Compare commits

...

54 Commits
0.1 ... 0.6.0.0

Author SHA1 Message Date
JustArchi
44b3a518bd 5 seconds seems good for now 2015-11-04 18:30:38 +01:00
JustArchi
1fe60e7037 Trim GetUserInput(), closes #12 2015-11-04 18:18:04 +01:00
JustArchi
27ad98492f Misc 2015-11-04 05:01:18 +01:00
JustArchi
e3386c5b29 Misc 2015-11-04 04:55:25 +01:00
JustArchi
021ac470d3 Handle broken configs 2015-11-04 04:51:52 +01:00
JustArchi
b4fb0bf9a6 Update defaults according to example.xml changes 2015-11-04 04:46:55 +01:00
JustArchi
b63dd1035c Improve flow and get rid of synchronous sleeps 2015-11-04 04:42:13 +01:00
JustArchi
f577e1a6cb Bots are now limited in Start() 2015-11-04 04:35:34 +01:00
JustArchi
34ffb975b6 Use new experimental delay everywhere 2015-11-04 04:32:26 +01:00
Łukasz Domeradzki
5a3b132d5e Merge pull request #11 from Pandiora/patch-6
Random Number for delayed connecting bots
2015-11-04 04:19:30 +01:00
Pandi
ef29b6f33d Random Number for delayed connecting bots
See my answer @ #10
2015-11-03 19:06:50 +01:00
JustArchi
e8335ac183 EXPERIMENTAL: Try to solve #10 2015-11-03 09:34:35 +01:00
JustArchi
90339fb276 Merge branch 'master' of https://github.com/JustArchi/ArchiSteamFarm 2015-11-03 00:47:23 +01:00
JustArchi
88759303dd Add more ignored IDs 2015-11-03 00:47:21 +01:00
Łukasz Domeradzki
befe01ca59 Merge pull request #8 from Pandiora/patch-5
Added Debian 8.1 (tested and working)
2015-11-02 02:12:52 +01:00
Pandi
c9cc728da3 Jessi > Jessie - fixed 2015-11-01 22:27:38 +01:00
Pandi
a81a59396d Added Debian 8.1 (tested and working) 2015-11-01 22:25:57 +01:00
Łukasz Domeradzki
df3fcfb1df Merge pull request #7 from Pandiora/patch-4
Cleaned up better looking Readme
2015-11-01 18:57:25 +01:00
Pandi
e097b33d89 Cleaned up better looking Readme
Removed the part of smart multi-game-idling where you wrote about the 2 hour-restriction of steam. AFAIK this restriction doesn´t exists anymore and you can farm cards on every game directly after you bought it. Added new sections filled with data I´m sure bout:

- Current Commands
- Operating Systems

Also rewrote some text-fragments or edited the format. Hope this looks good for you too and helps.
2015-11-01 18:55:47 +01:00
Łukasz Domeradzki
db6e775b10 Merge pull request #6 from Pandiora/patch-3
SteamMasterID Change
2015-11-01 18:01:16 +01:00
Pandiora
b53c41a0f9 removed newline
¯\_(ツ)_/¯
2015-11-01 18:01:07 +01:00
Pandiora
fec4873843 SteamID64 - changed invalid to 0
check
2015-11-01 17:58:52 +01:00
Pandiora
1e2efe38f1 SteamMasterID Change
To avoid ppl using your SteamID by accident, replaced it  with "00000000000000000" and added yours as example.
2015-11-01 17:56:44 +01:00
JustArchi
3e0dfac091 Misc 2015-11-01 17:53:38 +01:00
Łukasz Domeradzki
36d745aece Merge pull request #5 from Pandiora/patch-2
Explanation about how to find the groupID64
2015-11-01 17:46:56 +01:00
Pandiora
7896e7924e Explanation about how to find the groupID64
Didn´t added this to Wiki, because explanation is relatively short.
2015-11-01 17:45:19 +01:00
JustArchi
5b3c730d51 Ship items together with their IDs 2015-11-01 16:53:08 +01:00
JustArchi
f3aee0c34f Add support for activated games names 2015-11-01 16:46:02 +01:00
JustArchi
47389f67b8 One more status 2015-11-01 05:21:18 +01:00
JustArchi
19e72c93c1 Bugfix 2015-11-01 02:08:41 +01:00
JustArchi
164240641b Work work 2015-11-01 02:04:44 +01:00
JustArchi
337c397505 0.6 2015-10-31 09:17:56 +01:00
JustArchi
137e8d1f63 Add icon 2015-10-31 07:32:08 +01:00
JustArchi
fed3ac3404 Merge assemblies together to single .exe 2015-10-31 06:59:55 +01:00
JustArchi
3ba90e5d6d Misc 2015-10-31 06:09:22 +01:00
JustArchi
71227168cf Many internal async improvements 2015-10-31 05:27:30 +01:00
JustArchi
2545e7bbf3 Make OtherSteamID64 less costly 2015-10-31 03:50:08 +01:00
JustArchi
411f796fab Many improvements
Most notable:
- Support for older configs, with auto-selecting defaults for missing ones
- Auto exit when all bots are done
2015-10-31 03:27:58 +01:00
JustArchi
fa6dbed593 Add missing enum, thanks to Nephrite 2015-10-29 19:18:49 +01:00
JustArchi
a0ba148005 Implement update check on startup 2015-10-29 17:36:16 +01:00
JustArchi
abe3beaee7 Volvo and it's 7-days locks 2015-10-29 17:06:02 +01:00
JustArchi
7c9e5d818e Add very basic statistics 2015-10-29 16:38:16 +01:00
JustArchi
571b0dc936 Misc 2015-10-29 11:14:08 +01:00
JustArchi
0a13d341b7 Code review 2015-10-29 11:09:22 +01:00
JustArchi
18790c57a1 Add SteamParentalPIN
I still can't believe that I actually spent time on doing that
2015-10-29 01:01:31 +01:00
JustArchi
abcded9287 Make it possible to enter login/password on each startup 2015-10-28 23:29:50 +01:00
JustArchi
a17682e4e2 Fix derp 2015-10-28 22:53:47 +01:00
JustArchi
cd0d0a94a1 Add support for blacklist feature, fix SMG 2015-10-28 22:34:53 +01:00
JustArchi
639067d04f More bugs slained 2015-10-28 21:47:31 +01:00
JustArchi
03885babf6 Fix wrong status after reedeming the key 2015-10-28 20:48:22 +01:00
JustArchi
33b42fb76c Add missing info message 2015-10-28 20:09:16 +01:00
JustArchi
d30d90a5b0 Slain some bugs 2015-10-28 20:01:43 +01:00
JustArchi
30ca6ce7ef Apache license 2015-10-28 19:22:52 +01:00
JustArchi
a1d2996039 General cleanup + copyrights 2015-10-28 19:21:27 +01:00
36 changed files with 54828 additions and 306 deletions

8
.gitignore vendored
View File

@@ -1,3 +1,11 @@
#################
## ArchiSteamFarm
#################
# Ignore all config files, apart from example.xml
ArchiSteamFarm/config/*
!ArchiSteamFarm/config/example.xml
#################
## Eclipse
#################

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
</configuration>

View File

@@ -1,33 +1,62 @@
using SteamKit2;
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using SteamKit2;
using SteamKit2.Internal;
using System.Collections.Generic;
using System.IO;
namespace ArchiSteamFarm {
internal sealed class ArchiHandler : ClientMsgHandler {
internal sealed class PurchaseResponseCallback : CallbackMsg {
internal enum EPurchaseResult {
Unknown,
OK,
Unknown = -1,
OK = 0,
AlreadyOwned = 9,
RegionLockedKey = 13,
InvalidKey = 14,
DuplicatedKey = 15,
BaseGameRequired = 24,
OnCooldown = 53
}
internal EResult Result { get; private set; }
internal EPurchaseResult PurchaseResult { get; private set; }
internal int ErrorCode { get; private set; }
internal byte[] ReceiptInfo { get; private set; }
internal KeyValue ReceiptInfo { get; private set; } = new KeyValue();
internal Dictionary<uint, string> Items { get; private set; } = new Dictionary<uint, string>();
internal PurchaseResponseCallback(CMsgClientPurchaseResponse body) {
Result = (EResult) body.eresult;
ErrorCode = body.purchase_result_details;
ReceiptInfo = body.purchase_receipt_info;
PurchaseResult = (EPurchaseResult) body.purchase_result_details;
if (Result == EResult.OK) {
PurchaseResult = EPurchaseResult.OK;
} else {
PurchaseResult = (EPurchaseResult) ErrorCode;
using (MemoryStream ms = new MemoryStream(body.purchase_receipt_info)) {
if (ReceiptInfo.TryReadAsBinary(ms)) {
foreach (KeyValue lineItem in ReceiptInfo["lineitems"].Children) {
Items.Add((uint) lineItem["PackageID"].AsUnsignedLong(), lineItem["ItemDescription"].AsString());
}
}
}
}
}
@@ -41,15 +70,7 @@ namespace ArchiSteamFarm {
internal ENotificationType NotificationType { get; private set; }
internal NotificationCallback(CMsgClientUserNotifications.Notification body) {
uint notificationType = body.user_notification_type;
switch (notificationType) {
case 1:
NotificationType = (ENotificationType) notificationType;
break;
default:
NotificationType = ENotificationType.Unknown;
break;
}
NotificationType = (ENotificationType) body.user_notification_type;
}
}

