mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2025-12-16 14:30:31 +00:00
Compare commits
18 Commits
2.0.0.0-pr
...
2.0.0.2
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238cc2ad46 |
4
.gitignore
vendored
4
.gitignore
vendored
@@ -4,11 +4,13 @@
|
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# Ignore all config files, apart from ones we want to include
|
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ArchiSteamFarm/config/*
|
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!ArchiSteamFarm/config/ASF.json
|
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!ArchiSteamFarm/config/example.json
|
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!ArchiSteamFarm/config/minimal.json
|
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|
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# Ignore local debugging log file
|
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# Ignore local debugging
|
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ArchiSteamFarm/log.txt
|
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ArchiSteamFarm/debug/*
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|
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#################
|
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## Eclipse
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|
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@@ -50,7 +50,11 @@ namespace ArchiSteamFarm {
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Items = 514
|
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}
|
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|
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internal ENotificationType NotificationType { get; set; }
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internal readonly ENotificationType NotificationType;
|
||||
|
||||
internal Notification(ENotificationType notificationType) {
|
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NotificationType = notificationType;
|
||||
}
|
||||
}
|
||||
|
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internal readonly List<Notification> Notifications;
|
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@@ -64,9 +68,7 @@ namespace ArchiSteamFarm {
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Notifications = new List<Notification>(msg.notifications.Count);
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foreach (var notification in msg.notifications) {
|
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Notifications.Add(new Notification {
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NotificationType = (Notification.ENotificationType) notification.user_notification_type
|
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});
|
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Notifications.Add(new Notification((Notification.ENotificationType) notification.user_notification_type));
|
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}
|
||||
}
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||||
|
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@@ -79,7 +81,7 @@ namespace ArchiSteamFarm {
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|
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if (msg.count_new_items > 0) {
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Notifications = new List<Notification>(1) {
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new Notification { NotificationType = Notification.ENotificationType.Items }
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new Notification(Notification.ENotificationType.Items)
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};
|
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}
|
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}
|
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@@ -102,7 +104,7 @@ namespace ArchiSteamFarm {
|
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}
|
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|
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internal sealed class PurchaseResponseCallback : CallbackMsg {
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internal enum EPurchaseResult {
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internal enum EPurchaseResult : int {
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Unknown = -1,
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OK = 0,
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AlreadyOwned = 9,
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@@ -128,6 +130,10 @@ namespace ArchiSteamFarm {
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Result = (EResult) msg.eresult;
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PurchaseResult = (EPurchaseResult) msg.purchase_result_details;
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if (msg.purchase_receipt_info == null) {
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return;
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}
|
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|
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ReceiptInfo = new KeyValue();
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using (MemoryStream ms = new MemoryStream(msg.purchase_receipt_info)) {
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if (!ReceiptInfo.TryReadAsBinary(ms)) {
|
