From 6b4e454fc8f810433380056edf088327513e8565 Mon Sep 17 00:00:00 2001 From: JustArchi Date: Sun, 26 Feb 2017 15:05:39 +0100 Subject: [PATCH] Misc --- .../Localization/Strings.Designer.cs | 44 +++++++++---------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/ArchiSteamFarm/Localization/Strings.Designer.cs b/ArchiSteamFarm/Localization/Strings.Designer.cs index 805f0339f..004c50d10 100644 --- a/ArchiSteamFarm/Localization/Strings.Designer.cs +++ b/ArchiSteamFarm/Localization/Strings.Designer.cs @@ -88,7 +88,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Account is no longer occupied, idling process resumed!. + /// Looks up a localized string similar to Account is no longer occupied: idling process resumed!. /// internal static string BotAccountFree { get { @@ -97,7 +97,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to This account is limited, idling process is permanently unavailable until the restriction is removed!. + /// Looks up a localized string similar to This account is limited, idling process is unavailable until the restriction is removed!. /// internal static string BotAccountLimited { get { @@ -115,7 +115,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Account is currently being used, ASF will resume idling when it's free.... + /// Looks up a localized string similar to Account is currently being used: ASF will resume idling when it's free.... /// internal static string BotAccountOccupied { get { @@ -124,7 +124,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to GameID: {0} | Status: {1}. + /// Looks up a localized string similar to ID: {0} | Status: {1}. /// internal static string BotAddLicense { get { @@ -133,7 +133,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to GameID: {0} | Status: {1} | Items: {2}. + /// Looks up a localized string similar to ID: {0} | Status: {1} | Items: {2}. /// internal static string BotAddLicenseWithItems { get { @@ -151,7 +151,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to This bot is already stopped!. + /// Looks up a localized string similar to This bot has already stopped!. /// internal static string BotAlreadyStopped { get { @@ -196,7 +196,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Automatic idling is now paused!. + /// Looks up a localized string similar to Automatic idling has paused!. /// internal static string BotAutomaticIdlingNowPaused { get { @@ -205,7 +205,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Automatic idling is now resumed!. + /// Looks up a localized string similar to Automatic idling has resumed!. /// internal static string BotAutomaticIdlingNowResumed { get { @@ -232,7 +232,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Shared library has not been launched in given time period, idling process resumed!. + /// Looks up a localized string similar to Shared library has not been launched in given time period. Idling process resumed!. /// internal static string BotAutomaticIdlingPauseTimeout { get { @@ -268,7 +268,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Connection to Steam Network lost, reconnecting.... + /// Looks up a localized string similar to Connection to Steam Network lost. Reconnecting.... /// internal static string BotConnectionLost { get { @@ -304,7 +304,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Failed to disconnect the client, abandoning this bot instance!. + /// Looks up a localized string similar to Failed to disconnect the client. Abandoning this bot instance!. /// internal static string BotHeartBeatFailed { get { @@ -493,7 +493,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Rate limit exceeded, we will retry after {0} minutes of cooldown.... + /// Looks up a localized string similar to Rate limit exceeded; we will retry after {0} minutes of cooldown.... /// internal static string BotRateLimitExceeded { get { @@ -628,7 +628,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Could not initialize SteamDirectory, connecting with Steam Network might take much longer than usual!. + /// Looks up a localized string similar to Could not initialize SteamDirectory: connecting with Steam Network might take much longer than usual!. /// internal static string BotSteamDirectoryInitializationFailed { get { @@ -719,7 +719,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Your bot config is invalid, please verify content of {0} and try again!. + /// Looks up a localized string similar to Your bot config is invalid. Please verify content of {0} and try again!. /// internal static string ErrorBotConfigInvalid { get { @@ -766,7 +766,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Exiting with non-zero error code!. + /// Looks up a localized string similar to Exiting with nonzero error code!. /// internal static string ErrorExitingWithNonZeroErrorCode { get { @@ -793,7 +793,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Global config could not be loaded, please make sure that {0} exists and is valid! Follow setting up guide on the wiki if you're confused.. + /// Looks up a localized string similar to Global config could not be loaded. Make sure that {0} exists and is valid! Follow 'setting up' guide on the wiki if you're confused.. /// internal static string ErrorGlobalConfigNotLoaded { get { @@ -811,7 +811,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Your provided CurrentCulture is invalid, ASF will keep running with default one!. + /// Looks up a localized string similar to Your provided CurrentCulture is invalid, ASF will keep running with the default one!. /// internal static string ErrorInvalidCurrentCulture { get { @@ -847,7 +847,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to No bots are defined, did you forget to configure your ASF?. + /// Looks up a localized string similar to No bots are defined. Did you forget to configure your ASF?. /// internal static string ErrorNoBotsDefined { get { @@ -874,7 +874,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Could not remove old ASF binary, please remove {0} manually in order for update function to work!. + /// Looks up a localized string similar to Could not remove old ASF binary. Please remove {0} manually in order for update function to work!. /// internal static string ErrorRemovingOldBinary { get { @@ -883,7 +883,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Request failed despite of {0} tries!. + /// Looks up a localized string similar to Request failed after {0} attempts!. /// internal static string ErrorRequestFailedTooManyTimes { get { @@ -1441,7 +1441,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Could not get badges information, we will try again later!. + /// Looks up a localized string similar to Could not get badges' information, we will try again later!. /// internal static string WarningCouldNotCheckBadges { get { @@ -1477,7 +1477,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to ASF detected appID mismatch for {0} ({1}) and will use appID of {2} instead.. + /// Looks up a localized string similar to ASF detected ID mismatch for {0} ({1}) and will use ID of {2} instead.. /// internal static string WarningIdlingGameMismatch { get {