mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2025-12-19 15:58:39 +00:00
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44 Commits
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337c397505 |
@@ -24,6 +24,8 @@
|
||||
|
||||
using SteamKit2;
|
||||
using SteamKit2.Internal;
|
||||
using System.Collections.Generic;
|
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using System.IO;
|
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|
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namespace ArchiSteamFarm {
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internal sealed class ArchiHandler : ClientMsgHandler {
|
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@@ -33,6 +35,7 @@ namespace ArchiSteamFarm {
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Unknown = -1,
|
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OK = 0,
|
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AlreadyOwned = 9,
|
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RegionLockedKey = 13,
|
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InvalidKey = 14,
|
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DuplicatedKey = 15,
|
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BaseGameRequired = 24,
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@@ -41,14 +44,22 @@ namespace ArchiSteamFarm {
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|
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internal EResult Result { get; private set; }
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internal EPurchaseResult PurchaseResult { get; private set; }
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internal int ErrorCode { get; private set; }
|
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internal byte[] ReceiptInfo { get; private set; }
|
||||
internal KeyValue ReceiptInfo { get; private set; } = new KeyValue();
|
||||
internal Dictionary<uint, string> Items { get; private set; } = new Dictionary<uint, string>();
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|
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internal PurchaseResponseCallback(CMsgClientPurchaseResponse body) {
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Result = (EResult) body.eresult;
|
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ErrorCode = body.purchase_result_details;
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ReceiptInfo = body.purchase_receipt_info;
|
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PurchaseResult = (EPurchaseResult) ErrorCode;
|
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PurchaseResult = (EPurchaseResult) body.purchase_result_details;
|
||||
|
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using (MemoryStream ms = new MemoryStream(body.purchase_receipt_info)) {
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if (!ReceiptInfo.TryReadAsBinary(ms)) {
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return;
|
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}
|
||||
|
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foreach (KeyValue lineItem in ReceiptInfo["lineitems"].Children) {
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Items.Add((uint) lineItem["PackageID"].AsUnsignedLong(), lineItem["ItemDescription"].AsString());
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}
|
||||
}
|
||||
}
|
||||
}
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||||
|
||||
@@ -82,11 +93,13 @@ namespace ArchiSteamFarm {
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internal void PlayGames(params ulong[] gameIDs) {
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var request = new ClientMsgProtobuf<CMsgClientGamesPlayed>(EMsg.ClientGamesPlayed);
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foreach (ulong gameID in gameIDs) {
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if (gameID != 0) {
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request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed {
|
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game_id = new GameID(gameID),
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});
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if (gameID == 0) {
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continue;
|
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}
|
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|
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request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed {
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game_id = new GameID(gameID),
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});
|
||||
}
|
||||
Client.Send(request);
|
||||
}
|
||||
@@ -99,15 +112,17 @@ namespace ArchiSteamFarm {
|
||||
}
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||||
|
||||
public sealed override void HandleMsg(IPacketMsg packetMsg) {
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if (packetMsg != null) {
|
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switch (packetMsg.MsgType) {
|
||||
case EMsg.ClientPurchaseResponse:
|
||||
HandlePurchaseResponse(packetMsg);
|
||||
break;
|
||||
case EMsg.ClientUserNotifications:
|
||||
HandleUserNotifications(packetMsg);
|
||||
break;
|
||||
}
|
||||
if (packetMsg == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (packetMsg.MsgType) {
|
||||
case EMsg.ClientPurchaseResponse:
|
||||
HandlePurchaseResponse(packetMsg);
|
||||
break;
|
||||
case EMsg.ClientUserNotifications:
|
||||
HandleUserNotifications(packetMsg);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -54,13 +54,16 @@
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>cirno.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="HtmlAgilityPack, Version=1.4.9.0, Culture=neutral, PublicKeyToken=bd319b19eaf3b43a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\HtmlAgilityPack.1.4.9\lib\Net45\HtmlAgilityPack.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.8.0.1-beta1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>..\packages\Newtonsoft.Json.8.0.1-beta2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67, processorArchitecture=MSIL">
|
||||
@@ -113,22 +116,23 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="cirno.ico" />
|
||||
<Content Include="config\example.xml">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent Condition=" '$(OS)' != 'Unix' ">(robocopy $(ProjectDir)config $(TargetDir)config /S /E) ^& IF %25ERRORLEVEL%25 GEQ 2 exit 0
|
||||
|
||||
if $(ConfigurationName) == Release (
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent Condition=" '$(OS)' != 'Unix' ">if $(ConfigurationName) == Release (
|
||||
mkdir "$(TargetDir)out" "$(TargetDir)out\config"
|
||||
copy "$(TargetDir)config\example.xml" "$(TargetDir)out\config"
|
||||
"$(SolutionDir)tools\ILMerge.exe" /out:"$(TargetDir)out\ASF.exe" "$(TargetDir)$(TargetName).exe" "$(TargetDir)*.dll" /target:exe /targetplatform:v4,C:\Windows\Microsoft.NET\Framework64\v4.0.30319 /wildcards
|
||||
del "$(TargetDir)out\ASF.pdb"
|
||||
)</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
</PropertyGroup>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
|
||||
@@ -34,13 +34,14 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal class ArchiWebHandler {
|
||||
private const int Timeout = 1000 * 15; // In miliseconds
|
||||
private const int Timeout = 1000 * 30; // In miliseconds
|
||||
|
||||
private readonly Bot Bot;
|
||||
private readonly string ApiKey;
|
||||
private readonly Dictionary<string, string> SteamCookieDictionary = new Dictionary<string, string>();
|
||||
|
||||
private ulong SteamID;
|
||||
private string VanityURL;
|
||||
private readonly Dictionary<string, string> SteamCookieDictionary = new Dictionary<string, string>();
|
||||
|
||||
// This is required because home_process request must be done on final URL
|
||||
private string GetHomeProcess() {
|
||||
@@ -282,6 +283,10 @@ namespace ArchiSteamFarm {
|
||||
};
|
||||
|
||||
HttpResponseMessage result = await Utilities.UrlPostRequestWithResponse(request, postData, SteamCookieDictionary, referer).ConfigureAwait(false);
