This is some next-level race condition, so for those interested:
- Concurrent collections are thread-safe in a way that each operation is atomic
- Naturally if you call two atomic operations in a row, the result is no longer atomic, since there could be some changes between the first and the last
- Certain LINQ operations such as OrderBy(), Reverse(), ToArray(), among more, use internal buffer for operation with certain optimization that checks if input is ICollection, if yes, it calls Count and CopyTo(), for OrderBy in this example
- In result, such LINQ call is not guaranteed to be thread-safe, since it assumes those two calls to be atomic, while they're not in reality.
This issue is quite hard to spot in real applications, since it's not that easy to trigger it (you need to call the operation on ICollection and then have another thread modifying it while enumerating). This is probably why we've never had any real problem until I've discovered this madness with @Aareksio in entirely different project.
As a workaround, we'll explicitly convert some ICollection inputs to IEnumerable, in particular around OrderBy(), so the optimization is skipped and the result is not corrupted.
I've added unit tests which ensure this workaround works properly, and you can easily reproduce the problem by removing AsLinqThreadSafeEnumerable() in them.
See https://github.com/dotnet/runtime/discussions/50687 for more insight
I have no clue who thought that ignoring this issue is a good idea, at the very least concurrent collections should have opt-out mechanism from those optimizations, there is no reason for them to not do that.
When excessive amount of "missing amounts", so items in the set was missing on our side, there was a possibility for our logic to classify a good trade as bad one, because we didn't fill in enough holes, as the subtraction in the condition was calculated on each loop rather than once initially.
Since this could only worsen the neutrality score, but never improve it (as the amounts were sorted ascending), there was no abusive possibility due to that, only ignoring otherwise valid trades classifying them as worse than they were in reality.
* New inventory fetching
* use new method everywhere
* Store description in the asset, add protobuf body as a backing field for InventoryDescription, add properties to description
* parse trade offers as json, stub descriptions, fix build
* formatting, misc fixes
* fix pragma comments
* fix passing tradable property
* fix convesion of assets, add compatibility method
* fix fetching tradeoffers
* use 40k as default count per request
* throw an exception instead of silencing the error
* Initial .NET 8
* Make it compile in release mode ignoring warnings for now
* First round of improvements
* Second round of improvements
* Third round of improvements
* Use new throws
* Fix .NET Framework, YAY, thanks madness!
Madness devs are awesome
* Misc
* Misc
* AF_NETLINK might be required for some http calls
No clue why
* Fix service files
Doesn't do what it should
* Update CardsFarmer.cs
* New improvements
* Address feedback
* Misc
* Misc
* Misc refactor
* Misc
* Add warnings about password security
* Warn about weak steam passwords even if they are encrypted
* Apply feedback
* Apply feedback
* Simplify code
* Move return criteria up a bit for increased performance
* Choose more fitting strings for localization
* Extract const value
* Fix incorrect null reference warning
* Switch prefix operator for postfix one
Co-authored-by: Łukasz Domeradzki <JustArchi@JustArchi.net>
* Add tests
* Disable CA1724
The type name Utilities conflicts in whole or in part with the namespace name 'Microsoft.VisualStudio.TestPlatform.Common.ExtensionFramework.Utilities'.
* Tell users why their password is considered weak
* Apply feedback
* Merge resource comments
* Misc.
* Use library for password testing and Run testing in background
* Clean up
* OncSeparate forbidden phrases forfor IPC passwords (once again)
* Additionally check encryption key
* Add comment about {0}
Co-authored-by: Łukasz Domeradzki <JustArchi@JustArchi.net>