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8
.gitignore
vendored
8
.gitignore
vendored
@@ -1,3 +1,11 @@
|
||||
#################
|
||||
## ArchiSteamFarm
|
||||
#################
|
||||
|
||||
# Ignore all config files, apart from example.xml
|
||||
ArchiSteamFarm/config/*
|
||||
!ArchiSteamFarm/config/example.xml
|
||||
|
||||
#################
|
||||
## Eclipse
|
||||
#################
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
|
||||
</startup>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
|
||||
</startup>
|
||||
</configuration>
|
||||
@@ -1,33 +1,64 @@
|
||||
using SteamKit2;
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using SteamKit2;
|
||||
using SteamKit2.Internal;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class ArchiHandler : ClientMsgHandler {
|
||||
|
||||
internal sealed class PurchaseResponseCallback : CallbackMsg {
|
||||
internal enum EPurchaseResult {
|
||||
Unknown,
|
||||
OK,
|
||||
Unknown = -1,
|
||||
OK = 0,
|
||||
AlreadyOwned = 9,
|
||||
RegionLockedKey = 13,
|
||||
InvalidKey = 14,
|
||||
DuplicatedKey = 15,
|
||||
BaseGameRequired = 24,
|
||||
OnCooldown = 53
|
||||
}
|
||||
|
||||
internal EResult Result { get; private set; }
|
||||
internal EPurchaseResult PurchaseResult { get; private set; }
|
||||
internal int ErrorCode { get; private set; }
|
||||
internal byte[] ReceiptInfo { get; private set; }
|
||||
internal KeyValue ReceiptInfo { get; private set; } = new KeyValue();
|
||||
internal Dictionary<uint, string> Items { get; private set; } = new Dictionary<uint, string>();
|
||||
|
||||
internal PurchaseResponseCallback(CMsgClientPurchaseResponse body) {
|
||||
Result = (EResult) body.eresult;
|
||||
ErrorCode = body.purchase_result_details;
|
||||
ReceiptInfo = body.purchase_receipt_info;
|
||||
PurchaseResult = (EPurchaseResult) body.purchase_result_details;
|
||||
|
||||
if (Result == EResult.OK) {
|
||||
PurchaseResult = EPurchaseResult.OK;
|
||||
} else {
|
||||
PurchaseResult = (EPurchaseResult) ErrorCode;
|
||||
using (MemoryStream ms = new MemoryStream(body.purchase_receipt_info)) {
|
||||
if (!ReceiptInfo.TryReadAsBinary(ms)) {
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (KeyValue lineItem in ReceiptInfo["lineitems"].Children) {
|
||||
Items.Add((uint) lineItem["PackageID"].AsUnsignedLong(), lineItem["ItemDescription"].AsString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -41,15 +72,7 @@ namespace ArchiSteamFarm {
|
||||
internal ENotificationType NotificationType { get; private set; }
|
||||
|
||||
internal NotificationCallback(CMsgClientUserNotifications.Notification body) {
|
||||
uint notificationType = body.user_notification_type;
|
||||
switch (notificationType) {
|
||||
case 1:
|
||||
NotificationType = (ENotificationType) notificationType;
|
||||
break;
|
||||
default:
|
||||
NotificationType = ENotificationType.Unknown;
|
||||
break;
|
||||
}
|
||||
NotificationType = (ENotificationType) body.user_notification_type;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,14 +90,30 @@ namespace ArchiSteamFarm {
|
||||
Client.Send(request);
|
||||
}
|
||||
|
||||
internal void PlayGames(params ulong[] gameIDs) {
|
||||
internal void PlayGames(params uint[] gameIDs) {
|
||||
var request = new ClientMsgProtobuf<CMsgClientGamesPlayed>(EMsg.ClientGamesPlayed);
|
||||
foreach (ulong gameID in gameIDs) {
|
||||
if (gameID != 0) {
|
||||
request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed {
|
||||
game_id = new GameID(gameID),
|
||||
});
|
||||
foreach (uint gameID in gameIDs) {
|
||||
if (gameID == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed {
|
||||
game_id = new GameID(gameID),
|
||||
});
|
||||
}
|
||||
Client.Send(request);
|
||||
}
|
||||
|
||||
internal void PlayGames(ICollection<uint> gameIDs) {
|
||||
var request = new ClientMsgProtobuf<CMsgClientGamesPlayed>(EMsg.ClientGamesPlayed);
|
||||
foreach (uint gameID in gameIDs) {
|
||||
if (gameID == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
request.Body.games_played.Add(new CMsgClientGamesPlayed.GamePlayed {
|
||||
game_id = new GameID(gameID),
|
||||
});
|
||||
}
|
||||
Client.Send(request);
|
||||
}
|
||||
@@ -87,15 +126,17 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
public sealed override void HandleMsg(IPacketMsg packetMsg) {
|
||||
if (packetMsg != null) {
|
||||
switch (packetMsg.MsgType) {
|
||||
case EMsg.ClientPurchaseResponse:
|
||||
HandlePurchaseResponse(packetMsg);
|
||||
break;
|
||||
case EMsg.ClientUserNotifications:
|
||||
HandleUserNotifications(packetMsg);
|
||||
break;
|
||||
}
|
||||
if (packetMsg == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (packetMsg.MsgType) {
|
||||
case EMsg.ClientPurchaseResponse:
|
||||
HandlePurchaseResponse(packetMsg);
|
||||
break;
|
||||
case EMsg.ClientUserNotifications:
|
||||
HandleUserNotifications(packetMsg);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,21 @@
|
||||
<AssemblyName>ArchiSteamFarm</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@@ -24,18 +39,35 @@
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DefineConstants>
|
||||
</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
<DocumentationFile>
|
||||
</DocumentationFile>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>cirno.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="HtmlAgilityPack, Version=1.4.9.0, Culture=neutral, PublicKeyToken=bd319b19eaf3b43a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\HtmlAgilityPack.1.4.9\lib\Net45\HtmlAgilityPack.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.8.0.1-beta3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\protobuf-net.2.0.0.668\lib\net40\protobuf-net.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@@ -59,6 +91,7 @@
|
||||
<Compile Include="Bot.cs" />
|
||||
<Compile Include="CardsFarmer.cs" />
|
||||
<Compile Include="CMsgClientClanInviteAction.cs" />
|
||||
<Compile Include="Debugging.cs" />
|
||||
<Compile Include="Logging.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
@@ -66,12 +99,43 @@
|
||||
<Compile Include="SteamTradeOffer.cs" />
|
||||
<Compile Include="Trading.cs" />
|
||||
<Compile Include="Utilities.cs" />
|
||||
<Compile Include="WebBrowser.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.5">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="cirno.ico" />
|
||||
<Content Include="config\example.xml">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent Condition=" '$(OS)' != 'Unix' ">if $(ConfigurationName) == Release (
|
||||
mkdir "$(TargetDir)out" "$(TargetDir)out\config"
|
||||
copy "$(TargetDir)config\example.xml" "$(TargetDir)out\config"
|
||||
"$(SolutionDir)tools\ILMerge.exe" /out:"$(TargetDir)out\ASF.exe" "$(TargetDir)$(TargetName).exe" "$(TargetDir)*.dll" /target:exe /targetplatform:v4,C:\Windows\Microsoft.NET\Framework64\v4.0.30319 /wildcards
|
||||
del "$(TargetDir)out\ASF.pdb"
|
||||
)</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
|
||||
@@ -1,21 +1,47 @@
|
||||
using HtmlAgilityPack;
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using HtmlAgilityPack;
|
||||
using SteamKit2;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal class ArchiWebHandler {
|
||||
private const int Timeout = 1000 * 15; // In miliseconds
|
||||
internal sealed class ArchiWebHandler {
|
||||
private const int Timeout = 1000 * WebBrowser.HttpTimeout; // In miliseconds
|
||||
|
||||
private readonly Bot Bot;
|
||||
private readonly string ApiKey;
|
||||
private readonly Dictionary<string, string> SteamCookieDictionary = new Dictionary<string, string>();
|
||||
|
||||
private ulong SteamID;
|
||||
private string VanityURL;
|
||||
private readonly Dictionary<string, string> SteamCookieDictionary = new Dictionary<string, string>();
|
||||
|
||||
// This is required because home_process request must be done on final URL
|
||||
private string GetHomeProcess() {
|
||||
@@ -23,17 +49,21 @@ namespace ArchiSteamFarm {
|
||||
return "http://steamcommunity.com/id/" + VanityURL + "/home_process";
|
||||
} else if (SteamID != 0) {
|
||||
return "http://steamcommunity.com/profiles/" + SteamID + "/home_process";
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
internal ArchiWebHandler(Bot bot, string apiKey) {
|
||||
Bot = bot;
|
||||
ApiKey = apiKey;
|
||||
|
||||
if (!string.IsNullOrEmpty(apiKey) && !apiKey.Equals("null")) {
|
||||
ApiKey = apiKey;
|
||||
}
|
||||
}
|
||||
|
||||
internal void Init(SteamClient steamClient, string webAPIUserNonce, string vanityURL) {
|
||||
if (steamClient == null || steamClient.SteamID == null || string.IsNullOrEmpty(webAPIUserNonce) || string.IsNullOrEmpty(vanityURL)) {
|
||||
internal async Task Init(SteamClient steamClient, string webAPIUserNonce, string vanityURL, string parentalPin) {
|
||||
if (steamClient == null || steamClient.SteamID == null || string.IsNullOrEmpty(webAPIUserNonce)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -95,10 +125,38 @@ namespace ArchiSteamFarm {
|
||||
SteamCookieDictionary.Add("steamLoginSecure", steamLoginSecure);
|
||||
SteamCookieDictionary.Add("birthtime", "-473356799"); // ( ͡° ͜ʖ ͡°)
|
||||
|
||||
if (!string.IsNullOrEmpty(parentalPin) && !parentalPin.Equals("0")) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Unlocking parental account...");
|
||||
Dictionary<string, string> postData = new Dictionary<string, string>() {
|
||||
{"pin", parentalPin}
|
||||
};
|
||||
|
||||
HttpResponseMessage response = await WebBrowser.UrlPost("https://steamcommunity.com/parental/ajaxunlock", postData, SteamCookieDictionary, "https://steamcommunity.com/").ConfigureAwait(false);
|
||||
if (response != null && response.IsSuccessStatusCode) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Success!");
|
||||
|
||||
var setCookieValues = response.Headers.GetValues("Set-Cookie");
|
||||
foreach (string setCookieValue in setCookieValues) {
|
||||
if (setCookieValue.Contains("steamparental=")) {
|
||||
string setCookie = setCookieValue.Substring(setCookieValue.IndexOf("steamparental=") + 14);
|
||||
setCookie = setCookie.Substring(0, setCookie.IndexOf(';'));
|
||||
SteamCookieDictionary.Add("steamparental", setCookie);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Failed!");
|
||||
}
|
||||
}
|
||||
|
||||
Bot.Trading.CheckTrades();
|
||||
}
|
||||
|
||||
internal List<SteamTradeOffer> GetTradeOffers() {
|
||||
if (ApiKey == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
KeyValue response;
|
||||
using (dynamic iEconService = WebAPI.GetInterface("IEconService")) {
|
||||
// Timeout
|
||||
@@ -162,9 +220,50 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
result.Add(tradeOffer);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
internal async Task JoinClan(ulong clanID) {
|
||||
if (clanID == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
string sessionID;
|
||||
if (!SteamCookieDictionary.TryGetValue("sessionid", out sessionID)) {
|
||||
return;
|
||||
}
|
||||
|
||||
string request = "http://steamcommunity.com/gid/" + clanID;
|
||||
|
||||
Dictionary<string, string> postData = new Dictionary<string, string>() {
|
||||
{"sessionID", sessionID},
|
||||
{"action", "join"}
|
||||
};
|
||||
|
||||
await WebBrowser.UrlPost(request, postData, SteamCookieDictionary).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal async Task LeaveClan(ulong clanID) {
|
||||
if (clanID == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
string sessionID;
|
||||
if (!SteamCookieDictionary.TryGetValue("sessionid", out sessionID)) {
|
||||
return;
|
||||
}
|
||||
|
||||