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@@ -180,6 +186,27 @@ namespace ArchiSteamFarm {
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Client.Send(request);
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}
|
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|
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internal void PlayGame(string gameName) {
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if (!Client.IsConnected) {
|
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return;
|
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}
|
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|
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var request = new ClientMsgProtobuf<CMsgClientGamesPlayed>(EMsg.ClientGamesPlayed);
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|
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var gamePlayed = new CMsgClientGamesPlayed.GamePlayed();
|
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if (!string.IsNullOrEmpty(gameName)) {
|
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gamePlayed.game_id = new GameID() {
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AppType = GameID.GameType.Shortcut,
|
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ModID = uint.MaxValue
|
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};
|
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gamePlayed.game_extra_info = gameName;
|
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}
|
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|
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request.Body.games_played.Add(gamePlayed);
|
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|
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Client.Send(request);
|
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}
|
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|
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internal void PlayGames(params uint[] gameIDs) {
|
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if (!Client.IsConnected) {
|
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return;
|
||||
@@ -200,7 +227,7 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
internal void PlayGames(ICollection<uint> gameIDs) {
|
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if (gameIDs == null || gameIDs.Count == 0 || !Client.IsConnected) {
|
||||
if (gameIDs == null || !Client.IsConnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<TargetFrameworkProfile />
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
@@ -26,7 +27,6 @@
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@@ -102,10 +102,13 @@
|
||||
<Compile Include="ArchiWebHandler.cs" />
|
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<Compile Include="Bot.cs" />
|
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<Compile Include="BotConfig.cs" />
|
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<Compile Include="GlobalDatabase.cs" />
|
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<Compile Include="BotDatabase.cs" />
|
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<Compile Include="CardsFarmer.cs" />
|
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<Compile Include="CMsgClientClanInviteAction.cs" />
|
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<Compile Include="Debugging.cs" />
|
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<Compile Include="GlobalConfig.cs" />
|
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<Compile Include="JSON\GitHub.cs" />
|
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<Compile Include="Logging.cs" />
|
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<Compile Include="Program.cs" />
|
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<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
@@ -120,6 +123,9 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
<None Include="config\ASF.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="config\example.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
@@ -158,6 +164,7 @@
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent Condition=" '$(OS)' != 'Unix' AND '$(ConfigurationName)' == 'Release' ">
|
||||
mkdir "$(TargetDir)out" "$(TargetDir)out\config"
|
||||
copy "$(TargetDir)config\ASF.json" "$(TargetDir)out\config"
|
||||
copy "$(TargetDir)config\example.json" "$(TargetDir)out\config"
|
||||
copy "$(TargetDir)config\minimal.json" "$(TargetDir)out\config"
|
||||
"$(SolutionDir)tools\ILRepack.exe" /ndebug /internalize /parallel /targetplatform:v4 /wildcards /out:"$(TargetDir)out\ASF.exe" "$(TargetDir)$(TargetName).exe" "$(TargetDir)*.dll"
|
||||
@@ -165,6 +172,7 @@
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent Condition=" '$(OS)' == 'Unix' AND '$(ConfigurationName)' == 'Release' ">
|
||||
mkdir -p "$(TargetDir)out" "$(TargetDir)out/config"
|
||||
cp "$(TargetDir)config/ASF.json" "$(TargetDir)out/config"
|
||||
cp "$(TargetDir)config/example.json" "$(TargetDir)out/config"
|
||||
cp "$(TargetDir)config/minimal.json" "$(TargetDir)out/config"
|
||||
mono -O=all "$(SolutionDir)tools/ILRepack.exe" /ndebug /internalize /parallel /targetplatform:v4 /wildcards /out:"$(TargetDir)out/ASF.exe" "$(TargetDir)$(TargetName).exe" "$(TargetDir)*.dll"
|
||||
|
||||
@@ -34,13 +34,17 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class ArchiWebHandler {
|
||||
