mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 14:10:53 +00:00
Work on GlobalConfig, #131
This commit is contained in:
@@ -106,6 +106,7 @@
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<Compile Include="CardsFarmer.cs" />
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<Compile Include="CMsgClientClanInviteAction.cs" />
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<Compile Include="Debugging.cs" />
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<Compile Include="GlobalConfig.cs" />
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<Compile Include="Logging.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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@@ -120,6 +121,9 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<None Include="config\ASF.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="config\example.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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@@ -34,13 +34,17 @@ using System.Threading.Tasks;
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namespace ArchiSteamFarm {
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internal sealed class ArchiWebHandler {
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private const int Timeout = 1000 * WebBrowser.HttpTimeout; // In miliseconds
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private static int Timeout;
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private readonly Bot Bot;
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private readonly Dictionary<string, string> Cookie = new Dictionary<string, string>(4);
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private ulong SteamID;
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internal static void Init() {
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Timeout = Program.GlobalConfig.HttpTimeout * 1000;
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}
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internal ArchiWebHandler(Bot bot) {
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Bot = bot;
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}
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@@ -30,8 +30,6 @@ using System.Xml;
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namespace ArchiSteamFarm {
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internal sealed class BotConfig {
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internal static readonly HashSet<uint> GlobalBlacklist = new HashSet<uint> { 303700, 335590, 368020, 425280 };
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[JsonProperty(Required = Required.DisallowNull)]
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internal bool Enabled { get; private set; } = false;
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@@ -329,7 +329,7 @@ namespace ArchiSteamFarm {
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continue;
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}
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if (BotConfig.GlobalBlacklist.Contains(appID)) {
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if (GlobalConfig.GlobalBlacklist.Contains(appID) || Program.GlobalConfig.Blacklist.Contains(appID)) {
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continue;
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}
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83
ArchiSteamFarm/GlobalConfig.cs
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83
ArchiSteamFarm/GlobalConfig.cs
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@@ -0,0 +1,83 @@
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/*
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_ _ _ ____ _ _____
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/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
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Contact: JustArchi@JustArchi.net
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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using Newtonsoft.Json;
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using SteamAuth;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace ArchiSteamFarm {
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internal sealed class GlobalConfig {
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internal enum EUpdateChannel : byte {
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Unknown,
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Stable,
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Experimental
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}
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// This is hardcoded blacklist which should not be possible to change
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internal static readonly HashSet<uint> GlobalBlacklist = new HashSet<uint> { 303700, 335590, 368020, 425280 };
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[JsonProperty(Required = Required.DisallowNull)]
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internal bool AutoUpdates { get; private set; } = true;
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[JsonProperty(Required = Required.DisallowNull)]
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internal EUpdateChannel UpdateChannel { get; private set; } = GlobalConfig.EUpdateChannel.Stable;
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[JsonProperty(Required = Required.DisallowNull)]
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internal byte HttpTimeout { get; private set; } = 30;
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[JsonProperty(Required = Required.DisallowNull)]
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internal byte RequestLimiterDelay { get; private set; } = 7;
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[JsonProperty(Required = Required.DisallowNull)]
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internal string WCFHostname { get; private set; } = "localhost";
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[JsonProperty(Required = Required.DisallowNull)]
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internal ushort WCFPort { get; private set; } = 1242;
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[JsonProperty(Required = Required.DisallowNull)]
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internal HashSet<uint> Blacklist { get; private set; } = new HashSet<uint>(GlobalBlacklist);
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internal static GlobalConfig Load() {
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string filePath = Path.Combine(Program.ConfigDirectory, Program.GlobalConfigFile);
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if (!File.Exists(filePath)) {
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return null;
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}
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GlobalConfig globalConfig;
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try {
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globalConfig = JsonConvert.DeserializeObject<GlobalConfig>(File.ReadAllText(filePath));
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} catch (Exception e) {
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Logging.LogGenericException(e);
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return null;
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}
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return globalConfig;
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}
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// This constructor is used only by deserializer
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private GlobalConfig() { }
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}
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}
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@@ -31,17 +31,18 @@ namespace ArchiSteamFarm {
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internal static class Logging {
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private static readonly object FileLock = new object();
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internal static bool LogToFile { get; set; } = false;
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internal static bool? LogToFile { get; set; } = null;
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internal static void Init() {
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if (!LogToFile.HasValue) {
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LogToFile = true;
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}
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lock (FileLock) {
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try {
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File.Delete(Program.LogFile);
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} catch (Exception e) {
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bool logToFile = LogToFile;
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LogToFile = false;
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LogGenericException(e);
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LogToFile = logToFile;
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}
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}
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}
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@@ -121,15 +122,14 @@ namespace ArchiSteamFarm {
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Console.Write(loggedMessage);
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}
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if (LogToFile) {
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if (LogToFile.GetValueOrDefault()) {
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lock (FileLock) {
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try {
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File.AppendAllText(Program.LogFile, loggedMessage);
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} catch (Exception e) {
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bool logToFile = LogToFile;
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LogToFile = false;
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LogGenericException(e);
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LogToFile = logToFile;
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LogToFile = true;
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}
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}
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}
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@@ -51,6 +51,7 @@ namespace ArchiSteamFarm {
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private const string LatestGithubReleaseURL = "https://api.github.com/repos/JustArchi/ArchiSteamFarm/releases/latest";
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internal const string ConfigDirectory = "config";
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internal const string LogFile = "log.txt";