string request = GetHomeProcess();
|
||||
Dictionary<string, string> postData = new Dictionary<string, string>() {
|
||||
{"sessionID", sessionID},
|
||||
{"action", "leaveGroup"},
|
||||
{"groupId", clanID.ToString()}
|
||||
};
|
||||
|
||||
await WebBrowser.UrlPost(request, postData, SteamCookieDictionary).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal async Task<bool> AcceptTradeOffer(ulong tradeID) {
|
||||
if (tradeID == 0) {
|
||||
return false;
|
||||
@@ -184,10 +283,32 @@ namespace ArchiSteamFarm {
|
||||
{"tradeofferid", tradeID.ToString()}
|
||||
};
|
||||
|
||||
return await Utilities.UrlPostRequest(request, postData, SteamCookieDictionary, referer).ConfigureAwait(false);
|
||||
HttpResponseMessage result = await WebBrowser.UrlPost(request, postData, SteamCookieDictionary, referer).ConfigureAwait(false);
|
||||
if (result == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool success = result.IsSuccessStatusCode;
|
||||
|
||||
if (!success) {
|
||||
Logging.LogGenericWarning(Bot.BotName, "Request failed, reason: " + result.ReasonPhrase);
|
||||
switch (result.StatusCode) {
|
||||
case HttpStatusCode.InternalServerError:
|
||||
Logging.LogGenericWarning(Bot.BotName, "That might be caused by 7-days trade lock from new device");
|
||||
Logging.LogGenericWarning(Bot.BotName, "Try again in 7 days, declining that offer for now");
|
||||
DeclineTradeOffer(tradeID);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
internal bool DeclineTradeOffer(ulong tradeID) {
|
||||
if (ApiKey == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tradeID == 0) {
|
||||
return false;
|
||||
}
|
||||
@@ -213,39 +334,20 @@ namespace ArchiSteamFarm {
|
||||
return response != null; // Steam API doesn't respond with any error code, assume any response is a success
|
||||
}
|
||||
|
||||
internal async Task LeaveClan(ulong clanID) {
|
||||
if (clanID == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
string sessionID;
|
||||
if (!SteamCookieDictionary.TryGetValue("sessionid", out sessionID)) {
|
||||
return;
|
||||
}
|
||||
|
||||
string request = GetHomeProcess();
|
||||
Dictionary<string, string> postData = new Dictionary<string, string>() {
|
||||
{"sessionID", sessionID},
|
||||
{"action", "leaveGroup"},
|
||||
{"groupId", clanID.ToString()}
|
||||
};
|
||||
await Utilities.UrlPostRequest(request, postData, SteamCookieDictionary).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal async Task<HtmlDocument> GetBadgePage(int page) {
|
||||
HtmlDocument result = null;
|
||||
if (SteamID != 0 && page != 0) {
|
||||
result = await Utilities.UrlToHtmlDocument("http://steamcommunity.com/profiles/" + SteamID + "/badges?p=" + page, SteamCookieDictionary).ConfigureAwait(false);
|
||||
if (SteamID == 0 || page == 0) {
|
||||
return null;
|
||||
}
|
||||
return result;
|
||||
|
||||
return await WebBrowser.UrlGetToHtmlDocument("http://steamcommunity.com/profiles/" + SteamID + "/badges?p=" + page, SteamCookieDictionary).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal async Task<HtmlDocument> GetGameCardsPage(ulong appID) {
|
||||
HtmlDocument result = null;
|
||||
if (SteamID != 0 && appID != 0) {
|
||||
result = await Utilities.UrlToHtmlDocument("http://steamcommunity.com/profiles/" + SteamID + "/gamecards/" + appID, SteamCookieDictionary).ConfigureAwait(false);
|
||||
if (SteamID == 0 || appID == 0) {
|
||||
return null;
|
||||
}
|
||||
return result;
|
||||
|
||||
return await WebBrowser.UrlGetToHtmlDocument("http://steamcommunity.com/profiles/" + SteamID + "/gamecards/" + appID, SteamCookieDictionary).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
455
ArchiSteamFarm/Bot.cs
Normal file → Executable file
455
ArchiSteamFarm/Bot.cs
Normal file → Executable file
@@ -1,90 +1,127 @@
|
||||
using SteamKit2;
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using SteamKit2;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Security.Cryptography;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal class Bot {
|
||||
private const byte CallbackSleep = 100; // In miliseconds
|
||||
internal sealed class Bot {
|
||||
private const ushort CallbackSleep = 500; // In miliseconds
|
||||
|
||||
private readonly Dictionary<string, string> Config = new Dictionary<string, string>();
|
||||
private static readonly ConcurrentDictionary<string, Bot> Bots = new ConcurrentDictionary<string, Bot>();
|
||||
|
||||
private readonly string ConfigFile, SentryFile;
|
||||
|
||||
internal readonly string BotName;
|
||||
private readonly string ConfigFile;
|
||||
private readonly string SentryFile;
|
||||
|
||||
private readonly CardsFarmer CardsFarmer;
|
||||
|
||||
internal ulong BotID { get; private set; }
|
||||
private bool IsRunning = false;
|
||||
private string AuthCode, TwoFactorAuth;
|
||||
|
||||
internal ArchiHandler ArchiHandler { get; private set; }
|
||||
internal ArchiWebHandler ArchiWebHandler { get; private set; }
|
||||
internal CallbackManager CallbackManager { get; private set; }
|
||||
internal CardsFarmer CardsFarmer { get; private set; }
|
||||
internal SteamClient SteamClient { get; private set; }
|
||||
internal SteamFriends SteamFriends { get; private set; }
|
||||
internal SteamUser SteamUser { get; private set; }
|
||||
internal Trading Trading { get; private set; }
|
||||
|
||||
// Config variables
|
||||
private bool Enabled { get { return bool.Parse(Config["Enabled"]); } }
|
||||
private string SteamLogin { get { return Config["SteamLogin"]; } }
|
||||
private string SteamPassword { get { return Config["SteamPassword"]; } }
|
||||
private string SteamNickname { get { return Config["SteamNickname"]; } }
|
||||
private string SteamApiKey { get { return Config["SteamApiKey"]; } }
|
||||
internal ulong SteamMasterID { get { return ulong.Parse(Config["SteamMasterID"]); } }
|
||||
internal ulong SteamMasterClanID { get { return ulong.Parse(Config["SteamMasterClanID"]); } }
|
||||
internal bool Enabled { get; private set; } = false;
|
||||
internal string SteamLogin { get; private set; } = "null";
|
||||
internal string SteamPassword { get; private set; } = "null";
|
||||
internal string SteamNickname { get; private set; } = "null";
|
||||
internal string SteamApiKey { get; private set; } = "null";
|
||||
internal string SteamParentalPIN { get; private set; } = "0";
|
||||
internal ulong SteamMasterID { get; private set; } = 0;
|
||||
internal ulong SteamMasterClanID { get; private set; } = 0;
|
||||
internal bool CardDropsRestricted { get; private set; } = false;
|
||||
internal bool ShutdownOnFarmingFinished { get; private set; } = false;
|
||||
internal HashSet<uint> Blacklist { get; private set; } = new HashSet<uint> { 303700, 335590, 368020 };
|
||||
internal bool Statistics { get; private set; } = true;
|
||||
|
||||
private static bool IsValidCdKey(string key) {
|
||||
if (string.IsNullOrEmpty(key)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (key.Length != 17 && key.Length != 29) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (byte i = 5; i < key.Length; i += 6) {
|
||||
if (key[i] != '-') {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
internal static int GetRunningBotsCount() {
|
||||
return Bots.Count;
|
||||
}
|
||||
|
||||
internal static async Task ShutdownAllBots() {
|
||||
List<Task> tasks = new List<Task>();
|
||||
foreach (Bot bot in Bots.Values) {
|
||||
tasks.Add(Task.Run(async () => await bot.Shutdown().ConfigureAwait(false)));
|
||||
}
|
||||
await Task.WhenAll(tasks).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal Bot(string botName) {
|
||||
if (Bots.ContainsKey(botName)) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal Bot (string botName) {
|
||||
BotName = botName;
|
||||
CardsFarmer = new CardsFarmer(this);
|
||||
|
||||
ConfigFile = Path.Combine(Program.ConfigDirectoryPath, BotName + ".xml");
|
||||
SentryFile = Path.Combine(Program.ConfigDirectoryPath, BotName + ".bin");
|
||||
|
||||
ReadConfig();
|
||||
if (!ReadConfig()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Enabled) {
|
||||
return;
|
||||
}
|
||||
Start();
|
||||
}
|
||||
|
||||
private void ReadConfig() {
|
||||
using (XmlReader reader = XmlReader.Create(ConfigFile)) {
|
||||
while (reader.Read()) {
|
||||
if (reader.NodeType != XmlNodeType.Element) {
|
||||
continue;
|
||||
}
|
||||
|
||||
string key = reader.Name;
|
||||
if (string.IsNullOrEmpty(key)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
string value = reader.GetAttribute("value");
|
||||
if (string.IsNullOrEmpty(value)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Config.Add(key, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void Start() {
|
||||
if (SteamClient != null) {
|
||||
return;
|
||||
}
|
||||
Bots.AddOrUpdate(BotName, this, (key, value) => this);
|
||||
|
||||
// Initialize
|
||||
SteamClient = new SteamClient();
|
||||
|
||||
ArchiHandler = new ArchiHandler();
|
||||
SteamClient.AddHandler(ArchiHandler);
|
||||
SteamClient.AddHandler(ArchiHandler);
|
||||
|
||||
CallbackManager = new CallbackManager(SteamClient);
|
||||
CallbackManager.Subscribe<SteamClient.ConnectedCallback>(OnConnected);
|
||||
@@ -104,33 +141,214 @@ namespace ArchiSteamFarm {
|
||||
CallbackManager.Subscribe<ArchiHandler.PurchaseResponseCallback>(OnPurchaseResponse);
|
||||
|
||||
ArchiWebHandler = new ArchiWebHandler(this, SteamApiKey);
|
||||
CardsFarmer = new CardsFarmer(this);
|
||||
Trading = new Trading(this);
|
||||
|
||||
SteamClient.Connect();
|
||||
Task.Run(() => HandleCallbacks());
|
||||
// Start
|
||||
var fireAndForget = Task.Run(async () => await Start().ConfigureAwait(false));
|
||||
}
|
||||
|
||||
internal void Stop() {
|
||||
if (SteamClient == null) {
|
||||
private bool ReadConfig() {
|
||||
if (!File.Exists(ConfigFile)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
try {
|
||||
using (XmlReader reader = XmlReader.Create(ConfigFile)) {
|
||||
while (reader.Read()) {
|
||||
if (reader.NodeType != XmlNodeType.Element) {
|
||||
continue;
|
||||
}
|
||||
|
||||
string key = reader.Name;
|
||||
if (string.IsNullOrEmpty(key)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
string value = reader.GetAttribute("value");
|
||||
if (string.IsNullOrEmpty(value)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (key) {
|
||||
case "Enabled":
|
||||
Enabled = bool.Parse(value);
|
||||
break;
|
||||
case "SteamLogin":
|
||||
SteamLogin = value;
|
||||
break;
|
||||
case "SteamPassword":
|
||||
SteamPassword = value;
|
||||
break;
|
||||
case "SteamNickname":
|
||||
SteamNickname = value;
|
||||
break;
|
||||
case "SteamApiKey":
|
||||
SteamApiKey = value;
|
||||
break;
|
||||
case "SteamParentalPIN":
|
||||
SteamParentalPIN = value;
|
||||
break;
|
||||
case "SteamMasterID":
|
||||
SteamMasterID = ulong.Parse(value);
|
||||
break;
|
||||
case "SteamMasterClanID":
|
||||
SteamMasterClanID = ulong.Parse(value);
|
||||
break;
|
||||
case "CardDropsRestricted":
|
||||
CardDropsRestricted = bool.Parse(value);
|
||||
break;
|
||||
case "ShutdownOnFarmingFinished":
|
||||
ShutdownOnFarmingFinished = bool.Parse(value);
|
||||
break;
|
||||
case "Blacklist":
|
||||
Blacklist.Clear();
|
||||
foreach (string appID in value.Split(',')) {
|
||||
Blacklist.Add(uint.Parse(appID));
|
||||
}
|
||||
break;
|
||||
case "Statistics":
|
||||
Statistics = bool.Parse(value);
|
||||
break;
|
||||
default:
|
||||
Logging.LogGenericWarning(BotName, "Unrecognized config value: " + key + "=" + value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(BotName, e);
|
||||
