Use file-scoped namespaces

This commit is contained in:
Archi
2021-11-10 21:23:24 +01:00
parent 95ad16e26d
commit 1e6ab11d9f
142 changed files with 25006 additions and 25006 deletions

View File

@@ -26,485 +26,485 @@ using ArchiSteamFarm.Steam.Data;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using static ArchiSteamFarm.Steam.Bot;
namespace ArchiSteamFarm.Tests {
[TestClass]
public sealed class Bot {
[TestMethod]
public void MaxItemsBarelyEnoughForOneSet() {
const uint relevantAppID = 42;
namespace ArchiSteamFarm.Tests;
Dictionary<uint, byte> itemsPerSet = new() {
{ relevantAppID, MinCardsPerBadge },
{ 43, MinCardsPerBadge + 1 }
};
[TestClass]
public sealed class Bot {
[TestMethod]
public void MaxItemsBarelyEnoughForOneSet() {
const uint relevantAppID = 42;
HashSet<Asset> items = new();
Dictionary<uint, byte> itemsPerSet = new() {
{ relevantAppID, MinCardsPerBadge },
{ 43, MinCardsPerBadge + 1 }
};
foreach ((uint appID, byte cards) in itemsPerSet) {
for (byte i = 1; i <= cards; i++) {
items.Add(CreateCard(i, appID));
}
HashSet<Asset> items = new();
foreach ((uint appID, byte cards) in itemsPerSet) {
for (byte i = 1; i <= cards; i++) {
items.Add(CreateCard(i, appID));
}
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, itemsPerSet, MinCardsPerBadge);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = items.Where(static item => item.RealAppID == relevantAppID).GroupBy(static item => (item.RealAppID, item.ContextID, item.ClassID)).ToDictionary(static group => group.Key, static group => (uint) group.Sum(static item => item.Amount));
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
[ExpectedException(typeof(ArgumentOutOfRangeException))]
public void MaxItemsTooSmall() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID),
CreateCard(2, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, itemsPerSet, MinCardsPerBadge);
GetItemsForFullBadge(items, 2, appID, MinCardsPerBadge - 1);
Assert.Fail();
}
[TestMethod]
public void MoreCardsThanNeeded() {
const uint appID = 42;
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = items.Where(static item => item.RealAppID == relevantAppID).GroupBy(static item => (item.RealAppID, item.ContextID, item.ClassID)).ToDictionary(static group => group.Key, static group => (uint) group.Sum(static item => item.Amount));
HashSet<Asset> items = new() {
CreateCard(1, appID),
CreateCard(1, appID),
CreateCard(2, appID),
CreateCard(3, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 3, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 1 },
{ (appID, Asset.SteamCommunityContextID, 2), 1 },
{ (appID, Asset.SteamCommunityContextID, 3), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void MultipleSets() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID),
CreateCard(1, appID),
CreateCard(2, appID),
CreateCard(2, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
[TestMethod]
[ExpectedException(typeof(ArgumentOutOfRangeException))]
public void MaxItemsTooSmall() {
const uint appID = 42;
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 2 },
{ (appID, Asset.SteamCommunityContextID, 2), 2 }
};
HashSet<Asset> items = new() {
CreateCard(1, appID),
CreateCard(2, appID)
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
GetItemsForFullBadge(items, 2, appID, MinCardsPerBadge - 1);
[TestMethod]
public void MultipleSetsDifferentAmount() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, 2),
CreateCard(2, appID),
CreateCard(2, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 2 },
{ (appID, Asset.SteamCommunityContextID, 2), 2 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void MutliRarityAndType() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, type: Asset.EType.TradingCard, rarity: Asset.ERarity.Common),
CreateCard(2, appID, type: Asset.EType.TradingCard, rarity: Asset.ERarity.Common),
CreateCard(1, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Uncommon),
CreateCard(2, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Uncommon),
CreateCard(1, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Rare),
CreateCard(2, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Rare),
// for better readability and easier verification when thinking about this test the items that shall be selected for sending are the ones below this comment
CreateCard(1, appID, type: Asset.EType.TradingCard, rarity: Asset.ERarity.Uncommon),
CreateCard(2, appID, type: Asset.EType.TradingCard, rarity: Asset.ERarity.Uncommon),
CreateCard(3, appID, type: Asset.EType.TradingCard, rarity: Asset.ERarity.Uncommon),
CreateCard(1, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Common),
CreateCard(3, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Common),
CreateCard(7, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Common),
CreateCard(2, appID, type: Asset.EType.Unknown, rarity: Asset.ERarity.Rare),
CreateCard(3, appID, type: Asset.EType.Unknown, rarity: Asset.ERarity.Rare),
CreateCard(4, appID, type: Asset.EType.Unknown, rarity: Asset.ERarity.Rare)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 3, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 2 },
{ (appID, Asset.SteamCommunityContextID, 2), 2 },
{ (appID, Asset.SteamCommunityContextID, 3), 3 },
{ (appID, Asset.SteamCommunityContextID, 4), 1 },
{ (appID, Asset.SteamCommunityContextID, 7), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void NotAllCardsPresent() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID),
CreateCard(2, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 3, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new(0);
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OneSet() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID),
CreateCard(2, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 1 },
{ (appID, Asset.SteamCommunityContextID, 2), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherAppIDFullSets() {
const uint appID0 = 42;
const uint appID1 = 43;
HashSet<Asset> items = new() {
CreateCard(1, appID0),
CreateCard(1, appID1)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(
items, new Dictionary<uint, byte> {
{ appID0, 1 },
{ appID1, 1 }
}
);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID0, Asset.SteamCommunityContextID, 1), 1 },
{ (appID1, Asset.SteamCommunityContextID, 1), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherAppIDNoSets() {
const uint appID0 = 42;
const uint appID1 = 43;
HashSet<Asset> items = new() {
CreateCard(1, appID0),
CreateCard(1, appID1)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(
items, new Dictionary<uint, byte> {
{ appID0, 2 },
{ appID1, 2 }
}
);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new(0);
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherAppIDOneSet() {
const uint appID0 = 42;
const uint appID1 = 43;
const uint appID2 = 44;
HashSet<Asset> items = new() {
CreateCard(1, appID0),
CreateCard(2, appID0),
CreateCard(1, appID1),
CreateCard(2, appID1),
CreateCard(3, appID1)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(
items, new Dictionary<uint, byte> {
{ appID0, 3 },
{ appID1, 3 },
{ appID2, 3 }
}
);
Assert.Fail();
}
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID1, Asset.SteamCommunityContextID, 1), 1 },