|
||||
if (result == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool success = result.IsSuccessStatusCode;
|
||||
|
||||
if (!success) {
|
||||
|
||||
339
ArchiSteamFarm/Bot.cs
Normal file → Executable file
339
ArchiSteamFarm/Bot.cs
Normal file → Executable file
@@ -24,10 +24,10 @@
|
||||
|
||||
using SteamKit2;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Security.Cryptography;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml;
|
||||
|
||||
@@ -35,16 +35,15 @@ namespace ArchiSteamFarm {
|
||||
internal class Bot {
|
||||
private const ushort CallbackSleep = 500; // In miliseconds
|
||||
|
||||
private static readonly HashSet<Bot> Bots = new HashSet<Bot>();
|
||||
private static readonly ConcurrentDictionary<string, Bot> Bots = new ConcurrentDictionary<string, Bot>();
|
||||
|
||||
private readonly string ConfigFile;
|
||||
private readonly string SentryFile;
|
||||
private readonly string ConfigFile, SentryFile;
|
||||
|
||||
internal readonly string BotName;
|
||||
|
||||
private bool IsRunning = false;
|
||||
private string AuthCode, TwoFactorAuth;
|
||||
|
||||
internal readonly string BotName;
|
||||
|
||||
internal ArchiHandler ArchiHandler { get; private set; }
|
||||
internal ArchiWebHandler ArchiWebHandler { get; private set; }
|
||||
internal CallbackManager CallbackManager { get; private set; }
|
||||
@@ -55,51 +54,49 @@ namespace ArchiSteamFarm {
|
||||
internal Trading Trading { get; private set; }
|
||||
|
||||
// Config variables
|
||||
internal bool Enabled { get; private set; } = true;
|
||||
internal bool Enabled { get; private set; } = false;
|
||||
internal string SteamLogin { get; private set; } = "null";
|
||||
internal string SteamPassword { get; private set; } = "null";
|
||||
internal string SteamNickname { get; private set; } = "null";
|
||||
internal string SteamApiKey { get; private set; } = "null";
|
||||
internal string SteamParentalPIN { get; private set; } = "0";
|
||||
internal ulong SteamMasterID { get; private set; } = 76561198006963719;
|
||||
internal ulong SteamMasterID { get; private set; } = 0;
|
||||
internal ulong SteamMasterClanID { get; private set; } = 0;
|
||||
internal bool ShutdownOnFarmingFinished { get; private set; } = false;
|
||||
internal HashSet<uint> Blacklist { get; private set; } = new HashSet<uint> { 368020 };
|
||||
internal HashSet<uint> Blacklist { get; private set; } = new HashSet<uint> { 303700, 335590, 368020 };
|
||||
internal bool Statistics { get; private set; } = true;
|
||||
|
||||
internal static int GetRunningBotsCount() {
|
||||
int result;
|
||||
lock (Bots) {
|
||||
result = Bots.Count;
|
||||
}
|
||||
return result;
|
||||
return Bots.Count;
|
||||
}
|
||||
|
||||
internal static async Task ShutdownAllBots() {
|
||||
List<Task> tasks = new List<Task>();
|
||||
lock (Bots) {
|
||||
foreach (Bot bot in Bots) {
|
||||
tasks.Add(Task.Run(async () => await bot.Shutdown().ConfigureAwait(false)));
|
||||
}
|
||||
foreach (Bot bot in Bots.Values) {
|
||||
tasks.Add(Task.Run(async () => await bot.Shutdown().ConfigureAwait(false)));
|
||||
}
|
||||
await Task.WhenAll(tasks).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal Bot(string botName) {
|
||||
if (Bots.ContainsKey(botName)) {
|
||||
return;
|
||||
}
|
||||
|
||||
BotName = botName;
|
||||
|
||||
ConfigFile = Path.Combine(Program.ConfigDirectoryPath, BotName + ".xml");
|
||||
SentryFile = Path.Combine(Program.ConfigDirectoryPath, BotName + ".bin");
|
||||
|
||||
ReadConfig();
|
||||
if (!ReadConfig()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
lock (Bots) {
|
||||
Bots.Add(this);
|
||||
}
|
||||
Bots.AddOrUpdate(BotName, this, (key, value) => this);
|
||||
|
||||
// Initialize
|
||||
SteamClient = new SteamClient();
|
||||
@@ -114,7 +111,6 @@ namespace ArchiSteamFarm {
|
||||
SteamFriends = SteamClient.GetHandler<SteamFriends>();
|
||||
CallbackManager.Subscribe<SteamFriends.FriendsListCallback>(OnFriendsList);
|
||||
CallbackManager.Subscribe<SteamFriends.FriendMsgCallback>(OnFriendMsg);
|
||||
CallbackManager.Subscribe<SteamFriends.PersonaStateCallback>(OnPersonaState);
|
||||
|
||||
SteamUser = SteamClient.GetHandler<SteamUser>();
|
||||
CallbackManager.Subscribe<SteamUser.AccountInfoCallback>(OnAccountInfo);
|
||||
@@ -130,79 +126,95 @@ namespace ArchiSteamFarm {
|
||||
Trading = new Trading(this);
|
||||
|
||||
// Start
|
||||
Start();
|
||||
var fireAndForget = Task.Run(async () => await Start().ConfigureAwait(false));
|
||||
}
|
||||
|
||||
private void ReadConfig() {
|
||||
using (XmlReader reader = XmlReader.Create(ConfigFile)) {
|
||||
while (reader.Read()) {
|
||||
if (reader.NodeType != XmlNodeType.Element) {
|
||||
continue;
|
||||
}
|
||||
private bool ReadConfig() {
|
||||
if (!File.Exists(ConfigFile)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
string key = reader.Name;
|
||||
if (string.IsNullOrEmpty(key)) {
|
||||
continue;
|
||||
}
|
||||
try {
|
||||
using (XmlReader reader = XmlReader.Create(ConfigFile)) {
|
||||
while (reader.Read()) {
|
||||
if (reader.NodeType != XmlNodeType.Element) {
|
||||
continue;
|
||||
}
|
||||
|
||||
string value = reader.GetAttribute("value");
|
||||
if (string.IsNullOrEmpty(value)) {
|
||||
continue;
|
||||
}
|
||||
string key = reader.Name;
|
||||
if (string.IsNullOrEmpty(key)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (key) {
|
||||
case "Enabled":
|
||||
Enabled = bool.Parse(value);
|
||||
break;
|
||||
case "SteamLogin":
|
||||
SteamLogin = value;
|
||||
break;
|
||||
case "SteamPassword":
|
||||
SteamPassword = value;
|
||||
break;
|
||||
case "SteamNickname":
|
||||
SteamNickname = value;
|
||||
break;
|
||||
case "SteamApiKey":
|
||||
SteamApiKey = value;
|
||||
break;
|
||||
case "SteamParentalPIN":
|
||||
SteamParentalPIN = value;
|
||||
break;
|
||||
case "SteamMasterID":
|
||||
SteamMasterID = ulong.Parse(value);
|
||||
break;
|
||||
case "SteamMasterClanID":
|
||||
SteamMasterClanID = ulong.Parse(value);
|
||||
break;
|
||||
case "ShutdownOnFarmingFinished":
|
||||
ShutdownOnFarmingFinished = bool.Parse(value);
|
||||
break;
|
||||
case "Blacklist":
|
||||
foreach (string appID in value.Split(',')) {
|
||||
Blacklist.Add(uint.Parse(appID));
|
||||
}
|
||||
break;
|
||||
case "Statistics":
|
||||
Statistics = bool.Parse(value);
|
||||
break;
|
||||
default:
|
||||
Logging.LogGenericWarning(BotName, "Unrecognized config value: " + key + "=" + value);
|
||||
break;
|
||||
string value = reader.GetAttribute("value");
|
||||
if (string.IsNullOrEmpty(value)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (key) {
|
||||
case "Enabled":
|
||||
Enabled = bool.Parse(value);
|
||||
break;
|
||||
case "SteamLogin":
|
||||
SteamLogin = value;
|
||||
break;
|
||||
case "SteamPassword":
|
||||
SteamPassword = value;
|
||||
break;
|
||||
case "SteamNickname":
|
||||
SteamNickname = value;
|
||||
break;
|
||||
case "SteamApiKey":
|
||||
SteamApiKey = value;
|
||||
break;
|
||||
case "SteamParentalPIN":
|
||||
SteamParentalPIN = value;
|
||||
break;
|
||||
case "SteamMasterID":
|
||||
SteamMasterID = ulong.Parse(value);
|
||||
break;
|
||||
case "SteamMasterClanID":
|
||||
SteamMasterClanID = ulong.Parse(value);
|
||||
break;
|
||||
case "ShutdownOnFarmingFinished":
|
||||
ShutdownOnFarmingFinished = bool.Parse(value);
|
||||
break;
|
||||
case "Blacklist":
|
||||
Blacklist.Clear();
|
||||
foreach (string appID in value.Split(',')) {
|
||||
Blacklist.Add(uint.Parse(appID));
|
||||
}
|
||||
break;
|
||||
case "Statistics":
|
||||
Statistics = bool.Parse(value);
|
||||
break;
|
||||
default:
|
||||
Logging.LogGenericWarning(BotName, "Unrecognized config value: " + key + "=" + value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(BotName, e);
|
||||
Logging.LogGenericError(BotName, "Your config for this bot instance is invalid, it won't run!");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
internal void Start() {
|
||||
internal async Task Start() {
|
||||
if (IsRunning) {
|
||||
return;
|
||||
}
|
||||
|
||||
SteamClient.Connect();
|
||||
IsRunning = true;
|
||||
|
||||
