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https://github.com/JustArchiNET/ArchiSteamFarm.git
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2.0.0.0-pr
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2.0.0.6
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4
.gitignore
vendored
4
.gitignore
vendored
@@ -4,11 +4,13 @@
|
||||
|
||||
# Ignore all config files, apart from ones we want to include
|
||||
ArchiSteamFarm/config/*
|
||||
!ArchiSteamFarm/config/ASF.json
|
||||
!ArchiSteamFarm/config/example.json
|
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!ArchiSteamFarm/config/minimal.json
|
||||
|
||||
# Ignore local debugging log file
|
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# Ignore local debugging
|
||||
ArchiSteamFarm/log.txt
|
||||
ArchiSteamFarm/debug/*
|
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|
||||
#################
|
||||
## Eclipse
|
||||
|
||||
@@ -24,9 +24,11 @@
|
||||
|
||||
using SteamKit2;
|
||||
using SteamKit2.Internal;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
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using System.Net;
|
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using System.Threading.Tasks;
|
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|
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namespace ArchiSteamFarm {
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internal sealed class ArchiHandler : ClientMsgHandler {
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@@ -48,7 +50,11 @@ namespace ArchiSteamFarm {
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Items = 514
|
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}
|
||||
|
||||
internal ENotificationType NotificationType { get; set; }
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internal readonly ENotificationType NotificationType;
|
||||
|
||||
internal Notification(ENotificationType notificationType) {
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NotificationType = notificationType;
|
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}
|
||||
}
|
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|
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internal readonly List<Notification> Notifications;
|
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@@ -62,9 +68,7 @@ namespace ArchiSteamFarm {
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|
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Notifications = new List<Notification>(msg.notifications.Count);
|
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foreach (var notification in msg.notifications) {
|
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Notifications.Add(new Notification {
|
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NotificationType = (Notification.ENotificationType) notification.user_notification_type
|
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});
|
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Notifications.Add(new Notification((Notification.ENotificationType) notification.user_notification_type));
|
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}
|
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}
|
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|
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@@ -77,7 +81,7 @@ namespace ArchiSteamFarm {
|
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|
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if (msg.count_new_items > 0) {
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Notifications = new List<Notification>(1) {
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new Notification { NotificationType = Notification.ENotificationType.Items }
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new Notification(Notification.ENotificationType.Items)
|
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};
|
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}
|
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}
|
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@@ -100,7 +104,7 @@ namespace ArchiSteamFarm {
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}
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|
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internal sealed class PurchaseResponseCallback : CallbackMsg {
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internal enum EPurchaseResult {
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internal enum EPurchaseResult : int {
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Unknown = -1,
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OK = 0,
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AlreadyOwned = 9,
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@@ -126,6 +130,10 @@ namespace ArchiSteamFarm {
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Result = (EResult) msg.eresult;
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PurchaseResult = (EPurchaseResult) msg.purchase_result_details;
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|
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if (msg.purchase_receipt_info == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
ReceiptInfo = new KeyValue();
|
||||
using (MemoryStream ms = new MemoryStream(msg.purchase_receipt_info)) {
|
||||
if (!ReceiptInfo.TryReadAsBinary(ms)) {
|
||||
@@ -178,6 +186,27 @@ namespace ArchiSteamFarm {
|
||||
Client.Send(request);
|
||||
}
|
||||
|
||||
internal void PlayGame(string gameName) {
|
||||
if (!Client.IsConnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
var request = new ClientMsgProtobuf<CMsgClientGamesPlayed>(EMsg.ClientGamesPlayed);
|
||||
|
||||
var gamePlayed = new CMsgClientGamesPlayed.GamePlayed();
|
||||
if (!string.IsNullOrEmpty(gameName)) {
|
||||
gamePlayed.game_id = new GameID() {
|
||||
AppType = GameID.GameType.Shortcut,
|
||||
ModID = uint.MaxValue
|
||||
};
|
||||
gamePlayed.game_extra_info = gameName;
|
||||
}
|
||||
|
||||
request.Body.games_played.Add(gamePlayed);
|
||||
|
||||
Client.Send(request);
|
||||
}
|
||||
|
||||
internal void PlayGames(params uint[] gameIDs) {
|
||||
if (!Client.IsConnected) {
|
||||
return;
|
||||
@@ -198,7 +227,7 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
internal void PlayGames(ICollection<uint> gameIDs) {
|
||||
if (gameIDs == null || gameIDs.Count == 0 || !Client.IsConnected) {
|
||||
if (gameIDs == null || !Client.IsConnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -216,7 +245,7 @@ namespace ArchiSteamFarm {
|
||||
Client.Send(request);
|
||||
}
|
||||
|
||||
internal AsyncJob<PurchaseResponseCallback> RedeemKey(string key) {
|
||||
internal async Task<PurchaseResponseCallback> RedeemKey(string key) {
|
||||
if (string.IsNullOrEmpty(key) || !Client.IsConnected) {
|
||||
return null;
|
||||
}
|
||||
@@ -228,7 +257,12 @@ namespace ArchiSteamFarm {
|
||||
request.Body.key = key;
|
||||
|
||||
Client.Send(request);
|
||||
return new AsyncJob<PurchaseResponseCallback>(Client, request.SourceJobID);
|
||||
try {
|
||||
return await new AsyncJob<PurchaseResponseCallback>(Client, request.SourceJobID);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<TargetFrameworkProfile />
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
@@ -26,7 +27,6 @@
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@@ -102,17 +102,17 @@
|
||||
<Compile Include="ArchiWebHandler.cs" />
|
||||
<Compile Include="Bot.cs" />
|
||||
<Compile Include="BotConfig.cs" />
|
||||
<Compile Include="GlobalDatabase.cs" />
|
||||
<Compile Include="BotDatabase.cs" />
|
||||
<Compile Include="CardsFarmer.cs" />
|
||||
<Compile Include="CMsgClientClanInviteAction.cs" />
|
||||
<Compile Include="CMsgs\CMsgClientClanInviteAction.cs" />
|
||||
<Compile Include="Debugging.cs" />
|
||||
<Compile Include="GlobalConfig.cs" />
|
||||
<Compile Include="JSON\GitHub.cs" />
|
||||
<Compile Include="JSON\Steam.cs" />
|
||||
<Compile Include="Logging.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="SteamItem.cs" />
|
||||
<Compile Include="SteamItemList.cs" />
|
||||
<Compile Include="SteamTradeOffer.cs" />
|
||||
<Compile Include="SteamTradeOfferRequest.cs" />
|
||||
<Compile Include="Trading.cs" />
|
||||
<Compile Include="Utilities.cs" />
|
||||
<Compile Include="WCF.cs" />
|
||||
@@ -120,6 +120,9 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
<None Include="config\ASF.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="config\example.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
@@ -158,6 +161,7 @@
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent Condition=" '$(OS)' != 'Unix' AND '$(ConfigurationName)' == 'Release' ">
|
||||
mkdir "$(TargetDir)out" "$(TargetDir)out\config"
|
||||
copy "$(TargetDir)config\ASF.json" "$(TargetDir)out\config"
|
||||
copy "$(TargetDir)config\example.json" "$(TargetDir)out\config"
|
||||
copy "$(TargetDir)config\minimal.json" "$(TargetDir)out\config"
|
||||
"$(SolutionDir)tools\ILRepack.exe" /ndebug /internalize /parallel /targetplatform:v4 /wildcards /out:"$(TargetDir)out\ASF.exe" "$(TargetDir)$(TargetName).exe" "$(TargetDir)*.dll"
|
||||
@@ -165,6 +169,7 @@
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent Condition=" '$(OS)' == 'Unix' AND '$(ConfigurationName)' == 'Release' ">
|
||||
mkdir -p "$(TargetDir)out" "$(TargetDir)out/config"
|
||||
cp "$(TargetDir)config/ASF.json" "$(TargetDir)out/config"
|
||||
cp "$(TargetDir)config/example.json" "$(TargetDir)out/config"
|
||||
cp "$(TargetDir)config/minimal.json" "$(TargetDir)out/config"
|
||||
mono -O=all "$(SolutionDir)tools/ILRepack.exe" /ndebug /internalize /parallel /targetplatform:v4 /wildcards /out:"$(TargetDir)out/ASF.exe" "$(TargetDir)$(TargetName).exe" "$(TargetDir)*.dll"
|
||||
|
||||
@@ -34,14 +34,22 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class ArchiWebHandler {
|
||||
private const int Timeout = 1000 * WebBrowser.HttpTimeout; // In miliseconds
|
||||
private static int Timeout = 30 * 1000;
|
||||
|
||||
private readonly Bot Bot;
|
||||
private readonly Dictionary<string, string> Cookie = new Dictionary<string, string>(4);
|
||||
|
||||
private ulong SteamID;
|
||||
|
||||
internal static void Init() {
|
||||
Timeout = Program.GlobalConfig.HttpTimeout * 1000;
|
||||
}
|
||||
|
||||
internal ArchiWebHandler(Bot bot) {
|
||||
if (bot == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Bot = bot;
|
||||
}
|
||||
|
||||