Logging.LogGenericError(BotName, "Your config for this bot instance is invalid, it won't run!");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
internal async Task Start() {
|
||||
if (IsRunning) {
|
||||
return;
|
||||
}
|
||||
|
||||
SteamClient.Disconnect();
|
||||
SteamClient = null;
|
||||
CallbackManager = null;
|
||||
IsRunning = true;
|
||||
|
||||
Logging.LogGenericInfo(BotName, "Starting...");
|
||||
await Program.LimitSteamRequestsAsync().ConfigureAwait(false);
|
||||
SteamClient.Connect();
|
||||
|
||||
var fireAndForget = Task.Run(() => HandleCallbacks());
|
||||
}
|
||||
|
||||
internal void PlayGame(params ulong[] gameIDs) {
|
||||
ArchiHandler.PlayGames(gameIDs);
|
||||
internal async Task Stop() {
|
||||
if (!IsRunning) {
|
||||
return;
|
||||
}
|
||||
|
||||
await CardsFarmer.StopFarming().ConfigureAwait(false);
|
||||
IsRunning = false;
|
||||
SteamClient.Disconnect();
|
||||
}
|
||||
|
||||
private async Task<bool> Shutdown(string botNameToShutdown) {
|
||||
Bot botToShutdown;
|
||||
if (!Bots.TryGetValue(botNameToShutdown, out botToShutdown)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
await botToShutdown.Stop().ConfigureAwait(false);
|
||||
Bots.TryRemove(botNameToShutdown, out botToShutdown);
|
||||
|
||||
Program.OnBotShutdown(botToShutdown);
|
||||
return true;
|
||||
}
|
||||
|
||||
internal async Task<bool> Shutdown() {
|
||||
return await Shutdown(BotName).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal async Task OnFarmingFinished() {
|
||||
if (ShutdownOnFarmingFinished) {
|
||||
await Shutdown().ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleCallbacks() {
|
||||
TimeSpan timeSpan = TimeSpan.FromMilliseconds(CallbackSleep);
|
||||
while (CallbackManager != null) {
|
||||
while (IsRunning) {
|
||||
CallbackManager.RunWaitCallbacks(timeSpan);
|
||||
}
|
||||
}
|
||||
|
||||
private void SendMessageToUser(ulong steamID, string message) {
|
||||
if (steamID == 0 || string.IsNullOrEmpty(message)) {
|
||||
return;
|
||||
}
|
||||
|
||||
SteamFriends.SendChatMessage(steamID, EChatEntryType.ChatMsg, message);
|
||||
}
|
||||
|
||||
|
||||
private void ResponseStatus(ulong steamID, string botName = null) {
|
||||
if (steamID == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Bot bot;
|
||||
|
||||
if (string.IsNullOrEmpty(botName)) {
|
||||
bot = this;
|
||||
} else {
|
||||
if (!Bots.TryGetValue(botName, out bot)) {
|
||||
SendMessageToUser(steamID, "Couldn't find any bot named " + botName + "!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (bot.CardsFarmer.CurrentGamesFarming.Count > 0) {
|
||||
SendMessageToUser(steamID, "Bot " + bot.BotName + " is currently farming appIDs: " + string.Join(", ", bot.CardsFarmer.CurrentGamesFarming) + " and has a total of " + bot.CardsFarmer.GamesToFarm.Count + " games left to farm");
|
||||
}
|
||||
SendMessageToUser(steamID, "Currently " + Bots.Count + " bots are running");
|
||||
}
|
||||
|
||||
private void ResponseStart(ulong steamID, string botNameToStart) {
|
||||
if (steamID == 0 || string.IsNullOrEmpty(botNameToStart)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (Bots.ContainsKey(botNameToStart)) {
|
||||
SendMessageToUser(steamID, "That bot instance is already running!");
|
||||
return;
|
||||
}
|
||||
|
||||
new Bot(botNameToStart);
|
||||
if (Bots.ContainsKey(botNameToStart)) {
|
||||
SendMessageToUser(steamID, "Done!");
|
||||
} else {
|
||||
SendMessageToUser(steamID, "That bot instance failed to start, make sure that " + botNameToStart + ".xml config exists and bot is active!");
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ResponseStop(ulong steamID, string botNameToShutdown) {
|
||||
if (steamID == 0 || string.IsNullOrEmpty(botNameToShutdown)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Bots.ContainsKey(botNameToShutdown)) {
|
||||
SendMessageToUser(steamID, "That bot instance is already inactive!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (await Shutdown(botNameToShutdown).ConfigureAwait(false)) {
|
||||
SendMessageToUser(steamID, "Done!");
|
||||
} else {
|
||||
SendMessageToUser(steamID, "That bot instance failed to shutdown!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private void OnConnected(SteamClient.ConnectedCallback callback) {
|
||||
if (callback == null) {
|
||||
return;
|
||||
@@ -149,6 +367,14 @@ namespace ArchiSteamFarm {
|
||||
sentryHash = CryptoHelper.SHAHash(sentryFileContent);
|
||||
}
|
||||
|
||||
if (SteamLogin.Equals("null")) {
|
||||
SteamLogin = Program.GetUserInput(BotName, Program.EUserInputType.Login);
|
||||
}
|
||||
|
||||
if (SteamPassword.Equals("null")) {
|
||||
SteamPassword = Program.GetUserInput(BotName, Program.EUserInputType.Password);
|
||||
}
|
||||
|
||||
SteamUser.LogOn(new SteamUser.LogOnDetails {
|
||||
Username = SteamLogin,
|
||||
Password = SteamPassword,
|
||||
@@ -158,13 +384,21 @@ namespace ArchiSteamFarm {
|
||||
});
|
||||
}
|
||||
|
||||
private void OnDisconnected(SteamClient.DisconnectedCallback callback) {
|
||||
private async void OnDisconnected(SteamClient.DisconnectedCallback callback) {
|
||||
if (callback == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsRunning) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (SteamClient == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericWarning(BotName, "Disconnected from Steam, reconnecting...");
|
||||
Thread.Sleep(TimeSpan.FromMilliseconds(CallbackSleep));
|
||||
await Program.LimitSteamRequestsAsync().ConfigureAwait(false);
|
||||
SteamClient.Connect();
|
||||
}
|
||||
|
||||
@@ -181,7 +415,7 @@ namespace ArchiSteamFarm {
|
||||
SteamID steamID = friend.SteamID;
|
||||
switch (steamID.AccountType) {
|
||||
case EAccountType.Clan:
|
||||
//ArchiHandler.AcceptClanInvite(steamID);
|
||||
ArchiHandler.DeclineClanInvite(steamID);
|
||||
break;
|
||||
default:
|
||||
if (steamID == SteamMasterID) {
|
||||
@@ -194,7 +428,7 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
}
|
||||
|
||||
private void OnFriendMsg(SteamFriends.FriendMsgCallback callback) {
|
||||
private async void OnFriendMsg(SteamFriends.FriendMsgCallback callback) {
|
||||
if (callback == null) {
|
||||
return;
|
||||
}
|
||||
@@ -213,8 +447,51 @@ namespace ArchiSteamFarm {
|
||||
return;
|
||||
}
|
||||
|
||||
if (message.Length == 17 && message[5] == '-' && message[11] == '-') {
|
||||
if (IsValidCdKey(message)) {
|
||||
ArchiHandler.RedeemKey(message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!message.StartsWith("!")) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!message.Contains(" ")) {
|
||||
switch (message) {
|
||||
case "!exit":
|
||||
await ShutdownAllBots().ConfigureAwait(false);
|
||||
break;
|
||||
case "!farm":
|
||||
SendMessageToUser(steamID, "Please wait...");
|
||||
await CardsFarmer.StartFarming().ConfigureAwait(false);
|
||||
SendMessageToUser(steamID, "Done!");
|
||||
break;
|
||||
case "!restart":
|
||||
await Program.Restart().ConfigureAwait(false);
|
||||
break;
|
||||
case "!status":
|
||||
ResponseStatus(steamID);
|
||||
break;
|
||||
case "!stop":
|
||||
await Shutdown().ConfigureAwait(false);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
string[] args = message.Split(' ');
|
||||
switch (args[0]) {
|
||||
case "!redeem":
|
||||
ArchiHandler.RedeemKey(args[1]);
|
||||
break;
|
||||
case "!start":
|
||||
ResponseStart(steamID, args[1]);
|
||||
break;
|
||||
case "!stop":
|
||||
await ResponseStop(steamID, args[1]).ConfigureAwait(false);
|
||||
break;
|
||||
case "!status":
|
||||
ResponseStatus(steamID, args[1]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -239,35 +516,54 @@ namespace ArchiSteamFarm {
|
||||
return;
|
||||
}
|
||||
|
||||
if (callback.ClientSteamID != 0) {
|
||||
BotID = callback.ClientSteamID;
|
||||
}
|
||||
|
||||
EResult result = callback.Result;
|
||||
switch (result) {
|
||||
case EResult.AccountLogonDenied:
|
||||
AuthCode = Program.GetSteamGuardCode(SteamLogin, false);
|
||||
AuthCode = Program.GetUserInput(SteamLogin, Program.EUserInputType.SteamGuard);
|
||||
break;
|
||||
case EResult.AccountLoginDeniedNeedTwoFactor:
|
||||
TwoFactorAuth = Program.GetSteamGuardCode(SteamLogin, true);
|
||||
TwoFactorAuth = Program.GetUserInput(SteamLogin, Program.EUserInputType.TwoFactorAuthentication);
|
||||
break;
|
||||
case EResult.InvalidPassword:
|
||||
Logging.LogGenericWarning(BotName, "Unable to login to Steam: " + result + ", will retry after a longer while");
|
||||
await Stop().ConfigureAwait(false);
|
||||
await Utilities.SleepAsync(25 * 1000).ConfigureAwait(false); // Steam removes requirement of captcha after around 20 minutes
|
||||
await Start().ConfigureAwait(false);
|
||||
break;
|
||||
case EResult.OK:
|
||||
Logging.LogGenericInfo(BotName, "Successfully logged on!");
|
||||
SteamFriends.SetPersonaName(SteamNickname);
|
||||
ArchiWebHandler.Init(SteamClient, callback.WebAPIUserNonce, callback.VanityURL);
|
||||
|
||||
if (!SteamNickname.Equals("null")) {
|
||||
SteamFriends.SetPersonaName(SteamNickname);
|
||||
}
|
||||
|
||||
if (SteamParentalPIN.Equals("null")) {
|
||||
SteamParentalPIN = Program.GetUserInput(BotName, Program.EUserInputType.SteamParentalPIN);
|
||||
}
|
||||
|
||||
await ArchiWebHandler.Init(SteamClient, callback.WebAPIUserNonce, callback.VanityURL, SteamParentalPIN).ConfigureAwait(false);
|
||||
|
||||
ulong clanID = SteamMasterClanID;
|
||||
if (clanID != 0) {
|
||||
SteamFriends.JoinChat(clanID);
|
||||
}
|
||||
}
|
||||
|
||||
if (Statistics) {
|
||||
SteamFriends.JoinChat(Program.ArchiSCFarmGroup);
|
||||
await ArchiWebHandler.JoinClan(Program.ArchiSCFarmGroup).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
await CardsFarmer.StartFarming().ConfigureAwait(false);
|
||||
break;
|
||||
case EResult.Timeout:
|
||||
case EResult.TryAnotherCM:
|
||||
Logging.LogGenericWarning(BotName, "Unable to login to Steam: " + result + ", retrying...");
|
||||
await Stop().ConfigureAwait(false);
|
||||
await Start().ConfigureAwait(false);
|
||||
break;
|
||||
default:
|
||||
Logging.LogGenericWarning(BotName, "Unable to login to Steam: " + callback.Result + " / " + callback.ExtendedResult + ", retrying...");
|
||||
Stop();
|
||||
Thread.Sleep(5000);
|
||||
Start();
|
||||
Logging.LogGenericWarning(BotName, "Unable to login to Steam: " + result);
|
||||
await Shutdown().ConfigureAwait(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -306,6 +602,8 @@ namespace ArchiSteamFarm {
|
||||
OneTimePassword = callback.OneTimePassword,
|
||||
SentryFileHash = sentryHash,
|
||||
});
|
||||
|
||||
Logging.LogGenericInfo(BotName, "Sentryfile updated successfully!");
|
||||
}
|
||||
|
||||
private void OnNotification(ArchiHandler.NotificationCallback callback) {
|
||||
@@ -326,7 +624,8 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
var purchaseResult = callback.PurchaseResult;
|
||||
SteamFriends.SendChatMessage(SteamMasterID, EChatEntryType.ChatMsg, "Status: " + purchaseResult);
|
||||
var items = callback.Items;
|
||||
SendMessageToUser(SteamMasterID, "Status: " + purchaseResult + " | Items: " + string.Join("", items));
|
||||
|
||||
if (purchaseResult == ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OK) {
|
||||
await CardsFarmer.StartFarming().ConfigureAwait(false);
|
||||
|
||||
@@ -1,30 +1,47 @@
|
||||
using SteamKit2;
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using SteamKit2;
|
||||
using SteamKit2.Internal;
|
||||
using System.IO;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
/// <summary>
|
||||
/// Message used to Accept or Decline a group(clan) invite.