Task.Run(() => HandleCallbacks());
|
||||
Logging.LogGenericInfo(BotName, "Starting...");
|
||||
await Program.LimitSteamRequestsAsync().ConfigureAwait(false);
|
||||
SteamClient.Connect();
|
||||
|
||||
var fireAndForget = Task.Run(() => HandleCallbacks());
|
||||
}
|
||||
|
||||
internal async Task Stop() {
|
||||
@@ -211,16 +223,25 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
await CardsFarmer.StopFarming().ConfigureAwait(false);
|
||||
SteamClient.Disconnect();
|
||||
IsRunning = false;
|
||||
SteamClient.Disconnect();
|
||||
}
|
||||
|
||||
internal async Task Shutdown() {
|
||||
await Stop().ConfigureAwait(false);
|
||||
lock (Bots) {
|
||||
Bots.Remove(this);
|
||||
private async Task<bool> Shutdown(string botNameToShutdown) {
|
||||
Bot botToShutdown;
|
||||
if (!Bots.TryGetValue(botNameToShutdown, out botToShutdown)) {
|
||||
return false;
|
||||
}
|
||||
Program.OnBotShutdown(this);
|
||||
|
||||
await botToShutdown.Stop().ConfigureAwait(false);
|
||||
Bots.TryRemove(botNameToShutdown, out botToShutdown);
|
||||
|
||||
Program.OnBotShutdown(botToShutdown);
|
||||
return true;
|
||||
}
|
||||
|
||||
internal async Task<bool> Shutdown() {
|
||||
return await Shutdown(BotName).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal async Task OnFarmingFinished() {
|
||||
@@ -240,6 +261,76 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
}
|
||||
|
||||
private void SendMessageToUser(ulong steamID, string message) {
|
||||
if (steamID == 0 || string.IsNullOrEmpty(message)) {
|
||||
return;
|
||||
}
|
||||
|
||||
SteamFriends.SendChatMessage(steamID, EChatEntryType.ChatMsg, message);
|
||||
}
|
||||
|
||||
|
||||
private void ResponseStatus(ulong steamID, string botName = null) {
|
||||
if (steamID == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Bot bot;
|
||||
|
||||
if (string.IsNullOrEmpty(botName)) {
|
||||
bot = this;
|
||||
} else {
|
||||
if (!Bots.TryGetValue(botName, out bot)) {
|
||||
SendMessageToUser(steamID, "Couldn't find any bot named " + botName + "!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (bot.CardsFarmer.CurrentGame > 0) {
|
||||
SendMessageToUser(steamID, "Bot " + bot.BotName + " is currently farming appID " + bot.CardsFarmer.CurrentGame + " and has total of " + bot.CardsFarmer.GamesLeft + " games left to farm");
|
||||
}
|
||||
SendMessageToUser(steamID, "Currently " + Bots.Count + " bots are running");
|
||||
}
|
||||
|
||||
private void ResponseStart(ulong steamID, string botNameToStart) {
|
||||
if (steamID == 0 || string.IsNullOrEmpty(botNameToStart)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (Bots.ContainsKey(botNameToStart)) {
|
||||
SendMessageToUser(steamID, "That bot instance is already running!");
|
||||
return;
|
||||
}
|
||||
|
||||
new Bot(botNameToStart);
|
||||
if (Bots.ContainsKey(botNameToStart)) {
|
||||
SendMessageToUser(steamID, "Done!");
|
||||
} else {
|
||||
SendMessageToUser(steamID, "That bot instance failed to start, make sure that " + botNameToStart + ".xml config exists and bot is active!");
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ResponseStop(ulong steamID, string botNameToShutdown) {
|
||||
if (steamID == 0 || string.IsNullOrEmpty(botNameToShutdown)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Bots.ContainsKey(botNameToShutdown)) {
|
||||
SendMessageToUser(steamID, "That bot instance is already inactive!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (await Shutdown(botNameToShutdown).ConfigureAwait(false)) {
|
||||
SendMessageToUser(steamID, "Done!");
|
||||
} else {
|
||||
SendMessageToUser(steamID, "That bot instance failed to shutdown!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private void OnConnected(SteamClient.ConnectedCallback callback) {
|
||||
if (callback == null) {
|
||||
return;
|
||||
@@ -275,17 +366,21 @@ namespace ArchiSteamFarm {
|
||||
});
|
||||
}
|
||||
|
||||
private void OnDisconnected(SteamClient.DisconnectedCallback callback) {
|
||||
private async void OnDisconnected(SteamClient.DisconnectedCallback callback) {
|
||||
if (callback == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsRunning) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (SteamClient == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericWarning(BotName, "Disconnected from Steam, reconnecting...");
|
||||
Thread.Sleep(TimeSpan.FromMilliseconds(CallbackSleep));
|
||||
await Program.LimitSteamRequestsAsync().ConfigureAwait(false);
|
||||
SteamClient.Connect();
|
||||
}
|
||||
|
||||
@@ -302,7 +397,7 @@ namespace ArchiSteamFarm {
|
||||
SteamID steamID = friend.SteamID;
|
||||
switch (steamID.AccountType) {
|
||||
case EAccountType.Clan:
|
||||
//ArchiHandler.AcceptClanInvite(steamID);
|
||||
ArchiHandler.DeclineClanInvite(steamID);
|
||||
break;
|
||||
default:
|
||||
if (steamID == SteamMasterID) {
|
||||
@@ -336,28 +431,50 @@ namespace ArchiSteamFarm {
|
||||
|
||||
if (message.Length == 17 && message[5] == '-' && message[11] == '-') {
|
||||
ArchiHandler.RedeemKey(message);
|
||||
}
|
||||
|
||||
switch (message) {
|
||||
case "!farm":
|
||||
await CardsFarmer.StartFarming().ConfigureAwait(false);
|
||||
break;
|
||||
case "!exit":
|
||||
await Shutdown().ConfigureAwait(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnPersonaState(SteamFriends.PersonaStateCallback callback) {
|
||||
if (callback == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
SteamID steamID = callback.FriendID;
|
||||
SteamID sourceSteamID = callback.SourceSteamID;
|
||||
string steamNickname = callback.Name;
|
||||
EPersonaState personaState = callback.State;
|
||||
EClanRank clanRank = (EClanRank) callback.ClanRank;
|
||||
if (!message.StartsWith("!")) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!message.Contains(" ")) {
|
||||
switch (message) {
|
||||
case "!exit":
|
||||
await ShutdownAllBots().ConfigureAwait(false);
|
||||
break;
|
||||
case "!farm":
|
||||
SendMessageToUser(steamID, "Please wait...");
|
||||
await CardsFarmer.StartFarming().ConfigureAwait(false);
|
||||
SendMessageToUser(steamID, "Done!");
|
||||
break;
|
||||
case "!restart":
|
||||
await Program.Restart().ConfigureAwait(false);
|
||||
break;
|
||||
case "!status":
|
||||
ResponseStatus(steamID);
|
||||
break;
|
||||
case "!stop":
|
||||
await Shutdown().ConfigureAwait(false);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
string[] args = message.Split(' ');
|
||||
switch (args[0]) {
|
||||
case "!redeem":
|
||||
ArchiHandler.RedeemKey(args[1]);
|
||||
break;
|
||||
case "!start":
|
||||
ResponseStart(steamID, args[1]);
|
||||
break;
|
||||
case "!stop":
|
||||
await ResponseStop(steamID, args[1]).ConfigureAwait(false);
|
||||
break;
|
||||
case "!status":
|
||||
ResponseStatus(steamID, args[1]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnAccountInfo(SteamUser.AccountInfoCallback callback) {
|
||||
@@ -418,8 +535,7 @@ namespace ArchiSteamFarm {
|
||||
case EResult.TryAnotherCM:
|
||||
Logging.LogGenericWarning(BotName, "Unable to login to Steam: " + callback.Result + " / " + callback.ExtendedResult + ", retrying...");
|
||||
await Stop().ConfigureAwait(false);
|
||||
Thread.Sleep(5000);
|
||||
Start();
|
||||
await Start().ConfigureAwait(false);
|
||||
break;
|
||||
default:
|
||||
Logging.LogGenericWarning(BotName, "Unable to login to Steam: " + callback.Result + " / " + callback.ExtendedResult);
|
||||
@@ -484,7 +600,8 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
var purchaseResult = callback.PurchaseResult;
|
||||
SteamFriends.SendChatMessage(SteamMasterID, EChatEntryType.ChatMsg, "Status: " + purchaseResult);
|
||||
var items = callback.Items;
|
||||
SendMessageToUser(SteamMasterID, "Status: " + purchaseResult + " | Items: " + string.Join("", items));
|
||||
|
||||
if (purchaseResult == ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OK) {
|
||||
await CardsFarmer.StartFarming().ConfigureAwait(false);
|
||||
|
||||
@@ -27,28 +27,21 @@ using SteamKit2.Internal;
|
||||
using System.IO;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
/// <summary>
|
||||
/// Message used to Accept or Decline a group(clan) invite.