@@ -58,7 +66,7 @@ namespace ArchiSteamFarm {
|
||||
byte[] sessionKey = CryptoHelper.GenerateRandomBlock(32);
|
||||
|
||||
// RSA encrypt it with the public key for the universe we're on
|
||||
byte[] cryptedSessionKey = null;
|
||||
byte[] cryptedSessionKey;
|
||||
using (RSACrypto rsa = new RSACrypto(KeyDictionary.GetPublicKey(steamClient.ConnectedUniverse))) {
|
||||
cryptedSessionKey = rsa.Encrypt(sessionKey);
|
||||
}
|
||||
@@ -134,14 +142,14 @@ namespace ArchiSteamFarm {
|
||||
bool? isLoggedIn = await IsLoggedIn().ConfigureAwait(false);
|
||||
if (isLoggedIn.HasValue && !isLoggedIn.Value) {
|
||||
Logging.LogGenericInfo("Reconnecting because our sessionID expired!", Bot.BotName);
|
||||
var restart = Task.Run(async () => await Bot.Restart().ConfigureAwait(false));
|
||||
Task.Run(async () => await Bot.Restart().ConfigureAwait(false)).Forget();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
internal List<SteamTradeOffer> GetTradeOffers() {
|
||||
internal List<Steam.TradeOffer> GetTradeOffers() {
|
||||
if (string.IsNullOrEmpty(Bot.BotConfig.SteamApiKey)) {
|
||||
return null;
|
||||
}
|
||||
@@ -168,15 +176,15 @@ namespace ArchiSteamFarm {
|
||||
return null;
|
||||
}
|
||||
|
||||
List<SteamTradeOffer> result = new List<SteamTradeOffer>();
|
||||
List<Steam.TradeOffer> result = new List<Steam.TradeOffer>();
|
||||
foreach (KeyValue trade in response["trade_offers_received"].Children) {
|
||||
SteamTradeOffer tradeOffer = new SteamTradeOffer {
|
||||
Steam.TradeOffer tradeOffer = new Steam.TradeOffer {
|
||||
tradeofferid = trade["tradeofferid"].AsString(),
|
||||
accountid_other = trade["accountid_other"].AsInteger(),
|
||||
trade_offer_state = trade["trade_offer_state"].AsEnum<SteamTradeOffer.ETradeOfferState>()
|
||||
trade_offer_state = trade["trade_offer_state"].AsEnum<Steam.TradeOffer.ETradeOfferState>()
|
||||
};
|
||||
foreach (KeyValue item in trade["items_to_give"].Children) {
|
||||
tradeOffer.items_to_give.Add(new SteamItem {
|
||||
tradeOffer.items_to_give.Add(new Steam.Item {
|
||||
appid = item["appid"].AsString(),
|
||||
contextid = item["contextid"].AsString(),
|
||||
assetid = item["assetid"].AsString(),
|
||||
@@ -186,7 +194,7 @@ namespace ArchiSteamFarm {
|
||||
});
|
||||
}
|
||||
foreach (KeyValue item in trade["items_to_receive"].Children) {
|
||||
tradeOffer.items_to_receive.Add(new SteamItem {
|
||||
tradeOffer.items_to_receive.Add(new Steam.Item {
|
||||
appid = item["appid"].AsString(),
|
||||
contextid = item["contextid"].AsString(),
|
||||
assetid = item["assetid"].AsString(),
|
||||
@@ -293,7 +301,7 @@ namespace ArchiSteamFarm {
|
||||
return true;
|
||||
}
|
||||
|
||||
internal async Task<List<SteamItem>> GetMyTradableInventory() {
|
||||
internal async Task<List<Steam.Item>> GetMyTradableInventory() {
|
||||
JObject jObject = null;
|
||||
for (byte i = 0; i < WebBrowser.MaxRetries && jObject == null; i++) {
|
||||
jObject = await WebBrowser.UrlGetToJObject("https://steamcommunity.com/my/inventory/json/753/6?trading=1", Cookie).ConfigureAwait(false);
|
||||
@@ -310,10 +318,10 @@ namespace ArchiSteamFarm {
|
||||
return null;
|
||||
}
|
||||
|
||||
List<SteamItem> result = new List<SteamItem>();
|
||||
List<Steam.Item> result = new List<Steam.Item>();
|
||||
foreach (JToken jToken in jTokens) {
|
||||
try {
|
||||
result.Add(JsonConvert.DeserializeObject<SteamItem>(jToken.ToString()));
|
||||
result.Add(JsonConvert.DeserializeObject<Steam.Item>(jToken.ToString()));
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e, Bot.BotName);
|
||||
}
|
||||
@@ -322,7 +330,7 @@ namespace ArchiSteamFarm {
|
||||
return result;
|
||||
}
|
||||
|
||||
internal async Task<bool> SendTradeOffer(List<SteamItem> inventory, ulong partnerID, string token = null) {
|
||||
internal async Task<bool> SendTradeOffer(List<Steam.Item> inventory, ulong partnerID, string token = null) {
|
||||
if (inventory == null || inventory.Count == 0 || partnerID == 0) {
|
||||
return false;
|
||||
}
|
||||
@@ -332,21 +340,21 @@ namespace ArchiSteamFarm {
|
||||
return false;
|
||||
}
|
||||
|
||||
List<SteamTradeOfferRequest> trades = new List<SteamTradeOfferRequest>(1 + inventory.Count / Trading.MaxItemsPerTrade);
|
||||
List<Steam.TradeOfferRequest> trades = new List<Steam.TradeOfferRequest>(1 + inventory.Count / Trading.MaxItemsPerTrade);
|
||||
|
||||
SteamTradeOfferRequest singleTrade = null;
|
||||
Steam.TradeOfferRequest singleTrade = null;
|
||||
for (ushort i = 0; i < inventory.Count; i++) {
|
||||
if (i % Trading.MaxItemsPerTrade == 0) {
|
||||
if (trades.Count >= Trading.MaxTradesPerAccount) {
|
||||
break;
|
||||
}
|
||||
|
||||
singleTrade = new SteamTradeOfferRequest();
|
||||
singleTrade = new Steam.TradeOfferRequest();
|
||||
trades.Add(singleTrade);
|
||||
}
|
||||
|
||||
SteamItem item = inventory[i];
|
||||
singleTrade.me.assets.Add(new SteamItem() {
|
||||
Steam.Item item = inventory[i];
|
||||
singleTrade.me.assets.Add(new Steam.Item() {
|
||||
appid = "753",
|
||||
contextid = "6",
|
||||
amount = item.amount,
|
||||
@@ -357,14 +365,14 @@ namespace ArchiSteamFarm {
|
||||
string referer = "https://steamcommunity.com/tradeoffer/new";
|
||||
string request = referer + "/send";
|
||||
|
||||
foreach (SteamTradeOfferRequest trade in trades) {
|
||||
foreach (Steam.TradeOfferRequest trade in trades) {
|
||||
Dictionary<string, string> data = new Dictionary<string, string>(6) {
|
||||
{"sessionid", sessionID},
|
||||
{"serverid", "1"},
|
||||
{"partner", partnerID.ToString()},
|
||||
{"tradeoffermessage", "Sent by ASF"},
|
||||
{"json_tradeoffer", JsonConvert.SerializeObject(trade)},
|
||||
{"trade_offer_create_params", string.IsNullOrEmpty(token) ? "" : string.Format("{{ \"trade_offer_access_token\":\"{0}\" }}", token)} // TODO: This should be rewrote
|
||||
{"trade_offer_create_params", string.IsNullOrEmpty(token) ? "" : $"{{\"trade_offer_access_token\":\"{token}\"}}"}
|
||||
};
|
||||
|
||||
HttpResponseMessage response = null;
|
||||
@@ -462,13 +470,20 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
foreach (string setCookieValue in setCookieValues) {
|
||||
if (setCookieValue.Contains("steamparental=")) {
|
||||
string setCookie = setCookieValue.Substring(setCookieValue.IndexOf("steamparental=") + 14);
|
||||
setCookie = setCookie.Substring(0, setCookie.IndexOf(';'));
|
||||
Cookie["steamparental"] = setCookie;
|
||||
Logging.LogGenericInfo("Success!", Bot.BotName);
|
||||
return;
|
||||
if (!setCookieValue.Contains("steamparental=")) {
|
||||
continue;
|
||||
}
|
||||
|
||||
string setCookie = setCookieValue.Substring(setCookieValue.IndexOf("steamparental=", StringComparison.Ordinal) + 14);
|
||||
|
||||
int index = setCookie.IndexOf(';');
|
||||
if (index > 0) {
|
||||
setCookie = setCookie.Substring(0, index);
|
||||
}
|
||||
|
||||
Cookie["steamparental"] = setCookie;
|
||||
Logging.LogGenericInfo("Success!", Bot.BotName);
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericWarning("Failed to unlock parental account!", Bot.BotName);
|
||||
|
||||
@@ -27,7 +27,6 @@ using SteamAuth;
|
||||
using SteamKit2;
|
||||
using SteamKit2.Internal;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Security.Cryptography;
|
||||
@@ -40,11 +39,12 @@ namespace ArchiSteamFarm {
|
||||
private const ulong ArchiSCFarmGroup = 103582791440160998;
|
||||
private const ushort CallbackSleep = 500; // In miliseconds
|
||||
|
||||
internal static readonly ConcurrentDictionary<string, Bot> Bots = new ConcurrentDictionary<string, Bot>();
|
||||
internal static readonly Dictionary<string, Bot> Bots = new Dictionary<string, Bot>();
|
||||
|
||||
private static readonly uint LoginID = MsgClientLogon.ObfuscationMask; // This must be the same for all ASF bots and all ASF processes
|
||||
|
||||
private readonly string SentryFile;
|
||||
private readonly Timer AcceptConfirmationsTimer;
|
||||
private readonly Timer SendItemsTimer;
|
||||
|
||||
internal readonly string BotName;
|
||||
@@ -67,20 +67,12 @@ namespace ArchiSteamFarm {
|
||||
private bool LoggedInElsewhere = false;
|
||||
private string AuthCode, TwoFactorAuth;
|
||||
|
||||
internal static string GetAnyBotName() {
|
||||
foreach (string botName in Bots.Keys) {
|
||||
return botName;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
internal static async Task RefreshCMs() {
|
||||
internal static async Task RefreshCMs(uint cellID) {
|
||||
bool initialized = false;
|
||||
for (byte i = 0; i < 3 && !initialized; i++) {
|
||||
try {
|
||||
Logging.LogGenericInfo("Refreshing list of CMs...");
|
||||
await SteamDirectory.Initialize().ConfigureAwait(false);
|
||||
await SteamDirectory.Initialize(cellID).ConfigureAwait(false);
|
||||
initialized = true;
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
@@ -111,18 +103,6 @@ namespace ArchiSteamFarm {
|
||||
return;
|
||||
}
|
||||
|
||||
bool alreadyExists;
|
||||
lock (Bots) {
|
||||
alreadyExists = Bots.ContainsKey(botName);
|
||||
if (!alreadyExists) {
|
||||
Bots[botName] = this;
|
||||
}
|
||||
}
|
||||
|
||||
if (alreadyExists) {
|
||||
return;
|
||||
}
|
||||
|
||||
BotName = botName;
|
||||
|
||||
string botPath = Path.Combine(Program.ConfigDirectory, botName);
|
||||
@@ -176,12 +156,49 @@ namespace ArchiSteamFarm {
|
||||
return;
|
||||
}
|
||||
|
||||
bool alreadyExists;
|
||||
lock (Bots) {
|
||||
alreadyExists = Bots.ContainsKey(botName);
|
||||
if (!alreadyExists) {
|
||||
Bots[botName] = this;
|
||||
}
|
||||
}
|
||||
|
||||
if (alreadyExists) {
|
||||
return;
|
||||
}
|
||||
|
||||
BotDatabase = BotDatabase.Load(botPath + ".db");
|
||||
SentryFile = botPath + ".bin";
|
||||
|
||||
// Support and convert SDA files
|
||||
if (BotDatabase.SteamGuardAccount == null && File.Exists(botPath + ".maFile")) {
|
||||
Logging.LogGenericInfo("Converting SDA .maFile into ASF format...", botName);
|
||||
try {
|
||||
BotDatabase.SteamGuardAccount = JsonConvert.DeserializeObject<SteamGuardAccount>(File.ReadAllText(botPath + ".maFile"));
|
||||
File.Delete(botPath + ".maFile");
|
||||
Logging.LogGenericInfo("Success!", botName);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e, botName);
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize
|
||||
SteamClient = new SteamClient();
|
||||
|
||||
if (Program.GlobalConfig.Debug && !Debugging.NetHookAlreadyInitialized) {
|
||||
try {
|
||||
if (Directory.Exists(Program.DebugDirectory)) {
|
||||
Directory.Delete(Program.DebugDirectory, true);