{ (appID1, Asset.SteamCommunityContextID, 2), 1 },
{ (appID1, Asset.SteamCommunityContextID, 3), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherRarityFullSets() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, rarity: Asset.ERarity.Common),
CreateCard(1, appID, rarity: Asset.ERarity.Rare)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 1, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 2 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherRarityNoSets() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, rarity: Asset.ERarity.Common),
CreateCard(1, appID, rarity: Asset.ERarity.Rare)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new(0);
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherRarityOneSet() {
const uint appID = 42;
[TestMethod]
public void MoreCardsThanNeeded() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, rarity: Asset.ERarity.Common),
CreateCard(2, appID, rarity: Asset.ERarity.Common),
CreateCard(1, appID, rarity: Asset.ERarity.Uncommon),
CreateCard(2, appID, rarity: Asset.ERarity.Uncommon),
CreateCard(3, appID, rarity: Asset.ERarity.Uncommon)
};
HashSet<Asset> items = new() {
CreateCard(1, appID),
CreateCard(1, appID),
CreateCard(2, appID),
CreateCard(3, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 3, appID);
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 3, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 1 },
{ (appID, Asset.SteamCommunityContextID, 2), 1 },
{ (appID, Asset.SteamCommunityContextID, 3), 1 }
};
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 1 },
{ (appID, Asset.SteamCommunityContextID, 2), 1 },
{ (appID, Asset.SteamCommunityContextID, 3), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherTypeFullSets() {
const uint appID = 42;
[TestMethod]
public void MultipleSets() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, type: Asset.EType.TradingCard),
CreateCard(1, appID, type: Asset.EType.FoilTradingCard)
};
HashSet<Asset> items = new() {
CreateCard(1, appID),
CreateCard(1, appID),
CreateCard(2, appID),
CreateCard(2, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 1, appID);
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 2 }
};
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 2 },
{ (appID, Asset.SteamCommunityContextID, 2), 2 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherTypeNoSets() {
const uint appID = 42;
[TestMethod]
public void MultipleSetsDifferentAmount() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, type: Asset.EType.TradingCard),
CreateCard(1, appID, type: Asset.EType.FoilTradingCard)
};
HashSet<Asset> items = new() {
CreateCard(1, appID, 2),
CreateCard(2, appID),
CreateCard(2, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new(0);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 2 },
{ (appID, Asset.SteamCommunityContextID, 2), 2 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherTypeOneSet() {
const uint appID = 42;
[TestMethod]
public void MutliRarityAndType() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, type: Asset.EType.TradingCard),
CreateCard(2, appID, type: Asset.EType.TradingCard),
CreateCard(1, appID, type: Asset.EType.FoilTradingCard),
CreateCard(2, appID, type: Asset.EType.FoilTradingCard),
CreateCard(3, appID, type: Asset.EType.FoilTradingCard)
};
HashSet<Asset> items = new() {
CreateCard(1, appID, type: Asset.EType.TradingCard, rarity: Asset.ERarity.Common),
CreateCard(2, appID, type: Asset.EType.TradingCard, rarity: Asset.ERarity.Common),
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 3, appID);
CreateCard(1, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Uncommon),
CreateCard(2, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Uncommon),
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 1 },
{ (appID, Asset.SteamCommunityContextID, 2), 1 },
{ (appID, Asset.SteamCommunityContextID, 3), 1 }
};
CreateCard(1, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Rare),
CreateCard(2, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Rare),
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
// for better readability and easier verification when thinking about this test the items that shall be selected for sending are the ones below this comment
CreateCard(1, appID, type: Asset.EType.TradingCard, rarity: Asset.ERarity.Uncommon),
CreateCard(2, appID, type: Asset.EType.TradingCard, rarity: Asset.ERarity.Uncommon),
CreateCard(3, appID, type: Asset.EType.TradingCard, rarity: Asset.ERarity.Uncommon),
[TestMethod]
public void TooHighAmount() {
const uint appID0 = 42;
CreateCard(1, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Common),
CreateCard(3, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Common),
CreateCard(7, appID, type: Asset.EType.FoilTradingCard, rarity: Asset.ERarity.Common),
CreateCard(2, appID, type: Asset.EType.Unknown, rarity: Asset.ERarity.Rare),
CreateCard(3, appID, type: Asset.EType.Unknown, rarity: Asset.ERarity.Rare),
CreateCard(4, appID, type: Asset.EType.Unknown, rarity: Asset.ERarity.Rare)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 3, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 2 },
{ (appID, Asset.SteamCommunityContextID, 2), 2 },
{ (appID, Asset.SteamCommunityContextID, 3), 3 },
{ (appID, Asset.SteamCommunityContextID, 4), 1 },
{ (appID, Asset.SteamCommunityContextID, 7), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void NotAllCardsPresent() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID),
CreateCard(2, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 3, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new(0);
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
HashSet<Asset> items = new() {
CreateCard(1, appID0, 2),
CreateCard(2, appID0)
};
[TestMethod]
public void OneSet() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID),
CreateCard(2, appID)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID0);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 1 },
{ (appID, Asset.SteamCommunityContextID, 2), 1 }
};
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID0, Asset.SteamCommunityContextID, 1), 1 },
{ (appID0, Asset.SteamCommunityContextID, 2), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherAppIDFullSets() {
const uint appID0 = 42;
const uint appID1 = 43;
[TestMethod]
public void TooManyCardsForSingleTrade() {
const uint appID = 42;
HashSet<Asset> items = new();
for (byte i = 0; i < Steam.Exchange.Trading.MaxItemsPerTrade; i++) {
items.Add(CreateCard(1, appID));
items.Add(CreateCard(2, appID));
HashSet<Asset> items = new() {
CreateCard(1, appID0),
CreateCard(1, appID1)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(
items, new Dictionary<uint, byte> {
{ appID0, 1 },
{ appID1, 1 }
}
);
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID0, Asset.SteamCommunityContextID, 1), 1 },
{ (appID1, Asset.SteamCommunityContextID, 1), 1 }
};
Assert.IsTrue(itemsToSend.Count <= Steam.Exchange.Trading.MaxItemsPerTrade);
}
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void TooManyCardsForSingleTradeMultipleAppIDs() {
const uint appID0 = 42;
const uint appID1 = 43;