|
||||
/// </summary>
|
||||
internal sealed class CMsgClientClanInviteAction : ISteamSerializableMessage, ISteamSerializable {
|
||||
EMsg ISteamSerializableMessage.GetEMsg() {
|
||||
return EMsg.ClientAcknowledgeClanInvite;
|
||||
}
|
||||
|
||||
public CMsgClientClanInviteAction() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Group invited to.
|
||||
/// </summary>
|
||||
internal ulong GroupID = 0;
|
||||
|
||||
/// <summary>
|
||||
/// To accept or decline the invite.
|
||||
/// </summary>
|
||||
internal bool AcceptInvite = true;
|
||||
|
||||
public CMsgClientClanInviteAction() { }
|
||||
|
||||
void ISteamSerializable.Serialize(Stream stream) {
|
||||
if (stream == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
BinaryWriter binaryWriter = new BinaryWriter(stream);
|
||||
binaryWriter.Write(GroupID);
|
||||
@@ -35,6 +52,10 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
void ISteamSerializable.Deserialize(Stream stream) {
|
||||
if (stream == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
BinaryReader binaryReader = new BinaryReader(stream);
|
||||
GroupID = binaryReader.ReadUInt64();
|
||||
|
||||
313
ArchiSteamFarm/CardsFarmer.cs
Normal file → Executable file
313
ArchiSteamFarm/CardsFarmer.cs
Normal file → Executable file
@@ -1,34 +1,158 @@
|
||||
using HtmlAgilityPack;
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using HtmlAgilityPack;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal class CardsFarmer {
|
||||
internal sealed class CardsFarmer {
|
||||
private const byte StatusCheckSleep = 5; // In minutes, how long to wait before checking the appID again
|
||||
private const ushort MaxFarmingTime = 600; // In minutes, how long ASF is allowed to farm one game in solo mode
|
||||
|
||||
private readonly ManualResetEvent FarmResetEvent = new ManualResetEvent(false);
|
||||
private readonly SemaphoreSlim Semaphore = new SemaphoreSlim(1);
|
||||
private readonly Bot Bot;
|
||||
private bool NowFarming;
|
||||
private readonly AutoResetEvent AutoResetEvent = new AutoResetEvent(false);
|
||||
|
||||
internal readonly ConcurrentDictionary<uint, double> GamesToFarm = new ConcurrentDictionary<uint, double>();
|
||||
internal readonly List<uint> CurrentGamesFarming = new List<uint>();
|
||||
|
||||
private volatile bool NowFarming = false;
|
||||
|
||||
internal CardsFarmer(Bot bot) {
|
||||
Bot = bot;
|
||||
}
|
||||
|
||||
internal static List<uint> GetGamesToFarmSolo(ConcurrentDictionary<uint, double> gamesToFarm) {
|
||||
if (gamesToFarm == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
List<uint> result = new List<uint>();
|
||||
foreach (KeyValuePair<uint, double> keyValue in gamesToFarm) {
|
||||
if (keyValue.Value >= 2) {
|
||||
result.Add(keyValue.Key);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
internal static uint GetAnyGameToFarm(ConcurrentDictionary<uint, double> gamesToFarm) {
|
||||
if (gamesToFarm == null) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
foreach (uint appID in gamesToFarm.Keys) {
|
||||
return appID;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
internal bool FarmMultiple() {
|
||||
if (GamesToFarm == null || GamesToFarm.Count == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
double maxHour = -1;
|
||||
|
||||
foreach (double hour in GamesToFarm.Values) {
|
||||
if (hour > maxHour) {
|
||||
maxHour = hour;
|
||||
}
|
||||
}
|
||||
|
||||
CurrentGamesFarming.Clear();
|
||||
foreach (uint appID in GamesToFarm.Keys) {
|
||||
CurrentGamesFarming.Add(appID);
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo(Bot.BotName, "Now farming: " + string.Join(", ", GamesToFarm.Keys));
|
||||
if (Farm(maxHour, GamesToFarm.Keys)) {
|
||||
return true;
|
||||
} else {
|
||||
CurrentGamesFarming.Clear();
|
||||
NowFarming = false;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
internal async Task<bool> FarmSolo(uint appID) {
|
||||
if (appID == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
CurrentGamesFarming.Clear();
|
||||
CurrentGamesFarming.Add(appID);
|
||||
|
||||
Logging.LogGenericInfo(Bot.BotName, "Now farming: " + appID);
|
||||
if (await Farm(appID).ConfigureAwait(false)) {
|
||||
double hours;
|
||||
GamesToFarm.TryRemove(appID, out hours);
|
||||
return true;
|
||||
} else {
|
||||
CurrentGamesFarming.Clear();
|
||||
NowFarming = false;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
internal async Task StartFarming() {
|
||||
await StopFarming().ConfigureAwait(false);
|
||||
|
||||
await Semaphore.WaitAsync().ConfigureAwait(false);
|
||||
|
||||
if (NowFarming) {
|
||||
Semaphore.Release();
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo(Bot.BotName, "Checking badges...");
|
||||
|
||||
// Find the number of badge pages
|
||||
HtmlDocument badgesDocument = await Bot.ArchiWebHandler.GetBadgePage(1).ConfigureAwait(false);
|
||||
if (badgesDocument == null) {
|
||||
Logging.LogGenericWarning(Bot.BotName, "Could not get badges information, farming is stopped!");
|
||||
Semaphore.Release();
|
||||
return;
|
||||
}
|
||||
|
||||
var maxPages = 1;
|
||||
HtmlNodeCollection badgesPagesNodeCollection = badgesDocument.DocumentNode.SelectNodes("//a[@class='pagelink']");
|
||||
if (badgesPagesNodeCollection != null) {
|
||||
maxPages = (byte) (badgesPagesNodeCollection.Count / 2 + 1); // Don't do this at home
|
||||
maxPages = (badgesPagesNodeCollection.Count / 2) + 1; // Don't do this at home
|
||||
}
|
||||
|
||||
// Find APPIDs we need to farm
|
||||
List<uint> appIDs = new List<uint>();
|
||||
for (var page = 1; page <= maxPages; page++) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Checking page: " + page + "/" + maxPages);
|
||||
|
||||
if (page > 1) { // Because we fetched page number 1 already
|
||||
badgesDocument = await Bot.ArchiWebHandler.GetBadgePage(page).ConfigureAwait(false);
|
||||
if (badgesDocument == null) {
|
||||
@@ -38,35 +162,130 @@ namespace ArchiSteamFarm {
|
||||
|
||||
HtmlNodeCollection badgesPageNodes = badgesDocument.DocumentNode.SelectNodes("//a[@class='btn_green_white_innerfade btn_small_thin']");
|
||||
if (badgesPageNodes == null) {
|
||||
break;
|
||||
continue;
|
||||
}
|
||||
|
||||
GamesToFarm.Clear();
|
||||
foreach (HtmlNode badgesPageNode in badgesPageNodes) {
|
||||
string steamLink = badgesPageNode.GetAttributeValue("href", null);
|
||||
if (steamLink == null) {
|
||||
page = maxPages; // Break from outer loop
|
||||
break;
|
||||
continue;
|
||||
}
|
||||
|
||||
uint appID = (uint) Utilities.OnlyNumbers(steamLink);
|
||||
if (appID == 0) {
|
||||
page = maxPages; // Break from outer loop
|
||||
break;
|
||||
continue;
|
||||
}
|
||||
|
||||
appIDs.Add(appID);
|
||||
if (Bot.Blacklist.Contains(appID)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// We assume that every game has at least 2 hours played, until we actually check them
|
||||
GamesToFarm.AddOrUpdate(appID, 2, (key, value) => 2);
|
||||
}
|
||||
}
|
||||
|
||||
// Start farming
|
||||
while (appIDs.Count > 0) {
|
||||
uint appID = appIDs[0];
|
||||
if (await Farm(appID).ConfigureAwait(false)) {
|
||||
appIDs.Remove(appID);
|
||||
} else {
|
||||
break;
|
||||
// If we have restricted card drops, actually do check all games that are left to farm
|
||||
if (Bot.CardDropsRestricted) {
|
||||
foreach (uint appID in GamesToFarm.Keys) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Checking hours of appID: " + appID);
|
||||
HtmlDocument appPage = await Bot.ArchiWebHandler.GetGameCardsPage(appID).ConfigureAwait(false);
|
||||
if (appPage == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
HtmlNode appNode = appPage.DocumentNode.SelectSingleNode("//div[@class='badge_title_stats_playtime']");
|
||||
if (appNode == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
string hoursString = appNode.InnerText;
|
||||
if (string.IsNullOrEmpty(hoursString)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
hoursString = Regex.Match(hoursString, @"[0-9\.,]+").Value;
|
||||
double hours;
|
||||
|
||||
if (string.IsNullOrEmpty(hoursString)) {
|
||||
hours = 0;
|
||||
} else {
|
||||
hours = double.Parse(hoursString, CultureInfo.InvariantCulture);
|
||||
}
|
||||
|
||||
GamesToFarm[appID] = hours;
|
||||
}
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo(Bot.BotName, "Farming in progress...");
|
||||
|
||||
NowFarming = GamesToFarm.Count > 0;
|
||||
Semaphore.Release();
|
||||
|
||||
// Now the algorithm used for farming depends on whether account is restricted or not
|
||||
if (Bot.CardDropsRestricted) {
|
||||
// If we have restricted card drops, we use complex algorithm, which prioritizes farming solo titles >= 2 hours, then all at once, until any game hits mentioned 2 hours
|
||||
Logging.LogGenericInfo(Bot.BotName, "Chosen farming algorithm: Complex");
|
||||
while (GamesToFarm.Count > 0) {
|
||||
List<uint> gamesToFarmSolo = GetGamesToFarmSolo(GamesToFarm);
|
||||
if (gamesToFarmSolo.Count > 0) {
|
||||
while (gamesToFarmSolo.Count > 0) {
|
||||
uint appID = gamesToFarmSolo[0];
|
||||
bool success = await FarmSolo(appID).ConfigureAwait(false);
|
||||
if (success) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Done farming: " + appID);
|
||||
gamesToFarmSolo.Remove(appID);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
bool success = FarmMultiple();
|
||||
if (success) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Done farming: " + string.Join(", ", GamesToFarm.Keys));
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// If we have unrestricted card drops, we use simple algorithm and farm cards one-by-one
|
||||
Logging.LogGenericInfo(Bot.BotName, "Chosen farming algorithm: Simple");
|
||||
while (GamesToFarm.Count > 0) {
|
||||
uint appID = GetAnyGameToFarm(GamesToFarm);
|
||||
bool success = await FarmSolo(appID).ConfigureAwait(false);
|
||||
if (success) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Done farming: " + appID);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CurrentGamesFarming.Clear();
|
||||
NowFarming = false;
|
||||
Logging.LogGenericInfo(Bot.BotName, "Farming finished!");
|
||||
await Bot.OnFarmingFinished().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal async Task StopFarming() {
|
||||
await Semaphore.WaitAsync().ConfigureAwait(false);
|
||||
|
||||
if (!NowFarming) {
|
||||
Semaphore.Release();
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo(Bot.BotName, "Sending signal to stop farming");
|
||||
FarmResetEvent.Set();
|
||||
while (NowFarming) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Waiting for reaction...");
|
||||
await Utilities.SleepAsync(1000).ConfigureAwait(false);
|
||||
}
|
||||
FarmResetEvent.Reset();
|
||||
Logging.LogGenericInfo(Bot.BotName, "Farming stopped!");
|
||||
Semaphore.Release();
|
||||
}
|
||||
|
||||
private async Task<bool?> ShouldFarm(ulong appID) {
|
||||
@@ -81,28 +300,56 @@ namespace ArchiSteamFarm {
|
||||
return result;
|
||||
}
|
||||
|
||||
private async Task<bool> Farm(ulong appID) {
|
||||
if (NowFarming) {
|
||||
AutoResetEvent.Set();
|
||||
Thread.Sleep(1000);
|
||||
AutoResetEvent.Reset();
|
||||
}
|
||||
private async Task<bool> Farm(uint appID) {
|
||||
Bot.ArchiHandler.PlayGames(appID);
|
||||
|
||||
bool success = true;
|
||||
|
||||
bool? keepFarming = await ShouldFarm(appID).ConfigureAwait(false);
|