|
||||
}
|
||||
Directory.CreateDirectory(Program.DebugDirectory);
|
||||
SteamClient.DebugNetworkListener = new NetHookNetworkListener(Program.DebugDirectory);
|
||||
Debugging.NetHookAlreadyInitialized = true;
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e, botName);
|
||||
}
|
||||
}
|
||||
|
||||
ArchiHandler = new ArchiHandler();
|
||||
SteamClient.AddHandler(ArchiHandler);
|
||||
|
||||
@@ -214,6 +231,15 @@ namespace ArchiSteamFarm {
|
||||
CardsFarmer = new CardsFarmer(this);
|
||||
Trading = new Trading(this);
|
||||
|
||||
if (BotConfig.AcceptConfirmationsPeriod > 0 && AcceptConfirmationsTimer == null) {
|
||||
AcceptConfirmationsTimer = new Timer(
|
||||
async e => await AcceptAllConfirmations().ConfigureAwait(false),
|
||||
null,
|
||||
TimeSpan.FromMinutes(BotConfig.AcceptConfirmationsPeriod), // Delay
|
||||
TimeSpan.FromMinutes(BotConfig.AcceptConfirmationsPeriod) // Period
|
||||
);
|
||||
}
|
||||
|
||||
if (BotConfig.SendTradePeriod > 0 && SendItemsTimer == null) {
|
||||
SendItemsTimer = new Timer(
|
||||
async e => await ResponseSendTrade().ConfigureAwait(false),
|
||||
@@ -236,10 +262,17 @@ namespace ArchiSteamFarm {
|
||||
return;
|
||||
}
|
||||
|
||||
await BotDatabase.SteamGuardAccount.RefreshSessionAsync().ConfigureAwait(false);
|
||||
|
||||
try {
|
||||
foreach (Confirmation confirmation in await BotDatabase.SteamGuardAccount.FetchConfirmationsAsync().ConfigureAwait(false)) {
|
||||
if (!await BotDatabase.SteamGuardAccount.RefreshSessionAsync().ConfigureAwait(false)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Confirmation[] confirmations = await BotDatabase.SteamGuardAccount.FetchConfirmationsAsync().ConfigureAwait(false);
|
||||
if (confirmations == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (Confirmation confirmation in confirmations) {
|
||||
if (BotDatabase.SteamGuardAccount.AcceptConfirmation(confirmation)) {
|
||||
Logging.LogGenericInfo("Accepting confirmation: Success!", BotName);
|
||||
} else {
|
||||
@@ -250,12 +283,15 @@ namespace ArchiSteamFarm {
|
||||
Logging.LogGenericWarning("Accepting confirmation: Failed!", BotName);
|
||||
Logging.LogGenericWarning("Confirmation could not be accepted because of invalid token exception", BotName);
|
||||
Logging.LogGenericWarning("If issue persists, consider removing and readding ASF 2FA", BotName);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e, BotName);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
internal void ResetGamesPlayed() {
|
||||
if (BotConfig.GamesPlayedWhileIdle.Contains(0)) {
|
||||
ArchiHandler.PlayGames(0);
|
||||
if (!string.IsNullOrEmpty(BotConfig.CustomGamePlayedWhileIdle)) {
|
||||
ArchiHandler.PlayGame(BotConfig.CustomGamePlayedWhileIdle);
|
||||
} else {
|
||||
ArchiHandler.PlayGames(BotConfig.GamesPlayedWhileIdle);
|
||||
}
|
||||
@@ -291,22 +327,29 @@ namespace ArchiSteamFarm {
|
||||
return Response2FA();
|
||||
case "!2faoff":
|
||||
return Response2FAOff();
|
||||
case "!2faok":
|
||||
return await Response2FAOK().ConfigureAwait(false);
|
||||
case "!exit":
|
||||
Program.Exit();
|
||||
return null;
|
||||
case "!farm":
|
||||
return await ResponseFarm().ConfigureAwait(false);
|
||||
case "!loot":
|
||||
return await ResponseSendTrade().ConfigureAwait(false);
|
||||
case "!rejoinchat":
|
||||
return ResponseRejoinChat();
|
||||
case "!restart":
|
||||
Program.Restart();
|
||||
return "Done";
|
||||
return null;
|
||||
case "!status":
|
||||
return ResponseStatus();
|
||||
case "!statusall":
|
||||
return ResponseStatusAll();
|
||||
case "!stop":
|
||||
return ResponseStop();
|
||||
case "!loot":
|
||||
return await ResponseSendTrade().ConfigureAwait(false);
|
||||
case "!update":
|
||||
await Program.CheckForUpdate().ConfigureAwait(false);
|
||||
return "Done!";
|
||||
default:
|
||||
return "Unrecognized command: " + message;
|
||||
}
|
||||
@@ -317,12 +360,18 @@ namespace ArchiSteamFarm {
|
||||
return Response2FA(args[1]);
|
||||
case "!2faoff":
|
||||
return Response2FAOff(args[1]);
|
||||
case "!2faok":
|
||||
return await Response2FAOK(args[1]).ConfigureAwait(false);
|
||||
case "!addlicense":
|
||||
if (args.Length > 2) {
|
||||
return await ResponseAddLicense(args[1], args[2]).ConfigureAwait(false);
|
||||
} else {
|
||||
return await ResponseAddLicense(BotName, args[1]).ConfigureAwait(false);
|
||||
}
|
||||
case "!farm":
|
||||
return await ResponseFarm(args[1]).ConfigureAwait(false);
|
||||
case "!loot":
|
||||
return await ResponseSendTrade(args[1]).ConfigureAwait(false);
|
||||
case "!play":
|
||||
if (args.Length > 2) {
|
||||
return await ResponsePlay(args[1], args[2]).ConfigureAwait(false);
|
||||
@@ -337,12 +386,10 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
case "!start":
|
||||
return await ResponseStart(args[1]).ConfigureAwait(false);
|
||||
case "!stop":
|
||||
return ResponseStop(args[1]);
|
||||
case "!status":
|
||||
return ResponseStatus(args[1]);
|
||||
case "!loot":
|
||||
return await ResponseSendTrade(args[1]).ConfigureAwait(false);
|
||||
case "!stop":
|
||||
return ResponseStop(args[1]);
|
||||
default:
|
||||
return "Unrecognized command: " + args[0];
|
||||
}
|
||||
@@ -356,7 +403,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
if (!KeepRunning) {
|
||||
KeepRunning = true;
|
||||
var handleCallbacks = Task.Run(() => HandleCallbacks());
|
||||
Task.Run(() => HandleCallbacks()).Forget();
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Starting...", BotName);
|
||||
@@ -429,7 +476,7 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
await Trading.LimitInventoryRequestsAsync().ConfigureAwait(false);
|
||||
List<SteamItem> inventory = await ArchiWebHandler.GetMyTradableInventory().ConfigureAwait(false);
|
||||
List<Steam.Item> inventory = await ArchiWebHandler.GetMyTradableInventory().ConfigureAwait(false);
|
||||
|
||||
if (inventory == null || inventory.Count == 0) {
|
||||
return "Nothing to send, inventory seems empty!";
|
||||
@@ -503,6 +550,46 @@ namespace ArchiSteamFarm {
|
||||
return bot.Response2FAOff();
|
||||
}
|
||||
|
||||
private async Task<string> Response2FAOK() {
|
||||
if (BotDatabase.SteamGuardAccount == null) {
|
||||
return "That bot doesn't have ASF 2FA enabled!";
|
||||
}
|
||||
|
||||
await AcceptAllConfirmations().ConfigureAwait(false);
|
||||
return "Done!";
|
||||
}
|
||||
|
||||
private static async Task<string> Response2FAOK(string botName) {
|
||||
if (string.IsNullOrEmpty(botName)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
Bot bot;
|
||||
if (!Bots.TryGetValue(botName, out bot)) {
|
||||
return "Couldn't find any bot named " + botName + "!";
|
||||
}
|
||||
|
||||
return await bot.Response2FAOK().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task<string> ResponseFarm() {
|
||||
await CardsFarmer.RestartFarming().ConfigureAwait(false);
|
||||
return "Done!";
|
||||
}
|
||||
|
||||
private static async Task<string> ResponseFarm(string botName) {
|
||||
if (string.IsNullOrEmpty(botName)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
Bot bot;
|
||||
if (!Bots.TryGetValue(botName, out bot)) {
|
||||
return "Couldn't find any bot named " + botName + "!";
|
||||
}
|
||||
|
||||
return await bot.ResponseFarm().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task<string> ResponseRedeem(string message, bool validate) {
|
||||
if (string.IsNullOrEmpty(message)) {
|
||||
return null;
|
||||
@@ -525,7 +612,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
ArchiHandler.PurchaseResponseCallback result;
|
||||
try {
|
||||
result = await currentBot.ArchiHandler.RedeemKey(key);
|
||||
result = await currentBot.ArchiHandler.RedeemKey(key).ConfigureAwait(false);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e, currentBot.BotName);
|
||||
break;
|
||||
@@ -576,7 +663,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
ArchiHandler.PurchaseResponseCallback otherResult;
|
||||
try {
|
||||
otherResult = await bot.ArchiHandler.RedeemKey(key);
|
||||
otherResult = await bot.ArchiHandler.RedeemKey(key).ConfigureAwait(false);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e, bot.BotName);
|
||||
break; // We're done with this key
|
||||
@@ -823,17 +910,16 @@ namespace ArchiSteamFarm {
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: I really need something better
|
||||
if (steamID < 110300000000000000) {
|
||||
SteamFriends.SendChatMessage(steamID, EChatEntryType.ChatMsg, message);
|
||||
} else {
|
||||
if (new SteamID(steamID).IsChatAccount) {
|
||||
SteamFriends.SendChatRoomMessage(steamID, EChatEntryType.ChatMsg, message);
|
||||
} else {
|
||||
SteamFriends.SendChatMessage(steamID, EChatEntryType.ChatMsg, message);
|
||||
}
|
||||
}
|
||||
|
||||
private bool LinkMobileAuthenticator() {
|
||||
private void LinkMobileAuthenticator() {
|
||||
if (BotDatabase.SteamGuardAccount != null) {
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Linking new ASF MobileAuthenticator...", BotName);
|
||||
@@ -846,7 +932,7 @@ namespace ArchiSteamFarm {
|
||||
break;
|
||||
default:
|
||||
Logging.LogGenericError("Unhandled situation: " + loginResult, BotName);
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -860,7 +946,7 @@ namespace ArchiSteamFarm {
|
||||
break;
|
||||
default:
|
||||
Logging.LogGenericError("Unhandled situation: " + linkResult, BotName);
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -870,12 +956,11 @@ namespace ArchiSteamFarm {
|
||||
if (finalizeResult != AuthenticatorLinker.FinalizeResult.Success) {
|
||||
Logging.LogGenericError("Unhandled situation: " + finalizeResult, BotName);
|
||||
DelinkMobileAuthenticator();
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Successfully linked ASF as new mobile authenticator for this account!", BotName);
|
||||
Program.GetUserInput(BotName, Program.EUserInputType.RevocationCode, BotDatabase.SteamGuardAccount.RevocationCode);
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool DelinkMobileAuthenticator() {
|
||||
@@ -976,8 +1061,8 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
} else if (LoggedInElsewhere) {
|
||||
LoggedInElsewhere = false;
|
||||
Logging.LogGenericWarning("Account is being used elsewhere, will try reconnecting in 30 minutes...", BotName);
|
||||
await Utilities.SleepAsync(30 * 60 * 1000).ConfigureAwait(false);
|
||||
Logging.LogGenericInfo("Account is being used elsewhere, ASF will try to resume farming in " + Program.GlobalConfig.AccountPlayingDelay + " minutes...", BotName);