View File

@@ -11,6 +11,21 @@
<AssemblyName>ArchiSteamFarm</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<IsWebBootstrapper>false</IsWebBootstrapper>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
@@ -24,18 +39,33 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<DefineConstants>
</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<DocumentationFile>
</DocumentationFile>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>cirno.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
</PropertyGroup>
<ItemGroup>
<Reference Include="HtmlAgilityPack, Version=1.4.9.0, Culture=neutral, PublicKeyToken=bd319b19eaf3b43a, processorArchitecture=MSIL">
<HintPath>..\packages\HtmlAgilityPack.1.4.9\lib\Net45\HtmlAgilityPack.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.8.0.1-beta1\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67, processorArchitecture=MSIL">
<HintPath>..\packages\protobuf-net.2.0.0.668\lib\net40\protobuf-net.dll</HintPath>
<Private>True</Private>
@@ -59,6 +89,7 @@
<Compile Include="Bot.cs" />
<Compile Include="CardsFarmer.cs" />
<Compile Include="CMsgClientClanInviteAction.cs" />
<Compile Include="Debugging.cs" />
<Compile Include="Logging.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
@@ -71,7 +102,37 @@
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.5">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<Content Include="cirno.ico" />
<Content Include="config\example.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent Condition=" '$(OS)' != 'Unix' ">if $(ConfigurationName) == Release (
mkdir "$(TargetDir)out" "$(TargetDir)out\config"
copy "$(TargetDir)config\example.xml" "$(TargetDir)out\config"
"$(SolutionDir)tools\ILMerge.exe" /out:"$(TargetDir)out\ASF.exe" "$(TargetDir)$(TargetName).exe" "$(TargetDir)*.dll" /target:exe /targetplatform:v4,C:\Windows\Microsoft.NET\Framework64\v4.0.30319 /wildcards
del "$(TargetDir)out\ASF.pdb"
)</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">

View File

@@ -1,9 +1,34 @@
using HtmlAgilityPack;
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using HtmlAgilityPack;
using SteamKit2;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
@@ -23,17 +48,21 @@ namespace ArchiSteamFarm {
return "http://steamcommunity.com/id/" + VanityURL + "/home_process";
} else if (SteamID != 0) {
return "http://steamcommunity.com/profiles/" + SteamID + "/home_process";
} else {
return null;
}
return null;
}
internal ArchiWebHandler(Bot bot, string apiKey) {
Bot = bot;
ApiKey = apiKey;
if (!string.IsNullOrEmpty(apiKey) && !apiKey.Equals("null")) {
ApiKey = apiKey;
}
}
internal void Init(SteamClient steamClient, string webAPIUserNonce, string vanityURL) {
if (steamClient == null || steamClient.SteamID == null || string.IsNullOrEmpty(webAPIUserNonce) || string.IsNullOrEmpty(vanityURL)) {
internal async Task Init(SteamClient steamClient, string webAPIUserNonce, string vanityURL, string parentalPin) {
if (steamClient == null || steamClient.SteamID == null || string.IsNullOrEmpty(webAPIUserNonce)) {
return;
}
@@ -95,10 +124,38 @@ namespace ArchiSteamFarm {
SteamCookieDictionary.Add("steamLoginSecure", steamLoginSecure);
SteamCookieDictionary.Add("birthtime", "-473356799"); // ( ͡° ͜ʖ ͡°)
if (!string.IsNullOrEmpty(parentalPin) && !parentalPin.Equals("0")) {
Logging.LogGenericInfo(Bot.BotName, "Unlocking parental account...");
Dictionary<string, string> postData = new Dictionary<string, string>() {
{"pin", parentalPin}
};
HttpResponseMessage response = await Utilities.UrlPostRequestWithResponse("https://steamcommunity.com/parental/ajaxunlock", postData, SteamCookieDictionary, "https://steamcommunity.com/").ConfigureAwait(false);
if (response != null && response.IsSuccessStatusCode) {
Logging.LogGenericInfo(Bot.BotName, "Success!");
var setCookieValues = response.Headers.GetValues("Set-Cookie");
foreach (string setCookieValue in setCookieValues) {
if (setCookieValue.Contains("steamparental=")) {
string setCookie = setCookieValue.Substring(setCookieValue.IndexOf("steamparental=") + 14);
setCookie = setCookie.Substring(0, setCookie.IndexOf(';'));
SteamCookieDictionary.Add("steamparental", setCookie);
break;
}
}
} else {
Logging.LogGenericInfo(Bot.BotName, "Failed!");
}
}
Bot.Trading.CheckTrades();
}
internal List<SteamTradeOffer> GetTradeOffers() {
if (ApiKey == null) {
return null;
}
KeyValue response;
using (dynamic iEconService = WebAPI.GetInterface("IEconService")) {
// Timeout
@@ -162,9 +219,49 @@ namespace ArchiSteamFarm {
}
result.Add(tradeOffer);
}
return result;
}
internal async Task JoinClan(ulong clanID) {
if (clanID == 0) {
return;
}
string sessionID;
if (!SteamCookieDictionary.TryGetValue("sessionid", out sessionID)) {
return;
}
string request = "http://steamcommunity.com/gid/" + clanID;
Dictionary<string, string> postData = new Dictionary<string, string>() {
{"sessionID", sessionID},
{"action", "join"}
};
await Utilities.UrlPostRequest(request, postData, SteamCookieDictionary).ConfigureAwait(false);
}
internal async Task LeaveClan(ulong clanID) {
if (clanID == 0) {
return;
}
string sessionID;
if (!SteamCookieDictionary.TryGetValue("sessionid", out sessionID)) {
return;
}
string request = GetHomeProcess();
Dictionary<string, string> postData = new Dictionary<string, string>() {
{"sessionID", sessionID},
{"action", "leaveGroup"},
{"groupId", clanID.ToString()}
};
await Utilities.UrlPostRequest(request, postData, SteamCookieDictionary).ConfigureAwait(false);
}
internal async Task<bool> AcceptTradeOffer(ulong tradeID) {
if (tradeID == 0) {
return false;
@@ -184,10 +281,28 @@ namespace ArchiSteamFarm {
{"tradeofferid", tradeID.ToString()}
};
return await Utilities.UrlPostRequest(request, postData, SteamCookieDictionary, referer).ConfigureAwait(false);
HttpResponseMessage result = await Utilities.UrlPostRequestWithResponse(request, postData, SteamCookieDictionary, referer).ConfigureAwait(false);
bool success = result.IsSuccessStatusCode;
if (!success) {
Logging.LogGenericWarning(Bot.BotName, "Request failed, reason: " + result.ReasonPhrase);
switch (result.StatusCode) {
case HttpStatusCode.InternalServerError:
Logging.LogGenericWarning(Bot.BotName, "That might be caused by 7-days trade lock from new device");
Logging.LogGenericWarning(Bot.BotName, "Try again in 7 days, declining that offer for now");
DeclineTradeOffer(tradeID);
break;
}
}
return success;
}
internal bool DeclineTradeOffer(ulong tradeID) {
if (ApiKey == null) {
return false;
}
if (tradeID == 0) {
return false;
}
@@ -213,39 +328,20 @@ namespace ArchiSteamFarm {
return response != null; // Steam API doesn't respond with any error code, assume any response is a success
}
internal async Task LeaveClan(ulong clanID) {
if (clanID == 0) {
return;
}
string sessionID;
if (!SteamCookieDictionary.TryGetValue("sessionid", out sessionID)) {
return;
}
string request = GetHomeProcess();
Dictionary<string, string> postData = new Dictionary<string, string>() {
{"sessionID", sessionID},
{"action", "leaveGroup"},
{"groupId", clanID.ToString()}
};
await Utilities.UrlPostRequest(request, postData, SteamCookieDictionary).ConfigureAwait(false);
}
internal async Task<HtmlDocument> GetBadgePage(int page) {
HtmlDocument result = null;
if (SteamID != 0 && page != 0) {
result = await Utilities.UrlToHtmlDocument("http://steamcommunity.com/profiles/" + SteamID + "/badges?p=" + page, SteamCookieDictionary).ConfigureAwait(false);
if (SteamID == 0 || page == 0) {
return null;
}
return result;
return await Utilities.UrlToHtmlDocument("http://steamcommunity.com/profiles/" + SteamID + "/badges?p=" + page, SteamCookieDictionary).ConfigureAwait(false);
}
internal async Task<HtmlDocument> GetGameCardsPage(ulong appID) {
HtmlDocument result = null;
if (SteamID != 0 && appID != 0) {
result = await Utilities.UrlToHtmlDocument("http://steamcommunity.com/profiles/" + SteamID + "/gamecards/" + appID, SteamCookieDictionary).ConfigureAwait(false);
if (SteamID == 0 || appID == 0) {
return null;
}
return result;
return await Utilities.UrlToHtmlDocument("http://steamcommunity.com/profiles/" + SteamID + "/gamecards/" + appID, SteamCookieDictionary).ConfigureAwait(false);
}
}
}