||||
while (keepFarming == null || keepFarming.Value) {
|
||||
if (!NowFarming) {
|
||||
NowFarming = true;
|
||||
Bot.PlayGame(appID);
|
||||
}
|
||||
if (AutoResetEvent.WaitOne(1000 * 60 * 5)) {
|
||||
for (ushort farmingTime = 0; farmingTime <= MaxFarmingTime && (!keepFarming.HasValue || keepFarming.Value); farmingTime += StatusCheckSleep) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Still farming: " + appID);
|
||||
if (FarmResetEvent.WaitOne(1000 * 60 * StatusCheckSleep)) {
|
||||
success = false;
|
||||
break;
|
||||
}
|
||||
keepFarming = await ShouldFarm(appID).ConfigureAwait(false);
|
||||
}
|
||||
Bot.PlayGame(0);
|
||||
NowFarming = false;
|
||||
|
||||
Bot.ArchiHandler.PlayGames(0);
|
||||
Logging.LogGenericInfo(Bot.BotName, "Stopped farming: " + appID);
|
||||
return success;
|
||||
}
|
||||
|
||||
private bool Farm(double maxHour, ICollection<uint> appIDs) {
|
||||
if (maxHour >= 2) {
|
||||
return true;
|
||||
}
|
||||
|
||||
Bot.ArchiHandler.PlayGames(appIDs);
|
||||
|
||||
bool success = true;
|
||||
while (maxHour < 2) {
|
||||
Logging.LogGenericInfo(Bot.BotName, "Still farming: " + string.Join(", ", appIDs));
|
||||
if (FarmResetEvent.WaitOne(1000 * 60 * StatusCheckSleep)) {
|
||||
success = false;
|
||||
break;
|
||||
}
|
||||
|
||||
// Don't forget to update our GamesToFarm hours
|
||||
double timePlayed = StatusCheckSleep / 60.0;
|
||||
foreach (KeyValuePair<uint, double> keyValue in GamesToFarm) {
|
||||
if (!appIDs.Contains(keyValue.Key)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
GamesToFarm[keyValue.Key] = keyValue.Value + timePlayed;
|
||||
}
|
||||
|
||||
maxHour += timePlayed;
|
||||
}
|
||||
|
||||
Bot.ArchiHandler.PlayGames(0);
|
||||
Logging.LogGenericInfo(Bot.BotName, "Stopped farming: " + string.Join(", ", appIDs));
|
||||
return success;
|
||||
}
|
||||
}
|
||||
|
||||
41
ArchiSteamFarm/Debugging.cs
Normal file
41
ArchiSteamFarm/Debugging.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class Debugging {
|
||||
internal static bool IsDebugBuild { get; private set; } = false;
|
||||
internal static bool IsReleaseBuild { get { return !IsDebugBuild; } }
|
||||
|
||||
static Debugging() {
|
||||
MarkIfDebug();
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private static void MarkIfDebug() {
|
||||
IsDebugBuild = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,37 @@
|
||||
using System;
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class Logging {
|
||||
private static void Log(string message) {
|
||||
Console.WriteLine(DateTime.Now + " " + message);
|
||||
lock (Program.ConsoleLock) {
|
||||
Console.WriteLine(DateTime.Now + " " + message);
|
||||
}
|
||||
}
|
||||
|
||||
internal static void LogGenericError(string botName, string message, [CallerMemberName] string previousMethodName = "") {
|
||||
@@ -23,16 +50,18 @@ namespace ArchiSteamFarm {
|
||||
Log("[*] INFO: " + previousMethodName + "() <" + botName + "> " + message);
|
||||
}
|
||||
|
||||
internal static void LogGenericNotice(string botName, string message, [CallerMemberName] string previousMethodName = "") {
|
||||
Log("[*] NOTICE: " + previousMethodName + "() <" + botName + "> " + message);
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
internal static void LogGenericDebug(string botName, string message, [CallerMemberName] string previousMethodName = "") {
|
||||
Log("[#] DEBUG: " + previousMethodName + "() <" + botName + "> " + message);
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
internal static void LogGenericDebug(string message, [CallerMemberName] string previousMethodName = "") {
|
||||
LogGenericDebug("DEBUG", message, previousMethodName);
|
||||
}
|
||||
|
||||
internal static void LogNullError(string nullObjectName, [CallerMemberName] string previousMethodName = "") {
|
||||
LogGenericError(nullObjectName + " is null!", previousMethodName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,58 +1,177 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class Program {
|
||||
internal enum EUserInputType {
|
||||
Login,
|
||||
Password,
|
||||
SteamGuard,
|
||||
SteamParentalPIN,
|
||||
TwoFactorAuthentication,
|
||||
}
|
||||
|
||||
private const string LatestGithubReleaseURL = "https://api.github.com/repos/JustArchi/ArchiSteamFarm/releases/latest";
|
||||
|
||||
internal const ulong ArchiSCFarmGroup = 103582791440160998;
|
||||
internal const string ConfigDirectoryPath = "config";
|
||||
private static readonly HashSet<Bot> Bots = new HashSet<Bot>();
|
||||
|
||||
private static readonly SemaphoreSlim SteamSemaphore = new SemaphoreSlim(1);
|
||||
private static readonly ManualResetEvent ShutdownResetEvent = new ManualResetEvent(false);
|
||||
private static readonly Assembly Assembly = Assembly.GetExecutingAssembly();
|
||||
private static readonly string ExecutablePath = Assembly.Location;
|
||||
private static readonly AssemblyName AssemblyName = Assembly.GetName();
|
||||
//private static readonly string ExeName = AssemblyName.Name + ".exe";
|
||||
|
||||
internal static readonly string Version = AssemblyName.Version.ToString();
|
||||
internal static readonly object ConsoleLock = new object();
|
||||
|
||||
internal static void Exit(int exitCode = 0) {
|
||||
ShutdownAllBots();
|
||||
private static async Task CheckForUpdate() {
|
||||
JObject response = await WebBrowser.UrlGetToJObject(LatestGithubReleaseURL).ConfigureAwait(false);
|
||||
if (response == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
string remoteVersion = response["tag_name"].ToString();
|
||||
if (string.IsNullOrEmpty(remoteVersion)) {
|
||||
return;
|
||||
}
|
||||
|
||||
string localVersion = Version;
|
||||
|
||||
Logging.LogGenericNotice("", "Local version: " + localVersion);
|
||||
Logging.LogGenericNotice("", "Remote version: " + remoteVersion);
|
||||
|
||||
int comparisonResult = localVersion.CompareTo(remoteVersion);
|
||||
if (comparisonResult < 0) {
|
||||
Logging.LogGenericNotice("", "New version is available!");
|
||||
Logging.LogGenericNotice("", "Consider updating yourself!");
|
||||
await Utilities.SleepAsync(5000).ConfigureAwait(false);
|
||||
} else if (comparisonResult > 0) {
|
||||
Logging.LogGenericNotice("", "You're currently using pre-release version!");
|
||||
Logging.LogGenericNotice("", "Be careful!");
|
||||
}
|
||||
}
|
||||
|
||||
internal static async Task Exit(int exitCode = 0) {
|
||||
await Bot.ShutdownAllBots().ConfigureAwait(false);
|
||||
Environment.Exit(exitCode);
|
||||
}
|
||||
|
||||
internal static string GetSteamGuardCode(string botLogin, bool twoFactorAuthentication) {
|
||||
internal static async Task Restart() {
|
||||
await Bot.ShutdownAllBots().ConfigureAwait(false);
|
||||
System.Diagnostics.Process.Start(ExecutablePath);
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
internal static async Task LimitSteamRequestsAsync() {
|
||||
await SteamSemaphore.WaitAsync().ConfigureAwait(false);
|
||||
await Utilities.SleepAsync(5 * 1000).ConfigureAwait(false); // We must add some delay to not get caught by Steam anty-DoS
|
||||
SteamSemaphore.Release();
|
||||
}
|
||||
|
||||
internal static string GetUserInput(string botLogin, EUserInputType userInputType) {
|
||||
string result;
|
||||
lock (ConsoleLock) {
|
||||
if (twoFactorAuthentication) {
|
||||
Console.Write("<" + botLogin + "> Please enter your 2 factor auth code from your authenticator app: ");
|
||||
} else {
|
||||
Console.Write("<" + botLogin + "> Please enter the auth code sent to your email : ");
|
||||
switch (userInputType) {
|
||||
case EUserInputType.Login:
|
||||
Console.Write("<" + botLogin + "> Please enter your login: ");
|
||||
break;
|
||||
case EUserInputType.Password:
|
||||
Console.Write("<" + botLogin + "> Please enter your password: ");
|
||||
break;
|
||||
case EUserInputType.SteamGuard:
|
||||
Console.Write("<" + botLogin + "> Please enter the auth code sent to your email: ");
|
||||
break;
|
||||
case EUserInputType.SteamParentalPIN:
|
||||
Console.Write("<" + botLogin + "> Please enter steam parental PIN: ");
|
||||
break;
|
||||
case EUserInputType.TwoFactorAuthentication:
|
||||
Console.Write("<" + botLogin + "> Please enter your 2 factor auth code from your authenticator app: ");
|
||||
break;
|
||||
}
|
||||
return Console.ReadLine();
|
||||
result = Console.ReadLine();
|
||||
Console.Clear(); // For security purposes
|
||||
}
|
||||
result = result.Trim(); // Get rid of all whitespace characters
|
||||
return result;
|
||||
}
|
||||
|
||||
internal static async void OnBotShutdown(Bot bot) {
|
||||
if (Bot.GetRunningBotsCount() == 0) {
|
||||
Logging.LogGenericInfo("Main", "No bots are running, exiting");
|
||||
await Utilities.SleepAsync(5000).ConfigureAwait(false); // This might be the only message user gets, consider giving him some time
|
||||
ShutdownResetEvent.Set();
|
||||
}
|
||||
}
|
||||
|
||||
private static void ShutdownAllBots() {
|
||||
lock (Bots) {
|
||||
foreach (Bot bot in Bots) {
|
||||
bot.Stop();
|
||||
}
|
||||
Bots.Clear();
|
||||
}
|
||||
private static void InitServices() {
|
||||
WebBrowser.Init();
|
||||
}
|
||||
|
||||
private static void Main(string[] args) {
|
||||
for (var i = 0; i < 4 && !Directory.Exists(ConfigDirectoryPath); i++) {
|
||||
Directory.SetCurrentDirectory("..");
|
||||
Logging.LogGenericInfo("Main", "Archi's Steam Farm, version " + Version);
|
||||
|
||||
InitServices();
|
||||
|
||||
Task.Run(async () => await CheckForUpdate().ConfigureAwait(false)).Wait();
|
||||
|
||||
// Allow loading configs from source tree if it's a debug build
|
||||
if (Debugging.IsDebugBuild) {
|
||||
for (var i = 0; i < 4; i++) {
|
||||
Directory.SetCurrentDirectory("..");
|
||||
if (Directory.Exists(ConfigDirectoryPath)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!Directory.Exists(ConfigDirectoryPath)) {
|
||||
Logging.LogGenericError("Main", "Config directory doesn't exist!");
|
||||
Console.ReadLine();
|
||||
Exit(1);
|
||||
Task.Run(async () => await Exit(1).ConfigureAwait(false)).Wait();
|
||||
}
|
||||
|
||||
lock (Bots) {
|
||||
foreach (var configFile in Directory.EnumerateFiles(ConfigDirectoryPath, "*.xml")) {
|
||||
string botName = Path.GetFileNameWithoutExtension(configFile);
|
||||
Bots.Add(new Bot(botName));
|
||||
foreach (var configFile in Directory.EnumerateFiles(ConfigDirectoryPath, "*.xml")) {
|
||||
string botName = Path.GetFileNameWithoutExtension(configFile);
|
||||
Bot bot = new Bot(botName);
|
||||
if (!bot.Enabled) {
|
||||
Logging.LogGenericInfo(botName, "Not starting this instance because it's disabled in config file");
|
||||
}
|
||||
}
|
||||
|
||||
Thread.Sleep(Timeout.Infinite);
|
||||
// Check if we got any bots running
|
||||
OnBotShutdown(null);
|
||||
|
||||
ShutdownResetEvent.WaitOne();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ using System.Runtime.InteropServices;
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("ArchiSteamFarm")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2015")]
|
||||
[assembly: AssemblyCopyright("Copyright © Łukasz Domeradzki 2015")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: AssemblyVersion("0.8.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.8.0.0")]
|
||||
|
||||
@@ -1,4 +1,28 @@
|
||||
namespace ArchiSteamFarm {
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class SteamItem {