private const int Timeout = 1000 * WebBrowser.HttpTimeout; // In miliseconds
|
||||
private static int Timeout = 30 * 1000;
|
||||
|
||||
private readonly Bot Bot;
|
||||
private readonly Dictionary<string, string> Cookie = new Dictionary<string, string>(4);
|
||||
|
||||
private ulong SteamID;
|
||||
|
||||
internal static void Init() {
|
||||
Timeout = Program.GlobalConfig.HttpTimeout * 1000;
|
||||
}
|
||||
|
||||
internal ArchiWebHandler(Bot bot) {
|
||||
Bot = bot;
|
||||
}
|
||||
@@ -134,7 +138,7 @@ namespace ArchiSteamFarm {
|
||||
bool? isLoggedIn = await IsLoggedIn().ConfigureAwait(false);
|
||||
if (isLoggedIn.HasValue && !isLoggedIn.Value) {
|
||||
Logging.LogGenericInfo("Reconnecting because our sessionID expired!", Bot.BotName);
|
||||
var restart = Task.Run(async () => await Bot.Restart().ConfigureAwait(false));
|
||||
Task.Run(async () => await Bot.Restart().ConfigureAwait(false)).Forget();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -74,12 +74,12 @@ namespace ArchiSteamFarm {
|
||||
return null;
|
||||
}
|
||||
|
||||
internal static async Task RefreshCMs() {
|
||||
internal static async Task RefreshCMs(uint cellID) {
|
||||
bool initialized = false;
|
||||
for (byte i = 0; i < 3 && !initialized; i++) {
|
||||
try {
|
||||
Logging.LogGenericInfo("Refreshing list of CMs...");
|
||||
await SteamDirectory.Initialize().ConfigureAwait(false);
|
||||
await SteamDirectory.Initialize(cellID).ConfigureAwait(false);
|
||||
initialized = true;
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
@@ -178,9 +178,34 @@ namespace ArchiSteamFarm {
|
||||
BotDatabase = BotDatabase.Load(botPath + ".db");
|
||||
SentryFile = botPath + ".bin";
|
||||
|
||||
// Support and convert SDA files
|
||||
if (BotDatabase.SteamGuardAccount == null && File.Exists(botPath + ".maFile")) {
|
||||
Logging.LogGenericInfo("Converting SDA .maFile into ASF format...", botName);
|
||||
try {
|
||||
BotDatabase.SteamGuardAccount = JsonConvert.DeserializeObject<SteamGuardAccount>(File.ReadAllText(botPath + ".maFile"));
|
||||
File.Delete(botPath + ".maFile");
|
||||
Logging.LogGenericInfo("Success!", botName);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e, botName);
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize
|
||||
SteamClient = new SteamClient();
|
||||
|
||||
if (Program.GlobalConfig.Debug && !Debugging.NetHookAlreadyInitialized) {
|
||||
try {
|
||||
if (Directory.Exists(Program.DebugDirectory)) {
|
||||
Directory.Delete(Program.DebugDirectory, true);
|
||||
}
|
||||
Directory.CreateDirectory(Program.DebugDirectory);
|
||||
SteamClient.DebugNetworkListener = new NetHookNetworkListener(Program.DebugDirectory);
|
||||
Debugging.NetHookAlreadyInitialized = true;
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e, botName);
|
||||
}
|
||||
}
|
||||
|
||||
ArchiHandler = new ArchiHandler();
|
||||
SteamClient.AddHandler(ArchiHandler);
|
||||
|
||||
@@ -253,8 +278,8 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
internal void ResetGamesPlayed() {
|
||||
if (BotConfig.GamesPlayedWhileIdle.Contains(0)) {
|
||||
ArchiHandler.PlayGames(0);
|
||||
if (!string.IsNullOrEmpty(BotConfig.CustomGamePlayedWhileIdle)) {
|
||||
ArchiHandler.PlayGame(BotConfig.CustomGamePlayedWhileIdle);
|
||||
} else {
|
||||
ArchiHandler.PlayGames(BotConfig.GamesPlayedWhileIdle);
|
||||
}
|
||||
@@ -355,7 +380,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
if (!KeepRunning) {
|
||||
KeepRunning = true;
|
||||
var handleCallbacks = Task.Run(() => HandleCallbacks());
|
||||
Task.Run(() => HandleCallbacks()).Forget();
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Starting...", BotName);
|
||||
@@ -975,8 +1000,8 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
} else if (LoggedInElsewhere) {
|
||||
LoggedInElsewhere = false;
|
||||
Logging.LogGenericWarning("Account is being used elsewhere, will try reconnecting in 30 minutes...", BotName);
|
||||
await Utilities.SleepAsync(30 * 60 * 1000).ConfigureAwait(false);
|
||||
Logging.LogGenericWarning("Account is being used elsewhere, ASF will try to resume farming in " + Program.GlobalConfig.AccountPlayingDelay + " minutes...", BotName);
|
||||
await Utilities.SleepAsync(Program.GlobalConfig.AccountPlayingDelay * 60 * 1000).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Reconnecting...", BotName);
|
||||
@@ -1152,6 +1177,23 @@ namespace ArchiSteamFarm {
|
||||
case EResult.OK:
|
||||
Logging.LogGenericInfo("Successfully logged on!", BotName);
|
||||
|
||||
if (callback.CellID != 0) {
|
||||
Program.GlobalDatabase.CellID = callback.CellID;
|
||||
}
|
||||
|
||||
// Support and convert SDA files
|
||||
string maFilePath = Path.Combine(Program.ConfigDirectory, callback.ClientSteamID.ConvertToUInt64() + ".maFile");
|
||||
if (BotDatabase.SteamGuardAccount == null && File.Exists(maFilePath)) {
|
||||
Logging.LogGenericInfo("Converting SDA .maFile into ASF format...", BotName);
|
||||
try {
|
||||
BotDatabase.SteamGuardAccount = JsonConvert.DeserializeObject<SteamGuardAccount>(File.ReadAllText(maFilePath));
|
||||
File.Delete(maFilePath);
|
||||
Logging.LogGenericInfo("Success!", BotName);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e, BotName);
|
||||
}
|
||||
}
|
||||
|
||||
if (BotConfig.UseAsfAsMobileAuthenticator && TwoFactorAuth == null && BotDatabase.SteamGuardAccount == null) {
|
||||
LinkMobileAuthenticator();
|
||||
}
