Compare commits

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742 Commits

Author SHA1 Message Date
JustArchi
91c28c60de Madness to the rescue!
I need a hero
I'm holding out for a hero 'til the end of the night
He's gotta be strong, and he's gotta be fast
And he's gotta be fresh from the fight
2022-10-27 11:25:48 +02:00
JustArchi
ea7b944114 Include http errors in GetInventoryAsync()
And stop actively matching on first 429
2022-10-27 10:46:00 +02:00
renovate[bot]
2420f39718 Update ASF-ui digest to 3fd9239 2022-10-27 05:48:42 +00:00
ArchiBot
bb1f55d809 Automatic translations update 2022-10-27 02:40:59 +00:00
renovate[bot]
49858fa18e Update ASF-ui digest to 931fede 2022-10-26 16:56:22 +00:00
renovate[bot]
4be3a59704 Update dependency NLog.Web.AspNetCore to v5.1.5 2022-10-26 03:46:34 +00:00
ArchiBot
0d8cb84b06 Automatic translations update 2022-10-26 02:43:03 +00:00
ArchiBot
0b36b92d62 Automatic translations update 2022-10-23 02:49:31 +00:00
renovate[bot]
98938db3d2 Update ASF-ui digest to 466d60e 2022-10-22 21:05:06 +00:00
renovate[bot]
cf3e319489 Update actions/upload-artifact action to v3.1.1 2022-10-22 04:36:59 +00:00
renovate[bot]
a7619f7ff5 Update ASF-ui digest to b3d124c 2022-10-21 23:09:51 +00:00
renovate[bot]
5bb32c4e94 Update crowdin/github-action action to v1.4.16 2022-10-21 08:39:26 +00:00
renovate[bot]
1421152e27 Update actions/download-artifact action to v3.0.1 2022-10-21 02:55:32 +00:00
ArchiBot
354b58970e Automatic translations update 2022-10-21 02:38:05 +00:00
renovate[bot]
9d30f68a85 Update ASF-ui digest to cf4a35f 2022-10-20 14:43:43 +00:00
ArchiBot
bf5188530d Automatic translations update 2022-10-20 02:50:03 +00:00
renovate[bot]
98b121a7bd Update ASF-ui digest to f2f6a53 2022-10-19 04:39:03 +00:00
ArchiBot
557f0304a2 Automatic translations update 2022-10-19 02:49:40 +00:00
renovate[bot]
b0632a6c8d Update crazy-max/ghaction-import-gpg action to v5.2.0 2022-10-18 22:39:20 +00:00
renovate[bot]
ce37888609 Update peter-evans/dockerhub-description action to v3.1.1 2022-10-18 12:48:17 +00:00
renovate[bot]
7aa862731f Update docker/setup-buildx-action action to v2.2.1 2022-10-18 09:37:22 +00:00
ArchiBot
1abfd37d71 Automatic translations update 2022-10-18 02:50:37 +00:00
renovate[bot]
77e12476e0 Update ASF-ui digest to 30ff9f6 2022-10-17 19:51:56 +00:00
renovate[bot]
4b170a5c12 Update docker/setup-buildx-action action to v2.2.0 2022-10-17 16:45:38 +00:00
renovate[bot]
07f659d22c Update crowdin/github-action action to v1.4.15 2022-10-17 13:55:10 +00:00
ArchiBot
c72d7009dc Automatic translations update 2022-10-17 02:50:32 +00:00
ArchiBot
9f33fa5e72 Automatic translations update 2022-10-16 02:51:19 +00:00
renovate[bot]
9a55ab7518 Update ASF-ui digest to 31907d9 2022-10-14 10:17:24 +00:00
renovate[bot]
5985d07719 Update ASF-ui digest to 2e6b6af 2022-10-13 21:24:08 +00:00
renovate[bot]
fac5204ad2 Update actions/setup-dotnet action to v3.0.2 2022-10-13 18:16:11 +00:00
renovate[bot]
1a298143b7 Update actions/setup-node action to v3.5.1 2022-10-13 14:37:29 +00:00
renovate[bot]
00d3f9ced3 Update docker/setup-buildx-action action to v2.1.0 2022-10-12 17:03:13 +00:00
renovate[bot]
d810c64120 Update docker/login-action action to v2.1.0 2022-10-12 13:16:01 +00:00
JustArchi
47d89415b4 Bump 2022-10-12 13:53:20 +02:00
JustArchi
96296028c1 Closes #2719 2022-10-12 13:49:19 +02:00
renovate[bot]
6644ec18de Update docker/build-push-action action to v3.2.0 2022-10-12 08:06:39 +00:00
renovate[bot]
2b7fed251c Update ASF-ui digest to 05cb196 2022-10-12 05:55:06 +00:00
ArchiBot
9cffd3a133 Automatic translations update 2022-10-12 02:50:13 +00:00
renovate[bot]
7581d58aa5 Update dotnet monorepo to v3.1.30 2022-10-11 21:29:10 +00:00
renovate[bot]
24b8b2f9b8 Update ASF-ui digest to 3b6f343 2022-10-11 17:58:26 +00:00
JustArchi
f3bb15670b Handle extreme edge case of ASF_USER=root 2022-10-11 17:16:12 +02:00
JustArchi
5dbe523f59 Bump 2022-10-11 17:03:37 +02:00
JustArchi
319f1218de Closes #2717
chown operation done by ASF is not mandatory for following with the rest of the script. It can fail e.g. for read-only filesystems, which is completely fine, worst case user will have to deal with the mess he has created himself.
2022-10-11 16:30:38 +02:00
renovate[bot]
ee9d145e6b Update ASF-ui digest to b6109e3 2022-10-11 04:33:03 +00:00
ArchiBot
0a70e069e0 Automatic translations update 2022-10-11 02:48:08 +00:00
renovate[bot]
8fdd8e91a6 Update ASF-ui digest to 78152a3 2022-10-10 22:39:46 +00:00
JustArchi
533bf45f35 Thanks netf 2022-10-10 22:57:34 +02:00
JustArchi
6227f84931 Misc cleanup 2022-10-10 22:50:36 +02:00
JustArchi
e6579e4355 Enhance STD plugin errors
- 403: Stop submission for now
- 409: Purge cache and continue
2022-10-10 22:38:35 +02:00
Sebastian Göls
321e02c0ff Add endpoints to manage IPC bans (#2715)
* Add endpoints to manage IPC bans

* Remove debug code

* Misc.

* Simplify unban logic

* Add explanatory comment to new string resource
2022-10-10 19:28:07 +02:00
renovate[bot]
406a5f1fd1 Update ASF-ui digest to 026fc41 2022-10-10 04:41:56 +00:00
ArchiBot
40822dff89 Automatic translations update 2022-10-10 02:49:43 +00:00
Sebastian Göls
f72345aaa2 Ignore in-tree www directory (#2716) 2022-10-09 23:12:49 +02:00
JustArchi
32cdb45e9f Misc 2022-10-09 18:51:34 +02:00
ArchiBot
72cabc51d8 Automatic translations update 2022-10-09 02:49:29 +00:00
renovate[bot]
e62f850a3a Update ASF-ui digest to 1507d9e 2022-10-08 04:11:24 +00:00
ArchiBot
8b62c6c4d2 Automatic translations update 2022-10-08 02:39:06 +00:00
renovate[bot]
f7534cf7ec Update wiki digest to e62d741 2022-10-07 19:18:37 +00:00
JustArchi
8797a7ed78 Bump 2022-10-07 19:39:48 +02:00
JustArchi
a1d729992c Bump 2022-10-07 19:34:18 +02:00
Sebastian Göls
5a182b7522 Add --input-cryptkey argument (#2714)
* Add --input-cryptkey argument

* Improve readability of argument parsing

* Make the compiler shut up

* Remove German translation again

* Revert switch expression

* Fix unused cryptkey

It seems to be late
2022-10-07 19:32:58 +02:00
renovate[bot]
d73c04a2db Update ASF-ui digest to e895aae 2022-10-07 05:43:41 +00:00
renovate[bot]
b57cc367d7 Update ASF-ui digest to e4ba302 2022-10-07 00:57:24 +00:00
ArchiBot
5fe4053f8f Automatic translations update 2022-10-06 02:41:35 +00:00
renovate[bot]
89ff5b7f4d Update ASF-ui digest to 1c49261 2022-10-04 21:47:15 +00:00
renovate[bot]
ed7ae8054a Update actions/checkout action to v3.1.0 2022-10-04 18:03:07 +00:00
renovate[bot]
8bc2fa4334 Update actions/setup-dotnet action to v3.0.1 2022-10-04 14:57:42 +00:00
renovate[bot]
5bf8a364d4 Update ASF-ui digest to 1d2775f 2022-10-04 10:25:58 +00:00
renovate[bot]
0597bda6b9 Update ASF-ui digest to 1a9007e 2022-10-04 03:49:15 +00:00
renovate[bot]
4d084a3573 Update ASF-ui digest to 7544554 2022-10-03 12:53:27 +00:00
renovate[bot]
9322626986 Update ASF-ui digest to d699d7e 2022-10-03 05:57:14 +00:00
ArchiBot
5317f1239b Automatic translations update 2022-10-03 02:37:53 +00:00
renovate[bot]
012ed1b9b9 Update ASF-ui digest to 2960837 2022-10-02 19:51:02 +00:00
renovate[bot]
4ba3e0c536 Update ASF-ui digest to 509fc21 2022-10-02 11:34:19 +00:00
renovate[bot]
c66b52ee1d Update ASF-ui digest to 08da3f3 2022-10-02 09:04:59 +00:00
renovate[bot]
195fb030bb Update ASF-ui digest to 9599510 2022-10-01 17:18:23 +00:00
Łukasz Domeradzki
a5dd87932f Remove CodeStyle for VS (#2708) 2022-10-01 01:28:07 +02:00
JustArchi
31295babac Further enhance ASF systemd hardening
Tested on my rpi
2022-10-01 00:45:48 +02:00
JustArchi
6ee2696c53 Revert "Add explanation to ASF service hardening (#2707)"
This reverts commit f09c7cbb19.
2022-10-01 00:22:39 +02:00
Ms Floofie
f09c7cbb19 Add explanation to ASF service hardening (#2707)
Co-authored-by: Floofie <sysmin@floofie.org>
2022-09-30 20:44:42 +02:00
renovate[bot]
6557d13ceb Update ASF-ui digest to a170960 2022-09-30 05:44:41 +00:00
ArchiBot
34b8f2733c Automatic translations update 2022-09-30 02:50:59 +00:00
renovate[bot]
5398e0a282 Update actions/setup-dotnet action to v3 (#2706)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
2022-09-29 22:23:47 +02:00
JustArchi
e7887c8bdf Bump 2022-09-28 10:15:58 +02:00
JustArchi
ee4d5561dd Remove obsolete mapping 2022-09-28 10:15:20 +02:00
renovate[bot]
2838128bd7 Update ASF-ui digest to 855ca01 2022-09-28 04:32:13 +00:00
ArchiBot
40701eef72 Automatic translations update 2022-09-28 02:49:08 +00:00
renovate[bot]
f31bc799ca Update actions/setup-node action to v3.5.0 2022-09-27 13:51:10 +00:00
renovate[bot]
f383f8333e Update dependency Markdig.Signed to v0.30.4 2022-09-27 07:18:37 +00:00
ArchiBot
f9bd7683a6 Automatic translations update 2022-09-27 02:48:11 +00:00
renovate[bot]
d6ef39b5e4 Update actions/setup-dotnet action to v2.1.1 2022-09-26 15:41:18 +00:00
renovate[bot]
58f437ca83 Update dependency Microsoft.NET.Test.Sdk to v17.3.2 2022-09-26 11:32:59 +00:00
ArchiBot
c3c9a41ae1 Automatic translations update 2022-09-26 02:50:22 +00:00
ArchiBot
a810519f76 Automatic translations update 2022-09-25 02:49:42 +00:00
renovate[bot]
1a46ff430a Update ASF-ui digest to 756fc88 2022-09-24 05:23:57 +00:00
ArchiBot
a15c0dbe17 Automatic translations update 2022-09-24 02:50:31 +00:00
ArchiBot
9c34383ec4 Automatic translations update 2022-09-23 02:52:06 +00:00
renovate[bot]
8bed61050d Update ASF-ui digest to 92c7866 2022-09-22 20:09:07 +00:00
renovate[bot]
dfed0ddd51 Update crowdin/github-action action to v1.4.14 2022-09-22 13:38:27 +00:00
renovate[bot]
b67629b05f Update ASF-ui digest to 4c86899 2022-09-22 05:53:36 +00:00
ArchiBot
50c6209c41 Automatic translations update 2022-09-22 02:48:20 +00:00
ArchiBot
d787d73e68 Automatic translations update 2022-09-21 02:51:22 +00:00
renovate[bot]
6bde5527e1 Update wiki digest to f3c68f7 2022-09-20 09:56:06 +00:00
ArchiBot
62dd27bfd8 Automatic translations update 2022-09-20 02:49:47 +00:00
renovate[bot]
5bacb0b194 Update ASF-ui digest to 950546a 2022-09-19 23:02:35 +00:00
renovate[bot]
ba0e7e258e Update ASF-ui digest to 27a1473 2022-09-19 05:22:47 +00:00
ArchiBot
13ab06d455 Automatic translations update 2022-09-19 02:50:50 +00:00
ArchiBot
8bbfb1bf3b Automatic translations update 2022-09-18 02:51:10 +00:00
renovate[bot]
665a832cbd Update ASF-ui digest to 95ecc7c 2022-09-17 03:53:35 +00:00
ArchiBot
3c5527a8d2 Automatic translations update 2022-09-17 02:49:22 +00:00
renovate[bot]
6ca91d7045 Update ASF-ui digest to 0c5d7c0 2022-09-16 14:52:45 +00:00
ArchiBot
d775874e48 Automatic translations update 2022-09-16 02:50:36 +00:00
renovate[bot]
fed3e67b3b Update ASF-ui digest to d11aa29 2022-09-15 05:27:24 +00:00
ArchiBot
4ddb072e9e Automatic translations update 2022-09-15 02:50:51 +00:00
renovate[bot]
bf4b03f562 Update ASF-ui digest to a406c43 2022-09-14 21:00:50 +00:00
renovate[bot]
36ca148bad Update crowdin/github-action action to v1.4.13 2022-09-14 10:31:51 +00:00
renovate[bot]
c50dbe6f68 Update ASF-ui digest to dba9f34 2022-09-14 04:16:45 +00:00
ArchiBot
3bfc831966 Automatic translations update 2022-09-14 02:49:37 +00:00
renovate[bot]
12de692f2a Update dotnet monorepo to v3.1.29 2022-09-13 15:55:26 +00:00
renovate[bot]
52437a62d3 Update wiki digest to 144a207 2022-09-13 12:17:29 +00:00
ArchiBot
5b11623fad Automatic translations update 2022-09-13 02:50:46 +00:00
renovate[bot]
125c8fd58e Update ASF-ui digest to 6714a96 2022-09-12 17:11:46 +00:00
ArchiBot
1b476cd900 Automatic translations update 2022-09-12 02:51:46 +00:00
ArchiBot
22107c1f11 Automatic translations update 2022-09-11 02:49:50 +00:00
ArchiBot
5b527e44e7 Automatic translations update 2022-09-10 02:49:41 +00:00
ArchiBot
c7283ea815 Automatic translations update 2022-09-09 02:51:20 +00:00
JustArchi
722ed3e5a5 Bump 2022-09-08 20:54:07 +02:00
JustArchi
712b53cb72 Add log errors for crypt file edge cases 2022-09-08 20:08:39 +02:00
Łukasz Domeradzki
57956e0ed9 Add support for wallet codes balance (#2699) 2022-09-08 19:59:28 +02:00
JustArchi
dc0502a671 Add support for ASF_CRYPTKEY_FILE 2022-09-08 19:53:36 +02:00
renovate[bot]
3df60fc16d Update ASF-ui digest to adf51a4 2022-09-08 02:38:08 +00:00
JustArchi
813d2e3395 Bump 2022-09-08 00:08:15 +02:00
JustArchi
6ab4e2cdee Bump 2022-09-07 23:32:54 +02:00
JustArchi
cc55e386c9 Upgrade generic-netf to .NET Framework 4.8.1 2022-09-07 23:25:45 +02:00
JustArchi
582f508f33 Remove requirement of wallet currency for redeem wallet keys 2022-09-07 22:55:47 +02:00
JustArchi
63c188cd03 Misc reorder 2022-09-07 19:23:19 +02:00
JustArchi
9fd4ef2b63 Add helpful comment 2022-09-07 19:18:55 +02:00
ArchiBot
9b3f776c92 Automatic translations update 2022-09-07 02:50:25 +00:00
renovate[bot]
448c3c8e51 Update ASF-ui digest to c543ce2 2022-09-06 15:36:21 +00:00
renovate[bot]
af241e29fb Update ASF-ui digest to a189fe6 2022-09-06 04:10:36 +00:00
ArchiBot
734f2064fc Automatic translations update 2022-09-06 02:49:59 +00:00
ArchiBot
f0989465d9 Automatic translations update 2022-09-05 02:49:08 +00:00
ArchiBot
f0c8368c7b Automatic translations update 2022-09-04 02:49:05 +00:00
ArchiBot
672a7da514 Automatic translations update 2022-09-03 02:47:53 +00:00
JustArchi
2755967658 Remove IL2007 from acceptable warnings
Should no longer be needed after NLog update
2022-09-02 20:24:50 +02:00
renovate[bot]
53f7abdaae Update dependency NLog.Web.AspNetCore to v5.1.4 2022-09-02 08:51:22 +00:00
renovate[bot]
d4efa7841a Update dependency NLog.Web.AspNetCore to v5.1.2 (#2696)
* Update dependency NLog.Web.AspNetCore to v5.1.2

* Can we ignore this error?

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: JustArchi <JustArchi@JustArchi.net>
2022-09-02 10:50:59 +02:00
ArchiBot
520063d5b1 Automatic translations update 2022-09-02 02:48:52 +00:00
renovate[bot]
bb859a45b8 Update ASF-ui digest to f894102 2022-09-01 04:19:01 +00:00
ArchiBot
b8ec1890b1 Automatic translations update 2022-09-01 02:47:15 +00:00
renovate[bot]
a103f1406f Update ASF-ui digest to 921b2e6 2022-08-31 11:51:20 +00:00
renovate[bot]
a6c54f4503 Update ASF-ui digest to 74b3793 2022-08-31 01:10:50 +00:00
renovate[bot]
0ec44418f7 Update dependency Microsoft.NET.Test.Sdk to v17.3.1 2022-08-30 13:43:49 +00:00
renovate[bot]
9915dbdd2c Update ASF-ui digest to 573384e 2022-08-30 03:28:04 +00:00
renovate[bot]
f5b9fc3e87 Update ASF-ui digest to 0aff5e8 2022-08-29 06:52:21 +00:00
ArchiBot
a143319405 Automatic translations update 2022-08-29 02:48:25 +00:00
ArchiBot
42d5d3ed12 Automatic translations update 2022-08-28 02:48:20 +00:00
renovate[bot]
f5e9f70280 Update ASF-ui digest to 4621e84 2022-08-27 04:46:42 +00:00
ArchiBot
39832a3114 Automatic translations update 2022-08-27 02:46:50 +00:00
renovate[bot]
82ad062f08 Update ASF-ui digest to 5211a76 2022-08-26 21:49:55 +00:00
ArchiBot
3602f49a1e Automatic translations update 2022-08-26 02:50:47 +00:00
renovate[bot]
58a5c9aa42 Update ASF-ui digest to 852b581 2022-08-25 19:54:50 +00:00
JustArchi
0b83f8ece0 Bump 2022-08-25 21:00:14 +02:00
JustArchi
1e03077dc7 Implement local response of Fail/AlreadyPurchases for addlicense 2022-08-25 20:38:37 +02:00
JustArchi
019893ee43 Rewrite WebBrowser errors logic, again
Maybe THIS TIME after 7 years it'll finally do what I need from it.

TL;DR, if anybody is insane enough to return client/server errors, and expects HtmlDocument or other Object to actually be null, it must be explicitly specified now with allow, to work like 200-OK, where we return only stuff that actually parses
2022-08-25 20:23:37 +02:00
JustArchi
f5d165493d Actually ask community for help in regards to unknown messages 2022-08-25 18:24:05 +02:00
JustArchi
3204d6ec16 Bump 2022-08-25 18:16:41 +02:00
JustArchi
6f0eacf615 Detect RateLimited from store addlicense response 2022-08-25 18:09:55 +02:00
ArchiBot
3584bdf494 Automatic translations update 2022-08-25 02:48:12 +00:00
renovate[bot]
1157af92b1 Update wiki digest to d18bc13 2022-08-24 15:39:51 +00:00
renovate[bot]
79f7b63b55 Update ASF-ui digest to 3c034bc 2022-08-24 06:04:15 +00:00
ArchiBot
ed84d98ded Automatic translations update 2022-08-24 02:45:55 +00:00
renovate[bot]
9ce770691e Update ASF-ui digest to df75529 2022-08-23 18:40:57 +00:00
renovate[bot]
3f9eba35dc Update ASF-ui digest to d44e0e7 2022-08-23 06:52:39 +00:00
ArchiBot
75ab255a98 Automatic translations update 2022-08-23 02:51:03 +00:00
renovate[bot]
bc6a96edc6 Update ASF-ui digest to 1bb95ec 2022-08-22 16:19:53 +00:00
renovate[bot]
28d46acc4f Update ASF-ui digest to f137616 2022-08-21 04:58:22 +00:00
ArchiBot
9912c851dc Automatic translations update 2022-08-21 02:43:38 +00:00
renovate[bot]
e27c272dd6 Update wiki digest to 69b21ad 2022-08-20 11:55:38 +00:00
renovate[bot]
1b3ce37480 Update ASF-ui digest to 1934ba1 2022-08-20 09:31:08 +00:00
ArchiBot
c4e843fc6d Automatic translations update 2022-08-20 02:42:02 +00:00
renovate[bot]
bfbe96ef23 Update ASF-ui digest to 50ec43e 2022-08-19 16:02:21 +00:00
renovate[bot]
ab61915c02 Update ASF-ui digest to f9b648a 2022-08-19 11:55:18 +00:00
renovate[bot]
937fe8d07e Update peter-evans/dockerhub-description action to v3.1.0 2022-08-18 09:48:48 +00:00
renovate[bot]
cbbf743eb2 Update ASF-ui digest to 0d787e8 2022-08-18 04:25:52 +00:00
ArchiBot
f8f3da1a40 Automatic translations update 2022-08-18 02:47:49 +00:00
renovate[bot]
b7d215be89 Update dependency NLog.Web.AspNetCore to v5.1.1 2022-08-17 19:22:45 +00:00
renovate[bot]
0d96f7907e Update wiki digest to a4a6285 2022-08-17 11:55:06 +00:00
renovate[bot]
a8c4c3910a Update ASF-ui digest to f242a6e 2022-08-15 14:54:39 +00:00
renovate[bot]
5a893bddeb Update crowdin/github-action action to v1.4.12 2022-08-15 09:45:56 +00:00
renovate[bot]
da4e867007 Update ASF-ui digest to bd81c3e 2022-08-14 09:03:19 +00:00
renovate[bot]
558fa75dd7 Update ASF-ui digest to 52a1b5d 2022-08-12 19:13:31 +00:00
JustArchi
bdf5bc25d4 Bump 2022-08-12 12:17:57 +02:00
renovate[bot]
8d783f11ae Update dependency Markdig.Signed to v0.30.3 2022-08-12 06:02:17 +00:00
JustArchi
adf83e5284 Try to avoid emitting Madness in netf plugins 2022-08-11 22:53:30 +02:00
JustArchi
bdb8f90a4e Whatever 2022-08-11 22:45:18 +02:00
JustArchi
d67366cd12 Implement cache validity for PackagesData
For unknown to me reason, this breaks for many people with Steam reporting invalid data and ASF caching it until new change number, which may never arrive. Add our own 7-days validity on top, to ensure that user never needs to delete ASF.db manually.
2022-08-11 22:38:19 +02:00
renovate[bot]
065d44738b Update ASF-ui digest to a10fa5d 2022-08-11 05:25:30 +00:00
renovate[bot]
2af5e0ca02 Update dependency Microsoft.NET.Test.Sdk to v17.3.0 2022-08-10 23:37:32 +00:00
renovate[bot]
074127edbb Update ASF-ui digest to a258010 2022-08-10 20:38:22 +00:00
JustArchi
0ceef1b7e2 Fix excessive madness declarations
Already covered by directory build props
2022-08-10 16:56:22 +02:00
renovate[bot]
fd84b16fa0 Update dotnet monorepo to v3.1.28 2022-08-09 16:04:56 +00:00
JustArchi
e9c02a4140 Misc 2022-08-08 12:40:19 +02:00
JustArchi
270a71e83c Misc 2022-08-07 00:35:54 +02:00
JustArchi
7c1dde5c72 Bump 2022-08-06 19:10:48 +02:00
JustArchi
f3229fa45f Implement AngleSharp.XPath breaking changes
Bump of B warranted, more in the release notes
2022-08-06 18:51:32 +02:00
ArchiBot
5c6ca3fee2 Automatic translations update 2022-08-06 02:36:13 +00:00
JustArchi
179affd49c Update Bug-report.yml 2022-08-06 01:14:23 +02:00
JustArchi
79a4638eea Bump 2022-08-05 21:37:01 +02:00
JustArchi
feede84577 Update renovate.json5 2022-08-05 21:36:35 +02:00
JustArchi
f3f71cfb27 Merge branch 'main' of https://github.com/JustArchiNET/ArchiSteamFarm 2022-08-05 21:32:21 +02:00
JustArchi
a785ae3536 Revert "Resolve AngleSharp.XPath issue"
This reverts commit 661786adf2.
2022-08-05 21:32:18 +02:00
renovate[bot]
8663bd1eb4 Update ASF-ui digest to f486cd1 2022-08-05 16:14:24 +00:00
renovate[bot]
b869df538a Update docker/build-push-action action to v3.1.1 2022-08-05 13:50:55 +00:00
renovate[bot]
e8e7d0f1cb Update crowdin/github-action action to v1.4.11 2022-08-04 23:30:41 +00:00
renovate[bot]
bea85a3014 Update ASF-ui digest to a93aaf2 2022-08-04 05:20:18 +00:00
renovate[bot]
07972e3714 Update ASF-ui digest to a03be42 2022-08-03 11:06:31 +00:00
renovate[bot]
13141f35a7 Update ASF-ui digest to 223a661 2022-08-02 13:55:45 +00:00
ArchiBot
47ace2e526 Automatic translations update 2022-07-28 02:39:35 +00:00
renovate[bot]
f44556a863 Update wiki digest to 5f4f2f9 2022-07-27 11:23:49 +00:00
ArchiBot
fa34c853b7 Automatic translations update 2022-07-27 02:46:04 +00:00
renovate[bot]
6b6c60de92 Update ASF-ui digest to 841999d 2022-07-26 04:47:20 +00:00
ArchiBot
4d5152a6ae Automatic translations update 2022-07-26 02:47:11 +00:00
renovate[bot]
d74ae770fe Update ASF-ui digest to e42cb55 2022-07-25 22:16:26 +00:00
renovate[bot]
b8d7f24d50 Update ASF-ui digest to 50009bc 2022-07-25 19:39:20 +00:00
ArchiBot
5063bda7ae Automatic translations update 2022-07-25 02:43:15 +00:00
renovate[bot]
946308366a Update crazy-max/ghaction-import-gpg action to v5.1.0 2022-07-24 19:46:56 +00:00
renovate[bot]
7e84d26d5c Update ASF-ui digest to e0613bf 2022-07-24 19:46:34 +00:00
renovate[bot]
7cae68f14a Update ASF-ui digest to 516ab2e 2022-07-24 03:54:30 +00:00
ArchiBot
f0a2c26a1a Automatic translations update 2022-07-24 02:43:39 +00:00
renovate[bot]
d146525d9c Update ASF-ui digest to cb81c98 2022-07-23 23:49:09 +00:00
Łukasz Domeradzki
0b2cdb63b2 Update SUPPORT.md 2022-07-23 21:16:39 +02:00
renovate[bot]
c7a1713066 Update ASF-ui digest to 91f8e02 2022-07-23 09:31:31 +00:00
ArchiBot
cf23819b48 Automatic translations update 2022-07-23 02:39:11 +00:00
renovate[bot]
78d5234047 Update ASF-ui digest to a21832a 2022-07-22 14:32:26 +00:00
ArchiBot
a0d7ef5856 Automatic translations update 2022-07-22 02:42:34 +00:00
JustArchi
1dc2b1e06e Misc 2022-07-21 16:50:15 +02:00
JustArchi
70fe873eaf Bump 2022-07-21 12:06:38 +02:00
JustArchi
56754053c3 Correct overlay for dockerfiles 2022-07-21 10:41:35 +02:00
JustArchi
cb883cf235 Bump 2022-07-20 22:22:37 +02:00
JustArchi
661786adf2 Resolve AngleSharp.XPath issue 2022-07-20 22:17:08 +02:00
ArchiBot
6c63b6db68 Automatic translations update 2022-07-20 02:41:09 +00:00
renovate[bot]
dfdb0a22a0 Update swashbuckle-aspnetcore monorepo to v6.4.0 2022-07-19 21:28:18 +00:00
Sebastian Göls
41ecfb1d02 Move copying of overlay files to ArchiSteamFarm.csproj (#2650)
* Move copying of overlay files to ArchiSteamFarm.csproj

* Fix build on Windows

* Try to make it more reliable

* Update ArchiSteamFarm.csproj

* Update ArchiSteamFarm.csproj

* Revert "Update ArchiSteamFarm.csproj"

This reverts commit ba41b2e3c1.

* Rename

Co-authored-by: JustArchi <JustArchi@JustArchi.net>
2022-07-19 22:20:18 +02:00
renovate[bot]
25b29cd56e Update docker/build-push-action action to v3.1.0 2022-07-19 15:59:00 +00:00
renovate[bot]
ab5fb6dd1b Update ASF-ui digest to 60a692f 2022-07-19 04:27:13 +00:00
renovate[bot]
75e4557da3 Update dependency NLog.Web.AspNetCore to v5.1.0 2022-07-18 20:41:52 +00:00
renovate[bot]
95c3658197 Update ASF-ui digest to 7ec7898 2022-07-18 14:56:43 +00:00
ArchiBot
26e7f7deb5 Automatic translations update 2022-07-18 02:43:39 +00:00
renovate[bot]
f003dcda0b Update wiki digest to 5974dbb 2022-07-17 13:04:41 +00:00
renovate[bot]
296318060f Update ASF-ui digest to 06d59c3 2022-07-17 01:05:02 +00:00
renovate[bot]
f80b114892 Update ASF-ui digest to 463b788 2022-07-16 19:05:04 +00:00
JustArchi
604652c03d Make PluginsCore public 2022-07-16 18:00:42 +02:00
renovate[bot]
2420d34b22 Update ASF-ui digest to 4e98e21 2022-07-15 19:46:13 +00:00
JustArchi
21a5793c45 Take into account that git is special snowflake 2022-07-15 21:45:18 +02:00
JustArchi
888b45c919 Include commit hash for docker builds of ASF-ui
Originally spotted at https://github.com/JustArchiNET/ASF-ui/issues/1589
2022-07-15 21:33:28 +02:00
renovate[bot]
35bf243f1a Update ASF-ui digest to c694963 2022-07-15 06:56:42 +00:00
ArchiBot
f4c1dededc Automatic translations update 2022-07-15 02:47:02 +00:00
renovate[bot]
d5f355a2bc Update actions/setup-node action to v3.4.1 2022-07-14 14:49:14 +00:00
ArchiBot
eb9b5dd025 Automatic translations update 2022-07-14 02:43:58 +00:00
renovate[bot]
2cec35f911 Update swashbuckle-aspnetcore monorepo to v6.3.2 2022-07-13 22:50:35 +00:00
renovate[bot]
7d4438b089 Update ASF-ui digest to 60d2fe0 2022-07-13 12:15:56 +00:00
ArchiBot
2782329549 Automatic translations update 2022-07-13 02:41:49 +00:00
renovate[bot]
14ac124e0c Update dotnet monorepo to v3.1.27 2022-07-12 14:35:31 +00:00
renovate[bot]
ec07d23cc4 Update ASF-ui digest to e7e7192 2022-07-12 05:32:17 +00:00
ArchiBot
3299ba8c10 Automatic translations update 2022-07-12 02:46:54 +00:00
renovate[bot]
4eb09f950d Update ASF-ui digest to c9ca06e 2022-07-11 21:20:43 +00:00
JustArchi
144a1d1574 Do not trigger ProfileUri workaround if request was for profile 2022-07-11 23:15:29 +02:00
renovate[bot]
05f3aada38 Update actions/setup-node action to v3.4.0 2022-07-11 16:08:49 +00:00
JustArchi
9240500e2c Bump 2022-07-11 18:07:03 +02:00
renovate[bot]
98768970a7 Update ASF-ui digest to b76040f 2022-07-11 05:27:44 +00:00
ArchiBot
7e41e530e7 Automatic translations update 2022-07-11 02:39:31 +00:00
renovate[bot]
97198fd435 Update ASF-ui digest to 8d93cf5 2022-07-10 11:01:21 +00:00
renovate[bot]
e8b83b8ad4 Update ASF-ui digest to 5b632ba 2022-07-10 03:47:31 +00:00
ArchiBot
929a1dfd82 Automatic translations update 2022-07-10 02:43:57 +00:00
renovate[bot]
ea7bad2868 Update ASF-ui digest to 23585b6 2022-07-09 22:06:59 +00:00
renovate[bot]
71f54a79f3 Update ASF-ui digest to 5409364 2022-07-09 13:28:26 +00:00
JustArchi
0cd7b10c9a Rewrite AWH requests public API
Breaking change that needs recompilation but doesn't need code edits, actually make maxTries work as they should and are expected to, with session refresh being controlled by a new boolean instead
2022-07-09 00:51:52 +02:00
renovate[bot]
42fb71f856 Update ASF-ui digest to 8b7e253 2022-07-08 18:49:30 +00:00
JustArchi
7b3ae25d58 Misc 2022-07-08 19:20:29 +02:00
JustArchi
2961975f05 Misc 2022-07-08 19:17:43 +02:00
JustArchi
06843ebf9f Misc 2022-07-08 19:16:58 +02:00
JustArchi
6ca395795c Move network group logic into plugins core
This will allow plugin creators to make use of network groups
2022-07-08 19:16:29 +02:00
JustArchi
0e5490cc3a Allow plugin creators to initialize their own limiters 2022-07-08 19:11:27 +02:00
renovate[bot]
39cc6e6ea6 Update crowdin/github-action action to v1.4.10 2022-07-08 15:08:45 +00:00
renovate[bot]
70544d1d76 Update ASF-ui digest to aed6536 2022-07-08 12:16:11 +00:00
ArchiBot
b1e9a53adc Automatic translations update 2022-07-08 02:42:04 +00:00
renovate[bot]
72e59e7271 Update ASF-ui digest to 64548c6 2022-07-07 23:37:04 +00:00
renovate[bot]
1ae3517374 Update ASF-ui digest to 5dd4507 2022-07-07 05:28:04 +00:00
ArchiBot
975b3b89f3 Automatic translations update 2022-07-07 02:45:33 +00:00
renovate[bot]
a982520844 Update ASF-ui digest to dafec4e 2022-07-06 14:07:46 +00:00
renovate[bot]
0ed4c7536a Update ASF-ui digest to 360b16c 2022-07-05 11:12:49 +00:00
renovate[bot]
6e360b7e1a Update ASF-ui digest to 782c965 2022-07-04 17:27:25 +00:00
renovate[bot]
17c79904e4 Update ASF-ui digest to 745af45 2022-07-04 04:05:38 +00:00
ArchiBot
0fcbc8c402 Automatic translations update 2022-07-04 02:45:38 +00:00
renovate[bot]
9e0d44bee2 Update ASF-ui digest to 1310fcd 2022-07-03 23:35:20 +00:00
renovate[bot]
a093f24a9d Update ASF-ui digest to 0709f06 2022-07-03 14:19:14 +00:00
renovate[bot]
e6a51bae55 Update ASF-ui digest to 15c0ccf 2022-07-03 05:10:36 +00:00
ArchiBot
a992d0c3cd Automatic translations update 2022-07-03 02:40:51 +00:00
JustArchi
a0e5ae8f46 Bump 2022-07-03 01:22:24 +02:00
JustArchi
c4a46fbdde Misc 2022-07-03 01:22:02 +02:00
Łukasz Domeradzki
d899dbc18c Add NLog/File endpoint (#2639)
* Add log endpoint

* Update LogController.cs

* Address netf breaking

* Fixes & feedback

* THIS IS MADNESS

* Revert "THIS IS MADNESS"

This reverts commit 8359960314.

* Solve netf madness differently
2022-07-03 01:20:43 +02:00
renovate[bot]
04e14293ef Update wiki digest to 55fc787 2022-07-02 18:37:09 +00:00
renovate[bot]
18a1b0a883 Update ASF-ui digest to bcd2d66 2022-07-02 10:09:30 +00:00
ArchiBot
5ca028ef47 Automatic translations update 2022-07-02 02:40:27 +00:00
renovate[bot]
43ec8f9566 Update wiki digest to d78047f 2022-07-01 23:27:03 +00:00
JustArchi
32f5b3a1c5 Bump 2022-07-02 00:37:42 +02:00
JustArchi
196afbf276 Merge branch 'fix' 2022-07-02 00:32:45 +02:00
JustArchi
1f0e4c9058 Bump 2022-07-02 00:32:31 +02:00
JustArchi
0ded9698b2 Fix custom game name not being displayed at all
In original change I totally forgot custom game ACTUALLY must be the first on the list, otherwise it never works properly.

So use exactly the same logic, but with custom name being first (if possible to fit)
2022-07-02 00:16:26 +02:00
renovate[bot]
9825f007c0 Update ASF-ui digest to 319696a 2022-07-01 15:40:47 +00:00
JustArchi
bc38ba478d Fix Archi brain damage 2022-07-01 13:29:47 +02:00
JustArchi
2f22757fea Be more optimistic about session checks
We can't check for session with every request, allow at least 10 seconds of optimistic assumption as otherwise we're spamming the servers too much
2022-07-01 13:15:45 +02:00
JustArchi
3ff0468926 Avoid excessive 2FA delays when waitIfNeeded without specifying IDs 2022-07-01 13:13:39 +02:00
ArchiBot
a6a973468c Automatic translations update 2022-07-01 02:47:18 +00:00
renovate[bot]
4aa1604dfb Update ASF-ui digest to 8c7498a 2022-06-30 05:49:32 +00:00
ArchiBot
44c7fcd131 Automatic translations update 2022-06-30 02:41:51 +00:00
ArchiBot
ce610ab24d Automatic translations update 2022-06-29 02:42:10 +00:00
renovate[bot]
c76f17c5c7 Update ASF-ui digest to 955afdf 2022-06-28 06:05:35 +00:00
renovate[bot]
30b4e006dc Update ASF-ui digest to e519f42 2022-06-28 00:48:08 +00:00
renovate[bot]
39621ed46e Update ASF-ui digest to 70fe63b 2022-06-27 17:45:00 +00:00
JustArchi
e532b57369 Thanks netf 2022-06-27 14:32:50 +02:00
JustArchi
b117c5164d Misc 2022-06-27 14:17:38 +02:00
JustArchi
be5a6bc27a Misc 2022-06-27 12:28:06 +02:00
ArchiBot
0ecb04e62c Automatic translations update 2022-06-27 02:40:39 +00:00
renovate[bot]
0af9f99923 Update ASF-ui digest to 0992da0 2022-06-26 05:13:28 +00:00
ArchiBot
cd0078e83e Automatic translations update 2022-06-26 02:42:45 +00:00
renovate[bot]
10cedad0ee Update ASF-ui digest to a116352 2022-06-25 05:12:08 +00:00
ArchiBot
693f4edbe5 Automatic translations update 2022-06-25 02:41:53 +00:00
renovate[bot]
ed44ad030e Update ASF-ui digest to 3b53132 2022-06-24 22:04:31 +00:00
JustArchi
d338477e5c Very important CatAPI fixes 2022-06-24 23:19:31 +02:00
renovate[bot]
053cb5fc03 Update wiki digest to be4f1cc 2022-06-24 15:50:12 +00:00
renovate[bot]
a01ac6641e Update ASF-ui digest to e5cf327 2022-06-24 12:59:57 +00:00
renovate[bot]
3deb560e5e Update ASF-ui digest to b11aacc 2022-06-23 21:45:29 +00:00
JustArchi
1861add350 Bump 2022-06-23 10:45:51 +02:00
JustArchi
83fac5b115 Misc 2022-06-22 20:52:41 +02:00
ArchiBot
23e49dafbc Automatic translations update 2022-06-22 02:40:09 +00:00
JustArchi
b71462b151 Merge branch 'il-warnings' 2022-06-21 11:10:26 +02:00
ArchiBot
88d3b19196 Automatic translations update 2022-06-21 02:37:14 +00:00
JustArchi
237f23e965 Attempt to silence excessive IL warnings 2022-06-20 21:37:03 +02:00
JustArchi
776755d3ab Change GamesPlayedWhileIdle to ImmutableList
Similar to FarmingOrders, the order of elements might be relevant in regards to games displayed e.g. in recently played.
2022-06-20 21:08:24 +02:00
JustArchi
e1e464b4e7 Misc 2022-06-20 20:33:33 +02:00
JustArchi
d590a30f20 Do not retry on empty HTTP content
This is totally valid for handling errors, and 200 OK responses should always carry one (even if empty)
2022-06-19 21:42:22 +02:00
JustArchi
1d520d9071 Update Madness, solving recent CI failure 2022-06-19 19:19:50 +02:00
JustArchi
772607b680 Use recommended async dispose pattern
Funny enough, non-breaking API changes since all of those classes are sealed.
2022-06-19 18:24:52 +02:00
ArchiBot
82750352e2 Automatic translations update 2022-06-19 02:43:14 +00:00
JustArchi
3e5a6a7b32 Bump 2022-06-18 14:15:57 +02:00
JustArchi
5f803cf725 Use Uri.UnescapeDataString() instead of WebUtility.HtmlDecode() 2022-06-18 14:15:14 +02:00
ArchiBot
ffdc0e89e8 Automatic translations update 2022-06-18 02:36:44 +00:00
Renovate Bot
b608083bfc Update ASF-ui digest to 9927878 2022-06-17 00:06:28 +00:00
Sebastian Göls
ebdb17d71b Add latest sale id to blacklist (#2621) 2022-06-16 16:49:54 +02:00
ArchiBot
8877468bd4 Automatic translations update 2022-06-16 02:37:58 +00:00
JustArchi
c753ed24cd CAN WE STOP ALREADY 2022-06-15 19:16:25 +02:00
JustArchi
dcebde55a2 Make xpoo happy 2022-06-15 19:09:03 +02:00
JustArchi
bd0f1779d6 Do not emit new game added event without a clear need
This callback is emitted by Steam with new licenses available, but also in many other situations, such as when somebody else logs in into the account (e.g. Steam deck, another PC), when somebody deletes licenses, and even on PICS changes from time to time, not to mention other cases I forgot/don't know about.

It seems silly to restart cards farmer every time, I believe we can assume that user won't delete license for a game we're farming, and even if he does, we'll catch that in 30 minutes or so anyway, while not restarting the farming every time Steam feels like sending us licenses.
2022-06-15 18:50:32 +02:00
JustArchi
164d9330f0 Do not emit shutdown event when changing the config 2022-06-15 18:44:07 +02:00
JustArchi
7c1c0d61b4 Misc 2022-06-15 16:23:00 +02:00
JustArchi
2aab79ec52 Bump 2022-06-15 16:13:33 +02:00
JustArchi
917df358e8 Fix logging module corruption on IPC startup failure
Failure of IPC startup currently corrupts ASF logging mechanism, and since ASF expects that logging mechanism to be operative afterwards, it crashes in internal code the moment it requires user input.

Fix that, and add additional safety safeguards in case we have a legit lack of logging configuration.

https://steamcommunity.com/groups/archiasf/discussions/1/3422187248450123255/
2022-06-15 16:08:03 +02:00
ArchiBot
5b62e19a80 Automatic translations update 2022-06-15 02:42:06 +00:00
Renovate Bot
cb99c916dd Update dotnet monorepo to v3.1.26 2022-06-15 02:29:47 +00:00
Renovate Bot
2596c74d2e Update wiki digest to 6209fe6 2022-06-14 21:00:30 +00:00
Renovate Bot
8147dacae7 Update ASF-ui digest to 218535a 2022-06-13 18:20:10 +00:00
ArchiBot
3ad324ebea Automatic translations update 2022-06-13 02:38:24 +00:00
ArchiBot
6e34c14aef Automatic translations update 2022-06-12 02:38:48 +00:00
Renovate Bot
96c9ab34d6 Update wiki digest to d4b1e4a 2022-06-11 19:26:00 +00:00
Renovate Bot
fa6649305e Update ASF-ui digest to 34b05c2 2022-06-11 17:06:36 +00:00
JustArchi
c0a3b67ebf Bump 2022-06-11 18:54:49 +02:00
JustArchi
2a845ab46f Of course I had to forgot about something 2022-06-11 18:52:17 +02:00
JustArchi
5ca6e41691 Bump 2022-06-11 18:17:59 +02:00
JustArchi
6eb9b9b26d Misc 2022-06-11 18:15:46 +02:00
JustArchi
95a6cef6db Take into account trade hold durations from both sides
Previous implementations had several problems when dealing with trade holds:
- User could've configured max trade hold duration to 0, and still accept trades with hold when he's the cause of it, this is unwanted
- There is virtually no way to ensure that the other party is willing to accept our trade hold even if we allow it, so expose that detail.

This precisely answers quite rather but not impossible situation of having a trade hold with ASF 2FA, e.g. due to moving authenticator, but we're also now ready for "perpetual" trade hold with ASF 2FA, in case it ever happened.

This way, we:
- Expose to other users our max trade hold duration preference
- Users validate both their own and listed user's trade hold, and if it exceeds either their own or user's limit, bot is not considered for matching
- It also resolves problem of accepting trade offers from other people when we're on trade hold ourselves
2022-06-11 18:07:06 +02:00
JustArchi
688e1cea83 Misc style updates 2022-06-11 16:14:51 +02:00
Renovate Bot
40a479b1df Update ASF-ui digest to 574bfd6 2022-06-09 17:29:38 +00:00
ArchiBot
b535886959 Automatic translations update 2022-06-09 02:36:47 +00:00
Renovate Bot
45d0a8a9c1 Update ASF-ui digest to d22e99c 2022-06-08 05:23:14 +00:00
JustArchi
3ee2ded814 Closes #2599 2022-06-07 20:46:41 +02:00
Renovate Bot
a2b5f80f40 Update ASF-ui digest to 99609fd 2022-06-07 04:34:37 +00:00
ArchiBot
0fffbdaa52 Automatic translations update 2022-06-07 02:32:27 +00:00
JustArchi
2ec764f8ec Rewrite WebBrowser errors handling 2022-06-06 23:28:35 +02:00
JustArchi
c67aecacbc Misc 2022-06-06 23:27:22 +02:00
JustArchi
ae5b9cdc0d Merge branch 'main' of https://github.com/JustArchiNET/ArchiSteamFarm 2022-06-06 21:54:08 +02:00
JustArchi
0eab63bab5 Do not check against profile uri in AWH when caller wants redirections
It's no longer our responsibility
2022-06-06 21:54:04 +02:00
Renovate Bot
1aea4c0550 Update actions/setup-node action to v3.3.0 2022-06-06 16:12:35 +00:00
JustArchi
16c4bed95f Bump 2022-06-06 13:30:00 +02:00
JustArchi
8948817d55 Misc 2FA enhancements 2022-06-06 13:29:21 +02:00
JustArchi
6ff943aeaa Move timezoneOffset cookie back into session
It might still make sense in order to:
a) Postpone timezoneoffset calculation until we actually get logged in, which gives machine more time for re-initialization
b) Refresh it in case our timezone changes, or DST gets enabled/disabled
2022-06-06 13:23:28 +02:00
Renovate Bot
0576bbd3aa Update ASF-ui digest to 8ba8738 2022-06-06 02:41:44 +00:00
ArchiBot
6e70956ee9 Automatic translations update 2022-06-06 02:36:02 +00:00
Renovate Bot
77409699f0 Update wiki digest to 6647581 2022-06-05 18:08:58 +00:00
Sebastian Göls
dae3e93031 Make use of "or" keyword in switch statements (#2598) 2022-06-05 15:59:34 +02:00
JustArchi
3041850b92 Bump 2022-06-05 12:46:24 +02:00
JustArchi
7c00d8d03d Misc 2FA enhancements 2022-06-05 12:39:04 +02:00
JustArchi
aedad9d5b3 Closes #2596 2022-06-05 12:15:42 +02:00
JustArchi
ff7f661197 Misc 2022-06-04 22:46:37 +02:00
JustArchi
e57cc21b89 Update .gitignore 2022-06-04 22:06:01 +02:00
JustArchi
06bfe01087 Misc 2022-06-04 21:41:07 +02:00
JustArchi
bcceb0c39c Downgrade AngleSharp.XPath due to https://github.com/AngleSharp/AngleSharp.XPath/issues/36 2022-06-04 21:41:02 +02:00
Renovate Bot
996ee66554 Update ASF-ui digest to 6dcd14d 2022-06-04 09:57:02 +00:00
renovate[bot]
dad19956aa Update dependency AngleSharp.XPath to v2 (#2595)
* Update dependency AngleSharp.XPath to v2

* Update GitHub.cs

* netf fixes

Co-authored-by: Renovate Bot <bot@renovateapp.com>
Co-authored-by: JustArchi <JustArchi@JustArchi.net>
2022-06-04 11:56:36 +02:00
Renovate Bot
beeda2777d Update ASF-ui digest to 293db61 2022-06-03 06:16:50 +00:00
ArchiBot
53e06a7392 Automatic translations update 2022-06-03 02:32:08 +00:00
Renovate Bot
9a1d4913a0 Update ASF-ui digest to a53bdb7 2022-06-02 18:43:12 +00:00
ArchiBot
c65b40b45b Automatic translations update 2022-06-02 02:39:09 +00:00
Renovate Bot
23647f2e39 Update wiki digest to d48f2bf 2022-06-01 22:07:32 +00:00
JustArchi
feb7a72bd1 Bump 2022-06-01 21:14:13 +02:00
Łukasz Domeradzki
7fe5989f5d Rewrite Steam time to ulongs (#2594)
My latest "research" resulted in learning that under the hood, Steam unix time seconds is bullet-proof not only for year 2038 but for uint range as well. While I do not expect to be alive by 2106, let alone ASF still being operative, it makes sense to base our time on the correct backend implementation regardless.