|
||||
/// </summary>
|
||||
internal sealed class CMsgClientClanInviteAction : ISteamSerializableMessage, ISteamSerializable {
|
||||
EMsg ISteamSerializableMessage.GetEMsg() {
|
||||
return EMsg.ClientAcknowledgeClanInvite;
|
||||
}
|
||||
|
||||
public CMsgClientClanInviteAction() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Group invited to.
|
||||
/// </summary>
|
||||
internal ulong GroupID = 0;
|
||||
|
||||
/// <summary>
|
||||
/// To accept or decline the invite.
|
||||
/// </summary>
|
||||
internal bool AcceptInvite = true;
|
||||
|
||||
public CMsgClientClanInviteAction() { }
|
||||
|
||||
void ISteamSerializable.Serialize(Stream stream) {
|
||||
if (stream == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
BinaryWriter binaryWriter = new BinaryWriter(stream);
|
||||
binaryWriter.Write(GroupID);
|
||||
@@ -59,6 +52,10 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
void ISteamSerializable.Deserialize(Stream stream) {
|
||||
if (stream == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
BinaryReader binaryReader = new BinaryReader(stream);
|
||||
GroupID = binaryReader.ReadUInt64();
|
||||
|
||||
32
ArchiSteamFarm/CardsFarmer.cs
Normal file → Executable file
32
ArchiSteamFarm/CardsFarmer.cs
Normal file → Executable file
@@ -35,6 +35,9 @@ namespace ArchiSteamFarm {
|
||||
private readonly SemaphoreSlim Semaphore = new SemaphoreSlim(1);
|
||||
private readonly Bot Bot;
|
||||
|
||||
internal uint CurrentGame { get; private set; } = 0;
|
||||
internal int GamesLeft { get; private set; } = 0;
|
||||
|
||||
private volatile bool NowFarming = false;
|
||||
|
||||
internal CardsFarmer(Bot bot) {
|
||||
@@ -105,17 +108,30 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo(Bot.BotName, "Farming in progress...");
|
||||
NowFarming = appIDs.Count > 0;
|
||||
Semaphore.Release();
|
||||
|
||||
GamesLeft = appIDs.Count;
|
||||
|
||||
// Start farming
|
||||
while (appIDs.Count > 0) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Farming in progress...");
|
||||
uint appID = appIDs[0];
|
||||
CurrentGame = appID;
|
||||
Logging.LogGenericInfo(Bot.BotName, "Now farming: " + appID);
|
||||
if (await Farm(appID).ConfigureAwait(false)) {
|
||||
appIDs.Remove(appID);
|
||||
GamesLeft--;
|
||||
} else {
|
||||
GamesLeft = 0;
|
||||
CurrentGame = 0;
|
||||
NowFarming = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
CurrentGame = 0;
|
||||
NowFarming = false;
|
||||
Logging.LogGenericInfo(Bot.BotName, "Farming finished!");
|
||||
await Bot.OnFarmingFinished().ConfigureAwait(false);
|
||||
}
|
||||
@@ -132,7 +148,7 @@ namespace ArchiSteamFarm {
|
||||
FarmResetEvent.Set();
|
||||
while (NowFarming) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Waiting for reaction...");
|
||||
Thread.Sleep(1000);
|
||||
await Utilities.SleepAsync(1000).ConfigureAwait(false);
|
||||
}
|
||||
FarmResetEvent.Reset();
|
||||
Logging.LogGenericInfo(Bot.BotName, "Farming stopped!");
|
||||
@@ -152,17 +168,12 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
private async Task<bool> Farm(ulong appID) {
|
||||
Bot.PlayGame(appID);
|
||||
|
||||
bool success = true;
|
||||
bool? keepFarming = await ShouldFarm(appID).ConfigureAwait(false);
|
||||
while (keepFarming == null || keepFarming.Value) {
|
||||
if (!NowFarming) {
|
||||
NowFarming = true;
|
||||
Logging.LogGenericInfo(Bot.BotName, "Now farming: " + appID);
|
||||
Bot.PlayGame(appID);
|
||||
Semaphore.Release(); // We're farming, allow other tasks to shut us down
|
||||
} else {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Still farming: " + appID);
|
||||
}
|
||||
Logging.LogGenericInfo(Bot.BotName, "Still farming: " + appID);
|
||||
if (FarmResetEvent.WaitOne(1000 * 60 * StatusCheckSleep)) {
|
||||
success = false;
|
||||
break;
|
||||
@@ -171,7 +182,6 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
Bot.PlayGame(0);
|
||||
NowFarming = false;
|
||||
Logging.LogGenericInfo(Bot.BotName, "Stopped farming: " + appID);
|
||||
return success;
|
||||
}
|
||||
|
||||
@@ -26,7 +26,8 @@ using System.Diagnostics;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class Debugging {
|
||||
internal static bool IsReleaseBuild { get; private set; } = true;
|
||||
internal static bool IsDebugBuild { get; private set; } = false;
|
||||
internal static bool IsReleaseBuild { get { return !IsDebugBuild; } }
|
||||
|
||||
static Debugging() {
|
||||
MarkIfDebug();
|
||||
@@ -34,7 +35,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private static void MarkIfDebug() {
|
||||
IsReleaseBuild = false;
|
||||
IsDebugBuild = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,16 +39,21 @@ namespace ArchiSteamFarm {
|
||||
TwoFactorAuthentication,
|
||||
}
|
||||
|
||||
internal const ulong ArchiSCFarmGroup = 103582791440160998;
|
||||
internal const string ConfigDirectoryPath = "config";
|
||||
private const string LatestGithubReleaseURL = "https://api.github.com/repos/JustArchi/ArchiSteamFarm/releases/latest";
|
||||
|
||||
internal static readonly object ConsoleLock = new object();
|
||||
internal const ulong ArchiSCFarmGroup = 103582791440160998;
|
||||
internal const string ConfigDirectoryPath = "config";
|
||||
|
||||
private static readonly SemaphoreSlim SteamSemaphore = new SemaphoreSlim(1);
|
||||
private static readonly ManualResetEvent ShutdownResetEvent = new ManualResetEvent(false);
|
||||
private static readonly AssemblyName AssemblyName = Assembly.GetExecutingAssembly().GetName();
|
||||
private static readonly string ExeName = AssemblyName.Name + ".exe";
|
||||
private static readonly Assembly Assembly = Assembly.GetExecutingAssembly();
|
||||
private static readonly string ExecutablePath = Assembly.Location;
|
||||
private static readonly AssemblyName AssemblyName = Assembly.GetName();
|
||||
//private static readonly string ExeName = AssemblyName.Name + ".exe";
|
||||
private static readonly string Version = AssemblyName.Version.ToString();
|
||||
|
||||
internal static readonly object ConsoleLock = new object();
|
||||
|
||||
private static async Task CheckForUpdate() {
|
||||
JObject response = await Utilities.UrlToJObject(LatestGithubReleaseURL).ConfigureAwait(false);
|
||||
if (response == null) {
|
||||
@@ -66,11 +71,11 @@ namespace ArchiSteamFarm {
|
||||
Logging.LogGenericNotice("", "Remote version: " + remoteVersion);
|
||||
|
||||
int comparisonResult = localVersion.CompareTo(remoteVersion);
|
||||
if (localVersion.CompareTo(remoteVersion) < 0) {
|
||||
if (comparisonResult < 0) {
|
||||
Logging.LogGenericNotice("", "New version is available!");
|
||||
Logging.LogGenericNotice("", "Consider updating yourself!");
|
||||
Thread.Sleep(5000);
|
||||
} else if (localVersion.CompareTo(remoteVersion) > 0) {
|
||||
await Utilities.SleepAsync(5000).ConfigureAwait(false);
|
||||
} else if (comparisonResult > 0) {
|
||||
Logging.LogGenericNotice("", "You're currently using pre-release version!");
|
||||
Logging.LogGenericNotice("", "Be careful!");
|
||||
}
|
||||