|
||||
@@ -1183,7 +1225,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
Trading.CheckTrades();
|
||||
|
||||
var start = Task.Run(async () => await CardsFarmer.StartFarming().ConfigureAwait(false));
|
||||
Task.Run(async () => await CardsFarmer.StartFarming().ConfigureAwait(false)).Forget();
|
||||
break;
|
||||
case EResult.NoConnection:
|
||||
case EResult.ServiceUnavailable:
|
||||
|
||||
@@ -30,8 +30,6 @@ using System.Xml;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class BotConfig {
|
||||
internal static readonly HashSet<uint> GlobalBlacklist = new HashSet<uint> { 303700, 335590, 368020, 425280 };
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool Enabled { get; private set; } = false;
|
||||
|
||||
@@ -89,6 +87,9 @@ namespace ArchiSteamFarm {
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte SendTradePeriod { get; private set; } = 0;
|
||||
|
||||
[JsonProperty]
|
||||
internal string CustomGamePlayedWhileIdle { get; private set; } = null;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal HashSet<uint> GamesPlayedWhileIdle { get; private set; } = new HashSet<uint>() { 0 };
|
||||
|
||||
|
||||
@@ -34,6 +34,10 @@ namespace ArchiSteamFarm {
|
||||
return _LoginKey;
|
||||
}
|
||||
set {
|
||||
if (_LoginKey == value) {
|
||||
return;
|
||||
}
|
||||
|
||||
_LoginKey = value;
|
||||
Save();
|
||||
}
|
||||
@@ -44,6 +48,10 @@ namespace ArchiSteamFarm {
|
||||
return _SteamGuardAccount;
|
||||
}
|
||||
set {
|
||||
if (_SteamGuardAccount == value) {
|
||||
return;
|
||||
}
|
||||
|
||||
_SteamGuardAccount = value;
|
||||
Save();
|
||||
}
|
||||
|
||||
@@ -51,12 +51,14 @@ namespace ArchiSteamFarm {
|
||||
internal CardsFarmer(Bot bot) {
|
||||
Bot = bot;
|
||||
|
||||
Timer = new Timer(
|
||||
async e => await CheckGamesForFarming().ConfigureAwait(false),
|
||||
null,
|
||||
TimeSpan.FromMinutes(15), // Delay
|
||||
TimeSpan.FromMinutes(60) // Period
|
||||
);
|
||||
if (Timer == null) {
|
||||
Timer = new Timer(
|
||||
async e => await CheckGamesForFarming().ConfigureAwait(false),
|
||||
null,
|
||||
TimeSpan.FromMinutes(15), // Delay
|
||||
TimeSpan.FromMinutes(60) // Period
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
internal static List<uint> GetGamesToFarmSolo(ConcurrentDictionary<uint, float> gamesToFarm) {
|
||||
@@ -98,7 +100,7 @@ namespace ArchiSteamFarm {
|
||||
await StopFarming().ConfigureAwait(false);
|
||||
} else {
|
||||
Logging.LogGenericInfo("Now running in Automatic Farming mode", Bot.BotName);
|
||||
var start = Task.Run(async () => await StartFarming().ConfigureAwait(false));
|
||||
Task.Run(async () => await StartFarming().ConfigureAwait(false)).Forget();
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -327,7 +329,7 @@ namespace ArchiSteamFarm {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (BotConfig.GlobalBlacklist.Contains(appID)) {
|
||||
if (GlobalConfig.GlobalBlacklist.Contains(appID) || Program.GlobalConfig.Blacklist.Contains(appID)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
@@ -31,5 +31,7 @@ namespace ArchiSteamFarm {
|
||||
#endif
|
||||
|
||||
internal static bool IsReleaseBuild => !IsDebugBuild;
|
||||
|
||||
internal static bool NetHookAlreadyInitialized { get; set; } = false;
|
||||
}
|
||||
}
|
||||
|
||||
88
ArchiSteamFarm/GlobalConfig.cs
Normal file
88
ArchiSteamFarm/GlobalConfig.cs
Normal file
@@ -0,0 +1,88 @@
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class GlobalConfig {
|
||||
internal enum EUpdateChannel : byte {
|
||||
Unknown,
|
||||
Stable,
|
||||
Experimental
|
||||
}
|
||||
|
||||
// This is hardcoded blacklist which should not be possible to change
|
||||
internal static readonly HashSet<uint> GlobalBlacklist = new HashSet<uint> { 267420, 303700, 335590, 368020, 425280 };
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool Debug { get; private set; } = false;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool AutoUpdates { get; private set; } = true;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal EUpdateChannel UpdateChannel { get; private set; } = GlobalConfig.EUpdateChannel.Stable;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte HttpTimeout { get; private set; } = 30;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte AccountPlayingDelay { get; private set; } = 5;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte RequestLimiterDelay { get; private set; } = 7;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal string WCFHostname { get; private set; } = "localhost";
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal ushort WCFPort { get; private set; } = 1242;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal HashSet<uint> Blacklist { get; private set; } = new HashSet<uint>(GlobalBlacklist);
|
||||
|
||||
internal static GlobalConfig Load() {
|
||||
string filePath = Path.Combine(Program.ConfigDirectory, Program.GlobalConfigFile);
|
||||
if (!File.Exists(filePath)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
GlobalConfig globalConfig;
|
||||
try {
|
||||
globalConfig = JsonConvert.DeserializeObject<GlobalConfig>(File.ReadAllText(filePath));
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
return globalConfig;
|
||||
}
|
||||
|
||||
// This constructor is used only by deserializer
|
||||
private GlobalConfig() { }
|
||||
}
|
||||
}
|
||||
80
ArchiSteamFarm/GlobalDatabase.cs
Normal file
80