|
||||
// REF: https://developer.valvesoftware.com/wiki/Steam_Web_API/IEconService
|
||||
internal string appid { get; set; }
|
||||
|
||||
@@ -1,4 +1,28 @@
|
||||
using SteamKit2;
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using SteamKit2;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
@@ -31,11 +55,15 @@ namespace ArchiSteamFarm {
|
||||
internal bool from_real_time_trade { get; set; }
|
||||
|
||||
// Extra
|
||||
private ulong _OtherSteamID64 = 0;
|
||||
internal ulong OtherSteamID64 {
|
||||
get {
|
||||
return new SteamID((uint) accountid_other, EUniverse.Public, EAccountType.Individual).ConvertToUInt64();
|
||||
if (_OtherSteamID64 == 0 && accountid_other != 0) {
|
||||
_OtherSteamID64 = new SteamID((uint) accountid_other, EUniverse.Public, EAccountType.Individual).ConvertToUInt64();
|
||||
}
|
||||
|
||||
return _OtherSteamID64;
|
||||
}
|
||||
private set { }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,44 +1,67 @@
|
||||
using System.Collections.Generic;
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class Trading {
|
||||
private Bot Bot;
|
||||
private readonly Bot Bot;
|
||||
private readonly SemaphoreSlim Semaphore = new SemaphoreSlim(1);
|
||||
private volatile byte ParsingTasks = 0;
|
||||
private SemaphoreSlim semaphore = new SemaphoreSlim(1);
|
||||
|
||||
internal Trading(Bot bot) {
|
||||
Bot = bot;
|
||||
}
|
||||
|
||||
internal void CheckTrades() {
|
||||
internal async void CheckTrades() {
|
||||
if (ParsingTasks < 2) {
|
||||
ParsingTasks++;
|
||||
Task.Run(() => ParseActiveTrades());
|
||||
|
||||
await Semaphore.WaitAsync().ConfigureAwait(false);
|
||||
await ParseActiveTrades().ConfigureAwait(false);
|
||||
Semaphore.Release();
|
||||
|
||||
ParsingTasks--;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ParseActiveTrades() {
|
||||
await semaphore.WaitAsync().ConfigureAwait(false);
|
||||
|
||||
List<SteamTradeOffer> tradeOffers = Bot.ArchiWebHandler.GetTradeOffers();
|
||||
if (tradeOffers != null) {
|
||||
List<Task> tasks = new List<Task>();
|
||||
foreach (SteamTradeOffer tradeOffer in tradeOffers) {
|
||||
if (tradeOffer.trade_offer_state == SteamTradeOffer.ETradeOfferState.Active) {
|
||||
Task task = Task.Run(async () => {
|
||||
await ParseTrade(tradeOffer).ConfigureAwait(false);
|
||||
});
|
||||
tasks.Add(task);
|
||||
}
|
||||
}
|
||||
|
||||
await Task.WhenAll(tasks).ConfigureAwait(false);
|
||||
if (tradeOffers == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
ParsingTasks--;
|
||||
semaphore.Release();
|
||||
List<Task> tasks = new List<Task>();
|
||||
foreach (SteamTradeOffer tradeOffer in tradeOffers) {
|
||||
if (tradeOffer.trade_offer_state == SteamTradeOffer.ETradeOfferState.Active) {
|
||||
tasks.Add(Task.Run(async () => await ParseTrade(tradeOffer).ConfigureAwait(false)));
|
||||
}
|
||||
}
|
||||
|
||||
await Task.WhenAll(tasks).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task ParseTrade(SteamTradeOffer tradeOffer) {
|
||||
@@ -51,21 +74,17 @@ namespace ArchiSteamFarm {
|
||||
return;
|
||||
}
|
||||
|
||||
ulong steamID = tradeOffer.OtherSteamID64;
|
||||
ulong otherSteamID = tradeOffer.OtherSteamID64;
|
||||
bool success = false;
|
||||
bool tradeAccepted = false;
|
||||
|
||||
if (tradeOffer.items_to_give.Count == 0 || steamID == Bot.SteamMasterID) {
|
||||
if (tradeOffer.items_to_give.Count == 0 || otherSteamID == Bot.SteamMasterID) {
|
||||
tradeAccepted = true;
|
||||
success = await Bot.ArchiWebHandler.AcceptTradeOffer(tradeID).ConfigureAwait(false);
|
||||
} else {
|
||||
success = Bot.ArchiWebHandler.DeclineTradeOffer(tradeID);
|
||||
}
|
||||
|
||||
if (!success) {
|
||||
Logging.LogGenericWarning(Bot.BotName, "Response to trade " + tradeID + " failed!");
|
||||
}
|
||||
|
||||
if (tradeAccepted && success) {
|
||||
// Do whatever we want with success
|
||||
}
|
||||
|
||||
@@ -1,15 +1,48 @@
|
||||
using HtmlAgilityPack;
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class Utilities {
|
||||
private static readonly Random Random = new Random();
|
||||
|
||||
internal static int RandomNumber(int min, int max) {
|
||||
return Random.Next(min, max + 1);
|
||||
}
|
||||
|
||||
internal static byte RandomDice() {
|
||||
return (byte) RandomNumber(1, 6);
|
||||
}
|
||||
|
||||
internal static async Task SleepAsync(int miliseconds) {
|
||||
await Task.Delay(miliseconds).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static ulong OnlyNumbers(string inputString) {
|
||||
if (string.IsNullOrEmpty(inputString)) {
|
||||
return 0;
|
||||
@@ -24,94 +57,7 @@ namespace ArchiSteamFarm {
|
||||
return 0;
|
||||
}
|
||||
|
||||
ulong result = ulong.Parse(resultString, CultureInfo.InvariantCulture);
|
||||
return result;
|
||||
}
|
||||
|
||||
internal static async Task<HttpResponseMessage> UrlToHttpResponse(string websiteAddress, Dictionary<string, string> cookieVariables) {
|
||||
HttpResponseMessage result = null;
|
||||
if (!string.IsNullOrEmpty(websiteAddress)) {
|
||||
try {
|
||||
using (HttpClientHandler clientHandler = new HttpClientHandler { UseCookies = false }) {
|
||||
using (HttpClient client = new HttpClient(clientHandler)) {
|
||||
client.Timeout = TimeSpan.FromSeconds(10);
|
||||
HttpRequestMessage requestMessage = new HttpRequestMessage(HttpMethod.Get, websiteAddress);
|
||||
if (cookieVariables != null) {
|
||||
StringBuilder cookie = new StringBuilder();
|
||||
foreach (KeyValuePair<string, string> cookieVariable in cookieVariables) {
|
||||
cookie.Append(cookieVariable.Key + "=" + cookieVariable.Value + ";");
|
||||
}
|
||||
requestMessage.Headers.Add("Cookie", cookie.ToString());
|
||||
}
|
||||
HttpResponseMessage responseMessage = await client.SendAsync(requestMessage).ConfigureAwait(false);
|
||||
if (responseMessage != null) {
|
||||
responseMessage.EnsureSuccessStatusCode();
|
||||
result = responseMessage;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
internal static async Task<HttpResponseMessage> UrlToHttpResponse(string websiteAddress) {
|
||||
return await UrlToHttpResponse(websiteAddress, null).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<HtmlDocument> UrlToHtmlDocument(string websiteAddress, Dictionary<string, string> cookieVariables) {
|
||||
HtmlDocument result = null;
|
||||
if (!string.IsNullOrEmpty(websiteAddress)) {
|
||||
try {
|
||||
HttpResponseMessage responseMessage = await UrlToHttpResponse(websiteAddress, cookieVariables).ConfigureAwait(false);
|
||||
if (responseMessage != null) {
|
||||
string source = await responseMessage.Content.ReadAsStringAsync().ConfigureAwait(false);
|
||||
if (!string.IsNullOrEmpty(source)) {
|
||||
source = WebUtility.HtmlDecode(source);
|
||||
result = new HtmlDocument();
|
||||
result.LoadHtml(source);
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
internal static async Task<HtmlDocument> UrlToHtmlDocument(string websiteAddress) {
|
||||
return await UrlToHtmlDocument(websiteAddress, null).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<bool> UrlPostRequest(string request, Dictionary<string, string> postData, Dictionary<string, string> cookieVariables, string referer = null) {
|
||||
bool result = false;
|
||||
if (!string.IsNullOrEmpty(request)) {
|
||||
try {
|
||||
using (HttpClientHandler clientHandler = new HttpClientHandler { UseCookies = false }) {
|
||||
using (HttpClient client = new HttpClient(clientHandler)) {
|
||||
client.Timeout = TimeSpan.FromSeconds(15);
|
||||
HttpRequestMessage requestMessage = new HttpRequestMessage(HttpMethod.Post, request);
|
||||
requestMessage.Content = new FormUrlEncodedContent(postData);
|
||||
if (cookieVariables != null && cookieVariables.Count > 0) {
|
||||
StringBuilder cookie = new StringBuilder();
|
||||
foreach (KeyValuePair<string, string> cookieVariable in cookieVariables) {
|
||||
cookie.Append(cookieVariable.Key + "=" + cookieVariable.Value + ";");
|
||||
}
|
||||
requestMessage.Headers.Add("Cookie", cookie.ToString());
|
||||
}
|
||||
if (referer != null) {
|
||||
requestMessage.Headers.Referrer = new Uri(referer);
|
||||
}
|
||||
HttpResponseMessage responseMessage = await client.SendAsync(requestMessage).ConfigureAwait(false);
|
||||
if (responseMessage != null) {
|
||||
result = responseMessage.IsSuccessStatusCode;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
}
|
||||
}
|
||||
return result;
|
||||
return ulong.Parse(resultString, CultureInfo.InvariantCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
220
ArchiSteamFarm/WebBrowser.cs
Normal file
220
ArchiSteamFarm/WebBrowser.cs
Normal file
@@ -0,0 +1,220 @@
|
||||
using HtmlAgilityPack;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class WebBrowser {
|
||||
internal const byte HttpTimeout = 180; // In seconds
|
||||
|
||||
private static readonly HttpClientHandler HttpClientHandler = new HttpClientHandler { UseCookies = false };
|
||||
private static readonly HttpClient HttpClient = new HttpClient(HttpClientHandler) { Timeout = TimeSpan.FromSeconds(HttpTimeout) };
|
||||
|
||||
internal static void Init() {
|
||||
HttpClient.DefaultRequestHeaders.UserAgent.ParseAdd("ArchiSteamFarm/" + Program.Version);
|
||||
}
|
||||
|
||||
private static async Task<HttpResponseMessage> UrlRequest(string request, HttpMethod httpMethod, Dictionary<string, string> data = null, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request) || httpMethod == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
HttpRequestMessage requestMessage = new HttpRequestMessage(httpMethod, request);
|
||||
|
||||
if (httpMethod == HttpMethod.Post && data != null) {
|
||||
requestMessage.Content = new FormUrlEncodedContent(data);
|
||||
}
|
||||
|
||||
if (cookies != null && cookies.Count > 0) {
|
||||
StringBuilder cookieHeader = new StringBuilder();
|
||||
foreach (KeyValuePair<string, string> cookie in cookies) {
|
||||
cookieHeader.Append(cookie.Key + "=" + cookie.Value + ";");
|
||||
}
|
||||
requestMessage.Headers.Add("Cookie", cookieHeader.ToString());
|
||||
}
|
||||
|
||||
if (referer != null) {
|
||||
requestMessage.Headers.Referrer = new Uri(referer);
|
||||
}
|
||||
|
||||
HttpResponseMessage responseMessage;
|
||||
|
||||
try {
|
||||
responseMessage = await HttpClient.SendAsync(requestMessage).ConfigureAwait(false);
|
||||
} catch { // Request failed, we don't need to know the exact reason, swallow exception
|
||||
return null;
|
||||
}
|
||||
|
||||
if (responseMessage == null || !responseMessage.IsSuccessStatusCode) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!responseMessage.IsSuccessStatusCode) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return responseMessage;
|
||||
}
|
||||
|
||||
internal static async Task<HttpResponseMessage> UrlGet(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return await UrlRequest(request, HttpMethod.Get, null, cookies, referer).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<HttpResponseMessage> UrlPost(string request, Dictionary<string, string> postData = null, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return await UrlRequest(request, HttpMethod.Post, postData, cookies, referer).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<HtmlDocument> HttpResponseToHtmlDocument(HttpResponseMessage httpResponse) {
|
||||