Small breaking change for people using `GetUnixTime()`.
2022-06-01 21:13:50 +02:00
Łukasz Domeradzki
715ed034df Unify WebBrowser API in regards to nullable bodies (#2593)
* Unify logic for nullable bodies

* Update ArchiWebHandler.cs

* Misc
2022-06-01 21:13:40 +02:00
JustArchi
d82df0074f Bump 2022-06-01 16:47:24 +02:00
JustArchi
03c2ba049e Fix NLog
Without this, default ASP.NET console logger is still active, even if we don't want it
2022-06-01 16:45:53 +02:00
Renovate Bot
03bce5dd71 Update ASF-ui digest to 5c7d999 2022-05-31 22:28:53 +00:00
ArchiBot
023e38d5e0 Automatic translations update 2022-05-29 02:39:26 +00:00
JustArchi
6178b12bb1 Fix invalid STD retry on 429 without json body
It's getting more and more complicated... We have places where we accept errors but still want relevant JSON body (most of the Steam error-places), and now we also have a place where we expected error to not carry one. Moreover, we still want to account for invalid JSON body on 2xx and retry on them.

So let's make the code even more complicated than it already is by adding yet another endpoint that does exactly the same what the other endpoint does BUT allows us us to optionally accept null/invalid body on success/errors/both, lol. I hate myself.

Maybe we can obsolete the first endpoint eventually and stick with just the second?
2022-05-28 20:41:52 +02:00
ArchiBot
df95b82b10 Automatic translations update 2022-05-28 02:29:19 +00:00
Renovate Bot
93ac0b4e4a Update ASF-ui digest to c42a9b8 2022-05-27 04:03:04 +00:00
ArchiBot
38fc3ba6a3 Automatic translations update 2022-05-27 02:39:00 +00:00
Renovate Bot
2e87b78b45 Update wiki digest to c5694c9 2022-05-26 17:44:51 +00:00
Renovate Bot
dae256f069 Update ASF-ui digest to fa42805 2022-05-26 15:10:16 +00:00
renovate[bot]
8452c46c47 Update crazy-max/ghaction-import-gpg action to v5 (#2592)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-05-26 17:09:43 +02:00
Sebastian Göls
68e30b43c2 Use ArgumentNullException.ThrowIfNull when possible (#2591)
* Misc.

* Fix mistake
2022-05-26 13:29:12 +02:00
JustArchi
c9b1e46013 Avoid crash when executing STD command with disabled STD plugin 2022-05-26 11:47:11 +02:00
JustArchi
fd9770d78e Bump 2022-05-26 11:05:59 +02:00
Renovate Bot
a4374389b8 Update dependency ConfigureAwaitChecker.Analyzer to v5.0.0.1 2022-05-26 03:12:12 +00:00
ArchiBot
082cab42df Automatic translations update 2022-05-26 02:38:09 +00:00
Renovate Bot
3ff80b37f3 Update ASF-ui digest to 1bf5b24 2022-05-25 20:21:25 +00:00
JustArchi
07c354f9e7 Commit the most misc optimization in history
I found it accidentally, lol
2022-05-25 20:04:54 +02:00
Sebastian Göls
b83f8fc669 Update Program.cs (#2589) 2022-05-25 17:18:06 +02:00
Renovate Bot
d6a2f53ab0 Update wiki digest to f26dbc5 2022-05-25 11:51:00 +00:00
JustArchi
0261623ea9 Expose FinalUri in BasicResponse for plugins usage 2022-05-24 12:25:43 +02:00
JustArchi
b5ca484c2b Add ReturnRedirections for plugins usage
This will allow caller to handle redirections manually
2022-05-24 12:13:54 +02:00
Renovate Bot
a7c30e4878 Update ASF-ui digest to a790c6c 2022-05-22 03:51:41 +00:00
Renovate Bot
f26a4ae864 Update ASF-ui digest to 24ff55f 2022-05-21 05:09:18 +00:00
Renovate Bot
c2018b53a5 Update actions/upload-artifact action to v3.1.0 2022-05-20 20:28:10 +00:00
JustArchi
55421bb29f Throw on lack of previousMethodName
I don't believe we should support those calls for anything that doesn't supply it. Actually add another layer of safeguards.
2022-05-20 21:36:22 +02:00
Renovate Bot
52eabe4daf Update ASF-ui digest to 46fe13d 2022-05-20 05:16:48 +00:00
ArchiBot
86fc8a765c Automatic translations update 2022-05-20 02:34:05 +00:00
JustArchi
9162752b99 Misc 2022-05-19 21:38:40 +02:00
JustArchi
4436e8dc43 Add STD command trigger for STD plugin 2022-05-19 21:34:57 +02:00
JustArchi
1f0b996cf5 Improve login procedure
- Allow user to recover from SteamGuard/2FA failures when inputting manually
- Unify login failures in a single mechanism
- Add fallback for Steam informing us about lack of 2FA code when actually having mobile authenticator and supplying it (ultra rare screwup)
2022-05-19 15:33:53 +02:00
ArchiBot
4dc7acb914 Automatic translations update 2022-05-19 02:39:10 +00:00
Renovate Bot
d570a17532 Update wiki digest to 6958aab 2022-05-18 14:59:10 +00:00
Renovate Bot
e5184adede Update ASF-ui digest to 790ff09 2022-05-18 14:58:40 +00:00
JustArchi
13a5fa7c02 Misc 2022-05-18 11:45:31 +02:00
JustArchi
c698fe7b07 Bump 2022-05-18 11:31:49 +02:00
JustArchi
a08c85e40b Increase interactive console responsiveness, misc
Previously we were sleeping always, also after execution of the command and after wrong keys being pressed, which resulted in excessive delay if user mashed his keyboard like a madman before hitting c to enter the console, entirely unnecessarily.
2022-05-18 11:30:46 +02:00
JustArchi
055af32219 Address missed NLog breaking change 2022-05-18 11:20:35 +02:00
ArchiBot
080b500ebf Automatic translations update 2022-05-18 02:33:30 +00:00
JustArchi
4a329b0b15 Bump 2022-05-17 23:03:42 +02:00
JustArchi
e2494960ae Bump 2022-05-17 23:02:14 +02:00
JustArchi
2e987ccee6 Address NLog changes 2022-05-17 20:12:57 +02:00
renovate[bot]
99284e22c9 Update dependency NLog.Web.AspNetCore to v5 (#2579)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-05-17 20:09:34 +02:00
renovate[bot]
37eac5844e Update ASF-ui digest to 664643e (#2578)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-05-17 11:41:52 +02:00
Renovate Bot
35f295a860 Update ASF-ui digest to 8d0abfb 2022-05-16 19:07:27 +00:00
Renovate Bot
29d047271e Update actions/setup-node action to v3.2.0 2022-05-16 14:03:52 +00:00
Renovate Bot
948a86bfc9 Update ASF-ui digest to 2fe4a70 2022-05-16 04:50:08 +00:00
ArchiBot
f853c61821 Automatic translations update 2022-05-16 02:25:24 +00:00
JustArchi
5b1cb16c98 Stop wasting CPU cycles! 2022-05-13 19:33:08 +02:00
JustArchi
bdac1b2782 Bump 2022-05-13 18:22:24 +02:00
JustArchi
7532b89fd0 Closes #2572
At least the code is now shorter, lol
2022-05-13 18:15:15 +02:00
JustArchi
7cd351d1cd Misc
This applies only to Debug builds, as Release ones don't use checked arithmetic anyway
2022-05-13 18:12:31 +02:00
Renovate Bot
9c8d63318e Update ASF-ui digest to bb59242 2022-05-13 05:08:45 +00:00
ArchiBot
f0c0e07489 Automatic translations update 2022-05-13 02:42:57 +00:00
ArchiBot
d2e79ff3a4 Automatic translations update 2022-05-12 02:33:43 +00:00
Renovate Bot
ab7b998e3b Update dependency Microsoft.NET.Test.Sdk to v17.2.0 2022-05-11 21:19:10 +00:00
Łukasz Domeradzki
9c88d14c8e Resolve NU1507 (#2575)
* Attempt to resolve NU1507

* Let's try this then

* Revert "Let's try this then"

This reverts commit 86ef6f9abf.

* How about this

* And this?

* So why not this?

* And this?

* Revert "And this?"

This reverts commit e43fc83dcc.

* Revert "So why not this?"

This reverts commit e630dd8365.
2022-05-11 20:11:58 +02:00
ArchiBot
9a3c3bdbaf Automatic translations update 2022-05-11 02:35:21 +00:00
Renovate Bot
7b3598af20 Update dotnet monorepo to v3.1.25 2022-05-10 19:23:40 +00:00
Renovate Bot
35d2156855 Update ASF-ui digest to b22bef8 2022-05-10 16:40:51 +00:00
JustArchi
d589da7a39 Bump 2022-05-10 11:14:11 +02:00
JustArchi
c10de94bd0 Closes #2571 2022-05-10 11:11:45 +02:00
Renovate Bot
d164296d7e Update actions/setup-dotnet action to v2.1.0 2022-05-09 10:21:58 +00:00
Renovate Bot
b378a76072 Update ASF-ui digest to 0ed48ea 2022-05-08 22:02:09 +00:00
Archi
263a2db476 CI: Remove excessive continue on errors 2022-05-08 23:01:45 +02:00
Renovate Bot
61549fc983 Update ASF-ui digest to 1f02912 2022-05-07 03:46:37 +00:00
ArchiBot
19aad04143 Automatic translations update 2022-05-07 02:24:04 +00:00
Renovate Bot
5a5f3c6786 Update ASF-ui digest to a9ddf4a 2022-05-06 22:30:53 +00:00
Renovate Bot
bd68df2fd6 Update crowdin/github-action action to v1.4.9 2022-05-06 16:18:34 +00:00
renovate[bot]
2a97644468 Update docker/build-push-action action to v3 (#2565)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-05-06 10:20:55 +02:00
renovate[bot]
5304ca3e07 Update docker/login-action action to v2 (#2566)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-05-06 10:20:50 +02:00
renovate[bot]
f0471ac0eb Update docker/setup-buildx-action action to v2 (#2567)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-05-06 10:20:42 +02:00
ArchiBot
b0e7f1963c Automatic translations update 2022-05-06 02:27:24 +00:00
Renovate Bot
78990e8aff Update wiki digest to b43bf17 2022-05-05 13:03:59 +00:00
Renovate Bot
b871970d85 Update ASF-ui digest to 722f6b2 2022-05-05 00:18:06 +00:00
ArchiBot
d563a20288 Automatic translations update 2022-05-04 02:36:40 +00:00
Renovate Bot
b2fefa4476 Update wiki digest to 37d8dcc 2022-05-03 11:51:02 +00:00
ArchiBot
840cf25ea4 Automatic translations update 2022-04-30 02:36:10 +00:00
Renovate Bot
79587f68d7 Update ASF-ui digest to a351077 2022-04-30 00:09:30 +00:00
Archi
45adf9c1a1 Bump 2022-04-29 20:25:59 +02:00
Archi
1dcf98c849 Fix SteamPassword input
Asking for password with encryption enabled always resulted in an error, as the password wasn't properly set to the plaintext and we were back to square one.

The previous logic was overly complex, I don't know why, this should achieve the same and be much easier to understand while at it.
2022-04-29 17:55:33 +02:00
ArchiBot
a826b7f9b7 Automatic translations update 2022-04-29 02:37:09 +00:00
Renovate Bot
85c8397cf7 Update docker/setup-buildx-action action to v1.7.0 2022-04-28 11:01:51 +00:00
ArchiBot
dbf1c1ba51 Automatic translations update 2022-04-28 02:50:54 +00:00
Renovate Bot
359439e306 Update ASF-ui digest to 892742c 2022-04-27 13:48:33 +00:00
ArchiBot
763766e092 Automatic translations update 2022-04-27 02:42:35 +00:00
Renovate Bot
a4a347e957 Update mstest monorepo to v2.2.10 2022-04-26 22:17:23 +00:00
Renovate Bot
844ca93647 Update wiki digest to 0c633a3 2022-04-26 18:49:18 +00:00
Renovate Bot
16fe445ea9 Update ASF-ui digest to 83c8a83 2022-04-26 18:48:48 +00:00
Renovate Bot
34bf8fb84f Update crazy-max/ghaction-import-gpg action to v4.4.0 2022-04-25 14:36:52 +00:00
Renovate Bot
4873cd337a Update ASF-ui digest to 5554b10 2022-04-25 03:07:32 +00:00
ArchiBot
8c0249a62d Automatic translations update 2022-04-25 02:33:43 +00:00
ArchiBot
220ecf0c38 Automatic translations update 2022-04-24 02:24:03 +00:00
Renovate Bot
ebd79425f4 Update wiki digest to 370d1b3 2022-04-23 18:48:11 +00:00
Renovate Bot
2eaf934dde Update dependency Markdig.Signed to v0.30.2 2022-04-23 14:22:52 +00:00
Archi
599cd9bff8 Bump 2022-04-23 15:02:37 +02:00
Archi
339e83a818 Use saner custom schema IDs in swagger 2022-04-23 14:58:22 +02:00
Archi
f083bb2d3b Closes #2558 2022-04-23 13:11:10 +02:00
Archi
9f68d17a28 Add initialization for Madness
This is probably not needed, but might come useful in the future.
2022-04-23 13:09:51 +02:00
Renovate Bot
d8413f9633 Update ASF-ui digest to 5a6f341 2022-04-23 04:05:53 +00:00
ArchiBot
27d9d61309 Automatic translations update 2022-04-23 02:24:12 +00:00
Renovate Bot
2fc92ce427 Update dependency JustArchiNET.Madness to v3.5.2 2022-04-22 16:54:52 +00:00
Renovate Bot
86d94a7bbe Update swashbuckle-aspnetcore monorepo to v6.3.1 2022-04-22 14:44:55 +00:00
Renovate Bot
9647db8bf7 Update dependency Markdig.Signed to v0.30.1 2022-04-22 11:13:08 +00:00
Renovate Bot
2ce5018d62 Update ASF-ui digest to f23f502 2022-04-22 05:37:01 +00:00
ArchiBot
61768dbeb9 Automatic translations update 2022-04-22 02:41:44 +00:00
Renovate Bot
37ced5d4e3 Update dependency Markdig.Signed to v0.30.0 2022-04-21 19:21:48 +00:00
Renovate Bot
c1a695de7b Update actions/checkout action to v3.0.2 2022-04-21 16:13:25 +00:00
Renovate Bot
7040bdabf6 Update ASF-ui digest to e1d754d 2022-04-21 12:28:06 +00:00
ArchiBot
14512aec71 Automatic translations update 2022-04-21 02:36:31 +00:00
Renovate Bot
40d67ac185 Update dependency Markdig.Signed to v0.29.0 2022-04-20 18:53:26 +00:00
Renovate Bot
7de67e84f9 Update ASF-ui digest to 992113b 2022-04-20 04:04:09 +00:00
Renovate Bot
6c9df75a1a Update ASF-ui digest to 18c96be 2022-04-19 14:39:57 +00:00
ArchiBot
b98d8405e1 Automatic translations update 2022-04-19 02:37:37 +00:00
Archi
062b241232 Misc 2022-04-18 21:08:30 +02:00
Archi
b5af510eb9 Improve weak passwords reasons 2022-04-18 20:35:47 +02:00
renovate[bot]
2edcb7a0ce Update dependency JetBrains.Annotations to v2022 (#2557)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-04-18 19:56:26 +02:00
ArchiBot
58cf93ff48 Automatic translations update 2022-04-18 02:35:31 +00:00
Renovate Bot
9f0f3339c5 Update wiki digest to d965790 2022-04-17 12:56:19 +00:00
ArchiBot
6b88d49067 Automatic translations update 2022-04-17 02:23:50 +00:00
ArchiBot
b4e102682f Automatic translations update 2022-04-16 02:23:14 +00:00
Renovate Bot
a580c85234 Update wiki digest to 55b7332 2022-04-15 21:17:18 +00:00
Renovate Bot
a3cce515ec Update ASF-ui digest to e0d5a20 2022-04-15 18:48:42 +00:00
Archi
1f21c1f9f6 Bump 2022-04-15 19:41:18 +02:00
Archi
9c7014d5c1 Misc 2022-04-15 19:38:56 +02:00
Archi
0a01dfa22b Misc 2022-04-15 19:37:18 +02:00
qhy040404
a8bb107e23 Update README.md (#2555) 2022-04-15 19:24:07 +02:00
Renovate Bot
151f6cfe4a Update actions/checkout action to v3.0.1 2022-04-14 20:13:59 +00:00
Renovate Bot
d21e398ac0 Update crowdin/github-action action to v1.4.8 2022-04-14 03:10:04 +00:00
ArchiBot
16f7f82dc0 Automatic translations update 2022-04-14 02:28:46 +00:00
Renovate Bot
8a6a02e034 Update ASF-ui digest to ffa260b 2022-04-13 22:08:23 +00:00
Sebastian Göls
b8bfcd5df3 Simplify LogNullError calls (#2554)
* Remove necessity of nameof(...) in calls to ArchiLogger.LogNullError(...)

* Upgrade Madness

* Upgrade Madness

* Split up compound null log statements
2022-04-13 23:16:36 +02:00
Sebastian Göls
2326196e01 Slightly deduplicate utility code (#2553) 2022-04-13 21:44:57 +02:00
ArchiBot
380d785388 Automatic translations update 2022-04-13 02:29:12 +00:00
Renovate Bot
edd82b365c Update wiki digest to ced81fb 2022-04-12 19:39:24 +00:00
Renovate Bot
d49d106d64 Update dotnet monorepo to v3.1.24 2022-04-12 00:05:28 +00:00
Archi
78407fbd9c Remove obsolete statistics mapping
This already skipped one monthly cycle, everybody who remotely cares to use up-to-date ASF is already migrated to proper config, everybody else is not making use of it either way
2022-04-12 00:52:19 +02:00
Archi
1a87149765 Correct doc 2022-04-12 00:48:24 +02:00
Renovate Bot
f260015098 Update ASF-ui digest to 9bc1e73 2022-04-11 19:13:41 +00:00
Renovate Bot
5016abe45e Update actions/setup-node action to v3.1.1 2022-04-11 14:10:40 +00:00
Renovate Bot
2238897f37 Update ASF-ui digest to 02f5fc8 2022-04-11 03:47:19 +00:00
ArchiBot
493f40a97c Automatic translations update 2022-04-11 02:29:56 +00:00
Renovate Bot
5ec7ca050b Update ASF-ui digest to b16b9fa 2022-04-09 01:36:03 +00:00
ArchiBot
f727403295 Automatic translations update 2022-04-08 02:26:07 +00:00
Renovate Bot
027d23d894 Update ASF-ui digest to 8df1cd1 2022-04-07 20:37:03 +00:00
Renovate Bot
f36798b2c3 Update ASF-ui digest to 082828a 2022-04-07 11:00:19 +00:00
ArchiBot
202a92f66f Automatic translations update 2022-04-07 02:23:49 +00:00
Renovate Bot
48b2a4c859 Update wiki digest to 309c165 2022-04-06 22:51:35 +00:00
Renovate Bot
cfbc3d749f Update ASF-ui digest to 49413ea 2022-04-06 21:06:44 +00:00
Archi
a76af71227 Update RELEASE_TEMPLATE.md 2022-04-06 20:49:17 +02:00
Archi
cc5e5dfcc9 Bump 2022-04-06 20:18:01 +02:00
Archi
a185f2f03d Fix steam parental mess 2022-04-06 20:12:01 +02:00
Archi
3772b303c5 Bump 2022-04-06 17:09:02 +02:00
Archi
d6ed6e81a4 Let's try declaring base Chinese instead 2022-04-06 15:43:13 +02:00
Archi
0bbc85527a Allow cmdline arg for forbidding Steam parental generation 2022-04-06 14:16:26 +02:00
Archi
1eabe3a5ed Fix netf brain damage 2022-04-06 14:05:10 +02:00
Archi
f95b6bf089 Refuse to accept SteamParentalCode other than 4 0-9 digits 2022-04-06 13:58:35 +02:00
Renovate Bot
ff7b4582c7 Update ASF-ui digest to 498c8de 2022-04-06 00:07:06 +00:00
Renovate Bot
7e7fb9cd16 Update ASF-ui digest to 8f5ce0b 2022-04-05 19:39:26 +00:00
Archi
65bbaf628e Bump 2022-04-05 20:28:49 +02:00
Archi
db2cbde708 Bump 2022-04-05 20:28:30 +02:00
ArchiBot
b701acf72f Automatic translations update 2022-04-05 02:23:19 +00:00
Łukasz Domeradzki
ceb021dbdf Use windows-latest runner again (#2547)
* Attempt at resolving https://github.com/actions/virtual-environments/issues/5189

* Clean up dockerfiles from no longer required workarounds
2022-04-04 22:06:03 +02:00
ArchiBot
ce1c77780d Automatic translations update 2022-04-04 02:29:49 +00:00
Renovate Bot
5b7858c2a0 Update wiki digest to a05a01e 2022-04-03 19:13:33 +00:00
Archi
635afa7165 Update Madness 2022-04-02 16:41:48 +02:00
Archi
c79c314b20 Fix generic-netf
Again and again!
2022-04-02 16:08:41 +02:00
Archi
ec78ad1ac2 Add overflow-related fixes and improvements 2022-04-02 16:00:07 +02:00
Archi
9273d73640 Check for overflow and underflow in debug builds 2022-04-02 13:58:55 +02:00
Renovate Bot
d598b99a1e Update ASF-ui digest to ba9a208 2022-04-02 05:05:07 +00:00
Renovate Bot
f12b00bb4c Update ASF-ui digest to c7e3eee 2022-04-01 20:10:36 +00:00
Renovate Bot
ff7116d2ac Update actions/setup-node action to v3.1.0 2022-04-01 11:47:41 +00:00
Renovate Bot
ee435fc628 Update ASF-ui digest to d282988 2022-03-31 06:34:58 +00:00
Renovate Bot
c8f02779b6 Update ASF-ui digest to a78474f 2022-03-30 03:27:46 +00:00
ArchiBot
83667ed7c3 Automatic translations update 2022-03-30 02:50:37 +00:00
Archi
387ef3e0dd Update revolut handle 2022-03-30 00:41:27 +02:00
ArchiBot
7e8c6b7fb3 Automatic translations update 2022-03-29 02:24:49 +00:00
Renovate Bot
e97b440225 Update wiki digest to a9d72e4 2022-03-28 22:59:44 +00:00
ArchiBot
b1db99f328 Automatic translations update 2022-03-28 02:25:26 +00:00
Renovate Bot
ace0ca4555 Update dependency Markdig.Signed to v0.28.1 2022-03-27 09:46:26 +00:00
ArchiBot
33767ace78 Automatic translations update 2022-03-27 02:21:44 +00:00
Renovate Bot
5d5a76de40 Update ASF-ui digest to 711c0f2 2022-03-26 03:19:31 +00:00
ArchiBot
582680f69d Automatic translations update 2022-03-26 02:21:11 +00:00
ArchiBot
e65729ee1a Automatic translations update 2022-03-25 02:21:29 +00:00
Archi
83a353dfe0 Bump 2022-03-24 22:28:40 +01:00
ArchiBot
aea7c7640c Automatic translations update 2022-03-24 02:22:40 +00:00
Łukasz Domeradzki
7118185ac5 Remove support for IPC localization (#2545) 2022-03-24 01:47:12 +01:00
Renovate Bot
b681b74ee6 Update ASF-ui digest to 871721c 2022-03-22 20:45:48 +00:00
Archi
cc83222c3e Use shorter syntax for json properties 2022-03-22 16:33:47 +01:00
Archi
6c570738ee Fix handling inventory loading errors
"success" doesn't have to exist as a property in error json
2022-03-22 14:57:48 +01:00
Archi
393ddf6f10 Misc optimization 2022-03-22 12:27:07 +01:00
renovate[bot]
75a7df2751 Update peter-evans/dockerhub-description action to v3 (#2542)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-03-22 11:37:59 +01:00
Archi
0c3dfaa4ae Use generic delay for all unhandled disconnects
There are only handful of cases where we want to reconnect immediately, and login limiter delay usually kills those anyway
2022-03-21 14:50:36 +01:00
Renovate Bot
94e70e5ac2 Update ASF-ui digest to 97dcaf2 2022-03-19 01:15:00 +00:00
Archi
9ce527c938 Bump 2022-03-18 19:51:04 +01:00
Renovate Bot
660b05e4c4 Update ASF-ui digest to 0f8dfef 2022-03-18 11:13:17 +00:00
Archi
b39efb2b03 Re-enable ASF-ui updates 2022-03-18 12:12:38 +01:00
ArchiBot
53e0b62ced Automatic translations update 2022-03-18 02:21:32 +00:00
ArchiBot
d3980962fe Automatic translations update 2022-03-17 02:20:45 +00:00
Renovate Bot
517787efb8 Update wiki digest to 6505a66 2022-03-16 17:55:41 +00:00
lrcf
d06afa26d4 LICENSE-2.0.txt > LICENSE.txt (#2539) 2022-03-16 16:41:08 +01:00
Archi
4562e71e47 Misc 2022-03-16 15:34:37 +01:00
Renovate Bot
894471fa82 Update crazy-max/ghaction-import-gpg action to v4.3.0 2022-03-16 03:40:33 +00:00
ArchiBot
e9f6c15ba1 Automatic translations update 2022-03-16 02:21:54 +00:00
ArchiBot
814b93d1cf Automatic translations update 2022-03-15 02:19:58 +00:00
Renovate Bot
beafbd8f43 Update docker/build-push-action action to v2.10.0 2022-03-14 20:06:32 +00:00
ArchiBot
dbd0e006ed Automatic translations update 2022-03-14 02:18:10 +00:00
ArchiBot
4661803836 Automatic translations update 2022-03-13 02:13:18 +00:00
Renovate Bot
99ecd72660 Update wiki digest to 791cfff 2022-03-12 23:59:22 +00:00
Archi
799ec2965f Bump 2022-03-12 22:34:55 +01:00
Archi
c7e9c0c3b0 Bump 2022-03-12 22:34:35 +01:00
Sebastian Göls
1f3e861612 Correctly detect steam deck keyboard skins (#2535) 2022-03-12 22:16:45 +01:00
Renovate Bot
159b0620a7 Update dependency Markdig.Signed to v0.28.0 2022-03-11 14:37:14 +00:00
ArchiBot
e508602be7 Automatic translations update 2022-03-11 02:20:00 +00:00
Archi
6edf62d849 Set initial state of ShouldResumeFarming to false
ShouldResumeFarming indicates whether call to Resume() should start farming, which is used for example when account is marked as free to farm due to event. That event by default is triggered on ASF startup as well.

At the same time, the prerequisite to start farming is having our cache ready at least for the bot that is about to start farming. This happens in OnBotLicenseList() which notified CardsFarmer about new games added once it finishes, which also triggers the farming.

Previous behaviour resulted in a bit unwanted situation where CardsFarmer didn't bother waiting for cache to be ready, as the event about occupation triggered resume process, and that process due to true value started immediately. Changing default state of that value to false should suffice, as initial resume event won't cause the cards farming process to be started, and event about new games added already sets that flag back to true, so if cache being rebuilt happens before playing lock being released, Resume() should still trigger farming as wanted.

Give yourself a pat on the back if you understood something from that.
2022-03-10 12:36:31 +01:00
ArchiBot
021d414143 Automatic translations update 2022-03-09 02:19:23 +00:00
Renovate Bot
813587508e Update dotnet monorepo to v3.1.23 2022-03-08 16:53:12 +00:00
Renovate Bot
0e3d124663 Update swashbuckle-aspnetcore monorepo to v6.3.0 2022-03-08 02:27:31 +00:00
ArchiBot
91115b7cb7 Automatic translations update 2022-03-08 02:16:20 +00:00
Archi
0f12174564 Bump 2022-03-07 18:43:29 +01:00
Łukasz Domeradzki
d087aacbfb Closes #2532 2022-03-07 18:35:41 +01:00
Archi
1c0d2d88ed Address crowdin-cli 3.7.8 breaking change
And ensure it doesn't fail silently again the next time something like that happens

https://github.com/crowdin/crowdin-cli/issues/439
2022-03-07 13:28:32 +01:00
renovate[bot]
6b170c345d Update actions/upload-artifact action to v3 (#2530)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-03-03 20:39:53 +01:00
Archi
bc8a4a50d2 Bump 2022-03-03 14:51:41 +01:00
Archi
e025df3d9b Downgrade ASF-ui due to https://github.com/JustArchiNET/ASF-ui/issues/1556 2022-03-03 13:42:59 +01:00
renovate[bot]
5a97835531 Update actions/download-artifact action to v3 (#2529)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-03-02 22:33:21 +01:00
Renovate Bot
bce0557873 Update wiki commit hash to 98a9726 2022-03-02 17:07:56 +00:00
renovate[bot]
4c7cd204ce Update ASF-ui commit hash to 59d9442 (#2527)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-03-02 15:26:59 +01:00
Renovate Bot
7ba6b230df Update docker/login-action action to v1.14.1 2022-03-01 22:22:02 +00:00
renovate[bot]
6c4fba5173 Update actions/checkout action to v3 (#2526)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-03-01 20:41:47 +01:00
Renovate Bot
5cd6477b69 Update ASF-ui commit hash to 02d5b8d 2022-03-01 15:37:38 +00:00
Renovate Bot
1f5fbb5f92 Update crazy-max/ghaction-import-gpg action to v4.2.0 2022-03-01 10:35:48 +00:00
Renovate Bot
d0521ff9ca Update docker/login-action action to v1.14.0 2022-02-28 10:38:03 +00:00
Renovate Bot
1be15716fc Update ASF-ui commit hash to bdb5a1c 2022-02-26 03:47:28 +00:00
Archi
e00ee2cc55 Misc 2022-02-26 01:26:13 +01:00
Archi
8893fc8e70 Misc 2022-02-26 01:21:37 +01:00
renovate[bot]
86b41f0542 Update actions/setup-dotnet action to v2 (#2523)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-02-25 11:37:22 +01:00
Renovate Bot
a245c091a4 Update ASF-ui commit hash to 4b46137 2022-02-25 00:43:54 +00:00
Archi
abbe0cca22 Bump 2022-02-25 00:35:12 +01:00
Archi
d1c2b103b6 Closes #2522 2022-02-25 00:29:51 +01:00
Renovate Bot
9f1734efb7 Update ASF-ui commit hash to e35e350 2022-02-24 16:15:05 +00:00
renovate[bot]
729c2e889c Update actions/setup-node action to v3 (#2521)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-02-24 15:23:23 +01:00
Archi
a9edc7ad7a Bump 2022-02-24 14:17:11 +01:00
Renovate Bot
08a6486c00 Update actions/setup-dotnet action to v1.9.1 2022-02-24 09:23:50 +00:00
Renovate Bot
ca3bc1becd Update ASF-ui commit hash to 0113980 2022-02-22 11:53:12 +00:00
Renovate Bot
fe5028a399 Update crowdin/github-action action to v1.4.7 2022-02-18 16:53:00 +00:00
Archi
c1d9d04071 Rider cleanup & improvements 2022-02-18 15:40:33 +01:00
Renovate Bot
e5ae2abbf0 Update ASF-ui commit hash to 938820c 2022-02-18 12:29:14 +00:00
Archi
41fa5de5a8 Misc 2022-02-18 12:55:47 +01:00
Archi
697b78aa21 Don't expose SteamLogin in weak password warning
While not strictly a sensitive property, there is no good reason why we should print it in the log instead of a bot name, which is far less sensitive in nature.
2022-02-18 11:16:31 +01:00
Renovate Bot
1a7be0bac8 Update ASF-ui commit hash to 354a986 2022-02-18 02:25:11 +00:00
ArchiBot
9d88972ae0 Automatic translations update 2022-02-18 02:12:06 +00:00
Renovate Bot
aec4130afe Update ASF-ui commit hash to cb7478d 2022-02-17 18:36:45 +00:00
Renovate Bot
64228cd3d9 Update docker/login-action action to v1.13.0 2022-02-17 15:07:39 +00:00
Archi
3568a0e528 Make GetFirstSteamMasterID() public API 2022-02-17 13:50:45 +01:00
Archi
38c2b51f2b Make GetTradeToken() public API 2022-02-17 10:59:49 +01:00
Archi
450f365817 Expose GetProxyAccess() as public API 2022-02-17 10:54:55 +01:00
Renovate Bot
cf3f6aabdf Update ASF-ui commit hash to 898e3d5 2022-02-17 03:54:33 +00:00
Renovate Bot
842fb6e304 Update dependency Microsoft.NET.Test.Sdk to v17.1.0 2022-02-16 15:28:50 +00:00
Renovate Bot
a1169331aa Update ASF-ui commit hash to 6b45078 2022-02-16 03:39:15 +00:00
ArchiBot
2fb7d62e06 Automatic translations update 2022-02-16 02:13:41 +00:00
Renovate Bot
4e57153e91 Update ASF-ui commit hash to 9261c65 2022-02-15 21:39:10 +00:00
Renovate Bot
d2e78b6970 Update ASF-ui commit hash to d3543c3 2022-02-14 20:49:07 +00:00
Renovate Bot
ccef6554fe Update ASF-ui commit hash to 8d45f06 2022-02-13 18:06:17 +00:00
Renovate Bot
97875a87c2 Update ASF-ui commit hash to c42dc16 2022-02-13 03:58:51 +00:00
ArchiBot
2684f99563 Automatic translations update 2022-02-13 02:10:27 +00:00
Renovate Bot
a50318dc8b Update ASF-ui commit hash to 6b5e890 2022-02-12 22:05:07 +00:00
Renovate Bot
eeccc36fe4 Update ASF-ui commit hash to 7071136 2022-02-12 09:47:20 +00:00
Renovate Bot
1ead134578 Update ASF-ui commit hash to aa8a4af 2022-02-12 03:59:25 +00:00
ArchiBot
f03f8ebe70 Automatic translations update 2022-02-12 02:13:03 +00:00
Łukasz Domeradzki
aa8b360e1d Update README.md 2022-02-11 10:54:32 +01:00
Renovate Bot
8c22f9929c Update ASF-ui commit hash to 41e74a9 2022-02-11 03:03:36 +00:00
ArchiBot
3795b2de3a Automatic translations update 2022-02-11 02:10:40 +00:00
Archi
f4650fe570 Misc 2022-02-11 00:07:48 +01:00
Archi
fec57e0fff Preserve CachedCardCountsForGame across ASF runs 2022-02-11 00:05:43 +01:00
Archi
8e47a5906f Optimize SendCompletedSets() 2022-02-10 23:52:49 +01:00
Renovate Bot
f728ddf737 Update wiki commit hash to 27140b9 2022-02-10 19:43:12 +00:00
Archi
173cec5ef7 Bump 2022-02-10 20:14:51 +01:00
Archi
d16c4822eb Bump 2022-02-10 20:14:35 +01:00
Archi
03e3d74e51 Allow more than one persona flag to be used 2022-02-10 20:10:34 +01:00
Archi
0a3d011e2e More advanced improvements over persona state 2022-02-10 19:55:32 +01:00
Archi
f112a05569 Rider cleanup after merge 2022-02-10 19:44:53 +01:00
Deyvan
1c579d96ee Add VR to UserInterfaceMode (#2511)
* Add VR to UserInterfaceMode

* Add VRMode to BotConfig

* Add logic for VRMode

* Remove VR from EUserInterfaceMode

* Remake VRMode -> PersonaStateFlags

* Rename PersonaStateFlags -> OnlineFlags for more user-friendly

* Parameter checks for SetPersonaStateFlags

* oops

* Update Bot.cs
2022-02-10 19:42:42 +01:00
ArchiBot
19a0be1d26 Automatic translations update 2022-02-10 02:08:21 +00:00
Renovate Bot
a8de495c7c Update ASF-ui commit hash to ff43133 2022-02-09 03:04:43 +00:00
ArchiBot
ab8ceab055 Automatic translations update 2022-02-09 02:12:42 +00:00
Renovate Bot
64b72d1e55 Update ASF-ui commit hash to c7acea4 2022-02-08 22:28:45 +00:00
Łukasz Domeradzki
f807bdb660 Fix permissions when proxifying commands (#2509)
* Fix permissions when proxifying commands

* Version bump
2022-02-08 23:17:03 +01:00
Archi
5b66b70566 Add PlayingWasBlocked logic to GamesPlayedWhileIdle 2022-02-08 17:42:14 +01:00
Renovate Bot
41c06851a5 Update ASF-ui commit hash to 533e608 2022-02-08 03:51:33 +00:00
ArchiBot
4dbb964ba9 Automatic translations update 2022-02-08 02:09:13 +00:00
Renovate Bot
11471c759d Update ASF-ui commit hash to eaddc99 2022-02-07 23:44:16 +00:00
Renovate Bot
2aa4ab7fe8 Update ASF-ui commit hash to 114ff77 2022-02-07 04:53:06 +00:00
ArchiBot
dfc055c066 Automatic translations update 2022-02-07 02:08:26 +00:00
ArchiBot
1a0ac11f46 Automatic translations update 2022-02-06 02:17:05 +00:00
ArchiBot
7266864b3b Automatic translations update 2022-02-05 02:01:05 +00:00
Archi
b52f746138 Remove dead code 2022-02-04 14:47:13 +01:00
Archi
a2585ec8c9 Remove obsolete features 2022-02-04 14:46:09 +01:00
Renovate Bot
37781698e0 Update wiki commit hash to f917797 2022-02-04 10:06:13 +00:00
ArchiBot
2a8fe7611b Automatic translations update 2022-02-04 02:03:32 +00:00
Renovate Bot
8fdf14bb10 Update wiki commit hash to 15d73b5 2022-02-03 20:48:34 +00:00
Archi
31db72b2d6 Bump 2022-02-03 21:05:04 +01:00
Archi
f28ae15cc9 Bump 2022-02-03 19:55:01 +01:00
Archi
6fcc64dad1 Update RemoteCommunication.cs 2022-02-03 19:54:39 +01:00
Archi
e18046084e Remove TradeMatcher remote communication
Instead, make MatchActively work without specifying SteamTradeMatcher
2022-02-03 18:01:39 +01:00
Łukasz Domeradzki
c3c5f33289 Split global statistics into per-bot RemoteConnection (#2505)
* Split global statistics into per-bot RemoteConnection

* Add migration for existing statistics setting
2022-02-03 17:33:04 +01:00
Renovate Bot
e03734ef8f Update ASF-ui commit hash to e25e4c2 2022-02-03 02:08:27 +00:00
ArchiBot
a7c2ca6bc5 Automatic translations update 2022-02-03 02:06:56 +00:00
Renovate Bot
171fca42f2 Update ASF-ui commit hash to bb18713 2022-02-02 15:07:03 +00:00
Renovate Bot
e90ac74b16 Update ASF-ui commit hash to ad228aa 2022-02-02 03:41:32 +00:00
ArchiBot
a5ce8bf3d7 Automatic translations update 2022-02-02 02:08:44 +00:00
renovate[bot]
aad77569a7 Update dependency System.Linq.Async to v6 (#2504)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2022-02-01 20:11:23 +01:00
Renovate Bot
e74b3e4f78 Update docker/build-push-action action to v2.9.0 2022-02-01 12:23:46 +00:00
Renovate Bot
7db44c5835 Update ASF-ui commit hash to 68fb54f 2022-02-01 11:03:29 +00:00
ArchiBot
25a88f941d Automatic translations update 2022-02-01 02:15:13 +00:00
Renovate Bot
2eab00facc Update ASF-ui commit hash to ef8d48a 2022-01-31 21:41:04 +00:00
Renovate Bot
98e51a4543 Update ASF-ui commit hash to e205055 2022-01-31 14:21:42 +00:00
ArchiBot
2ee49db81d Automatic translations update 2022-01-31 02:07:28 +00:00
Renovate Bot
aab397dd2d Update wiki commit hash to a4368cd 2022-01-30 17:38:23 +00:00
Renovate Bot
7426fafcb0 Update ASF-ui commit hash to 837307f 2022-01-30 03:14:55 +00:00
ArchiBot
270bd7ae26 Automatic translations update 2022-01-30 02:08:13 +00:00
Renovate Bot
4c3713c19f Update wiki commit hash to ea00ec2 2022-01-29 23:48:59 +00:00
Renovate Bot
5791b1e552 Update dependency Humanizer to v2.14.1 2022-01-29 15:55:12 +00:00
Renovate Bot
5c59236a09 Update ASF-ui commit hash to 4f5ca7c 2022-01-29 01:17:20 +00:00
Renovate Bot
a7119bba89 Update ASF-ui commit hash to bb9711b 2022-01-28 15:21:16 +00:00
ArchiBot
3b64e14489 Automatic translations update 2022-01-27 02:08:44 +00:00
Renovate Bot
5f36ca91d7 Update ASF-ui commit hash to 652f1e9 2022-01-26 04:08:45 +00:00
ArchiBot
5a2cd25fa1 Automatic translations update 2022-01-26 02:13:04 +00:00
ArchiBot
20a5d509a7 Automatic translations update 2022-01-25 02:12:19 +00:00
Renovate Bot
0c457e7f3e Update wiki commit hash to 35d6943 2022-01-25 00:10:10 +00:00
Renovate Bot
4e6014d652 Update ASF-ui commit hash to 17f3ffb 2022-01-24 17:59:03 +00:00
Renovate Bot
1436fb6d6a Update ASF-ui commit hash to c8379bd 2022-01-24 13:25:22 +00:00
Renovate Bot
e2578c7960 Update dependency Markdig.Signed to v0.27.0 2022-01-23 16:41:54 +00:00
Archi
8fb1a2e1ea Bump 2022-01-23 14:31:20 +01:00
167 changed files with 7883 additions and 4367 deletions

View File

@@ -22,7 +22,6 @@ ArchiSteamFarm/logs
# /_/ \_\____/|_| |____/ \___/ \___|_|\_\___|_|
# Additional folders that aren't used during image building:
**/.git*
**/[Bb]in/
**/[Oo]bj/
@@ -31,6 +30,10 @@ ArchiSteamFarm.CustomPlugins.*
ASF-ui/dist
wiki
# Add exception for .git used in ASF-ui, it's used for calculating commit hash during build
!.git/modules/ASF-ui
!ASF-ui/.git
# _ _
# | | (_) _ __ _ _ __ __
# | | | || '_ \ | | | |\ \/ /

View File

@@ -67,7 +67,7 @@ ASF is open-source project, developed mainly by **[JustArchi](https://github.com
### License
ASF is using **[Apache License 2.0](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/LICENSE-2.0.txt)**.
ASF is using **[Apache License 2.0](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/LICENSE.txt)**.
> Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions.
@@ -80,7 +80,6 @@ For more info about the license, please check out **[license](https://github.com
Please stick with ASF code style when submitting PRs. In repo you can find several different files dedicated to making it easier for you:
- **[EditorConfig](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/.editorconfig)** file which is supported by all major IDEs and requires no further setup. It's a good starting point, although it doesn't include all the rules that we'd like to see.
- **[VS settings](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/CodeStyle.vssettings)** file that you can use in Visual Studio for import. This one includes far more options than EditorConfig alone, and it's a very good choice if you're using bare VS.
- **[DotSettings](https://github.com/JustArchiNET/ArchiSteamFarm/blob/main/ArchiSteamFarm.sln.DotSettings)** file that is being used by JetBrains products, namely **[ReSharper](https://www.jetbrains.com/resharper)** and **[Rider](https://www.jetbrains.com/rider)**. This one is the most complete config file that is also being loaded automatically when you're using ReSharper/Rider with our code.
Personally we're using **[JetBrains Rider](https://www.jetbrains.com/rider)**, so no other action is needed after opening `ArchiSteamFarm.sln` solution. If you're using VS alone, it's probably a good idea to import our code style settings, although even editor config should be enough for majority of cases. If you can save us those few extra seconds cleaning up your code after accepting it, it would be great and surely improve overall code history.

2
.github/FUNDING.yml vendored
View File

@@ -2,4 +2,4 @@
github: JustArchi
patreon: JustArchi
custom: ["https://paypal.me/JustArchi", "https://pay.revolut.com/profile/ukaszyxm", "https://commerce.coinbase.com/checkout/0c23b844-c51b-45f4-9135-8db7c6fcf98e", "https://steamcommunity.com/tradeoffer/new/?partner=46697991&token=0ix2Ruv_"]
custom: ["https://paypal.me/JustArchi", "https://pay.revolut.com/justarchi", "https://commerce.coinbase.com/checkout/0c23b844-c51b-45f4-9135-8db7c6fcf98e", "https://steamcommunity.com/tradeoffer/new/?partner=46697991&token=0ix2Ruv_"]

View File

@@ -85,6 +85,7 @@ body:
description: |
Every command or action that happened after launching ASF, which leads to the bug.
If launching ASF with provided configs (below) is everything that is needed, then this section is not mandatory.
Screenshots of the problem and/or steps leading to it could be very useful in particular.
placeholder: |
1. Put cup below the machine hosting ASF.
2. Send `PUT /Api/Coffee` request selecting latte macchiato.

View File

@@ -1,6 +1,6 @@
### Notice
**Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download **[latest stable release](https://github.com/JustArchiNET/ArchiSteamFarm/releases/latest)** instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF **[release cycle](https://github.com/JustArchiNET/ArchiSteamFarm/wiki/Release-cycle)** if you'd like to learn more.**
**Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download **[latest stable release](https://github.com/JustArchiNET/ArchiSteamFarm/releases/latest)** instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF **[release cycle](https://github.com/JustArchiNET/ArchiSteamFarm/wiki/Release-cycle)** if you'd like to learn more.**
---
@@ -14,4 +14,4 @@ This is automated GitHub deployment, human-readable changelog should be availabl
ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!
[![GitHub sponsor](https://img.shields.io/badge/GitHub-sponsor-ea4aaa.svg?logo=github-sponsors)](https://github.com/sponsors/JustArchi) [![Patreon support](https://img.shields.io/badge/Patreon-support-f96854.svg?logo=patreon)](https://www.patreon.com/JustArchi) [![Crypto donate](https://img.shields.io/badge/Crypto-donate-f7931a.svg?logo=bitcoin)](https://commerce.coinbase.com/checkout/0c23b844-c51b-45f4-9135-8db7c6fcf98e) [![PayPal.me donate](https://img.shields.io/badge/PayPal.me-donate-00457c.svg?logo=paypal)](https://paypal.me/JustArchi) [![PayPal donate](https://img.shields.io/badge/PayPal-donate-00457c.svg?logo=paypal)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=HD2P2P3WGS5Y4) [![Revolut donate](https://img.shields.io/badge/Revolut-donate-0075eb.svg?logo=revolut)](https://pay.revolut.com/profile/ukaszyxm) [![Steam donate](https://img.shields.io/badge/Steam-donate-000000.svg?logo=steam)](https://steamcommunity.com/tradeoffer/new/?partner=46697991&token=0ix2Ruv_)
[![GitHub sponsor](https://img.shields.io/badge/GitHub-sponsor-ea4aaa.svg?logo=github-sponsors)](https://github.com/sponsors/JustArchi) [![Patreon support](https://img.shields.io/badge/Patreon-support-f96854.svg?logo=patreon)](https://www.patreon.com/JustArchi) [![Crypto donate](https://img.shields.io/badge/Crypto-donate-f7931a.svg?logo=bitcoin)](https://commerce.coinbase.com/checkout/0c23b844-c51b-45f4-9135-8db7c6fcf98e) [![PayPal.me donate](https://img.shields.io/badge/PayPal.me-donate-00457c.svg?logo=paypal)](https://paypal.me/JustArchi) [![PayPal donate](https://img.shields.io/badge/PayPal-donate-00457c.svg?logo=paypal)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=HD2P2P3WGS5Y4) [![Revolut donate](https://img.shields.io/badge/Revolut-donate-0075eb.svg?logo=revolut)](https://pay.revolut.com/justarchi) [![Steam donate](https://img.shields.io/badge/Steam-donate-000000.svg?logo=steam)](https://steamcommunity.com/tradeoffer/new/?partner=46697991&token=0ix2Ruv_)

2
.github/SUPPORT.md vendored
View File

@@ -4,4 +4,4 @@ Our **[wiki](https://github.com/JustArchiNET/ArchiSteamFarm/wiki)** is the offic
We also have three independent support channels dedicated to our ASF users, in case you couldn't manage to solve the issue yourself. We answer all support and technical matters in our **[GitHub discussions](https://github.com/JustArchiNET/ArchiSteamFarm/discussions/categories/support)**, **[Steam group](https://steamcommunity.com/groups/archiasf/discussions/1)**, and on our **[Discord server](https://discord.gg/hSQgt8j)**. You're free to use the support channel that matches your preferences, although keep in mind that you have a higher chance solving your issue on the GitHub or Steam, where we're doing our best to answer all questions that couldn't be answered by our community itself (as opposed to Discord server where we're not active 24/7 and therefore not always able to answer).
GitHub **issues** (unlike discussions), are being used solely for ASF development, especially in regards to bugs and enhancements. We have a very strict policy regarding that, as GitHub issues is **not** a general support channel, it's dedicated exclusively to ASF development and we're not answering common ASF matters there, as we have appropriate support channels (mentioned above) for that. Common matters include not only general questions or issues that are obviously related to program usage, but also users reporting "bugs" that are clearly considered intended behaviour coming for example (and mainly) from misconfiguration or lack of understanding how the program works. If you're not sure whether your matter relates to ASF development or not, especially if you're not sure if it's a bug or intended behaviour, we recommend to use a support channel instead, where we'll answer you in calm atmosphere and forward your matter to GitHub if deemed appropriate. Invalid GitHub issues will be closed immediately and won't be answered.
GitHub **issues** (unlike discussions), are being used solely for ASF development, especially in regards to bugs and enhancements. We have a very strict policy regarding that, as GitHub issues is **not** a general support channel, it's dedicated exclusively to ASF development and we're not answering common ASF matters there, as we have appropriate support channels (mentioned above) for that. Common matters include not only general questions or issues that are obviously related to program usage, but also users reporting "bugs" that are clearly considered intended behaviour coming for example (and mainly) from misconfiguration or lack of understanding how the program works. If you're not sure whether your matter relates to ASF development or not, especially if you're not sure if it's a bug or intended behaviour, we recommend to use a support channel instead, where we'll answer you in calm atmosphere and forward your matter as GitHub issue if deemed appropriate. Invalid GitHub issues will be closed immediately and won't be answered.