ArchiSteamFarm/GlobalDatabase.cs
Normal file
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using SteamAuth;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class GlobalDatabase {
|
||||
private static readonly string FilePath = Path.Combine(Program.ConfigDirectory, Program.GlobalDatabaseFile);
|
||||
|
||||
internal uint CellID {
|
||||
get {
|
||||
return _CellID;
|
||||
}
|
||||
set {
|
||||
if (_CellID == value) {
|
||||
return;
|
||||
}
|
||||
|
||||
_CellID = value;
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
private uint _CellID = 0;
|
||||
|
||||
internal static GlobalDatabase Load() {
|
||||
if (!File.Exists(FilePath)) {
|
||||
return new GlobalDatabase();
|
||||
}
|
||||
|
||||
GlobalDatabase globalDatabase;
|
||||
try {
|
||||
globalDatabase = JsonConvert.DeserializeObject<GlobalDatabase>(File.ReadAllText(FilePath));
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
return globalDatabase;
|
||||
}
|
||||
|
||||
// This constructor is used only by deserializer
|
||||
private GlobalDatabase() { }
|
||||
|
||||
private void Save() {
|
||||
lock (FilePath) {
|
||||
try {
|
||||
File.WriteAllText(FilePath, JsonConvert.SerializeObject(this));
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
46
ArchiSteamFarm/JSON/GitHub.cs
Normal file
46
ArchiSteamFarm/JSON/GitHub.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class GitHub {
|
||||
internal sealed class Asset {
|
||||
[JsonProperty(PropertyName = "name", Required = Required.Always)]
|
||||
internal string Name { get; private set; }
|
||||
|
||||
[JsonProperty(PropertyName = "browser_download_url", Required = Required.Always)]
|
||||
internal string DownloadURL { get; private set; }
|
||||
}
|
||||
|
||||
internal sealed class ReleaseResponse {
|
||||
[JsonProperty(PropertyName = "tag_name", Required = Required.Always)]
|
||||
internal string Tag { get; private set; }
|
||||
|
||||
[JsonProperty(PropertyName = "assets", Required = Required.Always)]
|
||||
internal List<Asset> Assets { get; private set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -31,17 +31,18 @@ namespace ArchiSteamFarm {
|
||||
internal static class Logging {
|
||||
private static readonly object FileLock = new object();
|
||||
|
||||
internal static bool LogToFile { get; set; } = false;
|
||||
internal static bool? LogToFile { get; set; } = null;
|
||||
|
||||
internal static void Init() {
|
||||
if (!LogToFile.HasValue) {
|
||||
LogToFile = true;
|
||||
}
|
||||
|
||||
lock (FileLock) {
|
||||
try {
|
||||
File.Delete(Program.LogFile);
|
||||
} catch (Exception e) {
|
||||
bool logToFile = LogToFile;
|
||||
LogToFile = false;
|
||||
LogGenericException(e);
|
||||
LogToFile = logToFile;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -121,15 +122,14 @@ namespace ArchiSteamFarm {
|
||||
Console.Write(loggedMessage);
|
||||
}
|
||||
|
||||
if (LogToFile) {
|
||||
if (LogToFile.GetValueOrDefault()) {
|
||||
lock (FileLock) {
|
||||
try {
|
||||
File.AppendAllText(Program.LogFile, loggedMessage);
|
||||
} catch (Exception e) {
|
||||
bool logToFile = LogToFile;
|
||||
LogToFile = false;
|
||||
LogGenericException(e);
|
||||
LogToFile = logToFile;
|
||||
LogToFile = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,8 +22,10 @@
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
@@ -48,48 +50,203 @@ namespace ArchiSteamFarm {
|
||||
Server // Normal + WCF server
|
||||
}
|
||||
|
||||
private const string LatestGithubReleaseURL = "https://api.github.com/repos/JustArchi/ArchiSteamFarm/releases/latest";
|
||||
private const string GithubReleaseURL = "https://api.github.com/repos/JustArchi/ArchiSteamFarm/releases";
|
||||
|
||||
internal const string ASF = "ASF";
|
||||
internal const string ConfigDirectory = "config";
|
||||
internal const string DebugDirectory = "debug";
|
||||
internal const string LogFile = "log.txt";
|
||||
internal const string GlobalConfigFile = ASF + ".json";
|
||||
internal const string GlobalDatabaseFile = ASF + ".db";
|
||||
|
||||
private static readonly object ConsoleLock = new object();
|
||||
private static readonly SemaphoreSlim SteamSemaphore = new SemaphoreSlim(1);
|
||||
private static readonly ManualResetEvent ShutdownResetEvent = new ManualResetEvent(false);
|
||||
private static readonly Assembly Assembly = Assembly.GetExecutingAssembly();
|
||||
private static readonly string ExecutableFile = Assembly.Location;
|
||||
private static readonly string ExecutableName = Path.GetFileName(ExecutableFile);
|
||||
private static readonly string ExecutableDirectory = Path.GetDirectoryName(ExecutableFile);
|
||||
private static readonly WCF WCF = new WCF();
|
||||
|
||||
internal static readonly string Version = Assembly.GetName().Version.ToString();
|
||||
|
||||
private static EMode Mode;
|
||||
|
||||
internal static GlobalConfig GlobalConfig { get; private set; }
|
||||
internal static GlobalDatabase GlobalDatabase { get; private set; }
|
||||
internal static bool ConsoleIsBusy { get; private set; } = false;
|
||||
|
||||
private static Timer AutoUpdatesTimer;
|
||||
private static EMode Mode = EMode.Normal;
|
||||
|
||||
private static async Task CheckForUpdate() {
|
||||
JObject response = await WebBrowser.UrlGetToJObject(LatestGithubReleaseURL).ConfigureAwait(false);
|
||||
if (response == null) {
|
||||
string oldExeFile = ExecutableFile + ".old";
|
||||
|
||||
// We booted successfully so we can now remove old exe file
