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3 Commits

Author SHA1 Message Date
JustArchi
07049e71c0 Misc 2016-03-12 06:01:55 +01:00
JustArchi
4710d9c1eb Add support for WinAuth, #144 2016-03-12 05:58:51 +01:00
JustArchi
d08462745a I swear no more bumps tonight 2016-03-11 21:42:16 +01:00
4 changed files with 89 additions and 27 deletions

View File

@@ -172,15 +172,9 @@ namespace ArchiSteamFarm {
SentryFile = botPath + ".bin";
// Support and convert SDA files
if (BotDatabase.SteamGuardAccount == null && File.Exists(botPath + ".maFile")) {
Logging.LogGenericInfo("Converting SDA .maFile into ASF format...", botName);
try {
BotDatabase.SteamGuardAccount = JsonConvert.DeserializeObject<SteamGuardAccount>(File.ReadAllText(botPath + ".maFile"));
File.Delete(botPath + ".maFile");
Logging.LogGenericInfo("Success!", botName);
} catch (Exception e) {
Logging.LogGenericException(e, botName);
}
string maFilePath = botPath + ".maFile";
if (BotDatabase.SteamGuardAccount == null && File.Exists(maFilePath)) {
ImportAuthenticator(maFilePath);
}
// Initialize
@@ -432,6 +426,62 @@ namespace ArchiSteamFarm {
Program.OnBotShutdown();
}
private void ImportAuthenticator(string maFilePath) {
if (BotDatabase.SteamGuardAccount != null || !File.Exists(maFilePath)) {
return;
}
Logging.LogGenericInfo("Converting SDA .maFile into ASF format...", BotName);
try {
BotDatabase.SteamGuardAccount = JsonConvert.DeserializeObject<SteamGuardAccount>(File.ReadAllText(maFilePath));
File.Delete(maFilePath);
Logging.LogGenericInfo("Success!", BotName);
} catch (Exception e) {
Logging.LogGenericException(e, BotName);
return;
}
// If this is SDA file, then we should already have everything ready
if (BotDatabase.SteamGuardAccount.Session != null) {
Logging.LogGenericInfo("Successfully finished importing mobile authenticator!", BotName);
return;
}
// But here we're dealing with WinAuth authenticator
Logging.LogGenericInfo("ASF requires a few more steps to complete authenticator import...", BotName);
InitializeLoginAndPassword();
UserLogin userLogin = new UserLogin(BotConfig.SteamLogin, BotConfig.SteamPassword);
LoginResult loginResult;
while ((loginResult = userLogin.DoLogin()) != LoginResult.LoginOkay) {
switch (loginResult) {
case LoginResult.Need2FA:
userLogin.TwoFactorCode = Program.GetUserInput(BotName, Program.EUserInputType.TwoFactorAuthentication);
break;
default:
Logging.LogGenericError("Unhandled situation: " + loginResult, BotName);
return;
}
}
if (userLogin.Session == null) {
BotDatabase.SteamGuardAccount = null;
Logging.LogGenericError("Session is invalid, linking can't be completed!", BotName);
return;
}
BotDatabase.SteamGuardAccount.FullyEnrolled = true;
BotDatabase.SteamGuardAccount.Session = userLogin.Session;
if (string.IsNullOrEmpty(BotDatabase.SteamGuardAccount.DeviceID)) {
BotDatabase.SteamGuardAccount.DeviceID = Program.GetUserInput(BotName, Program.EUserInputType.DeviceID);
}
BotDatabase.Save();
Logging.LogGenericInfo("Successfully finished importing mobile authenticator!", BotName);
}
private string ResponseStatus() {
if (CardsFarmer.CurrentGamesFarming.Count > 0) {
return "Bot " + BotName + " is currently farming appIDs: " + string.Join(", ", CardsFarmer.CurrentGamesFarming) + " and has a total of " + CardsFarmer.GamesToFarm.Count + " games left to farm.";
@@ -923,6 +973,9 @@ namespace ArchiSteamFarm {
}
Logging.LogGenericInfo("Linking new ASF MobileAuthenticator...", BotName);
InitializeLoginAndPassword();
UserLogin userLogin = new UserLogin(BotConfig.SteamLogin, BotConfig.SteamPassword);
LoginResult loginResult;
while ((loginResult = userLogin.DoLogin()) != LoginResult.LoginOkay) {
@@ -985,6 +1038,16 @@ namespace ArchiSteamFarm {
SteamFriends.JoinChat(BotConfig.SteamMasterClanID);
}
private void InitializeLoginAndPassword() {
if (string.IsNullOrEmpty(BotConfig.SteamLogin)) {
BotConfig.SteamLogin = Program.GetUserInput(BotName, Program.EUserInputType.Login);
}
if (string.IsNullOrEmpty(BotConfig.SteamPassword) && string.IsNullOrEmpty(BotDatabase.LoginKey)) {
BotConfig.SteamPassword = Program.GetUserInput(BotName, Program.EUserInputType.Password);
}
}
private void OnConnected(SteamClient.ConnectedCallback callback) {
if (callback == null) {
return;
@@ -1013,13 +1076,7 @@ namespace ArchiSteamFarm {
}
}
if (string.IsNullOrEmpty(BotConfig.SteamLogin)) {
BotConfig.SteamLogin = Program.GetUserInput(BotName, Program.EUserInputType.Login);
}
if (string.IsNullOrEmpty(BotConfig.SteamPassword) && string.IsNullOrEmpty(BotDatabase.LoginKey)) {
BotConfig.SteamPassword = Program.GetUserInput(BotName, Program.EUserInputType.Password);
}
InitializeLoginAndPassword();
SteamUser.LogOn(new SteamUser.LogOnDetails {
Username = BotConfig.SteamLogin,
@@ -1245,14 +1302,7 @@ namespace ArchiSteamFarm {
// Support and convert SDA files
string maFilePath = Path.Combine(Program.ConfigDirectory, callback.ClientSteamID.ConvertToUInt64() + ".maFile");
if (BotDatabase.SteamGuardAccount == null && File.Exists(maFilePath)) {
Logging.LogGenericInfo("Converting SDA .maFile into ASF format...", BotName);
try {
BotDatabase.SteamGuardAccount = JsonConvert.DeserializeObject<SteamGuardAccount>(File.ReadAllText(maFilePath));
File.Delete(maFilePath);
Logging.LogGenericInfo("Success!", BotName);
} catch (Exception e) {
Logging.LogGenericException(e, BotName);
}
ImportAuthenticator(maFilePath);
}
if (BotConfig.UseAsfAsMobileAuthenticator && TwoFactorAuth == null && BotDatabase.SteamGuardAccount == null) {