11
.github/crowdin.yml vendored
View File

@@ -1,3 +1,4 @@
"base_path": ".."
"preserve_hierarchy": true
"files": [
{
@@ -5,7 +6,10 @@
"translation": "/ArchiSteamFarm/Localization/Strings.%locale%.resx",
"translation_replace": {
".lol-US.resx": ".qps-Ploc.resx",
".sr-CS.resx": ".sr-Latn.resx"
".sr-CS.resx": ".sr-Latn.resx",
".zh-CN.resx": ".zh-Hans.resx",
".zh-HK.resx": ".zh-Hant-HK.resx",
".zh-TW.resx": ".zh-Hant.resx"
}
},
{
@@ -13,7 +17,10 @@
"translation": "/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper/Localization/Strings.%locale%.resx",
"translation_replace": {
".lol-US.resx": ".qps-Ploc.resx",
".sr-CS.resx": ".sr-Latn.resx"
".sr-CS.resx": ".sr-Latn.resx",
".zh-CN.resx": ".zh-Hans.resx",
".zh-HK.resx": ".zh-Hant-HK.resx",
".zh-TW.resx": ".zh-Hant.resx"
}
},
{

View File

@@ -19,12 +19,12 @@ jobs:
steps:
- name: Checkout code
uses: actions/checkout@v2.4.0
uses: actions/checkout@v3.1.0
with:
submodules: recursive
- name: Setup .NET Core
uses: actions/setup-dotnet@v1.9.0
uses: actions/setup-dotnet@v3.0.2
with:
dotnet-version: ${{ env.DOTNET_SDK_VERSION }}
@@ -38,9 +38,8 @@ jobs:
run: dotnet test ArchiSteamFarm.Tests -c "${{ matrix.configuration }}" -p:ContinuousIntegrationBuild=true -p:UseAppHost=false --nologo
- name: Upload latest strings for translation on Crowdin
continue-on-error: true
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/main' && matrix.configuration == 'Release' && startsWith(matrix.os, 'ubuntu-') }}
uses: crowdin/github-action@1.4.6
uses: crowdin/github-action@1.4.16
with:
crowdin_branch_name: main
config: '.github/crowdin.yml'

View File

@@ -17,15 +17,15 @@ jobs:
steps:
- name: Checkout code
uses: actions/checkout@v2.4.0
uses: actions/checkout@v3.1.0
with:
submodules: recursive
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v1.6.0
uses: docker/setup-buildx-action@v2.2.1
- name: Build ${{ matrix.configuration }} Docker image from ${{ matrix.file }}
uses: docker/build-push-action@v2.8.0
uses: docker/build-push-action@v3.2.0
with:
context: .
file: ${{ matrix.file }}

View File

@@ -15,22 +15,22 @@ jobs:
steps:
- name: Checkout code
uses: actions/checkout@v2.4.0
uses: actions/checkout@v3.1.0
with:
submodules: recursive
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v1.6.0
uses: docker/setup-buildx-action@v2.2.1
- name: Login to ghcr.io
uses: docker/login-action@v1.12.0
uses: docker/login-action@v2.1.0
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Login to DockerHub
uses: docker/login-action@v1.12.0
uses: docker/login-action@v2.1.0
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
@@ -55,7 +55,7 @@ jobs:
echo "DH_REPOSITORY=$(echo ${{ secrets.DOCKERHUB_USERNAME }}/${{ github.event.repository.name }} | tr '[:upper:]' '[:lower:]')" >> "$GITHUB_ENV"
- name: Build and publish Docker image from Dockerfile.Service
uses: docker/build-push-action@v2.8.0
uses: docker/build-push-action@v3.2.0
with:
context: .
file: Dockerfile.Service

View File

@@ -16,22 +16,22 @@ jobs:
steps:
- name: Checkout code
uses: actions/checkout@v2.4.0
uses: actions/checkout@v3.1.0
with:
submodules: recursive
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v1.6.0
uses: docker/setup-buildx-action@v2.2.1
- name: Login to ghcr.io
uses: docker/login-action@v1.12.0
uses: docker/login-action@v2.1.0
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Login to DockerHub
uses: docker/login-action@v1.12.0
uses: docker/login-action@v2.1.0
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
@@ -55,7 +55,7 @@ jobs:
echo "DH_REPOSITORY=$(echo ${{ secrets.DOCKERHUB_USERNAME }}/${{ github.event.repository.name }} | tr '[:upper:]' '[:lower:]')" >> "$GITHUB_ENV"
- name: Build and publish Docker image from Dockerfile
uses: docker/build-push-action@v2.8.0
uses: docker/build-push-action@v3.2.0
with:
context: .
platforms: ${{ env.PLATFORMS }}
@@ -70,8 +70,7 @@ jobs:
push: true
- name: Update DockerHub repository description
continue-on-error: true
uses: peter-evans/dockerhub-description@v2.4.3
uses: peter-evans/dockerhub-description@v3.1.1
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_PASSWORD }}

View File

@@ -16,22 +16,22 @@ jobs:
steps:
- name: Checkout code
uses: actions/checkout@v2.4.0
uses: actions/checkout@v3.1.0
with:
submodules: recursive
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v1.6.0
uses: docker/setup-buildx-action@v2.2.1
- name: Login to ghcr.io
uses: docker/login-action@v1.12.0
uses: docker/login-action@v2.1.0
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Login to DockerHub
uses: docker/login-action@v1.12.0
uses: docker/login-action@v2.1.0
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
@@ -56,7 +56,7 @@ jobs:
echo "DH_REPOSITORY=$(echo ${{ secrets.DOCKERHUB_USERNAME }}/${{ github.event.repository.name }} | tr '[:upper:]' '[:lower:]')" >> "$GITHUB_ENV"
- name: Build and publish Docker image from Dockerfile
uses: docker/build-push-action@v2.8.0
uses: docker/build-push-action@v3.2.0
with:
context: .
platforms: ${{ env.PLATFORMS }}

View File

@@ -9,7 +9,7 @@ env:
DOTNET_NOLOGO: true
DOTNET_SDK_VERSION: 6.0.x
NET_CORE_VERSION: net6.0
NET_FRAMEWORK_VERSION: net48
NET_FRAMEWORK_VERSION: net481
NODE_JS_VERSION: 'lts/*'
STEAM_TOKEN_DUMPER_NAME: ArchiSteamFarm.OfficialPlugins.SteamTokenDumper
STEAM_TOKEN_DUMPER_TOKEN: ${{ secrets.STEAM_TOKEN_DUMPER_TOKEN }}
@@ -25,12 +25,12 @@ jobs:
steps:
- name: Checkout code
uses: actions/checkout@v2.4.0
uses: actions/checkout@v3.1.0
with:
submodules: recursive
- name: Setup .NET Core
uses: actions/setup-dotnet@v1.9.0
uses: actions/setup-dotnet@v3.0.2
with:
dotnet-version: ${{ env.DOTNET_SDK_VERSION }}
@@ -38,7 +38,7 @@ jobs:
run: dotnet --info
- name: Setup Node.js with npm
uses: actions/setup-node@v2.5.1
uses: actions/setup-node@v3.5.1
with:
check-latest: true
node-version: ${{ env.NODE_JS_VERSION }}
@@ -133,17 +133,6 @@ jobs:
dotnet publish ArchiSteamFarm -c "$CONFIGURATION" -f "$NET_CORE_VERSION" -o "out/${1}" "-p:ASFVariant=$1" -p:ContinuousIntegrationBuild=true --no-restore --nologo $variantArgs
# If we're including any overlay for this variant, copy it to output directory
variant_os="$(echo "$1" | cut -d '-' -f 1)"
if [ -d "ArchiSteamFarm/overlay/${variant_os}" ]; then
cp -pR "ArchiSteamFarm/overlay/${variant_os}/"* "out/${1}"
fi
if [ "$1" != "$variant_os" ] && [ -d "ArchiSteamFarm/overlay/${1}" ]; then
cp -pR "ArchiSteamFarm/overlay/${1}/"* "out/${1}"
fi
# If we're including SteamTokenDumper plugin for this framework, copy it to output directory
if [ -d "out/${STEAM_TOKEN_DUMPER_NAME}/${NET_CORE_VERSION}" ]; then
mkdir -p "out/${1}/plugins/${STEAM_TOKEN_DUMPER_NAME}"
@@ -177,7 +166,7 @@ jobs:
# Create the final zip file
case "$(uname -s)" in
"Darwin")
# We prefer to use zip on OS X as 7z implementation on that OS doesn't handle file permissions (chmod +x)
# We prefer to use zip on macOS as 7z implementation on that OS doesn't handle file permissions (chmod +x)
if command -v zip >/dev/null; then
(
cd "${GITHUB_WORKSPACE}/out/${1}"
@@ -254,17 +243,6 @@ jobs:
throw "Last command failed."
}
# If we're including any overlay for this variant, copy it to output directory
$variant_os = $variant.Split('-', 2)[0];
if (Test-Path "ArchiSteamFarm\overlay\$variant_os" -PathType Container) {
Copy-Item "ArchiSteamFarm\overlay\$variant_os\*" "out\$variant" -Recurse
}
if (($variant -ne $variant_os) -and (Test-Path "ArchiSteamFarm\overlay\$variant" -PathType Container)) {
Copy-Item "ArchiSteamFarm\overlay\$variant\*" "out\$variant" -Recurse
}
# If we're including SteamTokenDumper plugin for this framework, copy it to output directory
if (Test-Path "out\$env:STEAM_TOKEN_DUMPER_NAME\$targetFramework" -PathType Container) {
if (!(Test-Path "out\$variant\plugins\$env:STEAM_TOKEN_DUMPER_NAME" -PathType Container)) {
@@ -339,58 +317,50 @@ jobs:
Get-Job | Receive-Job -Wait
- name: Upload ASF-generic
continue-on-error: true
uses: actions/upload-artifact@v2.3.1
uses: actions/upload-artifact@v3.1.1
with:
name: ${{ matrix.os }}_ASF-generic
path: out/ASF-generic.zip
- name: Upload ASF-generic-netf
continue-on-error: true
if: startsWith(matrix.os, 'windows-')
uses: actions/upload-artifact@v2.3.1
uses: actions/upload-artifact@v3.1.1
with:
name: ${{ matrix.os }}_ASF-generic-netf
path: out/ASF-generic-netf.zip
- name: Upload ASF-linux-arm
continue-on-error: true
uses: actions/upload-artifact@v2.3.1
uses: actions/upload-artifact@v3.1.1
with:
name: ${{ matrix.os }}_ASF-linux-arm
path: out/ASF-linux-arm.zip
- name: Upload ASF-linux-arm64
continue-on-error: true
uses: actions/upload-artifact@v2.3.1
uses: actions/upload-artifact@v3.1.1
with:
name: ${{ matrix.os }}_ASF-linux-arm64
path: out/ASF-linux-arm64.zip
- name: Upload ASF-linux-x64
continue-on-error: true
uses: actions/upload-artifact@v2.3.1
uses: actions/upload-artifact@v3.1.1
with:
name: ${{ matrix.os }}_ASF-linux-x64
path: out/ASF-linux-x64.zip
- name: Upload ASF-osx-arm64
continue-on-error: true
uses: actions/upload-artifact@v2.3.1
uses: actions/upload-artifact@v3.1.1
with:
name: ${{ matrix.os }}_ASF-osx-arm64
path: out/ASF-osx-arm64.zip
- name: Upload ASF-osx-x64
continue-on-error: true
uses: actions/upload-artifact@v2.3.1
uses: actions/upload-artifact@v3.1.1
with:
name: ${{ matrix.os }}_ASF-osx-x64
path: out/ASF-osx-x64.zip
- name: Upload ASF-win-x64
continue-on-error: true
uses: actions/upload-artifact@v2.3.1
uses: actions/upload-artifact@v3.1.1
with:
name: ${{ matrix.os }}_ASF-win-x64
path: out/ASF-win-x64.zip
@@ -402,61 +372,61 @@ jobs:
steps:
- name: Checkout code
uses: actions/checkout@v2.4.0
uses: actions/checkout@v3.1.0
# TODO: It'd be perfect if we could match final artifacts to the platform they target, so e.g. linux build comes from the linux machine
# However, that is currently impossible due to https://github.com/dotnet/msbuild/issues/3897
# Therefore, we'll (sadly) pull artifacts from Windows machine only for now
- name: Download ASF-generic artifact from windows-latest
uses: actions/download-artifact@v2.1.0
uses: actions/download-artifact@v3.0.1
with:
name: windows-latest_ASF-generic
path: out
- name: Download ASF-generic-netf artifact from windows-latest
uses: actions/download-artifact@v2.1.0
uses: actions/download-artifact@v3.0.1
with:
name: windows-latest_ASF-generic-netf
path: out
- name: Download ASF-linux-arm artifact from windows-latest
uses: actions/download-artifact@v2.1.0
uses: actions/download-artifact@v3.0.1
with:
name: windows-latest_ASF-linux-arm
path: out
- name: Download ASF-linux-arm64 artifact from windows-latest
uses: actions/download-artifact@v2.1.0
uses: actions/download-artifact@v3.0.1
with:
name: windows-latest_ASF-linux-arm64
path: out
- name: Download ASF-linux-x64 artifact from windows-latest
uses: actions/download-artifact@v2.1.0
uses: actions/download-artifact@v3.0.1
with:
name: windows-latest_ASF-linux-x64
path: out
- name: Download ASF-osx-arm64 artifact from windows-latest
uses: actions/download-artifact@v2.1.0
uses: actions/download-artifact@v3.0.1
with:
name: windows-latest_ASF-osx-arm64
path: out
- name: Download ASF-osx-x64 artifact from windows-latest
uses: actions/download-artifact@v2.1.0
uses: actions/download-artifact@v3.0.1
with:
name: windows-latest_ASF-osx-x64
path: out
- name: Download ASF-win-x64 artifact from windows-latest
uses: actions/download-artifact@v2.1.0
uses: actions/download-artifact@v3.0.1
with:
name: windows-latest_ASF-win-x64
path: out
- name: Import GPG key for signing
uses: crazy-max/ghaction-import-gpg@v4.1.0
uses: crazy-max/ghaction-import-gpg@v5.2.0
with:
gpg_private_key: ${{ secrets.ARCHIBOT_GPG_PRIVATE_KEY }}
@@ -473,15 +443,13 @@ jobs:
)
- name: Upload SHA512SUMS
continue-on-error: true
uses: actions/upload-artifact@v2.3.1
uses: actions/upload-artifact@v3.1.1
with:
name: SHA512SUMS
path: out/SHA512SUMS
- name: Upload SHA512SUMS.sign
continue-on-error: true
uses: actions/upload-artifact@v2.3.1
uses: actions/upload-artifact@v3.1.1
with:
name: SHA512SUMS.sign
path: out/SHA512SUMS.sign

View File

@@ -10,7 +10,7 @@ jobs:
steps:
- name: Checkout code
uses: actions/checkout@v2.4.0
uses: actions/checkout@v3.1.0
with:
submodules: recursive
token: ${{ secrets.ARCHIBOT_GITHUB_TOKEN }}
@@ -26,7 +26,7 @@ jobs:
git reset --hard origin/master
- name: Download latest translations from Crowdin
uses: crowdin/github-action@1.4.6
uses: crowdin/github-action@1.4.16
with:
upload_sources: false
download_translations: true
@@ -38,7 +38,7 @@ jobs:
token: ${{ secrets.ASF_CROWDIN_API_TOKEN }}
- name: Import GPG key for signing
uses: crazy-max/ghaction-import-gpg@v4.1.0
uses: crazy-max/ghaction-import-gpg@v5.2.0
with:
gpg_private_key: ${{ secrets.ARCHIBOT_GPG_PRIVATE_KEY }}
git_config_global: true

38
.gitignore vendored
View File

@@ -7,6 +7,9 @@
# Ignore all files in custom in-tree config directory (if exists)
ArchiSteamFarm/config
# Ignore all files in custom in-tree www directory (if exists)
ArchiSteamFarm/www
# Ignore private SNK key (if exists)
resources/ArchiSteamFarm.snk
@@ -18,13 +21,16 @@ ArchiSteamFarm/logs
# Ignore standard out folders for publishing
**/out
# JetBrains Rider
.idea/
# _ _
# | | (_) _ __ _ _ __ __
# | | | || '_ \ | | | |\ \/ /
# | |___ | || | | || |_| | > <
# |_____||_||_| |_| \__,_|/_/\_\
#
# https://github.com/github/gitignore/blob/master/Global/Linux.gitignore
# https://github.com/github/gitignore/blob/main/Global/Linux.gitignore
# 4f7062e132d7f88e68ab737e64fef872bd3a491f
*~
@@ -47,7 +53,7 @@ ArchiSteamFarm/logs
# | | | | | || (_| || (__ | |_| | ___) |
# |_| |_| |_| \__,_| \___| \___/ |____/
#
# https://github.com/github/gitignore/blob/master/Global/macOS.gitignore
# https://github.com/github/gitignore/blob/main/Global/macOS.gitignore
# 2bb963b16a1957c865335e53537036c2e97399b5
# General
@@ -84,7 +90,7 @@ Temporary Items
# |_| |_| \___/ |_| |_| \___/ |____/ \___| \_/ \___||_| \___/ | .__/
# |_|
#
# https://github.com/github/gitignore/blob/master/Global/MonoDevelop.gitignore
# https://github.com/github/gitignore/blob/main/Global/MonoDevelop.gitignore
# e8b2e1a9cc7c9ca49bb05c20a4c4491b85feba6d
#User Specific
@@ -102,13 +108,13 @@ test-results/
# \ V / | |\__ \| |_| || (_| || | ___) || |_ | |_| || (_| || || (_) |
# \_/ |_||___/ \__,_| \__,_||_||____/ \__| \__,_| \__,_||_| \___/
#
# https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# 888439ee893d0097862f1d510585bd0e3cfd500f
# https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
# 491040e88a572d300a59484cb78c86c5e944b70a
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
# User-specific files
*.rsuser
@@ -313,9 +319,6 @@ PublishScripts/
*.nuget.props
*.nuget.targets
# Nuget personal access tokens and Credentials
nuget.config
# Microsoft Azure Build Output
csx/
*.build.csdef
@@ -404,6 +407,17 @@ node_modules/
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
*.vbp
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
*.dsw
*.dsp
# Visual Studio 6 technical files
*.ncb
*.aps
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
@@ -460,6 +474,9 @@ ASALocalRun/
# Local History for Visual Studio
.localhistory/
# Visual Studio History (VSHistory) files
.vshistory/
# BeatPulse healthcheck temp database
healthchecksdb
@@ -491,7 +508,6 @@ FodyWeavers.xsd
*.msp
# JetBrains Rider
.idea/
*.sln.iml
# __ __ _ _
@@ -500,7 +516,7 @@ FodyWeavers.xsd
# \ V V / | || | | || (_| || (_) |\ V V / \__ \
# \_/\_/ |_||_| |_| \__,_| \___/ \_/\_/ |___/
#
# https://github.com/github/gitignore/blob/master/Global/Windows.gitignore
# https://github.com/github/gitignore/blob/main/Global/Windows.gitignore
# 5808b77453dec299d4daf8557b05a80be832a5b8
# Windows thumbnail cache files

2
ASF-ui

Submodule ASF-ui updated: 156992e88d...3fd92393cb

View File

@@ -11,8 +11,10 @@
<PackageReference Include="System.Composition.AttributedModel" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net48'">
<PackageReference Include="JustArchiNET.Madness" IncludeAssets="compile" />
<ItemGroup Condition="'$(TargetFramework)' == 'net481'">
<!-- Madness is already included in netf build of ASF, so we don't need to emit it ourselves -->
<PackageReference Update="JustArchiNET.Madness" IncludeAssets="compile" />
<PackageReference Include="Microsoft.AspNetCore.Mvc.Core" IncludeAssets="compile" />
</ItemGroup>

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@@ -20,11 +20,9 @@
// limitations under the License.
using System;
using System.Diagnostics.CodeAnalysis;
using System.Threading.Tasks;
using ArchiSteamFarm.Web;
using ArchiSteamFarm.Web.Responses;
using Newtonsoft.Json;
namespace ArchiSteamFarm.CustomPlugins.ExamplePlugin;
@@ -34,32 +32,13 @@ namespace ArchiSteamFarm.CustomPlugins.ExamplePlugin;
internal static class CatAPI {
private const string URL = "https://aws.random.cat";
internal static async Task<string?> GetRandomCatURL(WebBrowser webBrowser) {
internal static async Task<Uri?> GetRandomCatURL(WebBrowser webBrowser) {
ArgumentNullException.ThrowIfNull(webBrowser);
Uri request = new($"{URL}/meow");
ObjectResponse<MeowResponse>? response = await webBrowser.UrlGetToJsonObject<MeowResponse>(request).ConfigureAwait(false);
if (response == null) {
return null;
}
if (string.IsNullOrEmpty(response.Content.Link)) {
throw new InvalidOperationException(nameof(response.Content.Link));
}
return Uri.EscapeDataString(response.Content.Link);
return response?.Content?.URL;
}
#pragma warning disable CA1812 // False positive, the class is used during json deserialization
[SuppressMessage("ReSharper", "ClassCannotBeInstantiated")]
private sealed class MeowResponse {
[JsonProperty(PropertyName = "file", Required = Required.Always)]
internal readonly string Link = "";
[JsonConstructor]
private MeowResponse() { }
}
#pragma warning restore CA1812 // False positive, the class is used during json deserialization
}

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@@ -38,15 +38,15 @@ public sealed class CatController : ArchiController {
/// Fetches URL of a random cat picture.
/// </summary>
[HttpGet]
[ProducesResponseType(typeof(GenericResponse<string>), (int) HttpStatusCode.OK)]
[ProducesResponseType(typeof(GenericResponse<Uri>), (int) HttpStatusCode.OK)]
[ProducesResponseType(typeof(GenericResponse), (int) HttpStatusCode.ServiceUnavailable)]
public async Task<ActionResult<GenericResponse>> CatGet() {
if (ASF.WebBrowser == null) {
throw new InvalidOperationException(nameof(ASF.WebBrowser));
}
string? link = await CatAPI.GetRandomCatURL(ASF.WebBrowser).ConfigureAwait(false);
Uri? url = await CatAPI.GetRandomCatURL(ASF.WebBrowser).ConfigureAwait(false);
return !string.IsNullOrEmpty(link) ? Ok(new GenericResponse<string>(link)) : StatusCode((int) HttpStatusCode.ServiceUnavailable, new GenericResponse(false));
return url != null ? Ok(new GenericResponse<Uri>(url)) : StatusCode((int) HttpStatusCode.ServiceUnavailable, new GenericResponse(false));
}
}

View File

@@ -92,9 +92,9 @@ internal sealed class ExamplePlugin : IASF, IBot, IBotCommand2, IBotConnection,
case "CAT" when access >= EAccess.FamilySharing:
// Notice how we can decide whether to use bot's AWH WebBrowser or ASF's one. For Steam-related requests, AWH's one should always be used, for third-party requests like those it doesn't really matter
// Still, it makes sense to pass AWH's one, so in case you get some errors or alike, you know from which bot instance they come from. It's similar to using Bot's ArchiLogger compared to ASF's one
string? randomCatURL = await CatAPI.GetRandomCatURL(bot.ArchiWebHandler.WebBrowser).ConfigureAwait(false);
Uri? randomCatURL = await CatAPI.GetRandomCatURL(bot.ArchiWebHandler.WebBrowser).ConfigureAwait(false);
return !string.IsNullOrEmpty(randomCatURL) ? randomCatURL : "God damn it, we're out of cats, care to notify my master? Thanks!";
return randomCatURL != null ? randomCatURL.ToString() : "God damn it, we're out of cats, care to notify my master? Thanks!";
default:
return null;
}

View File

@@ -0,0 +1,37 @@
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2022 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Diagnostics.CodeAnalysis;
using Newtonsoft.Json;
namespace ArchiSteamFarm.CustomPlugins.ExamplePlugin;
#pragma warning disable CA1812 // False positive, the class is used during json deserialization
[SuppressMessage("ReSharper", "ClassCannotBeInstantiated")]
internal sealed class MeowResponse {
[JsonProperty("file", Required = Required.Always)]
internal readonly Uri URL = null!;
[JsonConstructor]
private MeowResponse() { }
}
#pragma warning restore CA1812 // False positive, the class is used during json deserialization

View File

@@ -9,6 +9,11 @@
<PackageReference Include="System.Composition.AttributedModel" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net481'">
<!-- Madness is already included in netf build of ASF, so we don't need to emit it ourselves -->
<PackageReference Update="JustArchiNET.Madness" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ArchiSteamFarm\ArchiSteamFarm.csproj" ExcludeAssets="all" Private="false" />
</ItemGroup>

View File

@@ -12,8 +12,9 @@
<PackageReference Include="System.Composition.AttributedModel" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net48'">
<PackageReference Include="JustArchiNET.Madness" IncludeAssets="compile" />
<ItemGroup Condition="'$(TargetFramework)' == 'net481'">
<!-- Madness is already included in netf build of ASF, so we don't need to emit it ourselves -->
<PackageReference Update="JustArchiNET.Madness" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup>

View File

@@ -120,7 +120,7 @@ internal sealed class GlobalCache : SerializableFile {
}
if (globalCache == null) {
ASF.ArchiLogger.LogNullError(nameof(globalCache));
ASF.ArchiLogger.LogNullError(globalCache);
return null;
}
@@ -150,7 +150,7 @@ internal sealed class GlobalCache : SerializableFile {
LastChangeNumber = currentChangeNumber;
foreach ((uint appID, SteamApps.PICSChangesCallback.PICSChangeData appData) in appChanges) {
if (!AppChangeNumbers.TryGetValue(appID, out uint previousChangeNumber) || (appData.ChangeNumber <= previousChangeNumber)) {
if (!AppChangeNumbers.TryGetValue(appID, out uint previousChangeNumber) || (previousChangeNumber >= appData.ChangeNumber)) {
continue;
}
@@ -170,8 +170,19 @@ internal sealed class GlobalCache : SerializableFile {
}
LastChangeNumber = currentChangeNumber;
Reset();
}
internal void Reset(bool clear = false) {
AppChangeNumbers.Clear();
if (clear) {
AppTokens.Clear();
DepotKeys.Clear();
PackageTokens.Clear();
}
Utilities.InBackground(Save);
}
@@ -184,7 +195,7 @@ internal sealed class GlobalCache : SerializableFile {
bool save = false;
foreach ((uint appID, uint changeNumber) in appChangeNumbers) {
if (AppChangeNumbers.TryGetValue(appID, out uint previousChangeNumber) && (previousChangeNumber == changeNumber)) {
if (AppChangeNumbers.TryGetValue(appID, out uint previousChangeNumber) && (previousChangeNumber >= changeNumber)) {
continue;
}
@@ -281,19 +292,38 @@ internal sealed class GlobalCache : SerializableFile {
ArgumentNullException.ThrowIfNull(packages);
ArgumentNullException.ThrowIfNull(depots);
bool save = false;
foreach ((uint appID, ulong token) in apps) {
if (SubmittedApps.TryGetValue(appID, out ulong previousToken) && (previousToken == token)) {
continue;
}
SubmittedApps[appID] = token;
save = true;
}
foreach ((uint packageID, ulong token) in packages) {
if (SubmittedPackages.TryGetValue(packageID, out ulong previousToken) && (previousToken == token)) {
continue;
}
SubmittedPackages[packageID] = token;
save = true;
}
foreach ((uint depotID, string key) in depots) {
if (SubmittedDepots.TryGetValue(depotID, out string? previousKey) && (previousKey == key)) {
continue;
}
SubmittedDepots[depotID] = key;
save = true;
}
Utilities.InBackground(Save);
if (save) {
Utilities.InBackground(Save);
}
}
private static bool IsValidDepotKey(string depotKey) {

View File

@@ -0,0 +1,180 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" xmlns="" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<data name="PluginDisabledMissingBuildToken" xml:space="preserve">
<value>{0} быў адключаны з-за адсутнасці токена зборкі</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginDisabledInConfig" xml:space="preserve">
<value>{0} зараз адключаны ў адпаведнасці з вашай канфігурацыяй. Калі вы хочаце дапамагчы SteamDB у адпраўцы даных, калі ласка, зазірніце ў нашу вікі.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginInitializedAndEnabled" xml:space="preserve">
<value>{0} быў паспяхова ініцыялізаваны, загадзя дзякуй за дапамогу. Першая адпраўка адбудзецца прыкладна праз {1}.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin"), {1} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="FileCouldNotBeLoadedFreshInit" xml:space="preserve">
<value>Не атрымалася загрузіць {0}, будзе ініцыялізаваны новы асобнік...</value>
<comment>{0} will be replaced by the name of the file (e.g. "GlobalCache")</comment>
</data>
<data name="BotNoAppsToRefresh" xml:space="preserve">
<value>На гэтым асобніку бота няма праграм, якія патрабуюць абнаўлення.</value>
</data>
<data name="BotRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>Атрыманне ў агульнай складанасці {0} токенаў доступу праграмы...</value>
<comment>{0} will be replaced by the number (total count) of app access tokens being retrieved</comment>
</data>
<data name="BotRetrievingAppAccessTokens" xml:space="preserve">
<value>Атрыманне {0} токенаў доступу праграмы...</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppAccessTokens" xml:space="preserve">
<value>Скончана атрыманне {0} токенаў доступу праграмы.</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>Завершана атрыманне {0} токенаў доступу праграмы.</value>
<comment>{0} will be replaced by the number (total count) of app access tokens retrieved</comment>
</data>
<data name="BotRetrievingTotalDepots" xml:space="preserve">
<value>Атрыманне ўсіх сховішч для агульнай колькасці праграм {0}...</value>
<comment>{0} will be replaced by the number (total count) of apps being retrieved</comment>
</data>
<data name="BotRetrievingAppInfos" xml:space="preserve">
<value>Атрыманне інфармацыі пра праграму {0}...</value>
<comment>{0} will be replaced by the number (count this batch) of app infos being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppInfos" xml:space="preserve">
<value>Завершана атрыманне інфармацыі пра праграму {0}.</value>
<comment>{0} will be replaced by the number (count this batch) of app infos retrieved</comment>
</data>
<data name="BotRetrievingDepotKeys" xml:space="preserve">
<value>Атрыманне {0} ключоў сховішча...</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys being retrieved</comment>
</data>
<data name="BotFinishedRetrievingDepotKeys" xml:space="preserve">
<value>Завершана атрыманне {0} ключоў сховішча.</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalDepots" xml:space="preserve">
<value>Завершана атрыманне ўсіх ключоў ключоў сховішча для {0} праграм.</value>
<comment>{0} will be replaced by the number (total count) of apps retrieved</comment>
</data>
<data name="SubmissionNoNewData" xml:space="preserve">
<value>Новых дадзеных для адпраўкі няма, усё актуальна.</value>
</data>
<data name="SubmissionNoContributorSet" xml:space="preserve">
<value>Памылка адпраўкі дадзеных: карэктны SteamID не быў прадстаўлены. Праверце правільнасць налады {0}.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SteamOwnerID") that the user is expected to set</comment>
</data>
<data name="SubmissionInProgress" xml:space="preserve">
<value>Адпраўка агульнай колькасці зарэгістраваных праграм/пакетаў/сховішч: {0}/{1}/{2}...</value>
<comment>{0} will be replaced by the number of app access tokens being submitted, {1} will be replaced by the number of package access tokens being submitted, {2} will be replaced by the number of depot keys being submitted</comment>
</data>
<data name="SubmissionFailedTooManyRequests" xml:space="preserve">
<value>Адпраўка не ўдалася з-за занадта вялікай колькасці адпраўленых запытаў. Мы паўтарым спробу прыкладна праз {0}.</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="SubmissionSuccessful" xml:space="preserve">
<value>Дадзеныя былі паспяхова адпраўлены. Сервер зарэгістраваў агульную колькасць новых праграм/пакетаў/сховішч: {0} ({1} праверана)/{2} ({3} праверана)/{4} ({5} праверана).</value>
<comment>{0} will be replaced by the number of new app access tokens that the server has registered, {1} will be replaced by the number of verified app access tokens that the server has registered, {2} will be replaced by the number of new package access tokens that the server has registered, {3} will be replaced by the number of verified package access tokens that the server has registered, {4} will be replaced by the number of new depot keys that the server has registered, {5} will be replaced by the number of verified depot keys that the server has registered</comment>
</data>
<data name="SubmissionSuccessfulNewApps" xml:space="preserve">
<value>Новыя праграмы: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedApps" xml:space="preserve">
<value>Правераныя праграмы: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewPackages" xml:space="preserve">
<value>Новыя пакеты: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedPackages" xml:space="preserve">
<value>Правераныя пакеты: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewDepots" xml:space="preserve">
<value>Новыя сховішчы: {0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedDepots" xml:space="preserve">
<value>Правераныя сховішчы: {0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="PluginSecretListInitialized" xml:space="preserve">
<value>{0} ініцыялізаваны, убудова не працуе з ніводным з наступных: {1}.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SecretPackageIDs"), {1} will be replaced by list of the objects (IDs, numbers), separated by a comma</comment>
</data>
<data name="LoadingGlobalCache" xml:space="preserve">
<value>Загрузка глабальнага кэша STD...</value>
</data>
<data name="ValidatingGlobalCacheIntegrity" xml:space="preserve">
<value>Праверка цэласнасці глабальнага кэша STD...</value>
</data>
<data name="GlobalCacheIntegrityValidationFailed" xml:space="preserve">
<value>Не ўдалося праверыць цэласнасць глабальнага кэша STD. Гэта сведчыць аб магчымым пашкоджанні файла/памяці, замест гэтага будзе ініцыялізаваны новы асобнік.</value>
</data>
</root>

View File

@@ -62,34 +62,119 @@
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<data name="PluginDisabledMissingBuildToken" xml:space="preserve">
<value>{0} е била деактивирана поради липсващ токън за изграждане</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginDisabledInConfig" xml:space="preserve">
<value>{0} в момента е деактивирана според вашата настройка. Ако искате да помогнете на SteamDB при подаването на данни, моля разгледайте нашата уикипедия.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginInitializedAndEnabled" xml:space="preserve">
<value>{0} е инициализиранa успешно, благодаря Ви предварително за вашата помощ. Първото подаване на данни ще се случи приблизително след {1}.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin"), {1} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="FileCouldNotBeLoadedFreshInit" xml:space="preserve">
<value>{0} не беше успешно заредена, вместо това ще бъде стартирана нова инстанция...</value>
<comment>{0} will be replaced by the name of the file (e.g. "GlobalCache")</comment>
</data>
<data name="BotNoAppsToRefresh" xml:space="preserve">
<value>Няма нови игри или приложения, които да изискват презареждане на бота.</value>
</data>
<data name="BotRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>Събиране на общо {0} входящи токени за игри или приложения...</value>
<comment>{0} will be replaced by the number (total count) of app access tokens being retrieved</comment>
</data>
<data name="BotRetrievingAppAccessTokens" xml:space="preserve">
<value>Събиране на {0} входящи токени за игри или приложения...</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppAccessTokens" xml:space="preserve">
<value>Приключи събирането на {0} входящи токени за игри или приложения.</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>Приключи събиране на общо {0} входящи токени за игри или приложения.</value>
<comment>{0} will be replaced by the number (total count) of app access tokens retrieved</comment>
</data>
<data name="BotRetrievingTotalDepots" xml:space="preserve">
<value>Събиране на всички депа за общо {0} игри или проложения...</value>
<comment>{0} will be replaced by the number (total count) of apps being retrieved</comment>
</data>
<data name="BotRetrievingAppInfos" xml:space="preserve">
<value>Събиране на {0} информация за играта или приложението...</value>
<comment>{0} will be replaced by the number (count this batch) of app infos being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppInfos" xml:space="preserve">
<value>Приключи събирането на {0} информация за играта или приложението.</value>
<comment>{0} will be replaced by the number (count this batch) of app infos retrieved</comment>
</data>
<data name="BotRetrievingDepotKeys" xml:space="preserve">
<value>Събиране {0} ключове за депо...</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys being retrieved</comment>
</data>
<data name="BotFinishedRetrievingDepotKeys" xml:space="preserve">
<value>Приключи събирането {0} ключове за депо.</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalDepots" xml:space="preserve">
<value>Приключи събирането на всички ключове за депа за общо {0} игри или проложения.</value>
<comment>{0} will be replaced by the number (total count) of apps retrieved</comment>
</data>
<data name="SubmissionNoNewData" xml:space="preserve">
<value>Няма нова информация за подаване, цялата информация е актуална.</value>
</data>
<data name="SubmissionNoContributorSet" xml:space="preserve">
<value>Подаването на данните не може да се изпълни, защото няма валиден SteamID зададен като автор или сътрудник. Помислете да настроите {0} правилно.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SteamOwnerID") that the user is expected to set</comment>
</data>
<data name="SubmissionInProgress" xml:space="preserve">
<value>Подаване на общо регистрирани игри/приложения/пакети/депа: {0}/{1}/{2}...</value>
<comment>{0} will be replaced by the number of app access tokens being submitted, {1} will be replaced by the number of package access tokens being submitted, {2} will be replaced by the number of depot keys being submitted</comment>
</data>
<data name="SubmissionFailedTooManyRequests" xml:space="preserve">
<value>Подаването е неуспешно поради твърде много изпратени заявки, ще опитаме отново приблизително след {0}.</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="SubmissionSuccessful" xml:space="preserve">
<value>Данните са изпратени успешно. Сървърът регистрира общо нови игри/приложения/пакети/депа: {0} ({1} потвърдени)/{2} ({3} потвърдени)/{4} ({5} потвърдени).</value>
<comment>{0} will be replaced by the number of new app access tokens that the server has registered, {1} will be replaced by the number of verified app access tokens that the server has registered, {2} will be replaced by the number of new package access tokens that the server has registered, {3} will be replaced by the number of verified package access tokens that the server has registered, {4} will be replaced by the number of new depot keys that the server has registered, {5} will be replaced by the number of verified depot keys that the server has registered</comment>
</data>
<data name="SubmissionSuccessfulNewApps" xml:space="preserve">
<value>Нови игри / приложения: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedApps" xml:space="preserve">
<value>Потвърдени игри / приложения: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewPackages" xml:space="preserve">
<value>Нови пакети: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedPackages" xml:space="preserve">
<value>Потвърдени пакети: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewDepots" xml:space="preserve">
<value>Нови депа: {0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedDepots" xml:space="preserve">
<value>Потвърдени депа: {0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="PluginSecretListInitialized" xml:space="preserve">
<value>{0} стартирана, плъгинът няма да разреши нито една от тези: {1}.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SecretPackageIDs"), {1} will be replaced by list of the objects (IDs, numbers), separated by a comma</comment>
</data>
<data name="LoadingGlobalCache" xml:space="preserve">
<value>Зареждане на STD общ кеш...</value>
</data>
<data name="ValidatingGlobalCacheIntegrity" xml:space="preserve">
<value>Потвърждаване на цялостта на STD общия кеш...</value>
</data>
<data name="GlobalCacheIntegrityValidationFailed" xml:space="preserve">
<value>Не успя да провери целостта на глобалния STD кеш. Това предполага потенциална грешка, вместо това ще бъде стартирана нова инстанция.</value>
</data>
</root>

View File

@@ -97,7 +97,10 @@
<value>Dokončeno načítání celkem {0} přístupových tokenů.</value>
<comment>{0} will be replaced by the number (total count) of app access tokens retrieved</comment>
</data>
<data name="BotRetrievingTotalDepots" xml:space="preserve">
<value>Načítání všech úložišť, celkem z {0} aplikací...</value>
<comment>{0} will be replaced by the number (total count) of apps being retrieved</comment>
</data>
<data name="BotRetrievingAppInfos" xml:space="preserve">
<value>Získávání {0} informací o aplikaci...</value>
<comment>{0} will be replaced by the number (count this batch) of app infos being retrieved</comment>
@@ -106,14 +109,37 @@
<value>Načítání informací o aplikaci {0} bylo dokončeno.</value>
<comment>{0} will be replaced by the number (count this batch) of app infos retrieved</comment>
</data>
<data name="BotRetrievingDepotKeys" xml:space="preserve">
<value>Získávání {0} tokenů úložišť...</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys being retrieved</comment>
</data>
<data name="BotFinishedRetrievingDepotKeys" xml:space="preserve">
<value>Načítání {0} přístupových tokenů bylo dokončeno.</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalDepots" xml:space="preserve">
<value>Načítání všech tokenbů úložišť, celkem z {0} aplikací bylo dokončeno.</value>
<comment>{0} will be replaced by the number (total count) of apps retrieved</comment>
</data>
<data name="SubmissionNoNewData" xml:space="preserve">
<value>Nejsou k dispozici žádné nové údaje k odeslání, vše je aktuální.</value>
</data>
<data name="SubmissionNoContributorSet" xml:space="preserve">
<value>Data nelze odeslat, protože neexistuje žádné platné SteamID, které bychom mohli klasifikovat jako přispěvatele. Zvažte nastavení {0} parametrů.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SteamOwnerID") that the user is expected to set</comment>
</data>
<data name="SubmissionInProgress" xml:space="preserve">
<value>Odesílání celkem registrovaných aplikací/balíčků/úložišť: {0}/{1}/{2}...</value>
<comment>{0} will be replaced by the number of app access tokens being submitted, {1} will be replaced by the number of package access tokens being submitted, {2} will be replaced by the number of depot keys being submitted</comment>
</data>
<data name="SubmissionFailedTooManyRequests" xml:space="preserve">
<value>Odeslání se nezdařilo z důvodu příliš mnoha odeslaných požadavků. Pokusíme se znovu přibližně za {0}.</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="SubmissionSuccessful" xml:space="preserve">
<value>Data byla úspěšně odeslána. Server zaregistroval celkem nové aplikace/balíčky/úložiště: {0} ({1} ověřeno)/{2} ({3} ověřeno)/{4} ({5} ověřeno).</value>
<comment>{0} will be replaced by the number of new app access tokens that the server has registered, {1} will be replaced by the number of verified app access tokens that the server has registered, {2} will be replaced by the number of new package access tokens that the server has registered, {3} will be replaced by the number of verified package access tokens that the server has registered, {4} will be replaced by the number of new depot keys that the server has registered, {5} will be replaced by the number of verified depot keys that the server has registered</comment>
</data>
<data name="SubmissionSuccessfulNewApps" xml:space="preserve">
<value>Nové aplikace: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
@@ -130,9 +156,18 @@
<value>Ověřené balíčky: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewDepots" xml:space="preserve">
<value>Nová úložiště: {0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedDepots" xml:space="preserve">
<value>Ověřená úložiště: {0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="PluginSecretListInitialized" xml:space="preserve">
<value>{0} inicializován, žádný plugin nebude rozpoznávat: {1}.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SecretPackageIDs"), {1} will be replaced by list of the objects (IDs, numbers), separated by a comma</comment>
</data>
<data name="LoadingGlobalCache" xml:space="preserve">
<value>Načítání globální mezipaměti STD...</value>
</data>

View File

@@ -171,6 +171,10 @@
<data name="LoadingGlobalCache" xml:space="preserve">
<value>Globaler STD-Cache wird geladen...</value>
</data>
<data name="ValidatingGlobalCacheIntegrity" xml:space="preserve">
<value>Überprüfe STD globale Cache-Integrität...</value>
</data>
<data name="GlobalCacheIntegrityValidationFailed" xml:space="preserve">
<value>Fehler beim Überprüfen der globalen STD-Cache-Integrität. Dies deutet auf eine mögliche Datei-/Speicher-Beschädigung hin; stattdessen wird eine neue Instanz initialisiert.</value>
</data>
</root>

View File

@@ -62,34 +62,119 @@
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<data name="PluginDisabledMissingBuildToken" xml:space="preserve">
<value>{0} on poistettu käytöstä puuttuvan koontitunnuksen vuoksi</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginDisabledInConfig" xml:space="preserve">
<value>{0} on tällä hetkellä poistettu käytöstä asetuksistasi. Jos haluat auttaa SteamDB:tä tietojen lähettämisessä, ole hyvä ja tutustu wikimme.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginInitializedAndEnabled" xml:space="preserve">
<value>{0} on alustettu onnistuneesti, kiitos etukäteen avustasi. Ensimmäinen lähetys tapahtuu noin {1} jälkeen.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin"), {1} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="FileCouldNotBeLoadedFreshInit" xml:space="preserve">
<value>{0} ei voitu ladata. Uusi instanssi alustetaan...</value>
<comment>{0} will be replaced by the name of the file (e.g. "GlobalCache")</comment>
</data>
<data name="BotNoAppsToRefresh" xml:space="preserve">
<value>Ei ole sovelluksia, jotka vaatisivat päivitystä tässä botin instanssissa.</value>
</data>
<data name="BotRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>Haetaan yhteensä {0} sovelluksen käyttötunnisteita...</value>
<comment>{0} will be replaced by the number (total count) of app access tokens being retrieved</comment>
</data>
<data name="BotRetrievingAppAccessTokens" xml:space="preserve">
<value>Haetaan {0} sovelluksen käyttötunnisteita...</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppAccessTokens" xml:space="preserve">
<value>Saatiin haettua {0} sovelluksen käyttötunnisteet.</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>Saatiin haettua yhteensä {0} sovelluksen käyttötunnisteet.</value>
<comment>{0} will be replaced by the number (total count) of app access tokens retrieved</comment>
</data>
<data name="BotRetrievingTotalDepots" xml:space="preserve">
<value>Haetaan kaikkia depotteja yhteensä {0} sovellukselle...</value>
<comment>{0} will be replaced by the number (total count) of apps being retrieved</comment>
</data>
<data name="BotRetrievingAppInfos" xml:space="preserve">
<value>Haetaan {0} sovelluksen tietoja...</value>
<comment>{0} will be replaced by the number (count this batch) of app infos being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppInfos" xml:space="preserve">
<value>Saatiin haettua {0} sovelluksen tiedot.</value>
<comment>{0} will be replaced by the number (count this batch) of app infos retrieved</comment>
</data>
<data name="BotRetrievingDepotKeys" xml:space="preserve">
<value>Haetaan {0} depot-avainta...</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys being retrieved</comment>
</data>
<data name="BotFinishedRetrievingDepotKeys" xml:space="preserve">
<value>Saatiin haettua {0} depot-avainta.</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalDepots" xml:space="preserve">
<value>Saatiin haettua kaikki depot-avaimet yhteensä {0} sovellukselle.</value>
<comment>{0} will be replaced by the number (total count) of apps retrieved</comment>
</data>
<data name="SubmissionNoNewData" xml:space="preserve">
<value>Uutta dataa ei ole lähetettäväksi, kaikki on ajan tasalla.</value>
</data>
<data name="SubmissionNoContributorSet" xml:space="preserve">
<value>Tietoja ei voitu lähettää, koska ei ole voimassa olevaa SteamID-ryhmää, jonka voisimme luokitella osallistujaksi. Harkitse ominaisuuden {0} asettamista.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SteamOwnerID") that the user is expected to set</comment>
</data>
<data name="SubmissionInProgress" xml:space="preserve">
<value>Lähetetään yhteensä {0}/{1}/{2} rekisteröityjä sovelluksia/paketteja/varikoita...</value>
<comment>{0} will be replaced by the number of app access tokens being submitted, {1} will be replaced by the number of package access tokens being submitted, {2} will be replaced by the number of depot keys being submitted</comment>
</data>
<data name="SubmissionFailedTooManyRequests" xml:space="preserve">
<value>Lähetys epäonnistui liian monen pyynnön vuoksi, yritämme uudelleen noin {0} kuluttua.</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="SubmissionSuccessful" xml:space="preserve">
<value>Tiedot on lähetetty onnistuneesti. Palvelin on rekisteröinyt yhteensä uusia sovelluksia/paketteja/depoteja: {0} ({1} vahvistettu)/{2} ({3} vahvistettu)/{4} ({5} vahvistettu).</value>
<comment>{0} will be replaced by the number of new app access tokens that the server has registered, {1} will be replaced by the number of verified app access tokens that the server has registered, {2} will be replaced by the number of new package access tokens that the server has registered, {3} will be replaced by the number of verified package access tokens that the server has registered, {4} will be replaced by the number of new depot keys that the server has registered, {5} will be replaced by the number of verified depot keys that the server has registered</comment>
</data>
<data name="SubmissionSuccessfulNewApps" xml:space="preserve">
<value>Uudet sovellukset: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedApps" xml:space="preserve">
<value>Vahvistetut sovellukset: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewPackages" xml:space="preserve">
<value>Uudet paketit: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedPackages" xml:space="preserve">
<value>Vahvistetut paketit: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewDepots" xml:space="preserve">
<value>Uudet depotit: {0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedDepots" xml:space="preserve">
<value>Vahvistetut depotit: {0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="PluginSecretListInitialized" xml:space="preserve">
<value>{0} alustettu, laajennus ei käsittele yhtään näistä: {1}.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SecretPackageIDs"), {1} will be replaced by list of the objects (IDs, numbers), separated by a comma</comment>
</data>
<data name="LoadingGlobalCache" xml:space="preserve">
<value>Ladataan STD:n globaalia välimuistia...</value>
</data>
<data name="ValidatingGlobalCacheIntegrity" xml:space="preserve">
<value>Tarkistetaan STD-välimuistin eheys...</value>
</data>
<data name="GlobalCacheIntegrityValidationFailed" xml:space="preserve">
<value>STD:n globaalin välimuistin eheyden varmistaminen epäonnistui. Tämä viittaa mahdolliseen tiedoston/muistin korruptioon, uusi instanssi käynnistetään sen sijaan.</value>
</data>
</root>