|
||||
if (File.Exists(oldExeFile)) {
|
||||
try {
|
||||
File.Delete(oldExeFile);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (GlobalConfig.UpdateChannel == GlobalConfig.EUpdateChannel.Unknown) {
|
||||
return;
|
||||
}
|
||||
|
||||
string remoteVersion = response["tag_name"].ToString();
|
||||
if (string.IsNullOrEmpty(remoteVersion)) {
|
||||
string releaseURL = GithubReleaseURL;
|
||||
if (GlobalConfig.UpdateChannel == GlobalConfig.EUpdateChannel.Stable) {
|
||||
releaseURL += "/latest";
|
||||
}
|
||||
|
||||
string response = null;
|
||||
Logging.LogGenericInfo("Checking new version...");
|
||||
for (byte i = 0; i < WebBrowser.MaxRetries && string.IsNullOrEmpty(response); i++) {
|
||||
response = await WebBrowser.UrlGetToContent(releaseURL).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(response)) {
|
||||
Logging.LogGenericWarning("Could not check latest version!");
|
||||
return;
|
||||
}
|
||||
|
||||
string localVersion = Version;
|
||||
GitHub.ReleaseResponse releaseResponse = null;
|
||||
if (GlobalConfig.UpdateChannel == GlobalConfig.EUpdateChannel.Stable) {
|
||||
try {
|
||||
releaseResponse = JsonConvert.DeserializeObject<GitHub.ReleaseResponse>(response);
|
||||
} catch (JsonException e) {
|
||||
Logging.LogGenericException(e);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
List<GitHub.ReleaseResponse> releases;
|
||||
try {
|
||||
releases = JsonConvert.DeserializeObject<List<GitHub.ReleaseResponse>>(response);
|
||||
} catch (JsonException e) {
|
||||
Logging.LogGenericException(e);
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Local version: " + localVersion);
|
||||
Logging.LogGenericInfo("Remote version: " + remoteVersion);
|
||||
if (releases == null || releases.Count == 0) {
|
||||
Logging.LogGenericWarning("Could not check latest version!");
|
||||
return;
|
||||
}
|
||||
|
||||
int comparisonResult = localVersion.CompareTo(remoteVersion);
|
||||
if (comparisonResult < 0) {
|
||||
releaseResponse = releases[0];
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(releaseResponse.Tag)) {
|
||||
Logging.LogGenericWarning("Could not check latest version!");
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Local version: " + Version + " | Remote version: " + releaseResponse.Tag);
|
||||
|
||||
if (Version.CompareTo(releaseResponse.Tag) >= 0) { // If local version is the same or newer than remote version
|
||||
// Set up a timer that will automatically update ASF on as-needed basis
|
||||
if (GlobalConfig.AutoUpdates && AutoUpdatesTimer == null) {
|
||||
Logging.LogGenericInfo("ASF will automatically check for new versions every 24 hours");
|
||||
AutoUpdatesTimer = new Timer(
|
||||
async e => await CheckForUpdate().ConfigureAwait(false),
|
||||
null,
|
||||
TimeSpan.FromDays(1), // Delay
|
||||
TimeSpan.FromDays(1) // Period
|
||||
);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!GlobalConfig.AutoUpdates) {
|
||||
Logging.LogGenericInfo("New version is available!");
|
||||
Logging.LogGenericInfo("Consider updating yourself!");
|
||||
await Utilities.SleepAsync(5000).ConfigureAwait(false);
|
||||
} else if (comparisonResult > 0) {
|
||||
Logging.LogGenericInfo("You're currently using pre-release version!");
|
||||
Logging.LogGenericInfo("Be careful!");
|
||||
return;
|
||||
}
|
||||
|
||||
// Auto update logic starts here
|
||||
if (releaseResponse.Assets == null) {
|
||||
Logging.LogGenericWarning("Could not proceed with update because that version doesn't include assets!");
|
||||
return;
|
||||
}
|
||||
|
||||
GitHub.Asset binaryAsset = null;
|
||||
foreach (var asset in releaseResponse.Assets) {
|
||||
if (string.IsNullOrEmpty(asset.Name) || !asset.Name.Equals(ExecutableName)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
binaryAsset = asset;
|
||||
break;
|
||||
}
|
||||
|
||||
if (binaryAsset == null) {
|
||||
Logging.LogGenericWarning("Could not proceed with update because there is no asset that relates to currently running binary!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(binaryAsset.DownloadURL)) {
|
||||
Logging.LogGenericWarning("Could not proceed with update because download URL is empty!");
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Downloading new version...");
|
||||
Stream newExe = await WebBrowser.UrlGetToStream(binaryAsset.DownloadURL).ConfigureAwait(false);
|
||||
if (newExe == null) {
|
||||
Logging.LogGenericWarning("Could not download new version!");
|
||||
return;
|
||||
}
|
||||
|
||||
// We start deep update logic here
|
||||
string newExeFile = ExecutableFile + ".new";
|
||||
|
||||
// Firstly we create new exec
|
||||
try {
|
||||
using (FileStream fileStream = File.Open(newExeFile, FileMode.Create)) {
|
||||
await newExe.CopyToAsync(fileStream).ConfigureAwait(false);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Now we move current -> old
|
||||
try {
|
||||
File.Move(ExecutableFile, oldExeFile);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
try {
|
||||
// Cleanup
|
||||
File.Delete(newExeFile);
|
||||
} catch { }
|
||||
return;
|
||||
}
|
||||
|
||||
// Now we move new -> current
|
||||
try {
|
||||
File.Move(newExeFile, ExecutableFile);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
try {
|
||||
// Cleanup
|
||||
File.Move(oldExeFile, ExecutableFile);
|
||||
File.Delete(newExeFile);
|
||||
} catch { }