[TestMethod]
public void OtherAppIDNoSets() {
const uint appID0 = 42;
const uint appID1 = 43;
HashSet<Asset> items = new();
HashSet<Asset> items = new() {
CreateCard(1, appID0),
CreateCard(1, appID1)
};
for (byte i = 0; i < 100; i++) {
items.Add(CreateCard(1, appID0));
items.Add(CreateCard(2, appID0));
items.Add(CreateCard(1, appID1));
items.Add(CreateCard(2, appID1));
}
Dictionary<uint, byte> itemsPerSet = new() {
HashSet<Asset> itemsToSend = GetItemsForFullBadge(
items, new Dictionary<uint, byte> {
{ appID0, 2 },
{ appID1, 2 }
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, itemsPerSet);
Assert.IsTrue(itemsToSend.Count <= Steam.Exchange.Trading.MaxItemsPerTrade);
}
[TestMethod]
[ExpectedException(typeof(InvalidOperationException))]
public void TooManyCardsPerSet() {
const uint appID0 = 42;
const uint appID1 = 43;
const uint appID2 = 44;
HashSet<Asset> items = new() {
CreateCard(1, appID0),
CreateCard(2, appID0),
CreateCard(3, appID0),
CreateCard(4, appID0)
};
GetItemsForFullBadge(
items, new Dictionary<uint, byte> {
{ appID0, 3 },
{ appID1, 3 },
{ appID2, 3 }
}
);
Assert.Fail();
}
private static void AssertResultMatchesExpectation(IReadOnlyDictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult, IReadOnlyCollection<Asset> itemsToSend) {
if (expectedResult == null) {
throw new ArgumentNullException(nameof(expectedResult));
}
);
if (itemsToSend == null) {
throw new ArgumentNullException(nameof(itemsToSend));
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new(0);
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherAppIDOneSet() {
const uint appID0 = 42;
const uint appID1 = 43;
const uint appID2 = 44;
HashSet<Asset> items = new() {
CreateCard(1, appID0),
CreateCard(2, appID0),
CreateCard(1, appID1),
CreateCard(2, appID1),
CreateCard(3, appID1)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(
items, new Dictionary<uint, byte> {
{ appID0, 3 },
{ appID1, 3 },
{ appID2, 3 }
}
);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), long> realResult = itemsToSend.GroupBy(static asset => (asset.RealAppID, asset.ContextID, asset.ClassID)).ToDictionary(static group => group.Key, static group => group.Sum(static asset => asset.Amount));
Assert.AreEqual(expectedResult.Count, realResult.Count);
Assert.IsTrue(expectedResult.All(expectation => realResult.TryGetValue(expectation.Key, out long reality) && (expectation.Value == reality)));
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID1, Asset.SteamCommunityContextID, 1), 1 },
{ (appID1, Asset.SteamCommunityContextID, 2), 1 },
{ (appID1, Asset.SteamCommunityContextID, 3), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherRarityFullSets() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, rarity: Asset.ERarity.Common),
CreateCard(1, appID, rarity: Asset.ERarity.Rare)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 1, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 2 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherRarityNoSets() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, rarity: Asset.ERarity.Common),
CreateCard(1, appID, rarity: Asset.ERarity.Rare)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new(0);
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherRarityOneSet() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, rarity: Asset.ERarity.Common),
CreateCard(2, appID, rarity: Asset.ERarity.Common),
CreateCard(1, appID, rarity: Asset.ERarity.Uncommon),
CreateCard(2, appID, rarity: Asset.ERarity.Uncommon),
CreateCard(3, appID, rarity: Asset.ERarity.Uncommon)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 3, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 1 },
{ (appID, Asset.SteamCommunityContextID, 2), 1 },
{ (appID, Asset.SteamCommunityContextID, 3), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherTypeFullSets() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, type: Asset.EType.TradingCard),
CreateCard(1, appID, type: Asset.EType.FoilTradingCard)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 1, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 2 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherTypeNoSets() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, type: Asset.EType.TradingCard),
CreateCard(1, appID, type: Asset.EType.FoilTradingCard)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new(0);
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void OtherTypeOneSet() {
const uint appID = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID, type: Asset.EType.TradingCard),
CreateCard(2, appID, type: Asset.EType.TradingCard),
CreateCard(1, appID, type: Asset.EType.FoilTradingCard),
CreateCard(2, appID, type: Asset.EType.FoilTradingCard),
CreateCard(3, appID, type: Asset.EType.FoilTradingCard)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 3, appID);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID, Asset.SteamCommunityContextID, 1), 1 },
{ (appID, Asset.SteamCommunityContextID, 2), 1 },
{ (appID, Asset.SteamCommunityContextID, 3), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void TooHighAmount() {
const uint appID0 = 42;
HashSet<Asset> items = new() {
CreateCard(1, appID0, 2),
CreateCard(2, appID0)
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID0);
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult = new() {
{ (appID0, Asset.SteamCommunityContextID, 1), 1 },
{ (appID0, Asset.SteamCommunityContextID, 2), 1 }
};
AssertResultMatchesExpectation(expectedResult, itemsToSend);
}
[TestMethod]
public void TooManyCardsForSingleTrade() {
const uint appID = 42;
HashSet<Asset> items = new();
for (byte i = 0; i < Steam.Exchange.Trading.MaxItemsPerTrade; i++) {
items.Add(CreateCard(1, appID));
items.Add(CreateCard(2, appID));
}
private static Asset CreateCard(ulong classID, uint realAppID, uint amount = 1, Asset.EType type = Asset.EType.TradingCard, Asset.ERarity rarity = Asset.ERarity.Common) => new(Asset.SteamAppID, Asset.SteamCommunityContextID, classID, amount, realAppID: realAppID, type: type, rarity: rarity);
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, 2, appID);
private static HashSet<Asset> GetItemsForFullBadge(IReadOnlyCollection<Asset> inventory, byte cardsPerSet, uint appID, ushort maxItems = Steam.Exchange.Trading.MaxItemsPerTrade) => GetItemsForFullBadge(inventory, new Dictionary<uint, byte> { { appID, cardsPerSet } }, maxItems);
Assert.IsTrue(itemsToSend.Count <= Steam.Exchange.Trading.MaxItemsPerTrade);
}
private static HashSet<Asset> GetItemsForFullBadge(IReadOnlyCollection<Asset> inventory, IDictionary<uint, byte> cardsPerSet, ushort maxItems = Steam.Exchange.Trading.MaxItemsPerTrade) {
Dictionary<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity), List<uint>> inventorySets = Steam.Exchange.Trading.GetInventorySets(inventory);
[TestMethod]
public void TooManyCardsForSingleTradeMultipleAppIDs() {
const uint appID0 = 42;
const uint appID1 = 43;
return GetItemsForFullSets(inventory, inventorySets.ToDictionary(static kv => kv.Key, kv => (SetsToExtract: inventorySets[kv.Key][0], cardsPerSet[kv.Key.RealAppID])), maxItems).ToHashSet();
HashSet<Asset> items = new();
for (byte i = 0; i < 100; i++) {