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internal const string GlobalConfigFile = "ASF.json";
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private static readonly object ConsoleLock = new object();
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private static readonly SemaphoreSlim SteamSemaphore = new SemaphoreSlim(1);
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@@ -62,10 +63,11 @@ namespace ArchiSteamFarm {
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internal static readonly string Version = Assembly.GetName().Version.ToString();
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private static EMode Mode;
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internal static GlobalConfig GlobalConfig { get; private set; }
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internal static bool ConsoleIsBusy { get; private set; } = false;
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private static EMode Mode = EMode.Normal;
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private static async Task CheckForUpdate() {
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JObject response = await WebBrowser.UrlGetToJObject(LatestGithubReleaseURL).ConfigureAwait(false);
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if (response == null) {
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@@ -105,7 +107,7 @@ namespace ArchiSteamFarm {
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internal static async Task LimitSteamRequestsAsync() {
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await SteamSemaphore.WaitAsync().ConfigureAwait(false);
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Task.Run(async () => {
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await Utilities.SleepAsync(7000).ConfigureAwait(false); // We must add some delay to not get caught by Steam rate limiter
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await Utilities.SleepAsync(GlobalConfig.RequestLimiterDelay * 1000).ConfigureAwait(false);
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SteamSemaphore.Release();
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}).Forget();
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}
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@@ -166,8 +168,16 @@ namespace ArchiSteamFarm {
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}
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private static void InitServices() {
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Logging.Init();
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GlobalConfig = GlobalConfig.Load();
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if (GlobalConfig == null) {
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Logging.LogGenericError("Global config could not be loaded, please make sure that ASF.db exists and is valid!");
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Thread.Sleep(5000);
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Exit(1);
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}
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ArchiWebHandler.Init();
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WebBrowser.Init();
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WCF.Init();
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}
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private static void ParseArgs(string[] args) {
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@@ -244,11 +254,7 @@ namespace ArchiSteamFarm {
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}
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}
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// By default we're operating on normal mode
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Mode = EMode.Normal;
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Logging.LogToFile = true;
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// But that can be overriden by arguments
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// Parse args
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ParseArgs(args);
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// If we ran ASF as a client, we're done by now
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@@ -256,7 +262,8 @@ namespace ArchiSteamFarm {
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return;
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}
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Task.Run(async () => await CheckForUpdate().ConfigureAwait(false)).Wait();
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// From now on it's server mode
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Logging.Init();
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if (!Directory.Exists(ConfigDirectory)) {
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Logging.LogGenericError("Config directory doesn't exist!");
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@@ -264,11 +271,19 @@ namespace ArchiSteamFarm {
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Exit(1);
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}
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Task.Run(async () => await CheckForUpdate().ConfigureAwait(false)).Wait();
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// Before attempting to connect, initialize our list of CMs
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Bot.RefreshCMs().Wait();
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string globalConfigName = GlobalConfigFile.Substring(0, GlobalConfigFile.LastIndexOf('.'));
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foreach (var configFile in Directory.EnumerateFiles(ConfigDirectory, "*.json")) {
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string botName = Path.GetFileNameWithoutExtension(configFile);
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if (botName.Equals(globalConfigName)) {
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continue;
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}
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Bot bot = new Bot(botName);
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if (!bot.BotConfig.Enabled) {
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Logging.LogGenericInfo("Not starting this instance because it's disabled in config file", botName);
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@@ -40,7 +40,7 @@ namespace ArchiSteamFarm {
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internal static async Task LimitInventoryRequestsAsync() {
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await InventorySemaphore.WaitAsync().ConfigureAwait(false);
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Task.Run(async () => {
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await Utilities.SleepAsync(3000).ConfigureAwait(false); // We must add some delay to not get caught by Steam rate limiter
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await Utilities.SleepAsync(Program.GlobalConfig.RequestLimiterDelay * 1000).ConfigureAwait(false);
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InventorySemaphore.Release();
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}).Forget();
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}
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@@ -35,11 +35,15 @@ namespace ArchiSteamFarm {
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internal sealed class WCF : IWCF {
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private const string URL = "http://localhost:1242/ASF"; // 1242 = 1024 + A(65) + S(83) + F(70)
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private static string URL = "http://localhost:1242/ASF"; // 1242 = 1024 + A(65) + S(83) + F(70)
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private ServiceHost ServiceHost;
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private Client Client;
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internal static void Init() {
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URL = "http://" + Program.GlobalConfig.WCFHostname + ":" + Program.GlobalConfig.WCFPort + "/ASF";
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}
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internal bool IsServerRunning() {
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return ServiceHost != null;
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}
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@@ -33,19 +33,20 @@ using System.Threading.Tasks;
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namespace ArchiSteamFarm {
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internal static class WebBrowser {
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internal const byte HttpTimeout = 180; // In seconds, how long we can wait for server's response
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internal const byte MaxConnections = 10; // Defines maximum number of connections per ServicePoint. Be careful, as it also defines maximum number of sockets in CLOSE_WAIT state
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internal const byte MaxIdleTime = 15; // In seconds, how long socket is allowed to stay in CLOSE_WAIT state after there are no connections to it
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internal const byte MaxRetries = 5; // Defines maximum number of retries, UrlRequest() does not handle retry by itself (it's app responsibility)
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private static readonly string DefaultUserAgent = "ArchiSteamFarm/" + Program.Version;
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private static readonly HttpClient HttpClient = new HttpClient(new HttpClientHandler {
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UseCookies = false
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}) {
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Timeout = TimeSpan.FromSeconds(HttpTimeout)
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};
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private static HttpClient HttpClient;
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internal static void Init() {
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HttpClient = new HttpClient(new HttpClientHandler {
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UseCookies = false
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}) {
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Timeout = TimeSpan.FromSeconds(Program.GlobalConfig.HttpTimeout)
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};
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// Most web services expect that UserAgent is set, so we declare it globally
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// Any request can override that on as-needed basis (see: RequestOptions.FakeUserAgent)
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HttpClient.DefaultRequestHeaders.UserAgent.ParseAdd(DefaultUserAgent);
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