@@ -81,6 +86,18 @@ namespace ArchiSteamFarm {
|
||||
Environment.Exit(exitCode);
|
||||
}
|
||||
|
||||
internal static async Task Restart() {
|
||||
await Bot.ShutdownAllBots().ConfigureAwait(false);
|
||||
System.Diagnostics.Process.Start(ExecutablePath);
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
internal static async Task LimitSteamRequestsAsync() {
|
||||
await SteamSemaphore.WaitAsync().ConfigureAwait(false);
|
||||
await Utilities.SleepAsync(5 * 1000).ConfigureAwait(false); // We must add some delay to not get caught by Steam anty-DoS
|
||||
SteamSemaphore.Release();
|
||||
}
|
||||
|
||||
internal static string GetUserInput(string botLogin, EUserInputType userInputType) {
|
||||
string result;
|
||||
lock (ConsoleLock) {
|
||||
@@ -104,13 +121,14 @@ namespace ArchiSteamFarm {
|
||||
result = Console.ReadLine();
|
||||
Console.Clear(); // For security purposes
|
||||
}
|
||||
result = result.Trim(); // Get rid of all whitespace characters
|
||||
return result;
|
||||
}
|
||||
|
||||
internal static void OnBotShutdown(Bot bot) {
|
||||
internal static async void OnBotShutdown(Bot bot) {
|
||||
if (Bot.GetRunningBotsCount() == 0) {
|
||||
Logging.LogGenericInfo("Main", "No bots are running, exiting");
|
||||
Thread.Sleep(5000); // This might be the only message user gets, consider giving him some time
|
||||
await Utilities.SleepAsync(5000).ConfigureAwait(false); // This might be the only message user gets, consider giving him some time
|
||||
ShutdownResetEvent.Set();
|
||||
}
|
||||
}
|
||||
@@ -120,6 +138,16 @@ namespace ArchiSteamFarm {
|
||||
|
||||
Task.Run(async () => await CheckForUpdate().ConfigureAwait(false)).Wait();
|
||||
|
||||
// Allow loading configs from source tree if it's a debug build
|
||||
if (Debugging.IsDebugBuild) {
|
||||
for (var i = 0; i < 4; i++) {
|
||||
Directory.SetCurrentDirectory("..");
|
||||
if (Directory.Exists(ConfigDirectoryPath)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!Directory.Exists(ConfigDirectoryPath)) {
|
||||
Logging.LogGenericError("Main", "Config directory doesn't exist!");
|
||||
Console.ReadLine();
|
||||
|
||||
@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.5.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.5.0.0")]
|
||||
[assembly: AssemblyVersion("0.7.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.7.0.0")]
|
||||
|
||||
@@ -36,33 +36,32 @@ namespace ArchiSteamFarm {
|
||||
Bot = bot;
|
||||
}
|
||||
|
||||
internal void CheckTrades() {
|
||||
internal async void CheckTrades() {
|
||||
if (ParsingTasks < 2) {
|
||||
ParsingTasks++;
|
||||
Task.Run(() => ParseActiveTrades());
|
||||
|
||||
await Semaphore.WaitAsync().ConfigureAwait(false);
|
||||
await ParseActiveTrades().ConfigureAwait(false);
|
||||
Semaphore.Release();
|
||||
|
||||
ParsingTasks--;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ParseActiveTrades() {
|
||||
await Semaphore.WaitAsync().ConfigureAwait(false);
|
||||
|
||||
List<SteamTradeOffer> tradeOffers = Bot.ArchiWebHandler.GetTradeOffers();
|
||||
if (tradeOffers != null) {
|
||||
List<Task> tasks = new List<Task>();
|
||||
foreach (SteamTradeOffer tradeOffer in tradeOffers) {
|
||||
if (tradeOffer.trade_offer_state == SteamTradeOffer.ETradeOfferState.Active) {
|
||||
Task task = Task.Run(async () => {
|
||||
await ParseTrade(tradeOffer).ConfigureAwait(false);
|
||||
});
|
||||
tasks.Add(task);
|
||||
}
|
||||
}
|
||||
|
||||
await Task.WhenAll(tasks).ConfigureAwait(false);
|
||||
if (tradeOffers == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
ParsingTasks--;
|
||||
Semaphore.Release();
|
||||
List<Task> tasks = new List<Task>();
|
||||
foreach (SteamTradeOffer tradeOffer in tradeOffers) {
|
||||
if (tradeOffer.trade_offer_state == SteamTradeOffer.ETradeOfferState.Active) {
|
||||
tasks.Add(Task.Run(async () => await ParseTrade(tradeOffer).ConfigureAwait(false)));
|
||||
}
|
||||
}
|
||||
|
||||
await Task.WhenAll(tasks).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task ParseTrade(SteamTradeOffer tradeOffer) {
|
||||
|
||||
@@ -35,6 +35,12 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class Utilities {
|
||||
private static readonly Random Random = new Random();
|
||||
|
||||
internal static async Task SleepAsync(int miliseconds) {
|
||||
await Task.Delay(miliseconds).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static ulong OnlyNumbers(string inputString) {
|
||||
if (string.IsNullOrEmpty(inputString)) {
|
||||
return 0;
|
||||
@@ -62,7 +68,7 @@ namespace ArchiSteamFarm {
|
||||
try {
|
||||
using (HttpClientHandler clientHandler = new HttpClientHandler { UseCookies = false }) {
|
||||
using (HttpClient client = new HttpClient(clientHandler)) {
|
||||
client.Timeout = TimeSpan.FromSeconds(10);
|
||||
client.Timeout = TimeSpan.FromSeconds(30);
|
||||
client.DefaultRequestHeaders.UserAgent.ParseAdd("ArchiSteamFarm/1.0");
|
||||
HttpRequestMessage requestMessage = new HttpRequestMessage(HttpMethod.Get, websiteAddress);
|
||||
if (cookieVariables != null) {
|
||||
@@ -120,7 +126,7 @@ namespace ArchiSteamFarm {
|
||||
try {
|
||||
using (HttpClientHandler clientHandler = new HttpClientHandler { UseCookies = false }) {
|
||||
using (HttpClient client = new HttpClient(clientHandler)) {
|
||||
client.Timeout = TimeSpan.FromSeconds(10);
|
||||
client.Timeout = TimeSpan.FromSeconds(30);
|
||||
client.DefaultRequestHeaders.UserAgent.ParseAdd("ArchiSteamFarm/1.0");
|
||||
HttpRequestMessage requestMessage = new HttpRequestMessage(HttpMethod.Post, request);
|
||||
requestMessage.Content = new FormUrlEncodedContent(postData);
|
||||
@@ -157,7 +163,7 @@ namespace ArchiSteamFarm {
|
||||
try {
|
||||
using (HttpClientHandler clientHandler = new HttpClientHandler { UseCookies = false }) {
|
||||
using (HttpClient client = new HttpClient(clientHandler)) {
|
||||
client.Timeout = TimeSpan.FromSeconds(10);
|
||||
client.Timeout = TimeSpan.FromSeconds(30);
|
||||
client.DefaultRequestHeaders.UserAgent.ParseAdd("ArchiSteamFarm/1.0");
|
||||
HttpRequestMessage requestMessage = new HttpRequestMessage(HttpMethod.Post, request);
|
||||
requestMessage.Content = new FormUrlEncodedContent(postData);
|
||||
|
||||
@@ -1,53 +1,60 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<!-- Every bot should have it's own unique .xml configuration file, this is example on which you can base on -->
|
||||
|
||||
<!-- Every bot should have it's own unique .xml configuration file, this is example on which you can base on -->
|
||||
<!-- Notice, if you use special characters reserved for XML, you should escape them -->
|
||||
<!-- Escape table: [& - &] | [" - "] | [' - '] | [< - <] | [> - >] -->
|
||||
<!-- So e.g. if your SteamPassword is "foo&" you should write value="foo&" -->
|
||||
|
||||
<!-- Master switch to turn account on and off, set to "true" after you're done -->
|
||||
<!-- TIP: This bot instance won't run unless below switch is set to "true" -->
|
||||
<Enabled type="bool" value="false"/>
|
||||
<!-- Master switch to turn account on and off, set to "true" after you're done -->
