This commit is contained in:
JustArchi
2022-06-22 20:52:41 +02:00
parent 23e49dafbc
commit 83fac5b115

View File

@@ -516,7 +516,7 @@ public sealed class ArchiHandler : ClientMsgHandler {
if (!string.IsNullOrEmpty(gameName)) {
// If we have custom name to display, we must workaround the Steam network broken behaviour and send request on clean non-playing session
// This ensures that custom name will in fact display properly
// This ensures that custom name will in fact display properly (if it's not omitted due to MaxGamesPlayedConcurrently, that is)
Client.Send(request);
await Task.Delay(Bot.CallbackSleep).ConfigureAwait(false);
}