View File

@@ -82,14 +82,35 @@
<data name="SubmissionSuccessfulNewApps" xml:space="preserve">
<value>יישומים חדשים: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedApps" xml:space="preserve">
<value>יישומים מאומתים: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewPackages" xml:space="preserve">
<value>חבילות חדשות: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedPackages" xml:space="preserve">
<value>חבילות מאומתות: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="PluginSecretListInitialized" xml:space="preserve">
<value>{0} אותחל, הפלאגין לא יפתור אף אחד מאלה: {1}.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SecretPackageIDs"), {1} will be replaced by list of the objects (IDs, numbers), separated by a comma</comment>
</data>
<data name="LoadingGlobalCache" xml:space="preserve">
<value>טוען מטמון עולמי מסוג STD...</value>
</data>
<data name="ValidatingGlobalCacheIntegrity" xml:space="preserve">
<value>מאמת את שלמות מטמון ה-STD העולמי...</value>
</data>
<data name="GlobalCacheIntegrityValidationFailed" xml:space="preserve">
<value>נכשל אימות שלמות מטמון ה-STD העולמי. זה מרמז על פגיעה פוטנציאלית בקובץ/זיכרון, במקום זה הוא יאותחל מחדש.</value>
</data>
</root>

View File

@@ -70,28 +70,74 @@
<value>A {0} jelenleg ki van kapcsolva a konfigurációid alapján. Ha szeretnéd segíteni a SteamDB-t adatok beküldésével, kérlek nézd meg a wikit.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginInitializedAndEnabled" xml:space="preserve">
<value>A(z) {0} inicializálása sikeresen megtörtént, segítségét előre is köszönjük. Az első beküldés körülbelül {1} múlva fog megtörténni.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin"), {1} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="FileCouldNotBeLoadedFreshInit" xml:space="preserve">
<value>A(z) {0} nem tölthető be, új példány lesz inicializálva...</value>
<comment>{0} will be replaced by the name of the file (e.g. "GlobalCache")</comment>
</data>
<data name="BotNoAppsToRefresh" xml:space="preserve">
<value>Nincsenek olyan alkalmazások, amelyek frissítést igényelnének ezen a bot-példányon.</value>
</data>
<data name="BotRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>Összesen {0} alkalmazás-hozzáférési token lekérése...</value>
<comment>{0} will be replaced by the number (total count) of app access tokens being retrieved</comment>
</data>
<data name="BotRetrievingAppAccessTokens" xml:space="preserve">
<value>{0} alkalmazás-hozzáférési token lekérése...</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppAccessTokens" xml:space="preserve">
<value>{0} alkalmazás-hozzáférési token lekérése befejeződött.</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>Összesen {0} alkalmazás-hozzáférési token lekérése befejeződött.</value>
<comment>{0} will be replaced by the number (total count) of app access tokens retrieved</comment>
</data>
<data name="BotRetrievingAppInfos" xml:space="preserve">
<value>{0} alkalmazás információinak lekérése...</value>
<comment>{0} will be replaced by the number (count this batch) of app infos being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppInfos" xml:space="preserve">
<value>{0} alkalmazás adatainak lekérése befejeződött.</value>
<comment>{0} will be replaced by the number (count this batch) of app infos retrieved</comment>
</data>
<data name="SubmissionNoNewData" xml:space="preserve">
<value>Nincs új beküldendő adat, minden naprakész.</value>
</data>
<data name="SubmissionNoContributorSet" xml:space="preserve">
<value>Nem sikerült elküldeni az adatokat, mert nincs olyan érvényes SteamID, amelyet közreműködőnek minősíthetnénk. Fontolja meg a(z) {0} tulajdon beállítását.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SteamOwnerID") that the user is expected to set</comment>
</data>
<data name="SubmissionFailedTooManyRequests" xml:space="preserve">
<value>A beküldés meghiúsult, mert túl sok kérés érkezett. Körülbelül {0} múlva újra megpróbáljuk.</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="SubmissionSuccessfulNewApps" xml:space="preserve">
<value>Új appok: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedApps" xml:space="preserve">
<value>Ellenőrzött alkalmazások: {0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewPackages" xml:space="preserve">
<value>Új csomagok: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedPackages" xml:space="preserve">
<value>Ellenőrzött csomagok: {0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>

View File

@@ -63,42 +63,42 @@
</value>
</resheader>
<data name="PluginDisabledMissingBuildToken" xml:space="preserve">
<value>{0} foi desativado devido à falta de um token de compilação</value>
<value>O {0} foi desativado devido a um token de compilação ausente</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginDisabledInConfig" xml:space="preserve">
<value>{0} está desativado de acordo com sua configuração. Se você gostaria de ajudar o SteamDB no envio de dados, por favor, confira nosso wiki.</value>
<value>O {0} está desativado de acordo com a sua configuração. Caso deseje ajudar o SteamDB com o envio de informações, dê uma olhada na nossa wiki.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginInitializedAndEnabled" xml:space="preserve">
<value>{0} foi inicializado com sucesso, obrigado antecipadamente pela sua ajuda. O primeiro envio ocorrerá em aproximadamente {1} a partir de agora.</value>
<value>O {0} foi inicializado com sucesso, agradecemos a sua ajuda. O primeiro envio ocorrerá em aproximadamente {1}.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin"), {1} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="FileCouldNotBeLoadedFreshInit" xml:space="preserve">
<value>{0} não pôde ser carregado, uma instância nova será inicializada...</value>
<value>O {0} não pôde ser carregado, uma instância nova será inicializada...</value>
<comment>{0} will be replaced by the name of the file (e.g. "GlobalCache")</comment>
</data>
<data name="BotNoAppsToRefresh" xml:space="preserve">
<value>Não há aplicativos que necessitem de ser atualizados nesta instância de bot.</value>
<value>Não há aplicativos que exijam atualizações na instância atual.</value>
</data>
<data name="BotRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>Recuperando um total de {0} tokens de acesso a aplicativos...</value>
<value>Recuperando um total de {0} tokens de acesso para aplicativos...</value>
<comment>{0} will be replaced by the number (total count) of app access tokens being retrieved</comment>
</data>
<data name="BotRetrievingAppAccessTokens" xml:space="preserve">
<value>Recuperando {0} tokens de acesso a aplicativos...</value>
<value>Recuperando {0} tokens...</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppAccessTokens" xml:space="preserve">
<value>Concluímos a recuperação de {0} tokens de acesso ao aplicativo.</value>
<value>Recuperamos {0} tokens.</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>Obtivemos um total de {0} tokens de acesso aos aplicativos.</value>
<value>Recuperamos um total de {0} tokens de acesso.</value>
<comment>{0} will be replaced by the number (total count) of app access tokens retrieved</comment>
</data>
<data name="BotRetrievingTotalDepots" xml:space="preserve">
<value>Recuperando todos os depósitos por um total de {0} apps...</value>
<value>Recuperando depots para todos os {0} aplicativos...</value>
<comment>{0} will be replaced by the number (total count) of apps being retrieved</comment>
</data>
<data name="BotRetrievingAppInfos" xml:space="preserve">
@@ -106,38 +106,38 @@
<comment>{0} will be replaced by the number (count this batch) of app infos being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppInfos" xml:space="preserve">
<value>Concluímos a recuperação de {0} informações de aplicativo.</value>
<value>Recuperamos um total de {0} informações de aplicativos.</value>
<comment>{0} will be replaced by the number (count this batch) of app infos retrieved</comment>
</data>
<data name="BotRetrievingDepotKeys" xml:space="preserve">
<value>Recuperando {0} chaves de depósito...</value>
<value>Recuperando {0} códigos de depots...</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys being retrieved</comment>
</data>
<data name="BotFinishedRetrievingDepotKeys" xml:space="preserve">
<value>Terminamos de recuperar {0} chaves de depósito.</value>
<value>Recuperamos códigos para {0} depots.</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalDepots" xml:space="preserve">
<value>Terminamos de recuperar todas as chaves de depósito para um total de {0} apps.</value>
<value>Recuperamos códigos de acesso para {0} aplicativos.</value>
<comment>{0} will be replaced by the number (total count) of apps retrieved</comment>
</data>
<data name="SubmissionNoNewData" xml:space="preserve">
<value>Não há novos dados para enviar, tudo está atualizado.</value>
<value>Não há novos dados a serem enviados. Tudo está atualizado.</value>
</data>
<data name="SubmissionNoContributorSet" xml:space="preserve">
<value>Não foi possível enviar os dados porque não há um conjunto SteamID válido que possamos classificar como colaborador. Considere configurar a propriedade {0}.</value>
<value>Não foi possível enviar os dados porque não conseguimos identificar um ID Steam válido para definir como colaborador. Considere configurar a propriedade "{0}".</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SteamOwnerID") that the user is expected to set</comment>
</data>
<data name="SubmissionInProgress" xml:space="preserve">
<value>Enviando um total de apps/pacotes/pacotes registrados: {0}/{1}/{2}...</value>
<value>Enviando um total de {0} aplicativos, {1} pacotes e {2} depots registrados...</value>
<comment>{0} will be replaced by the number of app access tokens being submitted, {1} will be replaced by the number of package access tokens being submitted, {2} will be replaced by the number of depot keys being submitted</comment>
</data>
<data name="SubmissionFailedTooManyRequests" xml:space="preserve">
<value>O envio falhou devido a muitas solicitações enviadas, tentaremos novamente em aproximadamente {0} a partir de agora.</value>
<value>O envio falhou porque muitas solicitações foram enviadas pelo cliente. Tentaremos novamente em aproximadamente {0}.</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="SubmissionSuccessful" xml:space="preserve">
<value>Os dados foram enviados com sucesso. O servidor registrou um total de novos aplicativos/pacotes/depósitos: {0} ({1} verificado)/{2} ({3} verificado)/{4} ({5} verificado).</value>
<value>Os dados foram enviados com sucesso. O servidor registrou um total de {0} aplicativos ({1} verificados), {2} pacotes ({3} verificados) e {4} depots ({5} verificados).</value>
<comment>{0} will be replaced by the number of new app access tokens that the server has registered, {1} will be replaced by the number of verified app access tokens that the server has registered, {2} will be replaced by the number of new package access tokens that the server has registered, {3} will be replaced by the number of verified package access tokens that the server has registered, {4} will be replaced by the number of new depot keys that the server has registered, {5} will be replaced by the number of verified depot keys that the server has registered</comment>
</data>
<data name="SubmissionSuccessfulNewApps" xml:space="preserve">
@@ -157,24 +157,24 @@
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewDepots" xml:space="preserve">
<value>Novos depósitos: {0}</value>
<value>Novos depots: {0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedDepots" xml:space="preserve">
<value>Depósitos verificados: {0}</value>
<value>Depots verificados: {0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="PluginSecretListInitialized" xml:space="preserve">
<value>{0} inicializado, o plugin não resolverá nenhum desses: {1}.</value>
<value>{0} inicializado, o plugin ignorará os seguintes pacotes: {1}.</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SecretPackageIDs"), {1} will be replaced by list of the objects (IDs, numbers), separated by a comma</comment>
</data>
<data name="LoadingGlobalCache" xml:space="preserve">
<value>Carregando cache STD global...</value>
<value>Carregando cache global do STD...</value>
</data>
<data name="ValidatingGlobalCacheIntegrity" xml:space="preserve">
<value>Validando integridade do cache STD global...</value>
<value>Validando integridade do cache global do STD...</value>
</data>
<data name="GlobalCacheIntegrityValidationFailed" xml:space="preserve">
<value>Falha ao verificar a integridade do cache STD global. Isso sugere uma potencial corrupção de arquivo/memória, uma instância nova será inicializada em vez disso.</value>
<value>Falha ao verificar a integridade do cache global do STD. Isto pode indicar uma possível corrupção de arquivo/memória, uma nova instância será inicializada.</value>
</data>
</root>

View File

@@ -0,0 +1,180 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" xmlns="" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<data name="PluginDisabledMissingBuildToken" xml:space="preserve">
<value>由於 {0} 缺少組建權杖而被停用</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginDisabledInConfig" xml:space="preserve">
<value>目前 {0} 已根據您的設定被停用。如果您想幫助 SteamDB 提交資料,請查看我們的 Wiki。</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginInitializedAndEnabled" xml:space="preserve">
<value>已成功初始化 {0},先感謝您的幫助。第一次提交將大約在 {1} 後進行。</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin"), {1} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="FileCouldNotBeLoadedFreshInit" xml:space="preserve">
<value>無法載入 {0},將初始化一個新實例…</value>
<comment>{0} will be replaced by the name of the file (e.g. "GlobalCache")</comment>
</data>
<data name="BotNoAppsToRefresh" xml:space="preserve">
<value>此 Bot 中沒有需要重新整理的應用程式。</value>
</data>
<data name="BotRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>正在檢索共 {0} 個應用程式存取權杖…</value>
<comment>{0} will be replaced by the number (total count) of app access tokens being retrieved</comment>
</data>
<data name="BotRetrievingAppAccessTokens" xml:space="preserve">
<value>正在檢索 {0} 個應用程式存取權杖…</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppAccessTokens" xml:space="preserve">
<value>已完成檢索 {0} 個應用程式存取權杖。</value>
<comment>{0} will be replaced by the number (count this batch) of app access tokens retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalAppAccessTokens" xml:space="preserve">
<value>已完成檢索共 {0} 個應用程式存取權杖。</value>
<comment>{0} will be replaced by the number (total count) of app access tokens retrieved</comment>
</data>
<data name="BotRetrievingTotalDepots" xml:space="preserve">
<value>正在檢索共 {0} 個應用程式的 Depot…</value>
<comment>{0} will be replaced by the number (total count) of apps being retrieved</comment>
</data>
<data name="BotRetrievingAppInfos" xml:space="preserve">
<value>正在檢索 {0} 個應用程式資料…</value>
<comment>{0} will be replaced by the number (count this batch) of app infos being retrieved</comment>
</data>
<data name="BotFinishedRetrievingAppInfos" xml:space="preserve">
<value>已完成檢索 {0} 個應用程式資料。</value>
<comment>{0} will be replaced by the number (count this batch) of app infos retrieved</comment>
</data>
<data name="BotRetrievingDepotKeys" xml:space="preserve">
<value>正在檢索 {0} 個應用程式的 Depot 金鑰…</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys being retrieved</comment>
</data>
<data name="BotFinishedRetrievingDepotKeys" xml:space="preserve">
<value>已完成檢索 {0} 個應用程式的 Depot 金鑰。</value>
<comment>{0} will be replaced by the number (count this batch) of depot keys retrieved</comment>
</data>
<data name="BotFinishedRetrievingTotalDepots" xml:space="preserve">
<value>已完成檢索共 {0} 個應用程式的 Depot 金鑰。</value>
<comment>{0} will be replaced by the number (total count) of apps retrieved</comment>
</data>
<data name="SubmissionNoNewData" xml:space="preserve">
<value>沒有要提交的新資料,一切都是最新狀態。</value>
</data>
<data name="SubmissionNoContributorSet" xml:space="preserve">
<value>因為沒有可以讓我們歸類為貢獻者的有效 SteamID 集合,而無法提交資料。考慮設定 {0} 的屬性。</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SteamOwnerID") that the user is expected to set</comment>
</data>
<data name="SubmissionInProgress" xml:space="preserve">
<value>正在提交註冊的應用程式/程式包/Depot 共:{0}/{1}/{2}…</value>
<comment>{0} will be replaced by the number of app access tokens being submitted, {1} will be replaced by the number of package access tokens being submitted, {2} will be replaced by the number of depot keys being submitted</comment>
</data>
<data name="SubmissionFailedTooManyRequests" xml:space="preserve">
<value>由於發送的請求過多導致提交失敗,我們將在約 {0} 後重試。</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
<data name="SubmissionSuccessful" xml:space="preserve">
<value>已成功提交資料。伺服器共已註冊了新的應用程式/程式包/Depot 共:{0}{1} 個已驗證)/{2}{3} 個已驗證)/{4}{5} 個已驗證)。</value>
<comment>{0} will be replaced by the number of new app access tokens that the server has registered, {1} will be replaced by the number of verified app access tokens that the server has registered, {2} will be replaced by the number of new package access tokens that the server has registered, {3} will be replaced by the number of verified package access tokens that the server has registered, {4} will be replaced by the number of new depot keys that the server has registered, {5} will be replaced by the number of verified depot keys that the server has registered</comment>
</data>
<data name="SubmissionSuccessfulNewApps" xml:space="preserve">
<value>新的應用程式:{0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedApps" xml:space="preserve">
<value>已驗證的應用程式:{0}</value>
<comment>{0} will be replaced by list of the apps (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewPackages" xml:space="preserve">
<value>新的程式包:{0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedPackages" xml:space="preserve">
<value>已驗證的程式包:{0}</value>
<comment>{0} will be replaced by list of the packages (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulNewDepots" xml:space="preserve">
<value>新的 Depot{0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="SubmissionSuccessfulVerifiedDepots" xml:space="preserve">
<value>已被驗證的 Depot{0}</value>
<comment>{0} will be replaced by list of the depots (IDs, numbers), separated by a comma</comment>
</data>
<data name="PluginSecretListInitialized" xml:space="preserve">
<value>已初始化 {0} ,外掛程式將無法解析其中任何一個:{1}。</value>
<comment>{0} will be replaced by the name of the config property (e.g. "SecretPackageIDs"), {1} will be replaced by list of the objects (IDs, numbers), separated by a comma</comment>
</data>
<data name="LoadingGlobalCache" xml:space="preserve">
<value>正在載入 STD 全域快取…</value>
</data>
<data name="ValidatingGlobalCacheIntegrity" xml:space="preserve">
<value>正在驗證 STD 全域快取完整性…</value>
</data>
<data name="GlobalCacheIntegrityValidationFailed" xml:space="preserve">
<value>無法驗證 STD 全域快取完整性。這表示可能有檔案/記憶體損壞,將初始化一個新實例。</value>
</data>
</root>

View File

@@ -1,95 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" xmlns="" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
</root>

View File

@@ -30,27 +30,27 @@ using SteamKit2;
namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper;
internal sealed class RequestData {
[JsonProperty(PropertyName = "guid", Required = Required.Always)]
[JsonProperty("guid", Required = Required.Always)]
private static string Guid => ASF.GlobalDatabase?.Identifier.ToString("N") ?? throw new InvalidOperationException(nameof(ASF.GlobalDatabase.Identifier));
[JsonProperty(PropertyName = "token", Required = Required.Always)]
[JsonProperty("token", Required = Required.Always)]
private static string Token => SharedInfo.Token;
[JsonProperty(PropertyName = "v", Required = Required.Always)]
[JsonProperty("v", Required = Required.Always)]
private static byte Version => SharedInfo.ApiVersion;
[JsonProperty(PropertyName = "apps", Required = Required.Always)]
[JsonProperty("apps", Required = Required.Always)]
private readonly ImmutableDictionary<string, string> Apps;
[JsonProperty(PropertyName = "depots", Required = Required.Always)]
[JsonProperty("depots", Required = Required.Always)]
private readonly ImmutableDictionary<string, string> Depots;
private readonly ulong SteamID;
[JsonProperty(PropertyName = "subs", Required = Required.Always)]
[JsonProperty("subs", Required = Required.Always)]
private readonly ImmutableDictionary<string, string> Subs;
[JsonProperty(PropertyName = "steamid", Required = Required.Always)]
[JsonProperty("steamid", Required = Required.Always)]
private string SteamIDText => new SteamID(SteamID).Render();
internal RequestData(ulong steamID, IReadOnlyCollection<KeyValuePair<uint, ulong>> apps, IReadOnlyCollection<KeyValuePair<uint, ulong>> accessTokens, IReadOnlyCollection<KeyValuePair<uint, string>> depots) {

View File

@@ -29,12 +29,12 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper;
[SuppressMessage("ReSharper", "ClassCannotBeInstantiated")]
internal sealed class ResponseData {
#pragma warning disable CS0649 // False positive, the field is used during json deserialization
[JsonProperty(PropertyName = "data", Required = Required.DisallowNull)]
[JsonProperty("data", Required = Required.DisallowNull)]
internal readonly InternalData? Data;
#pragma warning restore CS0649 // False positive, the field is used during json deserialization
#pragma warning disable CS0649 // False positive, the field is used during json deserialization
[JsonProperty(PropertyName = "success", Required = Required.Always)]
[JsonProperty("success", Required = Required.Always)]
internal readonly bool Success;
#pragma warning restore CS0649 // False positive, the field is used during json deserialization
@@ -42,22 +42,22 @@ internal sealed class ResponseData {
private ResponseData() { }
internal sealed class InternalData {
[JsonProperty(PropertyName = "new_apps", Required = Required.Always)]
[JsonProperty("new_apps", Required = Required.Always)]
internal readonly ImmutableHashSet<uint> NewApps = ImmutableHashSet<uint>.Empty;
[JsonProperty(PropertyName = "new_depots", Required = Required.Always)]
[JsonProperty("new_depots", Required = Required.Always)]
internal readonly ImmutableHashSet<uint> NewDepots = ImmutableHashSet<uint>.Empty;
[JsonProperty(PropertyName = "new_subs", Required = Required.Always)]
[JsonProperty("new_subs", Required = Required.Always)]
internal readonly ImmutableHashSet<uint> NewPackages = ImmutableHashSet<uint>.Empty;
[JsonProperty(PropertyName = "verified_apps", Required = Required.Always)]
[JsonProperty("verified_apps", Required = Required.Always)]
internal readonly ImmutableHashSet<uint> VerifiedApps = ImmutableHashSet<uint>.Empty;
[JsonProperty(PropertyName = "verified_depots", Required = Required.Always)]
[JsonProperty("verified_depots", Required = Required.Always)]
internal readonly ImmutableHashSet<uint> VerifiedDepots = ImmutableHashSet<uint>.Empty;
[JsonProperty(PropertyName = "verified_subs", Required = Required.Always)]
[JsonProperty("verified_subs", Required = Required.Always)]
internal readonly ImmutableHashSet<uint> VerifiedPackages = ImmutableHashSet<uint>.Empty;
[JsonConstructor]

View File

@@ -24,10 +24,11 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper;
internal static class SharedInfo {
internal const byte ApiVersion = 2;
internal const byte AppInfosPerSingleRequest = byte.MaxValue;
internal const byte HoursBetweenUploads = 24;
internal const byte MaximumHoursBetweenRefresh = 8; // Per single bot account, makes sense to be 2 or 3 times less than MinimumHoursBetweenUploads
internal const byte MaximumMinutesBeforeFirstUpload = 60; // Must be greater or equal to MinimumMinutesBeforeFirstUpload
internal const byte MinimumHoursBetweenUploads = 24;
internal const byte MinimumMinutesBeforeFirstUpload = 10; // Must be less or equal to MaximumMinutesBeforeFirstUpload
internal const byte MinimumMinutesBetweenUploads = 5; // Rate limiting for the server
internal const string ServerURL = "https://asf-token-dumper.xpaw.me";
internal const string Token = "STEAM_TOKEN_DUMPER_TOKEN"; // This is filled automatically during our CI build with API key provided by xPaw for ASF project

View File

@@ -44,7 +44,7 @@ public sealed class SteamTokenDumperConfig {
public ImmutableHashSet<uint> SecretPackageIDs { get; private set; } = ImmutableHashSet<uint>.Empty;
[JsonProperty(Required = Required.DisallowNull)]
public bool SkipAutoGrantPackages { get; private set; }
public bool SkipAutoGrantPackages { get; private set; } = true;
[JsonConstructor]
internal SteamTokenDumperConfig() { }

View File

@@ -22,7 +22,7 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.ComponentModel;
using System.Composition;
using System.Globalization;
using System.Linq;
@@ -34,6 +34,7 @@ using ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.Localization;
using ArchiSteamFarm.Plugins;
using ArchiSteamFarm.Plugins.Interfaces;
using ArchiSteamFarm.Steam;
using ArchiSteamFarm.Storage;
using ArchiSteamFarm.Web;
using ArchiSteamFarm.Web.Responses;
using Newtonsoft.Json;
@@ -43,7 +44,7 @@ using SteamKit2;
namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper;
[Export(typeof(IPlugin))]
internal sealed class SteamTokenDumperPlugin : OfficialPlugin, IASF, IBot, IBotSteamClient, ISteamPICSChanges {
internal sealed class SteamTokenDumperPlugin : OfficialPlugin, IASF, IBot, IBotCommand2, IBotSteamClient, ISteamPICSChanges {
[JsonProperty]
internal static SteamTokenDumperConfig? Config { get; private set; }
@@ -53,6 +54,7 @@ internal sealed class SteamTokenDumperPlugin : OfficialPlugin, IASF, IBot, IBotS
private static readonly Timer SubmissionTimer = new(SubmitData);
private static GlobalCache? GlobalCache;
private static DateTimeOffset LastUploadAt = DateTimeOffset.MinValue;
[JsonProperty]
public override string Name => nameof(SteamTokenDumperPlugin);
@@ -138,12 +140,48 @@ internal sealed class SteamTokenDumperPlugin : OfficialPlugin, IASF, IBot, IBotS
// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
lock (SubmissionSemaphore) {
SubmissionTimer.Change(startIn, TimeSpan.FromHours(SharedInfo.MinimumHoursBetweenUploads));
SubmissionTimer.Change(startIn, TimeSpan.FromHours(SharedInfo.HoursBetweenUploads));
}
ASF.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.PluginInitializedAndEnabled, nameof(SteamTokenDumperPlugin), startIn.ToHumanReadable()));
}
public Task<string?> OnBotCommand(Bot bot, EAccess access, string message, string[] args, ulong steamID = 0) {
ArgumentNullException.ThrowIfNull(bot);
if (!Enum.IsDefined(access)) {
throw new InvalidEnumArgumentException(nameof(access), (int) access, typeof(EAccess));
}
if ((args == null) || (args.Length == 0)) {
throw new ArgumentNullException(nameof(args));
}
switch (args[0].ToUpperInvariant()) {
case "STD" when access >= EAccess.Owner:
if (Config is not { Enabled: true }) {
return Task.FromResult((string?) string.Format(CultureInfo.CurrentCulture, ArchiSteamFarm.Localization.Strings.WarningFailedWithError, nameof(Config)));
}
TimeSpan minimumTimeBetweenUpload = TimeSpan.FromMinutes(SharedInfo.MinimumMinutesBetweenUploads);
if (LastUploadAt + minimumTimeBetweenUpload > DateTimeOffset.UtcNow) {
return Task.FromResult((string?) string.Format(CultureInfo.CurrentCulture, Strings.SubmissionFailedTooManyRequests, minimumTimeBetweenUpload.ToHumanReadable()));
}
// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
lock (SubmissionSemaphore) {
SubmissionTimer.Change(TimeSpan.Zero, TimeSpan.FromHours(SharedInfo.HoursBetweenUploads));
}
return Task.FromResult((string?) ArchiSteamFarm.Localization.Strings.Done);
case "STD" when access > EAccess.None:
return Task.FromResult((string?) ArchiSteamFarm.Localization.Strings.ErrorAccessDenied);
default:
return Task.FromResult((string?) null);
}
}
public async Task OnBotDestroy(Bot bot) {
ArgumentNullException.ThrowIfNull(bot);
@@ -303,7 +341,7 @@ internal sealed class SteamTokenDumperPlugin : OfficialPlugin, IASF, IBot, IBotS
HashSet<uint> appIDsToRefresh = new();
foreach (uint packageID in packageIDs.Where(static packageID => !Config.SecretPackageIDs.Contains(packageID))) {
if (!ASF.GlobalDatabase.PackagesDataReadOnly.TryGetValue(packageID, out (uint ChangeNumber, ImmutableHashSet<uint>? AppIDs) packageData) || (packageData.AppIDs == null)) {
if (!ASF.GlobalDatabase.PackagesDataReadOnly.TryGetValue(packageID, out PackageData? packageData) || (packageData.AppIDs == null)) {
// ASF might not have the package info for us at the moment, we'll retry later
continue;
}
@@ -460,6 +498,10 @@ internal sealed class SteamTokenDumperPlugin : OfficialPlugin, IASF, IBot, IBotS
throw new InvalidOperationException(nameof(ASF.WebBrowser));
}
if (LastUploadAt + TimeSpan.FromMinutes(SharedInfo.MinimumMinutesBetweenUploads) > DateTimeOffset.UtcNow) {
return;
}
if (!await SubmissionSemaphore.WaitAsync(0).ConfigureAwait(false)) {
return;
}
@@ -475,7 +517,7 @@ internal sealed class SteamTokenDumperPlugin : OfficialPlugin, IASF, IBot, IBotS
return;
}
ulong contributorSteamID = ASF.GlobalConfig is { SteamOwnerID: > 0 } && new SteamID(ASF.GlobalConfig.SteamOwnerID).IsIndividualAccount ? ASF.GlobalConfig.SteamOwnerID : Bot.Bots.Values.Where(static bot => bot.SteamID > 0).OrderByDescending(static bot => bot.OwnedPackageIDs.Count).FirstOrDefault()?.SteamID ?? 0;
ulong contributorSteamID = ASF.GlobalConfig is { SteamOwnerID: > 0 } && new SteamID(ASF.GlobalConfig.SteamOwnerID).IsIndividualAccount ? ASF.GlobalConfig.SteamOwnerID : Bot.Bots.Values.Where(static bot => bot.SteamID > 0).MaxBy(static bot => bot.OwnedPackageIDs.Count)?.SteamID ?? 0;
if (contributorSteamID == 0) {
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.SubmissionNoContributorSet, nameof(ASF.GlobalConfig.SteamOwnerID)));
@@ -488,7 +530,7 @@ internal sealed class SteamTokenDumperPlugin : OfficialPlugin, IASF, IBot, IBotS
ASF.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.SubmissionInProgress, appTokens.Count, packageTokens.Count, depotKeys.Count));
ObjectResponse<ResponseData>? response = await ASF.WebBrowser.UrlPostToJsonObject<ResponseData, RequestData>(request, data: requestData, requestOptions: WebBrowser.ERequestOptions.ReturnClientErrors).ConfigureAwait(false);
ObjectResponse<ResponseData>? response = await ASF.WebBrowser.UrlPostToJsonObject<ResponseData, RequestData>(request, data: requestData, requestOptions: WebBrowser.ERequestOptions.ReturnClientErrors | WebBrowser.ERequestOptions.AllowInvalidBodyOnErrors).ConfigureAwait(false);
if (response == null) {
ASF.ArchiLogger.LogGenericWarning(ArchiSteamFarm.Localization.Strings.WarningFailed);
@@ -496,30 +538,52 @@ internal sealed class SteamTokenDumperPlugin : OfficialPlugin, IASF, IBot, IBotS
return;
}
// We've communicated with the server and didn't timeout, regardless of the success, this was the last upload attempt
LastUploadAt = DateTimeOffset.UtcNow;
if (response.StatusCode.IsClientErrorCode()) {
ASF.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, ArchiSteamFarm.Localization.Strings.WarningFailedWithError, response.StatusCode));
switch (response.StatusCode) {
// SteamDB told us to stop submitting data for now
case HttpStatusCode.Forbidden:
// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
lock (SubmissionSemaphore) {
SubmissionTimer.Change(Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan);
}
break;
// SteamDB told us to reset our cache
case HttpStatusCode.Conflict:
GlobalCache.Reset(true);
break;
// SteamDB told us to try again later
#if NETFRAMEWORK
if (response.StatusCode == (HttpStatusCode) 429) {
case (HttpStatusCode) 429:
#else
if (response.StatusCode == HttpStatusCode.TooManyRequests) {
case HttpStatusCode.TooManyRequests:
#endif
#pragma warning disable CA5394 // This call isn't used in a security-sensitive manner
TimeSpan startIn = TimeSpan.FromMinutes(Random.Shared.Next(SharedInfo.MinimumMinutesBeforeFirstUpload, SharedInfo.MaximumMinutesBeforeFirstUpload));
TimeSpan startIn = TimeSpan.FromMinutes(Random.Shared.Next(SharedInfo.MinimumMinutesBeforeFirstUpload, SharedInfo.MaximumMinutesBeforeFirstUpload));
#pragma warning restore CA5394 // This call isn't used in a security-sensitive manner
// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
lock (SubmissionSemaphore) {
SubmissionTimer.Change(startIn, TimeSpan.FromHours(SharedInfo.MinimumHoursBetweenUploads));
}
// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
lock (SubmissionSemaphore) {
SubmissionTimer.Change(startIn, TimeSpan.FromHours(SharedInfo.HoursBetweenUploads));
}
ASF.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.SubmissionFailedTooManyRequests, startIn.ToHumanReadable()));
ASF.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.SubmissionFailedTooManyRequests, startIn.ToHumanReadable()));
break;
}
return;
}
if (!response.Content.Success) {
if (response.Content is not { Success: true }) {
ASF.ArchiLogger.LogGenericError(ArchiSteamFarm.Localization.Strings.WarningFailed);
return;

View File

@@ -19,6 +19,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using static ArchiSteamFarm.Core.Utilities;
@@ -34,9 +35,28 @@ public sealed class Utilities {
[TestMethod]
public void ContextSpecificWordsWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("archisteamfarmpassword").IsWeak);
[TestMethod]
public void EasyPasswordsHaveMeaningfulReason() {
(bool isWeak, string? reason) = TestPasswordStrength("CorrectHorse");
Assert.IsTrue(isWeak);
Assert.IsTrue(reason?.Contains("Capitalization doesn't help very much", StringComparison.OrdinalIgnoreCase));
}
[TestMethod]
public void LongPassphraseIsNotWeak() => Assert.IsFalse(TestPasswordStrength("10chars<!>asdf").IsWeak);
[TestMethod]
public void MemePasswordIsNotWeak() => Assert.IsFalse(TestPasswordStrength("correcthorsebatterystaple").IsWeak);
[TestMethod]
public void RepeatedPasswordsHaveMeaningfulReason() {
(bool isWeak, string? reason) = TestPasswordStrength("abcabcabc");
Assert.IsTrue(isWeak);
Assert.IsTrue(reason?.Contains("Avoid repeated words and characters", StringComparison.OrdinalIgnoreCase));
}
[TestMethod]
public void RepetitiveCharactersWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("testaaaatest").IsWeak);
@@ -48,5 +68,13 @@ public sealed class Utilities {
[TestMethod]
public void ShortPassphraseIsWeak() => Assert.IsTrue(TestPasswordStrength("four").IsWeak);
[TestMethod]
public void StraightRowsPasswordsHaveMeaningfulReason() {
(bool isWeak, string? reason) = TestPasswordStrength("`1234567890-=");
Assert.IsTrue(isWeak);
Assert.IsTrue(reason?.Contains("Straight rows of keys are easy to guess", StringComparison.OrdinalIgnoreCase));
}
}
#pragma warning restore CA1724 // We don't care about the potential conflict, as ASF class name has a priority

View File

@@ -292,6 +292,10 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TailRecursiveCall/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TryStatementsCanBeMerged/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=Unity_002EPerformanceCriticalCodeCameraMain/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=Unity_002EPerformanceCriticalCodeInvocation/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=Unity_002EPerformanceCriticalCodeNullComparison/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=Unity_002EPreferGuidReference/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnnecessaryWhitespace/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseConfigureAwaitFalseForAsyncDisposable/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseDeconstruction/@EntryIndexedValue">SUGGESTION</s:String>
@@ -302,6 +306,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNullPropagation/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNullPropagationWhenPossible/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UsePositionalDeconstructionPattern/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseStringInterpolationWhenPossible/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseThrowIfNullMethod/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseVerbatimString/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=WrongIndentSize/@EntryIndexedValue">WARNING</s:String>
@@ -393,6 +398,7 @@
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ACCESSOR_OWNER_DECLARATION_BRACES/@EntryValue">END_OF_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGNMENT_TAB_FILL_STYLE/@EntryValue">USE_TABS_ONLY</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_BINARY_EXPRESSIONS_CHAIN/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_STATEMENT_CONDITIONS/@EntryValue">False</s:Boolean>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ANONYMOUS_METHOD_DECLARATION_BRACES/@EntryValue">END_OF_LINE</s:String>
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/BLANK_LINES_AFTER_CONTROL_TRANSFER_STATEMENTS/@EntryValue">1</s:Int64>
@@ -406,6 +412,7 @@
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/BLANK_LINES_INSIDE_REGION/@EntryValue">0</s:Int64>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/CASE_BLOCK_BRACES/@EntryValue">END_OF_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/EMPTY_BLOCK_STYLE/@EntryValue">TOGETHER_SAME_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/INDENT_PREPROCESSOR_REGION/@EntryValue">NO_INDENT</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/INDENT_STYLE/@EntryValue">Tab</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/INITIALIZER_BRACES/@EntryValue">END_OF_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/INVOCABLE_DECLARATION_BRACES/@EntryValue">END_OF_LINE</s:String>
@@ -421,6 +428,7 @@
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/MAX_INITIALIZER_ELEMENTS_ON_LINE/@EntryValue">1</s:Int64>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/OTHER_BRACES/@EntryValue">END_OF_LINE</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/OUTDENT_STATEMENT_LABELS/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ACCESSOR_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ACCESSORHOLDER_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_CATCH_ON_NEW_LINE/@EntryValue">False</s:Boolean>
@@ -435,6 +443,7 @@
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_WITHING_EMPTY_BRACES/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_WITHIN_SINGLE_LINE_ARRAY_INITIALIZER_BRACES/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/STICK_COMMENT/@EntryValue">False</s:Boolean>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/TYPE_DECLARATION_BRACES/@EntryValue">END_OF_LINE</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/USE_INDENT_FROM_VS/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_AFTER_DECLARATION_LPAR/@EntryValue">True</s:Boolean>

View File

@@ -25,23 +25,22 @@
<PackageReference Include="zxcvbn-core" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' != 'net48'">
<ItemGroup Condition="'$(TargetFramework)' != 'net481'">
<PackageReference Include="System.Security.Cryptography.ProtectedData" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net48'">
<ItemGroup Condition="'$(TargetFramework)' == 'net481'">
<PackageReference Include="Microsoft.AspNetCore.Cors" />
<PackageReference Include="Microsoft.AspNetCore.Diagnostics" />
<PackageReference Include="Microsoft.AspNetCore.HttpOverrides" />
<PackageReference Include="Microsoft.AspNetCore.Localization" />
<PackageReference Include="Microsoft.AspNetCore.ResponseCaching" />
<PackageReference Include="Microsoft.AspNetCore.ResponseCompression" />
<PackageReference Include="Microsoft.AspNetCore.Server.Kestrel" />
<PackageReference Include="Microsoft.AspNetCore.WebSockets" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" />
<PackageReference Include="Microsoft.Extensions.Logging.Configuration" />
<Reference Include="System.Net.Http" HintPath="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.8\System.Net.Http.dll" />
<Reference Include="System.Security" HintPath="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.8\System.Security.dll" />
<Reference Include="System.Net.Http" HintPath="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.8.1\System.Net.Http.dll" />
<Reference Include="System.Security" HintPath="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.8.1\System.Security.dll" />
</ItemGroup>
<ItemGroup>
@@ -64,7 +63,7 @@
</ItemGroup>
<ItemGroup>
<Content Include="..\LICENSE-2.0.txt">
<Content Include="..\LICENSE.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
@@ -79,4 +78,20 @@
<Link>www\%(RecursiveDir)%(Filename)%(Extension)</Link>
</Content>
</ItemGroup>
<ItemGroup Condition="Exists($([System.IO.Path]::Combine('overlay', 'variant-base', $(ASFVariant.Split('-')[0]))))">
<Content Include="overlay/variant-base/$(ASFVariant.Split('-')[0])/**/*.*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Content>
</ItemGroup>
<ItemGroup Condition="Exists($([System.IO.Path]::Combine('overlay', 'variant-specific', $(ASFVariant))))">
<Content Include="overlay/variant-specific/$(ASFVariant)/**/*.*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Content>
</ItemGroup>
</Project>

View File

@@ -35,7 +35,7 @@ internal sealed class FixedSizeConcurrentQueue<T> : IEnumerable<T> {
set {
if (value == 0) {
ASF.ArchiLogger.LogNullError(nameof(value));
ASF.ArchiLogger.LogNullError(value);
return;
}

View File

@@ -0,0 +1,126 @@
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2022 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using JetBrains.Annotations;
using Newtonsoft.Json;
namespace ArchiSteamFarm.Collections;
public sealed class ObservableConcurrentDictionary<TKey, TValue> : IDictionary<TKey, TValue>, IReadOnlyDictionary<TKey, TValue> where TKey : notnull {
public event EventHandler? OnModified;
[PublicAPI]
public int Count => BackingDictionary.Count;
[PublicAPI]
public bool IsEmpty => BackingDictionary.IsEmpty;
public bool IsReadOnly => false;
[JsonProperty(Required = Required.DisallowNull)]
private readonly ConcurrentDictionary<TKey, TValue> BackingDictionary = new();
int ICollection<KeyValuePair<TKey, TValue>>.Count => BackingDictionary.Count;
int IReadOnlyCollection<KeyValuePair<TKey, TValue>>.Count => BackingDictionary.Count;
IEnumerable<TKey> IReadOnlyDictionary<TKey, TValue>.Keys => BackingDictionary.Keys;
ICollection<TKey> IDictionary<TKey, TValue>.Keys => BackingDictionary.Keys;
IEnumerable<TValue> IReadOnlyDictionary<TKey, TValue>.Values => BackingDictionary.Values;
ICollection<TValue> IDictionary<TKey, TValue>.Values => BackingDictionary.Values;
public TValue this[TKey key] {
get => BackingDictionary[key];
set {
if (BackingDictionary.TryGetValue(key, out TValue? savedValue) && EqualityComparer<TValue>.Default.Equals(savedValue, value)) {
return;
}
BackingDictionary[key] = value;
OnModified?.Invoke(this, EventArgs.Empty);
}
}
public void Add(KeyValuePair<TKey, TValue> item) {
(TKey key, TValue value) = item;
Add(key, value);
}
public void Add(TKey key, TValue value) => TryAdd(key, value);
public void Clear() {
if (BackingDictionary.IsEmpty) {
return;
}
BackingDictionary.Clear();
OnModified?.Invoke(this, EventArgs.Empty);
}
public bool Contains(KeyValuePair<TKey, TValue> item) => ((ICollection<KeyValuePair<TKey, TValue>>) BackingDictionary).Contains(item);
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex) => ((ICollection<KeyValuePair<TKey, TValue>>) BackingDictionary).CopyTo(array, arrayIndex);
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() => BackingDictionary.GetEnumerator();
public bool Remove(KeyValuePair<TKey, TValue> item) {
ICollection<KeyValuePair<TKey, TValue>> collection = BackingDictionary;
if (!collection.Remove(item)) {
return false;
}
OnModified?.Invoke(this, EventArgs.Empty);
return true;
}
public bool Remove(TKey key) {
if (!BackingDictionary.TryRemove(key, out _)) {
return false;
}
OnModified?.Invoke(this, EventArgs.Empty);
return true;
}
bool IDictionary<TKey, TValue>.ContainsKey(TKey key) => BackingDictionary.ContainsKey(key);
bool IReadOnlyDictionary<TKey, TValue>.ContainsKey(TKey key) => BackingDictionary.ContainsKey(key);
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
bool IReadOnlyDictionary<TKey, TValue>.TryGetValue(TKey key, out TValue value) => BackingDictionary.TryGetValue(key, out value!);
bool IDictionary<TKey, TValue>.TryGetValue(TKey key, out TValue value) => BackingDictionary.TryGetValue(key, out value!);
[PublicAPI]
public bool TryAdd(TKey key, TValue value) {
if (!BackingDictionary.TryAdd(key, value)) {
return false;
}
OnModified?.Invoke(this, EventArgs.Empty);
return true;
}
[PublicAPI]
public bool TryGetValue(TKey key, out TValue? value) => BackingDictionary.TryGetValue(key, out value);
}

View File

@@ -31,7 +31,6 @@ using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using ArchiSteamFarm.Helpers;
@@ -88,7 +87,7 @@ public static class ASF {
[PublicAPI]
public static bool IsOwner(ulong steamID) {
if (steamID == 0) {
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
@@ -263,7 +262,7 @@ public static class ASF {
}
if (binaryAsset.DownloadURL == null) {
ArchiLogger.LogNullError(nameof(binaryAsset.DownloadURL));
ArchiLogger.LogNullError(binaryAsset.DownloadURL);
return null;
}
@@ -301,7 +300,7 @@ public static class ASF {
progressReporter.ProgressChanged -= OnProgressChanged;
}
if (response == null) {
if (response?.Content == null) {
return null;
}
@@ -418,34 +417,18 @@ public static class ASF {
}
private static async Task InitRateLimiters() {
if (GlobalConfig == null) {
throw new InvalidOperationException(nameof(GlobalConfig));
}
// The only purpose of using hashing here is to cut on a potential size of the resource name - paths can be really long, and we almost certainly have some upper limit on the resource name we can allocate
// At the same time it'd be the best if we avoided all special characters, such as '/' found e.g. in base64, as we can't be sure that it's not a prohibited character in regards to native OS implementation
// Because of that, SHA256 is sufficient for our case, as it generates alphanumeric characters only, and is barely 256-bit long. We don't need any kind of complex cryptography or collision detection here, any hashing will do, and the shorter the better
string networkGroupText = "";
if (!string.IsNullOrEmpty(Program.NetworkGroup)) {
// ReSharper disable once RedundantSuppressNullableWarningExpression - required for .NET Framework
networkGroupText = $"-{Convert.ToHexString(SHA256.HashData(Encoding.UTF8.GetBytes(Program.NetworkGroup!)))}";
} else if (!string.IsNullOrEmpty(GlobalConfig.WebProxyText)) {
networkGroupText = $"-{Convert.ToHexString(SHA256.HashData(Encoding.UTF8.GetBytes(GlobalConfig.WebProxyText!)))}";
}
ConfirmationsSemaphore ??= await PluginsCore.GetCrossProcessSemaphore($"{nameof(ConfirmationsSemaphore)}{networkGroupText}").ConfigureAwait(false);
GiftsSemaphore ??= await PluginsCore.GetCrossProcessSemaphore($"{nameof(GiftsSemaphore)}{networkGroupText}").ConfigureAwait(false);
InventorySemaphore ??= await PluginsCore.GetCrossProcessSemaphore($"{nameof(InventorySemaphore)}{networkGroupText}").ConfigureAwait(false);
LoginRateLimitingSemaphore ??= await PluginsCore.GetCrossProcessSemaphore($"{nameof(LoginRateLimitingSemaphore)}{networkGroupText}").ConfigureAwait(false);
LoginSemaphore ??= await PluginsCore.GetCrossProcessSemaphore($"{nameof(LoginSemaphore)}{networkGroupText}").ConfigureAwait(false);
RateLimitingSemaphore ??= await PluginsCore.GetCrossProcessSemaphore($"{nameof(RateLimitingSemaphore)}{networkGroupText}").ConfigureAwait(false);
ConfirmationsSemaphore ??= await PluginsCore.GetCrossProcessSemaphore(nameof(ConfirmationsSemaphore)).ConfigureAwait(false);
GiftsSemaphore ??= await PluginsCore.GetCrossProcessSemaphore(nameof(GiftsSemaphore)).ConfigureAwait(false);
InventorySemaphore ??= await PluginsCore.GetCrossProcessSemaphore(nameof(InventorySemaphore)).ConfigureAwait(false);
LoginRateLimitingSemaphore ??= await PluginsCore.GetCrossProcessSemaphore(nameof(LoginRateLimitingSemaphore)).ConfigureAwait(false);
LoginSemaphore ??= await PluginsCore.GetCrossProcessSemaphore(nameof(LoginSemaphore)).ConfigureAwait(false);
RateLimitingSemaphore ??= await PluginsCore.GetCrossProcessSemaphore(nameof(RateLimitingSemaphore)).ConfigureAwait(false);
WebLimitingSemaphores ??= new Dictionary<Uri, (ICrossProcessSemaphore RateLimitingSemaphore, SemaphoreSlim OpenConnectionsSemaphore)>(4) {
{ ArchiWebHandler.SteamCommunityURL, (await PluginsCore.GetCrossProcessSemaphore($"{nameof(ArchiWebHandler)}{networkGroupText}-{nameof(ArchiWebHandler.SteamCommunityURL)}").ConfigureAwait(false), new SemaphoreSlim(WebBrowser.MaxConnections, WebBrowser.MaxConnections)) },
{ ArchiWebHandler.SteamHelpURL, (await PluginsCore.GetCrossProcessSemaphore($"{nameof(ArchiWebHandler)}{networkGroupText}-{nameof(ArchiWebHandler.SteamHelpURL)}").ConfigureAwait(false), new SemaphoreSlim(WebBrowser.MaxConnections, WebBrowser.MaxConnections)) },
{ ArchiWebHandler.SteamStoreURL, (await PluginsCore.GetCrossProcessSemaphore($"{nameof(ArchiWebHandler)}{networkGroupText}-{nameof(ArchiWebHandler.SteamStoreURL)}").ConfigureAwait(false), new SemaphoreSlim(WebBrowser.MaxConnections, WebBrowser.MaxConnections)) },
{ WebAPI.DefaultBaseAddress, (await PluginsCore.GetCrossProcessSemaphore($"{nameof(ArchiWebHandler)}{networkGroupText}-{nameof(WebAPI)}").ConfigureAwait(false), new SemaphoreSlim(WebBrowser.MaxConnections, WebBrowser.MaxConnections)) }
{ ArchiWebHandler.SteamCommunityURL, (await PluginsCore.GetCrossProcessSemaphore($"{nameof(ArchiWebHandler)}-{nameof(ArchiWebHandler.SteamCommunityURL)}").ConfigureAwait(false), new SemaphoreSlim(WebBrowser.MaxConnections, WebBrowser.MaxConnections)) },
{ ArchiWebHandler.SteamHelpURL, (await PluginsCore.GetCrossProcessSemaphore($"{nameof(ArchiWebHandler)}-{nameof(ArchiWebHandler.SteamHelpURL)}").ConfigureAwait(false), new SemaphoreSlim(WebBrowser.MaxConnections, WebBrowser.MaxConnections)) },
{ ArchiWebHandler.SteamStoreURL, (await PluginsCore.GetCrossProcessSemaphore($"{nameof(ArchiWebHandler)}-{nameof(ArchiWebHandler.SteamStoreURL)}").ConfigureAwait(false), new SemaphoreSlim(WebBrowser.MaxConnections, WebBrowser.MaxConnections)) },
{ WebAPI.DefaultBaseAddress, (await PluginsCore.GetCrossProcessSemaphore($"{nameof(ArchiWebHandler)}-{nameof(WebAPI)}").ConfigureAwait(false), new SemaphoreSlim(WebBrowser.MaxConnections, WebBrowser.MaxConnections)) }
}.ToImmutableDictionary();
}
@@ -475,9 +458,7 @@ public static class ASF {
[UnconditionalSuppressMessage("AssemblyLoadTrimming", "IL2026:RequiresUnreferencedCode", Justification = "We don't care about trimmed assemblies, as we need it to work only with the known (used) ones")]
private static void LoadAssembliesRecursively(Assembly assembly, ISet<string> loadedAssembliesNames) {
if (assembly == null) {
throw new ArgumentNullException(nameof(assembly));
}
ArgumentNullException.ThrowIfNull(assembly);
if ((loadedAssembliesNames == null) || (loadedAssembliesNames.Count == 0)) {
throw new ArgumentNullException(nameof(loadedAssembliesNames));
@@ -863,7 +844,7 @@ public static class ASF {
private static async Task RegisterBots() {
if ((GlobalConfig == null) || (GlobalDatabase == null) || (WebBrowser == null)) {
throw new ArgumentNullException($"{nameof(GlobalConfig)} || {nameof(GlobalDatabase)} || {nameof(WebBrowser)}");
throw new InvalidOperationException($"{nameof(GlobalConfig)} || {nameof(GlobalDatabase)} || {nameof(WebBrowser)}");
}
// Ensure that we ask for a list of servers if we don't have any saved servers available
@@ -910,7 +891,7 @@ public static class ASF {
private static async Task UpdateAndRestart() {
if (GlobalConfig == null) {
throw new ArgumentNullException(nameof(GlobalConfig));
throw new InvalidOperationException(nameof(GlobalConfig));
}
if (!SharedInfo.BuildInfo.CanUpdate || (GlobalConfig.UpdateChannel == GlobalConfig.EUpdateChannel.None)) {
@@ -973,7 +954,7 @@ public static class ASF {
string fileName = Path.GetFileName(file);
if (string.IsNullOrEmpty(fileName)) {
ArchiLogger.LogNullError(nameof(fileName));
ArchiLogger.LogNullError(fileName);
return false;
}
@@ -981,7 +962,7 @@ public static class ASF {
string relativeFilePath = Path.GetRelativePath(targetDirectory, file);
if (string.IsNullOrEmpty(relativeFilePath)) {
ArchiLogger.LogNullError(nameof(relativeFilePath));
ArchiLogger.LogNullError(relativeFilePath);
return false;
}
@@ -990,7 +971,7 @@ public static class ASF {
switch (relativeDirectoryName) {
case null:
ArchiLogger.LogNullError(nameof(relativeDirectoryName));
ArchiLogger.LogNullError(relativeDirectoryName);
return false;
case "":
@@ -1054,7 +1035,7 @@ public static class ASF {
string? directory = Path.GetDirectoryName(file);
if (string.IsNullOrEmpty(directory)) {
ArchiLogger.LogNullError(nameof(directory));
ArchiLogger.LogNullError(directory);
return false;
}
@@ -1084,7 +1065,8 @@ public static class ASF {
Password,
SteamGuard,
SteamParentalCode,
TwoFactorAuthentication
TwoFactorAuthentication,
Cryptkey
}
internal enum EFileType : byte {