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Update process is finished! ASF will now restart itself...");
|
||||
await Utilities.SleepAsync(5000);
|
||||
|
||||
if (!Restart()) {
|
||||
// Make sure that we won't try updating again in this case
|
||||
if (AutoUpdatesTimer != null) {
|
||||
AutoUpdatesTimer.Dispose();
|
||||
AutoUpdatesTimer = null;
|
||||
}
|
||||
|
||||
// Inform user about failure
|
||||
Logging.LogGenericWarning("ASF could not restart itself, you may need to restart it manually!");
|
||||
await Utilities.SleepAsync(5000);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,17 +254,27 @@ namespace ArchiSteamFarm {
|
||||
Environment.Exit(exitCode);
|
||||
}
|
||||
|
||||
internal static void Restart() {
|
||||
System.Diagnostics.Process.Start(ExecutableFile, string.Join(" ", Environment.GetCommandLineArgs()));
|
||||
Exit();
|
||||
internal static bool Restart() {
|
||||
try {
|
||||
// TODO: This probably won't work on Mono, I wonder if I can make it work at some point
|
||||
if (Process.Start(ExecutableFile, string.Join(" ", Environment.GetCommandLineArgs())) != null) {
|
||||
Exit();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
internal static async Task LimitSteamRequestsAsync() {
|
||||
await SteamSemaphore.WaitAsync().ConfigureAwait(false);
|
||||
var releaseLater = Task.Run(async () => {
|
||||
await Utilities.SleepAsync(7000).ConfigureAwait(false); // We must add some delay to not get caught by Steam rate limiter
|
||||
Task.Run(async () => {
|
||||
await Utilities.SleepAsync(GlobalConfig.RequestLimiterDelay * 1000).ConfigureAwait(false);
|
||||
SteamSemaphore.Release();
|
||||
});
|
||||
}).Forget();
|
||||
}
|
||||
|
||||
internal static string GetUserInput(string botLogin, EUserInputType userInputType, string extraInformation = null) {
|
||||
@@ -166,8 +333,23 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
private static void InitServices() {
|
||||
Logging.Init();
|
||||
GlobalConfig = GlobalConfig.Load();
|
||||
if (GlobalConfig == null) {
|
||||
Logging.LogGenericError("Global config could not be loaded, please make sure that ASF.db exists and is valid!");
|
||||
Thread.Sleep(5000);
|
||||
Exit(1);
|
||||
}
|
||||
|
||||
GlobalDatabase = GlobalDatabase.Load();
|
||||
if (GlobalDatabase == null) {
|
||||
Logging.LogGenericError("Global database could not be loaded!");
|
||||
Thread.Sleep(5000);
|
||||
Exit(1);
|
||||
}
|
||||
|
||||
ArchiWebHandler.Init();
|
||||
WebBrowser.Init();
|
||||
WCF.Init();
|
||||
}
|
||||
|
||||
private static void ParseArgs(string[] args) {
|
||||
@@ -244,11 +426,7 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
}
|
||||
|
||||
// By default we're operating on normal mode
|
||||
Mode = EMode.Normal;
|
||||
Logging.LogToFile = true;
|
||||
|
||||
// But that can be overriden by arguments
|
||||
// Parse args
|
||||
ParseArgs(args);
|
||||
|
||||
// If we ran ASF as a client, we're done by now
|
||||
@@ -256,7 +434,8 @@ namespace ArchiSteamFarm {
|
||||
return;
|
||||
}
|
||||
|
||||
Task.Run(async () => await CheckForUpdate().ConfigureAwait(false)).Wait();
|
||||
// From now on it's server mode
|
||||
Logging.Init();
|
||||
|
||||
if (!Directory.Exists(ConfigDirectory)) {
|
||||
Logging.LogGenericError("Config directory doesn't exist!");
|
||||
@@ -264,11 +443,17 @@ namespace ArchiSteamFarm {
|
||||
Exit(1);
|
||||
}
|
||||
|
||||
CheckForUpdate().Wait();
|
||||
|
||||
// Before attempting to connect, initialize our list of CMs
|
||||
Bot.RefreshCMs().Wait();
|
||||
Bot.RefreshCMs(GlobalDatabase.CellID).Wait();
|
||||
|
||||
foreach (var configFile in Directory.EnumerateFiles(ConfigDirectory, "*.json")) {
|
||||
string botName = Path.GetFileNameWithoutExtension(configFile);
|
||||
if (botName.Equals(ASF)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Bot bot = new Bot(botName);
|
||||
if (!bot.BotConfig.Enabled) {
|
||||
Logging.LogGenericInfo("Not starting this instance because it's disabled in config file", botName);
|
||||
|
||||
@@ -10,7 +10,7 @@ using System.Runtime.InteropServices;
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("ArchiSteamFarm")]
|
||||
[assembly: AssemblyCopyright("Copyright © Łukasz Domeradzki 2015")]
|
||||
[assembly: AssemblyCopyright("Copyright © Łukasz Domeradzki 2015-2016")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("2.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("2.0.0.0")]
|
||||
[assembly: AssemblyVersion("2.0.0.2")]
|
||||
[assembly: AssemblyFileVersion("2.0.0.2")]
|
||||
|
||||
@@ -39,10 +39,10 @@ namespace ArchiSteamFarm {
|
||||
|
||||
internal static async Task LimitInventoryRequestsAsync() {
|
||||
await InventorySemaphore.WaitAsync().ConfigureAwait(false);
|
||||
var releaseLater = Task.Run(async () => {
|
||||
await Utilities.SleepAsync(3000).ConfigureAwait(false); // We must add some delay to not get caught by Steam rate limiter
|
||||
Task.Run(async () => {
|
||||
await Utilities.SleepAsync(Program.GlobalConfig.RequestLimiterDelay * 1000).ConfigureAwait(false);
|
||||
InventorySemaphore.Release();
|
||||
});
|
||||
}).Forget();
|
||||
}
|
||||
|
||||
internal Trading(Bot bot) {
|
||||
|
||||
@@ -27,6 +27,8 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class Utilities {
|
||||
internal static void Forget(this Task task) { }
|
||||
|
||||
internal static async Task SleepAsync(int miliseconds) {
|
||||