View File

@@ -1,90 +1,116 @@
using SteamKit2;
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using SteamKit2;
using System;
using System.Collections.Generic;
using System.IO;
using System.Security.Cryptography;
using System.Threading;
using System.Threading.Tasks;
using System.Xml;
namespace ArchiSteamFarm {
internal class Bot {
private const byte CallbackSleep = 100; // In miliseconds
private const ushort CallbackSleep = 500; // In miliseconds
private readonly Dictionary<string, string> Config = new Dictionary<string, string>();
private static readonly Dictionary<string, Bot> Bots = new Dictionary<string, Bot>();
internal readonly string BotName;
private readonly string ConfigFile;
private readonly string SentryFile;
private readonly CardsFarmer CardsFarmer;
internal ulong BotID { get; private set; }
private bool IsRunning = false;
private string AuthCode, TwoFactorAuth;
internal readonly string BotName;
internal ArchiHandler ArchiHandler { get; private set; }
internal ArchiWebHandler ArchiWebHandler { get; private set; }
internal CallbackManager CallbackManager { get; private set; }
internal CardsFarmer CardsFarmer { get; private set; }
internal SteamClient SteamClient { get; private set; }
internal SteamFriends SteamFriends { get; private set; }
internal SteamUser SteamUser { get; private set; }
internal Trading Trading { get; private set; }
// Config variables
private bool Enabled { get { return bool.Parse(Config["Enabled"]); } }
private string SteamLogin { get { return Config["SteamLogin"]; } }
private string SteamPassword { get { return Config["SteamPassword"]; } }
private string SteamNickname { get { return Config["SteamNickname"]; } }
private string SteamApiKey { get { return Config["SteamApiKey"]; } }
internal ulong SteamMasterID { get { return ulong.Parse(Config["SteamMasterID"]); } }
internal ulong SteamMasterClanID { get { return ulong.Parse(Config["SteamMasterClanID"]); } }
internal bool Enabled { get; private set; } = false;
internal string SteamLogin { get; private set; } = "null";
internal string SteamPassword { get; private set; } = "null";
internal string SteamNickname { get; private set; } = "null";
internal string SteamApiKey { get; private set; } = "null";
internal string SteamParentalPIN { get; private set; } = "0";
internal ulong SteamMasterID { get; private set; } = 0;
internal ulong SteamMasterClanID { get; private set; } = 0;
internal bool ShutdownOnFarmingFinished { get; private set; } = false;
internal HashSet<uint> Blacklist { get; private set; } = new HashSet<uint> { 303700, 335590, 368020 };
internal bool Statistics { get; private set; } = true;
internal static int GetRunningBotsCount() {
int result;
lock (Bots) {
result = Bots.Count;
}
return result;
}
internal static async Task ShutdownAllBots() {
List<Task> tasks = new List<Task>();
lock (Bots) {
foreach (Bot bot in Bots.Values) {
tasks.Add(Task.Run(async () => await bot.Shutdown().ConfigureAwait(false)));
}
}
await Task.WhenAll(tasks).ConfigureAwait(false);
}
internal Bot(string botName) {
if (Bots.ContainsKey(botName)) {
return;
}
internal Bot (string botName) {
BotName = botName;
CardsFarmer = new CardsFarmer(this);
ConfigFile = Path.Combine(Program.ConfigDirectoryPath, BotName + ".xml");
SentryFile = Path.Combine(Program.ConfigDirectoryPath, BotName + ".bin");
ReadConfig();
if (!ReadConfig()) {
return;
}
if (!Enabled) {
return;
}
Start();
}
private void ReadConfig() {
using (XmlReader reader = XmlReader.Create(ConfigFile)) {
while (reader.Read()) {
if (reader.NodeType != XmlNodeType.Element) {
continue;
}
string key = reader.Name;
if (string.IsNullOrEmpty(key)) {
continue;
}
string value = reader.GetAttribute("value");
if (string.IsNullOrEmpty(value)) {
continue;
}
Config.Add(key, value);
}
}
}
internal void Start() {
if (SteamClient != null) {
return;
lock (Bots) {
Bots.Add(BotName, this);
}
// Initialize
SteamClient = new SteamClient();
ArchiHandler = new ArchiHandler();
SteamClient.AddHandler(ArchiHandler);
SteamClient.AddHandler(ArchiHandler);
CallbackManager = new CallbackManager(SteamClient);
CallbackManager.Subscribe<SteamClient.ConnectedCallback>(OnConnected);
@@ -93,6 +119,7 @@ namespace ArchiSteamFarm {
SteamFriends = SteamClient.GetHandler<SteamFriends>();
CallbackManager.Subscribe<SteamFriends.FriendsListCallback>(OnFriendsList);
CallbackManager.Subscribe<SteamFriends.FriendMsgCallback>(OnFriendMsg);
CallbackManager.Subscribe<SteamFriends.PersonaStateCallback>(OnPersonaState);
SteamUser = SteamClient.GetHandler<SteamUser>();
CallbackManager.Subscribe<SteamUser.AccountInfoCallback>(OnAccountInfo);
@@ -104,20 +131,134 @@ namespace ArchiSteamFarm {
CallbackManager.Subscribe<ArchiHandler.PurchaseResponseCallback>(OnPurchaseResponse);
ArchiWebHandler = new ArchiWebHandler(this, SteamApiKey);
CardsFarmer = new CardsFarmer(this);
Trading = new Trading(this);
SteamClient.Connect();
Task.Run(() => HandleCallbacks());
// Start
var fireAndForget = Task.Run(async () => await Start().ConfigureAwait(false));
}
internal void Stop() {
if (SteamClient == null) {
private bool ReadConfig() {
if (!File.Exists(ConfigFile)) {
return false;
}
try {
using (XmlReader reader = XmlReader.Create(ConfigFile)) {
while (reader.Read()) {
if (reader.NodeType != XmlNodeType.Element) {
continue;
}
string key = reader.Name;
if (string.IsNullOrEmpty(key)) {
continue;
}
string value = reader.GetAttribute("value");
if (string.IsNullOrEmpty(value)) {
continue;
}
switch (key) {
case "Enabled":
Enabled = bool.Parse(value);
break;
case "SteamLogin":
SteamLogin = value;
break;
case "SteamPassword":
SteamPassword = value;
break;
case "SteamNickname":
SteamNickname = value;
break;
case "SteamApiKey":
SteamApiKey = value;
break;
case "SteamParentalPIN":
SteamParentalPIN = value;
break;
case "SteamMasterID":
SteamMasterID = ulong.Parse(value);
break;
case "SteamMasterClanID":
SteamMasterClanID = ulong.Parse(value);
break;
case "ShutdownOnFarmingFinished":
ShutdownOnFarmingFinished = bool.Parse(value);
break;
case "Blacklist":
Blacklist.Clear();
foreach (string appID in value.Split(',')) {
Blacklist.Add(uint.Parse(appID));
}
break;
case "Statistics":
Statistics = bool.Parse(value);
break;
default:
Logging.LogGenericWarning(BotName, "Unrecognized config value: " + key + "=" + value);
break;
}
}
}
} catch (XmlException e) {
Logging.LogGenericException(BotName, e);
Logging.LogGenericError(BotName, "Your config for this bot instance is invalid, it won't run!");
return false;
}
return true;
}
internal async Task Start() {
if (IsRunning) {
return;
}
IsRunning = true;
Logging.LogGenericInfo(BotName, "Starting...");
await Program.LimitSteamRequestsAsync().ConfigureAwait(false);
SteamClient.Connect();
var fireAndForget = Task.Run(() => HandleCallbacks());
}
internal async Task Stop() {
if (!IsRunning) {
return;
}
await CardsFarmer.StopFarming().ConfigureAwait(false);
IsRunning = false;
SteamClient.Disconnect();
SteamClient = null;
CallbackManager = null;
}
private async Task<bool> Shutdown(string botNameToShutdown) {
Bot botToShutdown;
if (!Bots.TryGetValue(botNameToShutdown, out botToShutdown)) {
return false;
}
