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https://github.com/JustArchiNET/ArchiSteamFarm.git
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Merge branch 'fix'
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@@ -519,23 +519,7 @@ public sealed class ArchiHandler : ClientMsgHandler {
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// This ensures that custom name will in fact display properly (if it's not omitted due to MaxGamesPlayedConcurrently, that is)
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Client.Send(request);
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await Task.Delay(Bot.CallbackSleep).ConfigureAwait(false);
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}
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if (gameIDs.Count > 0) {
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#pragma warning disable CA1508 // False positive, not every IReadOnlyCollection is ISet
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IEnumerable<uint> uniqueValidGameIDs = (gameIDs as ISet<uint> ?? gameIDs.Distinct()).Where(static gameID => gameID > 0);
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#pragma warning restore CA1508 // False positive, not every IReadOnlyCollection is ISet
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foreach (uint gameID in uniqueValidGameIDs) {
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if (request.Body.games_played.Count >= MaxGamesPlayedConcurrently) {
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throw new ArgumentOutOfRangeException(nameof(gameIDs));
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}
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request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed { game_id = new GameID(gameID) });
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}
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}
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if (!string.IsNullOrEmpty(gameName)) {
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request.Body.games_played.Add(
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new CMsgClientGamesPlayed.GamePlayed {
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game_extra_info = gameName,
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@@ -547,6 +531,27 @@ public sealed class ArchiHandler : ClientMsgHandler {
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);
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}
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if (gameIDs.Count > 0) {
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#pragma warning disable CA1508 // False positive, not every IReadOnlyCollection is ISet
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IEnumerable<uint> uniqueValidGameIDs = (gameIDs as ISet<uint> ?? gameIDs.Distinct()).Where(static gameID => gameID > 0);
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#pragma warning restore CA1508 // False positive, not every IReadOnlyCollection is ISet
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foreach (uint gameID in uniqueValidGameIDs) {
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if (request.Body.games_played.Count >= MaxGamesPlayedConcurrently) {
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if (string.IsNullOrEmpty(gameName)) {
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throw new ArgumentOutOfRangeException(nameof(gameIDs));
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}
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// Make extra space by ditching custom gameName
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gameName = null;
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request.Body.games_played.RemoveAt(0);
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}
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request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed { game_id = new GameID(gameID) });
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}
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}
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Client.Send(request);
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}
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