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Misc
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@@ -240,8 +240,6 @@ namespace ArchiSteamFarm {
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return;
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}
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Bot.ArchiLogger.LogGenericInfo(string.Format(Strings.GamesToIdle, GamesToFarm.Count, GamesToFarm.Sum(game => game.CardsRemaining), TimeRemaining.ToHumanReadable()));
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// This is the last moment for final check if we can farm
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if (!Bot.IsPlayingPossible) {
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Bot.ArchiLogger.LogGenericInfo(Strings.PlayingNotAvailable);
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@@ -586,6 +584,8 @@ namespace ArchiSteamFarm {
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private async Task Farm() {
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do {
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Bot.ArchiLogger.LogGenericInfo(string.Format(Strings.GamesToIdle, GamesToFarm.Count, GamesToFarm.Sum(game => game.CardsRemaining), TimeRemaining.ToHumanReadable()));
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// Now the algorithm used for farming depends on whether account is restricted or not
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if (Bot.BotConfig.HoursUntilCardDrops > 0) {
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// If we have restricted card drops, we use complex algorithm
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