await botToShutdown.Stop().ConfigureAwait(false);
lock (Bots) {
Bots.Remove(botNameToShutdown);
}
Program.OnBotShutdown(botToShutdown);
return true;
}
internal async Task<bool> Shutdown() {
return await Shutdown(BotName).ConfigureAwait(false);
}
internal async Task OnFarmingFinished() {
if (ShutdownOnFarmingFinished) {
await Shutdown().ConfigureAwait(false);
}
}
internal void PlayGame(params ulong[] gameIDs) {
@@ -126,11 +267,68 @@ namespace ArchiSteamFarm {
private void HandleCallbacks() {
TimeSpan timeSpan = TimeSpan.FromMilliseconds(CallbackSleep);
while (CallbackManager != null) {
while (IsRunning) {
CallbackManager.RunWaitCallbacks(timeSpan);
}
}
private void SendMessageToUser(ulong steamID, string message) {
if (steamID == 0 || string.IsNullOrEmpty(message)) {
return;
}
SteamFriends.SendChatMessage(steamID, EChatEntryType.ChatMsg, message);
}
private void ResponseStatus(ulong steamID) {
if (steamID == 0) {
return;
}
SendMessageToUser(steamID, "Currently " + Bots.Count + " bots are running");
}
private void ResponseStart(ulong steamID, string botNameToStart) {
if (steamID == 0 || string.IsNullOrEmpty(botNameToStart)) {
return;
}
if (Bots.ContainsKey(botNameToStart)) {
SendMessageToUser(steamID, "That bot instance is already running!");
return;
}
new Bot(botNameToStart);
if (Bots.ContainsKey(botNameToStart)) {
SendMessageToUser(steamID, "Done!");
} else {
SendMessageToUser(steamID, "That bot instance failed to start, make sure that " + botNameToStart + ".xml config exists and bot is active!");
}
}
private async Task ResponseStop(ulong steamID, string botNameToShutdown) {
if (steamID == 0 || string.IsNullOrEmpty(botNameToShutdown)) {
return;
}
if (!Bots.ContainsKey(botNameToShutdown)) {
SendMessageToUser(steamID, "That bot instance is already inactive!");
return;
}
if (await Shutdown(botNameToShutdown).ConfigureAwait(false)) {
SendMessageToUser(steamID, "Done!");
} else {
SendMessageToUser(steamID, "That bot instance failed to shutdown!");
}
}
private void OnConnected(SteamClient.ConnectedCallback callback) {
if (callback == null) {
return;
@@ -149,6 +347,14 @@ namespace ArchiSteamFarm {
sentryHash = CryptoHelper.SHAHash(sentryFileContent);
}
if (SteamLogin.Equals("null")) {
SteamLogin = Program.GetUserInput(BotName, Program.EUserInputType.Login);
}
if (SteamPassword.Equals("null")) {
SteamPassword = Program.GetUserInput(BotName, Program.EUserInputType.Password);
}
SteamUser.LogOn(new SteamUser.LogOnDetails {
Username = SteamLogin,
Password = SteamPassword,
@@ -158,13 +364,21 @@ namespace ArchiSteamFarm {
});
}
private void OnDisconnected(SteamClient.DisconnectedCallback callback) {
private async void OnDisconnected(SteamClient.DisconnectedCallback callback) {
if (callback == null) {
return;
}
if (!IsRunning) {
return;
}
if (SteamClient == null) {
return;
}
Logging.LogGenericWarning(BotName, "Disconnected from Steam, reconnecting...");
Thread.Sleep(TimeSpan.FromMilliseconds(CallbackSleep));
await Program.LimitSteamRequestsAsync().ConfigureAwait(false);
SteamClient.Connect();
}
@@ -194,7 +408,7 @@ namespace ArchiSteamFarm {
}
}
private void OnFriendMsg(SteamFriends.FriendMsgCallback callback) {
private async void OnFriendMsg(SteamFriends.FriendMsgCallback callback) {
if (callback == null) {
return;
}
@@ -215,7 +429,55 @@ namespace ArchiSteamFarm {
if (message.Length == 17 && message[5] == '-' && message[11] == '-') {
ArchiHandler.RedeemKey(message);
return;
}
if (!message.StartsWith("!")) {
return;
}
if (!message.Contains(" ")) {
switch (message) {
case "!exit":
await ShutdownAllBots().ConfigureAwait(false);
break;
case "!farm":
await CardsFarmer.StartFarming().ConfigureAwait(false);
SendMessageToUser(steamID, "Done!");
break;
case "!restart":
await Program.Restart().ConfigureAwait(false);
break;
case "!status":
ResponseStatus(steamID);
break;
case "!stop":
await Shutdown().ConfigureAwait(false);
break;
}
} else {
string[] args = message.Split(' ');
switch (args[0]) {
case "!start":
ResponseStart(steamID, args[1]);
break;
case "!stop":
await ResponseStop(steamID, args[1]).ConfigureAwait(false);
break;
}
}
}
private void OnPersonaState(SteamFriends.PersonaStateCallback callback) {
if (callback == null) {
return;
}
SteamID steamID = callback.FriendID;
SteamID sourceSteamID = callback.SourceSteamID;
string steamNickname = callback.Name;
EPersonaState personaState = callback.State;
EClanRank clanRank = (EClanRank) callback.ClanRank;
}
private void OnAccountInfo(SteamUser.AccountInfoCallback callback) {
@@ -239,35 +501,48 @@ namespace ArchiSteamFarm {
return;
}
if (callback.ClientSteamID != 0) {
BotID = callback.ClientSteamID;
}
EResult result = callback.Result;
switch (result) {
case EResult.AccountLogonDenied:
AuthCode = Program.GetSteamGuardCode(SteamLogin, false);
AuthCode = Program.GetUserInput(SteamLogin, Program.EUserInputType.SteamGuard);
break;
case EResult.AccountLoginDeniedNeedTwoFactor:
TwoFactorAuth = Program.GetSteamGuardCode(SteamLogin, true);
TwoFactorAuth = Program.GetUserInput(SteamLogin, Program.EUserInputType.TwoFactorAuthentication);
break;
case EResult.OK:
Logging.LogGenericInfo(BotName, "Successfully logged on!");
SteamFriends.SetPersonaName(SteamNickname);
ArchiWebHandler.Init(SteamClient, callback.WebAPIUserNonce, callback.VanityURL);
if (!SteamNickname.Equals("null")) {
SteamFriends.SetPersonaName(SteamNickname);
}
if (SteamParentalPIN.Equals("null")) {
SteamParentalPIN = Program.GetUserInput(BotName, Program.EUserInputType.SteamParentalPIN);
}
await ArchiWebHandler.Init(SteamClient, callback.WebAPIUserNonce, callback.VanityURL, SteamParentalPIN).ConfigureAwait(false);
ulong clanID = SteamMasterClanID;
if (clanID != 0) {
SteamFriends.JoinChat(clanID);
}
}
if (Statistics) {
SteamFriends.JoinChat(Program.ArchiSCFarmGroup);
await ArchiWebHandler.JoinClan(Program.ArchiSCFarmGroup).ConfigureAwait(false);
}
await CardsFarmer.StartFarming().ConfigureAwait(false);
break;
default:
case EResult.Timeout:
case EResult.TryAnotherCM:
Logging.LogGenericWarning(BotName, "Unable to login to Steam: " + callback.Result + " / " + callback.ExtendedResult + ", retrying...");
Stop();
Thread.Sleep(5000);
Start();
await Stop().ConfigureAwait(false);
await Start().ConfigureAwait(false);
break;
default:
Logging.LogGenericWarning(BotName, "Unable to login to Steam: " + callback.Result + " / " + callback.ExtendedResult);
await Shutdown().ConfigureAwait(false);
break;
}
}
@@ -306,6 +581,8 @@ namespace ArchiSteamFarm {
OneTimePassword = callback.OneTimePassword,
SentryFileHash = sentryHash,
});
Logging.LogGenericInfo(BotName, "Sentryfile updated successfully!");
}
private void OnNotification(ArchiHandler.NotificationCallback callback) {
@@ -326,7 +603,8 @@ namespace ArchiSteamFarm {
}
var purchaseResult = callback.PurchaseResult;
SteamFriends.SendChatMessage(SteamMasterID, EChatEntryType.ChatMsg, "Status: " + purchaseResult);
var items = callback.Items;
SendMessageToUser(SteamMasterID, "Status: " + purchaseResult + " | Items: " + string.Join("", items));
if (purchaseResult == ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OK) {
await CardsFarmer.StartFarming().ConfigureAwait(false);