if (httpResponse == null || httpResponse.Content == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
string content = await httpResponse.Content.ReadAsStringAsync().ConfigureAwait(false);
|
||||
if (string.IsNullOrEmpty(content)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
content = WebUtility.HtmlDecode(content);
|
||||
HtmlDocument htmlDocument = new HtmlDocument();
|
||||
htmlDocument.LoadHtml(content);
|
||||
|
||||
return htmlDocument;
|
||||
}
|
||||
|
||||
internal static async Task<string> UrlGetToContent(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
HttpResponseMessage responseMessage = await UrlGet(request, cookies, referer).ConfigureAwait(false);
|
||||
if (responseMessage == null || responseMessage.Content == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return await responseMessage.Content.ReadAsStringAsync().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<string> UrlPostToContent(string request, Dictionary<string, string> postData = null, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
HttpResponseMessage responseMessage = await UrlPost(request, postData, cookies, referer).ConfigureAwait(false);
|
||||
if (responseMessage == null || responseMessage.Content == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return await responseMessage.Content.ReadAsStringAsync().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<string> UrlGetToTitle(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
HtmlDocument htmlDocument = await UrlGetToHtmlDocument(request, cookies, referer).ConfigureAwait(false);
|
||||
if (htmlDocument == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
HtmlNode htmlNode = htmlDocument.DocumentNode.SelectSingleNode("//head/title");
|
||||
if (htmlNode == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return htmlNode.InnerText;
|
||||
}
|
||||
|
||||
internal static async Task<HtmlDocument> UrlGetToHtmlDocument(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
HttpResponseMessage httpResponse = await UrlGet(request, cookies, referer).ConfigureAwait(false);
|
||||
if (httpResponse == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return await HttpResponseToHtmlDocument(httpResponse).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<JArray> UrlGetToJArray(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
string content = await UrlGetToContent(request, cookies, referer).ConfigureAwait(false);
|
||||
if (string.IsNullOrEmpty(content)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
JArray jArray;
|
||||
|
||||
try {
|
||||
jArray = JArray.Parse(content);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException("WebBrowser", e);
|
||||
return null;
|
||||
}
|
||||
|
||||
return jArray;
|
||||
}
|
||||
|
||||
internal static async Task<JObject> UrlGetToJObject(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
string content = await UrlGetToContent(request, cookies, referer).ConfigureAwait(false);
|
||||
if (string.IsNullOrEmpty(content)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
JObject jObject;
|
||||
|
||||
try {
|
||||
jObject = JObject.Parse(content);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException("WebBrowser", e);
|
||||
return null;
|
||||
}
|
||||
|
||||
return jObject;
|
||||
}
|
||||
|
||||
internal static async Task<XmlDocument> UrlGetToXML(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
string content = await UrlGetToContent(request, cookies, referer).ConfigureAwait(false);
|
||||
if (string.IsNullOrEmpty(content)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
XmlDocument xmlDocument = new XmlDocument();
|
||||
|
||||
try {
|
||||
xmlDocument.LoadXml(content);
|
||||
} catch (XmlException e) {
|
||||
Logging.LogGenericException("WebBrowser", e);
|
||||
return null;
|
||||
}
|
||||
|
||||
return xmlDocument;
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
ArchiSteamFarm/cirno.ico
Normal file
BIN
ArchiSteamFarm/cirno.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 361 KiB |
@@ -1,16 +1,66 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<!-- Every bot should have it's own unique .xml configuration file, this is example on which you can base on -->
|
||||
|
||||
<!-- Every bot should have it's own unique .xml configuration file, this is example on which you can base on -->
|
||||
<!-- Notice, if you use special characters reserved for XML, you should escape them -->
|
||||
<!-- Escape table: [& - &] | [" - "] | [' - '] | [< - <] | [> - >] -->
|
||||
<!-- So e.g. if your SteamPassword is "foo&" you should write value="foo&" -->
|
||||
|
||||
<Enabled value="true"/> <!-- Master switch to turn account on and off -->
|
||||
<!-- Master switch to turn account on and off, set to "true" after you're done -->
|
||||
<!-- TIP: This bot instance won't run unless below switch is set to "true" -->
|
||||
<Enabled type="bool" value="false"/>
|
||||
|
||||
<!-- Steam -->
|
||||
<SteamLogin value="Foo"/> <!-- This is your steam login, the one you use for logging in to steam -->
|
||||
<SteamPassword value="Bar"/> <!-- This is your steam password, the one you use for logging in to steam -->
|
||||
<SteamNickname value="ArchiSteamFarmer"/> <!-- This is your steam nickname, the one you want to use for bot. Can be anything up to 32 characters -->
|
||||
<SteamApiKey value="FFFFFFFF"/> <!-- Get one at https://steamcommunity.com/dev/apikey -->
|
||||
<SteamMasterID value="76561198006963719"/> <!-- This is steamID of the master, aka the "root" user being able to execute any command -->
|
||||
<SteamMasterClanID value="0"/> <!-- If you want from the bot to join particular chat of given clan, set it here, otherwise leave at 0 -->
|
||||
<!-- This is your steam login, the one you use for logging in to steam -->
|
||||
<!-- TIP: You can use "null" if you wish to enter login on every startup -->
|
||||
<SteamLogin type="string" value="null"/>
|
||||
|
||||
<!-- This is your steam password, the one you use for logging in to steam -->
|
||||
<!-- TIP: You can use "null" if you wish to enter password on every startup -->
|
||||
<SteamPassword type="string" value="null"/>
|
||||
|
||||
<!-- This is steam nickname, the one you want to use for bot. Can be anything up to 32 characters -->
|
||||
<!-- TIP: You can use "null" if you wish to preserve your actual nickname -->
|
||||
<SteamNickname type="string" value="null"/>
|
||||
|
||||
<!-- This is your bot's API key, get one at https://steamcommunity.com/dev/apikey while logged in as bot, domain doesn't matter -->
|
||||
<!-- TIP: You can use "null", but it will disable all API-based functionalities such as trading -->
|
||||
<SteamApiKey type="string" value="null"/>
|
||||
|
||||
<!-- This is your parental PIN if you use steam parental functionality -->
|
||||
<!-- TIP: Most likely you don't want to change it. You can use "null" if you wish to enter PIN on every startup, 0 means there is no PIN -->
|
||||
<SteamParentalPIN type="string" value="0"/>
|
||||
|
||||
<!-- This is steamID64 of the bot-master - you, [Example: 76561198006963719] -->
|
||||
<!-- TIP: You can use "0", but bot won't accept steam cd-keys or trades from anybody" -->
|
||||
<SteamMasterID type="ulong" value="0"/>
|
||||
|
||||
<!-- This defines clan of the master, bot will join chatroom of that clan automatically after logging in if set -->
|
||||
<!-- SteamMasterClanID could be found by visiting your group-page -->
|
||||
<!-- [Example: http://steamcommunity.com/groups/hellokitty/] -->
|
||||
<!-- Adding "memberslistxml/?xml=1" to the end of this url so it looks like -->
|
||||
<!-- [Example: http://steamcommunity.com/groups/hellokitty/memberslistxml/?xml=1] -->
|
||||
<!-- Finally replace the SteamMasterClanID value with groupID64 you got from your groups xml-file -->
|
||||
<!-- TIP: Most likely you don't want to change it -->
|
||||
<SteamMasterClanID type="ulong" value="0"/>
|
||||
|
||||
<!-- This switch defines if the account has card drops restricted -->
|
||||
<!-- Restricted card drops means that the account doesn't receive any steam cards until it plays the game for at least 2 hours -->
|
||||
<!-- As there is no magical way to detect it by ASF, I made this option config-based switch -->
|
||||
<!-- TIP: Based on this parameter, ASF will try to choose the most optimized cards farming algorithm for this account -->
|
||||
<CardDropsRestricted type="bool" value="false"/>
|
||||
|
||||
<!-- This switch defines if bot should disconnect once farming is finished -->
|
||||
<!-- When no bots are active, ASF will shutdown as well -->
|
||||
<!-- Some people may want to keep their bots 24/7, other disconnect them after job is done -->
|
||||
<!-- Choose yourself what you prefer -->
|
||||
<ShutdownOnFarmingFinished type="bool" value="false"/>
|
||||
|
||||
<!-- Comma-separated list of IDs that should not be considered for farming -->
|
||||
<!-- TIP: Most likely you don't want to change it -->
|
||||
<Blacklist type="HashSet(uint)" value="303700,335590,368020"/>
|
||||
|
||||
<!-- This enables statistics for me - bot will join Archi's SC Farm group and chat -->
|
||||
<!-- Consider leaving it at "true", this way I can check how many running bots are active -->
|
||||
<!-- TIP: Group link is http://steamcommunity.com/groups/ascfarm -->
|
||||
<Statistics type="bool" value="true"/>
|
||||
</configuration>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="HtmlAgilityPack" version="1.4.9" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="8.0.1-beta3" targetFramework="net45" />
|
||||
<package id="protobuf-net" version="2.0.0.668" targetFramework="net45" />
|
||||
<package id="SteamKit2" version="1.6.5" targetFramework="net45" />
|
||||
</packages>
|
||||
202
LICENSE-2.0.txt
Normal file
202
LICENSE-2.0.txt
Normal file
@@ -0,0 +1,202 @@
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
|
||||
boilerplate notice, with the fields enclosed by brackets "[]"
|
||||
replaced with your own identifying information. (Don't include
|
||||
the brackets!) The text should be enclosed in the appropriate
|
||||
comment syntax for the file format. We also recommend that a
|
||||
file or class name and description of purpose be included on the
|
||||
same "printed page" as the copyright notice for easier
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright 2015 Łukasz "JustArchi" Domeradzki
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
65
README.md
65
README.md
@@ -1,26 +1,53 @@
|
||||
# ArchiSteamFarm
|
||||
ArchiSteamFarm
|
||||
===================
|
||||
|
||||
Big work-in-progress
|
||||
ASF is a C# application that allows you to farm steam cards using multiple steam accounts simultaneously. Unlike idle master which works only on one account at given time, requires steam client running in background, and launches additional processes imitiating "game playing" status, ASF doesn't require any steam client running in the background, doesn't launch any additional processes and is made to handle unlimited steam accounts at once. In addition to that, it's meant to be run on servers or other desktop-less machines, and features full Mono support, which makes it possible to launch on any Mono-supported operating system, such as Windows, Linux or OS X. ASF is based on, and possible, thanks to [SteamKit2](https://github.com/SteamRE/SteamKit).
