mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 06:00:46 +00:00
Add support for WinAuth, #144
This commit is contained in:
@@ -172,15 +172,9 @@ namespace ArchiSteamFarm {
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SentryFile = botPath + ".bin";
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// Support and convert SDA files
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if (BotDatabase.SteamGuardAccount == null && File.Exists(botPath + ".maFile")) {
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Logging.LogGenericInfo("Converting SDA .maFile into ASF format...", botName);
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try {
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BotDatabase.SteamGuardAccount = JsonConvert.DeserializeObject<SteamGuardAccount>(File.ReadAllText(botPath + ".maFile"));
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File.Delete(botPath + ".maFile");
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Logging.LogGenericInfo("Success!", botName);
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} catch (Exception e) {
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Logging.LogGenericException(e, botName);
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}
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string maFilePath = botPath + ".maFile";
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if (BotDatabase.SteamGuardAccount == null && File.Exists(maFilePath)) {
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ImportAuthenticator(maFilePath);
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}
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// Initialize
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@@ -432,6 +426,62 @@ namespace ArchiSteamFarm {
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Program.OnBotShutdown();
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}
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private void ImportAuthenticator(string maFilePath) {
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if (BotDatabase.SteamGuardAccount != null || !File.Exists(maFilePath)) {
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return;
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}
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Logging.LogGenericInfo("Converting SDA .maFile into ASF format...", BotName);
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try {
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BotDatabase.SteamGuardAccount = JsonConvert.DeserializeObject<SteamGuardAccount>(File.ReadAllText(maFilePath));
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File.Delete(maFilePath);
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Logging.LogGenericInfo("Success!", BotName);
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} catch (Exception e) {
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Logging.LogGenericException(e, BotName);
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return;
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}
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// If this is SDA file, then we should already have everything ready
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if (BotDatabase.SteamGuardAccount.Session != null) {
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Logging.LogGenericInfo("Successfully finished importing mobile authenticator!", BotName);
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return;
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}
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// But here we're dealing with WinAuth authenticator
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Logging.LogGenericInfo("ASF requires a few more steps to complete authenticator import...", BotName);
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InitializeLoginAndPassword();
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UserLogin userLogin = new UserLogin(BotConfig.SteamLogin, BotConfig.SteamPassword);
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LoginResult loginResult;
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while ((loginResult = userLogin.DoLogin()) != LoginResult.LoginOkay) {
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switch (loginResult) {
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case LoginResult.Need2FA:
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userLogin.TwoFactorCode = Program.GetUserInput(BotName, Program.EUserInputType.TwoFactorAuthentication);
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break;
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default:
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Logging.LogGenericError("Unhandled situation: " + loginResult, BotName);
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return;
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}
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}
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if (userLogin.Session == null) {
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BotDatabase.SteamGuardAccount = null;
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Logging.LogGenericError("Session is invalid, linking can't be completed!", BotName);
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return;
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}
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BotDatabase.SteamGuardAccount.FullyEnrolled = true;
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BotDatabase.SteamGuardAccount.Session = userLogin.Session;
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if (string.IsNullOrEmpty(BotDatabase.SteamGuardAccount.DeviceID)) {
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BotDatabase.SteamGuardAccount.DeviceID = Program.GetUserInput(BotName, Program.EUserInputType.DeviceID);
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}
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BotDatabase.Save();
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Logging.LogGenericInfo("Successfully finished importing mobile authenticator!", BotName);
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}
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private string ResponseStatus() {
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if (CardsFarmer.CurrentGamesFarming.Count > 0) {
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return "Bot " + BotName + " is currently farming appIDs: " + string.Join(", ", CardsFarmer.CurrentGamesFarming) + " and has a total of " + CardsFarmer.GamesToFarm.Count + " games left to farm.";
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@@ -923,6 +973,9 @@ namespace ArchiSteamFarm {
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}
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Logging.LogGenericInfo("Linking new ASF MobileAuthenticator...", BotName);
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InitializeLoginAndPassword();
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UserLogin userLogin = new UserLogin(BotConfig.SteamLogin, BotConfig.SteamPassword);
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LoginResult loginResult;
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while ((loginResult = userLogin.DoLogin()) != LoginResult.LoginOkay) {
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@@ -985,6 +1038,16 @@ namespace ArchiSteamFarm {
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SteamFriends.JoinChat(BotConfig.SteamMasterClanID);
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}
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private void InitializeLoginAndPassword() {
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if (string.IsNullOrEmpty(BotConfig.SteamLogin)) {
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BotConfig.SteamLogin = Program.GetUserInput(BotName, Program.EUserInputType.Login);
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}
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if (string.IsNullOrEmpty(BotConfig.SteamPassword) && string.IsNullOrEmpty(BotDatabase.LoginKey)) {
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BotConfig.SteamPassword = Program.GetUserInput(BotName, Program.EUserInputType.Password);
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}
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}
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private void OnConnected(SteamClient.ConnectedCallback callback) {
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if (callback == null) {
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return;
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@@ -1013,13 +1076,7 @@ namespace ArchiSteamFarm {
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}
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}
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if (string.IsNullOrEmpty(BotConfig.SteamLogin)) {
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BotConfig.SteamLogin = Program.GetUserInput(BotName, Program.EUserInputType.Login);
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}
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if (string.IsNullOrEmpty(BotConfig.SteamPassword) && string.IsNullOrEmpty(BotDatabase.LoginKey)) {
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BotConfig.SteamPassword = Program.GetUserInput(BotName, Program.EUserInputType.Password);
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}
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InitializeLoginAndPassword();
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SteamUser.LogOn(new SteamUser.LogOnDetails {
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Username = BotConfig.SteamLogin,
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@@ -1245,14 +1302,7 @@ namespace ArchiSteamFarm {
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// Support and convert SDA files
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string maFilePath = Path.Combine(Program.ConfigDirectory, callback.ClientSteamID.ConvertToUInt64() + ".maFile");
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if (BotDatabase.SteamGuardAccount == null && File.Exists(maFilePath)) {
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Logging.LogGenericInfo("Converting SDA .maFile into ASF format...", BotName);
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try {
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BotDatabase.SteamGuardAccount = JsonConvert.DeserializeObject<SteamGuardAccount>(File.ReadAllText(maFilePath));
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File.Delete(maFilePath);
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Logging.LogGenericInfo("Success!", BotName);
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} catch (Exception e) {
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Logging.LogGenericException(e, BotName);
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}
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ImportAuthenticator(maFilePath);
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}
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if (BotConfig.UseAsfAsMobileAuthenticator && TwoFactorAuth == null && BotDatabase.SteamGuardAccount == null) {
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@@ -91,7 +91,7 @@ namespace ArchiSteamFarm {
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// This constructor is used only by deserializer
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private BotDatabase() { }
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private void Save() {
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internal void Save() {
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lock (FilePath) {
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try {
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File.WriteAllText(FilePath, JsonConvert.SerializeObject(this));
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@@ -35,6 +35,8 @@ using System.Threading.Tasks;
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namespace ArchiSteamFarm {
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internal static class Program {
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internal enum EUserInputType : byte {
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Unknown,
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DeviceID,
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Login,
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Password,
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PhoneNumber,
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@@ -281,6 +283,9 @@ namespace ArchiSteamFarm {
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lock (ConsoleLock) {
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ConsoleIsBusy = true;
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switch (userInputType) {
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case EUserInputType.DeviceID:
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Console.Write("<" + botLogin + "> Please enter your Device ID (including \"android:\"): ");
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break;
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case EUserInputType.Login:
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Console.Write("<" + botLogin + "> Please enter your login: ");
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break;
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