items.Add(CreateCard(1, appID0));
items.Add(CreateCard(2, appID0));
items.Add(CreateCard(1, appID1));
items.Add(CreateCard(2, appID1));
}
Dictionary<uint, byte> itemsPerSet = new() {
{ appID0, 2 },
{ appID1, 2 }
};
HashSet<Asset> itemsToSend = GetItemsForFullBadge(items, itemsPerSet);
Assert.IsTrue(itemsToSend.Count <= Steam.Exchange.Trading.MaxItemsPerTrade);
}
[TestMethod]
[ExpectedException(typeof(InvalidOperationException))]
public void TooManyCardsPerSet() {
const uint appID0 = 42;
const uint appID1 = 43;
const uint appID2 = 44;
HashSet<Asset> items = new() {
CreateCard(1, appID0),
CreateCard(2, appID0),
CreateCard(3, appID0),
CreateCard(4, appID0)
};
GetItemsForFullBadge(
items, new Dictionary<uint, byte> {
{ appID0, 3 },
{ appID1, 3 },
{ appID2, 3 }
}
);
Assert.Fail();
}
private static void AssertResultMatchesExpectation(IReadOnlyDictionary<(uint RealAppID, ulong ContextID, ulong ClassID), uint> expectedResult, IReadOnlyCollection<Asset> itemsToSend) {
if (expectedResult == null) {
throw new ArgumentNullException(nameof(expectedResult));
}
if (itemsToSend == null) {
throw new ArgumentNullException(nameof(itemsToSend));
}
Dictionary<(uint RealAppID, ulong ContextID, ulong ClassID), long> realResult = itemsToSend.GroupBy(static asset => (asset.RealAppID, asset.ContextID, asset.ClassID)).ToDictionary(static group => group.Key, static group => group.Sum(static asset => asset.Amount));
Assert.AreEqual(expectedResult.Count, realResult.Count);
Assert.IsTrue(expectedResult.All(expectation => realResult.TryGetValue(expectation.Key, out long reality) && (expectation.Value == reality)));
}
private static Asset CreateCard(ulong classID, uint realAppID, uint amount = 1, Asset.EType type = Asset.EType.TradingCard, Asset.ERarity rarity = Asset.ERarity.Common) => new(Asset.SteamAppID, Asset.SteamCommunityContextID, classID, amount, realAppID: realAppID, type: type, rarity: rarity);
private static HashSet<Asset> GetItemsForFullBadge(IReadOnlyCollection<Asset> inventory, byte cardsPerSet, uint appID, ushort maxItems = Steam.Exchange.Trading.MaxItemsPerTrade) => GetItemsForFullBadge(inventory, new Dictionary<uint, byte> { { appID, cardsPerSet } }, maxItems);
private static HashSet<Asset> GetItemsForFullBadge(IReadOnlyCollection<Asset> inventory, IDictionary<uint, byte> cardsPerSet, ushort maxItems = Steam.Exchange.Trading.MaxItemsPerTrade) {
Dictionary<(uint RealAppID, Asset.EType Type, Asset.ERarity Rarity), List<uint>> inventorySets = Steam.Exchange.Trading.GetInventorySets(inventory);
return GetItemsForFullSets(inventory, inventorySets.ToDictionary(static kv => kv.Key, kv => (SetsToExtract: inventorySets[kv.Key][0], cardsPerSet[kv.Key.RealAppID])), maxItems).ToHashSet();
}
}

View File

@@ -27,179 +27,180 @@ using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using static ArchiSteamFarm.Steam.Integration.SteamChatMessage;
namespace ArchiSteamFarm.Tests {
[TestClass]
public sealed class SteamChatMessage {
[TestMethod]
public async Task CanSplitEvenWithStupidlyLongPrefix() {
string prefix = new('x', MaxMessagePrefixBytes);
namespace ArchiSteamFarm.Tests;
const string emoji = "😎";
const string message = emoji + emoji + emoji + emoji;
[TestClass]
public sealed class SteamChatMessage {
[TestMethod]
public async Task CanSplitEvenWithStupidlyLongPrefix() {
string prefix = new('x', MaxMessagePrefixBytes);
List<string> output = await GetMessageParts(message, prefix, true).ToListAsync().ConfigureAwait(false);
const string emoji = "😎";
const string message = emoji + emoji + emoji + emoji;
Assert.AreEqual(4, output.Count);
List<string> output = await GetMessageParts(message, prefix, true).ToListAsync().ConfigureAwait(false);
Assert.AreEqual(prefix + emoji + ContinuationCharacter, output[0]);
Assert.AreEqual(prefix + ContinuationCharacter + emoji + ContinuationCharacter, output[1]);
Assert.AreEqual(prefix + ContinuationCharacter + emoji + ContinuationCharacter, output[2]);
Assert.AreEqual(prefix + ContinuationCharacter + emoji, output[3]);
}
Assert.AreEqual(4, output.Count);
[TestMethod]
public void ContinuationCharacterSizeIsProperlyCalculated() => Assert.AreEqual(ContinuationCharacterBytes, Encoding.UTF8.GetByteCount(ContinuationCharacter.ToString()));
Assert.AreEqual(prefix + emoji + ContinuationCharacter, output[0]);
Assert.AreEqual(prefix + ContinuationCharacter + emoji + ContinuationCharacter, output[1]);
Assert.AreEqual(prefix + ContinuationCharacter + emoji + ContinuationCharacter, output[2]);
Assert.AreEqual(prefix + ContinuationCharacter + emoji, output[3]);
}
[TestMethod]
public async Task DoesntSkipEmptyNewlines() {
string message = $"asdf{Environment.NewLine}{Environment.NewLine}asdf";
[TestMethod]
public void ContinuationCharacterSizeIsProperlyCalculated() => Assert.AreEqual(ContinuationCharacterBytes, Encoding.UTF8.GetByteCount(ContinuationCharacter.ToString()));
List<string> output = await GetMessageParts(message).ToListAsync().ConfigureAwait(false);
[TestMethod]
public async Task DoesntSkipEmptyNewlines() {
string message = $"asdf{Environment.NewLine}{Environment.NewLine}asdf";
Assert.AreEqual(1, output.Count);
Assert.AreEqual(message, output.First());
}
List<string> output = await GetMessageParts(message).ToListAsync().ConfigureAwait(false);
[DataRow(false)]
[DataRow(true)]
[DataTestMethod]
public async Task DoesntSplitInTheMiddleOfMultiByteChar(bool isAccountLimited) {
int maxMessageBytes = isAccountLimited ? MaxMessageBytesForLimitedAccounts : MaxMessageBytesForUnlimitedAccounts;
int longLineLength = maxMessageBytes - ReservedContinuationMessageBytes;
Assert.AreEqual(1, output.Count);
Assert.AreEqual(message, output.First());
}
const string emoji = "😎";
[DataRow(false)]
[DataRow(true)]
[DataTestMethod]
public async Task DoesntSplitInTheMiddleOfMultiByteChar(bool isAccountLimited) {
int maxMessageBytes = isAccountLimited ? MaxMessageBytesForLimitedAccounts : MaxMessageBytesForUnlimitedAccounts;
int longLineLength = maxMessageBytes - ReservedContinuationMessageBytes;
string longSequence = new('a', longLineLength - 1);
string message = longSequence + emoji;
const string emoji = "😎";
List<string> output = await GetMessageParts(message, isAccountLimited: isAccountLimited).ToListAsync().ConfigureAwait(false);
string longSequence = new('a', longLineLength - 1);
string message = longSequence + emoji;
Assert.AreEqual(2, output.Count);
List<string> output = await GetMessageParts(message, isAccountLimited: isAccountLimited).ToListAsync().ConfigureAwait(false);
Assert.AreEqual(longSequence + ContinuationCharacter, output[0]);
Assert.AreEqual(ContinuationCharacter + emoji, output[1]);
}
Assert.AreEqual(2, output.Count);
[TestMethod]
public async Task DoesntSplitJustBecauseOfLastEscapableCharacter() {
const string message = "abcdef[";
const string escapedMessage = @"abcdef\[";
Assert.AreEqual(longSequence + ContinuationCharacter, output[0]);
Assert.AreEqual(ContinuationCharacter + emoji, output[1]);
}
List<string> output = await GetMessageParts(message).ToListAsync().ConfigureAwait(false);
[TestMethod]
public async Task DoesntSplitJustBecauseOfLastEscapableCharacter() {
const string message = "abcdef[";