|
||||
await Utilities.SleepAsync(Program.GlobalConfig.AccountPlayingDelay * 60 * 1000).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Reconnecting...", BotName);
|
||||
@@ -1153,6 +1238,23 @@ namespace ArchiSteamFarm {
|
||||
case EResult.OK:
|
||||
Logging.LogGenericInfo("Successfully logged on!", BotName);
|
||||
|
||||
if (callback.CellID != 0) {
|
||||
Program.GlobalDatabase.CellID = callback.CellID;
|
||||
}
|
||||
|
||||
// Support and convert SDA files
|
||||
string maFilePath = Path.Combine(Program.ConfigDirectory, callback.ClientSteamID.ConvertToUInt64() + ".maFile");
|
||||
if (BotDatabase.SteamGuardAccount == null && File.Exists(maFilePath)) {
|
||||
Logging.LogGenericInfo("Converting SDA .maFile into ASF format...", BotName);
|
||||
try {
|
||||
BotDatabase.SteamGuardAccount = JsonConvert.DeserializeObject<SteamGuardAccount>(File.ReadAllText(maFilePath));
|
||||
File.Delete(maFilePath);
|
||||
Logging.LogGenericInfo("Success!", BotName);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e, BotName);
|
||||
}
|
||||
}
|
||||
|
||||
if (BotConfig.UseAsfAsMobileAuthenticator && TwoFactorAuth == null && BotDatabase.SteamGuardAccount == null) {
|
||||
LinkMobileAuthenticator();
|
||||
}
|
||||
@@ -1172,19 +1274,23 @@ namespace ArchiSteamFarm {
|
||||
return;
|
||||
}
|
||||
|
||||
if (BotConfig.DismissInventoryNotifications) {
|
||||
await ArchiWebHandler.MarkInventory().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
if (BotConfig.SteamMasterClanID != 0) {
|
||||
await ArchiWebHandler.JoinClan(BotConfig.SteamMasterClanID).ConfigureAwait(false);
|
||||
JoinMasterChat();
|
||||
}
|
||||
|
||||
if (BotConfig.Statistics) {
|
||||
if (Program.GlobalConfig.Statistics) {
|
||||
await ArchiWebHandler.JoinClan(ArchiSCFarmGroup).ConfigureAwait(false);
|
||||
SteamFriends.JoinChat(ArchiSCFarmGroup);
|
||||
}
|
||||
|
||||
Trading.CheckTrades();
|
||||
|
||||
var start = Task.Run(async () => await CardsFarmer.StartFarming().ConfigureAwait(false));
|
||||
Task.Run(async () => await CardsFarmer.StartFarming().ConfigureAwait(false)).Forget();
|
||||
break;
|
||||
case EResult.NoConnection:
|
||||
case EResult.ServiceUnavailable:
|
||||
@@ -1267,7 +1373,7 @@ namespace ArchiSteamFarm {
|
||||
Trading.CheckTrades();
|
||||
}
|
||||
|
||||
if (markInventory) {
|
||||
if (markInventory && BotConfig.DismissInventoryNotifications) {
|
||||
await ArchiWebHandler.MarkInventory().ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
@@ -1284,14 +1390,14 @@ namespace ArchiSteamFarm {
|
||||
SteamFriends.RequestOfflineMessages();
|
||||
}
|
||||
|
||||
private async void OnPurchaseResponse(ArchiHandler.PurchaseResponseCallback callback) {
|
||||
private void OnPurchaseResponse(ArchiHandler.PurchaseResponseCallback callback) {
|
||||
if (callback == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (callback.PurchaseResult == ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OK) {
|
||||
// We will restart CF module to recalculate current status and decide about new optimal approach
|
||||
await CardsFarmer.RestartFarming().ConfigureAwait(false);
|
||||
Task.Run(async () => await CardsFarmer.RestartFarming().ConfigureAwait(false)).Forget();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,8 +30,6 @@ using System.Xml;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class BotConfig {
|
||||
internal static readonly HashSet<uint> GlobalBlacklist = new HashSet<uint> { 303700, 335590, 368020, 425280 };
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool Enabled { get; private set; } = false;
|
||||
|
||||
@@ -59,6 +57,9 @@ namespace ArchiSteamFarm {
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool CardDropsRestricted { get; private set; } = false;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool DismissInventoryNotifications { get; private set; } = true;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool FarmOffline { get; private set; } = false;
|
||||
|
||||
@@ -87,10 +88,13 @@ namespace ArchiSteamFarm {
|
||||
internal byte SendTradePeriod { get; private set; } = 0;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal HashSet<uint> GamesPlayedWhileIdle { get; private set; } = new HashSet<uint>() { 0 };
|
||||
internal byte AcceptConfirmationsPeriod { get; private set; } = 0;
|
||||
|
||||
[JsonProperty]
|
||||
internal string CustomGamePlayedWhileIdle { get; private set; } = null;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool Statistics { get; private set; } = true;
|
||||
internal HashSet<uint> GamesPlayedWhileIdle { get; private set; } = new HashSet<uint>() { 0 };
|
||||
|
||||
|
||||
internal static BotConfig Load(string path) {
|
||||
@@ -196,8 +200,6 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
break;
|
||||
case "Statistics":
|
||||
botConfig.Statistics = bool.Parse(value);
|
||||
break;
|
||||
case "Blacklist":
|
||||
case "SteamNickname":
|
||||
break;
|
||||
|
||||
@@ -34,6 +34,10 @@ namespace ArchiSteamFarm {
|
||||
return _LoginKey;
|
||||
}
|
||||
set {
|
||||
if (_LoginKey == value) {
|
||||
return;
|
||||
}
|
||||
|
||||
_LoginKey = value;
|
||||
Save();
|
||||
}
|
||||
@@ -44,6 +48,10 @@ namespace ArchiSteamFarm {
|
||||
return _SteamGuardAccount;
|
||||
}
|
||||
set {
|
||||
if (_SteamGuardAccount == value) {
|
||||
return;
|
||||
}
|
||||
|
||||
_SteamGuardAccount = value;
|
||||
Save();
|
||||
}
|
||||
|
||||
@@ -27,17 +27,15 @@ using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class CardsFarmer {
|
||||
private const byte StatusCheckSleep = 5; // In minutes, how long to wait before checking the appID again
|
||||
private const ushort MaxFarmingTime = 600; // In minutes, how long ASF is allowed to farm one game in solo mode
|
||||
|
||||
internal readonly ConcurrentDictionary<uint, float> GamesToFarm = new ConcurrentDictionary<uint, float>();
|
||||
internal readonly List<uint> CurrentGamesFarming = new List<uint>();
|
||||
internal readonly HashSet<uint> CurrentGamesFarming = new HashSet<uint>();
|
||||
|
||||
private readonly ManualResetEvent FarmResetEvent = new ManualResetEvent(false);
|
||||
private readonly SemaphoreSlim Semaphore = new SemaphoreSlim(1);
|
||||
@@ -49,22 +47,28 @@ namespace ArchiSteamFarm {
|
||||
private bool NowFarming = false;
|
||||
|
||||
internal CardsFarmer(Bot bot) {
|
||||
if (bot == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Bot = bot;
|
||||
|
||||
Timer = new Timer(
|
||||
async e => await CheckGamesForFarming().ConfigureAwait(false),
|
||||
null,
|
||||
TimeSpan.FromMinutes(15), // Delay
|
||||
TimeSpan.FromMinutes(60) // Period
|
||||
);
|
||||
if (Program.GlobalConfig.IdleFarmingPeriod > 0 && Timer == null) {
|
||||
Timer = new Timer(
|
||||
async e => await CheckGamesForFarming().ConfigureAwait(false),
|
||||
null,
|
||||
TimeSpan.FromHours(Program.GlobalConfig.IdleFarmingPeriod), // Delay
|
||||
TimeSpan.FromHours(Program.GlobalConfig.IdleFarmingPeriod) // Period
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
internal static List<uint> GetGamesToFarmSolo(ConcurrentDictionary<uint, float> gamesToFarm) {
|
||||
internal static HashSet<uint> GetGamesToFarmSolo(ConcurrentDictionary<uint, float> gamesToFarm) {
|
||||
if (gamesToFarm == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
List<uint> result = new List<uint>();
|
||||
HashSet<uint> result = new HashSet<uint>();
|
||||
foreach (KeyValuePair<uint, float> keyValue in gamesToFarm) {
|
||||
if (keyValue.Value >= 2) {
|
||||
result.Add(keyValue.Key);
|
||||
@@ -79,11 +83,7 @@ namespace ArchiSteamFarm {
|
||||
return 0;
|
||||
}
|
||||
|
||||
foreach (uint appID in gamesToFarm.Keys) {
|
||||
return appID;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return gamesToFarm.Keys.FirstOrDefault();
|
||||
}
|
||||
|
||||
internal async Task<bool> SwitchToManualMode(bool manualMode) {
|
||||
@@ -98,7 +98,7 @@ namespace ArchiSteamFarm {
|
||||
await StopFarming().ConfigureAwait(false);
|
||||
} else {
|
||||
Logging.LogGenericInfo("Now running in Automatic Farming mode", Bot.BotName);
|
||||
var start = Task.Run(async () => await StartFarming().ConfigureAwait(false));
|
||||
Task.Run(async () => await StartFarming().ConfigureAwait(false)).Forget();
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -110,7 +110,6 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
float maxHour = 0;
|
||||
|
||||
foreach (float hour in appIDs.Values) {
|
||||
if (hour > maxHour) {
|
||||
maxHour = hour;
|
||||
@@ -168,6 +167,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
if (!await IsAnythingToFarm().ConfigureAwait(false)) {
|
||||
Semaphore.Release(); // We have nothing to do, don't forget to release semaphore
|
||||
Logging.LogGenericInfo("We don't have anything to farm on this account!", Bot.BotName);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -181,10 +181,10 @@ namespace ArchiSteamFarm {
|
||||
if (Bot.BotConfig.CardDropsRestricted) { // If we have restricted card drops, we use complex algorithm
|
||||
Logging.LogGenericInfo("Chosen farming algorithm: Complex", Bot.BotName);
|
||||
while (GamesToFarm.Count > 0) {
|
||||
List<uint> gamesToFarmSolo = GetGamesToFarmSolo(GamesToFarm);
|
||||
HashSet<uint> gamesToFarmSolo = GetGamesToFarmSolo(GamesToFarm);
|
||||
if (gamesToFarmSolo.Count > 0) {
|
||||
while (gamesToFarmSolo.Count > 0) {
|
||||
uint appID = gamesToFarmSolo[0];
|
||||
uint appID = gamesToFarmSolo.First();
|
||||
if (await FarmSolo(appID).ConfigureAwait(false)) {
|
||||
farmedSomething = true;
|
||||
Logging.LogGenericInfo("Done farming: " + appID, Bot.BotName);
|
||||
@@ -197,7 +197,6 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
} else {
|
||||
if (FarmMultiple(GamesToFarm)) {
|
||||
farmedSomething = true;
|
||||
Logging.LogGenericInfo("Done farming: " + string.Join(", ", GamesToFarm.Keys), Bot.BotName);
|
||||
} else {
|
||||
NowFarming = false;
|
||||
@@ -222,6 +221,14 @@ namespace ArchiSteamFarm {
|
||||
CurrentGamesFarming.Clear();
|
||||
CurrentGamesFarming.TrimExcess();
|
||||
NowFarming = false;
|
||||
|
||||
// We finished our queue for now, make sure that everything is indeed farmed before proceeding further
|
||||
// Some games could be added in the meantime
|
||||
if (await IsAnythingToFarm().ConfigureAwait(false)) {
|
||||
Task.Run(async () => await StartFarming().ConfigureAwait(false)).Forget();
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Farming finished!", Bot.BotName);
