Get rid of HackedLogOn, set shared LoginID, closes #35, closes #37

This commit is contained in:
JustArchi
2015-12-21 10:06:37 +01:00
parent 55000c7653
commit f484b50ab3
4 changed files with 6 additions and 65 deletions

View File

@@ -180,60 +180,5 @@ namespace ArchiSteamFarm {
Client.PostCallback(new NotificationCallback(notification));
}
}
// TODO: Please remove me entirely once https://github.com/SteamRE/SteamKit/pull/217 gets merged
internal void HackedLogOn(uint id, SteamUser.LogOnDetails details) {
if (details == null) {
throw new ArgumentNullException("details");
}
if (string.IsNullOrEmpty(details.Username) || (string.IsNullOrEmpty(details.Password) && string.IsNullOrEmpty(details.LoginKey))) {
throw new ArgumentException("LogOn requires a username and password to be set in 'details'.");
}
if (!string.IsNullOrEmpty(details.LoginKey) && !details.ShouldRememberPassword) {
// Prevent consumers from screwing this up.
// If should_remember_password is false, the login_key is ignored server-side.
// The inverse is not applicable (you can log in with should_remember_password and no login_key).
throw new ArgumentException("ShouldRememberPassword is required to be set to true in order to use LoginKey.");
}
if (!Client.IsConnected) {
return;
}
var logon = new ClientMsgProtobuf<CMsgClientLogon>(EMsg.ClientLogon);
SteamID steamId = new SteamID(details.AccountID, details.AccountInstance, Client.ConnectedUniverse, EAccountType.Individual);
logon.ProtoHeader.client_sessionid = 0;
logon.ProtoHeader.steamid = steamId.ConvertToUInt64();
logon.Body.obfustucated_private_ip = id;
logon.Body.account_name = details.Username;
logon.Body.password = details.Password;
logon.Body.should_remember_password = details.ShouldRememberPassword;
logon.Body.protocol_version = MsgClientLogon.CurrentProtocol;
logon.Body.client_os_type = (uint) details.ClientOSType;
logon.Body.client_language = details.ClientLanguage;
logon.Body.cell_id = details.CellID;
logon.Body.steam2_ticket_request = details.RequestSteam2Ticket;
logon.Body.client_package_version = 1771;
// steam guard
logon.Body.auth_code = details.AuthCode;
logon.Body.two_factor_code = details.TwoFactorCode;
logon.Body.login_key = details.LoginKey;
logon.Body.sha_sentryfile = details.SentryFileHash;
logon.Body.eresult_sentryfile = (int) (details.SentryFileHash != null ? EResult.OK : EResult.FileNotFound);
Client.Send(logon);
}
}
}

View File

@@ -35,7 +35,9 @@ using System.Xml;
namespace ArchiSteamFarm {
internal sealed class Bot {
private const ulong ArchiSCFarmGroup = 103582791440160998;
private const ushort CallbackSleep = 500; // In miliseconds
private const uint LoginID = 0xBAADF00D; // This must be the same for all ASF bots and all ASF processes
private static readonly ConcurrentDictionary<string, Bot> Bots = new ConcurrentDictionary<string, Bot>();
@@ -548,11 +550,11 @@ namespace ArchiSteamFarm {
SteamPassword = Program.GetUserInput(BotName, Program.EUserInputType.Password);
}
// TODO: We should use SteamUser.LogOn with proper LoginID once https://github.com/SteamRE/SteamKit/pull/217 gets merged
ArchiHandler.HackedLogOn(Program.UniqueID, new SteamUser.LogOnDetails {
SteamUser.LogOn(new SteamUser.LogOnDetails {
Username = SteamLogin,
Password = SteamPassword,
AuthCode = AuthCode,
LoginID = LoginID,
LoginKey = LoginKey,
TwoFactorCode = TwoFactorAuth,
SentryFileHash = sentryHash,
@@ -777,8 +779,8 @@ namespace ArchiSteamFarm {
}
if (Statistics) {
await ArchiWebHandler.JoinClan(Program.ArchiSCFarmGroup).ConfigureAwait(false);
SteamFriends.JoinChat(Program.ArchiSCFarmGroup);
await ArchiWebHandler.JoinClan(ArchiSCFarmGroup).ConfigureAwait(false);
SteamFriends.JoinChat(ArchiSCFarmGroup);
}
Trading.CheckTrades();

View File

@@ -43,8 +43,6 @@ namespace ArchiSteamFarm {
}
private const string LatestGithubReleaseURL = "https://api.github.com/repos/JustArchi/ArchiSteamFarm/releases/latest";
internal const ulong ArchiSCFarmGroup = 103582791440160998;
internal const string ConfigDirectoryPath = "config";
private static readonly SemaphoreSlim SteamSemaphore = new SemaphoreSlim(1);
@@ -55,7 +53,6 @@ namespace ArchiSteamFarm {
private static readonly object ConsoleLock = new object();
//private static readonly string ExeName = AssemblyName.Name + ".exe";
internal static readonly uint UniqueID = (uint) Utilities.Random.Next();
internal static readonly string Version = AssemblyName.Version.ToString();
internal static bool ConsoleIsBusy { get; private set; } = false;

View File

@@ -22,14 +22,11 @@
*/
using System;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace ArchiSteamFarm {
internal static class Utilities {
internal static readonly Random Random = new Random();
internal static async Task SleepAsync(int miliseconds) {
await Task.Delay(miliseconds).ConfigureAwait(false);
}