|
||||
<!-- TIP: This bot instance won't run unless below switch is set to "true" -->
|
||||
<Enabled type="bool" value="false"/>
|
||||
|
||||
<!-- This is your steam login, the one you use for logging in to steam -->
|
||||
<!-- TIP: You can use "null" if you wish to enter login on every startup -->
|
||||
<SteamLogin type="string" value="null"/>
|
||||
<!-- This is your steam login, the one you use for logging in to steam -->
|
||||
<!-- TIP: You can use "null" if you wish to enter login on every startup -->
|
||||
<SteamLogin type="string" value="null"/>
|
||||
|
||||
<!-- This is your steam password, the one you use for logging in to steam -->
|
||||
<!-- TIP: You can use "null" if you wish to enter password on every startup -->
|
||||
<SteamPassword type="string" value="null"/>
|
||||
<!-- This is your steam password, the one you use for logging in to steam -->
|
||||
<!-- TIP: You can use "null" if you wish to enter password on every startup -->
|
||||
<SteamPassword type="string" value="null"/>
|
||||
|
||||
<!-- This is steam nickname, the one you want to use for bot. Can be anything up to 32 characters -->
|
||||
<!-- TIP: You can use "null" if you wish to preserve your actual nickname -->
|
||||
<SteamNickname type="string" value="null"/>
|
||||
<!-- This is steam nickname, the one you want to use for bot. Can be anything up to 32 characters -->
|
||||
<!-- TIP: You can use "null" if you wish to preserve your actual nickname -->
|
||||
<SteamNickname type="string" value="null"/>
|
||||
|
||||
<!-- This is your bot's API key, get one at https://steamcommunity.com/dev/apikey while logged in as bot, domain doesn't matter -->
|
||||
<!-- TIP: You can use "null", but it will disable all API-based functionalities such as trading -->
|
||||
<SteamApiKey type="string" value="null"/>
|
||||
<!-- This is your bot's API key, get one at https://steamcommunity.com/dev/apikey while logged in as bot, domain doesn't matter -->
|
||||
<!-- TIP: You can use "null", but it will disable all API-based functionalities such as trading -->
|
||||
<SteamApiKey type="string" value="null"/>
|
||||
|
||||
<!-- This is your parental PIN if you use steam parental functionality -->
|
||||
<!-- TIP: Most likely you don't want to change it. You can use "null" if you wish to enter PIN on every startup, 0 means there is no PIN -->
|
||||
<SteamParentalPIN type="string" value="0"/>
|
||||
<!-- This is your parental PIN if you use steam parental functionality -->
|
||||
<!-- TIP: Most likely you don't want to change it. You can use "null" if you wish to enter PIN on every startup, 0 means there is no PIN -->
|
||||
<SteamParentalPIN type="string" value="0"/>
|
||||
|
||||
<!-- This is steamID of the bot-master - you, in steamID64 format -->
|
||||
<!-- TIP: You can use "0", but bot won't accept steam cd-keys or trades from anybody" -->
|
||||
<SteamMasterID type="ulong" value="76561198006963719"/>
|
||||
<!-- This is steamID64 of the bot-master - you, [Example: 76561198006963719] -->
|
||||
<!-- TIP: You can use "0", but bot won't accept steam cd-keys or trades from anybody" -->
|
||||
<SteamMasterID type="ulong" value="0"/>
|
||||
|
||||
<!-- This defines clan of the master, bot will join chatroom of that clan automatically after logging in -->
|
||||
<!-- TIP: Most likely you don't want to change it -->
|
||||
<SteamMasterClanID type="ulong" value="0"/>
|
||||
<!-- This defines clan of the master, bot will join chatroom of that clan automatically after logging in if set -->
|
||||
<!-- SteamMasterClanID could be found by visiting your group-page -->
|
||||
<!-- [Example: http://steamcommunity.com/groups/hellokitty/] -->
|
||||
<!-- Adding "memberslistxml/?xml=1" to the end of this url so it looks like -->
|
||||
<!-- [Example: http://steamcommunity.com/groups/hellokitty/memberslistxml/?xml=1] -->
|
||||
<!-- Finally replace the SteamMasterClanID value with groupID64 you got from your groups xml-file -->
|
||||
<!-- TIP: Most likely you don't want to change it -->
|
||||
<SteamMasterClanID type="ulong" value="0"/>
|
||||
|
||||
<!-- This switch defines if bot should disconnect once farming is finished -->
|
||||
<!-- When no bots are active, ASF will shutdown as well -->
|
||||
<!-- Some people may want to keep their bots 24/7, other disconnect them after job is done -->
|
||||
<!-- Choose yourself what you prefer -->
|
||||
<ShutdownOnFarmingFinished type="bool" value="false"/>
|
||||
<!-- This switch defines if bot should disconnect once farming is finished -->
|
||||
<!-- When no bots are active, ASF will shutdown as well -->
|
||||
<!-- Some people may want to keep their bots 24/7, other disconnect them after job is done -->
|
||||
<!-- Choose yourself what you prefer -->
|
||||
<ShutdownOnFarmingFinished type="bool" value="false"/>
|
||||
|
||||
<!-- Comma-separated list of IDs that should not be considered for farming -->
|
||||
<!-- TIP: Most likely you don't want to change it -->
|
||||
<Blacklist type="HashSet(uint)" value="368020"/>
|
||||
<!-- Comma-separated list of IDs that should not be considered for farming -->
|
||||
<!-- TIP: Most likely you don't want to change it -->
|
||||
<Blacklist type="HashSet(uint)" value="303700,335590,368020"/>
|
||||
|
||||
<!-- This enables statistics for me - bot will join Archi's SC Farm group and chat -->
|
||||
<!-- Consider leaving it at "true", this way I can check how many running bots are active -->
|
||||
<!-- TIP: Group link is http://steamcommunity.com/groups/ascfarm -->
|
||||
<Statistics type="bool" value="true"/>
|
||||
|
||||
</configuration>
|
||||
<!-- This enables statistics for me - bot will join Archi's SC Farm group and chat -->
|
||||
<!-- Consider leaving it at "true", this way I can check how many running bots are active -->
|
||||
<!-- TIP: Group link is http://steamcommunity.com/groups/ascfarm -->
|
||||
<Statistics type="bool" value="true"/>
|
||||
</configuration>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="HtmlAgilityPack" version="1.4.9" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="8.0.1-beta1" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="8.0.1-beta2" targetFramework="net45" />
|
||||
<package id="protobuf-net" version="2.0.0.668" targetFramework="net45" />
|
||||
<package id="SteamKit2" version="1.6.5" targetFramework="net45" />
|
||||
</packages>
|
||||
52
README.md
52
README.md
@@ -1,26 +1,42 @@
|
||||
# ArchiSteamFarm
|
||||
ArchiSteamFarm
|
||||
===================
|
||||
|
||||
Big work-in-progress
|
||||
Big work-in-progress. This bot allows you to farm steam cards using multiple accounts simultaneously. Each account is defined by it's own XML config in `config` directory and you don´t need any steam-client running in the background.
|
||||
|
||||
Allows you to farm steam cards using multiple accounts simultaneously.
|
||||
**Current functions:**
|
||||
|
||||
Each account is defined by it's own XML config in "config" directory.