View File

@@ -31,6 +31,7 @@ using ArchiSteamFarm.Localization;
using ArchiSteamFarm.Steam;
using ArchiSteamFarm.Steam.Data;
using ArchiSteamFarm.Steam.Storage;
using ArchiSteamFarm.Storage;
using ArchiSteamFarm.Web;
using ArchiSteamFarm.Web.Responses;
using Newtonsoft.Json;
@@ -61,13 +62,14 @@ internal static class ArchiNet {
Uri request = new(URL, "/Api/Announce");
Dictionary<string, string> data = new(9, StringComparer.Ordinal) {
Dictionary<string, string> data = new(10, StringComparer.Ordinal) {
{ "AvatarHash", avatarHash ?? "" },
{ "GamesCount", inventory.Select(static item => item.RealAppID).Distinct().Count().ToString(CultureInfo.InvariantCulture) },
{ "Guid", (ASF.GlobalDatabase?.Identifier ?? Guid.NewGuid()).ToString("N") },
{ "ItemsCount", inventory.Count.ToString(CultureInfo.InvariantCulture) },
{ "MatchableTypes", JsonConvert.SerializeObject(acceptedMatchableTypes) },
{ "MatchEverything", bot.BotConfig.TradingPreferences.HasFlag(BotConfig.ETradingPreferences.MatchEverything) ? "1" : "0" },
{ "MaxTradeHoldDuration", (ASF.GlobalConfig?.MaxTradeHoldDuration ?? GlobalConfig.DefaultMaxTradeHoldDuration).ToString(CultureInfo.InvariantCulture) },
{ "Nickname", nickname ?? "" },
{ "SteamID", bot.SteamID.ToString(CultureInfo.InvariantCulture) },
{ "TradeToken", tradeToken }
@@ -79,9 +81,7 @@ internal static class ArchiNet {
}
internal static async Task<string?> FetchBuildChecksum(Version version, string variant) {
if (version == null) {
throw new ArgumentNullException(nameof(version));
}
ArgumentNullException.ThrowIfNull(version);
if (string.IsNullOrEmpty(variant)) {
throw new ArgumentNullException(nameof(variant));
@@ -95,7 +95,7 @@ internal static class ArchiNet {
ObjectResponse<ChecksumResponse>? response = await ASF.WebBrowser.UrlGetToJsonObject<ChecksumResponse>(request).ConfigureAwait(false);
if (response == null) {
if (response?.Content == null) {
return null;
}
@@ -129,31 +129,30 @@ internal static class ArchiNet {
[SuppressMessage("ReSharper", "ClassCannotBeInstantiated")]
internal sealed class ListedUser {
#pragma warning disable CS0649 // False positive, it's a field set during json deserialization
[JsonProperty(PropertyName = "items_count", Required = Required.Always)]
[JsonProperty("items_count", Required = Required.Always)]
internal readonly ushort ItemsCount;
#pragma warning restore CS0649 // False positive, it's a field set during json deserialization
internal readonly HashSet<Asset.EType> MatchableTypes = new();
#pragma warning disable CS0649 // False positive, it's a field set during json deserialization
[JsonProperty(PropertyName = "steam_id", Required = Required.Always)]
internal readonly ulong SteamID;
#pragma warning restore CS0649 // False positive, it's a field set during json deserialization
[JsonProperty("max_trade_hold_duration", Required = Required.Always)]
internal readonly byte MaxTradeHoldDuration;
[JsonProperty(PropertyName = "trade_token", Required = Required.Always)]
[JsonProperty("steam_id", Required = Required.Always)]
internal readonly ulong SteamID;
[JsonProperty("trade_token", Required = Required.Always)]
internal readonly string TradeToken = "";
internal float Score => GamesCount / (float) ItemsCount;
#pragma warning disable CS0649 // False positive, it's a field set during json deserialization
[JsonProperty(PropertyName = "games_count", Required = Required.Always)]
[JsonProperty("games_count", Required = Required.Always)]
private readonly ushort GamesCount;
#pragma warning restore CS0649 // False positive, it's a field set during json deserialization
internal bool MatchEverything { get; private set; }
[JsonProperty(PropertyName = "matchable_backgrounds", Required = Required.Always)]
[JsonProperty("matchable_backgrounds", Required = Required.Always)]
private byte MatchableBackgroundsNumber {
set {
switch (value) {
@@ -173,7 +172,7 @@ internal static class ArchiNet {
}
}
[JsonProperty(PropertyName = "matchable_cards", Required = Required.Always)]
[JsonProperty("matchable_cards", Required = Required.Always)]
private byte MatchableCardsNumber {
set {
switch (value) {
@@ -193,7 +192,7 @@ internal static class ArchiNet {
}
}
[JsonProperty(PropertyName = "matchable_emoticons", Required = Required.Always)]
[JsonProperty("matchable_emoticons", Required = Required.Always)]
private byte MatchableEmoticonsNumber {
set {
switch (value) {
@@ -213,7 +212,7 @@ internal static class ArchiNet {
}
}
[JsonProperty(PropertyName = "matchable_foil_cards", Required = Required.Always)]
[JsonProperty("matchable_foil_cards", Required = Required.Always)]
private byte MatchableFoilCardsNumber {
set {
switch (value) {
@@ -233,7 +232,7 @@ internal static class ArchiNet {
}
}
[JsonProperty(PropertyName = "match_everything", Required = Required.Always)]
[JsonProperty("match_everything", Required = Required.Always)]
private byte MatchEverythingNumber {
set {
switch (value) {

View File

@@ -20,6 +20,7 @@
// limitations under the License.
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
@@ -122,7 +123,7 @@ internal static class OS {
internal static void Init(GlobalConfig.EOptimizationMode optimizationMode) {
if (!Enum.IsDefined(optimizationMode)) {
throw new ArgumentNullException(nameof(optimizationMode));
throw new InvalidEnumArgumentException(nameof(optimizationMode), (int) optimizationMode, typeof(GlobalConfig.EOptimizationMode));
}
switch (optimizationMode) {
@@ -274,7 +275,7 @@ internal static class OS {
}
if (SharedInfo.BuildInfo.Variant.StartsWith("osx-", StringComparison.Ordinal)) {
// OS-specific OS X build is supported only on OS X
// OS-specific macOS build is supported only on macOS
return OperatingSystem.IsMacOS();
}

View File

@@ -41,7 +41,7 @@ using ArchiSteamFarm.Web;
namespace ArchiSteamFarm.Core;
internal sealed class Statistics : IAsyncDisposable {
internal sealed class RemoteCommunication : IAsyncDisposable, IDisposable {
private const ushort MaxItemsForFairBots = ArchiWebHandler.MaxItemsInSingleInventoryRequest * WebBrowser.MaxTries; // Determines which fair bots we'll deprioritize when matching due to excessive number of inventory requests they need to make, which are likely to fail in the process or cause excessive delays
private const byte MaxMatchedBotsHard = 40; // Determines how many bots we can attempt to match in total, where match attempt is equal to analyzing bot's inventory
private const byte MaxMatchingRounds = 10; // Determines maximum amount of matching rounds we're going to consider before leaving the rest of work for the next batch
@@ -59,11 +59,7 @@ internal sealed class Statistics : IAsyncDisposable {
private readonly Bot Bot;
private readonly SemaphoreSlim MatchActivelySemaphore = new(1, 1);
#pragma warning disable CA2213 // False positive, .NET Framework can't understand DisposeAsync()
private readonly Timer MatchActivelyTimer;
#pragma warning restore CA2213 // False positive, .NET Framework can't understand DisposeAsync()
private readonly Timer? MatchActivelyTimer;
private readonly SemaphoreSlim RequestsSemaphore = new(1, 1);
private DateTime LastAnnouncementCheck;
@@ -71,25 +67,44 @@ internal sealed class Statistics : IAsyncDisposable {
private DateTime LastPersonaStateRequest;
private bool ShouldSendHeartBeats;
internal Statistics(Bot bot) {
internal RemoteCommunication(Bot bot) {
Bot = bot ?? throw new ArgumentNullException(nameof(bot));
MatchActivelyTimer = new Timer(
MatchActively,
null,
TimeSpan.FromHours(1) + TimeSpan.FromSeconds(ASF.LoadBalancingDelay * Bot.Bots?.Count ?? 0), // Delay
TimeSpan.FromHours(8) // Period
);
if (Bot.BotConfig.TradingPreferences.HasFlag(BotConfig.ETradingPreferences.MatchActively)) {
MatchActivelyTimer = new Timer(
MatchActively,
null,
TimeSpan.FromHours(1) + TimeSpan.FromSeconds(ASF.LoadBalancingDelay * Bot.Bots?.Count ?? 0), // Delay
TimeSpan.FromHours(8) // Period
);
}
}
public async ValueTask DisposeAsync() {
public void Dispose() {
// Those are objects that are always being created if constructor doesn't throw exception
MatchActivelySemaphore.Dispose();
RequestsSemaphore.Dispose();
await MatchActivelyTimer.DisposeAsync().ConfigureAwait(false);
// Those are objects that might be null and the check should be in-place
MatchActivelyTimer?.Dispose();
}
public async ValueTask DisposeAsync() {
// Those are objects that are always being created if constructor doesn't throw exception
MatchActivelySemaphore.Dispose();
RequestsSemaphore.Dispose();
// Those are objects that might be null and the check should be in-place
if (MatchActivelyTimer != null) {
await MatchActivelyTimer.DisposeAsync().ConfigureAwait(false);
}
}
internal async Task OnHeartBeat() {
if (!Bot.BotConfig.RemoteCommunication.HasFlag(BotConfig.ERemoteCommunication.PublicListing)) {
return;
}
// Request persona update if needed
if ((DateTime.UtcNow > LastPersonaStateRequest.AddHours(MinPersonaStateTTL)) && (DateTime.UtcNow > LastAnnouncementCheck.AddHours(MinAnnouncementCheckTTL))) {
LastPersonaStateRequest = DateTime.UtcNow;
@@ -125,12 +140,20 @@ internal sealed class Statistics : IAsyncDisposable {
}
internal async Task OnLoggedOn() {
if (!Bot.BotConfig.RemoteCommunication.HasFlag(BotConfig.ERemoteCommunication.SteamGroup)) {
return;
}
if (!await Bot.ArchiWebHandler.JoinGroup(SharedInfo.ASFGroupSteamID).ConfigureAwait(false)) {
Bot.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, nameof(ArchiWebHandler.JoinGroup)));
}
}
internal async Task OnPersonaState(string? nickname = null, string? avatarHash = null) {
if (!Bot.BotConfig.RemoteCommunication.HasFlag(BotConfig.ERemoteCommunication.PublicListing)) {
return;
}
if ((DateTime.UtcNow < LastAnnouncementCheck.AddHours(MinAnnouncementCheckTTL)) && (ShouldSendHeartBeats || (LastHeartBeat == DateTime.MinValue))) {
return;
}
@@ -171,7 +194,7 @@ internal sealed class Statistics : IAsyncDisposable {
HashSet<Asset.EType> acceptedMatchableTypes = Bot.BotConfig.MatchableTypes.Where(AcceptedMatchableTypes.Contains).ToHashSet();
if (acceptedMatchableTypes.Count == 0) {
Bot.ArchiLogger.LogNullError(nameof(acceptedMatchableTypes));
Bot.ArchiLogger.LogNullError(acceptedMatchableTypes);
LastAnnouncementCheck = DateTime.UtcNow;
ShouldSendHeartBeats = false;
@@ -229,12 +252,20 @@ internal sealed class Statistics : IAsyncDisposable {
}
private async Task<bool?> IsEligibleForListing() {
// Bot must be eligible for matching first
bool? isEligibleForMatching = await IsEligibleForMatching().ConfigureAwait(false);
if (isEligibleForMatching != true) {
return isEligibleForMatching;
}
// Bot must have STM enabled in TradingPreferences
if (!Bot.BotConfig.TradingPreferences.HasFlag(BotConfig.ETradingPreferences.SteamTradeMatcher)) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, $"{nameof(Bot.BotConfig.TradingPreferences)}: {Bot.BotConfig.TradingPreferences}"));
return false;
}
// Bot must have public inventory
bool? hasPublicInventory = await Bot.HasPublicInventory().ConfigureAwait(false);
@@ -255,13 +286,6 @@ internal sealed class Statistics : IAsyncDisposable {
return false;
}
// Bot must have STM enable in TradingPreferences
if (!Bot.BotConfig.TradingPreferences.HasFlag(BotConfig.ETradingPreferences.SteamTradeMatcher)) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, $"{nameof(Bot.BotConfig.TradingPreferences)}: {Bot.BotConfig.TradingPreferences}"));
return false;
}
// Bot must have at least one accepted matchable type set
if ((Bot.BotConfig.MatchableTypes.Count == 0) || Bot.BotConfig.MatchableTypes.All(static type => !AcceptedMatchableTypes.Contains(type))) {
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, $"{nameof(Bot.BotConfig.MatchableTypes)}: {string.Join(", ", Bot.BotConfig.MatchableTypes)}"));
@@ -383,6 +407,7 @@ internal sealed class Statistics : IAsyncDisposable {
byte maxTradeHoldDuration = ASF.GlobalConfig?.MaxTradeHoldDuration ?? GlobalConfig.DefaultMaxTradeHoldDuration;
byte totalMatches = 0;
bool rateLimited = false;
HashSet<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity)> skippedSetsThisRound = new();
@@ -399,15 +424,15 @@ internal sealed class Statistics : IAsyncDisposable {
Bot.ArchiLogger.LogGenericTrace($"{listedUser.SteamID}...");
byte? holdDuration = await Bot.ArchiWebHandler.GetTradeHoldDurationForUser(listedUser.SteamID, listedUser.TradeToken).ConfigureAwait(false);
byte? tradeHoldDuration = await Bot.ArchiWebHandler.GetCombinedTradeHoldDurationAgainstUser(listedUser.SteamID, listedUser.TradeToken).ConfigureAwait(false);
switch (holdDuration) {
switch (tradeHoldDuration) {
case null:
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(holdDuration)));
Bot.ArchiLogger.LogGenericTrace(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(tradeHoldDuration)));
continue;
case > 0 when holdDuration.Value > maxTradeHoldDuration:
Bot.ArchiLogger.LogGenericTrace($"{holdDuration.Value} > {maxTradeHoldDuration}");
case > 0 when (tradeHoldDuration.Value > maxTradeHoldDuration) || (tradeHoldDuration.Value > listedUser.MaxTradeHoldDuration):
Bot.ArchiLogger.LogGenericTrace($"{tradeHoldDuration.Value} > {maxTradeHoldDuration} || {listedUser.MaxTradeHoldDuration}");
continue;
}
@@ -415,10 +440,20 @@ internal sealed class Statistics : IAsyncDisposable {
HashSet<Asset> theirInventory;
try {
theirInventory = await Bot.ArchiWebHandler.GetInventoryAsync(listedUser.SteamID).Where(item => (!listedUser.MatchEverything || item.Tradable) && wantedSets.Contains((item.RealAppID, item.Type, item.Rarity)) && ((holdDuration.Value == 0) || !(item.Type is Asset.EType.FoilTradingCard or Asset.EType.TradingCard && CardsFarmer.SalesBlacklist.Contains(item.RealAppID)))).ToHashSetAsync().ConfigureAwait(false);
theirInventory = await Bot.ArchiWebHandler.GetInventoryAsync(listedUser.SteamID).Where(item => (!listedUser.MatchEverything || item.Tradable) && wantedSets.Contains((item.RealAppID, item.Type, item.Rarity)) && ((tradeHoldDuration.Value == 0) || !(item.Type is Asset.EType.FoilTradingCard or Asset.EType.TradingCard && CardsFarmer.SalesBlacklist.Contains(item.RealAppID)))).ToHashSetAsync().ConfigureAwait(false);
} catch (HttpRequestException e) {
Bot.ArchiLogger.LogGenericWarningException(e);
#if NETFRAMEWORK
if (e.StatusCode == (HttpStatusCode) 429) {
#else
if (e.StatusCode == HttpStatusCode.TooManyRequests) {
#endif
rateLimited = true;
break;
}
continue;
} catch (Exception e) {
Bot.ArchiLogger.LogGenericException(e);
@@ -463,7 +498,7 @@ internal sealed class Statistics : IAsyncDisposable {
if (inventoryStateChanges.TryGetValue(set, out Dictionary<ulong, uint>? pastChanges) && (pastChanges.Count > 0)) {
foreach ((ulong classID, uint amount) in pastChanges) {
if (!ourFullSet.TryGetValue(classID, out uint fullAmount) || (fullAmount == 0) || (fullAmount < amount)) {
Bot.ArchiLogger.LogNullError(nameof(fullAmount));
Bot.ArchiLogger.LogNullError(fullAmount);
return (false, skippedSetsThisRound.Count > 0);
}
@@ -475,7 +510,7 @@ internal sealed class Statistics : IAsyncDisposable {
}
if (!ourTradableSet.TryGetValue(classID, out uint tradableAmount) || (tradableAmount == 0) || (tradableAmount < amount)) {
Bot.ArchiLogger.LogNullError(nameof(tradableAmount));
Bot.ArchiLogger.LogNullError(tradableAmount);
return (false, skippedSetsThisRound.Count > 0);
}
@@ -678,6 +713,6 @@ internal sealed class Statistics : IAsyncDisposable {
Bot.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.ActivelyMatchingItemsRound, skippedSetsThisRound.Count));
// Keep matching when we either traded something this round (so it makes sense for a refresh) or if we didn't try all available bots yet (so it makes sense to keep going)
return ((totalMatches > 0) && ((skippedSetsThisRound.Count > 0) || triedSteamIDs.Values.All(static data => data.Tries < 2)), skippedSetsThisRound.Count > 0);
return (!rateLimited && (totalMatches > 0) && ((skippedSetsThisRound.Count > 0) || triedSteamIDs.Values.All(static data => data.Tries < 2)), skippedSetsThisRound.Count > 0);
}
}

View File

@@ -78,10 +78,7 @@ public static class Utilities {
[PublicAPI]
public static string? GetCookieValue(this CookieContainer cookieContainer, Uri uri, string name) {
ArgumentNullException.ThrowIfNull(cookieContainer);
if (uri == null) {
throw new ArgumentNullException(nameof(uri));
}
ArgumentNullException.ThrowIfNull(uri);
if (string.IsNullOrEmpty(name)) {
throw new ArgumentNullException(nameof(name));
@@ -97,7 +94,7 @@ public static class Utilities {
}
[PublicAPI]
public static uint GetUnixTime() => (uint) DateTimeOffset.UtcNow.ToUnixTimeSeconds();
public static ulong GetUnixTime() => (ulong) DateTimeOffset.UtcNow.ToUnixTimeSeconds();
[PublicAPI]
public static async void InBackground(Action action, bool longRunning = false) {
@@ -113,16 +110,10 @@ public static class Utilities {
}
[PublicAPI]
public static async void InBackground<T>(Func<T> function, bool longRunning = false) {
public static void InBackground<T>(Func<T> function, bool longRunning = false) {
ArgumentNullException.ThrowIfNull(function);
TaskCreationOptions options = TaskCreationOptions.DenyChildAttach;
if (longRunning) {
options |= TaskCreationOptions.LongRunning | TaskCreationOptions.PreferFairness;
}
await Task.Factory.StartNew(function, CancellationToken.None, options, TaskScheduler.Default).ConfigureAwait(false);
InBackground(void() => function(), longRunning);
}
[PublicAPI]
@@ -170,6 +161,9 @@ public static class Utilities {
[PublicAPI]
public static bool IsClientErrorCode(this HttpStatusCode statusCode) => statusCode is >= HttpStatusCode.BadRequest and < HttpStatusCode.InternalServerError;
[PublicAPI]
public static bool IsRedirectionCode(this HttpStatusCode statusCode) => statusCode is >= HttpStatusCode.Ambiguous and < HttpStatusCode.BadRequest;
[PublicAPI]
public static bool IsServerErrorCode(this HttpStatusCode statusCode) => statusCode is >= HttpStatusCode.InternalServerError and < (HttpStatusCode) 600;
@@ -195,20 +189,45 @@ public static class Utilities {
}
[PublicAPI]
public static IEnumerable<IElement> SelectNodes(this IDocument document, string xpath) {
public static IList<INode> SelectNodes(this IDocument document, string xpath) {
ArgumentNullException.ThrowIfNull(document);
return document.Body.SelectNodes(xpath).OfType<IElement>();
return document.Body.SelectNodes(xpath);
}
[PublicAPI]
public static IElement? SelectSingleElementNode(this IElement element, string xpath) => (IElement?) element.SelectSingleNode(xpath);
[PublicAPI]
public static IElement? SelectSingleNode(this IDocument document, string xpath) {
public static IEnumerable<T> SelectNodes<T>(this IDocument document, string xpath) where T : class, INode {
ArgumentNullException.ThrowIfNull(document);
return (IElement?) document.Body.SelectSingleNode(xpath);
return document.Body.SelectNodes(xpath).OfType<T>();
}
[PublicAPI]
public static IEnumerable<T> SelectNodes<T>(this IElement element, string xpath) where T : class, INode {
ArgumentNullException.ThrowIfNull(element);
return element.SelectNodes(xpath).OfType<T>();
}
[PublicAPI]
public static INode? SelectSingleNode(this IDocument document, string xpath) {
ArgumentNullException.ThrowIfNull(document);
return document.Body.SelectSingleNode(xpath);
}
[PublicAPI]
public static T? SelectSingleNode<T>(this IDocument document, string xpath) where T : class, INode {
ArgumentNullException.ThrowIfNull(document);
return document.Body.SelectSingleNode(xpath) as T;
}
[PublicAPI]
public static T? SelectSingleNode<T>(this IElement element, string xpath) where T : class, INode {
ArgumentNullException.ThrowIfNull(element);
return element.SelectSingleNode(xpath) as T;
}
[PublicAPI]
@@ -259,6 +278,14 @@ public static class Utilities {
}
}
internal static ulong MathAdd(ulong first, int second) {
if (second >= 0) {
return first + (uint) second;
}
return first - (uint) -second;
}
internal static bool RelativeDirectoryStartsWith(string directory, params string[] prefixes) {
if (string.IsNullOrEmpty(directory)) {
throw new ArgumentNullException(nameof(directory));
@@ -285,9 +312,28 @@ public static class Utilities {
}
Result result = Zxcvbn.Core.EvaluatePassword(password, forbiddenPhrases);
FeedbackItem feedback = result.Feedback;
return (result.Score < 4, string.IsNullOrEmpty(feedback.Warning) ? feedback.Suggestions.FirstOrDefault() : feedback.Warning);
IList<string>? suggestions = result.Feedback.Suggestions;
if (!string.IsNullOrEmpty(result.Feedback.Warning)) {
suggestions ??= new List<string>(1);
suggestions.Insert(0, result.Feedback.Warning);
}
if (suggestions != null) {
for (byte i = 0; i < suggestions.Count; i++) {
string suggestion = suggestions[i];
if ((suggestion.Length == 0) || (suggestion[^1] == '.')) {
continue;
}
suggestions[i] = $"{suggestion}.";
}
}
return (result.Score < 4, suggestions is { Count: > 0 } ? string.Join(" ", suggestions.Where(static suggestion => suggestion.Length > 0)) : null);
}
internal static void WarnAboutIncompleteTranslation(ResourceManager resourceManager) {
@@ -295,9 +341,7 @@ public static class Utilities {
// Skip translation progress for English and invariant (such as "C") cultures
switch (CultureInfo.CurrentUICulture.TwoLetterISOLanguageName) {
case "en":
case "iv":
case "qps":
case "en" or "iv" or "qps":
return;
}
@@ -305,7 +349,7 @@ public static class Utilities {
ResourceSet? defaultResourceSet = resourceManager.GetResourceSet(CultureInfo.GetCultureInfo("en-US"), true, true);
if (defaultResourceSet == null) {
ASF.ArchiLogger.LogNullError(nameof(defaultResourceSet));
ASF.ArchiLogger.LogNullError(defaultResourceSet);
return;
}
@@ -313,7 +357,7 @@ public static class Utilities {
HashSet<DictionaryEntry> defaultStringObjects = defaultResourceSet.Cast<DictionaryEntry>().ToHashSet();
if (defaultStringObjects.Count == 0) {
ASF.ArchiLogger.LogNullError(nameof(defaultStringObjects));
ASF.ArchiLogger.LogNullError(defaultStringObjects);
return;
}
@@ -322,7 +366,7 @@ public static class Utilities {
ResourceSet? currentResourceSet = resourceManager.GetResourceSet(CultureInfo.CurrentUICulture, true, true);
if (currentResourceSet == null) {
ASF.ArchiLogger.LogNullError(nameof(currentResourceSet));
ASF.ArchiLogger.LogNullError(currentResourceSet);
return;
}

View File

@@ -159,6 +159,10 @@ public static class ArchiCryptoHelper {
throw new ArgumentNullException(nameof(passwordHash));
}
if (passwordHash.Length > byte.MaxValue) {
throw new ArgumentOutOfRangeException(nameof(passwordHash));
}
if ((salt == null) || (salt.Length == 0)) {
throw new ArgumentNullException(nameof(salt));
}

View File

@@ -29,7 +29,7 @@ using ArchiSteamFarm.Core;
namespace ArchiSteamFarm.Helpers;
internal sealed class CrossProcessFileBasedSemaphore : ICrossProcessSemaphore, IDisposable {
internal sealed class CrossProcessFileBasedSemaphore : IAsyncDisposable, ICrossProcessSemaphore, IDisposable {
private const ushort SpinLockDelay = 1000; // In milliseconds
private readonly string FilePath;
@@ -48,11 +48,23 @@ internal sealed class CrossProcessFileBasedSemaphore : ICrossProcessSemaphore, I
}
public void Dispose() {
// Those are objects that are always being created if constructor doesn't throw exception
LocalSemaphore.Dispose();
// Those are objects that might be null and the check should be in-place
FileLock?.Dispose();
}
public async ValueTask DisposeAsync() {
// Those are objects that are always being created if constructor doesn't throw exception
LocalSemaphore.Dispose();
// Those are objects that might be null and the check should be in-place
if (FileLock != null) {
await FileLock.DisposeAsync().ConfigureAwait(false);
}
}
void ICrossProcessSemaphore.Release() {
// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
lock (LocalSemaphore) {
@@ -113,6 +125,10 @@ internal sealed class CrossProcessFileBasedSemaphore : ICrossProcessSemaphore, I
try {
stopwatch.Stop();
if (stopwatch.ElapsedMilliseconds >= int.MaxValue) {
return false;
}
millisecondsTimeout -= (int) stopwatch.ElapsedMilliseconds;
if (millisecondsTimeout <= 0) {
@@ -158,7 +174,7 @@ internal sealed class CrossProcessFileBasedSemaphore : ICrossProcessSemaphore, I
string? directoryPath = Path.GetDirectoryName(FilePath);
if (string.IsNullOrEmpty(directoryPath)) {
ASF.ArchiLogger.LogNullError(nameof(directoryPath));
ASF.ArchiLogger.LogNullError(directoryPath);
return;
}

View File

@@ -76,7 +76,27 @@ internal static class ArchiKestrel {
// Set default content root
builder.UseContentRoot(SharedInfo.HomeDirectory);
// Firstly initialize settings that user is free to override
// Check if custom config is available
string absoluteConfigDirectory = Path.Combine(Directory.GetCurrentDirectory(), SharedInfo.ConfigDirectory);
string customConfigPath = Path.Combine(absoluteConfigDirectory, SharedInfo.IPCConfigFile);
bool customConfigExists = File.Exists(customConfigPath);
if (customConfigExists && Debugging.IsDebugConfigured) {
try {
string json = await File.ReadAllTextAsync(customConfigPath).ConfigureAwait(false);
if (!string.IsNullOrEmpty(json)) {
JObject jObject = JObject.Parse(json);
ASF.ArchiLogger.LogGenericDebug($"{SharedInfo.IPCConfigFile}: {jObject.ToString(Formatting.Indented)}");
}
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
}
}
// Enable NLog integration for logging
builder.ConfigureLogging(
static logging => {
logging.ClearProviders();
@@ -84,33 +104,7 @@ internal static class ArchiKestrel {
}
);
// Check if custom config is available
string absoluteConfigDirectory = Path.Combine(Directory.GetCurrentDirectory(), SharedInfo.ConfigDirectory);
string customConfigPath = Path.Combine(absoluteConfigDirectory, SharedInfo.IPCConfigFile);
bool customConfigExists = File.Exists(customConfigPath);
if (customConfigExists) {
if (Debugging.IsDebugConfigured) {
try {
string json = await File.ReadAllTextAsync(customConfigPath).ConfigureAwait(false);
if (!string.IsNullOrEmpty(json)) {
JObject jObject = JObject.Parse(json);
ASF.ArchiLogger.LogGenericDebug($"{SharedInfo.IPCConfigFile}: {jObject.ToString(Formatting.Indented)}");
}
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
}
}
// Use custom config for logging configuration
builder.ConfigureLogging(static (hostingContext, logging) => logging.AddConfiguration(hostingContext.Configuration.GetSection("Logging")));
}
// Enable NLog integration for logging
builder.UseNLog();
builder.UseNLog(new NLogAspNetCoreOptions { ShutdownOnDispose = false });
builder.ConfigureWebHostDefaults(
webBuilder => {

View File

@@ -75,7 +75,7 @@ public sealed class ASFController : ArchiController {
}
/// <summary>
/// Encrypts data with ASF encryption mechanisms using provided details.
/// Hashes data with ASF hashing mechanisms using provided details.
/// </summary>
[Consumes("application/json")]
[HttpPost("Hash")]

View File

@@ -123,7 +123,10 @@ public sealed class BotController : ArchiController {
}
if (!request.BotConfig.IsSteamPasswordSet && bot.BotConfig.IsSteamPasswordSet) {
request.BotConfig.SetDecryptedSteamPassword(await bot.BotConfig.GetDecryptedSteamPassword().ConfigureAwait(false));
request.BotConfig.SteamPassword = bot.BotConfig.SteamPassword;
// Since we're inheriting the password, we should also inherit the format, whatever that might be
request.BotConfig.PasswordFormat = bot.BotConfig.PasswordFormat;
}
if (!request.BotConfig.IsSteamParentalCodeSet && bot.BotConfig.IsSteamParentalCodeSet) {

View File

@@ -0,0 +1,77 @@
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2022 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Net;
using ArchiSteamFarm.IPC.Integration;
using ArchiSteamFarm.IPC.Responses;
using ArchiSteamFarm.Localization;
using Microsoft.AspNetCore.Mvc;
namespace ArchiSteamFarm.IPC.Controllers.Api;
[Route("Api/IPC")]
public sealed class IPCController : ArchiController {
/// <summary>
/// Clears the list of all IP addresses currently blocked by ASFs IPC module
/// </summary>
[HttpDelete("Bans")]
[ProducesResponseType(typeof(GenericResponse), (int) HttpStatusCode.OK)]
public ActionResult<GenericResponse> BansDelete() {
ApiAuthenticationMiddleware.ClearFailedAuthorizations();
return Ok(new GenericResponse(true));
}
/// <summary>
/// Removes an IP address from the list of addresses currently blocked by ASFs IPC module
/// </summary>
[HttpDelete("Bans/{ipAddress:required}")]
[ProducesResponseType(typeof(GenericResponse), (int) HttpStatusCode.OK)]
[ProducesResponseType(typeof(GenericResponse), (int) HttpStatusCode.BadRequest)]
public ActionResult<GenericResponse> BansDeleteSpecific(string ipAddress) {
if (string.IsNullOrEmpty(ipAddress)) {
throw new ArgumentNullException(nameof(ipAddress));
}
if (!IPAddress.TryParse(ipAddress, out IPAddress? remoteAddress)) {
return BadRequest(new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsInvalid, nameof(ipAddress))));
}
bool result = ApiAuthenticationMiddleware.UnbanIP(remoteAddress);
if (!result) {
return BadRequest(new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorIPNotBanned, ipAddress)));
}
return Ok(new GenericResponse(true));
}
/// <summary>
/// Gets all IP addresses currently blocked by ASFs IPC module
/// </summary>
[HttpGet("Bans")]
[ProducesResponseType(typeof(GenericResponse<ISet<string>>), (int) HttpStatusCode.OK)]
public ActionResult<GenericResponse<ISet<string>>> BansGet() => Ok(new GenericResponse<ISet<string>>(ApiAuthenticationMiddleware.GetCurrentlyBannedIPs().Select(static ip => ip.ToString()).ToHashSet()));
}

View File

@@ -32,6 +32,7 @@ using System.Threading.Tasks;
using ArchiSteamFarm.Core;
using ArchiSteamFarm.IPC.Responses;
using ArchiSteamFarm.Localization;
using ArchiSteamFarm.NLog;
using ArchiSteamFarm.NLog.Targets;
using Microsoft.AspNetCore.Connections;
using Microsoft.AspNetCore.Mvc;
@@ -43,6 +44,43 @@ namespace ArchiSteamFarm.IPC.Controllers.Api;
public sealed class NLogController : ArchiController {
private static readonly ConcurrentDictionary<WebSocket, (SemaphoreSlim Semaphore, CancellationToken CancellationToken)> ActiveLogWebSockets = new();
/// <summary>
/// Fetches ASF log file, this works on assumption that the log file is in fact generated, as user could disable it through custom configuration.
/// </summary>
/// <param name="count">Maximum amount of lines from the log file returned. The respone naturally might have less amount than specified, if you've read whole file already.</param>
/// <param name="lastAt">Ending index, used for pagination. Omit it for the first request, then initialize to TotalLines returned, and on every following request subtract count that you've used in the previous request from it until you hit 0 or less, which means you've read whole file already.</param>
[HttpGet("File")]
[ProducesResponseType(typeof(GenericResponse<GenericResponse<LogResponse>>), (int) HttpStatusCode.OK)]
[ProducesResponseType(typeof(GenericResponse), (int) HttpStatusCode.BadRequest)]
[ProducesResponseType(typeof(GenericResponse), (int) HttpStatusCode.ServiceUnavailable)]
public async Task<ActionResult<GenericResponse>> FileGet(int count = 100, int lastAt = 0) {
if (count <= 0) {
return BadRequest(new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsInvalid, nameof(count))));
}
if (lastAt < 0) {
return BadRequest(new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsInvalid, nameof(lastAt))));
}
if (!Logging.LogFileExists) {
return BadRequest(new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(SharedInfo.LogFile))));
}
string[]? lines = await Logging.ReadLogFileLines().ConfigureAwait(false);
if ((lines == null) || (lines.Length == 0)) {
return BadRequest(new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsEmpty, nameof(SharedInfo.LogFile))));
}
if ((lastAt == 0) || (lastAt > lines.Length)) {
lastAt = lines.Length;
}
int startFrom = Math.Max(lastAt - count, 0);
return Ok(new GenericResponse<LogResponse>(new LogResponse(lines.Length, lines[startFrom..lastAt])));
}
/// <summary>
/// Fetches ASF log in realtime.
/// </summary>
@@ -52,7 +90,7 @@ public sealed class NLogController : ArchiController {
[HttpGet]
[ProducesResponseType(typeof(IEnumerable<GenericResponse<string>>), (int) HttpStatusCode.OK)]
[ProducesResponseType(typeof(GenericResponse), (int) HttpStatusCode.BadRequest)]
public async Task<ActionResult> NLogGet(CancellationToken cancellationToken) {
public async Task<ActionResult> Get(CancellationToken cancellationToken) {
if (HttpContext == null) {
throw new InvalidOperationException(nameof(HttpContext));
}

View File

@@ -95,7 +95,7 @@ public sealed class TypeController : ArchiController {
string? valueText = value?.ToString();
if (string.IsNullOrEmpty(valueText)) {
ASF.ArchiLogger.LogNullError(nameof(valueText));
ASF.ArchiLogger.LogNullError(valueText);
return BadRequest(new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorObjectIsNull, nameof(valueText))));
}

View File

@@ -24,6 +24,7 @@ using MvcNewtonsoftJsonOptions = Microsoft.AspNetCore.Mvc.MvcJsonOptions;
#endif
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Net;
@@ -88,7 +89,19 @@ internal sealed class ApiAuthenticationMiddleware {
await context.Response.WriteJsonAsync(new GenericResponse<StatusCodeResponse>(false, statusCodeResponse), jsonOptions.Value.SerializerSettings).ConfigureAwait(false);
}
private static void ClearFailedAuthorizations(object? state = null) => FailedAuthorizations.Clear();
internal static void ClearFailedAuthorizations(object? state = null) => FailedAuthorizations.Clear();
internal static IEnumerable<IPAddress> GetCurrentlyBannedIPs() => FailedAuthorizations.Where(static kv => kv.Value >= MaxFailedAuthorizationAttempts).Select(static kv => kv.Key);
internal static bool UnbanIP(IPAddress ipAddress) {
ArgumentNullException.ThrowIfNull(ipAddress);
if (!FailedAuthorizations.TryGetValue(ipAddress, out byte attempts) || (attempts < MaxFailedAuthorizationAttempts)) {
return false;
}
return FailedAuthorizations.TryRemove(ipAddress, out _);
}
private async Task<(HttpStatusCode StatusCode, bool Permanent)> GetAuthenticationStatus(HttpContext context) {
ArgumentNullException.ThrowIfNull(context);

View File

@@ -1,84 +0,0 @@
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2022 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics.CodeAnalysis;
using System.Threading.Tasks;
using JetBrains.Annotations;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Http.Headers;
using Microsoft.Extensions.Primitives;
using Microsoft.Net.Http.Headers;
namespace ArchiSteamFarm.IPC.Integration;
[SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")]
internal sealed class LocalizationMiddleware {
private static readonly ImmutableDictionary<string, string> CultureConversions = new Dictionary<string, string>(2, StringComparer.OrdinalIgnoreCase) {
{ "lol-US", SharedInfo.LolcatCultureName },
{ "sr-CS", "sr-Latn" }
}.ToImmutableDictionary(StringComparer.OrdinalIgnoreCase);
private readonly RequestDelegate Next;
public LocalizationMiddleware(RequestDelegate next) => Next = next ?? throw new ArgumentNullException(nameof(next));
[UsedImplicitly]
public async Task InvokeAsync(HttpContext context) {
ArgumentNullException.ThrowIfNull(context);
RequestHeaders headers = context.Request.GetTypedHeaders();
IList<StringWithQualityHeaderValue> acceptLanguageHeader = headers.AcceptLanguage;
if (acceptLanguageHeader.Count == 0) {
await Next(context).ConfigureAwait(false);
return;
}
bool valuesChanged = false;
for (int i = 0; i < acceptLanguageHeader.Count; i++) {
StringSegment language = acceptLanguageHeader[i].Value;
if (!language.HasValue || string.IsNullOrEmpty(language.Value)) {
continue;
}
if (!CultureConversions.TryGetValue(language.Value, out string? replacement) || string.IsNullOrEmpty(replacement)) {
continue;
}
acceptLanguageHeader[i] = StringWithQualityHeaderValue.Parse(replacement);
valuesChanged = true;
}
if (valuesChanged) {
// The getter returns a temporary collection; To make sure our changes are persisted, we need to assign it back
headers.AcceptLanguage = acceptLanguageHeader;
}
await Next(context).ConfigureAwait(false);
}
}

View File

@@ -55,7 +55,7 @@ public sealed class TwoFactorAuthenticationConfirmationsRequest {
/// <summary>
/// A helper property which works the same as <see cref="AcceptedCreatorIDs" /> but with values written as strings - for javascript compatibility purposes. Use either this one, or <see cref="AcceptedCreatorIDs" />, not both.
/// </summary>
[JsonProperty(PropertyName = $"{SharedInfo.UlongCompatibilityStringPrefix}{nameof(AcceptedCreatorIDs)}", Required = Required.DisallowNull)]
[JsonProperty($"{SharedInfo.UlongCompatibilityStringPrefix}{nameof(AcceptedCreatorIDs)}", Required = Required.DisallowNull)]
public ImmutableHashSet<string> SAcceptedCreatorIDs {
get => AcceptedCreatorIDs.Select(static creatorID => creatorID.ToString(CultureInfo.InvariantCulture)).ToImmutableHashSet();
set {

View File

@@ -20,23 +20,33 @@
// limitations under the License.
using System;
using System.Threading.Tasks;
using ArchiSteamFarm.Steam;
using ArchiSteamFarm.Storage;
using JetBrains.Annotations;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using Newtonsoft.Json;
namespace ArchiSteamFarm.Plugins.Interfaces;
namespace ArchiSteamFarm.IPC.Responses;
[PublicAPI]
[Obsolete($"Use {nameof(IBotCommand2)} instead, this one will be removed soon.", true)]
public interface IBotCommand : IPlugin {
public sealed class LogResponse {
/// <summary>
/// ASF will call this method for unrecognized commands.
/// Content of the log file which consists of lines read from it - in chronological order.
/// </summary>
/// <param name="bot">Bot object related to this callback.</param>
/// <param name="steamID">64-bit long unsigned integer of steamID executing the command.</param>
/// <param name="message">Command message in its raw format, stripped of <see cref="GlobalConfig.CommandPrefix" />.</param>
/// <param name="args">Pre-parsed message using standard ASF delimiters.</param>
/// <returns>Response to the command, or null/empty (as the task value) if the command isn't handled by this plugin.</returns>
Task<string?> OnBotCommand(Bot bot, ulong steamID, string message, string[] args);
[JsonProperty(Required = Required.Always)]
[Required]
public IReadOnlyList<string> Content { get; private set; }
/// <summary>
/// Total number of lines of the log file returned, can be used as an index for future requests.
/// </summary>
[JsonProperty(Required = Required.Always)]
[Required]
public int TotalLines { get; private set; }
internal LogResponse(int totalLines, IReadOnlyList<string> content) {
if (totalLines < 0) {
throw new ArgumentOutOfRangeException(nameof(totalLines));
}
TotalLines = totalLines;
Content = content ?? throw new ArgumentNullException(nameof(content));
}
}

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@@ -30,7 +30,6 @@ using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
using System.Reflection;
using ArchiSteamFarm.Core;
@@ -44,7 +43,6 @@ using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Http.Headers;
using Microsoft.AspNetCore.HttpOverrides;
using Microsoft.AspNetCore.Localization;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Net.Http.Headers;
@@ -109,8 +107,7 @@ internal sealed class Startup {
CacheControlHeaderValue cacheControl = new();
switch (extension.ToUpperInvariant()) {
case ".CSS":
case ".JS":
case ".CSS" or ".JS":
// Add support for SRI-protected static files
// SRI requires from us to notify the caller (especially proxy) to avoid modifying the data
cacheControl.NoTransform = true;
@@ -136,12 +133,6 @@ internal sealed class Startup {
}
);
// Add support for additional localization mappings
app.UseMiddleware<LocalizationMiddleware>();
// Add support for localization
app.UseRequestLocalization();
// Use routing for our API controllers, this should be called once we're done with all the static files mess
#if !NETFRAMEWORK
app.UseRouting();
@@ -233,29 +224,6 @@ internal sealed class Startup {
// Add support for response compression
services.AddResponseCompression();
// Add support for localization
services.AddLocalization();
services.AddRequestLocalization(
static options => {
// We do not set the DefaultRequestCulture here, because it will default to Thread.CurrentThread.CurrentCulture in this case, which is set when loading GlobalConfig
try {
CultureInfo lolcatCulture = CultureInfo.CreateSpecificCulture(SharedInfo.LolcatCultureName);
options.SupportedCultures = options.SupportedUICultures = CultureInfo.GetCultures(CultureTypes.AllCultures).Append(lolcatCulture).ToList();
} catch (Exception e) {
// Fallback for platforms that do not support qps-Ploc culture
ASF.ArchiLogger.LogGenericDebuggingException(e);
options.SupportedCultures = options.SupportedUICultures = CultureInfo.GetCultures(CultureTypes.AllCultures);
}
// The default checks the URI and cookies and only then for headers; ASFs IPC does not use either of the higher priority mechanisms anywhere else and we don't want to start here.
options.RequestCultureProviders = new List<IRequestCultureProvider>(1) { new AcceptLanguageHeaderRequestCultureProvider() };
}
);
string? ipcPassword = ASF.GlobalConfig != null ? ASF.GlobalConfig.IPCPassword : GlobalConfig.DefaultIPCPassword;
if (!string.IsNullOrEmpty(ipcPassword)) {
@@ -291,7 +259,11 @@ internal sealed class Startup {
}
);
options.CustomSchemaIds(static type => type.GetUnifiedName());
// We require custom schema IDs due to conflicting type names, choosing the proper one is tricky as there is no good answer and any kind of convention has a potential to create conflict
// FullName and Name both do, ToString() for unknown to me reason doesn't, and I don't have courage to call our WebUtilities.GetUnifiedName() better than what .NET ships with (because it isn't)
// Let's use ToString() until we find a good enough reason to change it
options.CustomSchemaIds(static type => type.ToString());
options.EnableAnnotations(true, true);
options.SchemaFilter<CustomAttributesSchemaFilter>();

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@@ -20,7 +20,6 @@
// limitations under the License.
#if NETFRAMEWORK
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.DependencyInjection;
#endif
@@ -38,21 +37,14 @@ namespace ArchiSteamFarm.IPC;
internal static class WebUtilities {
#if NETFRAMEWORK
internal static IMvcCoreBuilder AddControllers(this IServiceCollection services) {
if (services == null) {
throw new ArgumentNullException(nameof(services));
}
ArgumentNullException.ThrowIfNull(services);
return services.AddMvcCore();
}
internal static IMvcCoreBuilder AddNewtonsoftJson(this IMvcCoreBuilder mvc, Action<MvcJsonOptions> setupAction) {
if (mvc == null) {
throw new ArgumentNullException(nameof(mvc));
}
if (setupAction == null) {
throw new ArgumentNullException(nameof(setupAction));
}
ArgumentNullException.ThrowIfNull(mvc);
ArgumentNullException.ThrowIfNull(setupAction);
// Add JSON formatters that will be used as default ones if no specific formatters are asked for
mvc.AddJsonFormatters();
@@ -61,18 +53,6 @@ internal static class WebUtilities {
return mvc;
}
internal static IServiceCollection AddRequestLocalization(this IServiceCollection services, Action<RequestLocalizationOptions> action) {
if (services == null) {
throw new ArgumentNullException(nameof(services));
}
if (action == null) {
throw new ArgumentNullException(nameof(action));
}
return services.Configure(action);
}
#endif
internal static string? GetUnifiedName(this Type type) {