await Task.Delay(miliseconds).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
@@ -35,11 +35,15 @@ namespace ArchiSteamFarm {
|
||||
|
||||
internal sealed class WCF : IWCF {
|
||||
|
||||
private const string URL = "http://localhost:1242/ASF"; // 1242 = 1024 + A(65) + S(83) + F(70)
|
||||
private static string URL = "http://localhost:1242/ASF";
|
||||
|
||||
private ServiceHost ServiceHost;
|
||||
private Client Client;
|
||||
|
||||
internal static void Init() {
|
||||
URL = "http://" + Program.GlobalConfig.WCFHostname + ":" + Program.GlobalConfig.WCFPort + "/ASF";
|
||||
}
|
||||
|
||||
internal bool IsServerRunning() {
|
||||
return ServiceHost != null;
|
||||
}
|
||||
|
||||
@@ -26,6 +26,7 @@ using HtmlAgilityPack;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Text;
|
||||
@@ -33,7 +34,6 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class WebBrowser {
|
||||
internal const byte HttpTimeout = 180; // In seconds, how long we can wait for server's response
|
||||
internal const byte MaxConnections = 10; // Defines maximum number of connections per ServicePoint. Be careful, as it also defines maximum number of sockets in CLOSE_WAIT state
|
||||
internal const byte MaxIdleTime = 15; // In seconds, how long socket is allowed to stay in CLOSE_WAIT state after there are no connections to it
|
||||
internal const byte MaxRetries = 5; // Defines maximum number of retries, UrlRequest() does not handle retry by itself (it's app responsibility)
|
||||
@@ -42,10 +42,12 @@ namespace ArchiSteamFarm {
|
||||
private static readonly HttpClient HttpClient = new HttpClient(new HttpClientHandler {
|
||||
UseCookies = false
|
||||
}) {
|
||||
Timeout = TimeSpan.FromSeconds(HttpTimeout)
|
||||
Timeout = TimeSpan.FromSeconds(30)
|
||||
};
|
||||
|
||||
internal static void Init() {
|
||||
HttpClient.Timeout = TimeSpan.FromSeconds(Program.GlobalConfig.HttpTimeout);
|
||||
|
||||
// Most web services expect that UserAgent is set, so we declare it globally
|
||||
// Any request can override that on as-needed basis (see: RequestOptions.FakeUserAgent)
|
||||
HttpClient.DefaultRequestHeaders.UserAgent.ParseAdd(DefaultUserAgent);
|
||||
@@ -80,7 +82,7 @@ namespace ArchiSteamFarm {
|
||||
return await UrlRequest(request, HttpMethod.Post, data, cookies, referer).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<string> UrlGetToContent(string request, Dictionary<string, string> cookies, string referer = null) {
|
||||
internal static async Task<string> UrlGetToContent(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
@@ -90,12 +92,28 @@ namespace ArchiSteamFarm {
|
||||
return null;
|
||||
}
|
||||
|
||||
HttpContent httpContent = httpResponse.Content;
|
||||
if (httpContent == null) {
|
||||
if (httpResponse.Content == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return await httpContent.ReadAsStringAsync().ConfigureAwait(false);
|
||||
return await httpResponse.Content.ReadAsStringAsync().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<Stream> UrlGetToStream(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
HttpResponseMessage httpResponse = await UrlGet(request, cookies, referer).ConfigureAwait(false);
|
||||
if (httpResponse == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (httpResponse.Content == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return await httpResponse.Content.ReadAsStreamAsync().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<HtmlDocument> UrlGetToHtmlDocument(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
@@ -144,7 +162,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
HttpResponseMessage responseMessage;
|
||||
using (HttpRequestMessage requestMessage = new HttpRequestMessage(httpMethod, request)) {
|
||||
if (data != null) {
|
||||
if (data != null && data.Count > 0) {
|
||||
try {
|
||||
requestMessage.Content = new FormUrlEncodedContent(data);
|
||||
} catch (UriFormatException e) {
|
||||
@@ -161,7 +179,7 @@ namespace ArchiSteamFarm {
|
||||
requestMessage.Headers.Add("Cookie", cookieHeader.ToString());
|
||||
}
|
||||
|
||||
if (referer != null) {
|
||||
if (!string.IsNullOrEmpty(referer)) {
|
||||
requestMessage.Headers.Referrer = new Uri(referer);
|
||||
}
|
||||
|
||||
|
||||
17
ArchiSteamFarm/config/ASF.json
Normal file
17
ArchiSteamFarm/config/ASF.json
Normal file
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"Debug": false,
|
||||
"AutoUpdates": true,
|
||||
"UpdateChannel": 1,
|
||||
"HttpTimeout": 30,
|
||||
"AccountPlayingDelay": 5,
|
||||
"RequestLimiterDelay": 7,
|
||||
"WCFHostname": "localhost",
|
||||
"WCFPort": 1242,
|
||||
"Blacklist": [
|
||||
267420,
|
||||
303700,
|
||||
335590,
|
||||
368020,
|
||||
425280
|
||||
]
|
||||
}
|
||||
@@ -18,6 +18,7 @@
|
||||
"SendOnFarmingFinished": false,
|
||||
"SteamTradeToken": null,
|
||||
"SendTradePeriod": 0,
|
||||
"CustomGamePlayedWhileIdle": null,
|
||||
"GamesPlayedWhileIdle": [
|
||||
0
|
||||
],
|
||||
|
||||
BIN
tools/NetHook2.dll
Normal file
BIN
tools/NetHook2.dll
Normal file
Binary file not shown.
BIN
tools/NetHookAnalyzer2.exe
Normal file
BIN
tools/NetHookAnalyzer2.exe
Normal file
Binary file not shown.
1
tools/hook.bat
Normal file
1
tools/hook.bat
Normal file
@@ -0,0 +1 @@
|
||||
rundll32 NetHook2.dll,Inject
|
||||
1
tools/unhook.bat
Normal file
1
tools/unhook.bat
Normal file
@@ -0,0 +1 @@
|
||||
rundll32 NetHook2.dll,Eject
|
||||
Reference in New Issue
Block a user