|
||||
- Automatically farm steam cards using any number of active accounts
|
||||
- Automatically accept friend requests sent from master
|
||||
- Automatically accept all trades coming from master
|
||||
- Automatically accept all steam cd-keys sent via chat from master
|
||||
- SteamGuard / 2-factor-authentication support
|
||||
- Full Mono support, tested on Debian "9.0" Stretch (testing)
|
||||
|
||||
Current functions:
|
||||
- Does not need Steam client running, or even a GUI. Fully based on SteamKit2 and reverse-engineered Steam protocol.
|
||||
- Automatically farm steam cards using any number of active accounts
|
||||
- Automatically accept friend requests sent from master
|
||||
- Automatically accept all trades coming from master
|
||||
- Automatically accept all steam cd-keys sent via chat from master
|
||||
- SteamGuard / 2-factor-authentication support
|
||||
- Full Mono support, tested on Debian "9.0" Stretch (testing)
|
||||
**Current Commands:**
|
||||
|
||||
TODO:
|
||||
- Smart multi-games farming till every game reaches 2 hours, then one-by-one (similar to Idle Master) - Backend code is already here, just missing the logic and tests.
|
||||
- Possible integration with SteamTradeMatcher, bot can detect dupes and trade them automatically. Again, backend code is already here, just missing actual implementation.
|
||||
- Automatic sending of steam trades to master, after game is fully farmed.
|
||||
- `!exit` Stops whole ASF
|
||||
- `!farm` Restarts the bot and starts card-farming (again)
|
||||
- `!start <BOT>` Starts given bot instance
|
||||
- `!status` Prints current status of ASF
|
||||
- `!stop <BOT>` Stops given bot instance
|
||||
|
||||
> You can use chat-commands in group-chat or private-chat with your bot.
|
||||
> The MasterID has to be set for this specific bot / config-file.
|
||||
|
||||
**Supported / Tested Operating-Systems:**
|
||||
|
||||
- Windows 10 Enterprise Edition
|
||||
- Debian 9.0 Stretch (Mono)
|
||||
- Debian 8.1 Jessie (Mono)
|
||||
|
||||
**TODO**:
|
||||
|
||||
- Smart Multi-Game-Farming
|
||||
- Possible integration with SteamTradeMatcher, bot can detect dupes and trade them automatically. Backend-code is already here, just missing actual implementation.
|
||||
- Automatic sending of steamtrades to master(after game is fully farmed)
|
||||
- Probably much more
|
||||
|
||||
This is big WIP, so feel free to send pull requests if you wish.
|
||||
|
||||
I'll release some releases later, when everything is tested and code cleaned up.
|
||||
> This is big WIP, so feel free to send pull requests if you wish. I'll
|
||||
> release some releases later, when everything is tested and code
|
||||
> cleaned up.
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -106,7 +106,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Bson.BsonReader.Read">
|
||||
<summary>
|
||||
@@ -926,6 +926,25 @@
|
||||
Causes child objects to be indented according to the <see cref="P:Newtonsoft.Json.JsonTextWriter.Indentation"/> and <see cref="P:Newtonsoft.Json.JsonTextWriter.IndentChar"/> settings.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.IJsonBufferPool`1">
|
||||
<summary>
|
||||
Provides an interface for using pooled buffers.
|
||||
</summary>
|
||||
<typeparam name="T">The buffer type content.</typeparam>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.RentBuffer(System.Int32)">
|
||||
<summary>
|
||||
Rent a buffer from the pool. This buffer must be returned when it is no longer needed.
|
||||
</summary>
|
||||
<param name="minSize">The minimum required size of the buffer. The returned buffer may be larger.</param>
|
||||
<returns>The rented buffer from the pool.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.ReturnBuffer(`0[]@)">
|
||||
<summary>
|
||||
Return a buffer to the pool.
|
||||
</summary>
|
||||
<param name="buffer">The buffer that is being returned.</param>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.JsonConstructorAttribute">
|
||||
<summary>
|
||||
Instructs the <see cref="T:Newtonsoft.Json.JsonSerializer"/> to use the specified constructor when deserializing that object.
|
||||
@@ -2167,7 +2186,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Linq.JTokenReader.Read">
|
||||
<summary>
|
||||
@@ -6620,7 +6639,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonValidatingReader.Read">
|
||||
<summary>
|
||||
@@ -6685,6 +6704,11 @@
|
||||
</summary>
|
||||
<param name="reader">The <c>TextReader</c> containing the XML data to read.</param>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextReader.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the reader's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.Read">
|
||||
<summary>
|
||||
Reads the next JSON token from the stream.
|
||||
@@ -6723,7 +6747,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.Close">
|
||||
<summary>
|
||||
@@ -6871,6 +6895,11 @@
|
||||
Represents a writer that provides a fast, non-cached, forward-only way of generating JSON data.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the writer's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.Indentation">
|
||||
<summary>
|
||||
Gets or sets how many IndentChars to write for each level in the hierarchy when <see cref="T:Newtonsoft.Json.Formatting"/> is set to <c>Formatting.Indented</c>.
|
||||
@@ -7470,7 +7499,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonReader.Skip">
|
||||
<summary>
|
||||
Binary file not shown.
@@ -89,7 +89,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Bson.BsonReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -977,6 +977,25 @@
|
||||
Causes child objects to be indented according to the <see cref="P:Newtonsoft.Json.JsonTextWriter.Indentation"/> and <see cref="P:Newtonsoft.Json.JsonTextWriter.IndentChar"/> settings.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.IJsonBufferPool`1">
|
||||
<summary>
|
||||
Provides an interface for using pooled buffers.
|
||||
</summary>
|
||||
<typeparam name="T">The buffer type content.</typeparam>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.RentBuffer(System.Int32)">
|
||||
<summary>
|
||||
Rent a buffer from the pool. This buffer must be returned when it is no longer needed.
|
||||
</summary>
|
||||
<param name="minSize">The minimum required size of the buffer. The returned buffer may be larger.</param>
|
||||
<returns>The rented buffer from the pool.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.ReturnBuffer(`0[]@)">
|
||||
<summary>
|
||||
Return a buffer to the pool.
|
||||
</summary>
|
||||
<param name="buffer">The buffer that is being returned.</param>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.JsonConstructorAttribute">
|
||||
<summary>
|
||||
Instructs the <see cref="T:Newtonsoft.Json.JsonSerializer"/> to use the specified constructor when deserializing that object.
|
||||
@@ -2229,7 +2248,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Linq.JTokenReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -5670,7 +5689,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonValidatingReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -5741,6 +5760,11 @@
|
||||
</summary>
|
||||
<param name="reader">The <c>TextReader</c> containing the XML data to read.</param>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextReader.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the reader's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.Read">
|
||||
<summary>
|
||||
Reads the next JSON token from the stream.
|
||||
@@ -5779,7 +5803,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -5933,6 +5957,11 @@
|
||||
Represents a writer that provides a fast, non-cached, forward-only way of generating JSON data.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the writer's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.Indentation">
|
||||
<summary>
|
||||
Gets or sets how many IndentChars to write for each level in the hierarchy when <see cref="T:Newtonsoft.Json.Formatting"/> is set to <c>Formatting.Indented</c>.
|
||||
@@ -6538,7 +6567,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
Binary file not shown.