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,484 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" xmlns="" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<data name="AcceptingTrade" xml:space="preserve">
<value>Прыняцце абмену: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
<value>ASF будзе аўтаматычна правяраць абнаўленні кожныя {0}.</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "24 hours")</comment>
</data>
<data name="Content" xml:space="preserve">
<value>Змест:
{0}</value>
<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Сканфігураваная {0} уласцівасць няправільная {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF V{0} сутыкнуўся з фатальнай памылкай, перш чым модуль рэгістрацыі ядра змог запусціцца!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Выхад з ненулявым кодам памылкі!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Памылка запыту да: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Не ўдалося загрузіць глабальную канфігурацыю. Пераканайцеся, што {0} існуе і з'яўляецца сапраўдным! Выконвайце інструкцыю па наладжванні на вікі, калі вы заблыталіся.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} няверны!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Боты не вызначаны. Можа вы забыліся наладзіць ASF? Выконвайце інструкцыю па наладжванні на вікі, калі вы заблыталіся.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} мае значэнне нуль!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Запыт не атрымаўся пасля {0} спроб!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Не атрымалася праверыць наяўнасць новай версіі!</value>
</data>
<data name="ErrorUpdateNoAssetForThisVersion" xml:space="preserve">
<value>Немагчыма працягнуць абнаўленне, таму што няма файлаў, звязаных з запушчанай зараз версіяй! Аўтаматычнае абнаўленне да гэтай версіі немагчыма.</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Атрыманы запыт на ўвод карыстальнікам, але працэс працуе ў рэжыме без інтэрфейсу!</value>
</data>
<data name="Exiting" xml:space="preserve">
<value>Выхад...</value>
</data>
<data name="WarningFailed" xml:space="preserve">
<value>Не атрымалася!</value>
</data>
<data name="GlobalConfigChanged" xml:space="preserve">
<value>Файл глабальнай канфігурацыі быў зменены!</value>
</data>
<data name="ErrorGlobalConfigRemoved" xml:space="preserve">
<value>Файл глабальнай канфігурацыі быў выдалены!</value>
</data>
<data name="IgnoringTrade" xml:space="preserve">
<value>Ігнараванне абмену: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="LoggingIn" xml:space="preserve">
<value>Уваход у {0}...</value>
<comment>{0} will be replaced by service's name</comment>
</data>
<data name="NoBotsAreRunning" xml:space="preserve">
<value>Няма працуючых ботаў, выхад...</value>
</data>
<data name="RefreshingOurSession" xml:space="preserve">
<value>Абнаўленне нашай сесіі!</value>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>Адхіленне абмену: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
<value>Перазапуск...</value>
</data>
<data name="Starting" xml:space="preserve">
<value>Запуск...</value>
</data>
<data name="Success" xml:space="preserve">
<value>Паспяхова завершана!</value>
</data>
<data name="UnlockingParentalAccount" xml:space="preserve">
<value>Разблакіраванне бацькоўскага кантролю...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>Ідзе праверка наяўнасці новай версіі...</value>
</data>
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
<value>Спампоўка новай версіі: {0} ({1} МБ)... Пакуль чакаеце, падумайце аб ахвяраванні, калі вы шануеце праробленую працу! :)</value>
<comment>{0} will be replaced by version string, {1} will be replaced by update size (in megabytes)</comment>
</data>
<data name="UpdateFinished" xml:space="preserve">
<value>Працэс абнаўлення завершаны!</value>
</data>
<data name="UpdateNewVersionAvailable" xml:space="preserve">
<value>Даступна новая версія ASF! Вы можаце абнавіцца да яе самастойна!</value>
</data>
<data name="IPCReady" xml:space="preserve">
<value>Сервер IPC гатовы!</value>
</data>
<data name="IPCStarting" xml:space="preserve">
<value>Запуск сервера IPC...</value>
</data>
<data name="Done" xml:space="preserve">
<value>Гатова!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Усяго ў нас засталося {0} гульняў ({1} карт) для фармавання (засталося ~{2})...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Фармаванне спынена!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>Ігнараванне гэтага запыту, так як пастаянная паўза ўключана!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Няма нічога да фармавання на гэтым акаўнце!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Зараз фарміцца: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Зараз фарміцца: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Зараз запусціць гульню немагчыма, мы паспрабуем яшчэ раз пазней!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Яшчэ фарміцца: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Яшчэ фарміцца: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Спынена фармаванне: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Спынена фармаванне: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Невядомая каманда!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Не ўдалося атрымаць інфармацыю аб значках, мы паспрабуем яшчэ раз пазней!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Немагчыма праверыць стан картак для: {0} ({1}), мы паспрабуем яшчэ раз пазней!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotAcceptingGift" xml:space="preserve">
<value>Прыняцце падарунка: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Гэты ўліковы запіс абмежаваны, працэс фармавання недаступны, пакуль абмежаванне не будзе знята!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Статус: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} | Статус: {1} | Тавары: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Гэты бот ужо працуе!</value>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>Пераўтварэнне .maFile у фармат ASF...</value>
</data>
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
<value>Паспяхова завершаны імпарт мабільнага аўтэнтыфікатара!</value>
</data>
<data name="BotAuthenticatorToken" xml:space="preserve">
<value>2FA Токен: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Аўтаматычнае фарменне прыпынена!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Аўтаматычнае фарменне адноўлена!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Аўтаматычнае фарменне ўжо прыпынена!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Аўтаматычнае фарменне ўжо адноўлена!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Падключана да Steam!</value>
</data>
<data name="BotDisconnected" xml:space="preserve">
<value>Адключана ад Steam!</value>
</data>
<data name="BotDisconnecting" xml:space="preserve">
<value>Адключэнне...</value>
</data>
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
<value>Гэты бот не запушчаны, бо ён адключаны ў канфігурацыйным файле!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>Памылка TwoFactorCodeMismatch атрымана {0} разоў запар. Альбо вашыя ўліковыя даныя 2FA больш не дзейнічаюць, альбо вашы гадзіны не сінхранізуюцца, спыняю працу!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
<value>Выйшлі з Steam: {0}</value>
<comment>{0} will be replaced by logging off reason (string)</comment>
</data>
<data name="BotLoggedOn" xml:space="preserve">
<value>Паспяхова ўвайшлі як {0}.</value>
<comment>{0} will be replaced by steam ID (number)</comment>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>Уваход...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>Здаецца, што гэты акаўнт выкарыстоўваецца ў іншым экзэмпляры ASF, што з'яўляецца недапушчальным, спыняем працу!</value>
</data>
<data name="BotLootingFailed" xml:space="preserve">
<value>Прапанова абмену не атрымалася!</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>Прапанова абмену не можа быць адпраўлена, бо няма карыстальніка з правамі "master"!</value>
</data>
<data name="BotLootingSuccess" xml:space="preserve">
<value>Прапанова абмену паспяхова адпраўлена!</value>
</data>
<data name="BotSendingTradeToYourself" xml:space="preserve">
<value>Вы не можаце адправіць прапанову абмену да сябе!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>У гэтага бота не ўключаны ASF 2FA! Ці не забыліся вы імпартаваць свой аўтэнтыфікатар да ASF 2FA?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>Гэты бот не падключаны!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>Яшчэ не мае: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Ужо мае: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotPointsBalance" xml:space="preserve">
<value>Баланс ачкоў: {0}</value>
<comment>{0} will be replaced by the points balance value (integer)</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Перавышаны ліміт частаты запросаў, мы паўторым спробу пасля {0}...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "25 minutes")</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Паўторнае падключэнне...</value>
</data>
<data name="BotRedeem" xml:space="preserve">
<value>Ключ: {0} | Статус: {1}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string</comment>
</data>
<data name="BotRedeemWithItems" xml:space="preserve">
<value>Ключ: {0} | Статус: {1} | Тавары: {2}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string, {2} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Выдалены пратэрмінаваны ключ для ўваходу!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Бот нічога не фарміць.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Бот абмежаваны і не можа атрымліваць карткі праз фарменне.</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Падключэнне...</value>
</data>
<data name="PluginsWarning" xml:space="preserve">
<value>Вы загрузілі адзін або некалькі карыстальніцкіх убудоў у ASF. Паколькі мы не можам прапанаваць падтрымку мадыфікаваных канфігурацый, калі ласка, звярніцеся да адпаведных распрацоўнікаў, убудовы якіх вы вырашылі выкарыстоўваць у выпадку ўзнікнення якіх-небудзь праблем.</value>
</data>
<data name="PleaseWait" xml:space="preserve">
<value>Пачакайце, калі ласка...</value>
</data>
<data name="EnterCommand" xml:space="preserve">
<value>Увядзіце каманду: </value>
</data>
<data name="Executing" xml:space="preserve">
<value>Выкананне...</value>
</data>
<data name="InteractiveConsoleEnabled" xml:space="preserve">
<value>Інтэрактыўная кансоль цяпер актыўная, націсніце 'c', каб увайсці ў рэжым каманд.</value>
</data>
<data name="Result" xml:space="preserve">
<value>Рэзультат: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>Выпраўленне файлаў ASF...</value>
</data>
</root>

View File

@@ -79,7 +79,7 @@
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF V{0} претърпя критичен срив, преди основния записващ модул, да стартира!</value>
<value>ASF V{0} претърпя критичен срив, преди основния записващ модул да стартира!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
@@ -101,7 +101,9 @@
<value>{0} е невалиден!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Бота не е настроен. Забравихте ли да проверите конфигурацията на ASF? Следвайте инструкцийте в "wiki" ако срещате трудности.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} е нулев!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -189,7 +191,10 @@
<value>Моля въведете Вашият 2FA код от Steam authenticator приложението: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Моля, въведете SteamGuard кода, изпратен на Вашият e-mail: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Моля, въведете Вашият Steam login: </value>
<comment>Please note that this translation should end with space</comment>
@@ -219,38 +224,86 @@
<value>Не е намерен бот с името {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Има {0}/{1} работещи бота, с общо {2} игри ({3} карти) оставащи за "фармене".</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to farm, {3} will be replaced by total number of cards left to farm</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Ботът фарми играта: {0} ({1}, {2} оставащи карти) от общо {3} игри ({4} карти) остават за "фармене" (~{5} оставащо време).</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm, {3} will be replaced by total number of games to farm, {4} will be replaced by total number of cards to farm, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Ботът фарми игрите: {0} от общо {1} игри ({2} карти) остават за "фармене" (~{3} оставащо време).</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to farm, {2} will be replaced by total number of cards to farm, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Проверяване на първата страница със значки...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>Проверяване на други страници със значки...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Избран алгоритъм за фармене: {0}</value>
<comment>{0} will be replaced by the name of chosen farming algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Готово!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Остават общо {0} игри ({1} карти) за "фармене" (~{2} оставащо време)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Фарменето на карти приключи!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Фарменето на карти завърши: {0} ({1}) след {2} игра!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Фарменето на карти завърши за игрите: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Статус на фарменето за {0} ({1}): {2} карти остават</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Фарменето е спряно!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>Отказване на това желание, тъй като е активирана постоянна пауза!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Няма нищо за фармене на този акаунт!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Сега се фарми: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Сега се фарми: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Игрането не е възможно в момента, ще пробваме по-късно!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Все още се фарми: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Все още се фарми: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Фарменето прекратено: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Фарменето прекратено: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Непозната команда!</value>
</data>
@@ -265,7 +318,9 @@
<value>Приемане на подарък: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Този акаунт е ограничен, фарменето е невъзможен докато ограничението не бъде премахнато!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Статус: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
@@ -287,10 +342,18 @@
<value>2FA Token: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Автоматичното фармене е паузирано!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Автоматичното фармене е възобновено!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Автоматичното фармене е вече паузирано!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Автоматичното фармене е вече възобновено!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Свързан към Steam!</value>
</data>
@@ -347,7 +410,10 @@
<value>Вече се притежава: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotPointsBalance" xml:space="preserve">
<value>Баланс на точките: {0}</value>
<comment>{0} will be replaced by the points balance value (integer)</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Ограничението надвишено, ще повторим след {0} на "отброяване"...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "25 minutes")</comment>
@@ -366,8 +432,12 @@
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Премахнат изтекъл ключ за вход!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Бота не фарми нищо.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Бота е ограничен и не може да "дропне" карти чрез фармене.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>Ботът се свързва към мрежата на Steam.</value>
</data>
@@ -399,8 +469,12 @@
<data name="BotConnectionLost" xml:space="preserve">
<value>Връзката с мрежата на Steam е загубена. Повторно свързване...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Акаунтът вече не е зает: фарменето на карти е възобновено!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Акаунтът в момента се ползва: ASF ще възобнови фарменето на карти, когато е свободен...</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Свързване…</value>
</data>
@@ -438,7 +512,10 @@
<value>ASF ще се опита да ползва вашият предпочитан {0} език, но преводът за този език е само {1} завършен. Може би може да ни помогнете да подобрим ASF с превод на вашия език?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>Фарменето на {0} ({1}) е временно забранено, тъй като ASF не е в състояние да "играе" тази игра в момента.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF откри несъответствие на ID за {0} ({1}) и ще използва ID на {2} вместо това.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
@@ -447,8 +524,12 @@
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>Този акаунт е заключен, фарменето на карти е недостъпно завинаги!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>Бота е заключен и не може да "дропне" карти чрез фармене.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Тази функция е възможна само в headless режим!</value>
</data>
@@ -459,7 +540,9 @@
<data name="ErrorAccessDenied" xml:space="preserve">
<value>Достъпът отказан!</value>
</data>
<data name="WarningPreReleaseVersion" xml:space="preserve">
<value>Вие използвате версия, която е по-нова от последната версия за актуализация. Моля, имайте предвид, че предварителните версии са посветени на потребителите, които знаят как да докладват за бъгове, да се справят с проблеми и да дават обратна връзка - няма да ви бъде осигурена техническа подръжка.</value>
</data>
<data name="BotStats" xml:space="preserve">
<value>Текущо използване на паметта: {0} MB.
Работно време на процеса: {1}</value>
@@ -562,7 +645,10 @@
<value>Успешно извършени {0} потвърждения!</value>
<comment>{0} will be replaced by number of confirmations</comment>
</data>
<data name="BotExtraIdlingCooldown" xml:space="preserve">
<value>Изчакване до {0}, за да се гарантира, че е може да започне фарменето на карти...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "1 minute")</comment>
</data>
<data name="UpdateCleanup" xml:space="preserve">
<value>Изтриване на старите файлове след обновление...</value>
</data>
@@ -572,13 +658,21 @@
<data name="IPCConfigChanged" xml:space="preserve">
<value>IPC настройките са били променени!</value>
</data>
<data name="BotTradeOfferResult" xml:space="preserve">
<value>Предложението за размяна {0} е определено като {1} поради {2}.</value>
<comment>{0} will be replaced by trade offer ID (number), {1} will be replaced by internal ASF enum name, {2} will be replaced by technical reason why the trade was determined to be in this state</comment>
</data>
<data name="BotInvalidPasswordDuringLogin" xml:space="preserve">
<value>Получили сте код за грешна парола {0} пъти поред. Вашата парола за този акаунт най-вероятно е грешна, прекратяване!</value>
<comment>{0} will be replaced by maximum allowed number of failed login attempts</comment>
</data>
<data name="Result" xml:space="preserve">
<value>Резултат: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>Опитвате се да подкарате {0} вариант на ASF в неподдържана страна: {1}. Осигурете аргумент за отхвърляне на това твърдение ако наистина знаете какво правите.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Непознат аргумент в командната линия: {0}</value>
<comment>{0} will be replaced by unrecognized command that has been provided</comment>
@@ -586,19 +680,59 @@
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>Папката с настройките не може да бъде открита, прекратяване!</value>
</data>
<data name="BotIdlingSelectedGames" xml:space="preserve">
<value>Играят се избраните {0}: {1}</value>
<comment>{0} will be replaced by internal name of the config property (e.g. "GamesPlayedWhileIdle"), {1} will be replaced by comma-separated list of appIDs that user has chosen</comment>
</data>
<data name="AutomaticFileMigration" xml:space="preserve">
<value>{0} config file ще бъде прехвърлен на последния синтаксис...</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>
</data>
<data name="WarningWeakIPCPassword" xml:space="preserve">
<value>Вашата IPC парола изглежда много слаба. Помислете за избиране на по-сложна за увеличаване на сигурността. Детайли: {0}</value>
<comment>{0} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Вашата Steam парола за {0} изглежда много слаба. Помислете за избиране на по-сложна за увеличаване на сигурността. Детайли: {1}</value>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Вашият криптиращ ключ изглежда много слаб. Помислете за избиране на по-сложна за увеличаване на сигурността. Детайли: {0}</value>
<comment>{0} will be replaced by additional details about the encryption key being considered weak</comment>
</data>
<data name="WarningTooShortCryptKey" xml:space="preserve">
<value>Вашият криптиращ ключ е много къс. Препоръчваме да ползвате някой, който е поне {0} байта (символа) голям.</value>
<comment>{0} will be replaced by the number of bytes (characters) recommended</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForHashing" xml:space="preserve">
<value>Ползвате {0} настройка от {1} стойност, но не сте осигурили персонализиран крипто-ключ. Трябва да осигурите персонализиран крипто-ключ за увеличена защита.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "SCrypt"), {1} will be replaced by the name of the property (e.g. "IPCPassword")</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForEncryption" xml:space="preserve">
<value>Ползвате {0} настройка от {1} стойност, но не сте осигурили персонализиран крипто-ключ. Това напълно нарушава защитата, тъй като ASF е принуден да ползва собствен (познат) ключ. Трябва да осигурите персонализиран крипто-ключ, за да ползвате предлаганата защита от тези настройки.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "AES"), {1} will be replaced by the name of the property (e.g. "SteamPassword")</comment>
</data>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>Опитвате се да стартирате ASF като администратор. Това предполага значителен риск за защитата на вашата машина, и тъй като ASF не изисква административен достъп, за да работи, Ви препоръчваме да я стартирате като потребител, който НЕ Е администратор, по възможност.</value>
</data>
<data name="WarningRunningInUnsupportedEnvironment" xml:space="preserve">
<value>Стартирали сте ASF| в неподдържана среда, осигурявайки аргумент, който отхвърля това твърдение. Имайте в предвид, че не осигуряваме никаква подръжка при подобен сценарий и вършите всичко на свой риск. Предупредени сте.</value>
</data>
<data name="FetchingChecksumFromRemoteServer" xml:space="preserve">
<value>Извлича се checksum от отдалечения сървър...</value>
</data>
<data name="VerifyingChecksumWithRemoteServer" xml:space="preserve">
<value>Потвърждава се checksum на сваления файл срещу този на отдалечения сървър...</value>
</data>
<data name="ChecksumMissing" xml:space="preserve">
<value>Отдалечения сървър не знае нищо за версията до която се опитвате да ъпгрейднете. Подобна ситуация е възможна ако версията е публикувана скоро - отказване да се продължи с ъпдейта като допълнителна мярка за сигурност.</value>
</data>
<data name="ChecksumWrong" xml:space="preserve">
<value>Отдалечения сървър отговори с различен checksum, това може да показва корумпирано сваляне или MITM атака - отказване да се продължи с ъпдейта!</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>Пачват се ASF файлове...</value>
</data>
</root>

View File

@@ -697,7 +697,7 @@ StackTrace:
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Vaše Steam heslo pro '{0}' se zdá být slabé. Pro větší zabezpečení zvažte změnu hesla na silnější variantu. Detaily: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Váš šifrovací klíč se zdá být slabý. Zvažte výběr silnější varianty pro zvýšení bezpečnosti. Detaily: {0}</value>
@@ -736,4 +736,6 @@ StackTrace:
<data name="PatchingFiles" xml:space="preserve">
<value>Aktualizace ASF souborů...</value>
</data>
</root>

View File

@@ -104,7 +104,9 @@ StackTrace:
<value>{0} er ikke gyldig!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Ingen bots er defineret. Har du glemt at konfigurere din ASF? Følg 'opsætning'-guiden på wikien, hvis du er forvirret.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} er null!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -192,7 +194,10 @@ StackTrace:
<value>Venligst indtast din 2FA kode fra din steam autentificering app: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Venligst indtast SteamGuard autentificering kode der var sent til din e-mail: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Venligst indtast dit Steam login: </value>
<comment>Please note that this translation should end with space</comment>
@@ -222,37 +227,82 @@ StackTrace:
<value>Kunne ikke finde nogen bot der hedder {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Der er {0}/{1} bots kørende med en total af {2} spil ({3} kort) tilbage at idle.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to farm, {3} will be replaced by total number of cards left to farm</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Botten idler spil: {0} ({1}, {2} kort drop tilbage) fra i alt {3} spil ({4} kort) tilbage at idle (~{5} tilbage).</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm, {3} will be replaced by total number of games to farm, {4} will be replaced by total number of cards to farm, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Botten idler spil: {0} fra en total af {1} spil ({2} kort) tilbage at idle (~{3} tilbage).</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to farm, {2} will be replaced by total number of cards to farm, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Tjekker første badge side...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>Tjekker andre badge sider...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Valgte idle algoritme: {0}</value>
<comment>{0} will be replaced by the name of chosen farming algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Færdig!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Vi har totalt {0} spil ({1} kort) tilbage at idle (~{2} tilbage)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Idling færdig!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Færdiggjort idling: {0} ({1}) efter {2} spilletid!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Færdig med at idle spil: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Idle status for {0} ({1}): {2} kort tilbage</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Idling stoppede!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>Ignorere denne anmodning da permanent pause er aktiveret!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Vi har ikke noget at idle på denne konto!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Idler nu: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Idler nu: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Det er ikke muligt at spille nu, vi vil prøve igen senere!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Idler stadig: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Idler stadig: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Stoppede med at idle: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Ukendt kommando!</value>
@@ -369,7 +419,9 @@ StackTrace:
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Fjernede udløbet login nøgle!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Botten idler ikke noget.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>Botten er forbundet til Steam-netværket.</value>
@@ -607,11 +659,17 @@ Processens oppetid: {1}</value>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>Du forsøger at køre ASF som administrator (root). Dette medfører en betydelig sikkerhedsrisiko for din maskine, og da ASF ikke kræver root-adgang for dens drift, vi anbefaler at køre det som ikke-administrator bruger hvis det er muligt.</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>Retter ASF-filer...</value>
</data>
</root>

View File

@@ -195,7 +195,7 @@ StackTrace:
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Bitte gebe den SteamGuard Authentifizierungstoken ein, der an deine E-Mail Adresse geschickt wurde: </value>
<value>Bitte geben Sie den SteamGuard Authentifizierungstoken ein, der an Ihre E-Mail Adresse geschickt wurde: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
@@ -370,7 +370,7 @@ StackTrace:
<value>Bot-Instanz nicht gestartet, weil diese in der Konfigurationsdatei deaktiviert ist!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>Der TwoFactorCodeMismatch-Fehlercode wurde {0} Mal in Folge empfangen. Entweder sind Ihre 2FA-Anmeldeinformationen nicht mehr gültig oder die Systemuhr ist nicht synchronisiert. Der Vorgang wird abgebrochen!</value>
<value>Der TwoFactorCodeMismatch-Fehlercode wurde {0} Mal in Folge empfangen. Entweder sind Ihre 2FA-Anmedeinformationen nicht mehr gültig oder die Systemuhr ist nicht synchronisiert. Der Vorgang wird abgebrochen!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
@@ -445,10 +445,10 @@ StackTrace:
<value>Bot stellt eine Verbindung zum Steam-Netzwerk her.</value>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Bot läuft nicht.</value>
<value>Bot ist nicht in Betrieb.</value>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Bot ist pausiert oder läuft im manuellen Modus.</value>
<value>Bot ist pausiert oder wird im manuellen Modus ausgeführt.</value>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>Bot wird zurzeit benutzt.</value>
@@ -476,13 +476,13 @@ StackTrace:
<value>Benutzerkonto ist nicht mehr in Verwendung: Sammelprozess fortgesetzt!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Benutzerkonto ist in Verwendung: ASF wird den Sammelprozess fortsetzen, wenn es wieder möglich ist...</value>
<value>Benutzerkonto ist in Verwendung: ASF wird den Sammelprozess fortsetzen, sobald diese wieder verfügbar ist...</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Verbinde...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Die Verbindung zum Client konnte nicht getrennt werden. Verzichte auf diese Bot-Instanz!</value>
<value>Die Verbindung zum Client konnte nicht getrennt werden. Auf diese Bot-Instanz wird verzichtet!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>SteamDirectory konnte nicht initialisiert werden: Die Verbindung mit dem Steam-Netzwerk könnte viel länger dauern als sonst!</value>
@@ -491,7 +491,7 @@ StackTrace:
<value>Anhalten...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Deine Bot-Konfiguration ist ungültig. Bitte überprüfen Sie den Inhalt von {0} und versuchen Sie es erneut!</value>
<value>Ihre Bot-Konfiguration ist ungültig. Bitte überprüfen Sie den Inhalt von {0} und versuchen Sie es erneut!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
@@ -506,10 +506,10 @@ StackTrace:
<value>Bitte lesen Sie den Abschnitt zu unseren Datenschutzrichtlinien im Wiki, wenn Sie wissen möchten was ASF im Detail alles macht!</value>
</data>
<data name="Welcome" xml:space="preserve">
<value>Es sieht so aus, als ob Sie das Programm zum ersten Mal gestartet haben, willkommen!</value>
<value>Es sieht so aus, als ob Sie das Programm zum ersten Mal gestartet haben. Willkommen!</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>Ihre angegebene CurrentCulture ist ungültig, ASF wird weiterhin mit dem Standard laufen!</value>
<value>Ihre angegebene CurrentCulture ist ungültig, ASF wird weiterhin mit dem Standard ausgeführt!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF wird versuchen, Ihre bevorzugte Sprache {0} zu verwenden, jedoch wurde die Übersetzung in dieser Sprache nur zu {1} abgeschlossen. Können Sie uns vielleicht helfen, die ASF-Übersetzung in Ihrer Sprache zu verbessern?</value>
@@ -531,7 +531,7 @@ StackTrace:
<value>Das Benutzerkonto ist gesperrt, der Sammelprozess ist permanent unmöglich!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>Benutzerkonto ist gesperrt und kann keine Sammelkarten erhalten.</value>
<value>Der Bot ist gesperrt und kann keine Sammelkarten erhalten.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Diese Funktion steht nur im Headless-Modus zur Verfügung!</value>
@@ -556,7 +556,7 @@ Prozesslaufzeit: {1}</value>
<comment>{0} will be replaced by queue number</comment>
</data>
<data name="DoneClearingDiscoveryQueue" xml:space="preserve">
<value>Fertig mit dem Löschen der Steam-Entdeckungsliste #{0}.</value>
<value>Steam-Entdeckungsliste #{0} wurde erfolgreich geleert.</value>
<comment>{0} will be replaced by queue number</comment>
</data>
<data name="BotOwnsOverviewPerGame" xml:space="preserve">
@@ -623,10 +623,10 @@ Prozesslaufzeit: {1}</value>
<value>Nichts gefunden!</value>
</data>
<data name="PluginsWarning" xml:space="preserve">
<value>Sie haben ein oder mehrere benutzerdefinierte Plugins in ASF geladen. Da wir keine Unterstützung für modifizierte Setups anbieten können, bitten wir Sie sich im Falle von Problemen an die entsprechenden Entwickler der Plugins zu wenden.</value>
<value>Sie haben ein oder mehrere benutzerdefinierte Plugins in ASF geladen. Da wir keine Unterstützung für modifizierte Setups anbieten können, bitten wir Sie, sich im Falle von Problemen an die entsprechenden Entwickler der Plugins zu wenden.</value>
</data>
<data name="PleaseWait" xml:space="preserve">
<value>Bitte warte...</value>
<value>Bitte warten...</value>
</data>
<data name="EnterCommand" xml:space="preserve">
<value>Befehl eingeben: </value>
@@ -649,14 +649,14 @@ Prozesslaufzeit: {1}</value>
<comment>{0} will be replaced by number of confirmations</comment>
</data>
<data name="BotExtraIdlingCooldown" xml:space="preserve">
<value>Wir warten bis zu {0} um sicherzustellen, dass es möglich ist, den Sammelprozess zu starten...</value>
<value>Wir warten bis zu {0}, um sicherzustellen, dass der Sammelprozess gestartet werden kann...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "1 minute")</comment>
</data>
<data name="UpdateCleanup" xml:space="preserve">
<value>Alte Dateien nach dem Update bereinigen...</value>
</data>
<data name="BotGeneratingSteamParentalCode" xml:space="preserve">
<value>Erstelle Steam-Jugendschutz-Code, das kann einige Zeit dauern. Eventuell solltest du stattdessen den Code in der Konfiguration hinterlegen...</value>
<value>Erstelle Steam-Jugendschutz-Code, das kann einige Zeit dauern. Eventuell sollten Sie stattdessen den Code in der Konfiguration hinterlegen...</value>
</data>
<data name="IPCConfigChanged" xml:space="preserve">
<value>Die IPC-Konfiguration wurde geändert!</value>
@@ -692,48 +692,56 @@ Prozesslaufzeit: {1}</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>
</data>
<data name="WarningWeakIPCPassword" xml:space="preserve">
<value>Dein IPC-Passwort scheint schwach zu sein. Für erhöhte Sicherheit solltest du überlegen, ein Stärkeres auszusuchen. Details: {0}</value>
<value>Ihr IPC-Passwort scheint schwach zu sein. Für erhöhte Sicherheit sollten Sie überlegen, ein Stärkeres auszusuchen. Details: {0}Ihr</value>
<comment>{0} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Dein Steam-Passwort für '{0}' scheint schwach zu sein. Für erhöhte Sicherheit solltest du überlegen, ein Stärkeres auszusuchen. Details: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<value>Ihr Steam-Passwort für '{0}' scheint schwach zu sein. Für erhöhte Sicherheit sollten Sie überlegen, ein Stärkeres auszusuchen. Details: {1}</value>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Dein kryptografischer Schlüssel scheint schwach zu sein. Für erhöhte Sicherheit solltest du überlegen, einen Stärkeren auszusuchen. Details: {0}</value>
<value>Ihr kryptografischer Schlüssel scheint schwach zu sein. Für erhöhte Sicherheit sollten Sie überlegen, einen Stärkeren auszusuchen. Details: {0}</value>
<comment>{0} will be replaced by additional details about the encryption key being considered weak</comment>
</data>
<data name="WarningTooShortCryptKey" xml:space="preserve">
<value>Dein kryptografischer Schlüssel ist zu kurz. Wir empfehlen einen zu verwenden, der mindestens {0} Bytes (Zeichen) lang ist.</value>
<value>Ihr kryptografischer Schlüssel ist zu kurz. Wir empfehlen einen zu verwenden, der mindestens {0} Bytes (Zeichen) lang ist.</value>
<comment>{0} will be replaced by the number of bytes (characters) recommended</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForHashing" xml:space="preserve">
<value>Du verwendest {0} für {1}, hast aber keinen eigenen kryptografischen Schlüssel mit --cryptkey spezifiziert. Für erhöhte Sicherheit solltest du einen eigenen kryptografischen Schlüssel verwenden.</value>
<value>Sie verwenden {0} für {1}, haben aber keinen eigenen kryptografischen Schlüssel mit --cryptkey spezifiziert. Für erhöhte Sicherheit sollten Sie einen eigenen kryptografischen Schlüssel verwenden.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "SCrypt"), {1} will be replaced by the name of the property (e.g. "IPCPassword")</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForEncryption" xml:space="preserve">
<value>Du verwendest {0} für {1}, hast aber keinen eigenen kryptografischen Schlüssel mit --cryptkey spezifiziert. Dies umgeht den Schutz komplett, da ASF gezwungen ist den internen (öffentlich bekannten) Schlüssel zu verwenden. Du solltest einen eigenen kryptografischen Schlüssel verwenden, um Nutzen von dieser Einstellung zu haben.</value>
<value>Sie verwenden {0} für {1}, haben aber keinen eigenen kryptografischen Schlüssel mit --cryptkey spezifiziert. Dies umgeht den Schutz komplett, da ASF gezwungen ist den internen (öffentlich bekannten) Schlüssel zu verwenden. Sie sollten einen eigenen kryptografischen Schlüssel verwenden, um Nutzen von dieser Einstellung zu haben.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "AES"), {1} will be replaced by the name of the property (e.g. "SteamPassword")</comment>
</data>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>Du versuchst ASF als Administrator (root) auszuführen. Dies stellt ein signifikantes Sicherheitsrisiko für dein Gerät dar und da ASF diese Rechte nicht benötigt, unterstützen wir dieses Szenario nicht. Verwende das Kommandozeilenargument --ignore-unsupported-environment, wenn du wirklich weißt, was du tust.</value>
<value>Sie versuchen ASF als Administrator (root) auszuführen. Dies stellt ein signifikantes Sicherheitsrisiko für Ihr Gerät dar und da ASF diese Rechte nicht benötigt, unterstützen wir dieses Szenario nicht. Verwenden Sie das Kommandozeilenargument --ignore-unsupported-environment, wenn Sie wirklich wissen, was Sie tun.</value>
</data>
<data name="WarningRunningInUnsupportedEnvironment" xml:space="preserve">
<value>Du verwendest ASF in einer nicht unterstützten Umgebung und verwendest das Argument --ignore-unsupported-environment. Bitte beachte, dass wir für dieses Szenario keinerlei Unterstützung anbieten und du das Risiko vollständig auf dich selber nehmen musst. Du wurdest gewarnt.</value>
<value>Sie nutzen ASF in einer nicht unterstützten Umgebung und verwenden das Argument --ignore-unsupported-environment. Bitte beachten Sie, dass wir für dieses Szenario keinerlei Unterstützung anbieten und Sie das Risiko vollständig bei Ihnen liegt. Sie wurden gewarnt.</value>
</data>
<data name="FetchingChecksumFromRemoteServer" xml:space="preserve">
<value>Rufe Prüfsumme vom ASF Server ab...</value>
<value>Rufe Prüfsumme vom Server ab...</value>
</data>
<data name="VerifyingChecksumWithRemoteServer" xml:space="preserve">
<value>Verifiziere Prüfsumme der heruntergeladenen Datei mmit der des ASF Servers...</value>
<value>Verifiziere Prüfsumme der heruntergeladenen Datei mit der des ASF Servers...</value>
</data>
<data name="ChecksumMissing" xml:space="preserve">
<value>Der Server weiß nichts von der Version, zu der wir versuchen zu aktualisieren. Diese Situation ist möglich wenn die Version erst kürzlich veröffentlicht wurde - Wir weigern uns als zusätzliche Sicherheitsmaßnahme das Updateprozedere zum jetzigen Zeitpunkt durchzuführen.</value>
<value>Die angeforderte Version, zu der wir versuchen zu aktualisieren, ist auf dem Server nicht Verfügbar. Diese Situation ist möglich, wenn die Version erst kürzlich veröffentlicht wurde. Als zusätzliche Sicherheitsmaßnahme wird das Updateprozedere zum jetzigen Zeitpunkt nicht fortgesetzt.</value>
</data>
<data name="ChecksumWrong" xml:space="preserve">
<value>Der Server antwortete mit einer unterschiedlichen Prüfsumme. Dies kann einen korrupten Download oder eine MITM-Attacke indizieren; Wir weigern uns mit dem Update fortzufahren!</value>
<value>Der Server antwortete mit einer unterschiedlichen Prüfsumme. Dies kann einen korrupten Download oder eine MITM-Attacke indizieren; Das Update wird abgebrochen!</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>Update ASF-Dateien...</value>
<value>Aktualisiere ASF-Dateien...</value>
</data>
<data name="UserInputCryptkey" xml:space="preserve">
<value>Bitte gib deinen kryptographischen Schlüssel ein: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="ErrorIPNotBanned" xml:space="preserve">
<value>Die IP-Adresse {0} ist nicht gesperrt!</value>
<comment>{0} will be replaced by an IP address which was requested to be unbanned from using IPC</comment>
</data>
</root>

View File

@@ -132,10 +132,10 @@ StackTrace:
<value>Λήφθηκε αίτημα για είσοδο από τον χρήστη, αλλά η διεργασία εκτελείται σε σιωπηλή λειτουργία!</value>
</data>
<data name="Exiting" xml:space="preserve">
<value>Έξοδος...</value>
<value>Γίνεται έξοδος...</value>
</data>
<data name="WarningFailed" xml:space="preserve">
<value>Αποτυχία!</value>
<value>Απέτυχε!</value>
</data>
<data name="GlobalConfigChanged" xml:space="preserve">
<value>Το αρχείο γενικής διαμόρφωσης έχει αλλάξει!</value>
@@ -194,7 +194,10 @@ StackTrace:
<value>Εισάγετε τον κωδικό από την εφαρμογή επαληθευτή Steam σας: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Παρακαλώ εισάγετε τον κωδικό SteamGuard που στάλθηκε στο e-mail σας: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Εισάγετε το όνομα χρήστη Steam σας: </value>
<comment>Please note that this translation should end with space</comment>
@@ -694,7 +697,7 @@ StackTrace:
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Ο κωδικός πρόσβασης Steam για το '{0}' φαίνεται να είναι αδύναμος. Εξετάστε το ενδεχόμενο να επιλέξετε έναν ισχυρότερο για αυξημένη ασφάλεια. Λεπτομέρειες: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Το κλειδί κρυπτογράφησής σας φαίνεται να είναι αδύναμο. Εξετάστε το ενδεχόμενο να επιλέξετε ένα ισχυρότερο για αυξημένη ασφάλεια. Λεπτομέρειες: {0}</value>
@@ -733,4 +736,6 @@ StackTrace:
<data name="PatchingFiles" xml:space="preserve">
<value>Διόρθωση αρχείων ASF...</value>
</data>
</root>

View File

@@ -696,7 +696,7 @@ Tiempo de actividad del proceso: {1}</value>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Parece que tu contraseña de Steam para '{0}' es débil. Considera elegir una más fuerte para mayor seguridad. Detalles: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Parece que tu clave de cifrado es débil. Considera elegir una más fuerte para mayor seguridad. Detalles: {0}</value>
@@ -735,4 +735,12 @@ Tiempo de actividad del proceso: {1}</value>
<data name="PatchingFiles" xml:space="preserve">
<value>Parchando archivos de ASF...</value>
</data>
<data name="UserInputCryptkey" xml:space="preserve">
<value>Por favor, introduce tu clave de cifrado: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="ErrorIPNotBanned" xml:space="preserve">
<value>¡La dirección IP {0} no está bloqueada!</value>
<comment>{0} will be replaced by an IP address which was requested to be unbanned from using IPC</comment>
</data>
</root>

View File

@@ -251,6 +251,8 @@

View File

@@ -63,7 +63,7 @@
</value>
</resheader>
<data name="AcceptingTrade" xml:space="preserve">
<value>Hyväksytään vaihtoa: {0}</value>
<value>Hyväksytään vaihtokauppaa: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
@@ -76,11 +76,11 @@
<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Kohdassa {0} muokattu arvo {1} on epäkelpo</value>
<value>Kohdassa {0} määritelty arvo {1} on virheellinen</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF V{0} on törmännyt ylitsepääsemättömään poikkeukseen ennen kuin ytimen lokinkirjaus moduuli ehdittiin käynnistää!</value>
<value>ASF V{0} on törmännyt ylitsepääsemättömään poikkeukseen ennen kuin ytimen lokinkirjausmoduuli ehdittiin käynnistää!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
@@ -97,20 +97,22 @@ StackTrace:
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Yleisiä asetuksia ei voitu ladata. Tarkista että {0} on olemassa ja validi. Seuraa wikin 'setting up' ohjetta mikäli tarvitset apua.</value>
<value>Yleisiä asetuksia ei voitu ladata. Tarkista että {0} on olemassa ja oikein. Seuraa wikin 'setting up' ohjetta mikäli tarvitset apua.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} on virheellinen!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Yhtään bottia ei ole määritelty. Unohditko määrittää ASF:n asetuksesi? Noudata 'Setting up' -opasta wikissä, jos olet hämmentynyt.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} on ei mitään!</value>
<value>{0} on tyhjä!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
<value>{0} jäsentäminen epäonnistui!</value>
<value>Objektin {0} jäsentäminen epäonnistui!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
@@ -127,7 +129,7 @@ StackTrace:
<value>Päivittämistä ei voitu jatkaa koska kyseinen versio ei sisällä yhtään tiedostoa!</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Huomasimme tarpeen käyttäjän toimille, mutta prosessi on käynnistetty headless-tilassa!</value>
<value>Vastaanotettiin pyyntö käyttäjän syötteelle, mutta prosessi on käynnistetty headless-tilassa!</value>
</data>
<data name="Exiting" xml:space="preserve">
<value>Suljetaan...</value>
@@ -146,14 +148,14 @@ StackTrace:
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="LoggingIn" xml:space="preserve">
<value>Kirjaudutaan to {0}...</value>
<value>Kirjaudutaan sisään {0}...</value>
<comment>{0} will be replaced by service's name</comment>
</data>
<data name="NoBotsAreRunning" xml:space="preserve">
<value>Yhtään bottia ei ole käynnissä, poistutaan...</value>
</data>
<data name="RefreshingOurSession" xml:space="preserve">
<value>Virkistetään istuntomme!</value>
<value>Päivitetään istuntomme!</value>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>Hylätään vaihto: {0}</value>
@@ -189,10 +191,13 @@ StackTrace:
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>Syötä 2FA koodi Steam varmennus sovelluksesta: </value>
<value>Syötä 2FA-koodi Steam-varmennussovelluksesta: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Syötä SteamGuard -varmennuskoodi, joka lähetettiin sähköpostiisi: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Syötä Steam-tilisi käyttäjätunnus: </value>
<comment>Please note that this translation should end with space</comment>
@@ -222,43 +227,91 @@ StackTrace:
<value>Bottia nimeltä {0} ei voitu löytää!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Tällä hetkellä on käytössä {0}/{1} bottia, joilla on {2} peliä ({3} korttia) jäljellä farmattavaksi.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to farm, {3} will be replaced by total number of cards left to farm</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Botti farmaa peliä: {0} ({1}, {2} korttia jäljellä) jäljellä olevista {3} pelistä ({4} korttia). Farmausta jäljellä: ~{5}.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm, {3} will be replaced by total number of games to farm, {4} will be replaced by total number of cards to farm, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Botti farmaa pelejä: {0} jäljellä olevista {1} pelistä ({2} korttia). Farmausta jäljellä: ~{3}.</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to farm, {2} will be replaced by total number of cards to farm, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Tarkastellaan ensimmäistä badge sivua...</value>
<value>Tarkastellaan ensimmäistä badge-sivua...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>Tarkastellaan muita badge sivuja...</value>
<value>Tarkastellaan muita badge-sivuja...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Valittu farmauksen algoritmi: {0}</value>
<comment>{0} will be replaced by the name of chosen farming algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Valmis!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Farmattavana yhteensä {0} peliä ({1} korttia), ~{2} jäljellä...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Farmaus valmis!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Farmaus valmis: {0} ({1}) Kulunut peliaika: {2}!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Farmaus valmistunut seuraavien pelien osalta: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Farmattavana {0} ({1}): {2} korttia jäljellä</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Farmaus pysäytetty!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>Tämä pyyntö jätetään huomioimatta, kun pysyvä tauko on päällä!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Tällä tilillä ei ole mitään farmattavaa!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Nyt farmataan: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Nyt farmataan: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Pelaaminen ei ole tällä hetkellä mahdollista, yritetään myöhemmin uudestaan!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Farmataan edelleen: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Farmataan edelleen: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Farmaus pysäytetty: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Farmaus pysäytetty: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Tuntematon komento!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Merkkien hakeminen epäonnistui, yritetään myöhemmin uudestaan!</value>
<value>Merkkien tietojen hakeminen epäonnistui, yritetään myöhemmin uudestaan!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Ei voitu tarkastaan korttien tilaa kohteelle: {0} ({1}), yritetään myöhemmin uudestaan!</value>
@@ -268,13 +321,15 @@ StackTrace:
<value>Hyväksytään lahjaa: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Tämä tili on rajoitettu, farmaus ei ole mahdollista ennen kuin rajoitus poistetaan!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Tila: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} | Tila: {1} | Tuotteet: {2}</value>
<value>ID: {0} | Tila: {1} | Tavarat: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
@@ -284,16 +339,24 @@ StackTrace:
<value>Muutetaan .maFile ASF:n käyttämään muotoon...</value>
</data>
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
<value>Mobiili authentikaattorin tuonti onnistui!</value>
<value>Mobiilivarmentajan tuonti onnistui!</value>
</data>
<data name="BotAuthenticatorToken" xml:space="preserve">
<value>2FA Koodi: {0}</value>
<value>2FA-koodi: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automattinen farmaus on pysäytetty!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automaattista farmausta on jatkettu!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automattinen farmaus on jo pysäytetty!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Automattista farmausta on jo jatkettu!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Yhdistetty Steamiin!</value>
</data>
@@ -304,7 +367,7 @@ StackTrace:
<value>Katkaistaan yhteyttä...</value>
</data>
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
<value>Ei käynnistetä tätä bottia koska se on poistettu käytöstä configuraatiossa!</value>
<value>Ei käynnistetä tätä bottia koska se on poistettu käytöstä asetustiedostossa!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>Saimme TwoFactorCodeMismatch virhekoodin {0} kertaa putkeen. Joko 2FA tilitiedot eivät ole enää voimassa, tai kellosi ei ole synkronoitu, keskeytetään!</value>
@@ -322,33 +385,38 @@ StackTrace:
<value>Kirjaudutaan sisään...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>Tämä käyttäjä vaikuttaisi olevan käytössä toisessa ASF instanssissa. Tällaista käyttäytymistä ei ole määritelty, kieltäydytään suorittamasta!</value>
<value>Tämä käyttäjä vaikuttaisi olevan käytössä toisessa ASF-instanssissa. Tällaista käyttäytymistä ei ole määritelty, kieltäydytään suorittamasta!</value>
</data>
<data name="BotLootingFailed" xml:space="preserve">
<value>Vaihtotarjous epäonnistui!</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>Vaihtoa ei voitu lähettää koska yhtään käyttäjää master-oikeuksilla ei ole määritelty!</value>
<value>Vaihtoa ei voitu lähettää koska yhtään käyttäjää pääkäyttöoikeuksilla ei ole määritelty!</value>
</data>
<data name="BotLootingSuccess" xml:space="preserve">
<value>Vaihtopyyntö lähetetty onnistuneesti!</value>
</data>
<data name="BotSendingTradeToYourself" xml:space="preserve">
<value>Et voi tehdä vaihtokauppaa itsesi kanssa!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>Tällä botilla ei ole ASF 2FA käytössä! Unohditko ottaa ASF 2FA authentikaattorin käyttöön?</value>
<value>Tällä botilla ei ole ASF 2FA-käytössä! Unohditko ottaa ASF 2FA-varmennuksen käyttöön?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>Tämä botti instanssi ei ole yhdistettynä!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>Omistamattomat: {0}</value>
<value>Ei vielä omistettu: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Omistetut {0} | {1}</value>
<value>Jo omistetut {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotPointsBalance" xml:space="preserve">
<value>Pistesaldo: {0}</value>
<comment>{0} will be replaced by the points balance value (integer)</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Yritysmäärä on ylitetty, yritetään uudelleen {0} jälkeen...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "25 minutes")</comment>
@@ -367,8 +435,12 @@ StackTrace:
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Poistettu vanhentunut kirjautumisavain!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Botti ei farmaa mitään.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Botti on rajoitettu eikä tämän takia voi saada yhtään korttia farmaamalla.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>Botti yhdistää Steam-verkkoon.</value>
</data>
@@ -400,8 +472,12 @@ StackTrace:
<data name="BotConnectionLost" xml:space="preserve">
<value>Yhteys Steam-verkkoon katkesi. Yhdistetään uudelleen...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Tili ei ole enää varattu: farmausta jatketaan!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Tiliä käytetään tällä hetkellä muualla: ASF jatkaa farmaamista kun tili vapautuu...</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Yhdistetään...</value>
</data>
@@ -435,8 +511,14 @@ StackTrace:
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>Antamasi CurrentCulture on epäkelpo, ASF jatkaa toimintaa oletusarvolla!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF koettaa käyttää haluttua lokalisaatiota ({0}), mutta käännös tällä kielellä on vain {1} valmis. Ehkä voisit auttaa meitä parantamaan ASF:n käännöstä omalle kielellesi?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>Pelin {0} ({1}) farmaus on väliaikaisesti poistettu käytöstä, koska ASF ei pysty pelaamaan tätä peliä tällä hetkellä.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF huomasi ID poikkeavuuden kohteessa {0} ({1}) ja käyttää ID:tä {2} tämän sijaan.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
@@ -445,8 +527,12 @@ StackTrace:
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>Tämä tili on lukittu, farmaus on pysyvästi pois käytöstä!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>Botti on lukittu, eikä voi tämän takia saada yhtään korttia farmaamalla.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Tämä funktio on käytettävissä vain headless-tilassa!</value>
</data>
@@ -457,8 +543,14 @@ StackTrace:
<data name="ErrorAccessDenied" xml:space="preserve">
<value>Pääsy kielletty!</value>
</data>
<data name="WarningPreReleaseVersion" xml:space="preserve">
<value>Käytät versiota joka on uudempi kuin uusin julkaistu versio käyttämälläsi päivityskanavalla. Huomoithan että esijulkaistut versiot ovat tarkoitettu käyttäjille, jotka osaavat raportoida virheistä, selviävät ongelmien kanssa sekä antavat palautetta - teknistä tukea ei anneta.</value>
</data>
<data name="BotStats" xml:space="preserve">
<value>Nykyinen muistinkäyttö: {0} MB.
Prosessin käyttöaika: {1}</value>
<comment>{0} will be replaced by number (in megabytes) of memory being used, {1} will be replaced by translated TimeSpan string (such as "25 minutes"). Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ClearingDiscoveryQueue" xml:space="preserve">
<value>Tyhjennetään Steamin discovery-jonoa #{0}...</value>
<comment>{0} will be replaced by queue number</comment>
@@ -530,7 +622,9 @@ StackTrace:
<data name="NothingFound" xml:space="preserve">
<value>Mitään ei löytynyt!</value>
</data>
<data name="PluginsWarning" xml:space="preserve">
<value>Olet ladannut yhden tai useamman mukautetun lisäosan ASF: ään. Koska emme pysty tarjoamaan tukea modatuille ympäristöille, ole hyvä ja käänny ongelmien ilmetessä käyttöönottamiesi lisäosien tekijöiden puoleen.</value>
</data>
<data name="PleaseWait" xml:space="preserve">
<value>Odota hetki...</value>
</data>
@@ -550,8 +644,14 @@ StackTrace:
<data name="ErrorSingleInstanceRequired" xml:space="preserve">
<value>ASF prosessi on jo käynnissä tässä työhakemistossa. Keskeytetään!</value>
</data>
<data name="BotHandledConfirmations" xml:space="preserve">
<value>Onnistuneesti käsiteltiin {0} vahvistusta!</value>
<comment>{0} will be replaced by number of confirmations</comment>
</data>
<data name="BotExtraIdlingCooldown" xml:space="preserve">
<value>Odotetaan enintään {0} varmistaaksemme, että olemme vapaita aloittamaan farmauksen...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "1 minute")</comment>
</data>
<data name="UpdateCleanup" xml:space="preserve">
<value>Siivotaan vanhat tiedostot päivityksen jälkeen...</value>
</data>
@@ -561,25 +661,87 @@ StackTrace:
<data name="IPCConfigChanged" xml:space="preserve">
<value>IPC asetusta on muutettu!</value>
</data>
<data name="BotTradeOfferResult" xml:space="preserve">
<value>Vaihtotarjous {0} on tilassa {1} syystä {2}.</value>
<comment>{0} will be replaced by trade offer ID (number), {1} will be replaced by internal ASF enum name, {2} will be replaced by technical reason why the trade was determined to be in this state</comment>
</data>
<data name="BotInvalidPasswordDuringLogin" xml:space="preserve">
<value>Vastaanotettu invalidPassword -virhekoodi {0} kertaa peräkkäin. Salasanasi tälle tilille on todennäköisesti väärin, keskeytetään!</value>
<comment>{0} will be replaced by maximum allowed number of failed login attempts</comment>
</data>
<data name="Result" xml:space="preserve">
<value>Tulos: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>Yrität suorittaa ASF:n {0} varianttia ympäristössä jota ei tueta: {1}. Lisää --ignore-unsupported-environment -argumentti, jos todella tiedät mitä olet tekemässä.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Tuntematon komentorivin argumentti: {0}</value>
<comment>{0} will be replaced by unrecognized command that has been provided</comment>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>Asetushakemistoa ei kyetty löytämään, keskeytetään!</value>
</data>
<data name="BotIdlingSelectedGames" xml:space="preserve">
<value>Pelataan valittuja {0}: {1}</value>
<comment>{0} will be replaced by internal name of the config property (e.g. "GamesPlayedWhileIdle"), {1} will be replaced by comma-separated list of appIDs that user has chosen</comment>
</data>
<data name="AutomaticFileMigration" xml:space="preserve">
<value>{0} asetustiedosto muutetaan uusimpaan syntaksiin...</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>
</data>
<data name="WarningWeakIPCPassword" xml:space="preserve">
<value>IPC-salasanasi näyttää olevan heikko. Harkitse vahvemman salasanan valitsemista turvallisuuden parantamiseksi. Yksityiskohdat: {0}</value>
<comment>{0} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Steam-salasanasi '{0}' näyttää olevan heikko. Harkitse vahvemman salasanan valitsemista turvallisuuden lisäämiseksi. Yksityiskohdat: {1}</value>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Salausavaimesi näyttää olevan heikko. Harkitse vahvemman valintaa turvallisuuden parantamiseksi. Yksityiskohdat: {0}</value>
<comment>{0} will be replaced by additional details about the encryption key being considered weak</comment>
</data>
<data name="WarningTooShortCryptKey" xml:space="preserve">
<value>Salausavaimesi on liian lyhyt. Suosittelemme käyttämään salausavainta, joka on vähintään {0} tavua (merkkiä) pitkä.</value>
<comment>{0} will be replaced by the number of bytes (characters) recommended</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForHashing" xml:space="preserve">
<value>Käytät ominaisuuden {1} asetusta {0}, mutta et antanut mukautettua --cryptkey -argumenttia. Sinun pitäisi antaa mukautettu --cryptkey lisäturvallisuuden takaamiseksi.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "SCrypt"), {1} will be replaced by the name of the property (e.g. "IPCPassword")</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForEncryption" xml:space="preserve">
<value>Käytät ominaisuuden {1} asetusta {0}, mutta et antanut mukautettua --cryptkey -argumenttia. Tämä tekee suojauksen täysin tyhjäksi, koska ASF joutuu käyttämään omaa (tunnettua) avaintaan. Sinun tulisi antaa mukautettu --cryptkey tämän asetuksen turvallisuushyöydyn saavuttamiseksi.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "AES"), {1} will be replaced by the name of the property (e.g. "SteamPassword")</comment>
</data>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>Yrität käynnistää ASF:ää järjestelmänvalvojana (root). Tämä aiheuttaa merkittävän turvallisuusriskin koneellesi ja koska ASF ei tarvitse pääkäyttäjän oikeuksia toimintaansa, suosittelemme käyttämään sitä ei-järjestelmänvalvojan tunnuksilla, jos mahdollista.</value>
</data>
<data name="WarningRunningInUnsupportedEnvironment" xml:space="preserve">
<value>Käytössäsi on ASF tukemattomassa ympäristössä, käyttäen --ignore-unsupported-environment argumenttia. Huomioithan, että emme tarjoa minkäänlaista tukea tälle skenaariolle ja teet sen täysin omalla vastuullasi. Sinua on varoitettu.</value>
</data>
<data name="FetchingChecksumFromRemoteServer" xml:space="preserve">
<value>Haetaan tarkistussummaa etäpalvelimelta...</value>
</data>
<data name="VerifyingChecksumWithRemoteServer" xml:space="preserve">
<value>Tarkistetaan ladatun binäärin tarkistussummaa etäpalvelimelta saatuun...</value>
</data>
<data name="ChecksumMissing" xml:space="preserve">
<value>Etäpalvelin ei tiedä mitään julkaisusta, johon olemme päivittämässä. Tämä tilanne on mahdollinen, jos julkistaminen on hiljattain julkaistu - kieltäydytään jatkamasta päivitystä ylimääräisenä turvatoimenpiteenä.</value>
</data>
<data name="ChecksumWrong" xml:space="preserve">
<value>Etäpalvelin on vastannut eri tarkistussummalla, mikä saattaa merkitä viallista latausta tai MITM-hyökkäystä, kieltäydytään jatkamasta päivitystä!</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>Paikataan ASF-tiedostoja...</value>
</data>
<data name="UserInputCryptkey" xml:space="preserve">
<value>Ole hyvä ja syötä cryptkey-avaimesi: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="ErrorIPNotBanned" xml:space="preserve">
<value>IP-osoitetta {0} ei ole estetty!</value>
<comment>{0} will be replaced by an IP address which was requested to be unbanned from using IPC</comment>
</data>
</root>