View File

@@ -1,4 +1,28 @@
using SteamKit2;
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using SteamKit2;
using SteamKit2.Internal;
using System.IO;

View File

@@ -1,34 +1,77 @@
using HtmlAgilityPack;
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using HtmlAgilityPack;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace ArchiSteamFarm {
internal class CardsFarmer {
private const byte StatusCheckSleep = 5; // In minutes, how long to wait before checking the appID again
private readonly ManualResetEvent FarmResetEvent = new ManualResetEvent(false);
private readonly SemaphoreSlim Semaphore = new SemaphoreSlim(1);
private readonly Bot Bot;
private bool NowFarming;
private readonly AutoResetEvent AutoResetEvent = new AutoResetEvent(false);
private volatile bool NowFarming = false;
internal CardsFarmer(Bot bot) {
Bot = bot;
}
internal async Task StartFarming() {
await StopFarming().ConfigureAwait(false);
await Semaphore.WaitAsync().ConfigureAwait(false);
if (NowFarming) {
Semaphore.Release();
return;
}
Logging.LogGenericInfo(Bot.BotName, "Checking badges...");
// Find the number of badge pages
HtmlDocument badgesDocument = await Bot.ArchiWebHandler.GetBadgePage(1).ConfigureAwait(false);
if (badgesDocument == null) {
Logging.LogGenericWarning(Bot.BotName, "Could not get badges information, farming is stopped!");
Semaphore.Release();
return;
}
var maxPages = 1;
HtmlNodeCollection badgesPagesNodeCollection = badgesDocument.DocumentNode.SelectNodes("//a[@class='pagelink']");
if (badgesPagesNodeCollection != null) {
maxPages = (byte) (badgesPagesNodeCollection.Count / 2 + 1); // Don't do this at home
maxPages = (badgesPagesNodeCollection.Count / 2) + 1; // Don't do this at home
}
// Find APPIDs we need to farm
List<uint> appIDs = new List<uint>();
for (var page = 1; page <= maxPages; page++) {
Logging.LogGenericInfo(Bot.BotName, "Checking page: " + page + "/" + maxPages);
if (page > 1) { // Because we fetched page number 1 already
badgesDocument = await Bot.ArchiWebHandler.GetBadgePage(page).ConfigureAwait(false);
if (badgesDocument == null) {
@@ -38,20 +81,24 @@ namespace ArchiSteamFarm {
HtmlNodeCollection badgesPageNodes = badgesDocument.DocumentNode.SelectNodes("//a[@class='btn_green_white_innerfade btn_small_thin']");
if (badgesPageNodes == null) {
break;
continue;
}
foreach (HtmlNode badgesPageNode in badgesPageNodes) {
string steamLink = badgesPageNode.GetAttributeValue("href", null);
if (steamLink == null) {
page = maxPages; // Break from outer loop
break;
Logging.LogGenericError(Bot.BotName, "Couldn't get steamLink for one of the games: " + badgesPageNode.OuterHtml);
continue;
}
uint appID = (uint) Utilities.OnlyNumbers(steamLink);
if (appID == 0) {
page = maxPages; // Break from outer loop
break;
Logging.LogGenericError(Bot.BotName, "Couldn't get appID for one of the games: " + badgesPageNode.OuterHtml);
continue;
}
if (Bot.Blacklist.Contains(appID)) {
continue;
}
appIDs.Add(appID);
@@ -60,13 +107,36 @@ namespace ArchiSteamFarm {
// Start farming
while (appIDs.Count > 0) {
Logging.LogGenericInfo(Bot.BotName, "Farming in progress...");
uint appID = appIDs[0];
if (await Farm(appID).ConfigureAwait(false)) {
appIDs.Remove(appID);
} else {
break;
return;
}
}
Logging.LogGenericInfo(Bot.BotName, "Farming finished!");
await Bot.OnFarmingFinished().ConfigureAwait(false);
}
internal async Task StopFarming() {
await Semaphore.WaitAsync().ConfigureAwait(false);
if (!NowFarming) {
Semaphore.Release();
return;
}
Logging.LogGenericInfo(Bot.BotName, "Sending signal to stop farming");
FarmResetEvent.Set();
while (NowFarming) {
Logging.LogGenericInfo(Bot.BotName, "Waiting for reaction...");
await Utilities.SleepAsync(1000).ConfigureAwait(false);
}
FarmResetEvent.Reset();
Logging.LogGenericInfo(Bot.BotName, "Farming stopped!");
Semaphore.Release();
}
private async Task<bool?> ShouldFarm(ulong appID) {
@@ -82,27 +152,27 @@ namespace ArchiSteamFarm {
}
private async Task<bool> Farm(ulong appID) {
if (NowFarming) {
AutoResetEvent.Set();
Thread.Sleep(1000);
AutoResetEvent.Reset();
}
bool success = true;
bool? keepFarming = await ShouldFarm(appID).ConfigureAwait(false);
while (keepFarming == null || keepFarming.Value) {
if (!NowFarming) {
NowFarming = true;
Logging.LogGenericInfo(Bot.BotName, "Now farming: " + appID);
Bot.PlayGame(appID);
Semaphore.Release(); // We're farming, allow other tasks to shut us down
} else {
Logging.LogGenericInfo(Bot.BotName, "Still farming: " + appID);
}
if (AutoResetEvent.WaitOne(1000 * 60 * 5)) {
if (FarmResetEvent.WaitOne(1000 * 60 * StatusCheckSleep)) {
success = false;
break;
}
keepFarming = await ShouldFarm(appID).ConfigureAwait(false);
}
Bot.PlayGame(0);
NowFarming = false;
Logging.LogGenericInfo(Bot.BotName, "Stopped farming: " + appID);
return success;
}
}

View File

@@ -0,0 +1,41 @@
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using System.Diagnostics;
namespace ArchiSteamFarm {
internal static class Debugging {
internal static bool IsDebugBuild { get; private set; } = false;
internal static bool IsReleaseBuild { get { return !IsDebugBuild; } }
static Debugging() {
MarkIfDebug();
}
[Conditional("DEBUG")]
private static void MarkIfDebug() {
IsDebugBuild = true;
}
}
}

View File

@@ -1,10 +1,37 @@
using System;
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
namespace ArchiSteamFarm {
internal static class Logging {
private static void Log(string message) {
Console.WriteLine(DateTime.Now + " " + message);
lock (Program.ConsoleLock) {
Console.WriteLine(DateTime.Now + " " + message);
}
}
internal static void LogGenericError(string botName, string message, [CallerMemberName] string previousMethodName = "") {
@@ -23,16 +50,18 @@ namespace ArchiSteamFarm {
Log("[*] INFO: " + previousMethodName + "() <" + botName + "> " + message);
}
internal static void LogGenericNotice(string botName, string message, [CallerMemberName] string previousMethodName = "") {
Log("[*] NOTICE: " + previousMethodName + "() <" + botName + "> " + message);
}
[Conditional("DEBUG")]
internal static void LogGenericDebug(string botName, string message, [CallerMemberName] string previousMethodName = "") {
Log("[#] DEBUG: " + previousMethodName + "() <" + botName + "> " + message);
}
[Conditional("DEBUG")]
internal static void LogGenericDebug(string message, [CallerMemberName] string previousMethodName = "") {
LogGenericDebug("DEBUG", message, previousMethodName);
}
internal static void LogNullError(string nullObjectName, [CallerMemberName] string previousMethodName = "") {
LogGenericError(nullObjectName + " is null!", previousMethodName);
}
}
}

View File

@@ -1,58 +1,169 @@
using System;
using System.Collections.Generic;
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using Newtonsoft.Json.Linq;
using System;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
namespace ArchiSteamFarm {
internal static class Program {
internal const string ConfigDirectoryPath = "config";
private static readonly HashSet<Bot> Bots = new HashSet<Bot>();
internal static readonly object ConsoleLock = new object();
internal static void Exit(int exitCode = 0) {
ShutdownAllBots();
Environment.Exit(exitCode);
internal enum EUserInputType {
Login,
Password,
SteamGuard,
SteamParentalPIN,
TwoFactorAuthentication,
}
internal static string GetSteamGuardCode(string botLogin, bool twoFactorAuthentication) {
lock (ConsoleLock) {
if (twoFactorAuthentication) {
Console.Write("<" + botLogin + "> Please enter your 2 factor auth code from your authenticator app: ");
} else {
Console.Write("<" + botLogin + "> Please enter the auth code sent to your email : ");
}
return Console.ReadLine();
internal const ulong ArchiSCFarmGroup = 103582791440160998;
internal const string ConfigDirectoryPath = "config";
private const string LatestGithubReleaseURL = "https://api.github.com/repos/JustArchi/ArchiSteamFarm/releases/latest";
internal static readonly object ConsoleLock = new object();
private static readonly SemaphoreSlim SteamSemaphore = new SemaphoreSlim(1);
private static readonly ManualResetEvent ShutdownResetEvent = new ManualResetEvent(false);
private static readonly Assembly Assembly = Assembly.GetExecutingAssembly();
private static readonly string ExecutablePath = Assembly.Location;
private static readonly AssemblyName AssemblyName = Assembly.GetName();
private static readonly string ExeName = AssemblyName.Name + ".exe";
private static readonly string Version = AssemblyName.Version.ToString();
private static async Task CheckForUpdate() {
JObject response = await Utilities.UrlToJObject(LatestGithubReleaseURL).ConfigureAwait(false);
if (response == null) {
return;
}
string remoteVersion = response["tag_name"].ToString();
if (string.IsNullOrEmpty(remoteVersion)) {
return;
}
string localVersion = Version;
Logging.LogGenericNotice("", "Local version: " + localVersion);
Logging.LogGenericNotice("", "Remote version: " + remoteVersion);
int comparisonResult = localVersion.CompareTo(remoteVersion);
if (localVersion.CompareTo(remoteVersion) < 0) {
Logging.LogGenericNotice("", "New version is available!");
Logging.LogGenericNotice("", "Consider updating yourself!");
await Utilities.SleepAsync(5000).ConfigureAwait(false);
} else if (localVersion.CompareTo(remoteVersion) > 0) {
Logging.LogGenericNotice("", "You're currently using pre-release version!");
Logging.LogGenericNotice("", "Be careful!");
}
}
private static void ShutdownAllBots() {
lock (Bots) {
foreach (Bot bot in Bots) {
bot.Stop();
internal static async Task Exit(int exitCode = 0) {
await Bot.ShutdownAllBots().ConfigureAwait(false);
Environment.Exit(exitCode);
}
internal static async Task Restart() {
await Bot.ShutdownAllBots().ConfigureAwait(false);
System.Diagnostics.Process.Start(ExecutablePath);
Environment.Exit(0);
}
internal static async Task LimitSteamRequestsAsync() {
await SteamSemaphore.WaitAsync().ConfigureAwait(false);
await Utilities.SleepAsync(5 * 1000).ConfigureAwait(false); // We must add some delay to not get caught by Steam anty-DoS
SteamSemaphore.Release();
}
internal static string GetUserInput(string botLogin, EUserInputType userInputType) {
string result;
lock (ConsoleLock) {
switch (userInputType) {
case EUserInputType.Login:
Console.Write("<" + botLogin + "> Please enter your login: ");
break;
case EUserInputType.Password:
Console.Write("<" + botLogin + "> Please enter your password: ");
break;
case EUserInputType.SteamGuard:
Console.Write("<" + botLogin + "> Please enter the auth code sent to your email: ");
break;
case EUserInputType.SteamParentalPIN:
Console.Write("<" + botLogin + "> Please enter steam parental PIN: ");
break;
case EUserInputType.TwoFactorAuthentication:
Console.Write("<" + botLogin + "> Please enter your 2 factor auth code from your authenticator app: ");
break;
}
Bots.Clear();
result = Console.ReadLine();
Console.Clear(); // For security purposes
}
result = result.Trim(); // Get rid of all whitespace characters
return result;
}
internal static async void OnBotShutdown(Bot bot) {
if (Bot.GetRunningBotsCount() == 0) {
Logging.LogGenericInfo("Main", "No bots are running, exiting");
await Utilities.SleepAsync(5000).ConfigureAwait(false); // This might be the only message user gets, consider giving him some time
ShutdownResetEvent.Set();
}
}
private static void Main(string[] args) {
for (var i = 0; i < 4 && !Directory.Exists(ConfigDirectoryPath); i++) {
Directory.SetCurrentDirectory("..");
Logging.LogGenericInfo("Main", "Archi's Steam Farm, version " + Version);
Task.Run(async () => await CheckForUpdate().ConfigureAwait(false)).Wait();
// Allow loading configs from source tree if it's a debug build
if (Debugging.IsDebugBuild) {
for (var i = 0; i < 4; i++) {
Directory.SetCurrentDirectory("..");
if (Directory.Exists(ConfigDirectoryPath)) {
break;
}
}
}
if (!Directory.Exists(ConfigDirectoryPath)) {
Logging.LogGenericError("Main", "Config directory doesn't exist!");
Console.ReadLine();
Exit(1);
Task.Run(async () => await Exit(1).ConfigureAwait(false)).Wait();
}
lock (Bots) {
foreach (var configFile in Directory.EnumerateFiles(ConfigDirectoryPath, "*.xml")) {
string botName = Path.GetFileNameWithoutExtension(configFile);
Bots.Add(new Bot(botName));
foreach (var configFile in Directory.EnumerateFiles(ConfigDirectoryPath, "*.xml")) {
string botName = Path.GetFileNameWithoutExtension(configFile);
Bot bot = new Bot(botName);
if (!bot.Enabled) {
Logging.LogGenericInfo(botName, "Not starting this instance because it's disabled in config file");
}
}
Thread.Sleep(Timeout.Infinite);
// Check if we got any bots running
OnBotShutdown(null);
ShutdownResetEvent.WaitOne();
}
}
}