View File

@@ -91,7 +91,7 @@ namespace ArchiSteamFarm {
// This constructor is used only by deserializer
private BotDatabase() { }
private void Save() {
internal void Save() {
lock (FilePath) {
try {
File.WriteAllText(FilePath, JsonConvert.SerializeObject(this));

View File

@@ -35,6 +35,8 @@ using System.Threading.Tasks;
namespace ArchiSteamFarm {
internal static class Program {
internal enum EUserInputType : byte {
Unknown,
DeviceID,
Login,
Password,
PhoneNumber,
@@ -277,10 +279,17 @@ namespace ArchiSteamFarm {
}
internal static string GetUserInput(string botLogin, EUserInputType userInputType, string extraInformation = null) {
if (userInputType == EUserInputType.Unknown) {
return null;
}
string result;
lock (ConsoleLock) {
ConsoleIsBusy = true;
switch (userInputType) {
case EUserInputType.DeviceID:
Console.Write("<" + botLogin + "> Please enter your Device ID (including \"android:\"): ");
break;
case EUserInputType.Login:
Console.Write("<" + botLogin + "> Please enter your login: ");
break;
@@ -307,6 +316,9 @@ namespace ArchiSteamFarm {
case EUserInputType.TwoFactorAuthentication:
Console.Write("<" + botLogin + "> Please enter your 2 factor auth code from your authenticator app: ");
break;
default:
Console.Write("<" + botLogin + "> Please enter not documented yet value of \"" + userInputType + "\": ");
break;
}
result = Console.ReadLine();
Console.Clear(); // For security purposes

View File

@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.0.0.7")]
[assembly: AssemblyFileVersion("2.0.0.7")]
[assembly: AssemblyVersion("2.0.0.8")]
[assembly: AssemblyFileVersion("2.0.0.8")]