View File

@@ -194,7 +194,10 @@ StackTrace :
<value>Veuillez entrer votre code 2FA généré par votre application d'authentification de Steam : </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Veuillez entrer le code dauthentification SteamGuard qui a été envoyé sur votre e-mail : </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Veuillez entrer votre nom dutilisateur Steam : </value>
<comment>Please note that this translation should end with space</comment>
@@ -694,7 +697,7 @@ Durée de fonctionnement : {1}</value>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Votre mot de passe Steam pour '{0}' semble faible. Pensez à choisir un mot de passe plus fort pour plus de sécurité. Détails: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Votre clé de chiffrement semble faible. Pensez à en choisir une plus forte pour plus sécurité. Détails: {0}</value>
@@ -733,4 +736,6 @@ Durée de fonctionnement : {1}</value>
<data name="PatchingFiles" xml:space="preserve">
<value>Patch des fichiers ASF...</value>
</data>
</root>

View File

@@ -209,7 +209,9 @@ StackTrace:
<data name="IPCReady" xml:space="preserve">
<value>שרת IPC מוכן!</value>
</data>
<data name="IPCStarting" xml:space="preserve">
<value>מתחיל שרת IPC...</value>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>בוט זה כבר הפסיק!</value>
</data>
@@ -283,10 +285,18 @@ StackTrace:
<value>אסימון 2FA: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>החקלאות האוטומטית נעצרה!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>החציבה האוטומטית שבה לפעול!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>החציבה האוטומטית כבר בהשהיה!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>החציבה האוטומטית כבר שבה לפעול!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>מחובר לסטים!</value>
</data>
@@ -474,6 +484,11 @@ StackTrace:
<comment>{0} will be replaced by the bug's name provided by ASF</comment>
</data>
<data name="BotWalletBalance" xml:space="preserve">
<value>יתרה בארנק: {1}{0}</value>
<comment>{0} will be replaced by wallet balance value, {1} will be replaced by currency name</comment>
</data>

View File

@@ -102,7 +102,9 @@ StackTrace: {2}</value>
<value>Érvénytelen {0}!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Nincsenek botok definiálva. Elfelejtetted konfigurálni az ASF-et? Kövesd a "beállítási" útmutatót a wikin, ha össze vagy zavarodva.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} értéke nulla!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -190,7 +192,10 @@ StackTrace: {2}</value>
<value>Add meg a 2FA kódot a Steam hitelesítő alkalmazásból: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Add meg a SteamGuard hitelesítő kódot amit e-mailben kaptál: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Add meg a Steames felhasználó neved: </value>
<comment>Please note that this translation should end with space</comment>
@@ -220,23 +225,46 @@ StackTrace: {2}</value>
<value>Egyetlen bot sem található {0} névvel!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Jelenleg {0}/{1} bot fut. Összesen {2} játékot ({3} kártya) kell még futtatni.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to farm, {3} will be replaced by total number of cards left to farm</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>A bot a {0} {1} játékot farmolja ({2} kártya maradt még). Összesen {3} játék ({4} kártya) maradt hátra (kb. {5} míg végez).</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm, {3} will be replaced by total number of games to farm, {4} will be replaced by total number of cards to farm, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>A bot a {0} játékot farmolja. Összesen {1} játék ({2} kártya) maradt hátra (kb. {3} mire végez).</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to farm, {2} will be replaced by total number of cards to farm, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>A kitűzők első oldalának ellenőrzése...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>A többi kitűző oldal ellenőrzése...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>A kiválasztott farmoló algoritmus: {0}</value>
<comment>{0} will be replaced by the name of chosen farming algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Kész!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Még összesen {0} játék ({1} kártya) maradt (kb. {2} míg végez)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Farmolás befejezve!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Farmolás befejezve: {0} ({1}) készen van {2} játékidő után!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Az alábbi játékok farmolása befejeződött: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Farmolás állapota a következő a játékhoz: {0} ({1}): {2} kártya maradt</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm</comment>
@@ -247,16 +275,36 @@ StackTrace: {2}</value>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>Kérés figyelmen kívül hagyása, mivel az állandó szünet aktív!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Ezen az fiókon nincs mit farmolni!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Farmolás alatt: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Farmolás alatt: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>A játék jelenleg nem nem lehetséges, később megpróbáljuk!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Még mindig farmolás alatt: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Még mindig farmolás alatt: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Farmolás leállítva: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Farmolás leállítva: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Ismeretlen parancs!</value>
</data>
@@ -271,7 +319,9 @@ StackTrace: {2}</value>
<value>Ajándék elfogadása: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>A fiók korlátozott. A farmolási folyamat nem érhető el addig, ameddig a korlátozás fennáll!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>Azonosító: {0} | Állapot: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
@@ -293,10 +343,18 @@ StackTrace: {2}</value>
<value>2FA Token: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automatikus farmolás szünetel!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automatikus farmolás újraindult!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Az automatikus farmolás már szüneteltetve van!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Az automatikus farmolás már folytatva van!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Csatlakozva a Steamhez!</value>
</data>
@@ -375,8 +433,12 @@ StackTrace: {2}</value>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>A lejárt belépési kulcs törölve!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>A bot nem farmol semmit.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>A bot korlátolt, ezért nem tud farmolással kártyát kiszedni.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>A Bot a Steam hálózathoz csatlakozik.</value>
</data>
@@ -408,8 +470,12 @@ StackTrace: {2}</value>
<data name="BotConnectionLost" xml:space="preserve">
<value>Megszakadt a kapcsolat a Steam hálózattal. Újrakapcsolódás...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>A fiók már nincs használatban. A farmolási folyamat folytatódik!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>A fiók jelenleg használatban van. Amint szabaddá válik, az ASF folytatja a farmolást...</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Kapcsolódás...</value>
</data>
@@ -447,7 +513,10 @@ StackTrace: {2}</value>
<value>Az ASF megpróbálja az anyanyelved ({0}) használni, de a fordítás azon a nyelven csak {1}-ban/ben készült el eddig. Segíthetnél lefordítani az ASF a saját nyelvedre!</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>A {0} ({1}) farmolás átmenetileg le van tiltva, ezért az ASF jelenleg nem képes játszani ezt a játékot.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>Az ASF azonosító eltérést észlelt {0} ({1}) esetében, és inkább a {2} azonosítót használja majd.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
@@ -456,8 +525,12 @@ StackTrace: {2}</value>
<value>{0} verziószám: {1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>Ez a fiók zárolva van, a farmolási folyamat végleg nem érhető el!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>A bot korlátolt, ezért nem tud farmolással kártyát kiszedni.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Ez a funkció csak headless módban elérhető!</value>
</data>
@@ -573,7 +646,10 @@ Ennyi ideje fut: {1}</value>
<value>{0} megerősítés sikeresen lekezelve!</value>
<comment>{0} will be replaced by number of confirmations</comment>
</data>
<data name="BotExtraIdlingCooldown" xml:space="preserve">
<value>{0} várakozás, hogy biztosak legyünk benne, hogy elindíthatjuk a farmolást...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "1 minute")</comment>
</data>
<data name="UpdateCleanup" xml:space="preserve">
<value>Régi fájlok törlése a frissítés után...</value>
</data>
@@ -595,25 +671,69 @@ Ennyi ideje fut: {1}</value>
<value>Eredmény: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>Az ASF {0} változatát próbálja futtatni egy nem támogatott környezetben: {1}. Adja meg a --ignore-unsupported-environment argumentumot, ha valóban tudja, mit csinál.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Ismeretlen parancssor: {0}</value>
<comment>{0} will be replaced by unrecognized command that has been provided</comment>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>A konfigurációs könyvtár nem található, megszakítás!</value>
</data>
<data name="BotIdlingSelectedGames" xml:space="preserve">
<value>Kiválasztott {0} játszása: {1}</value>
<comment>{0} will be replaced by internal name of the config property (e.g. "GamesPlayedWhileIdle"), {1} will be replaced by comma-separated list of appIDs that user has chosen</comment>
</data>
<data name="AutomaticFileMigration" xml:space="preserve">
<value>A(z) {0} konfigurációs fájl a legújabb szintaxisra kerül áttelepítésre...</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>
</data>
<data name="WarningWeakIPCPassword" xml:space="preserve">
<value>Úgy tűnik, hogy az IPC jelszava gyenge. Fontolja meg, hogy erősebbet válasszon a nagyobb biztonság érdekében. Részletek: {0}</value>
<comment>{0} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Úgy tűnik, hogy a(z) '{0}' Steam jelszava gyenge. Fontolja meg, hogy erősebbet válasszon a nagyobb biztonság érdekében. Részletek: {1}</value>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Úgy tűnik, hogy a titkosítási kulcsa gyenge. Fontolja meg, hogy erősebbet válasszon a nagyobb biztonság érdekében. Részletek: {0}</value>
<comment>{0} will be replaced by additional details about the encryption key being considered weak</comment>
</data>
<data name="WarningTooShortCryptKey" xml:space="preserve">
<value>A titkosítási kulcs túl rövid. Azt javasoljuk, hogy legalább {0} bájt (karakter) hosszúságú legyen.</value>
<comment>{0} will be replaced by the number of bytes (characters) recommended</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForHashing" xml:space="preserve">
<value>A(z) {1} tulajdonság {0} beállítását használja, de nem adott meg egyéni --cryptkey-t. A nagyobb biztonság érdekében egyéni --cryptkey-t kell megadnia.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "SCrypt"), {1} will be replaced by the name of the property (e.g. "IPCPassword")</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForEncryption" xml:space="preserve">
<value>A(z) {1} tulajdonság {0} beállítását használja, de nem adott meg egyéni --cryptkey-t. Ez teljesen megsemmisíti a védelmet, mivel az ASF kénytelen a saját (ismert) kulcsát használni. A beállítás által kínált biztonsági előnyök kihasználásához egyéni --cryptkey-t kell megadnia.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "AES"), {1} will be replaced by the name of the property (e.g. "SteamPassword")</comment>
</data>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>Az ASF-et rendszergazdaként (root) próbálja futtatni. Ez jelentős biztonsági kockázatot jelent a gépére nézve, és mivel az ASF működéséhez nem igényel root hozzáférést, azt javasoljuk, hogy lehetőség szerint futtassa nem rendszergazdaként.</value>
</data>
<data name="WarningRunningInUnsupportedEnvironment" xml:space="preserve">
<value>Figyelem! Ön az ASF-et nem támogatott környezetben futtatja, és a --ignore-unsupported-environment argumentumot adja meg. Felhívjuk figyelmét, hogy ebben az esetben nem nyújtunk semmilyen támogatást, és ezt teljes mértékben a saját felelősségére teszi.</value>
</data>
<data name="FetchingChecksumFromRemoteServer" xml:space="preserve">
<value>Ellenőrzőösszeg lekérése a távoli szerverről...</value>
</data>
<data name="VerifyingChecksumWithRemoteServer" xml:space="preserve">
<value>A letöltött és a távoli szerverről származó bináris ellenőrzőösszeg ellenőrzése...</value>
</data>
<data name="ChecksumMissing" xml:space="preserve">
<value>A távoli szerver semmit sem tud a verzióról, amelyre frissítünk. Ez a helyzet akkor lehetséges, ha a verzió a közelmúltban jelent meg további biztonsági intézkedésként nem hajlandó azonnal folytatni a frissítési eljárást.</value>
</data>
<data name="ChecksumWrong" xml:space="preserve">
<value>A távoli szerver más ellenőrzőösszeggel válaszolt, ez hibás letöltésre vagy MITM-támadásra utalhat, és nem hajlandó folytatni a frissítési eljárást!</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>ASF-fájlok patchelése...</value>
</data>
</root>

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@@ -540,6 +540,8 @@

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@@ -695,7 +695,7 @@ Tempo di attività: {1}</value>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>La tua password di Steam per '{0}' sembra essere debole. Considera di sceglierne una più forte per una maggiore sicurezza. Dettagli: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>La tua chiave di crittografia sembra essere debole. Considera di sceglierne una più forte per una maggiore sicurezza. Dettagli: {0}</value>
@@ -734,4 +734,6 @@ Tempo di attività: {1}</value>
<data name="PatchingFiles" xml:space="preserve">
<value>Patching dei file ASF...</value>
</data>
</root>

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@@ -648,4 +648,6 @@ Process uptime: {1}</value>
</root>

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@@ -255,6 +255,8 @@

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@@ -696,4 +696,6 @@ StackTrace:
</root>

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@@ -608,4 +608,6 @@ Proceso veikimo laikas: {1}</value>
</root>

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@@ -104,7 +104,9 @@ StackTrace:
<value>{0} ir nederīgs!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Nav definētu botu. Vai tu aizmirsi sakonfigurēt ASF? Seko 'setting up' pamācībai iekš wiki, ja esi apmulsis.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} ir null!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -192,7 +194,10 @@ StackTrace:
<value>Lūdzu, ievadi savu 2FA kodu no Steam autentifikatora aplikācijas: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Lūdzu, ievadi SteamGuard autentifikācijas kodu, kas tika aizsūtīts uz Jūsu e-pastu: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Lūdzu, ievadiet savu Steam lietotājvārdu: </value>
<comment>Please note that this translation should end with space</comment>
@@ -222,20 +227,35 @@ StackTrace:
<value>Nevar atrast nevienu botu vārdā {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Pašlaik ir aktīvi {0} no {1} botiem. Kopumā notiek vākšana no {2} spēlēm (atlikušas {3} kārtis).</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to farm, {3} will be replaced by total number of cards left to farm</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Notiek vākšana spēlei: {0} ({1}, atlikušas {2} kārtis) no kopumā {3} spēlēm ({4} kārtis). Atlikušais laiks: ~{5}.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm, {3} will be replaced by total number of games to farm, {4} will be replaced by total number of cards to farm, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Notiek vākšana spēlēm: {0} no kopumā {1} spēlēm ({2} kārtis). Atlikušais laiks ~{3}.</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to farm, {2} will be replaced by total number of cards to farm, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Pārbauda žetonu pirmo lapu...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>Pārbauda žetonu pārējās lapas...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Izvēlētais vākšanas algoritms: {0}</value>
<comment>{0} will be replaced by the name of chosen farming algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Darīts!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Kopumā vākšanai ir pieejamas {0} spēles ({1} kārtis). Atlikušais laiks ~{2}...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Vākšana pabeigta!</value>
</data>
@@ -257,16 +277,36 @@ StackTrace:
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>Pieprasījums tiek ignorēts, jo pastāvīgā pauze ir ieslēgta!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Šim kontam nav nepieciešama vākšana!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Šobrīd vāc: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Šobrīd vāc: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Šobrīd nav iespējams neko spēlēt, vēlāk mēģināsim atkal!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Notiek vākšana: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Notiek vākšana: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Vākšana apturēta: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Vākšana apturēta: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Nezināma komanda!</value>
</data>
@@ -281,7 +321,9 @@ StackTrace:
<value>Dāvanas pieņemšana: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Šim kontam ir ierobežotas tiesības un tas nevar veikt vākšanu līdz ko ierobežojumi netiks noņemti!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Statuss: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
@@ -303,10 +345,18 @@ StackTrace:
<value>2FA marķieris: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automāiskā vākšana ir apturēta!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automātiskā vākšana ir atsākta!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automāiskā vākšana ir jau apturēta!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Automātiskā vākšana ir jau atsākusies!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Savienots ar Steam!</value>
</data>
@@ -346,7 +396,9 @@ StackTrace:
<data name="BotLootingSuccess" xml:space="preserve">
<value>Darījuma piedāvājums veiksmīgi nosūtīts!</value>
</data>
<data name="BotSendingTradeToYourself" xml:space="preserve">
<value>Tu nevar veikt darījumu pats ar sevi!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>Šim botam nav ieslāgta ASF 2FA! Vai aizmirsi importēt savu autentifikatoru kā ASF 2FA?</value>
</data>
@@ -361,7 +413,10 @@ StackTrace:
<value>Jau pieder: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotPointsBalance" xml:space="preserve">
<value>Uzkrātie punkti: {0}</value>
<comment>{0} will be replaced by the points balance value (integer)</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Pierakstīšanās reižu limits ir izsmelts, mēģināsim atkal pēc {2}...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "25 minutes")</comment>
@@ -380,8 +435,12 @@ StackTrace:
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Noņemta novecojusī pierakstīšanās atslēga!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Bots pašlaik neko nevāc.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Botam ir ierobežotas tiesības un tas nevar veikt kāršu vākšanu.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>Bots savienojas ar Steam Network.</value>
</data>
@@ -413,8 +472,12 @@ StackTrace:
<data name="BotConnectionLost" xml:space="preserve">
<value>Pazudis savienojums ar Steam Network. Atjauno savienojumu...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Konts ir atbrīvojies: tiek atsākts vākšanas process!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Konts šobrīd tiek lietots: ASF turpinās vākšanu, kad tas atbrīvosies...</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Savienojas...</value>
</data>
@@ -448,8 +511,14 @@ StackTrace:
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>Tavs piedāvātais CurrentCulture nav derīgs, ASF izmantos noklusējuma vērtību!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF izmanto izvēlēto {0} valodu, bet tulkojums ir tikai daļēji pabeigts ({1}). Varbūt vari palīdzēt pārtulkot ASF līdz galam?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>Vākšana spēlei {0} ({1}) ir atspējota, jo ASF nevar spēlēt šo spēli dotajā momentā.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF atradis ID {0} ({1}) nesakritības un izmantos ID {2}.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
@@ -458,8 +527,12 @@ StackTrace:
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>Šis konts ir bloķēts, vākšanas process nav pieejams!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>Bots ir aizslēgts un nevar veikt kāršu vākšanu.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Šī funkcija ir pieejama tikai 'headless' režīmā!</value>
</data>
@@ -470,7 +543,9 @@ StackTrace:
<data name="ErrorAccessDenied" xml:space="preserve">
<value>Pieeja aizliegta!</value>
</data>
<data name="WarningPreReleaseVersion" xml:space="preserve">
<value>Tiek izmantota versija, kas ir jaunāka par pašlaik pieejamo esošajā atjauninājumu kanālā. Lūdzu, ņem vērā, ka pirmsizlaides programmatūras versija ir domāta lietotājiem, kas zin kā ziņot par kļūdām, saskarties ar problēmām un dot atsauksmes. Nekāds tehniskais atbalsts nav pieejams šīm versijām.</value>
</data>
<data name="BotStats" xml:space="preserve">
<value>Izmantotā atmiņa: {0} MB
Darbspējas laiks: {1}</value>
@@ -547,7 +622,9 @@ Darbspējas laiks: {1}</value>
<data name="NothingFound" xml:space="preserve">
<value>Nekas netika atrasts!</value>
</data>
<data name="PluginsWarning" xml:space="preserve">
<value>Ir ielādīts viens vai vairāki ASF paplašinājumi. Tā kā mēs nepiedāvājam atbalstu specializētām konfigurācijām, tad, lūdzu, sazinies ar paplašinājuma izstrādājumu, ja saskaries ar kādām kļūdām.</value>
</data>
<data name="PleaseWait" xml:space="preserve">
<value>Lūdzu, uzgaidiet...</value>
</data>
@@ -571,7 +648,10 @@ Darbspējas laiks: {1}</value>
<value>Veiksmīgi tikts galā ar {0} apstiprinājumiem!</value>
<comment>{0} will be replaced by number of confirmations</comment>
</data>
<data name="BotExtraIdlingCooldown" xml:space="preserve">
<value>Gaidām ap {0} lai varētu atsākt vākšanu...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "1 minute")</comment>
</data>
<data name="UpdateCleanup" xml:space="preserve">
<value>Tiek tīrīti vecie faili, kas palikuši pēc atjaunināšanas...</value>
</data>
@@ -593,25 +673,69 @@ Darbspējas laiks: {1}</value>
<value>Rezultāts: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>Tiek mēģināts palaist {0} ASF versiju neatbalstītā vidē: {1}. Pievieno '---ignore-unsupported-environment argument' ja zini ko dari.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Nezināms komandrindas arguments: {0}</value>
<comment>{0} will be replaced by unrecognized command that has been provided</comment>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>Konfigurācijas atrašanās vieta nav atrasta - pārtrauc!</value>
</data>
<data name="BotIdlingSelectedGames" xml:space="preserve">
<value>Spēlē izvēlēto {0}: {1}</value>
<comment>{0} will be replaced by internal name of the config property (e.g. "GamesPlayedWhileIdle"), {1} will be replaced by comma-separated list of appIDs that user has chosen</comment>
</data>
<data name="AutomaticFileMigration" xml:space="preserve">
<value>{0} konfigurācijas fails tiks migrēts uz jaunāko sintaksi...</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>
</data>
<data name="WarningWeakIPCPassword" xml:space="preserve">
<value>IPC parole ir vāja. Apsver iespēju izvēlēties stiprāku paroli papildu drošībai. Detaļas: {0}</value>
<comment>{0} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Steam parole lietotājam '{0}' ir vāja. Apsver iespēju izvēlēties stiprāku paroli papildu drošībai. Detaļas: {1}</value>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Šifrēšanas atslēga ir vāja. Apsver iespēju izvēlēties stiprāku paroli papildu drošībai. Detaļas: {0}</value>
<comment>{0} will be replaced by additional details about the encryption key being considered weak</comment>
</data>
<data name="WarningTooShortCryptKey" xml:space="preserve">
<value>Šifrēšanas atslēga ir pārāk īsa. Mēs iesakām izmantot tādu, kas ir vismaz {0} baitus (simbolus) gara.</value>
<comment>{0} will be replaced by the number of bytes (characters) recommended</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForHashing" xml:space="preserve">
<value>Tu lieto {0} iestatījumu {1} vērtībai, bet neesi nodrošinājis speciālu -cryptkey. Tev vajag nodrošinās speciālo -cryptkey paaugstinātai drošībai.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "SCrypt"), {1} will be replaced by the name of the property (e.g. "IPCPassword")</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForEncryption" xml:space="preserve">
<value>Tu lieto {0} iestatījumu {1} vērtībai, bet neesi nodrošinājis speciālu -cryptkey. Šī dēļ šim iestatījumam nav jēga, jo ASF ir spiests lietots pats savu (zināmu) atslēgu. Tev vajag nodrošinās speciālo -cryptkey lai šis iestatījums varētu nodrošināt papildu drošību.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "AES"), {1} will be replaced by the name of the property (e.g. "SteamPassword")</comment>
</data>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>Tu mēģini laist ASF kā administrators (root). Šis rada nopietnu drošības risku mašīnai, jo ASF nav vajadzīga root līmeņa tiesības, lai tas strādātu. Mēs iesakām pārslēgties un laist ASF ne-administratora režīmā cik ātri vien iespējams.</value>
</data>
<data name="WarningRunningInUnsupportedEnvironment" xml:space="preserve">
<value>Tu laid ASF neatbalstītā vidē izmantojot --ignore-unsupported-environment argumentu. Lūdzu ņem vērā, ka mēs nepiedāvājam nekādu atbalstu šādiem scenārijiem un tas viss ir uz tavu pašu risku. Tu esi ticis brīdināts.</value>
</data>
<data name="FetchingChecksumFromRemoteServer" xml:space="preserve">
<value>Lasa kontrolsummu no attālinātā servera...</value>
</data>
<data name="VerifyingChecksumWithRemoteServer" xml:space="preserve">
<value>Salīdzina lejupielādētā faila kontrolsummu ar attālinātā servera kontrolsummu...</value>
</data>
<data name="ChecksumMissing" xml:space="preserve">
<value>Attālinātais serveris neko nezin par versiju uz kuru tiek veikta atjaunināšana. Šāda situācija ir iespējama, ja versija ir svaigi publicēta. Drošības apsvērumu dēļ atjaunināšanas procedūra tiek pārtraukta.</value>
</data>
<data name="ChecksumWrong" xml:space="preserve">
<value>Attālinātais serveris atbildēja ar citādāku kontrolsummu, tas nozīmē, ka lejupielāde ir bojāta vai ir noticis MITM uzbrukums. Atjaunināšanas procedūra tiek pārtraukta!</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>Atjauno ASF failus...</value>
</data>
</root>

View File

@@ -193,7 +193,10 @@ StackTrace:
<value>Voer de 2FA code in van je Steam authenticator app: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Voer de SteamGuard authenticator-code in die naar je e-mail is verzonden: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Voer je Steam gebruikersnaam in: </value>
<comment>Please note that this translation should end with space</comment>
@@ -263,21 +266,46 @@ StackTrace:
<value>Farmen is gereed voor de spellen: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Farming status voor {0} ({1}): {2} kaart(en) resterend</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Farming gestopt!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>Dit verzoek wordt genegeerd aangezien permanente pauze is ingeschakeld!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Er is niets om te farmen op dit account!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Nu aan het farmen: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Nu aan het farmen: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Spelen is op dit moment niet mogelijk, we proberen het later nog een keer!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Nog steeds aan het farmen: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Nog steeds aan het farmen: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Gestopt met farmen: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Gestopt met farmen: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Onbekende opdracht!</value>
</data>
@@ -292,7 +320,9 @@ StackTrace:
<value>Gift accepteren: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Dit account is gelimiteerd, farming proces is niet beschikbaar totdat de beperking is opgeheven!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Status: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
@@ -314,10 +344,18 @@ StackTrace:
<value>2FA Code: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automatisch farmen is gepauzeerd!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automatisch farmen is hervat!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automatisch farmen is al gepauzeerd!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Automatisch farmen is al hervat!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Verbonden met Steam!</value>
</data>
@@ -357,7 +395,9 @@ StackTrace:
<data name="BotLootingSuccess" xml:space="preserve">
<value>Ruilaanbod succesvol verzonden!</value>
</data>
<data name="BotSendingTradeToYourself" xml:space="preserve">
<value>Je kan jezelf geen ruil aanbieden!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>Deze bot heeft ASF 2FA nog niet ingeschakeld! Ben je vergeten om je authenticator als ASF 2FA te importeren?</value>
</data>
@@ -372,7 +412,10 @@ StackTrace:
<value>Al in bezit: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotPointsBalance" xml:space="preserve">
<value>Punten saldo: {0}</value>
<comment>{0} will be replaced by the points balance value (integer)</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Aanvraaglimiet overschreden, we zullen het na een cooldown van {0} opnieuw proberen...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "25 minutes")</comment>
@@ -391,8 +434,12 @@ StackTrace:
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Verlopen inlogcode verwijderd!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Bot is niet aan het farmen.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Bot is gelimiteerd en kan geen kaarten verzamelen.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>Bot is aan het verbinden met het Steam netwerk.</value>
</data>
@@ -424,8 +471,12 @@ StackTrace:
<data name="BotConnectionLost" xml:space="preserve">
<value>Verbinding met Steam netwerk verbroken. Opnieuw verbinden...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Account is niet meer bezet: farming proces hervat!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Account is momenteel in gebruik: ASF zal het farmen hervatten wanneer het account weer beschikbaar is...</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Verbinden...</value>
</data>
@@ -459,8 +510,14 @@ StackTrace:
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>De door jou ingevoerde CurrentCulture is ongeldig. ASF zal de standaardtaal blijven gebruiken!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF zal proberen de {0} taalcultuur te gebruiken, maar de vertaling in die taal is slechts {1} compleet. Misschien kun je ons helpen de ASF-vertaling voor jouw taal te verbeteren?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>Farmen {0} ({1}) is tijdelijk uitgeschakeld, omdat ASF momenteel niet in staat is om dit spel te spelen.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF heeft een foutieve ID gedetecteerd voor {0} ({1}) en zal in plaats daarvan ID {2} gaan gebruiken.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
@@ -469,8 +526,12 @@ StackTrace:
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>Dit account is vergrendeld. Farming is permanent niet beschikbaar!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>Bot is gelimiteerd en kan geen kaarten verzamelen.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Deze functie is alleen beschikbaar in de headless mode!</value>
</data>
@@ -481,7 +542,9 @@ StackTrace:
<data name="ErrorAccessDenied" xml:space="preserve">
<value>Toegang geweigerd!</value>
</data>
<data name="WarningPreReleaseVersion" xml:space="preserve">
<value>Je gebruikt een nieuwere versie dan de laatste versie van je update kanaal. Hou er rekening mee dat pre-release versies alleen geschikt zijn voor gebruikers die weten hoe ze bugs moeten rapporteren, kunnen omgaan met problemen en feedback kunnen geven. Er wordt geen technische ondersteuning geboden.</value>
</data>
<data name="BotStats" xml:space="preserve">
<value>Huidig geheugengebruik: {0} MB.
Proces uptime: {1}</value>
@@ -558,7 +621,9 @@ Proces uptime: {1}</value>
<data name="NothingFound" xml:space="preserve">
<value>Niets gevonden!</value>
</data>
<data name="PluginsWarning" xml:space="preserve">
<value>Je hebt een of meer aangepaste plugins geladen in ASF. Neem in geval van problemen contact op met de ontwikkelaars van deze plugins, aangezien we geen ondersteuning voor aangepaste instellingen kunnen bieden.</value>
</data>
<data name="PleaseWait" xml:space="preserve">
<value>Een ogenblik geduld...</value>
</data>
@@ -582,7 +647,10 @@ Proces uptime: {1}</value>
<value>{0} bevestiging(en) succesvol uitgevoerd!</value>
<comment>{0} will be replaced by number of confirmations</comment>
</data>
<data name="BotExtraIdlingCooldown" xml:space="preserve">
<value>{0} wachten ter controle of alles in orde is om het farmen te starten...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "1 minute")</comment>
</data>
<data name="UpdateCleanup" xml:space="preserve">
<value>Oude bestanden verwijderen na de update...</value>
</data>
@@ -604,26 +672,75 @@ Proces uptime: {1}</value>
<value>Resultaat: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>Je probeert {0} variant van ASF toe te voegen in een niet-ondersteunde omgeving: {1}. Voeg --ignore-unsupported-environment argument als je echt weet wat je aan het doen bent.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Onbekend opdrachtregelargument: {0}</value>
<comment>{0} will be replaced by unrecognized command that has been provided</comment>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>Configuratiemap kon niet gevonden worden!</value>
</data>
<data name="BotIdlingSelectedGames" xml:space="preserve">
<value>Speelt geselecteerde af: {0} {1}</value>
<comment>{0} will be replaced by internal name of the config property (e.g. "GamesPlayedWhileIdle"), {1} will be replaced by comma-separated list of appIDs that user has chosen</comment>
</data>
<data name="AutomaticFileMigration" xml:space="preserve">
<value>{0} configuratiebestand zal worden gemigreerd naar de laatste syntaxis...</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>
</data>
<data name="WarningWeakIPCPassword" xml:space="preserve">
<value>Uw IPC wachtwoord is zwak. Vanwege beveiliging redenen zal het veiliger zijn om een sterker wachtwoord te kiezen. Details: {0}</value>
<comment>{0} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Je Steam wachtwoord voor '{0}' lijkt zwak te zijn. Overweeg om een sterker wachtwoord te kiezen voor betere veiligheid. Details: {1}</value>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Uw IPC wachtwoord is zwak. Vanwege beveiliging redenen zal het veiliger zijn om een sterker wachtwoord te kiezen. Details: {0}</value>
<comment>{0} will be replaced by additional details about the encryption key being considered weak</comment>
</data>
<data name="WarningTooShortCryptKey" xml:space="preserve">
<value>Uw encryptiesleutel is te kort. We raden u aan om er één te gebruiken die minstens {0} bytes (tekens) lang is.</value>
<comment>{0} will be replaced by the number of bytes (characters) recommended</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForHashing" xml:space="preserve">
<value>U gebruikt {0} instelling van {1} eigenschap, maar u heeft geen aangepaste --cryptkey opgegeven. U moet een aangepaste --cryptkey verstrekken voor meer veiligheid.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "SCrypt"), {1} will be replaced by the name of the property (e.g. "IPCPassword")</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForEncryption" xml:space="preserve">
<value>U gebruikt {0} instelling van {1} eigenschap, maar u heeft geen aangepaste --cryptkey opgegeven. Dit ondermijnt de bescherming volledig, omdat ASF zijn eigen (bekend) sleutel moet gebruiken. U moet een aangepaste --cryptkey opgeven om gebruik te maken van het beveiligingsvoordeel dat deze instelling biedt.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "AES"), {1} will be replaced by the name of the property (e.g. "SteamPassword")</comment>
</data>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>U probeert ASF uit te voeren als administrator (root). Dit veroorzaakt een aanzienlijk beveiligingsrisico voor uw apparaat en ASF heeft geen root toegang nodig voor de werking ervan. We raden u aan om, indien mogelijk, als niet-beheerder-gebruiker uit te voeren.</value>
</data>
<data name="WarningRunningInUnsupportedEnvironment" xml:space="preserve">
<value>Je draait ASF in niet-ondersteunde omgeving, het bedienen --negeer geen ondersteunend milieuargument. Houd er rekening mee dat we geen enkele vorm van ondersteuning voor dit scenario bieden en dat je het helemaal op eigen risico doet. Je bent gewaarschuwd.</value>
</data>
<data name="FetchingChecksumFromRemoteServer" xml:space="preserve">
<value>Checksum van de externe server ophalen...</value>
</data>
<data name="VerifyingChecksumWithRemoteServer" xml:space="preserve">
<value>Controleert controlesom van de gedownloade binary tegen de binary van de remote server...</value>
</data>
<data name="ChecksumMissing" xml:space="preserve">
<value>Externe server weet niets over de release waar we naar bijwerken. Deze situatie is mogelijk als de vrijlating onlangs werd gepubliceerd - door als aanvullende veiligheidsmaatregel de actualiseringsprocedure onmiddellijk te weigeren.</value>
</data>
<data name="ChecksumWrong" xml:space="preserve">
<value>Externe server heeft geantwoord met een andere checksum, dit kan duiden op corrupte download of MITM aanval, de update procedure zal gestopt worden!</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>Verbeteren van de ASF files...</value>
</data>
<data name="UserInputCryptkey" xml:space="preserve">
<value>Voer je cryptkey in: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="ErrorIPNotBanned" xml:space="preserve">
<value>Het IP adres {0} is niet gebanned!</value>
<comment>{0} will be replaced by an IP address which was requested to be unbanned from using IPC</comment>
</data>
</root>

View File

@@ -105,7 +105,7 @@ StackTrace:
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Żadne boty nie są zdefiniowane. Czy ASF został skonfigurowany? Postępuj zgodnie z przewodnikiem konfiguracji na wiki, jeśli odczuwasz zdezorientowanie.</value>
<value>Brak zdefiniowanych botów. Czy ASF został pomyślnie skonfigurowany? Jeśli nie wiesz co zrobić, postępuj zgodnie z przewodnikiem na Wiki.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} jest puste!</value>
@@ -352,7 +352,7 @@ StackTrace:
<value>Automatyczne farmienie zostało wznowione!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automatyczne farmienie jest już zatrzymane!</value>
<value>Automatyczne farmienie jest już wstrzymane!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Automatyczne farmienie jest już wznowione!</value>
@@ -697,7 +697,7 @@ Czas procesu: {1}</value>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Twoje hasło Steam dla '{0}' wydaje się słabe. Rozważ wybór silniejszego dla zwiększenia bezpieczeństwa. Szczegóły: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Twój klucz szyfrowania wydaje się słaby. Rozważ wybór silniejszego dla zwiększenia bezpieczeństwa. Szczegóły: {0}</value>
@@ -736,4 +736,12 @@ Czas procesu: {1}</value>
<data name="PatchingFiles" xml:space="preserve">
<value>Łatanie plików ASF...</value>
</data>
<data name="UserInputCryptkey" xml:space="preserve">
<value>Wprowadź swój klucz szyfrowania: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="ErrorIPNotBanned" xml:space="preserve">
<value>Adres IP {0} nie jest zbanowany!</value>
<comment>{0} will be replaced by an IP address which was requested to be unbanned from using IPC</comment>
</data>
</root>

View File

@@ -105,7 +105,7 @@ StackTrace:
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Nenhum bot foi definido. Você esqueceu de configurar seu Archi Steam Farm? Siga o guia de "configuração" no wiki se você estiver com dúvidas.</value>
<value>Nenhum bot definido. Você esqueceu de configurar o ASF? Confira o guia "Primeiros passos" na wiki caso esteja com dúvidas.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} é nulo!</value>
@@ -194,7 +194,10 @@ StackTrace:
<value>Insira o código gerado pelo autenticador móvel do Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Insira o código do Steam Guard recebido por e-mail: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Insira o seu nome de usuário Steam: </value>
<comment>Please note that this translation should end with space</comment>
@@ -352,7 +355,7 @@ StackTrace:
<value>A coleta automática já está pausada!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>A coleta automática já está pausada!</value>
<value>A coleta automática já está retomada!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Conectado ao Steam!</value>
@@ -439,7 +442,7 @@ StackTrace:
<value>Esse bot é limitado e não pode receber cartas através da coleta.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>O bot está se conectando à rede Steam.</value>
<value>O bot está se conectando à Rede Steam.</value>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>O bot não está em execução.</value>
@@ -467,7 +470,7 @@ StackTrace:
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>A conexão com a rede Steam foi perdida. Reconectando...</value>
<value>A conexão com a Rede Steam foi perdida. Reconectando...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>A conta não está mais em uso: processo de coleta retomado!</value>
@@ -482,7 +485,7 @@ StackTrace:
<value>Falha ao desconectar o cliente. Abandonando essa instância de bot!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Não foi possível inicializar o SteamDirectory: a conexão com a rede Steam pode demorar mais do que o normal!</value>
<value>Não foi possível inicializar o SteamDirectory: a conexão com a Rede Steam pode demorar mais do que o normal!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Parando...</value>
@@ -689,48 +692,50 @@ Tempo de execução: {1}</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>
</data>
<data name="WarningWeakIPCPassword" xml:space="preserve">
<value>Sua senha IPC parece muito fraca. Considere escolher uma senha mais forte para melhorar sua segurança. Detalhe: {0}</value>
<value>A senha do servidor IPC é muito fraca. Escolha uma senha mais forte para aumentar a segurança. Detalhes: {0}</value>
<comment>{0} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Sua senha Steam para '{0}' parece ser fraca. Considere escolher uma mais forte para aumentar a segurança. Detalhes: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<value>A senha da conta Steam "{0}" é muito fraca. Escolha uma senha mais forte para aumentar a segurança. Detalhes: {1}</value>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Sua chave de criptografia parece ser fraca. Considere escolher uma mais forte para melhorar sua segurança. Detalhe: {0}</value>
<value>A chave de criptografia é muito fraca. Escolha uma senha mais forte para aumentar a segurança. Detalhes: {0}</value>
<comment>{0} will be replaced by additional details about the encryption key being considered weak</comment>
</data>
<data name="WarningTooShortCryptKey" xml:space="preserve">
<value>Sua chave de criptografia é muito curta. É recomendado utilizar uma com no mínimo {0} caracteres.</value>
<value>A chave de criptografia é muito curta. Recomendamos usar uma chave que tenha pelo menos {0} bytes (caracteres) de comprimento.</value>
<comment>{0} will be replaced by the number of bytes (characters) recommended</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForHashing" xml:space="preserve">
<value>Você está utilizando {0} configuração de {1}, mas você não forneceu uma senha de criptografia personalizada. Você deve fornecer uma senha de criptografia para melhorar sua segurança.</value>
<value>Você está usando a configuração {0} da propriedade {1} sem uma --cryptkey personalizada. Forneça uma --cryptkey personalizada para aumentar a segurança.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "SCrypt"), {1} will be replaced by the name of the property (e.g. "IPCPassword")</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForEncryption" xml:space="preserve">
<value>Você está utilizando {0} configuração de {1}, mas você não forneceu uma senha de criptografia personalizada. Isto anula totalmente a proteção, porque o Archi Steam Farm é forçado a utilizar sua própria senha (pública). Você deverá fornecer uma senha de criptografia personalizada para utilizar os benefícios de segurança fornecidos por esta configuração.</value>
<value>Você está usando a configuração {0} da propriedade {1} sem uma --cryptkey personalizada. O ASF será forçado a usar a chave padrão, que é menos segura e inutiliza a proteção configurada. Forneça uma --cryptkey personalizada para se beneficiar da segurança adicional.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "AES"), {1} will be replaced by the name of the property (e.g. "SteamPassword")</comment>
</data>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>Você está utilizando o Archi Steam Farm como administrador (Root). Isto não é necessário, e poderá trazer riscos a sua máquina. É recomendado rodar em modo usuário se possível.</value>
<value>Você está tentando executar o ASF como administrador (root). Isto causa um risco de segurança significativo à sua máquina e já que o ASF não requer acesso root para o seu funcionamento, recomendamos executá-lo como usuário não-administrador, se possível.</value>
</data>
<data name="WarningRunningInUnsupportedEnvironment" xml:space="preserve">
<value>Você está executando o Archi Steam Farm em um ambiente não suportado, utilizando o argumento --ignore-unported-environment. Por favor, note que não oferecemos qualquer tipo de apoio a este cenário, e você está fazendo isso inteiramente por sua conta e risco! Você foi avisado.</value>
<value>Você está executando o ASF em um ambiente não suportado, utilizando o argumento --ignore-unported-environment. Por favor, note que não oferecemos qualquer tipo de apoio a este cenário, e você está fazendo isso inteiramente por sua conta e risco! Você foi avisado.</value>
</data>
<data name="FetchingChecksumFromRemoteServer" xml:space="preserve">
<value>Obtendo checksum do servidor remoto...</value>
</data>
<data name="VerifyingChecksumWithRemoteServer" xml:space="preserve">
<value>Comparando a checksum do binário baixado junto ao servidor remoto...</value>
<value>Comparando a checksum do binário baixado com a do servidor remoto...</value>
</data>
<data name="ChecksumMissing" xml:space="preserve">
<value>O servidor remoto não reconhece a versão para a qual estamos atualizando. Esta situação pode ser possível se a versão foi publicada recentemente, recusando-se a prosseguir imediatamente com o processo de atualização, como uma medida de segurança adicional.</value>
<value>O servidor remoto não sabe nada sobre a versão para a qual estamos atualizando. Esta situação é possível se a atualização foi publicada recentemente - recusando-se a prosseguir com o processo de atualização imediatamente como uma medida de segurança adicional.</value>
</data>
<data name="ChecksumWrong" xml:space="preserve">
<value>O servidor remoto retornou com uma chave de verificação diferente. Isto pode indicar que o download corrompeu, ou um ataque MITM, não será possível prosseguir com a atualização!</value>
<value>O servidor remoto respondeu com um checksum diferente, isto pode indicar download corrompido ou um ataque MITM, recusando-se a prosseguir com o procedimento de atualização!</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>Extraindo arquivos do Archi Steam Farm...</value>
<value>Atualizando arquivos do ASF...</value>
</data>
</root>