View File

@@ -10,7 +10,7 @@ using System.Runtime.InteropServices;
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ArchiSteamFarm")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyCopyright("Copyright © Łukasz Domeradzki 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("0.6.0.0")]
[assembly: AssemblyFileVersion("0.6.0.0")]

View File

@@ -1,4 +1,28 @@
namespace ArchiSteamFarm {
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
namespace ArchiSteamFarm {
internal sealed class SteamItem {
// REF: https://developer.valvesoftware.com/wiki/Steam_Web_API/IEconService
internal string appid { get; set; }

View File

@@ -1,4 +1,28 @@
using SteamKit2;
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using SteamKit2;
using System.Collections.Generic;
namespace ArchiSteamFarm {
@@ -31,11 +55,15 @@ namespace ArchiSteamFarm {
internal bool from_real_time_trade { get; set; }
// Extra
private ulong _OtherSteamID64 = 0;
internal ulong OtherSteamID64 {
get {
return new SteamID((uint) accountid_other, EUniverse.Public, EAccountType.Individual).ConvertToUInt64();
if (_OtherSteamID64 == 0 && accountid_other != 0) {
_OtherSteamID64 = new SteamID((uint) accountid_other, EUniverse.Public, EAccountType.Individual).ConvertToUInt64();
}
return _OtherSteamID64;
}
private set { }
}
}
}

View File

@@ -1,44 +1,67 @@
using System.Collections.Generic;
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace ArchiSteamFarm {
internal sealed class Trading {
private Bot Bot;
private readonly Bot Bot;
private readonly SemaphoreSlim Semaphore = new SemaphoreSlim(1);
private volatile byte ParsingTasks = 0;
private SemaphoreSlim semaphore = new SemaphoreSlim(1);
internal Trading(Bot bot) {
Bot = bot;
}
internal void CheckTrades() {
internal async void CheckTrades() {
if (ParsingTasks < 2) {
ParsingTasks++;
Task.Run(() => ParseActiveTrades());
await Semaphore.WaitAsync().ConfigureAwait(false);
await ParseActiveTrades().ConfigureAwait(false);
Semaphore.Release();
ParsingTasks--;
}
}
private async Task ParseActiveTrades() {
await semaphore.WaitAsync().ConfigureAwait(false);
List<SteamTradeOffer> tradeOffers = Bot.ArchiWebHandler.GetTradeOffers();
if (tradeOffers != null) {
List<Task> tasks = new List<Task>();
foreach (SteamTradeOffer tradeOffer in tradeOffers) {
if (tradeOffer.trade_offer_state == SteamTradeOffer.ETradeOfferState.Active) {
Task task = Task.Run(async () => {
await ParseTrade(tradeOffer).ConfigureAwait(false);
});
tasks.Add(task);
}
}
await Task.WhenAll(tasks).ConfigureAwait(false);
if (tradeOffers == null) {
return;
}
ParsingTasks--;
semaphore.Release();
List<Task> tasks = new List<Task>();
foreach (SteamTradeOffer tradeOffer in tradeOffers) {
if (tradeOffer.trade_offer_state == SteamTradeOffer.ETradeOfferState.Active) {
tasks.Add(Task.Run(async () => await ParseTrade(tradeOffer).ConfigureAwait(false)));
}
}
await Task.WhenAll(tasks).ConfigureAwait(false);
}
private async Task ParseTrade(SteamTradeOffer tradeOffer) {
@@ -51,21 +74,17 @@ namespace ArchiSteamFarm {
return;
}
ulong steamID = tradeOffer.OtherSteamID64;
ulong otherSteamID = tradeOffer.OtherSteamID64;
bool success = false;
bool tradeAccepted = false;
if (tradeOffer.items_to_give.Count == 0 || steamID == Bot.SteamMasterID) {
if (tradeOffer.items_to_give.Count == 0 || otherSteamID == Bot.SteamMasterID) {
tradeAccepted = true;
success = await Bot.ArchiWebHandler.AcceptTradeOffer(tradeID).ConfigureAwait(false);
} else {
success = Bot.ArchiWebHandler.DeclineTradeOffer(tradeID);
}
if (!success) {
Logging.LogGenericWarning(Bot.BotName, "Response to trade " + tradeID + " failed!");
}
if (tradeAccepted && success) {
// Do whatever we want with success
}