|
||||
await Bot.OnFarmingFinished(farmedSomething).ConfigureAwait(false);
|
||||
}
|
||||
@@ -247,7 +254,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
private async Task<bool> IsAnythingToFarm() {
|
||||
if (NowFarming) {
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (await Bot.ArchiWebHandler.ReconnectIfNeeded().ConfigureAwait(false)) {
|
||||
@@ -290,12 +297,12 @@ namespace ArchiSteamFarm {
|
||||
await Task.WhenAll(tasks).ConfigureAwait(false);
|
||||
|
||||
if (GamesToFarm.Count == 0) {
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// If we have restricted card drops, actually do check hours of all games that are left to farm
|
||||
if (Bot.BotConfig.CardDropsRestricted) {
|
||||
tasks = new List<Task>(GamesToFarm.Keys.Count);
|
||||
tasks = new List<Task>(GamesToFarm.Count);
|
||||
Logging.LogGenericInfo("Checking hours...", Bot.BotName);
|
||||
foreach (uint appID in GamesToFarm.Keys) {
|
||||
tasks.Add(Task.Run(async () => await CheckHours(appID).ConfigureAwait(false)));
|
||||
@@ -318,7 +325,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
foreach (HtmlNode htmlNode in htmlNodeCollection) {
|
||||
string steamLink = htmlNode.GetAttributeValue("href", null);
|
||||
if (steamLink == null) {
|
||||
if (string.IsNullOrEmpty(steamLink)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -327,7 +334,7 @@ namespace ArchiSteamFarm {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (BotConfig.GlobalBlacklist.Contains(appID)) {
|
||||
if (GlobalConfig.GlobalBlacklist.Contains(appID) || Program.GlobalConfig.Blacklist.Contains(appID)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -385,7 +392,7 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
private async Task CheckGamesForFarming() {
|
||||
if (NowFarming || ManualMode || GamesToFarm.Count > 0 || !Bot.SteamClient.IsConnected) {
|
||||
if (NowFarming || ManualMode || !Bot.SteamClient.IsConnected) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -417,9 +424,9 @@ namespace ArchiSteamFarm {
|
||||
bool success = true;
|
||||
|
||||
bool? keepFarming = await ShouldFarm(appID).ConfigureAwait(false);
|
||||
for (ushort farmingTime = 0; farmingTime <= MaxFarmingTime && (!keepFarming.HasValue || keepFarming.Value); farmingTime += StatusCheckSleep) {
|
||||
for (ushort farmingTime = 0; farmingTime <= 60 * Program.GlobalConfig.MaxFarmingTime && keepFarming.GetValueOrDefault(true); farmingTime += Program.GlobalConfig.FarmingDelay) {
|
||||
Logging.LogGenericInfo("Still farming: " + appID, Bot.BotName);
|
||||
if (FarmResetEvent.WaitOne(1000 * 60 * StatusCheckSleep)) {
|
||||
if (FarmResetEvent.WaitOne(60 * 1000 * Program.GlobalConfig.FarmingDelay)) {
|
||||
success = false;
|
||||
break;
|
||||
}
|
||||
@@ -441,13 +448,13 @@ namespace ArchiSteamFarm {
|
||||
bool success = true;
|
||||
while (maxHour < 2) {
|
||||
Logging.LogGenericInfo("Still farming: " + string.Join(", ", appIDs), Bot.BotName);
|
||||
if (FarmResetEvent.WaitOne(1000 * 60 * StatusCheckSleep)) {
|
||||
if (FarmResetEvent.WaitOne(60 * 1000 * Program.GlobalConfig.FarmingDelay)) {
|
||||
success = false;
|
||||
break;
|
||||
}
|
||||
|
||||
// Don't forget to update our GamesToFarm hours
|
||||
float timePlayed = StatusCheckSleep / 60.0F;
|
||||
float timePlayed = Program.GlobalConfig.FarmingDelay / 60.0F;
|
||||
foreach (KeyValuePair<uint, float> gameToFarm in GamesToFarm) {
|
||||
if (!appIDs.Contains(gameToFarm.Key)) {
|
||||
continue;
|
||||
|
||||
@@ -31,5 +31,7 @@ namespace ArchiSteamFarm {
|
||||
#endif
|
||||
|
||||
internal static bool IsReleaseBuild => !IsDebugBuild;
|
||||
|
||||
internal static bool NetHookAlreadyInitialized { get; set; } = false;
|
||||
}
|
||||
}
|
||||
|
||||
103
ArchiSteamFarm/GlobalConfig.cs
Normal file
103
ArchiSteamFarm/GlobalConfig.cs
Normal file
@@ -0,0 +1,103 @@
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class GlobalConfig {
|
||||
internal enum EUpdateChannel : byte {
|
||||
Unknown,
|
||||
Stable,
|
||||
Experimental
|
||||
}
|
||||
|
||||
// This is hardcoded blacklist which should not be possible to change
|
||||
internal static readonly HashSet<uint> GlobalBlacklist = new HashSet<uint> { 267420, 303700, 335590, 368020, 425280 };
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool Debug { get; private set; } = false;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool AutoUpdates { get; private set; } = true;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal EUpdateChannel UpdateChannel { get; private set; } = EUpdateChannel.Stable;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte MaxFarmingTime { get; private set; } = 10;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte IdleFarmingPeriod { get; private set; } = 3;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte FarmingDelay { get; private set; } = 5;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte AccountPlayingDelay { get; private set; } = 5;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte LoginLimiterDelay { get; private set; } = 7;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte InventoryLimiterDelay { get; private set; } = 3;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal byte HttpTimeout { get; private set; } = 30;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal string WCFHostname { get; private set; } = "localhost";
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal ushort WCFPort { get; private set; } = 1242;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal bool Statistics { get; private set; } = true;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal HashSet<uint> Blacklist { get; private set; } = new HashSet<uint>(GlobalBlacklist);
|
||||
|
||||
internal static GlobalConfig Load() {
|
||||
string filePath = Path.Combine(Program.ConfigDirectory, Program.GlobalConfigFile);
|
||||
if (!File.Exists(filePath)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
GlobalConfig globalConfig;
|
||||
try {
|
||||
globalConfig = JsonConvert.DeserializeObject<GlobalConfig>(File.ReadAllText(filePath));
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
return globalConfig;
|
||||
}
|
||||
|
||||
// This constructor is used only by deserializer
|
||||
private GlobalConfig() { }
|
||||
}
|
||||
}
|
||||
@@ -23,33 +23,57 @@
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class SteamItem {
|
||||
// REF: https://developer.valvesoftware.com/wiki/Steam_Web_API/IEconService#CEcon_Asset
|
||||
internal sealed class GlobalDatabase {
|
||||
private static readonly string FilePath = Path.Combine(Program.ConfigDirectory, Program.GlobalDatabaseFile);
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal string appid { get; set; }
|
||||
internal uint CellID {
|
||||
get {
|
||||
return _CellID;
|
||||
}
|
||||
set {
|
||||
if (_CellID == value) {
|
||||
return;
|
||||
}
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal string contextid { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal string assetid { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal string id {
|
||||
get { return assetid; }
|
||||
set { assetid = value; }
|
||||
_CellID = value;
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
[JsonProperty(Required = Required.AllowNull)]
|
||||
internal string classid { get; set; }
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
private uint _CellID = 0;
|
||||
|
||||
[JsonProperty(Required = Required.AllowNull)]
|
||||
internal string instanceid { get; set; }
|
||||
internal static GlobalDatabase Load() {
|
||||
if (!File.Exists(FilePath)) {
|
||||
return new GlobalDatabase();
|
||||
}
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal string amount { get; set; }
|
||||
GlobalDatabase globalDatabase;
|
||||
try {
|
||||
globalDatabase = JsonConvert.DeserializeObject<GlobalDatabase>(File.ReadAllText(FilePath));
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
return globalDatabase;
|
||||
}
|
||||
|
||||
// This constructor is used only by deserializer
|
||||
private GlobalDatabase() { }
|
||||
|
||||
private void Save() {
|
||||
lock (FilePath) {
|
||||
try {
|
||||
File.WriteAllText(FilePath, JsonConvert.SerializeObject(this));
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -26,8 +26,21 @@ using Newtonsoft.Json;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class SteamItemList {
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal List<SteamItem> assets { get; } = new List<SteamItem>();
|
||||
internal static class GitHub {
|
||||
internal sealed class Asset {
|
||||
[JsonProperty(PropertyName = "name", Required = Required.Always)]
|
||||
internal string Name { get; private set; }
|
||||
|
||||
[JsonProperty(PropertyName = "browser_download_url", Required = Required.Always)]
|
||||
internal string DownloadURL { get; private set; }
|
||||
}
|
||||
|
||||
internal sealed class ReleaseResponse {
|
||||
[JsonProperty(PropertyName = "tag_name", Required = Required.Always)]
|
||||
internal string Tag { get; private set; }
|
||||
|
||||
[JsonProperty(PropertyName = "assets", Required = Required.Always)]
|
||||
internal List<Asset> Assets { get; private set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
122
ArchiSteamFarm/JSON/Steam.cs
Normal file
122
ArchiSteamFarm/JSON/Steam.cs
Normal file
@@ -0,0 +1,122 @@
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using SteamKit2;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class Steam {
|
||||
internal sealed class Item {
|
||||
// REF: https://developer.valvesoftware.com/wiki/Steam_Web_API/IEconService#CEcon_Asset
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal string appid { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal string contextid { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal string assetid { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
internal string id {
|
||||
get { return assetid; }
|
||||
set { assetid = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(Required = Required.AllowNull)]
|
||||
internal string classid { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.AllowNull)]
|
||||
internal string instanceid { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal string amount { get; set; }
|
||||
}
|
||||
|
||||
internal sealed class ItemList {
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal List<Steam.Item> assets { get; } = new List<Steam.Item>();
|
||||
}
|
||||
|
||||
internal sealed class TradeOffer {