const string escapedMessage = @"abcdef\[";
Assert.AreEqual(1, output.Count);
Assert.AreEqual(escapedMessage, output.First());
}
List<string> output = await GetMessageParts(message).ToListAsync().ConfigureAwait(false);
[DataRow(false)]
[DataRow(true)]
[DataTestMethod]
public async Task DoesntSplitOnBackslashNotUsedForEscaping(bool isAccountLimited) {
int maxMessageBytes = isAccountLimited ? MaxMessageBytesForLimitedAccounts : MaxMessageBytesForUnlimitedAccounts;
int longLineLength = maxMessageBytes - ReservedContinuationMessageBytes;
Assert.AreEqual(1, output.Count);
Assert.AreEqual(escapedMessage, output.First());
}
string longLine = new('a', longLineLength - 2);
string message = $@"{longLine}\";
[DataRow(false)]
[DataRow(true)]
[DataTestMethod]
public async Task DoesntSplitOnBackslashNotUsedForEscaping(bool isAccountLimited) {
int maxMessageBytes = isAccountLimited ? MaxMessageBytesForLimitedAccounts : MaxMessageBytesForUnlimitedAccounts;
int longLineLength = maxMessageBytes - ReservedContinuationMessageBytes;
List<string> output = await GetMessageParts(message, isAccountLimited: isAccountLimited).ToListAsync().ConfigureAwait(false);
string longLine = new('a', longLineLength - 2);
string message = $@"{longLine}\";
Assert.AreEqual(1, output.Count);
Assert.AreEqual($@"{message}\", output.First());
}
List<string> output = await GetMessageParts(message, isAccountLimited: isAccountLimited).ToListAsync().ConfigureAwait(false);
[DataRow(false)]
[DataRow(true)]
[DataTestMethod]
public async Task DoesntSplitOnEscapeCharacter(bool isAccountLimited) {
int maxMessageBytes = isAccountLimited ? MaxMessageBytesForLimitedAccounts : MaxMessageBytesForUnlimitedAccounts;
int longLineLength = maxMessageBytes - ReservedContinuationMessageBytes;
Assert.AreEqual(1, output.Count);
Assert.AreEqual($@"{message}\", output.First());
}
string longLine = new('a', longLineLength - 1);
string message = $"{longLine}[";
[DataRow(false)]
[DataRow(true)]
[DataTestMethod]
public async Task DoesntSplitOnEscapeCharacter(bool isAccountLimited) {
int maxMessageBytes = isAccountLimited ? MaxMessageBytesForLimitedAccounts : MaxMessageBytesForUnlimitedAccounts;
int longLineLength = maxMessageBytes - ReservedContinuationMessageBytes;
List<string> output = await GetMessageParts(message, isAccountLimited: isAccountLimited).ToListAsync().ConfigureAwait(false);
string longLine = new('a', longLineLength - 1);
string message = $"{longLine}[";
Assert.AreEqual(2, output.Count);
List<string> output = await GetMessageParts(message, isAccountLimited: isAccountLimited).ToListAsync().ConfigureAwait(false);
Assert.AreEqual(longLine + ContinuationCharacter, output[0]);
Assert.AreEqual($@"{ContinuationCharacter}\[", output[1]);
}
Assert.AreEqual(2, output.Count);
[TestMethod]
public async Task NoNeedForAnySplittingWithNewlines() {
string message = $"abcdef{Environment.NewLine}ghijkl{Environment.NewLine}mnopqr";
Assert.AreEqual(longLine + ContinuationCharacter, output[0]);
Assert.AreEqual($@"{ContinuationCharacter}\[", output[1]);
}
List<string> output = await GetMessageParts(message).ToListAsync().ConfigureAwait(false);
[TestMethod]
public async Task NoNeedForAnySplittingWithNewlines() {
string message = $"abcdef{Environment.NewLine}ghijkl{Environment.NewLine}mnopqr";
Assert.AreEqual(1, output.Count);
Assert.AreEqual(message, output.First());
}
List<string> output = await GetMessageParts(message).ToListAsync().ConfigureAwait(false);
[TestMethod]
public async Task NoNeedForAnySplittingWithoutNewlines() {
const string message = "abcdef";
Assert.AreEqual(1, output.Count);
Assert.AreEqual(message, output.First());
}
List<string> output = await GetMessageParts(message).ToListAsync().ConfigureAwait(false);
[TestMethod]
public async Task NoNeedForAnySplittingWithoutNewlines() {
const string message = "abcdef";
Assert.AreEqual(1, output.Count);
Assert.AreEqual(message, output.First());
}
List<string> output = await GetMessageParts(message).ToListAsync().ConfigureAwait(false);
[TestMethod]
public void ParagraphCharacterSizeIsLessOrEqualToContinuationCharacterSize() => Assert.IsTrue(ContinuationCharacterBytes >= Encoding.UTF8.GetByteCount(ParagraphCharacter.ToString()));
Assert.AreEqual(1, output.Count);
Assert.AreEqual(message, output.First());
}
[TestMethod]
public async Task ProperlyEscapesCharacters() {
const string message = @"[b]bold[/b] \n";
const string escapedMessage = @"\[b]bold\[/b] \\n";
[TestMethod]
public void ParagraphCharacterSizeIsLessOrEqualToContinuationCharacterSize() => Assert.IsTrue(ContinuationCharacterBytes >= Encoding.UTF8.GetByteCount(ParagraphCharacter.ToString()));
List<string> output = await GetMessageParts(message).ToListAsync().ConfigureAwait(false);
[TestMethod]
public async Task ProperlyEscapesCharacters() {
const string message = @"[b]bold[/b] \n";
const string escapedMessage = @"\[b]bold\[/b] \\n";
Assert.AreEqual(1, output.Count);
Assert.AreEqual(escapedMessage, output.First());
}
List<string> output = await GetMessageParts(message).ToListAsync().ConfigureAwait(false);
[TestMethod]
public async Task ProperlyEscapesSteamMessagePrefix() {
const string prefix = "/pre []";
const string escapedPrefix = @"/pre \[]";
Assert.AreEqual(1, output.Count);
Assert.AreEqual(escapedMessage, output.First());
}
const string message = "asdf";
[TestMethod]
public async Task ProperlyEscapesSteamMessagePrefix() {
const string prefix = "/pre []";
const string escapedPrefix = @"/pre \[]";
List<string> output = await GetMessageParts(message, prefix).ToListAsync().ConfigureAwait(false);
const string message = "asdf";
Assert.AreEqual(1, output.Count);
Assert.AreEqual(escapedPrefix + message, output.First());
}
List<string> output = await GetMessageParts(message, prefix).ToListAsync().ConfigureAwait(false);
[DataRow(false)]
[DataRow(true)]
[DataTestMethod]
public async Task ProperlySplitsLongSingleLine(bool isAccountLimited) {
int maxMessageBytes = isAccountLimited ? MaxMessageBytesForLimitedAccounts : MaxMessageBytesForUnlimitedAccounts;
int longLineLength = maxMessageBytes - ReservedContinuationMessageBytes;
Assert.AreEqual(1, output.Count);
Assert.AreEqual(escapedPrefix + message, output.First());
}
string longLine = new('a', longLineLength);
string message = longLine + longLine + longLine + longLine;
[DataRow(false)]
[DataRow(true)]
[DataTestMethod]
public async Task ProperlySplitsLongSingleLine(bool isAccountLimited) {
int maxMessageBytes = isAccountLimited ? MaxMessageBytesForLimitedAccounts : MaxMessageBytesForUnlimitedAccounts;
int longLineLength = maxMessageBytes - ReservedContinuationMessageBytes;
List<string> output = await GetMessageParts(message, isAccountLimited: isAccountLimited).ToListAsync().ConfigureAwait(false);
string longLine = new('a', longLineLength);
string message = longLine + longLine + longLine + longLine;
Assert.AreEqual(4, output.Count);
List<string> output = await GetMessageParts(message, isAccountLimited: isAccountLimited).ToListAsync().ConfigureAwait(false);
Assert.AreEqual(longLine + ContinuationCharacter, output[0]);
Assert.AreEqual(ContinuationCharacter + longLine + ContinuationCharacter, output[1]);
Assert.AreEqual(ContinuationCharacter + longLine + ContinuationCharacter, output[2]);