View File

@@ -75,27 +75,46 @@
{0}</value>
<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>A propriedade configurada {0} é invalida: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF V{0} encontrou uma exceção fatal antes de o módulo de registo ter sido inicializado!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
<value>Exceção: {0}() {1}
StackTrace:
{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>A fechar com um código de erro não zero!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Falha na solicitação: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>A configuração global não pôde ser carregada. Certifica-te de que {0} existe e é valido! Segue o guia "configuração" na wiki caso estejas confuso.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} é inválido!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Nenhum bot está definido. Esqueceste-te de configurar o teu ASF? Segue o guia "configuração" na wiki se estiveres confuso.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} é nulo!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
<value>Falha ao analisar {0}!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>O pedido falhou após {0} tentativas!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
@@ -103,9 +122,15 @@ StackTrace:
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Não foi possível verificar a versão mais recente!</value>
</data>
<data name="ErrorUpdateNoAssetForThisVersion" xml:space="preserve">
<value>Não foi possível continuar a atualização, pois não existe nenhum recurso relacionado com a versão em execução! A atualização automática para essa versão não foi possível.</value>
</data>
<data name="ErrorUpdateNoAssets" xml:space="preserve">
<value>Não foi possível prosseguir com uma atualização, pois essa versão não inclui nenhum recurso!</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Solicitação para entrada do utilizador foi recebida, mas o processo está a ser executado em modo 'headless'!</value>
</data>
<data name="Exiting" xml:space="preserve">
<value>A sair...</value>
</data>
@@ -119,7 +144,7 @@ StackTrace:
<value>O arquivo de configuração global foi removido!</value>
</data>
<data name="IgnoringTrade" xml:space="preserve">
<value>A rejeitar a troca: {0}</value>
<value>A ignorar a troca: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="LoggingIn" xml:space="preserve">
@@ -129,8 +154,13 @@ StackTrace:
<data name="NoBotsAreRunning" xml:space="preserve">
<value>Não existe bots em execução, a sair...</value>
</data>
<data name="RefreshingOurSession" xml:space="preserve">
<value>A atualizar a sessão!</value>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>A rejeitar troca: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
<value>A reiniciar...</value>
</data>
@@ -140,62 +170,149 @@ StackTrace:
<data name="Success" xml:space="preserve">
<value>Sucesso!</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>A verificar por novas versões...</value>
<data name="UnlockingParentalAccount" xml:space="preserve">
<value>Desbloqueando conta parental...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>A procurar por novas versões...</value>
</data>
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
<value>A transferir a nova versão: {0} ({1} MB)... Enquanto esperas, considera doar se aprecias o trabalho feito! :)</value>
<comment>{0} will be replaced by version string, {1} will be replaced by update size (in megabytes)</comment>
</data>
<data name="UpdateFinished" xml:space="preserve">
<value>Processo de atualização terminado!</value>
</data>
<data name="UpdateNewVersionAvailable" xml:space="preserve">
<value>Uma nova versão do ASF está disponível! Considera atualizá-la manualmente!</value>
</data>
<data name="UpdateVersionInfo" xml:space="preserve">
<value>Versão local: {0} | Versão remota: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>Por favor, insere to teu código de autenticação de dois fatores (2FA) da tua app de autenticador da Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Por favor insere o código de autenticação do SteamGuard que foi enviado para o teu e-mail: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Por favor insere o teu login da Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalCode" xml:space="preserve">
<value>Por favor insere o código parental da Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>Por favor insere a tua senha da Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>Um valor desconhecido para {0} foi recebido, por favor reporta isto: {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
</data>
<data name="IPCReady" xml:space="preserve">
<value>Servidor IPC pronto!</value>
</data>
<data name="IPCStarting" xml:space="preserve">
<value>A inicializar o servidor IPC...</value>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Este bot já parou!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Não foi possível encontrar qualquer bot chamado {0}!</value>
<value>Não foi possível encontrar nenhum bot chamado {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Há {0}/{1} bots em execução, com um total de {2} jogos ({3} cards) restantes para coletar.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to farm, {3} will be replaced by total number of cards left to farm</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>O bot está a farmar o jogo: {0} ({1}, {2} cartas restantes) de um total de {3} jogos ({4} cartas) restantes para farmar (~{5} restantes).</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm, {3} will be replaced by total number of games to farm, {4} will be replaced by total number of cards to farm, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>O bot está a farmar jogos: {0} de um total de {1} jogos ({2} cartas) restantes para coletar (~{3} restantes).</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to farm, {2} will be replaced by total number of cards to farm, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>A verificar a primeira página de medalhas...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>A verificar as outras páginas de medalhas...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Algoritmo de 'farming' escolhido: {0}</value>
<comment>{0} will be replaced by the name of chosen farming algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Feito!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Temos um total de {0} jogos ({1} cartas) restantes para coletar (~{2} restantes)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>O 'farming' terminou!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>'Farming' terminado: {0} ({1}) após {2} de tempo de jogo!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Acabou de 'farmar' jogos: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Estado do 'farming' para {0} ({1}): {2} cartas restantes</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>O 'farming' parou!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>A ignorar este pedido, pois a pausa permanente está ligada!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Não temos nada para 'farmar' nesta conta!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Agora a 'farmar': {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Agora a 'farmar': {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Jogar está atualmente indisponível, tentaremos mais tarde!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Ainda a 'farmar': {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Ainda a 'farmar': {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Parou de 'farmar': {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Parou de 'farmar': {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Comando desconhecido!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Não foi possível de obter a informação das medalhas, tentaremos novamente mais tarde!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Não foi possível verificar o estado das cartas para o jogo: {0} ({1}), tentaremos mais tarde!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -204,7 +321,9 @@ StackTrace:
<value>A aceitar presente: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Esta conta está limitada, o processo de 'farming' está indisponível até que a restrição seja removida!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Estado: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
@@ -219,28 +338,43 @@ StackTrace:
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>A converter ficheiro .maFile em formato ASF...</value>
</data>
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
<value>Autenticação móvel importada com sucesso!</value>
</data>
<data name="BotAuthenticatorToken" xml:space="preserve">
<value>Token 2FA: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>O 'farm' automático foi pausado!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>O 'farm' automático foi continuado!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>O 'farm' automático já está pausado!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>O 'farm' automático já foi continuado!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Conectado ao Steam!</value>
</data>
<data name="BotDisconnected" xml:space="preserve">
<value>Desconectado do Steam!</value>
</data>
<data name="BotDisconnecting" xml:space="preserve">
<value>Desconectando...</value>
</data>
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
<value>Não é possível iniciar este bot porque está desativado no ficheiro de configuração!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>O código de erro TwoFactorCodeMismatch foi recebido {0} vezes de seguida. Ou as tuas credenciais de 2FA perderam a validade ou o teu relógio está dessincronizado, a abortar!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
<value>Desconectado da Steam: {0}</value>
<value>Desconectado do Steam: {0}</value>
<comment>{0} will be replaced by logging off reason (string)</comment>
</data>
<data name="BotLoggedOn" xml:space="preserve">
@@ -251,33 +385,38 @@ StackTrace:
<value>A iniciar sessão...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>Esta conta parece estar sendo usada em outra instância do ASF, o que é um comportamento indefinido, recusando-se a mantê-la em execução!</value>
<value>Esta conta parece estar a ser usada noutra instância do ASF, que é um comportamento não definido, a recusar mantê-lo em execução!</value>
</data>
<data name="BotLootingFailed" xml:space="preserve">
<value>A proposta de troca falhou!</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>A troca não pôde ser enviada porque não há nenhum usuário com permissão master definida!</value>
<value>A troca não pôde ser enviada porque não há nenhum usuário com permissão mestra definida!</value>
</data>
<data name="BotLootingSuccess" xml:space="preserve">
<value>Proposta enviada com sucesso!</value>
</data>
<data name="BotSendingTradeToYourself" xml:space="preserve">
<value>Não podes enviar uma troca para ti mesmo!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>Esse bot não tem a autenticação de dois fatores ligada! Esqueceu-se de importar seu autenticador como autenticação de dois fatores?</value>
<value>Este bot não tem a autenticação de dois fatores ligada! Esqueceste-te de importar o teu autenticador como ASF 2FA?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>A instância deste bot não está conectado!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>Ainda não possui: {0}</value>
<value>Ainda não possuído: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Já possui: {0} | {1}</value>
<value>Já possuído: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotPointsBalance" xml:space="preserve">
<value>Saldo dos pontos: {0}</value>
<comment>{0} will be replaced by the points balance value (integer)</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Taxa de limite excedida, tentaremos novamente daqui a {0}...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "25 minutes")</comment>
@@ -293,17 +432,23 @@ StackTrace:
<value>Chave: {0} | Estado: {1} | Itens: {2}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string, {2} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Chave de login expirada removida!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>O bot não está a 'farmar' nada.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>O bot está limitado e não pode coletar quaisquer cartas via 'farming'.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>O bot está a conectar-se à rede da Steam.</value>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>O bot não está ligado.</value>
<value>O bot não está em execução.</value>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>O Bot está parado ou está a ser executado no modo manual.</value>
<value>O bot está pausado ou está a ser executado no modo manual.</value>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>O bot está a ser usado.</value>
@@ -327,8 +472,12 @@ StackTrace:
<data name="BotConnectionLost" xml:space="preserve">
<value>A conexão com a rede da Steam foi perdida. Reconectando...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>A conta já não está ocupada: o processo de 'farming' foi continuado!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>A conta está a ser usada neste momento: o ASF irá continuar o 'farming' mal esteja livre...</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>A ligar...</value>
</data>
@@ -362,8 +511,14 @@ StackTrace:
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>O seu CurrentCulture fornecido é inválido, o ASF continuará executando com o valor padrão!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>O ASF tentará usar o teu idioma preferido {0}, mas a traudção para essa língua está apenas {1} completa. Talvez queiras ajudar-nos a melhorar a tradução do ASF para a tua língua?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>'Farming' {0} ({1}) está temporariamente desativado, pois o ASF não é capaz de jogar esse jogo neste momento.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>O ASF detectou uma incompatibilidade de ID para {0} ({1}) e usará o ID do {2} como alternativa.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
@@ -372,22 +527,38 @@ StackTrace:
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>Esta conta está bloqueada, o processo de 'farming' está permanentemente indisponível!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>O bot está bloqueado e não pode coletar nenhuma carta via 'farming'.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Esta função só está disponível no modo headless!</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Já possuído: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="ErrorAccessDenied" xml:space="preserve">
<value>Acesso negado!</value>
</data>
<data name="WarningPreReleaseVersion" xml:space="preserve">
<value>Estás a usar uma versão que é mais recente que a versão mais recente lançada no teu canal de atualizações. Por favor nota que versões de pré-lançamento são destinadas para utilizadores que sabem como relatar bugs, lidar com problemas e dar feedback - nenhum suporte técnico será dado.</value>
</data>
<data name="BotStats" xml:space="preserve">
<value>Uso de memória atual: {0} MB.
Tempo de execução: {1}</value>
<comment>{0} will be replaced by number (in megabytes) of memory being used, {1} will be replaced by translated TimeSpan string (such as "25 minutes"). Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ClearingDiscoveryQueue" xml:space="preserve">
<value>A limpar a fila de descoberta da Steam #{0}...</value>
<comment>{0} will be replaced by queue number</comment>
</data>
<data name="DoneClearingDiscoveryQueue" xml:space="preserve">
<value>Limpeza da lista de descoberta da Steam #{0} completada.</value>
<comment>{0} will be replaced by queue number</comment>
</data>
<data name="BotOwnsOverviewPerGame" xml:space="preserve">
<value>{0}/{1} bots já possuem o jogo {2}.</value>
<comment>{0} will be replaced by number of bots that already own particular game being checked, {1} will be replaced by total number of bots that were checked during the process, {2} will be replaced by game's ID (number)</comment>
@@ -395,12 +566,18 @@ StackTrace:
<data name="BotRefreshingPackagesData" xml:space="preserve">
<value>Atualizando dados de pacotes...</value>
</data>
<data name="WarningDeprecated" xml:space="preserve">
<value>A utilização de {0} é obsoleto e será removido nas versões futuras do programa. Por favor usa {1}.</value>
<comment>{0} will be replaced by the name of deprecated property (such as argument, config property or likewise), {1} will be replaced by the name of valid replacement (such as another argument or config property)</comment>
</data>
<data name="BotAcceptedDonationTrade" xml:space="preserve">
<value>Doação aceite: {0}</value>
<comment>{0} will be replaced by trade's ID (number)</comment>
</data>
<data name="WarningWorkaroundTriggered" xml:space="preserve">
<value>Uma solução para o erro {0} foi ativada.</value>
<comment>{0} will be replaced by the bug's name provided by ASF</comment>
</data>
<data name="TargetBotNotConnected" xml:space="preserve">
<value>A instância do bot alvo não está conectada!</value>
</data>
@@ -409,14 +586,20 @@ StackTrace:
<comment>{0} will be replaced by wallet balance value, {1} will be replaced by currency name</comment>
</data>
<data name="BotHasNoWallet" xml:space="preserve">
<value>Bot não tem carteira.</value>
<value>O bot não tem carteira.</value>
</data>
<data name="BotLevel" xml:space="preserve">
<value>O bot está a nível {0}.</value>
<comment>{0} will be replaced by bot's level</comment>
</data>
<data name="ActivelyMatchingItems" xml:space="preserve">
<value>Correspondendo itens da Steam, ronda #{0}...</value>
<comment>{0} will be replaced by round number</comment>
</data>
<data name="DoneActivelyMatchingItems" xml:space="preserve">
<value>Itens da Steam correspondidos, ronda #{0}.</value>
<comment>{0} will be replaced by round number</comment>
</data>
<data name="ErrorAborted" xml:space="preserve">
<value>Cancelado!</value>
</data>
@@ -424,7 +607,10 @@ StackTrace:
<value>Corresponde a um total de {0} conjuntos nesta rodada.</value>
<comment>{0} will be replaced by number of sets traded</comment>
</data>
<data name="WarningExcessiveBotsCount" xml:space="preserve">
<value>Estás a executar mais contas de bots pessoais que o nosso limite máximo recomendado ({0}). Está ciente que esta configuração não é suportada e pode causar problemas variados relacionados com o Steam, incluindo suspensão da conta. Confere o FAQ para mais detalhes.</value>
<comment>{0} will be replaced by our maximum recommended bots count (number)</comment>
</data>
<data name="PluginLoaded" xml:space="preserve">
<value>{0} foi carregado com sucesso!</value>
<comment>{0} will be replaced by the name of the custom ASF plugin</comment>
@@ -436,7 +622,9 @@ StackTrace:
<data name="NothingFound" xml:space="preserve">
<value>Nada encontrado!</value>
</data>
<data name="PluginsWarning" xml:space="preserve">
<value>Abriste um ou múltiplos plugins personalizados no ASF. Já que não podemos oferecer apoio para configurações modificadas, por favor contacta os programadores apropriados dos plugins que decidiste usar caso haja problemas.</value>
</data>
<data name="PleaseWait" xml:space="preserve">
<value>Por favor, aguarde...</value>
</data>
@@ -444,37 +632,110 @@ StackTrace:
<value>Inserir comando: </value>
</data>
<data name="Executing" xml:space="preserve">
<value>Executando...</value>
<value>A executar...</value>
</data>
<data name="InteractiveConsoleEnabled" xml:space="preserve">
<value>A consola interativa está agora ativa, digite 'c' para entrar no modo de comando.</value>
</data>
<data name="BotGamesToRedeemInBackgroundCount" xml:space="preserve">
<value>O bot tem {0} jogos restantes na fila de segundo plano.</value>
<comment>{0} will be replaced by remaining number of games in BGR's queue</comment>
</data>
<data name="ErrorSingleInstanceRequired" xml:space="preserve">
<value>O ASF já está em execução nesta diretoria de trabalho, a abortar!</value>
</data>
<data name="BotHandledConfirmations" xml:space="preserve">
<value>{0} confirmações tratadas com sucesso!</value>
<comment>{0} will be replaced by number of confirmations</comment>
</data>
<data name="BotExtraIdlingCooldown" xml:space="preserve">
<value>À espera até {0} para garantir que estamos livres para começarmos a 'farmar'...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "1 minute")</comment>
</data>
<data name="UpdateCleanup" xml:space="preserve">
<value>A limpar ficheiros antigos após a atualização...</value>
</data>
<data name="BotGeneratingSteamParentalCode" xml:space="preserve">
<value>A gerar o código parental da Steam, isto pode demorar um bocado, considera colocá-lo no 'config'...</value>
</data>
<data name="IPCConfigChanged" xml:space="preserve">
<value>A configuração IPC foi alterada!</value>
</data>
<data name="BotTradeOfferResult" xml:space="preserve">
<value>A proposta de troca {0} foi determinada a ser {1} devido a {2}.</value>
<comment>{0} will be replaced by trade offer ID (number), {1} will be replaced by internal ASF enum name, {2} will be replaced by technical reason why the trade was determined to be in this state</comment>
</data>
<data name="BotInvalidPasswordDuringLogin" xml:space="preserve">
<value>O código de erro InvalidPassword foi recebido {0} vezes seguidas. A tua senha para esta conta está provavelmente errada, a abortar!</value>
<comment>{0} will be replaced by maximum allowed number of failed login attempts</comment>
</data>
<data name="Result" xml:space="preserve">
<value>Resultado: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>Estás a tentar executar a {0} variante do ASF num ambiente não suportado: {1}. Fornece o argumento --ignore-unsupported-environment se tens a certeza do que estás a fazer.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Argumento da linha de comando desconhecido: {0}</value>
<comment>{0} will be replaced by unrecognized command that has been provided</comment>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>O diretório da configuração não foi encontrado, a abortar!</value>
</data>
<data name="BotIdlingSelectedGames" xml:space="preserve">
<value>A jogar o selecionado {0}: {1}</value>
<comment>{0} will be replaced by internal name of the config property (e.g. "GamesPlayedWhileIdle"), {1} will be replaced by comma-separated list of appIDs that user has chosen</comment>
</data>
<data name="AutomaticFileMigration" xml:space="preserve">
<value>{0} ficheiro de configuração vai ser migrado para a sintaxe mais recente...</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>
</data>
<data name="WarningWeakIPCPassword" xml:space="preserve">
<value>A tua senha IPC parece ser fraca. Considera escolher uma mais forte para uma melhor segurança. Detalhes: {0}</value>
<comment>{0} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>A tua senha do Steam para '{0}' parece ser fraca. Considera escolher uma mais forte para uma melhor segurança. Detalhes: {1}</value>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>A tua chave de encriptação parece ser fraca. Considera escolher uma mais forte para uma melhor segurança. Detalhes: {0}</value>
<comment>{0} will be replaced by additional details about the encryption key being considered weak</comment>
</data>
<data name="WarningTooShortCryptKey" xml:space="preserve">
<value>A tua chave de encriptação é demasiado curta. Recomendamos uma que seja pelo menos {0} bytes (carateres) de comprimento.</value>
<comment>{0} will be replaced by the number of bytes (characters) recommended</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForHashing" xml:space="preserve">
<value>Estás a usar a definição {0} da propriedade {1}, mas não forneceste uma --cryptkey personalizada. Deves fornecer uma --cryptkey personalizada para uma melhor segurança.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "SCrypt"), {1} will be replaced by the name of the property (e.g. "IPCPassword")</comment>
</data>
<data name="WarningDefaultCryptKeyUsedForEncryption" xml:space="preserve">
<value>Estás a usar a definição {0} da propriedade {1}, mas não forneceste uma --cryptkey personalizada. Isto futiliza a proteção, pois o ASF é forçado a usar a sua chave (que é conhecida). Deves fornecer uma --cryptkey personalizada para usufruires da segurança oferecida por esta definição.</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "AES"), {1} will be replaced by the name of the property (e.g. "SteamPassword")</comment>
</data>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>Estás a tentar executar o ASF como administrador (root). Isto causa um risco de segurança significativo para o teu computador e como o ASF não requer acesso root para o seu funcionamento, recomendamos executá-lo como um utilizador não-administador se for possível.</value>
</data>
<data name="WarningRunningInUnsupportedEnvironment" xml:space="preserve">
<value>Estás a executar o ASF num ambiente não suportado, fornecendo o argumento --ignore-unsupported-environment. Toma atenção que não oferecemos qualquer apoio para este cenário e estás a fazê-lo inteiramente por tua conta. Foste avisado.</value>
</data>
<data name="FetchingChecksumFromRemoteServer" xml:space="preserve">
<value>A obter checksum do servidor remoto...</value>
</data>
<data name="VerifyingChecksumWithRemoteServer" xml:space="preserve">
<value>A verificar checksum do binário transferido contra o do servidor remoto...</value>
</data>
<data name="ChecksumMissing" xml:space="preserve">
<value>O servidor remoto não sabe nada sobre a versão para a qual estamos a atualizar. Esta situção é possível se a versão foi publicada recentemente - a recusar prosseguir com a atualização imediatamente como uma medida de segurança adicional.</value>
</data>
<data name="ChecksumWrong" xml:space="preserve">
<value>O servidor remoto respondeu com uma 'checksum' diferente, isto pode indicar um download corrompido ou um ataque MITM, recusando prosseguir com a atualização!</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>A atualizar os ficheiros do ASF...</value>
</data>
</root>

View File

@@ -697,7 +697,7 @@ PROCES UPTIME: {1}</value>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>UR STEAM PASWORD 4 '{0}' SEEMS 2 BE WEAK. CONSIDR CHOOSIN STRONGR WAN 4 INCREASD SECURITY. DETAILS: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>UR ENCRYPSHUN KEY SEEMS 2 BE WEAK. CONSIDR CHOOSIN STRONGR WAN 4 INCREASD SECURITY. DETAILS: {0}</value>
@@ -736,4 +736,12 @@ PROCES UPTIME: {1}</value>
<data name="PatchingFiles" xml:space="preserve">
<value>PATCHIN ASF FILEZ...</value>
</data>
<data name="UserInputCryptkey" xml:space="preserve">
<value>PLZ ENTR UR CRYPTKEY: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="ErrorIPNotBanned" xml:space="preserve">
<value>TEH IP ADDRES {0} IZ NOT BANND!</value>
<comment>{0} will be replaced by an IP address which was requested to be unbanned from using IPC</comment>
</data>
</root>

View File

@@ -697,7 +697,7 @@ Process uptime: {1}</value>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Your Steam password for '{0}' seems to be weak. Consider choosing a stronger one for increased security. Details: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Your encryption key seems to be weak. Consider choosing a stronger one for increased security. Details: {0}</value>
@@ -736,4 +736,12 @@ Process uptime: {1}</value>
<data name="PatchingFiles" xml:space="preserve">
<value>Patching ASF files...</value>
</data>
<data name="UserInputCryptkey" xml:space="preserve">
<value>Please enter your cryptkey: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="ErrorIPNotBanned" xml:space="preserve">
<value>The IP address {0} is not banned!</value>
<comment>{0} will be replaced by an IP address which was requested to be unbanned from using IPC</comment>
</data>
</root>

View File

@@ -148,7 +148,7 @@ StackTrace:
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="LoggingIn" xml:space="preserve">
<value>Se autentifică la {0}...</value>
<value>Autentificare la {0}...</value>
<comment>{0} will be replaced by service's name</comment>
</data>
<data name="NoBotsAreRunning" xml:space="preserve">
@@ -162,7 +162,7 @@ StackTrace:
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
<value>Repornește...</value>
<value>Se repornește...</value>
</data>
<data name="Starting" xml:space="preserve">
<value>Pornește...</value>
@@ -174,14 +174,14 @@ StackTrace:
<value>Se deblochează contul parental...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>Se caută versiune nouă...</value>
<value>Verificam pentru o versiune noua a aplicației...</value>
</data>
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
<value>Se descarcă versiunea nouă: {0} ({1} MB)... Cât timp aștepți, ia în cosiderare donarea dacă apreciezi munca depusă! :)</value>
<comment>{0} will be replaced by version string, {1} will be replaced by update size (in megabytes)</comment>
</data>
<data name="UpdateFinished" xml:space="preserve">
<value>Proces de actualizare finalizat!</value>
<value>Procesul de actualizare a fost finalizat!</value>
</data>
<data name="UpdateNewVersionAvailable" xml:space="preserve">
<value>O nouă versiune ASF este disponibilă! Ia în considerare actualizarea!</value>
@@ -194,7 +194,10 @@ StackTrace:
<value>Te rog să introduci codul 2FA de pe autentificatorul Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Introduceți codul SteamGuard primit pe email: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Te rugăm să introduci datele de autentificare Steam: </value>
<comment>Please note that this translation should end with space</comment>
@@ -688,17 +691,37 @@ Proces: {1}</value>
<value>Fișierul de configurare {0} va fi migrat la cea mai recentă sintaxă...</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>
</data>
<data name="WarningWeakIPCPassword" xml:space="preserve">
<value>Parola dvs. IPC pare a fi slaba. Va rugam sa considerați sa alegeți o parola mai complexa. Detail: {0}</value>
<comment>{0} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Parola dvs. de Steam este slaba. Va rugam sa considerați sa alegeți o parola mai complexa. Detail</value>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Cheia dvs. de encripție este slaba. Va rugam sa considerați sa alegeți o cheie mai complexa. Detail: {0}</value>
<comment>{0} will be replaced by additional details about the encryption key being considered weak</comment>
</data>
<data name="WarningTooShortCryptKey" xml:space="preserve">
<value>Cheia dvs. de encripție este prea scurta. Va recomandam sa folosii o parola cu minim {0} caractere.</value>
<comment>{0} will be replaced by the number of bytes (characters) recommended</comment>
</data>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>Dvs încercați sa rulați ASF ca administrator, ASF nu are nevoie de elevație la nivel de administrator. Pentru securitatea calculatorului dvs, va recomandam sa rulați aplicația fără permisi de administrator.</value>
</data>
<data name="FetchingChecksumFromRemoteServer" xml:space="preserve">
<value>Se preia "checksum" de la serverul de la distanta...</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>Se repara fișierele ASF...</value>
</data>
</root>

View File

@@ -697,7 +697,7 @@
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Ваш пароль Steam для '{0}' кажется ненадежным. Подумайте о том, чтобы использовать более надежный пароль для повышения безопасности. Подробности: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Ваш ключ шифрования кажется слабым. Подумайте о том, чтобы использовать более надежный вариант для повышения безопасности. Подробности: {0}</value>
@@ -736,4 +736,9 @@
<data name="PatchingFiles" xml:space="preserve">
<value>Изменение файлов ASF...</value>
</data>
<data name="UserInputCryptkey" xml:space="preserve">
<value>Пожалуйста, введите ваш криптоключ: </value>
<comment>Please note that this translation should end with space</comment>
</data>
</root>

View File

@@ -702,4 +702,6 @@ Interaktívna konzola je teraz aktívna, napíšte "c" pre vstup do príkazovéh
</root>

View File

@@ -668,4 +668,6 @@ Vrijeme rada procesa: {1}</value>
</root>

View File

@@ -499,6 +499,8 @@ StackTrace:

View File

@@ -477,4 +477,6 @@ StackTrace:
<data name="PatchingFiles" xml:space="preserve">
<value>กำลังแพตช์ไฟล์ ASF…</value>
</data>
</root>

View File

@@ -63,11 +63,11 @@
</value>
</resheader>
<data name="AcceptingTrade" xml:space="preserve">
<value>Onaylanan takas: {0}</value>
<value>Takas onaylanıyor: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
<value>ASF, her {0} zaman aralığında yeni sürümleri kontrol edecektir.</value>
<value>ASF, her {0} sonra yeni sürümleri kontrol edecektir.</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "24 hours")</comment>
</data>
<data name="Content" xml:space="preserve">
@@ -80,12 +80,12 @@
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF v{0}, çekirdek kayıt günlüğü modülü başlatılmadan önce kritik bir hata ile karşılaştı!</value>
<value>ASF v{0}, çekirdek kayıt günlüğü modülü bile başlatılamadan önce kritik bir hata ile karşılaştı!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
<value>İstisna: {0}() {1}
Yığın izleme:
Yığın Kaydı:
{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
@@ -97,7 +97,7 @@ Yığın izleme:
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Genel yapılandırma yüklenemedi, lütfen {0} öğesinin var ve geçerli olduğundan emin olun! Eğer kafanız karıştıysa; wikideki kurulum kılavuzuna göz atın.</value>
<value>Genel yapılandırma yüklenemedi, lütfen {0} öğesinin var ve geçerli olduğundan emin olun! Eğer kafanız karıştıysa; wikideki 'setting up / kurulum' rehberine göz atın.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
@@ -105,14 +105,14 @@ Yığın izleme:
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Tanımlı bot yok. ASF'ni yapılandırmayı mı unuttun? Ne olduğunu anlayamadıysan, viki'de 'setting up' rehberine bak.</value>
<value>Tanımlanmış bot yok. ASF'yi yapılandırmayı unuttunuz mu? Kafanız karıştıysa wiki'deki 'setting up / kurulum' rehberine bakın.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} boş!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
<value>{0} nesnesi işlenirken bir hata oluştu!</value>
<value>{0} ayrıştırılamadı!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
@@ -123,10 +123,10 @@ Yığın izleme:
<value>En son sürüm kontrol edilemedi!</value>
</data>
<data name="ErrorUpdateNoAssetForThisVersion" xml:space="preserve">
<value>Şu anda çalışan sürüme ait hiçbir dosya olmadığı için güncelleme işlemine devam edemedi! Bu sürüme otomatik güncelleme yapmak mümkün değil.</value>
<value>Şu anda çalışan sürüme ait hiçbir dosya olmadığı için güncelleme işlemine devam edilemedi! Bu sürüme otomatik güncelleme yapmak mümkün değil.</value>
</data>
<data name="ErrorUpdateNoAssets" xml:space="preserve">
<value>Sürüm herhangi bir öğe içermediğinden güncelleme ile devam edemedi!</value>
<value>Sürüm herhangi bir öğe içermediğinden güncelleme devam edemedi!</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Kullanıcı girdisi için bir istek alındı; ancak işlem headless modda çalışıyor!</value>
@@ -144,7 +144,7 @@ Yığın izleme:
<value>Genel yapılandırma dosyası kaldırıldı!</value>
</data>
<data name="IgnoringTrade" xml:space="preserve">
<value>Yoksayılan takas: {0}</value>
<value>Takas yoksayılıyor: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="LoggingIn" xml:space="preserve">
@@ -171,13 +171,13 @@ Yığın izleme:
<value>Başarılı!</value>
</data>
<data name="UnlockingParentalAccount" xml:space="preserve">
<value>Ebeveyn hesabının kilidi açıliyor...</value>
<value>Aile görünümünün kilidi açılıyor...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>Yeni sürüm kontrol ediliyor...</value>
</data>
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
<value>Yeni sürüm indiriliyor: {0} ({1} MB)... Beklerken, yaptığımız çalışmayı takdir ediyorsanız bağış yapmayı düşünün! :)</value>
<value>Yeni sürüm indiriliyor: {0} ({1} MB)... Beklerken, yaptığımız çalışmayı takdir ediyorsanız bağış yapabilirsiniz! :)</value>
<comment>{0} will be replaced by version string, {1} will be replaced by update size (in megabytes)</comment>
</data>
<data name="UpdateFinished" xml:space="preserve">
@@ -203,7 +203,7 @@ Yığın izleme:
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalCode" xml:space="preserve">
<value>Lütfen Steam aile kodunu girin: </value>
<value>Lütfen Steam aile kilidini girin: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
@@ -281,11 +281,11 @@ Yığın izleme:
<value>Bu hesapta çalıştırılacak hiçbir şey bulamadık!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Şimdi çalıştırılan: {0} ({1})</value>
<value>Şu an çalıştırılan: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Şimdi çalıştırılan: {0}</value>
<value>Şu an çalıştırılan: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
@@ -314,11 +314,11 @@ Yığın izleme:
<value>Rozet bilgisi alınamadı, daha sonra tekrar deneyeceğiz!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>{0} ({1}) için kartların durumunu kontrol edemedik, daha sonra tekrar deneyelim!</value>
<value>{0} ({1}) için kartların durumunu kontrol edemedik, daha sonra tekrar deneyeceğiz!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotAcceptingGift" xml:space="preserve">
<value>Kabul edilen hediye: {0}...</value>
<value>Hediye kabul ediliyor: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
@@ -342,7 +342,7 @@ Yığın izleme:
<value>Mobil kimlik doğrulayıcısının aktarılması başarıyla tamamlandı!</value>
</data>
<data name="BotAuthenticatorToken" xml:space="preserve">
<value>2FD Kodu: {0}</value>
<value>2AD Kodu: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
@@ -370,7 +370,7 @@ Yığın izleme:
<value>Bu bot örneği, yapılandırma dosyasında devre dışı bırakıldığından başlatılmıyor!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>Üst üste TwoFactorCodeMismatch hata kodu {0} alındı. 2FA kimlik bilgileriniz artık geçerli değil veya saatiniz eşitlenmemiş, iptal ediliyor!</value>
<value>Üst üste {0} kez 2AD Kodu Uyuşmazlığı hata kodu alındı (TwoFactorCodeMismatch). Ya 2AD kodlarınız artık geçerli değil ya da cihazınızın saati yanlış, iptal ediliyor!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
@@ -385,13 +385,13 @@ Yığın izleme:
<value>Giriş yapılıyor...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>Bu hesap, çalışmaya devam etmeyi reddeden, tanımlanmamış bir davranış olan başka bir ASF örneğinde kullanılmak üzere görünüyor!</value>
<value>Bu hesap başka bir ASF işleminde kullanılıyor gibi gözüküyor ve ASF bu durumda ne yapacağını bilmiyor, o yüzden başlatılamıyor!</value>
</data>
<data name="BotLootingFailed" xml:space="preserve">
<value>Takas teklifi başarısız oldu!</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>Takas gönderilemedi çünkü master izniyle tanımlanmış hiçbir kullanıcı yok!</value>
<value>Ana Steam hesabınız tanımlanmadığı için takas teklifi gönderilemedi!</value>
</data>
<data name="BotLootingSuccess" xml:space="preserve">
<value>Takas teklifi başarıyla gönderildi!</value>
@@ -406,11 +406,11 @@ Yığın izleme:
<value>Bu bot bağlı değil!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>Henüz sahip olunmayan: {0}</value>
<value>Henüz buna sahip değil: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Zaten sahip olunan: {0} | {1}</value>
<value>Zaten buna sahip: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotPointsBalance" xml:space="preserve">
@@ -418,7 +418,7 @@ Yığın izleme:
<comment>{0} will be replaced by the points balance value (integer)</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Hız sınırııldı, {0} bekledikten sonra yeniden deneyeceğiz...</value>
<value>İstek sınırııldı, {0} bekledikten sonra yeniden deneyeceğiz...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "25 minutes")</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
@@ -482,7 +482,7 @@ Yığın izleme:
<value>Bağlanılıyor...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>İstemcinin bağlantısını kesmek başarısız oldu. Bu bot örneği terk ediliyor!</value>
<value>İstemcinin bağlantısı kesilemedi. Bu bot örneği terk ediliyor!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>SteamDirectory başlatılamadı, Steam Ağı ile bağlantı kurmak her zamankinden daha uzun sürebilir!</value>
@@ -520,7 +520,7 @@ Yığın izleme:
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF {0} ({1}) için bir uyumsuzluk tespit etti ve bunun yerine ID {2} kullanılacak.</value>
<value>ASF {0} ({1}) için bir uyumsuzluk tespit etti ve bunun yerine {2} ID'si kullanılacak.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
@@ -537,14 +537,14 @@ Yığın izleme:
<value>Bu işlev yalnızca headless modda kullanılabilir!</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Zaten sahip olunan: {0}</value>
<value>Zaten buna sahip: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="ErrorAccessDenied" xml:space="preserve">
<value>Erişim reddedildi!</value>
</data>
<data name="WarningPreReleaseVersion" xml:space="preserve">
<value>Güncelleme kanalınız için yayınlanmış en son sürümden daha yeni bir sürüm kullanıyorsunuz. Lütfen ön yayın sürümlerinin, hata raporlamayı, sorunlarla başa çıkmayı ve geribildirim yapmayı bilen kişiler için olduğunu unutmayın. Teknik destek verilmeyecektir.</value>
<value>Güncelleme kanalınız için yayınlanmış en son sürümden daha yeni bir sürüm kullanıyorsunuz. Lütfen ön yayın sürümlerinin, hata raporlamayı, sorunlarla başa çıkmayı ve geribildirim yapmayı bilen kişiler için olduğunu unutmayın - teknik destek verilmeyecektir.</value>
</data>
<data name="BotStats" xml:space="preserve">
<value>Geçerli bellek kullanımı: {0} MB.
@@ -556,7 +556,7 @@ Süreç çalışma zamanı: {1}</value>
<comment>{0} will be replaced by queue number</comment>
</data>
<data name="DoneClearingDiscoveryQueue" xml:space="preserve">
<value>Steam keşif kuyruğu #{0} temizlenmesi bitti.</value>
<value>Steam keşif kuyruğu #{0} temizlendi.</value>
<comment>{0} will be replaced by queue number</comment>
</data>
<data name="BotOwnsOverviewPerGame" xml:space="preserve">
@@ -571,7 +571,7 @@ Süreç çalışma zamanı: {1}</value>
<comment>{0} will be replaced by the name of deprecated property (such as argument, config property or likewise), {1} will be replaced by the name of valid replacement (such as another argument or config property)</comment>
</data>
<data name="BotAcceptedDonationTrade" xml:space="preserve">
<value>Kabul edilen takas bağışı: {0}</value>
<value>Kaılıksız takas kabul edildi: {0}</value>
<comment>{0} will be replaced by trade's ID (number)</comment>
</data>
<data name="WarningWorkaroundTriggered" xml:space="preserve">
@@ -645,7 +645,7 @@ Süreç çalışma zamanı: {1}</value>
<value>ASF süreci, zaten bu dizinde çalıştığından iptal ediliyor!</value>
</data>
<data name="BotHandledConfirmations" xml:space="preserve">
<value>{0} onaylama başarıyla ele alındı!</value>
<value>{0} onaylama başarıyla sonuçlandırıldı!</value>
<comment>{0} will be replaced by number of confirmations</comment>
</data>
<data name="BotExtraIdlingCooldown" xml:space="preserve">
@@ -666,7 +666,7 @@ Süreç çalışma zamanı: {1}</value>
<comment>{0} will be replaced by trade offer ID (number), {1} will be replaced by internal ASF enum name, {2} will be replaced by technical reason why the trade was determined to be in this state</comment>
</data>
<data name="BotInvalidPasswordDuringLogin" xml:space="preserve">
<value>Arka arkaya {0} kere InvalidPassword hata kodu alındı. Bu hesap için parolanız muhtemelen yanlış, iptal ediliyor!</value>
<value>Arka arkaya {0} kere Yanlış Şifre hata kodu alındı (InvalidPassword). Bu hesap için parolanız muhtemelen yanlış, iptal ediliyor!</value>
<comment>{0} will be replaced by maximum allowed number of failed login attempts</comment>
</data>
<data name="Result" xml:space="preserve">
@@ -677,7 +677,7 @@ Süreç çalışma zamanı: {1}</value>
<value>Desteklenmeyen ortamda {0} ASF varyantını çalıştırmaya çalışıyorsun: {1}. Ne yaptığınızı gerçekten biliyorsan, --ignore-unsupported-environment argümanını sağla.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Bilinmeyen komut satırı bağımsız değişkeni: {0}</value>
<value>Bilinmeyen komut satırı argümanı: {0}</value>
<comment>{0} will be replaced by unrecognized command that has been provided</comment>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
@@ -697,7 +697,7 @@ Süreç çalışma zamanı: {1}</value>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>'{0}' için Steam parolanız zayıf görünüyor. Daha fazla güvenlik için daha güçlü bir tane seçmeyi düşünün. Ayrıntılar: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Şifreleme anahtarınız zayıf görünüyor. Daha fazla güvenlik için daha güçlü bir tane seçmeyi düşünün. Ayrıntılar: {0}</value>
@@ -716,7 +716,7 @@ Süreç çalışma zamanı: {1}</value>
<comment>{0} will be replaced by the name of a particular setting (e.g. "AES"), {1} will be replaced by the name of the property (e.g. "SteamPassword")</comment>
</data>
<data name="WarningRunningAsRoot" xml:space="preserve">
<value>ASF'yi yönetici (root) olarak çalıştırmaya çalışıyorsunuz. Bu, makineniz için önemli bir güvenlik riskine neden olur ve ASF'nin çalışması için kök erişimi gerektirmez. Mümkünse yönetici olmadan çalıştırmanızı öneriyoruz.</value>
<value>ASF'yi yönetici (root) olarak çalıştırmaya çalışıyorsunuz. Bu, makineniz için önemli bir güvenlik riskine neden olur ve ASF'nin çalışması için yönetici izni gerekmediği için mümkünse yönetici olmadan çalıştırmanızı öneriyoruz.</value>
</data>
<data name="WarningRunningInUnsupportedEnvironment" xml:space="preserve">
<value>ASF'yi desteklenmeyen ortamda çalıştırıyorsunuz ve --ignore-unsupported-environment argümanı sağlıyorsunuz. Lütfen bu senaryo için herhangi bir destek sağlamadığımızı ve bunu tamamen kendi sorumluluğunuzda yaptığınızı unutmayın. Uyarıldınız.</value>
@@ -731,9 +731,17 @@ Süreç çalışma zamanı: {1}</value>
<value>Uzak sunucu, güncelleme yaptığımız sürüm hakkında hiçbir şey bilmiyor. Bu durum, sürüm yakın zamanda yayınlandıysa mümkündür - ek bir güvenlik önlemi olarak güncelleme prosedürüne hemen devam etmeyi reddeder.</value>
</data>
<data name="ChecksumWrong" xml:space="preserve">
<value>Uzak sunucu farklı bir sağlama toplamı ile yanıt verdi, bu, güncelleme prosedürüne devam etmeyi reddeden bozuk indirme veya MITM saldırısını gösterebilir!</value>
<value>Uzak sunucu farklı bir sağlama sayısı ile yanıt verdi, bu güncelleme dosyalarının bozuk indiğine veya MITM saldırısına işaret olabilir, güncelleme durduruluyor!</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>ASF dosyaları yamanıyor...</value>
<value>ASF dosyaları yamalanıyor...</value>
</data>
<data name="UserInputCryptkey" xml:space="preserve">
<value>Lütfen şifreleme anahtarınızı girin: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="ErrorIPNotBanned" xml:space="preserve">
<value>IP adresi {0} is yasaklı değil!</value>
<comment>{0} will be replaced by an IP address which was requested to be unbanned from using IPC</comment>
</data>
</root>

View File

@@ -104,7 +104,9 @@
<value>{0} невірний!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Не налаштовано жодного боту. Можливо ви забули налаштувати ASF? Скористуйтеся розділом 'setting up' у нашій wiki, якщо не знаєте, що робити.</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} має значення null!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -160,7 +162,7 @@
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
<value>Перезавантаження...</value>
<value>Перезапуск...</value>
</data>
<data name="Starting" xml:space="preserve">
<value>Запуск...</value>
@@ -185,16 +187,19 @@
<value>Доступна нова версія ASF! Ви можете оновитися на неї самостійно!</value>
</data>
<data name="UpdateVersionInfo" xml:space="preserve">
<value>Ваша версія: {0} |Остання версія: {1}</value>
<value>Ваша версія: {0} | Остання версія: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>Будь ласка, введіть ваш код 2FA з додатку для автентифікації у Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Будь ласка, введіть код SteamGuard, який був надісланий вам на електронну пошту: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Будь ласка, введіть свій Steam логін: </value>
<value>Будь ласка, введіть свій логін Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalCode" xml:space="preserve">
@@ -202,7 +207,7 @@
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>Будь ласка, введіть ваш Steam пароль: </value>
<value>Будь ласка, введіть ваш пароль Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
@@ -222,38 +227,86 @@
<value>Не вдалося знайти бота з ім'ям {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Запущено {0}/{1} ботів, усього залишилось {2} ігор ({3} карток) які потрібно фармити.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to farm, {3} will be replaced by total number of cards left to farm</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Бот фармить гру: {0} ({1}, {2} карток залишилося обробити). Всього залишилося {3} ігор ({4} карток), (приблизно {5}) які треба фармити.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm, {3} will be replaced by total number of games to farm, {4} will be replaced by total number of cards to farm, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Бот фармить ігри: {0} з {1} ігор ({2} картки) які треба фармити (залишилось приблизно {3}).</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to farm, {2} will be replaced by total number of cards to farm, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Перевірка першої сторінки зі значками...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>Перевірка інших сторінок зі значками...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Обраний алгоритм фарму: {0}</value>
<comment>{0} will be replaced by the name of chosen farming algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Виконано!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Всього залишилось {0} ігор ({1} карток), які потрібно фармити (приблизно {2})...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Фарм закінчено!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Закінчено фарм: {0} ({1}) після {2} ігрового часу!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Закінчено фарм ігор: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Статус фарма для {0} ({1}): залишилося {2} карт</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Фарм зупинено!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>Ігнорування запиту, тому що ввімкнена постійна пауза!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>На цьому акаунті нема чого фармити!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Зараз фармиться: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Зараз фармиться: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Зараз запустити ігру неможливо, спробуємо пізніше!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Все ще фармиться: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Все ще фармиться: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Зупинено фарм: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Зупинено фарм: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Невідома команда!</value>
</data>
@@ -268,7 +321,9 @@
<value>Прийняття подарунку: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Цей акаунт обмежений, фарм буде недоступним доки ви не позбудетесь обмежень!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Стан: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
@@ -290,10 +345,18 @@
<value>2FA токен: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Автоматичний фарм призупинено!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Автоматичний фарм відновлено!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Автоматичний фарм вже на паузі!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Автоматичний фарм вже відновлено!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Підключено до Steam!</value>
</data>
@@ -350,7 +413,10 @@
<value>Вже має: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotPointsBalance" xml:space="preserve">
<value>Поточний баланс: {0}</value>
<comment>{0} will be replaced by the points balance value (integer)</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Перевищений ліміт частоти запросів, ми спробуємо знову через {0} очікування...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "25 minutes")</comment>
@@ -369,8 +435,12 @@
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Видалений прострочений ключ авторизації!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Бот нічого не фармить.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Бот обмежений і не може отримувати карти від фарму.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>Бот підключається до мережі Steam.</value>
</data>
@@ -402,7 +472,9 @@
<data name="BotConnectionLost" xml:space="preserve">
<value>Підключення до мережі Steam втрачено. Підключаємось повторно...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Акаунт більше не зайнятий: фарм відновлено!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Підключення...</value>
@@ -611,10 +683,24 @@
<data name="WarningRunningInUnsupportedEnvironment" xml:space="preserve">
<value>Ви запускаєте ASF у непідтримуваному середовищі, з допомогою параметру -ignore-unsupported-environment. Зверніть увагу, що ми не надаємо будь-якої допомоги у такій ситуації, і ви робите це цілком на власний ризик. Ми попереджали.</value>
</data>
<data name="FetchingChecksumFromRemoteServer" xml:space="preserve">
<value>Отримуємо контрольну суму з віддаленого сервера...</value>
</data>
<data name="VerifyingChecksumWithRemoteServer" xml:space="preserve">
<value>Перевіряємо контрольну суму завантаженого файлу з отриманою з віддаленого сервера...</value>
</data>
<data name="ChecksumMissing" xml:space="preserve">
<value>Віддалений сервер нічого не знає про версію, на яку ми оновлюємось. Це можливо якщо ця версія нещодавно опублікована - відмовляємось від оновлення в якості додаткового заходу безпеки.</value>
</data>
<data name="ChecksumWrong" xml:space="preserve">
<value>Віддалений сервер відповів з іншою контрольною сумою, це може свідчити про пошкоджене завантаження або атаку MITM, відмовляємось від процедури оновлення!</value>
</data>
<data name="PatchingFiles" xml:space="preserve">
<value>Виправлення файлів ASF...</value>
</data>
</root>

View File

@@ -63,7 +63,7 @@
</value>
</resheader>
<data name="AcceptingTrade" xml:space="preserve">
<value>Chấp nhận giao dịch: {0}</value>
<value>Chấp nhận trao đổi: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
@@ -144,7 +144,7 @@ StackTrace:
<value>Tập tin cấu hình chung đã được gỡ bỏ!</value>
</data>
<data name="IgnoringTrade" xml:space="preserve">
<value>Bỏ qua giao dịch: {0}</value>
<value>Bỏ qua trao đổi: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="LoggingIn" xml:space="preserve">
@@ -194,7 +194,10 @@ StackTrace:
<value>Xin vui lòng nhập mã 2FA từ ứng dụng Steam Authenticator của bạn: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Vui lòng nhập mã SteamGuard đã được gửi tới email của bạn: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Xin vui lòng nhập tài khoản Steam của bạn: </value>
<comment>Please note that this translation should end with space</comment>
@@ -315,7 +318,7 @@ StackTrace:
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotAcceptingGift" xml:space="preserve">
<value>Chấp nhận quà tặng: {0}...</value>
<value>Đang chấp nhận quà tặng: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
@@ -694,7 +697,7 @@ Thời gian hoạt động: {1}</value>
</data>
<data name="WarningWeakSteamPassword" xml:space="preserve">
<value>Mật khẩu Steam cho '{0}' của bạn có vẻ yếu. Hãy cân nhắc việc chọn mật khẩu mạnh hơn để tăng tính bảo mật. Chi tiết: {1}</value>
<comment>{0} will be replaced by either the affected bot name or the path to the bots configuration file, {1} will be replaced by additional details about the password being considered weak</comment>
<comment>{0} will be replaced by the affected bot name, {1} will be replaced by additional details about the password being considered weak</comment>
</data>
<data name="WarningWeakCryptKey" xml:space="preserve">
<value>Khóa mã hóa của bạn có vẻ yếu. Hãy cân nhắc việc chọn một cái mạnh hơn để tăng tính bảo mật. Chi tiết: {0}</value>
@@ -733,4 +736,12 @@ Thời gian hoạt động: {1}</value>
<data name="PatchingFiles" xml:space="preserve">
<value>Đang vá tệp ASF...</value>
</data>
<data name="UserInputCryptkey" xml:space="preserve">
<value>Vui lòng nhập cryptkey: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="ErrorIPNotBanned" xml:space="preserve">
<value>Địa chỉ IP {0} không bị cấm!</value>
<comment>{0} will be replaced by an IP address which was requested to be unbanned from using IPC</comment>
</data>
</root>

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