View File

@@ -1,4 +1,29 @@
using HtmlAgilityPack;
/*
_ _ _ ____ _ _____
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
Copyright 2015 Łukasz "JustArchi" Domeradzki
Contact: JustArchi@JustArchi.net
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using HtmlAgilityPack;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Globalization;
@@ -10,6 +35,12 @@ using System.Threading.Tasks;
namespace ArchiSteamFarm {
internal static class Utilities {
private static readonly Random Random = new Random();
internal static async Task SleepAsync(int miliseconds) {
await Task.Delay(miliseconds).ConfigureAwait(false);
}
internal static ulong OnlyNumbers(string inputString) {
if (string.IsNullOrEmpty(inputString)) {
return 0;
@@ -24,93 +55,162 @@ namespace ArchiSteamFarm {
return 0;
}
ulong result = ulong.Parse(resultString, CultureInfo.InvariantCulture);
return result;
return ulong.Parse(resultString, CultureInfo.InvariantCulture);
}
internal static async Task<HttpResponseMessage> UrlToHttpResponse(string websiteAddress, Dictionary<string, string> cookieVariables) {
internal static async Task<HttpResponseMessage> UrlToHttpResponse(string websiteAddress, Dictionary<string, string> cookieVariables = null) {
if (string.IsNullOrEmpty(websiteAddress)) {
return null;
}
HttpResponseMessage result = null;
if (!string.IsNullOrEmpty(websiteAddress)) {
try {
using (HttpClientHandler clientHandler = new HttpClientHandler { UseCookies = false }) {
using (HttpClient client = new HttpClient(clientHandler)) {
client.Timeout = TimeSpan.FromSeconds(10);
HttpRequestMessage requestMessage = new HttpRequestMessage(HttpMethod.Get, websiteAddress);
if (cookieVariables != null) {
StringBuilder cookie = new StringBuilder();
foreach (KeyValuePair<string, string> cookieVariable in cookieVariables) {
cookie.Append(cookieVariable.Key + "=" + cookieVariable.Value + ";");
}
requestMessage.Headers.Add("Cookie", cookie.ToString());
}
HttpResponseMessage responseMessage = await client.SendAsync(requestMessage).ConfigureAwait(false);
if (responseMessage != null) {
responseMessage.EnsureSuccessStatusCode();
result = responseMessage;
try {
using (HttpClientHandler clientHandler = new HttpClientHandler { UseCookies = false }) {
using (HttpClient client = new HttpClient(clientHandler)) {
client.Timeout = TimeSpan.FromSeconds(10);
client.DefaultRequestHeaders.UserAgent.ParseAdd("ArchiSteamFarm/1.0");
HttpRequestMessage requestMessage = new HttpRequestMessage(HttpMethod.Get, websiteAddress);
if (cookieVariables != null) {
StringBuilder cookie = new StringBuilder();
foreach (KeyValuePair<string, string> cookieVariable in cookieVariables) {
cookie.Append(cookieVariable.Key + "=" + cookieVariable.Value + ";");
}
requestMessage.Headers.Add("Cookie", cookie.ToString());
}
HttpResponseMessage responseMessage = await client.SendAsync(requestMessage).ConfigureAwait(false);
if (responseMessage != null) {
responseMessage.EnsureSuccessStatusCode();
result = responseMessage;
}
}
} catch {
}
} catch (Exception e) {
Logging.LogGenericException("Utilities", e);
}
return result;
}
internal static async Task<HttpResponseMessage> UrlToHttpResponse(string websiteAddress) {
return await UrlToHttpResponse(websiteAddress, null).ConfigureAwait(false);
}
internal static async Task<HtmlDocument> UrlToHtmlDocument(string websiteAddress, Dictionary<string, string> cookieVariables = null) {
if (string.IsNullOrEmpty(websiteAddress)) {
return null;
}
internal static async Task<HtmlDocument> UrlToHtmlDocument(string websiteAddress, Dictionary<string, string> cookieVariables) {
HtmlDocument result = null;
if (!string.IsNullOrEmpty(websiteAddress)) {
try {
HttpResponseMessage responseMessage = await UrlToHttpResponse(websiteAddress, cookieVariables).ConfigureAwait(false);
if (responseMessage != null) {
string source = await responseMessage.Content.ReadAsStringAsync().ConfigureAwait(false);
if (!string.IsNullOrEmpty(source)) {
source = WebUtility.HtmlDecode(source);
result = new HtmlDocument();
result.LoadHtml(source);
}
try {
HttpResponseMessage responseMessage = await UrlToHttpResponse(websiteAddress, cookieVariables).ConfigureAwait(false);
if (responseMessage != null) {
string source = await responseMessage.Content.ReadAsStringAsync().ConfigureAwait(false);
if (!string.IsNullOrEmpty(source)) {
source = WebUtility.HtmlDecode(source);
result = new HtmlDocument();
result.LoadHtml(source);
}
} catch {
}
} catch (Exception e) {
Logging.LogGenericException("Utilities", e);
}
return result;
}
internal static async Task<HtmlDocument> UrlToHtmlDocument(string websiteAddress) {
return await UrlToHtmlDocument(websiteAddress, null).ConfigureAwait(false);
}
internal static async Task<bool> UrlPostRequest(string request, Dictionary<string, string> postData, Dictionary<string, string> cookieVariables = null, string referer = null) {
if (string.IsNullOrEmpty(request) || postData == null) {
return false;
}
internal static async Task<bool> UrlPostRequest(string request, Dictionary<string, string> postData, Dictionary<string, string> cookieVariables, string referer = null) {
bool result = false;
if (!string.IsNullOrEmpty(request)) {
try {
using (HttpClientHandler clientHandler = new HttpClientHandler { UseCookies = false }) {
using (HttpClient client = new HttpClient(clientHandler)) {
client.Timeout = TimeSpan.FromSeconds(15);
HttpRequestMessage requestMessage = new HttpRequestMessage(HttpMethod.Post, request);
requestMessage.Content = new FormUrlEncodedContent(postData);
if (cookieVariables != null && cookieVariables.Count > 0) {
StringBuilder cookie = new StringBuilder();
foreach (KeyValuePair<string, string> cookieVariable in cookieVariables) {
cookie.Append(cookieVariable.Key + "=" + cookieVariable.Value + ";");
}
requestMessage.Headers.Add("Cookie", cookie.ToString());
}
if (referer != null) {
requestMessage.Headers.Referrer = new Uri(referer);
}
HttpResponseMessage responseMessage = await client.SendAsync(requestMessage).ConfigureAwait(false);
if (responseMessage != null) {
result = responseMessage.IsSuccessStatusCode;
try {
using (HttpClientHandler clientHandler = new HttpClientHandler { UseCookies = false }) {
using (HttpClient client = new HttpClient(clientHandler)) {
client.Timeout = TimeSpan.FromSeconds(10);
client.DefaultRequestHeaders.UserAgent.ParseAdd("ArchiSteamFarm/1.0");
HttpRequestMessage requestMessage = new HttpRequestMessage(HttpMethod.Post, request);
requestMessage.Content = new FormUrlEncodedContent(postData);
if (cookieVariables != null && cookieVariables.Count > 0) {
StringBuilder cookie = new StringBuilder();
foreach (KeyValuePair<string, string> cookieVariable in cookieVariables) {
cookie.Append(cookieVariable.Key + "=" + cookieVariable.Value + ";");
}
requestMessage.Headers.Add("Cookie", cookie.ToString());
}
if (referer != null) {
requestMessage.Headers.Referrer = new Uri(referer);
}
HttpResponseMessage responseMessage = await client.SendAsync(requestMessage).ConfigureAwait(false);
if (responseMessage != null) {
result = responseMessage.IsSuccessStatusCode;
}
}
} catch {
}
} catch (Exception e) {
Logging.LogGenericException("Utilities", e);
}
return result;
}
internal static async Task<HttpResponseMessage> UrlPostRequestWithResponse(string request, Dictionary<string, string> postData, Dictionary<string, string> cookieVariables = null, string referer = null) {
if (string.IsNullOrEmpty(request) || postData == null) {
return null;
}
HttpResponseMessage result = null;
try {
using (HttpClientHandler clientHandler = new HttpClientHandler { UseCookies = false }) {
using (HttpClient client = new HttpClient(clientHandler)) {
client.Timeout = TimeSpan.FromSeconds(10);
client.DefaultRequestHeaders.UserAgent.ParseAdd("ArchiSteamFarm/1.0");
HttpRequestMessage requestMessage = new HttpRequestMessage(HttpMethod.Post, request);
requestMessage.Content = new FormUrlEncodedContent(postData);
if (cookieVariables != null && cookieVariables.Count > 0) {
StringBuilder cookie = new StringBuilder();
foreach (KeyValuePair<string, string> cookieVariable in cookieVariables) {
cookie.Append(cookieVariable.Key + "=" + cookieVariable.Value + ";");
}
requestMessage.Headers.Add("Cookie", cookie.ToString());
}
if (referer != null) {
requestMessage.Headers.Referrer = new Uri(referer);
}
HttpResponseMessage responseMessage = await client.SendAsync(requestMessage).ConfigureAwait(false);
if (responseMessage != null) {
result = responseMessage;
}
}
}
} catch (Exception e) {
Logging.LogGenericException("Utilities", e);
}
return result;
}
internal static async Task<JObject> UrlToJObject(string request) {
if (string.IsNullOrEmpty(request)) {
return null;
}
HttpResponseMessage httpResponseMessage = await UrlToHttpResponse(request, null).ConfigureAwait(false);
if (httpResponseMessage == null) {
return null;
}
string source = await httpResponseMessage.Content.ReadAsStringAsync().ConfigureAwait(false);
if (string.IsNullOrEmpty(source)) {
return null;
}
JObject result = null;
try {
result = JObject.Parse(source);
} catch {
}
return result;
}
}