@@ -89,7 +89,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Bson.BsonReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -973,6 +973,25 @@
|
||||
Floating point numbers are parsed to <see cref="F:Newtonsoft.Json.FloatParseHandling.Decimal"/>.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.IJsonBufferPool`1">
|
||||
<summary>
|
||||
Provides an interface for using pooled buffers.
|
||||
</summary>
|
||||
<typeparam name="T">The buffer type content.</typeparam>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.RentBuffer(System.Int32)">
|
||||
<summary>
|
||||
Rent a buffer from the pool. This buffer must be returned when it is no longer needed.
|
||||
</summary>
|
||||
<param name="minSize">The minimum required size of the buffer. The returned buffer may be larger.</param>
|
||||
<returns>The rented buffer from the pool.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.ReturnBuffer(`0[]@)">
|
||||
<summary>
|
||||
Return a buffer to the pool.
|
||||
</summary>
|
||||
<param name="buffer">The buffer that is being returned.</param>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.JsonDictionaryAttribute">
|
||||
<summary>
|
||||
Instructs the <see cref="T:Newtonsoft.Json.JsonSerializer"/> how to serialize the collection.
|
||||
@@ -2321,7 +2340,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Linq.JTokenReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -5878,7 +5897,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonValidatingReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -5949,6 +5968,11 @@
|
||||
</summary>
|
||||
<param name="reader">The <c>TextReader</c> containing the XML data to read.</param>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextReader.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the reader's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.Read">
|
||||
<summary>
|
||||
Reads the next JSON token from the stream.
|
||||
@@ -5987,7 +6011,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -6141,6 +6165,11 @@
|
||||
Represents a writer that provides a fast, non-cached, forward-only way of generating JSON data.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the writer's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.Indentation">
|
||||
<summary>
|
||||
Gets or sets how many IndentChars to write for each level in the hierarchy when <see cref="T:Newtonsoft.Json.Formatting"/> is set to <c>Formatting.Indented</c>.
|
||||
@@ -6746,7 +6775,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
Binary file not shown.
@@ -106,7 +106,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Bson.BsonReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -1084,6 +1084,25 @@
|
||||
Causes child objects to be indented according to the <see cref="P:Newtonsoft.Json.JsonTextWriter.Indentation"/> and <see cref="P:Newtonsoft.Json.JsonTextWriter.IndentChar"/> settings.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.IJsonBufferPool`1">
|
||||
<summary>
|
||||
Provides an interface for using pooled buffers.
|
||||
</summary>
|
||||
<typeparam name="T">The buffer type content.</typeparam>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.RentBuffer(System.Int32)">
|
||||
<summary>
|
||||
Rent a buffer from the pool. This buffer must be returned when it is no longer needed.
|
||||
</summary>
|
||||
<param name="minSize">The minimum required size of the buffer. The returned buffer may be larger.</param>
|
||||
<returns>The rented buffer from the pool.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.ReturnBuffer(`0[]@)">
|
||||
<summary>
|
||||
Return a buffer to the pool.
|
||||
</summary>
|
||||
<param name="buffer">The buffer that is being returned.</param>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.IJsonLineInfo">
|
||||
<summary>
|
||||
Provides an interface to enable a class to return line and position information.
|
||||
@@ -2386,7 +2405,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -3030,6 +3049,11 @@
|
||||
</summary>
|
||||
<param name="reader">The <c>TextReader</c> containing the XML data to read.</param>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextReader.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the reader's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.Read">
|
||||
<summary>
|
||||
Reads the next JSON token from the stream.
|
||||
@@ -3068,7 +3092,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -3110,6 +3134,11 @@
|
||||
Represents a writer that provides a fast, non-cached, forward-only way of generating JSON data.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the writer's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.Indentation">
|
||||
<summary>
|
||||
Gets or sets how many IndentChars to write for each level in the hierarchy when <see cref="T:Newtonsoft.Json.Formatting"/> is set to <c>Formatting.Indented</c>.
|
||||
@@ -3557,7 +3586,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonValidatingReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -6199,7 +6228,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Linq.JTokenReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
Binary file not shown.
@@ -106,7 +106,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Bson.BsonReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -857,6 +857,25 @@
|
||||
Causes child objects to be indented according to the <see cref="P:Newtonsoft.Json.JsonTextWriter.Indentation"/> and <see cref="P:Newtonsoft.Json.JsonTextWriter.IndentChar"/> settings.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.IJsonBufferPool`1">
|
||||
<summary>
|
||||
Provides an interface for using pooled buffers.
|
||||
</summary>
|
||||
<typeparam name="T">The buffer type content.</typeparam>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.RentBuffer(System.Int32)">
|
||||
<summary>
|
||||
Rent a buffer from the pool. This buffer must be returned when it is no longer needed.
|
||||
</summary>
|
||||
<param name="minSize">The minimum required size of the buffer. The returned buffer may be larger.</param>
|
||||
<returns>The rented buffer from the pool.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.ReturnBuffer(`0[]@)">
|
||||
<summary>
|
||||
Return a buffer to the pool.
|
||||
</summary>
|
||||
<param name="buffer">The buffer that is being returned.</param>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.IJsonLineInfo">
|
||||
<summary>
|
||||
Provides an interface to enable a class to return line and position information.
|
||||
@@ -1947,7 +1966,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -2573,6 +2592,11 @@
|
||||
</summary>
|
||||
<param name="reader">The <c>TextReader</c> containing the XML data to read.</param>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextReader.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the reader's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.Read">
|
||||
<summary>
|
||||
Reads the next JSON token from the stream.
|
||||
@@ -2611,7 +2635,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -2653,6 +2677,11 @@
|
||||
Represents a writer that provides a fast, non-cached, forward-only way of generating JSON data.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the writer's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.Indentation">
|
||||
<summary>
|
||||
Gets or sets how many IndentChars to write for each level in the hierarchy when <see cref="T:Newtonsoft.Json.Formatting"/> is set to <c>Formatting.Indented</c>.
|
||||
@@ -3100,7 +3129,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonValidatingReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -5484,7 +5513,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Linq.JTokenReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
Binary file not shown.
@@ -106,7 +106,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Bson.BsonReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -956,6 +956,25 @@
|
||||
Causes child objects to be indented according to the <see cref="P:Newtonsoft.Json.JsonTextWriter.Indentation"/> and <see cref="P:Newtonsoft.Json.JsonTextWriter.IndentChar"/> settings.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.IJsonBufferPool`1">
|
||||
<summary>
|
||||
Provides an interface for using pooled buffers.
|
||||
</summary>
|
||||
<typeparam name="T">The buffer type content.</typeparam>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.RentBuffer(System.Int32)">
|
||||
<summary>
|
||||
Rent a buffer from the pool. This buffer must be returned when it is no longer needed.
|
||||
</summary>
|
||||
<param name="minSize">The minimum required size of the buffer. The returned buffer may be larger.</param>
|
||||
<returns>The rented buffer from the pool.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.IJsonBufferPool`1.ReturnBuffer(`0[]@)">
|
||||
<summary>
|
||||
Return a buffer to the pool.
|
||||
</summary>
|
||||
<param name="buffer">The buffer that is being returned.</param>
|
||||
</member>
|
||||
<member name="T:Newtonsoft.Json.IJsonLineInfo">
|
||||
<summary>
|
||||
Provides an interface to enable a class to return line and position information.
|
||||
@@ -2197,7 +2216,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -2823,6 +2842,11 @@
|
||||
</summary>
|
||||
<param name="reader">The <c>TextReader</c> containing the XML data to read.</param>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextReader.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the reader's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.Read">
|
||||
<summary>
|
||||
Reads the next JSON token from the stream.
|
||||
@@ -2861,7 +2885,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonTextReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -2903,6 +2927,11 @@
|
||||
Represents a writer that provides a fast, non-cached, forward-only way of generating JSON data.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.BufferPool">
|
||||
<summary>
|
||||
Gets or sets the writer's character buffer pool.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:Newtonsoft.Json.JsonTextWriter.Indentation">
|
||||
<summary>
|
||||
Gets or sets how many IndentChars to write for each level in the hierarchy when <see cref="T:Newtonsoft.Json.Formatting"/> is set to <c>Formatting.Indented</c>.
|
||||
@@ -3350,7 +3379,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.JsonValidatingReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
@@ -5772,7 +5801,7 @@
|
||||
<summary>
|
||||
Reads the next JSON token from the stream as a <see cref="T:System.Nullable`1"/>.
|
||||
</summary>
|
||||
<returns>A <see cref="T:System.String"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
<returns>A <see cref="T:System.Nullable`1"/>. This method will return <c>null</c> at the end of an array.</returns>
|
||||
</member>
|
||||
<member name="M:Newtonsoft.Json.Linq.JTokenReader.ReadAsDateTimeOffset">
|
||||
<summary>
|
||||
Reference in New Issue
Block a user