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https://github.com/JustArchiNET/ArchiSteamFarm.git
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New translations
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@@ -196,23 +196,67 @@
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<data name="IdlingFinished" xml:space="preserve">
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<value>アイドリング完了!</value>
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</data>
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<data name="IdlingFinishedForGame" xml:space="preserve">
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<value>アイドリングを完了: {0} ({1}) プレイ時間は{2}!</value>
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<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
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</data>
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<data name="IdlingFinishedForGames" xml:space="preserve">
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<value>ゲームのアイドリングを完了: {0}</value>
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<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
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</data>
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<data name="IdlingStatusForGame" xml:space="preserve">
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<value>{0} ({1}) のアイドリング状態: 残りカード{2} つ</value>
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<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
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</data>
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<data name="IdlingStopped" xml:space="preserve">
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<value>アイドリング停止!</value>
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</data>
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<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
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<value>Sticky pauseが有効なため、このリクエストを処理しませんでした!</value>
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</data>
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<data name="NothingToIdle" xml:space="preserve">
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<value>このアカウントにはアイドリングするものがありません!</value>
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</data>
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<data name="NowIdling" xml:space="preserve">
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<value>アイドリング中: {0} ({1})</value>
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<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
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</data>
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<data name="NowIdlingList" xml:space="preserve">
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<value>アイドリング中: {0}</value>
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<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
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</data>
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<data name="PlayingNotAvailable" xml:space="preserve">
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<value>現在プレイできません。後で再試行します!</value>
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</data>
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<data name="StillIdling" xml:space="preserve">
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<value>アイドリングを継続中: {0} ({1})</value>
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<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
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</data>
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<data name="StillIdlingList" xml:space="preserve">
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<value>アイドリングを継続中: {0}</value>
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<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
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</data>
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<data name="StoppedIdling" xml:space="preserve">
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<value>アイドリングを停止: {0} ({1})</value>
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<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
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</data>
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<data name="StoppedIdlingList" xml:space="preserve">
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<value>アイドリングを停止: {0}</value>
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<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
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</data>
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<data name="UnknownCommand" xml:space="preserve">
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<value>不明なコマンドです!</value>
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</data>
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<data name="WarningCouldNotCheckBadges" xml:space="preserve">
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<value>バッジの情報を取得できませんでした。後で再試行します!</value>
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</data>
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<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
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<value>カードの状態を確認できませんでした: {0} ({1}) 後で再試行します!</value>
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<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
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</data>
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<data name="BotAcceptingGift" xml:space="preserve">
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<value>ギフトを受領: {0}...</value>
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<comment>{0} will be replaced by giftID (number)</comment>
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