|
||||
|
||||
Allows you to farm steam cards using multiple accounts simultaneously.
|
||||
**Core features:**
|
||||
|
||||
Each account is defined by it's own XML config in "config" directory.
|
||||
- Automatically farm available games using any number of active accounts
|
||||
- Automatically accept friend requests sent from master
|
||||
- Automatically accept all trades coming from master
|
||||
- Automatically accept all steam cd-keys sent via chat from master
|
||||
- Possibility to choose the most efficient cards farming algorithm, based on given account
|
||||
- SteamGuard / SteamParental / 2FA support
|
||||
- Update notifications
|
||||
- Full Mono support, cross-OS compatibility
|
||||
|
||||
Current functions:
|
||||
- Does not need Steam client running, or even a GUI. Fully based on SteamKit2 and reverse-engineered Steam protocol.
|
||||
- Automatically farm steam cards using any number of active accounts
|
||||
- Automatically accept friend requests sent from master
|
||||
- Automatically accept all trades coming from master
|
||||
- Automatically accept all steam cd-keys sent via chat from master
|
||||
- SteamGuard / 2-factor-authentication support
|
||||
- Full Mono support, tested on Debian "9.0" Stretch (testing)
|
||||
**Setting up:**
|
||||
|
||||
TODO:
|
||||
- Smart multi-games farming till every game reaches 2 hours, then one-by-one (similar to Idle Master) - Backend code is already here, just missing the logic and tests.
|
||||
- Possible integration with SteamTradeMatcher, bot can detect dupes and trade them automatically. Again, backend code is already here, just missing actual implementation.
|
||||
- Automatic sending of steam trades to master, after game is fully farmed.
|
||||
- Probably much more
|
||||
Each ASF bot is defined in it's own XML config file in `config` directory. ASF comes with included ```example.xml``` config file, on which you should base all of your bots. Simply copy ```example.xml``` to a new file, and edit properties inside. Don't forget to switch ```Enabled``` property to ```true``` once you're done, as this is the master switch which enables configured bot to launch.
|
||||
|
||||
This is big WIP, so feel free to send pull requests if you wish.
|
||||
ASF expects exclusive access to all steam accounts it's using, which means that you should not use the account which is currently being used by ASF at the same time. You may however ```!start``` and ```!stop``` bots during farming, as well as use config property such as ```ShutdownOnFarmingFinished``` which will automatically release account after farming is done.
|
||||
|
||||
I'll release some releases later, when everything is tested and code cleaned up.
|
||||
After you set up all your bots (their configs), you should launch ```ASF.exe```. If your accounts require additional steps to unlock, such as Steam guard code, you'll need to enter those too after ASF tries to launch given bot. If everything ended properly, you should notice in the console output, as well as on your Steam, that all of your bots automatically started cards farming.
|
||||
|
||||
ASF doesn't require and doesn't interfere in any way with Steam client, which means that you can be logged in to Steam client as your primary account with e.g. Idle Master in the background, and launch ASF for all other accounts (your alts) at the same time.
|
||||
|
||||
**Current Commands:**
|
||||
|
||||
- `!exit` Stops whole ASF
|
||||
- `!farm` Restarts cards farming module. ASF automatically executes that if any cd-key is successfully claimed
|
||||
- `!redeem <KEY>` Redeems cd-key on current bot instance. You can also paste cd-key directly to the chat
|
||||
- `!start <BOT>` Starts given bot instance, after it was ```!stop```pped
|
||||
- `!status` Prints current status of ASF
|
||||
- `!stop` Stops current bot instance
|
||||
- `!stop <BOT>` Stops given bot instance
|
||||
|
||||
> Commands can be executed via a private chat with your bot.
|
||||
> Remember that bot accepts commands only from ```SteamMasterID```. That property can be configured in the config.
|
||||
|
||||
**Supported / Tested Operating-Systems:**
|
||||
|
||||
- Windows 10 Professional/Enterprise Edition (Native)
|
||||
- Windows 8.1 Professional (Native)
|
||||
- Windows 7 Ultimate (Native)
|
||||
- Debian 9.0 Stretch (Mono)
|
||||
- Debian 8.1 Jessie (Mono)
|
||||
- OS X 10.11.1 (Mono)
|
||||
|
||||
However, any operating system [listed here](http://www.mono-project.com/docs/about-mono/supported-platforms/) should run ASF flawlessly.
|
||||
|
||||
**Need help or more info?**
|
||||
|
||||
Head over to our [wiki](https://github.com/JustArchi/ArchiSteamFarm/wiki) then.
|
||||
|
||||
Binary file not shown.
Binary file not shown.
9653
packages/Newtonsoft.Json.8.0.1-beta3/lib/net20/Newtonsoft.Json.xml
Normal file
9653
packages/Newtonsoft.Json.8.0.1-beta3/lib/net20/Newtonsoft.Json.xml
Normal file
File diff suppressed because it is too large
Load Diff
Binary file not shown.
8796
packages/Newtonsoft.Json.8.0.1-beta3/lib/net35/Newtonsoft.Json.xml
Normal file
8796
packages/Newtonsoft.Json.8.0.1-beta3/lib/net35/Newtonsoft.Json.xml
Normal file
File diff suppressed because it is too large
Load Diff
Binary file not shown.
9103
packages/Newtonsoft.Json.8.0.1-beta3/lib/net40/Newtonsoft.Json.xml
Normal file
9103
packages/Newtonsoft.Json.8.0.1-beta3/lib/net40/Newtonsoft.Json.xml
Normal file
File diff suppressed because it is too large
Load Diff
Binary file not shown.
9103
packages/Newtonsoft.Json.8.0.1-beta3/lib/net45/Newtonsoft.Json.xml
Normal file
9103
packages/Newtonsoft.Json.8.0.1-beta3/lib/net45/Newtonsoft.Json.xml
Normal file
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because it is too large
Load Diff
116
packages/Newtonsoft.Json.8.0.1-beta3/tools/install.ps1
Normal file
116
packages/Newtonsoft.Json.8.0.1-beta3/tools/install.ps1
Normal file
@@ -0,0 +1,116 @@
|
||||
param($installPath, $toolsPath, $package, $project)
|
||||
|
||||
# open json.net splash page on package install
|
||||
# don't open if json.net is installed as a dependency
|
||||
|
||||
try
|
||||
{
|
||||
$url = "http://www.newtonsoft.com/json/install?version=" + $package.Version
|
||||
$dte2 = Get-Interface $dte ([EnvDTE80.DTE2])
|
||||
|
||||
if ($dte2.ActiveWindow.Caption -eq "Package Manager Console")
|
||||
{
|
||||
# user is installing from VS NuGet console
|
||||
# get reference to the window, the console host and the input history
|
||||
# show webpage if "install-package newtonsoft.json" was last input
|
||||
|
||||
$consoleWindow = $(Get-VSComponentModel).GetService([NuGetConsole.IPowerConsoleWindow])
|
||||
|
||||
$props = $consoleWindow.GetType().GetProperties([System.Reflection.BindingFlags]::Instance -bor `
|
||||
[System.Reflection.BindingFlags]::NonPublic)
|
||||
|
||||
$prop = $props | ? { $_.Name -eq "ActiveHostInfo" } | select -first 1
|
||||
if ($prop -eq $null) { return }
|
||||
|
||||
$hostInfo = $prop.GetValue($consoleWindow)
|
||||
if ($hostInfo -eq $null) { return }
|
||||
|
||||
$history = $hostInfo.WpfConsole.InputHistory.History
|
||||
|
||||
$lastCommand = $history | select -last 1
|
||||
|
||||
if ($lastCommand)
|
||||
{
|
||||
$lastCommand = $lastCommand.Trim().ToLower()
|
||||
if ($lastCommand.StartsWith("install-package") -and $lastCommand.Contains("newtonsoft.json"))
|
||||
{
|
||||
$dte2.ItemOperations.Navigate($url) | Out-Null
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
# user is installing from VS NuGet dialog
|
||||
# get reference to the window, then smart output console provider
|
||||
# show webpage if messages in buffered console contains "installing...newtonsoft.json" in last operation
|
||||
|
||||
$instanceField = [NuGet.Dialog.PackageManagerWindow].GetField("CurrentInstance", [System.Reflection.BindingFlags]::Static -bor `
|
||||
[System.Reflection.BindingFlags]::NonPublic)
|
||||
|
||||
$consoleField = [NuGet.Dialog.PackageManagerWindow].GetField("_smartOutputConsoleProvider", [System.Reflection.BindingFlags]::Instance -bor `
|
||||
[System.Reflection.BindingFlags]::NonPublic)
|
||||
|
||||
if ($instanceField -eq $null -or $consoleField -eq $null) { return }
|
||||
|
||||
$instance = $instanceField.GetValue($null)
|
||||
|
||||
if ($instance -eq $null) { return }
|
||||
|
||||
$consoleProvider = $consoleField.GetValue($instance)
|
||||
if ($consoleProvider -eq $null) { return }
|
||||
|
||||
$console = $consoleProvider.CreateOutputConsole($false)
|
||||
|
||||
$messagesField = $console.GetType().GetField("_messages", [System.Reflection.BindingFlags]::Instance -bor `
|
||||
[System.Reflection.BindingFlags]::NonPublic)
|
||||
if ($messagesField -eq $null) { return }
|
||||
|
||||
$messages = $messagesField.GetValue($console)
|
||||
if ($messages -eq $null) { return }
|
||||
|
||||
$operations = $messages -split "=============================="
|
||||
|
||||
$lastOperation = $operations | select -last 1
|
||||
|
||||
if ($lastOperation)
|
||||
{
|
||||
$lastOperation = $lastOperation.ToLower()
|
||||
|
||||
$lines = $lastOperation -split "`r`n"
|
||||
|
||||
$installMatch = $lines | ? { $_.StartsWith("------- installing...newtonsoft.json ") } | select -first 1
|
||||
|
||||
if ($installMatch)
|
||||
{
|
||||
$dte2.ItemOperations.Navigate($url) | Out-Null
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
try
|
||||
{
|
||||
$pmPane = $dte2.ToolWindows.OutputWindow.OutputWindowPanes.Item("Package Manager")
|
||||
|
||||
$selection = $pmPane.TextDocument.Selection
|
||||
$selection.StartOfDocument($false)
|
||||
$selection.EndOfDocument($true)
|
||||
|
||||
if ($selection.Text.StartsWith("Attempting to gather dependencies information for package 'Newtonsoft.Json." + $package.Version + "'"))
|
||||
{
|
||||
# don't show on upgrade
|
||||
if (!$selection.Text.Contains("Removed package"))
|
||||
{
|
||||
$dte2.ItemOperations.Navigate($url) | Out-Null
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
# stop potential errors from bubbling up
|
||||
# worst case the splash page won't open
|
||||
}
|
||||
}
|
||||
|
||||
# still yolo
|
||||
BIN
tools/ILMerge.exe
Normal file
BIN
tools/ILMerge.exe
Normal file
Binary file not shown.
Reference in New Issue
Block a user