Assert.AreEqual(ContinuationCharacter + longLine, output[3]);
}
Assert.AreEqual(4, output.Count);
[TestMethod]
public void ReservedSizeForEscapingIsProperlyCalculated() => Assert.AreEqual(ReservedEscapeMessageBytes, Encoding.UTF8.GetByteCount(@"\") + 4); // Maximum amount of bytes per single UTF-8 character is 4, not 6 as from Encoding.UTF8.GetMaxByteCount(1)
Assert.AreEqual(longLine + ContinuationCharacter, output[0]);
Assert.AreEqual(ContinuationCharacter + longLine + ContinuationCharacter, output[1]);
Assert.AreEqual(ContinuationCharacter + longLine + ContinuationCharacter, output[2]);
Assert.AreEqual(ContinuationCharacter + longLine, output[3]);
}
[TestMethod]
public async Task RyzhehvostInitialTestForSplitting() {
const string prefix = "/me ";
[TestMethod]
public void ReservedSizeForEscapingIsProperlyCalculated() => Assert.AreEqual(ReservedEscapeMessageBytes, Encoding.UTF8.GetByteCount(@"\") + 4); // Maximum amount of bytes per single UTF-8 character is 4, not 6 as from Encoding.UTF8.GetMaxByteCount(1)
const string message = @"<XLimited5> Уже имеет: app/1493800 | Aircraft Carrier Survival: Prolouge
[TestMethod]
public async Task RyzhehvostInitialTestForSplitting() {
const string prefix = "/me ";
const string message = @"<XLimited5> Уже имеет: app/1493800 | Aircraft Carrier Survival: Prolouge
<XLimited5> Уже имеет: app/349520 | Armillo
<XLimited5> Уже имеет: app/346330 | BrainBread 2
<XLimited5> Уже имеет: app/1086690 | C-War 2
@@ -254,82 +255,81 @@ namespace ArchiSteamFarm.Tests {
<ASF> 1/1 ботов уже имеют игру app/269710 | Tumblestone.
<ASF> 1/1 ботов уже имеют игру app/304930 | Unturned.";
List<string> output = await GetMessageParts(message, prefix).ToListAsync().ConfigureAwait(false);
List<string> output = await GetMessageParts(message, prefix).ToListAsync().ConfigureAwait(false);
Assert.AreEqual(2, output.Count);
Assert.AreEqual(2, output.Count);
foreach (string messagePart in output) {
if ((messagePart.Length <= prefix.Length) || !messagePart.StartsWith(prefix, StringComparison.Ordinal)) {
Assert.Fail();
foreach (string messagePart in output) {
if ((messagePart.Length <= prefix.Length) || !messagePart.StartsWith(prefix, StringComparison.Ordinal)) {
Assert.Fail();
return;
}
string[] lines = messagePart.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None);
int bytes = lines.Where(static line => line.Length > 0).Sum(Encoding.UTF8.GetByteCount) + ((lines.Length - 1) * NewlineWeight);
if (bytes > MaxMessageBytesForUnlimitedAccounts) {
Assert.Fail();
return;
}
}
}
[DataRow(false)]
[DataRow(true)]
[DataTestMethod]
public async Task SplitsOnNewlinesWithParagraphCharacter(bool isAccountLimited) {
int maxMessageBytes = isAccountLimited ? MaxMessageBytesForLimitedAccounts : MaxMessageBytesForUnlimitedAccounts;
StringBuilder newlinePartBuilder = new();
for (ushort bytes = 0; bytes < maxMessageBytes - ReservedContinuationMessageBytes - NewlineWeight;) {
if (newlinePartBuilder.Length > 0) {
bytes += NewlineWeight;
newlinePartBuilder.Append(Environment.NewLine);
}
bytes++;
newlinePartBuilder.Append('a');
return;
}
string newlinePart = newlinePartBuilder.ToString();
string message = newlinePart + Environment.NewLine + newlinePart + Environment.NewLine + newlinePart + Environment.NewLine + newlinePart;
string[] lines = messagePart.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None);
List<string> output = await GetMessageParts(message, isAccountLimited: isAccountLimited).ToListAsync().ConfigureAwait(false);
int bytes = lines.Where(static line => line.Length > 0).Sum(Encoding.UTF8.GetByteCount) + ((lines.Length - 1) * NewlineWeight);
Assert.AreEqual(4, output.Count);
if (bytes > MaxMessageBytesForUnlimitedAccounts) {
Assert.Fail();
Assert.AreEqual(newlinePart + ParagraphCharacter, output[0]);
Assert.AreEqual(newlinePart + ParagraphCharacter, output[1]);
Assert.AreEqual(newlinePart + ParagraphCharacter, output[2]);
Assert.AreEqual(newlinePart, output[3]);
}
[ExpectedException(typeof(ArgumentOutOfRangeException))]
[TestMethod]
public async Task ThrowsOnTooLongNewlinesPrefix() {
string prefix = new('\n', (MaxMessagePrefixBytes / NewlineWeight) + 1);
const string message = "asdf";
await GetMessageParts(message, prefix).ToListAsync().ConfigureAwait(false);
Assert.Fail();
}
[ExpectedException(typeof(ArgumentOutOfRangeException))]
[TestMethod]
public async Task ThrowsOnTooLongPrefix() {
string prefix = new('x', MaxMessagePrefixBytes + 1);
const string message = "asdf";
await GetMessageParts(message, prefix).ToListAsync().ConfigureAwait(false);
Assert.Fail();
return;
}
}
}
[DataRow(false)]
[DataRow(true)]
[DataTestMethod]
public async Task SplitsOnNewlinesWithParagraphCharacter(bool isAccountLimited) {
int maxMessageBytes = isAccountLimited ? MaxMessageBytesForLimitedAccounts : MaxMessageBytesForUnlimitedAccounts;
StringBuilder newlinePartBuilder = new();
for (ushort bytes = 0; bytes < maxMessageBytes - ReservedContinuationMessageBytes - NewlineWeight;) {
if (newlinePartBuilder.Length > 0) {
bytes += NewlineWeight;
newlinePartBuilder.Append(Environment.NewLine);
}
bytes++;
newlinePartBuilder.Append('a');
}
string newlinePart = newlinePartBuilder.ToString();
string message = newlinePart + Environment.NewLine + newlinePart + Environment.NewLine + newlinePart + Environment.NewLine + newlinePart;
List<string> output = await GetMessageParts(message, isAccountLimited: isAccountLimited).ToListAsync().ConfigureAwait(false);
Assert.AreEqual(4, output.Count);
Assert.AreEqual(newlinePart + ParagraphCharacter, output[0]);
Assert.AreEqual(newlinePart + ParagraphCharacter, output[1]);
Assert.AreEqual(newlinePart + ParagraphCharacter, output[2]);
Assert.AreEqual(newlinePart, output[3]);
}
[ExpectedException(typeof(ArgumentOutOfRangeException))]
[TestMethod]
public async Task ThrowsOnTooLongNewlinesPrefix() {
string prefix = new('\n', (MaxMessagePrefixBytes / NewlineWeight) + 1);
const string message = "asdf";
await GetMessageParts(message, prefix).ToListAsync().ConfigureAwait(false);
Assert.Fail();
}
[ExpectedException(typeof(ArgumentOutOfRangeException))]
[TestMethod]
public async Task ThrowsOnTooLongPrefix() {
string prefix = new('x', MaxMessagePrefixBytes + 1);
const string message = "asdf";
await GetMessageParts(message, prefix).ToListAsync().ConfigureAwait(false);
Assert.Fail();
}
}

View File

@@ -24,369 +24,369 @@ using ArchiSteamFarm.Steam.Data;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using static ArchiSteamFarm.Steam.Exchange.Trading;
namespace ArchiSteamFarm.Tests {
[TestClass]
public sealed class Trading {
[TestMethod]
public void MismatchRarityIsNotFair() {
HashSet<Asset> itemsToGive = new() { CreateItem(1, rarity: Asset.ERarity.Rare) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
namespace ArchiSteamFarm.Tests;
Assert.IsFalse(IsFairExchange(itemsToGive, itemsToReceive));
}
[TestClass]
public sealed class Trading {
[TestMethod]
public void MismatchRarityIsNotFair() {
HashSet<Asset> itemsToGive = new() { CreateItem(1, rarity: Asset.ERarity.Rare) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
[TestMethod]
public void MismatchRealAppIDsIsNotFair() {