|
||||
// REF: https://developer.valvesoftware.com/wiki/Steam_Web_API/IEconService#CEcon_TradeOffer
|
||||
internal enum ETradeOfferState : byte {
|
||||
Unknown,
|
||||
Invalid,
|
||||
Active,
|
||||
Accepted,
|
||||
Countered,
|
||||
Expired,
|
||||
Canceled,
|
||||
Declined,
|
||||
InvalidItems,
|
||||
EmailPending,
|
||||
EmailCanceled,
|
||||
OnHold
|
||||
}
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal string tradeofferid { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal int accountid_other { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal ETradeOfferState trade_offer_state { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal List<Steam.Item> items_to_give { get; } = new List<Steam.Item>();
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal List<Steam.Item> items_to_receive { get; } = new List<Steam.Item>();
|
||||
|
||||
// Extra
|
||||
private ulong _OtherSteamID64 = 0;
|
||||
internal ulong OtherSteamID64 {
|
||||
get {
|
||||
if (_OtherSteamID64 == 0 && accountid_other != 0) {
|
||||
_OtherSteamID64 = new SteamID((uint) accountid_other, EUniverse.Public, EAccountType.Individual).ConvertToUInt64();
|
||||
}
|
||||
|
||||
return _OtherSteamID64;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class TradeOfferRequest {
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal bool newversion { get; } = true;
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal int version { get; } = 2;
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal Steam.ItemList me { get; } = new Steam.ItemList();
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal Steam.ItemList them { get; } = new Steam.ItemList();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -31,17 +31,18 @@ namespace ArchiSteamFarm {
|
||||
internal static class Logging {
|
||||
private static readonly object FileLock = new object();
|
||||
|
||||
internal static bool LogToFile { get; set; } = false;
|
||||
internal static bool? LogToFile { get; set; } = null;
|
||||
|
||||
internal static void Init() {
|
||||
if (!LogToFile.HasValue) {
|
||||
LogToFile = true;
|
||||
}
|
||||
|
||||
lock (FileLock) {
|
||||
try {
|
||||
File.Delete(Program.LogFile);
|
||||
} catch (Exception e) {
|
||||
bool logToFile = LogToFile;
|
||||
LogToFile = false;
|
||||
LogGenericException(e);
|
||||
LogToFile = logToFile;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -121,15 +122,14 @@ namespace ArchiSteamFarm {
|
||||
Console.Write(loggedMessage);
|
||||
}
|
||||
|
||||
if (LogToFile) {
|
||||
if (LogToFile.GetValueOrDefault()) {
|
||||
lock (FileLock) {
|
||||
try {
|
||||
File.AppendAllText(Program.LogFile, loggedMessage);
|
||||
} catch (Exception e) {
|
||||
bool logToFile = LogToFile;
|
||||
LogToFile = false;
|
||||
LogGenericException(e);
|
||||
LogToFile = logToFile;
|
||||
LogToFile = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,9 +22,12 @@
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@@ -48,48 +51,202 @@ namespace ArchiSteamFarm {
|
||||
Server // Normal + WCF server
|
||||
}
|
||||
|
||||
private const string LatestGithubReleaseURL = "https://api.github.com/repos/JustArchi/ArchiSteamFarm/releases/latest";
|
||||
private const string GithubReleaseURL = "https://api.github.com/repos/JustArchi/ArchiSteamFarm/releases";
|
||||
|
||||
internal const string ASF = "ASF";
|
||||
internal const string ConfigDirectory = "config";
|
||||
internal const string DebugDirectory = "debug";
|
||||
internal const string LogFile = "log.txt";
|
||||
internal const string GlobalConfigFile = ASF + ".json";
|
||||
internal const string GlobalDatabaseFile = ASF + ".db";
|
||||
|
||||
private static readonly object ConsoleLock = new object();
|
||||
private static readonly SemaphoreSlim SteamSemaphore = new SemaphoreSlim(1);
|
||||
private static readonly ManualResetEvent ShutdownResetEvent = new ManualResetEvent(false);
|
||||
private static readonly Assembly Assembly = Assembly.GetExecutingAssembly();
|
||||
private static readonly string ExecutableFile = Assembly.Location;
|
||||
private static readonly string ExecutableName = Path.GetFileName(ExecutableFile);
|
||||
private static readonly string ExecutableDirectory = Path.GetDirectoryName(ExecutableFile);
|
||||
private static readonly WCF WCF = new WCF();
|
||||
|
||||
internal static readonly string Version = Assembly.GetName().Version.ToString();
|
||||
|
||||
private static EMode Mode;
|
||||
|
||||
internal static GlobalConfig GlobalConfig { get; private set; }
|
||||
internal static GlobalDatabase GlobalDatabase { get; private set; }
|
||||
internal static bool ConsoleIsBusy { get; private set; } = false;
|
||||
|
||||
private static async Task CheckForUpdate() {
|
||||
JObject response = await WebBrowser.UrlGetToJObject(LatestGithubReleaseURL).ConfigureAwait(false);
|
||||
if (response == null) {
|
||||
private static Timer AutoUpdatesTimer;
|
||||
private static EMode Mode = EMode.Normal;
|
||||
|
||||
internal static async Task CheckForUpdate() {
|
||||
string oldExeFile = ExecutableFile + ".old";
|
||||
|
||||
// We booted successfully so we can now remove old exe file
|
||||
if (File.Exists(oldExeFile)) {
|
||||
try {
|
||||
File.Delete(oldExeFile);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (GlobalConfig.UpdateChannel == GlobalConfig.EUpdateChannel.Unknown) {
|
||||
return;
|
||||
}
|
||||
|
||||
string remoteVersion = response["tag_name"].ToString();
|
||||
if (string.IsNullOrEmpty(remoteVersion)) {
|
||||
string releaseURL = GithubReleaseURL;
|
||||
if (GlobalConfig.UpdateChannel == GlobalConfig.EUpdateChannel.Stable) {
|
||||
releaseURL += "/latest";
|
||||
}
|
||||
|
||||
string response = null;
|
||||
Logging.LogGenericInfo("Checking new version...");
|
||||
for (byte i = 0; i < WebBrowser.MaxRetries && string.IsNullOrEmpty(response); i++) {
|
||||
response = await WebBrowser.UrlGetToContent(releaseURL).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(response)) {
|
||||
Logging.LogGenericWarning("Could not check latest version!");
|
||||
return;
|
||||
}
|
||||
|
||||
string localVersion = Version;
|
||||
GitHub.ReleaseResponse releaseResponse;
|
||||
if (GlobalConfig.UpdateChannel == GlobalConfig.EUpdateChannel.Stable) {
|
||||
try {
|
||||
releaseResponse = JsonConvert.DeserializeObject<GitHub.ReleaseResponse>(response);
|
||||
} catch (JsonException e) {
|
||||
Logging.LogGenericException(e);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
List<GitHub.ReleaseResponse> releases;
|
||||
try {
|
||||
releases = JsonConvert.DeserializeObject<List<GitHub.ReleaseResponse>>(response);
|
||||
} catch (JsonException e) {
|
||||
Logging.LogGenericException(e);
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Local version: " + localVersion);
|
||||
Logging.LogGenericInfo("Remote version: " + remoteVersion);
|
||||
if (releases == null || releases.Count == 0) {
|
||||
Logging.LogGenericWarning("Could not check latest version!");
|
||||
return;
|
||||
}
|
||||
|
||||
int comparisonResult = localVersion.CompareTo(remoteVersion);
|
||||
if (comparisonResult < 0) {
|
||||
releaseResponse = releases[0];
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(releaseResponse.Tag)) {
|
||||
Logging.LogGenericWarning("Could not check latest version!");
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Local version: " + Version + " | Remote version: " + releaseResponse.Tag);
|
||||
|
||||
if (string.Compare(Version, releaseResponse.Tag, StringComparison.Ordinal) >= 0) { // If local version is the same or newer than remote version
|
||||
if (GlobalConfig.AutoUpdates && AutoUpdatesTimer == null) {
|
||||
Logging.LogGenericInfo("ASF will automatically check for new versions every 24 hours");
|
||||
AutoUpdatesTimer = new Timer(
|
||||
async e => await CheckForUpdate().ConfigureAwait(false),
|
||||
null,
|
||||
TimeSpan.FromDays(1), // Delay
|
||||
TimeSpan.FromDays(1) // Period
|
||||
);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!GlobalConfig.AutoUpdates) {
|
||||
Logging.LogGenericInfo("New version is available!");
|
||||
Logging.LogGenericInfo("Consider updating yourself!");
|
||||
await Utilities.SleepAsync(5000).ConfigureAwait(false);
|
||||
} else if (comparisonResult > 0) {
|
||||
Logging.LogGenericInfo("You're currently using pre-release version!");
|
||||
Logging.LogGenericInfo("Be careful!");
|
||||
return;
|
||||
}
|
||||
|
||||
// Auto update logic starts here
|
||||
if (releaseResponse.Assets == null) {
|
||||
Logging.LogGenericWarning("Could not proceed with update because that version doesn't include assets!");
|
||||
return;
|
||||
}
|
||||
|
||||
GitHub.Asset binaryAsset = null;
|
||||
foreach (var asset in releaseResponse.Assets) {
|
||||
if (string.IsNullOrEmpty(asset.Name) || !asset.Name.Equals(ExecutableName)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
binaryAsset = asset;
|
||||
break;
|
||||
}
|
||||
|
||||
if (binaryAsset == null) {
|
||||
Logging.LogGenericWarning("Could not proceed with update because there is no asset that relates to currently running binary!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(binaryAsset.DownloadURL)) {
|
||||
Logging.LogGenericWarning("Could not proceed with update because download URL is empty!");
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Downloading new version...");
|
||||
Stream newExe = await WebBrowser.UrlGetToStream(binaryAsset.DownloadURL).ConfigureAwait(false);
|
||||
if (newExe == null) {
|
||||
Logging.LogGenericWarning("Could not download new version!");
|
||||
return;
|
||||
}
|
||||
|
||||
// We start deep update logic here
|
||||
string newExeFile = ExecutableFile + ".new";
|
||||
|
||||
// Firstly we create new exec
|
||||
try {
|
||||
using (FileStream fileStream = File.Open(newExeFile, FileMode.Create)) {
|
||||
await newExe.CopyToAsync(fileStream).ConfigureAwait(false);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Now we move current -> old
|
||||
try {
|
||||
File.Move(ExecutableFile, oldExeFile);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
try {
|
||||
// Cleanup
|
||||
File.Delete(newExeFile);
|
||||
} catch { }
|
||||
return;
|
||||
}
|
||||
|
||||
// Now we move new -> current
|
||||
try {
|
||||
File.Move(newExeFile, ExecutableFile);
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
try {
|
||||
// Cleanup
|
||||
File.Move(oldExeFile, ExecutableFile);
|
||||
File.Delete(newExeFile);
|
||||