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@@ -1,16 +1,62 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<!-- Every bot should have it's own unique .xml configuration file, this is example on which you can base on -->
<!-- Every bot should have it's own unique .xml configuration file, this is example on which you can base on -->
<Enabled value="true"/> <!-- Master switch to turn account on and off -->
<!-- Notice, if you use special characters reserved for XML, you should escape them -->
<!-- Escape table: [& - &amp;] | [" - &quot;] | [' - &apos;] | [< - &lt;] | [> - &gt;] -->
<!-- So e.g. if your SteamPassword is "foo&" you should write value="foo&amp;" -->
<!-- Steam -->
<SteamLogin value="Foo"/> <!-- This is your steam login, the one you use for logging in to steam -->
<SteamPassword value="Bar"/> <!-- This is your steam password, the one you use for logging in to steam -->
<SteamNickname value="ArchiSteamFarmer"/> <!-- This is your steam nickname, the one you want to use for bot. Can be anything up to 32 characters -->
<SteamApiKey value="FFFFFFFF"/> <!-- Get one at https://steamcommunity.com/dev/apikey -->
<SteamMasterID value="76561198006963719"/> <!-- This is steamID of the master, aka the "root" user being able to execute any command -->
<SteamMasterClanID value="0"/> <!-- If you want from the bot to join particular chat of given clan, set it here, otherwise leave at 0 -->
<!-- Master switch to turn account on and off, set to "true" after you're done -->
<!-- TIP: This bot instance won't run unless below switch is set to "true" -->
<Enabled type="bool" value="false"/>
<!-- This is your steam login, the one you use for logging in to steam -->
<!-- TIP: You can use "null" if you wish to enter login on every startup -->
<SteamLogin type="string" value="null"/>
<!-- This is your steam password, the one you use for logging in to steam -->
<!-- TIP: You can use "null" if you wish to enter password on every startup -->
<SteamPassword type="string" value="null"/>
<!-- This is steam nickname, the one you want to use for bot. Can be anything up to 32 characters -->
<!-- TIP: You can use "null" if you wish to preserve your actual nickname -->
<SteamNickname type="string" value="null"/>
<!-- This is your bot's API key, get one at https://steamcommunity.com/dev/apikey while logged in as bot, domain doesn't matter -->
<!-- TIP: You can use "null", but it will disable all API-based functionalities such as trading -->
<SteamApiKey type="string" value="null"/>
<!-- This is your parental PIN if you use steam parental functionality -->
<!-- TIP: Most likely you don't want to change it. You can use "null" if you wish to enter PIN on every startup, 0 means there is no PIN -->
<SteamParentalPIN type="string" value="0"/>
<!-- This is steamID64 of the bot-master - you, [Example: 76561198006963719] -->
<!-- TIP: You can use "0", but bot won't accept steam cd-keys or trades from anybody" -->
<SteamMasterID type="ulong" value="0"/>
<!-- This defines clan of the master, bot will join chatroom of that clan automatically after logging in if set -->
<!-- SteamMasterClanID could be found by visiting your group-page -->
<!-- [Example: http://steamcommunity.com/groups/hellokitty/] -->
<!-- Adding "memberslistxml/?xml=1" to the end of this url so it looks like -->
<!-- [Example: http://steamcommunity.com/groups/hellokitty/memberslistxml/?xml=1] -->
<!-- Finally replace the SteamMasterClanID value with groupID64 you got from your groups xml-file -->
<!-- TIP: Most likely you don't want to change it -->
<SteamMasterClanID type="ulong" value="0"/>
<!-- This switch defines if bot should disconnect once farming is finished -->
<!-- When no bots are active, ASF will shutdown as well -->
<!-- Some people may want to keep their bots 24/7, other disconnect them after job is done -->
<!-- Choose yourself what you prefer -->
<ShutdownOnFarmingFinished type="bool" value="false"/>
<!-- Comma-separated list of IDs that should not be considered for farming -->
<!-- TIP: Most likely you don't want to change it -->
<Blacklist type="HashSet(uint)" value="303700,335590,368020"/>
<!-- This enables statistics for me - bot will join Archi's SC Farm group and chat -->
<!-- Consider leaving it at "true", this way I can check how many running bots are active -->
<!-- TIP: Group link is http://steamcommunity.com/groups/ascfarm -->
<Statistics type="bool" value="true"/>
</configuration>

View File

@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="HtmlAgilityPack" version="1.4.9" targetFramework="net45" />
<package id="Newtonsoft.Json" version="8.0.1-beta1" targetFramework="net45" />
<package id="protobuf-net" version="2.0.0.668" targetFramework="net45" />
<package id="SteamKit2" version="1.6.5" targetFramework="net45" />
</packages>

202
LICENSE-2.0.txt Normal file
View File

@@ -0,0 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
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unless required by applicable law (such as deliberate and grossly
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the Work or Derivative Works thereof, You may choose to offer,
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END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
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Copyright 2015 Łukasz "JustArchi" Domeradzki
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
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See the License for the specific language governing permissions and
limitations under the License.

View File

@@ -1,26 +1,39 @@
# ArchiSteamFarm
ArchiSteamFarm
===================
Big work-in-progress
Big work-in-progress. This bot allows you to farm steam cards using multiple accounts simultaneously. Each account is defined by it's own XML config in `config` directory and you don´t need any steam-client running in the background.
Allows you to farm steam cards using multiple accounts simultaneously.
**Current functions:**
Each account is defined by it's own XML config in "config" directory.
- Automatically farm steam cards using any number of active accounts
- Automatically accept friend requests sent from master
- Automatically accept all trades coming from master
- Automatically accept all steam cd-keys sent via chat from master
- SteamGuard / 2-factor-authentication support
- Full Mono support, tested on Debian "9.0" Stretch (testing)
Current functions:
- Does not need Steam client running, or even a GUI. Fully based on SteamKit2 and reverse-engineered Steam protocol.
- Automatically farm steam cards using any number of active accounts
- Automatically accept friend requests sent from master
- Automatically accept all trades coming from master
- Automatically accept all steam cd-keys sent via chat from master
- SteamGuard / 2-factor-authentication support
- Full Mono support, tested on Debian "9.0" Stretch (testing)
**Current Commands:**
TODO:
- Smart multi-games farming till every game reaches 2 hours, then one-by-one (similar to Idle Master) - Backend code is already here, just missing the logic and tests.
- Possible integration with SteamTradeMatcher, bot can detect dupes and trade them automatically. Again, backend code is already here, just missing actual implementation.
- Automatic sending of steam trades to master, after game is fully farmed.
- `!farm` Restarts the bot and starts card-farming (again)
- `!exit` Stops the bot
> You can use chat-commands in group-chat or private-chat with your bot.
> The MasterID has to be set for this specific bot / config-file.
**Supported / Tested Operating-Systems:**
- Windows 10 Enterprise Edition
- Debian 9.0 Stretch (Mono)
- Debian 8.1 Jessie (Mono)
**TODO**:
- Smart Multi-Game-Farming
- Possible integration with SteamTradeMatcher, bot can detect dupes and trade them automatically. Backend-code is already here, just missing actual implementation.
- Automatic sending of steamtrades to master(after game is fully farmed)
- Probably much more
This is big WIP, so feel free to send pull requests if you wish.
I'll release some releases later, when everything is tested and code cleaned up.
> This is big WIP, so feel free to send pull requests if you wish. I'll
> release some releases later, when everything is tested and code
> cleaned up.

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@@ -0,0 +1,116 @@
param($installPath, $toolsPath, $package, $project)
# open json.net splash page on package install
# don't open if json.net is installed as a dependency
try
{
$url = "http://www.newtonsoft.com/json/install?version=" + $package.Version
$dte2 = Get-Interface $dte ([EnvDTE80.DTE2])
if ($dte2.ActiveWindow.Caption -eq "Package Manager Console")
{
# user is installing from VS NuGet console
# get reference to the window, the console host and the input history
# show webpage if "install-package newtonsoft.json" was last input
$consoleWindow = $(Get-VSComponentModel).GetService([NuGetConsole.IPowerConsoleWindow])
$props = $consoleWindow.GetType().GetProperties([System.Reflection.BindingFlags]::Instance -bor `
[System.Reflection.BindingFlags]::NonPublic)
$prop = $props | ? { $_.Name -eq "ActiveHostInfo" } | select -first 1
if ($prop -eq $null) { return }
$hostInfo = $prop.GetValue($consoleWindow)
if ($hostInfo -eq $null) { return }
$history = $hostInfo.WpfConsole.InputHistory.History
$lastCommand = $history | select -last 1
if ($lastCommand)
{
$lastCommand = $lastCommand.Trim().ToLower()
if ($lastCommand.StartsWith("install-package") -and $lastCommand.Contains("newtonsoft.json"))
{
$dte2.ItemOperations.Navigate($url) | Out-Null
}
}
}
else
{
# user is installing from VS NuGet dialog
# get reference to the window, then smart output console provider
# show webpage if messages in buffered console contains "installing...newtonsoft.json" in last operation
$instanceField = [NuGet.Dialog.PackageManagerWindow].GetField("CurrentInstance", [System.Reflection.BindingFlags]::Static -bor `
[System.Reflection.BindingFlags]::NonPublic)
$consoleField = [NuGet.Dialog.PackageManagerWindow].GetField("_smartOutputConsoleProvider", [System.Reflection.BindingFlags]::Instance -bor `
[System.Reflection.BindingFlags]::NonPublic)
if ($instanceField -eq $null -or $consoleField -eq $null) { return }
$instance = $instanceField.GetValue($null)
if ($instance -eq $null) { return }
$consoleProvider = $consoleField.GetValue($instance)
if ($consoleProvider -eq $null) { return }
$console = $consoleProvider.CreateOutputConsole($false)
$messagesField = $console.GetType().GetField("_messages", [System.Reflection.BindingFlags]::Instance -bor `
[System.Reflection.BindingFlags]::NonPublic)
if ($messagesField -eq $null) { return }
$messages = $messagesField.GetValue($console)
if ($messages -eq $null) { return }
$operations = $messages -split "=============================="
$lastOperation = $operations | select -last 1
if ($lastOperation)
{
$lastOperation = $lastOperation.ToLower()
$lines = $lastOperation -split "`r`n"
$installMatch = $lines | ? { $_.StartsWith("------- installing...newtonsoft.json ") } | select -first 1
if ($installMatch)
{
$dte2.ItemOperations.Navigate($url) | Out-Null
}
}
}
}
catch
{
try
{
$pmPane = $dte2.ToolWindows.OutputWindow.OutputWindowPanes.Item("Package Manager")
$selection = $pmPane.TextDocument.Selection
$selection.StartOfDocument($false)
$selection.EndOfDocument($true)
if ($selection.Text.StartsWith("Attempting to gather dependencies information for package 'Newtonsoft.Json." + $package.Version + "'"))
{
# don't show on upgrade
if (!$selection.Text.Contains("Removed package"))
{
$dte2.ItemOperations.Navigate($url) | Out-Null
}
}
}
catch
{
# stop potential errors from bubbling up
# worst case the splash page won't open
}
}
# still yolo

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