HashSet<Asset> itemsToGive = new() { CreateItem(1, realAppID: 570) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
Assert.IsFalse(IsFairExchange(itemsToGive, itemsToReceive));
}
[TestMethod]
public void MismatchTypesIsNotFair() {
HashSet<Asset> itemsToGive = new() { CreateItem(1, type: Asset.EType.Emoticon) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
Assert.IsFalse(IsFairExchange(itemsToGive, itemsToReceive));
}
[TestMethod]
public void MultiGameMultiTypeBadReject() {
HashSet<Asset> inventory = new() {
CreateItem(1, 9),
CreateItem(3, 9, 730, Asset.EType.Emoticon),
CreateItem(4, realAppID: 730, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(4, realAppID: 730, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(3, realAppID: 730, type: Asset.EType.Emoticon)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void MultiGameMultiTypeNeutralAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1, 9),
CreateItem(3, realAppID: 730, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(3, realAppID: 730, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(4, realAppID: 730, type: Asset.EType.Emoticon)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void MultiGameSingleTypeBadReject() {
HashSet<Asset> inventory = new() {
CreateItem(1, 9),
CreateItem(3, realAppID: 730),
CreateItem(4, realAppID: 730)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(3, realAppID: 730)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(4, realAppID: 730)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void MultiGameSingleTypeNeutralAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1, 2),
CreateItem(3, realAppID: 730)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(3, realAppID: 730)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(4, realAppID: 730)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameAbrynosWasWrongNeutralAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2, 2),
CreateItem(3),
CreateItem(4),
CreateItem(5)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(2)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(3)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameDonationAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(3, type: Asset.EType.SteamGems)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameMultiTypeBadReject() {
HashSet<Asset> inventory = new() {
CreateItem(1, 9),
CreateItem(3, 9, type: Asset.EType.Emoticon),
CreateItem(4, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(4, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(3, type: Asset.EType.Emoticon)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameMultiTypeNeutralAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1, 9),
CreateItem(3, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(3, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(4, type: Asset.EType.Emoticon)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameQuantityBadReject() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2),
CreateItem(3)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(2),
CreateItem(3)
};
HashSet<Asset> itemsToReceive = new() { CreateItem(4, 3) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameQuantityBadReject2() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2, 2)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(2, 2)
};
HashSet<Asset> itemsToReceive = new() { CreateItem(3, 3) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameQuantityNeutralAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1, 2),
CreateItem(2)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(2)
};
HashSet<Asset> itemsToReceive = new() { CreateItem(3, 2) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeBadReject() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2)
};
HashSet<Asset> itemsToGive = new() { CreateItem(1) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeBadWithOverpayingReject() {
HashSet<Asset> inventory = new() {
CreateItem(1, 2),
CreateItem(2, 2),
CreateItem(3, 2)
};
HashSet<Asset> itemsToGive = new() { CreateItem(2) };
HashSet<Asset> itemsToReceive = new() {
CreateItem(1),
CreateItem(3)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeBigDifferenceAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2, 5),
CreateItem(3)
};
HashSet<Asset> itemsToGive = new() { CreateItem(2) };
HashSet<Asset> itemsToReceive = new() { CreateItem(3) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeBigDifferenceReject() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2, 2),
CreateItem(3, 2),
CreateItem(4, 3),
CreateItem(5, 10)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(2),
CreateItem(5)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(3),
CreateItem(4)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeGoodAccept() {
HashSet<Asset> inventory = new() { CreateItem(1, 2) };
HashSet<Asset> itemsToGive = new() { CreateItem(1) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeNeutralAccept() {
HashSet<Asset> inventory = new() { CreateItem(1) };
HashSet<Asset> itemsToGive = new() { CreateItem(1) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeNeutralWithOverpayingAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1, 2),
CreateItem(2, 2)
};
HashSet<Asset> itemsToGive = new() { CreateItem(2) };
HashSet<Asset> itemsToReceive = new() {
CreateItem(1),
CreateItem(3)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
private static Asset CreateItem(ulong classID, uint amount = 1, uint realAppID = Asset.SteamAppID, Asset.EType type = Asset.EType.TradingCard, Asset.ERarity rarity = Asset.ERarity.Common) => new(Asset.SteamAppID, Asset.SteamCommunityContextID, classID, amount, realAppID: realAppID, type: type, rarity: rarity);
Assert.IsFalse(IsFairExchange(itemsToGive, itemsToReceive));
}
[TestMethod]
public void MismatchRealAppIDsIsNotFair() {
HashSet<Asset> itemsToGive = new() { CreateItem(1, realAppID: 570) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
Assert.IsFalse(IsFairExchange(itemsToGive, itemsToReceive));
}
[TestMethod]
public void MismatchTypesIsNotFair() {
HashSet<Asset> itemsToGive = new() { CreateItem(1, type: Asset.EType.Emoticon) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
Assert.IsFalse(IsFairExchange(itemsToGive, itemsToReceive));
}
[TestMethod]
public void MultiGameMultiTypeBadReject() {
HashSet<Asset> inventory = new() {
CreateItem(1, 9),
CreateItem(3, 9, 730, Asset.EType.Emoticon),
CreateItem(4, realAppID: 730, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(4, realAppID: 730, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(3, realAppID: 730, type: Asset.EType.Emoticon)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void MultiGameMultiTypeNeutralAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1, 9),
CreateItem(3, realAppID: 730, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(3, realAppID: 730, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(4, realAppID: 730, type: Asset.EType.Emoticon)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void MultiGameSingleTypeBadReject() {
HashSet<Asset> inventory = new() {
CreateItem(1, 9),
CreateItem(3, realAppID: 730),