} catch { }
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.LogGenericInfo("Update process is finished! ASF will now restart itself...");
|
||||
await Utilities.SleepAsync(5000);
|
||||
|
||||
if (!Restart()) {
|
||||
// Make sure that we won't try updating again in this case
|
||||
if (AutoUpdatesTimer != null) {
|
||||
AutoUpdatesTimer.Dispose();
|
||||
AutoUpdatesTimer = null;
|
||||
}
|
||||
|
||||
// Inform user about failure
|
||||
Logging.LogGenericWarning("ASF could not restart itself, you may need to restart it manually!");
|
||||
await Utilities.SleepAsync(5000);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,17 +254,26 @@ namespace ArchiSteamFarm {
|
||||
Environment.Exit(exitCode);
|
||||
}
|
||||
|
||||
internal static void Restart() {
|
||||
System.Diagnostics.Process.Start(ExecutableFile, string.Join(" ", Environment.GetCommandLineArgs()));
|
||||
Exit();
|
||||
internal static bool Restart() {
|
||||
try {
|
||||
if (Process.Start(ExecutableFile, string.Join(" ", Environment.GetCommandLineArgs().Skip(1))) != null) {
|
||||
Exit();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
internal static async Task LimitSteamRequestsAsync() {
|
||||
await SteamSemaphore.WaitAsync().ConfigureAwait(false);
|
||||
var releaseLater = Task.Run(async () => {
|
||||
await Utilities.SleepAsync(7000).ConfigureAwait(false); // We must add some delay to not get caught by Steam rate limiter
|
||||
Task.Run(async () => {
|
||||
await Utilities.SleepAsync(GlobalConfig.LoginLimiterDelay * 1000).ConfigureAwait(false);
|
||||
SteamSemaphore.Release();
|
||||
});
|
||||
}).Forget();
|
||||
}
|
||||
|
||||
internal static string GetUserInput(string botLogin, EUserInputType userInputType, string extraInformation = null) {
|
||||
@@ -147,7 +313,7 @@ namespace ArchiSteamFarm {
|
||||
ConsoleIsBusy = false;
|
||||
}
|
||||
|
||||
return result.Trim(); // Get rid of all whitespace characters
|
||||
return string.IsNullOrEmpty(result) ? null : result.Trim();
|
||||
}
|
||||
|
||||
internal static void OnBotShutdown() {
|
||||
@@ -166,8 +332,23 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
|
||||
private static void InitServices() {
|
||||
Logging.Init();
|
||||
GlobalConfig = GlobalConfig.Load();
|
||||
if (GlobalConfig == null) {
|
||||
Logging.LogGenericError("Global config could not be loaded, please make sure that ASF.json exists and is valid!");
|
||||
Thread.Sleep(5000);
|
||||
Exit(1);
|
||||
}
|
||||
|
||||
GlobalDatabase = GlobalDatabase.Load();
|
||||
if (GlobalDatabase == null) {
|
||||
Logging.LogGenericError("Global database could not be loaded!");
|
||||
Thread.Sleep(5000);
|
||||
Exit(1);
|
||||
}
|
||||
|
||||
ArchiWebHandler.Init();
|
||||
WebBrowser.Init();
|
||||
WCF.Init();
|
||||
}
|
||||
|
||||
private static void ParseArgs(string[] args) {
|
||||
@@ -244,11 +425,7 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
}
|
||||
|
||||
// By default we're operating on normal mode
|
||||
Mode = EMode.Normal;
|
||||
Logging.LogToFile = true;
|
||||
|
||||
// But that can be overriden by arguments
|
||||
// Parse args
|
||||
ParseArgs(args);
|
||||
|
||||
// If we ran ASF as a client, we're done by now
|
||||
@@ -256,7 +433,8 @@ namespace ArchiSteamFarm {
|
||||
return;
|
||||
}
|
||||
|
||||
Task.Run(async () => await CheckForUpdate().ConfigureAwait(false)).Wait();
|
||||
// From now on it's server mode
|
||||
Logging.Init();
|
||||
|
||||
if (!Directory.Exists(ConfigDirectory)) {
|
||||
Logging.LogGenericError("Config directory doesn't exist!");
|
||||
@@ -264,11 +442,17 @@ namespace ArchiSteamFarm {
|
||||
Exit(1);
|
||||
}
|
||||
|
||||
CheckForUpdate().Wait();
|
||||
|
||||
// Before attempting to connect, initialize our list of CMs
|
||||
Bot.RefreshCMs().Wait();
|
||||
Bot.RefreshCMs(GlobalDatabase.CellID).Wait();
|
||||
|
||||
foreach (var configFile in Directory.EnumerateFiles(ConfigDirectory, "*.json")) {
|
||||
string botName = Path.GetFileNameWithoutExtension(configFile);
|
||||
if (botName.Equals(ASF)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Bot bot = new Bot(botName);
|
||||
if (!bot.BotConfig.Enabled) {
|
||||
Logging.LogGenericInfo("Not starting this instance because it's disabled in config file", botName);
|
||||
@@ -280,7 +464,7 @@ namespace ArchiSteamFarm {
|
||||
string botName = Path.GetFileNameWithoutExtension(configFile);
|
||||
Logging.LogGenericWarning("Found legacy " + botName + ".xml config file, it will now be converted to new ASF V2.0 format!");
|
||||
Bot bot = new Bot(botName);
|
||||
if (!bot.BotConfig.Enabled) {
|
||||
if (bot.BotConfig == null || !bot.BotConfig.Enabled) {
|
||||
Logging.LogGenericInfo("Not starting this instance because it's disabled in config file", botName);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ using System.Runtime.InteropServices;
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("ArchiSteamFarm")]
|
||||
[assembly: AssemblyCopyright("Copyright © Łukasz Domeradzki 2015")]
|
||||
[assembly: AssemblyCopyright("Copyright © Łukasz Domeradzki 2015-2016")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("2.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("2.0.0.0")]
|
||||
[assembly: AssemblyVersion("2.0.0.6")]
|
||||
[assembly: AssemblyFileVersion("2.0.0.6")]
|
||||
|
||||
@@ -1,74 +0,0 @@
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using SteamKit2;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class SteamTradeOffer {
|
||||
// REF: https://developer.valvesoftware.com/wiki/Steam_Web_API/IEconService#CEcon_TradeOffer
|
||||
internal enum ETradeOfferState : byte {
|
||||
Unknown,
|
||||
Invalid,
|
||||
Active,
|
||||
Accepted,
|
||||
Countered,
|
||||
Expired,
|
||||
Canceled,
|
||||
Declined,
|
||||
InvalidItems,
|
||||
EmailPending,
|
||||
EmailCanceled,
|
||||
OnHold
|
||||
}
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal string tradeofferid { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal int accountid_other { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal ETradeOfferState trade_offer_state { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal List<SteamItem> items_to_give { get; } = new List<SteamItem>();
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal List<SteamItem> items_to_receive { get; } = new List<SteamItem>();
|
||||
|
||||
// Extra
|
||||
private ulong _OtherSteamID64 = 0;
|
||||
internal ulong OtherSteamID64 {
|
||||
get {
|
||||
if (_OtherSteamID64 == 0 && accountid_other != 0) {
|
||||
_OtherSteamID64 = new SteamID((uint) accountid_other, EUniverse.Public, EAccountType.Individual).ConvertToUInt64();
|
||||
}
|
||||
|
||||
return _OtherSteamID64;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal sealed class SteamTradeOfferRequest {
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal bool newversion { get; } = true;
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal int version { get; } = 2;
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal SteamItemList me { get; } = new SteamItemList();
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
internal SteamItemList them { get; } = new SteamItemList();
|
||||
}
|
||||
}
|
||||
@@ -39,37 +39,43 @@ namespace ArchiSteamFarm {
|
||||
|
||||
internal static async Task LimitInventoryRequestsAsync() {
|
||||
await InventorySemaphore.WaitAsync().ConfigureAwait(false);
|
||||
var releaseLater = Task.Run(async () => {
|
||||
await Utilities.SleepAsync(3000).ConfigureAwait(false); // We must add some delay to not get caught by Steam rate limiter
|
||||
Task.Run(async () => {
|
||||
await Utilities.SleepAsync(Program.GlobalConfig.InventoryLimiterDelay * 1000).ConfigureAwait(false);
|
||||
InventorySemaphore.Release();
|
||||
});
|
||||
}).Forget();
|
||||
}
|
||||
|
||||
internal Trading(Bot bot) {
|
||||
if (bot == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Bot = bot;
|
||||
}
|
||||
|
||||
internal async void CheckTrades() {
|
||||
if (ParsingTasks < 2) {
|
||||
ParsingTasks++;
|
||||
|
||||
await Semaphore.WaitAsync().ConfigureAwait(false);
|
||||
await ParseActiveTrades().ConfigureAwait(false);
|
||||
Semaphore.Release();
|
||||
|
||||
ParsingTasks--;
|
||||
if (ParsingTasks >= 2) {
|
||||
return;
|
||||
}
|
||||
|
||||
ParsingTasks++;
|
||||
|
||||
await Semaphore.WaitAsync().ConfigureAwait(false);
|
||||
await ParseActiveTrades().ConfigureAwait(false);
|
||||
Semaphore.Release();
|
||||
|
||||
ParsingTasks--;
|
||||
}
|
||||
|
||||
private async Task ParseActiveTrades() {
|
||||
List<SteamTradeOffer> tradeOffers = Bot.ArchiWebHandler.GetTradeOffers();
|
||||
List<Steam.TradeOffer> tradeOffers = Bot.ArchiWebHandler.GetTradeOffers();
|
||||
if (tradeOffers == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
List<Task> tasks = new List<Task>();
|
||||
foreach (SteamTradeOffer tradeOffer in tradeOffers) {
|
||||
if (tradeOffer.trade_offer_state == SteamTradeOffer.ETradeOfferState.Active) {
|
||||
foreach (Steam.TradeOffer tradeOffer in tradeOffers) {
|
||||
if (tradeOffer.trade_offer_state == Steam.TradeOffer.ETradeOfferState.Active) {
|
||||
tasks.Add(Task.Run(async () => await ParseTrade(tradeOffer).ConfigureAwait(false)));
|
||||
}
|
||||
}
|
||||
@@ -78,7 +84,7 @@ namespace ArchiSteamFarm {
|
||||
await Bot.AcceptAllConfirmations().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task ParseTrade(SteamTradeOffer tradeOffer) {
|
||||
private async Task ParseTrade(Steam.TradeOffer tradeOffer) {
|
||||
if (tradeOffer == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -27,6 +27,8 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class Utilities {
|
||||
internal static void Forget(this Task task) { }
|
||||
|
||||
internal static async Task SleepAsync(int miliseconds) {
|
||||
await Task.Delay(miliseconds).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.ServiceModel;
|
||||
using System.ServiceModel.Channels;
|
||||
|
||||
@@ -35,11 +36,15 @@ namespace ArchiSteamFarm {
|
||||
|
||||
internal sealed class WCF : IWCF {
|
||||
|
||||
private const string URL = "http://localhost:1242/ASF"; // 1242 = 1024 + A(65) + S(83) + F(70)
|
||||
private static string URL = "http://localhost:1242/ASF";
|
||||
|
||||
private ServiceHost ServiceHost;
|
||||
private Client Client;
|
||||
|
||||
internal static void Init() {
|
||||
URL = "http://" + Program.GlobalConfig.WCFHostname + ":" + Program.GlobalConfig.WCFPort + "/ASF";
|
||||
}
|
||||
|
||||
internal bool IsServerRunning() {
