This commit is contained in:
JustArchi
2017-02-26 15:05:39 +01:00
parent 515940a39e
commit 6b4e454fc8

View File

@@ -88,7 +88,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Account is no longer occupied, idling process resumed!.
/// Looks up a localized string similar to Account is no longer occupied: idling process resumed!.
/// </summary>
internal static string BotAccountFree {
get {
@@ -97,7 +97,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to This account is limited, idling process is permanently unavailable until the restriction is removed!.
/// Looks up a localized string similar to This account is limited, idling process is unavailable until the restriction is removed!.
/// </summary>
internal static string BotAccountLimited {
get {
@@ -115,7 +115,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Account is currently being used, ASF will resume idling when it&apos;s free....
/// Looks up a localized string similar to Account is currently being used: ASF will resume idling when it&apos;s free....
/// </summary>
internal static string BotAccountOccupied {
get {
@@ -124,7 +124,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to GameID: {0} | Status: {1}.
/// Looks up a localized string similar to ID: {0} | Status: {1}.
/// </summary>
internal static string BotAddLicense {
get {
@@ -133,7 +133,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to GameID: {0} | Status: {1} | Items: {2}.
/// Looks up a localized string similar to ID: {0} | Status: {1} | Items: {2}.
/// </summary>
internal static string BotAddLicenseWithItems {
get {
@@ -151,7 +151,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to This bot is already stopped!.
/// Looks up a localized string similar to This bot has already stopped!.
/// </summary>
internal static string BotAlreadyStopped {
get {
@@ -196,7 +196,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Automatic idling is now paused!.
/// Looks up a localized string similar to Automatic idling has paused!.
/// </summary>
internal static string BotAutomaticIdlingNowPaused {
get {
@@ -205,7 +205,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Automatic idling is now resumed!.
/// Looks up a localized string similar to Automatic idling has resumed!.
/// </summary>
internal static string BotAutomaticIdlingNowResumed {
get {
@@ -232,7 +232,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Shared library has not been launched in given time period, idling process resumed!.
/// Looks up a localized string similar to Shared library has not been launched in given time period. Idling process resumed!.
/// </summary>
internal static string BotAutomaticIdlingPauseTimeout {
get {
@@ -268,7 +268,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Connection to Steam Network lost, reconnecting....
/// Looks up a localized string similar to Connection to Steam Network lost. Reconnecting....
/// </summary>
internal static string BotConnectionLost {
get {
@@ -304,7 +304,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Failed to disconnect the client, abandoning this bot instance!.
/// Looks up a localized string similar to Failed to disconnect the client. Abandoning this bot instance!.
/// </summary>
internal static string BotHeartBeatFailed {
get {
@@ -493,7 +493,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Rate limit exceeded, we will retry after {0} minutes of cooldown....
/// Looks up a localized string similar to Rate limit exceeded; we will retry after {0} minutes of cooldown....
/// </summary>
internal static string BotRateLimitExceeded {
get {
@@ -628,7 +628,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Could not initialize SteamDirectory, connecting with Steam Network might take much longer than usual!.
/// Looks up a localized string similar to Could not initialize SteamDirectory: connecting with Steam Network might take much longer than usual!.
/// </summary>
internal static string BotSteamDirectoryInitializationFailed {
get {
@@ -719,7 +719,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Your bot config is invalid, please verify content of {0} and try again!.
/// Looks up a localized string similar to Your bot config is invalid. Please verify content of {0} and try again!.
/// </summary>
internal static string ErrorBotConfigInvalid {
get {
@@ -766,7 +766,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Exiting with non-zero error code!.
/// Looks up a localized string similar to Exiting with nonzero error code!.
/// </summary>
internal static string ErrorExitingWithNonZeroErrorCode {
get {
@@ -793,7 +793,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Global config could not be loaded, please make sure that {0} exists and is valid! Follow setting up guide on the wiki if you&apos;re confused..
/// Looks up a localized string similar to Global config could not be loaded. Make sure that {0} exists and is valid! Follow &apos;setting up&apos; guide on the wiki if you&apos;re confused..
/// </summary>
internal static string ErrorGlobalConfigNotLoaded {
get {
@@ -811,7 +811,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Your provided CurrentCulture is invalid, ASF will keep running with default one!.
/// Looks up a localized string similar to Your provided CurrentCulture is invalid, ASF will keep running with the default one!.
/// </summary>
internal static string ErrorInvalidCurrentCulture {
get {
@@ -847,7 +847,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to No bots are defined, did you forget to configure your ASF?.
/// Looks up a localized string similar to No bots are defined. Did you forget to configure your ASF?.
/// </summary>
internal static string ErrorNoBotsDefined {
get {
@@ -874,7 +874,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Could not remove old ASF binary, please remove {0} manually in order for update function to work!.
/// Looks up a localized string similar to Could not remove old ASF binary. Please remove {0} manually in order for update function to work!.
/// </summary>
internal static string ErrorRemovingOldBinary {
get {
@@ -883,7 +883,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Request failed despite of {0} tries!.
/// Looks up a localized string similar to Request failed after {0} attempts!.
/// </summary>
internal static string ErrorRequestFailedTooManyTimes {
get {
@@ -1441,7 +1441,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to Could not get badges information, we will try again later!.
/// Looks up a localized string similar to Could not get badges&apos; information, we will try again later!.
/// </summary>
internal static string WarningCouldNotCheckBadges {
get {
@@ -1477,7 +1477,7 @@ namespace ArchiSteamFarm.Localization {
}
/// <summary>
/// Looks up a localized string similar to ASF detected appID mismatch for {0} ({1}) and will use appID of {2} instead..
/// Looks up a localized string similar to ASF detected ID mismatch for {0} ({1}) and will use ID of {2} instead..
/// </summary>
internal static string WarningIdlingGameMismatch {
get {