CreateItem(4, realAppID: 730)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(3, realAppID: 730)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(4, realAppID: 730)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void MultiGameSingleTypeNeutralAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1, 2),
CreateItem(3, realAppID: 730)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(3, realAppID: 730)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(4, realAppID: 730)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameAbrynosWasWrongNeutralAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2, 2),
CreateItem(3),
CreateItem(4),
CreateItem(5)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(2)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(3)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameDonationAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(3, type: Asset.EType.SteamGems)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameMultiTypeBadReject() {
HashSet<Asset> inventory = new() {
CreateItem(1, 9),
CreateItem(3, 9, type: Asset.EType.Emoticon),
CreateItem(4, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(4, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(3, type: Asset.EType.Emoticon)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameMultiTypeNeutralAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1, 9),
CreateItem(3, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(3, type: Asset.EType.Emoticon)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(2),
CreateItem(4, type: Asset.EType.Emoticon)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameQuantityBadReject() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2),
CreateItem(3)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(2),
CreateItem(3)
};
HashSet<Asset> itemsToReceive = new() { CreateItem(4, 3) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameQuantityBadReject2() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2, 2)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(2, 2)
};
HashSet<Asset> itemsToReceive = new() { CreateItem(3, 3) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameQuantityNeutralAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1, 2),
CreateItem(2)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(1),
CreateItem(2)
};
HashSet<Asset> itemsToReceive = new() { CreateItem(3, 2) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeBadReject() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2)
};
HashSet<Asset> itemsToGive = new() { CreateItem(1) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeBadWithOverpayingReject() {
HashSet<Asset> inventory = new() {
CreateItem(1, 2),
CreateItem(2, 2),
CreateItem(3, 2)
};
HashSet<Asset> itemsToGive = new() { CreateItem(2) };
HashSet<Asset> itemsToReceive = new() {
CreateItem(1),
CreateItem(3)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeBigDifferenceAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2, 5),
CreateItem(3)
};
HashSet<Asset> itemsToGive = new() { CreateItem(2) };
HashSet<Asset> itemsToReceive = new() { CreateItem(3) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeBigDifferenceReject() {
HashSet<Asset> inventory = new() {
CreateItem(1),
CreateItem(2, 2),
CreateItem(3, 2),
CreateItem(4, 3),
CreateItem(5, 10)
};
HashSet<Asset> itemsToGive = new() {
CreateItem(2),
CreateItem(5)
};
HashSet<Asset> itemsToReceive = new() {
CreateItem(3),
CreateItem(4)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsFalse(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeGoodAccept() {
HashSet<Asset> inventory = new() { CreateItem(1, 2) };
HashSet<Asset> itemsToGive = new() { CreateItem(1) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeNeutralAccept() {
HashSet<Asset> inventory = new() { CreateItem(1) };
HashSet<Asset> itemsToGive = new() { CreateItem(1) };
HashSet<Asset> itemsToReceive = new() { CreateItem(2) };
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
[TestMethod]
public void SingleGameSingleTypeNeutralWithOverpayingAccept() {
HashSet<Asset> inventory = new() {
CreateItem(1, 2),
CreateItem(2, 2)
};
HashSet<Asset> itemsToGive = new() { CreateItem(2) };
HashSet<Asset> itemsToReceive = new() {
CreateItem(1),
CreateItem(3)
};
Assert.IsTrue(IsFairExchange(itemsToGive, itemsToReceive));
Assert.IsTrue(IsTradeNeutralOrBetter(inventory, itemsToGive, itemsToReceive));
}
private static Asset CreateItem(ulong classID, uint amount = 1, uint realAppID = Asset.SteamAppID, Asset.EType type = Asset.EType.TradingCard, Asset.ERarity rarity = Asset.ERarity.Common) => new(Asset.SteamAppID, Asset.SteamCommunityContextID, classID, amount, realAppID: realAppID, type: type, rarity: rarity);
}

View File

@@ -23,30 +23,30 @@ using System.Collections.Generic;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using static ArchiSteamFarm.Core.Utilities;
namespace ArchiSteamFarm.Tests {
[TestClass]
namespace ArchiSteamFarm.Tests;
[TestClass]
#pragma warning disable CA1724 // We don't care about the potential conflict, as ASF class name has a priority
public sealed class Utilities {
[TestMethod]
public void AdditionallyForbiddenWordsWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("10chars<!>asdf", new HashSet<string> { "chars<!>" }).IsWeak);
public sealed class Utilities {
[TestMethod]
public void AdditionallyForbiddenWordsWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("10chars<!>asdf", new HashSet<string> { "chars<!>" }).IsWeak);
[TestMethod]
public void ContextSpecificWordsWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("archisteamfarmpassword").IsWeak);
[TestMethod]
public void ContextSpecificWordsWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("archisteamfarmpassword").IsWeak);
[TestMethod]
public void LongPassphraseIsNotWeak() => Assert.IsFalse(TestPasswordStrength("10chars<!>asdf").IsWeak);
[TestMethod]
public void LongPassphraseIsNotWeak() => Assert.IsFalse(TestPasswordStrength("10chars<!>asdf").IsWeak);
[TestMethod]
public void RepetitiveCharactersWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("testaaaatest").IsWeak);
[TestMethod]
public void RepetitiveCharactersWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("testaaaatest").IsWeak);
[TestMethod]
public void SequentialCharactersWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("testabcdtest").IsWeak);
[TestMethod]
public void SequentialCharactersWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("testabcdtest").IsWeak);
[TestMethod]
public void SequentialDescendingCharactersWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("testdcbatest").IsWeak);
[TestMethod]
public void SequentialDescendingCharactersWeakenPassphrases() => Assert.IsTrue(TestPasswordStrength("testdcbatest").IsWeak);
[TestMethod]
public void ShortPassphraseIsWeak() => Assert.IsTrue(TestPasswordStrength("four").IsWeak);
}
#pragma warning restore CA1724 // We don't care about the potential conflict, as ASF class name has a priority
[TestMethod]
public void ShortPassphraseIsWeak() => Assert.IsTrue(TestPasswordStrength("four").IsWeak);
}
#pragma warning restore CA1724 // We don't care about the potential conflict, as ASF class name has a priority