|
||||
return ServiceHost != null;
|
||||
}
|
||||
@@ -96,7 +101,7 @@ namespace ArchiSteamFarm {
|
||||
if (args.Length > 1) { // If we have args[1] provided, use given botName
|
||||
botName = args[1];
|
||||
} else { // If not, just pick first one
|
||||
botName = Bot.GetAnyBotName();
|
||||
botName = Bot.Bots.Keys.FirstOrDefault();
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(botName)) {
|
||||
|
||||
@@ -26,6 +26,7 @@ using HtmlAgilityPack;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Text;
|
||||
@@ -33,7 +34,6 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ArchiSteamFarm {
|
||||
internal static class WebBrowser {
|
||||
internal const byte HttpTimeout = 180; // In seconds, how long we can wait for server's response
|
||||
internal const byte MaxConnections = 10; // Defines maximum number of connections per ServicePoint. Be careful, as it also defines maximum number of sockets in CLOSE_WAIT state
|
||||
internal const byte MaxIdleTime = 15; // In seconds, how long socket is allowed to stay in CLOSE_WAIT state after there are no connections to it
|
||||
internal const byte MaxRetries = 5; // Defines maximum number of retries, UrlRequest() does not handle retry by itself (it's app responsibility)
|
||||
@@ -42,10 +42,12 @@ namespace ArchiSteamFarm {
|
||||
private static readonly HttpClient HttpClient = new HttpClient(new HttpClientHandler {
|
||||
UseCookies = false
|
||||
}) {
|
||||
Timeout = TimeSpan.FromSeconds(HttpTimeout)
|
||||
Timeout = TimeSpan.FromSeconds(30)
|
||||
};
|
||||
|
||||
internal static void Init() {
|
||||
HttpClient.Timeout = TimeSpan.FromSeconds(Program.GlobalConfig.HttpTimeout);
|
||||
|
||||
// Most web services expect that UserAgent is set, so we declare it globally
|
||||
// Any request can override that on as-needed basis (see: RequestOptions.FakeUserAgent)
|
||||
HttpClient.DefaultRequestHeaders.UserAgent.ParseAdd(DefaultUserAgent);
|
||||
@@ -80,7 +82,7 @@ namespace ArchiSteamFarm {
|
||||
return await UrlRequest(request, HttpMethod.Post, data, cookies, referer).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<string> UrlGetToContent(string request, Dictionary<string, string> cookies, string referer = null) {
|
||||
internal static async Task<string> UrlGetToContent(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
@@ -90,12 +92,28 @@ namespace ArchiSteamFarm {
|
||||
return null;
|
||||
}
|
||||
|
||||
HttpContent httpContent = httpResponse.Content;
|
||||
if (httpContent == null) {
|
||||
if (httpResponse.Content == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return await httpContent.ReadAsStringAsync().ConfigureAwait(false);
|
||||
return await httpResponse.Content.ReadAsStringAsync().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<Stream> UrlGetToStream(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
if (string.IsNullOrEmpty(request)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
HttpResponseMessage httpResponse = await UrlGet(request, cookies, referer).ConfigureAwait(false);
|
||||
if (httpResponse == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (httpResponse.Content == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return await httpResponse.Content.ReadAsStreamAsync().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
internal static async Task<HtmlDocument> UrlGetToHtmlDocument(string request, Dictionary<string, string> cookies = null, string referer = null) {
|
||||
@@ -144,7 +162,7 @@ namespace ArchiSteamFarm {
|
||||
|
||||
HttpResponseMessage responseMessage;
|
||||
using (HttpRequestMessage requestMessage = new HttpRequestMessage(httpMethod, request)) {
|
||||
if (data != null) {
|
||||
if (data != null && data.Count > 0) {
|
||||
try {
|
||||
requestMessage.Content = new FormUrlEncodedContent(data);
|
||||
} catch (UriFormatException e) {
|
||||
@@ -161,7 +179,7 @@ namespace ArchiSteamFarm {
|
||||
requestMessage.Headers.Add("Cookie", cookieHeader.ToString());
|
||||
}
|
||||
|
||||
if (referer != null) {
|
||||
if (!string.IsNullOrEmpty(referer)) {
|
||||
requestMessage.Headers.Referrer = new Uri(referer);
|
||||
}
|
||||
|
||||
|
||||
22
ArchiSteamFarm/config/ASF.json
Normal file
22
ArchiSteamFarm/config/ASF.json
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"Debug": false,
|
||||
"AutoUpdates": true,
|
||||
"UpdateChannel": 1,
|
||||
"MaxFarmingTime": 10,
|
||||
"IdleFarmingPeriod": 3,
|
||||
"FarmingDelay": 5,
|
||||
"AccountPlayingDelay": 5,
|
||||
"LoginLimiterDelay": 7,
|
||||
"InventoryLimiterDelay": 3,
|
||||
"HttpTimeout": 30,
|
||||
"WCFHostname": "localhost",
|
||||
"WCFPort": 1242,
|
||||
"Statistics": true,
|
||||
"Blacklist": [
|
||||
267420,
|
||||
303700,
|
||||
335590,
|
||||
368020,
|
||||
425280
|
||||
]
|
||||
}
|
||||
@@ -8,6 +8,7 @@
|
||||
"SteamMasterID": 0,
|
||||
"SteamMasterClanID": 0,
|
||||
"CardDropsRestricted": false,
|
||||
"DismissInventoryNotifications": true,
|
||||
"FarmOffline": false,
|
||||
"HandleOfflineMessages": false,
|
||||
"ForwardKeysToOtherBots": false,
|
||||
@@ -17,8 +18,9 @@
|
||||
"SendOnFarmingFinished": false,
|
||||
"SteamTradeToken": null,
|
||||
"SendTradePeriod": 0,
|
||||
"AcceptConfirmationsPeriod": 0,
|
||||
"CustomGamePlayedWhileIdle": null,
|
||||
"GamesPlayedWhileIdle": [
|
||||
0
|
||||
],
|
||||
"Statistics": true
|
||||
]
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
ArchiSteamFarm
|
||||
===================
|
||||
|
||||
[](https://ci.appveyor.com/project/JustArchi/archisteamfarm) [](https://github.com/JustArchi/ArchiSteamFarm/releases/latest) [](https://github.com/JustArchi/ArchiSteamFarm/releases) [](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=HD2P2P3WGS5Y4)
|
||||
[](https://ci.appveyor.com/project/JustArchi/archisteamfarm) [](https://github.com/JustArchi/ArchiSteamFarm/releases/latest) [](https://github.com/JustArchi/ArchiSteamFarm/releases) [](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=HD2P2P3WGS5Y4) [](https://steamcommunity.com/tradeoffer/new/?partner=46697991&token=0ix2Ruv_)
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -8,8 +8,29 @@ namespace SteamAuth
|
||||
{
|
||||
public class Confirmation
|
||||
{
|
||||
public string ConfirmationID;
|
||||
public string ConfirmationKey;
|
||||
public string ConfirmationDescription;
|
||||
public string ID;
|
||||
public string Key;
|
||||
public string Description;
|
||||
|
||||
public ConfirmationType ConfType
|
||||
{
|
||||
get
|
||||
{
|
||||
if (String.IsNullOrEmpty(Description)) return ConfirmationType.Unknown;
|
||||
if (Description.StartsWith("Confirm ")) return ConfirmationType.GenericConfirmation;
|
||||
if (Description.StartsWith("Trade with ")) return ConfirmationType.Trade;
|
||||
if (Description.StartsWith("Sell -")) return ConfirmationType.MarketSellTransaction;
|
||||
|
||||
return ConfirmationType.Unknown;
|
||||
}
|
||||
}
|
||||
|
||||
public enum ConfirmationType
|
||||
{
|
||||
GenericConfirmation,
|
||||
Trade,
|
||||
MarketSellTransaction,
|
||||
Unknown
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -71,7 +71,7 @@ namespace SteamAuth
|
||||
if (removeResponse == null || removeResponse.Response == null || !removeResponse.Response.Success) return false;
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -115,7 +115,7 @@ namespace SteamAuth
|
||||
codePoint /= steamGuardCodeTranslations.Length;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (Exception)
|
||||
{
|
||||
return null; //Change later, catch-alls are bad!
|
||||
}
|
||||
@@ -162,9 +162,9 @@ namespace SteamAuth
|
||||
string confDesc = confDescs[i].Groups[1].Value;
|
||||
Confirmation conf = new Confirmation()
|
||||
{
|
||||
ConfirmationDescription = confDesc,
|
||||
ConfirmationID = confID,
|
||||
ConfirmationKey = confKey
|
||||
Description = confDesc,
|
||||
ID = confID,
|
||||
Key = confKey
|
||||
};
|
||||
ret.Add(conf);
|
||||
}
|
||||
@@ -212,9 +212,9 @@ namespace SteamAuth
|
||||
string confDesc = confDescs[i].Groups[1].Value;
|
||||
Confirmation conf = new Confirmation()
|
||||
{
|
||||
ConfirmationDescription = confDesc,
|
||||
ConfirmationID = confID,
|
||||
ConfirmationKey = confKey
|
||||
Description = confDesc,
|
||||
ID = confID,
|
||||
Key = confKey
|
||||
};
|
||||
ret.Add(conf);
|
||||
}
|
||||
@@ -268,7 +268,7 @@ namespace SteamAuth
|
||||
this.Session.SteamLoginSecure = tokenSecure;
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -300,7 +300,7 @@ namespace SteamAuth
|
||||
this.Session.SteamLoginSecure = tokenSecure;
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -308,7 +308,7 @@ namespace SteamAuth
|
||||
|
||||
private ConfirmationDetailsResponse _getConfirmationDetails(Confirmation conf)
|
||||
{
|
||||
string url = APIEndpoints.COMMUNITY_BASE + "/mobileconf/details/" + conf.ConfirmationID + "?";
|
||||
string url = APIEndpoints.COMMUNITY_BASE + "/mobileconf/details/" + conf.ID + "?";
|
||||
string queryString = GenerateConfirmationQueryParams("details");
|
||||
url += queryString;
|
||||
|
||||
@@ -329,7 +329,7 @@ namespace SteamAuth
|
||||
string url = APIEndpoints.COMMUNITY_BASE + "/mobileconf/ajaxop";
|
||||
string queryString = "?op=" + op + "&";
|
||||
queryString += GenerateConfirmationQueryParams(op);
|
||||
queryString += "&cid=" + conf.ConfirmationID + "&ck=" + conf.ConfirmationKey;
|
||||
queryString += "&cid=" + conf.ID + "&ck=" + conf.Key;
|
||||
url += queryString;
|
||||
|
||||
CookieContainer cookies = new CookieContainer();
|
||||
@@ -401,7 +401,7 @@ namespace SteamAuth
|
||||
string hash = WebUtility.UrlEncode(encodedData);
|
||||
return hash;
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (Exception)
|
||||
{
|
||||
return null; //Fix soon: catch-all is BAD!
|
||||
}
|
||||
|
||||
@@ -161,8 +161,6 @@ namespace SteamAuth
|
||||
this.LoggedIn = true;
|
||||
return LoginResult.LoginOkay;
|
||||
}
|
||||
|
||||
return LoginResult.GeneralFailure;
|
||||
}
|
||||
|
||||
private class LoginResponse
|
||||
|
||||
BIN
tools/NetHook2.dll
Normal file
BIN
tools/NetHook2.dll
Normal file
Binary file not shown.
BIN
tools/NetHookAnalyzer2.exe
Normal file
BIN
tools/NetHookAnalyzer2.exe
Normal file
Binary file not shown.
1
tools/hook.bat
Normal file
1
tools/hook.bat
Normal file
@@ -0,0 +1 @@
|
||||
rundll32 NetHook2.dll,Inject
|
||||
1
tools/unhook.bat
Normal file
1
tools/unhook.bat
Normal file
@@ -0,0 +1 @@
|
||||
rundll32 NetHook2.dll,Eject
|
||||
Reference in New Issue
Block a user