Merge pull request #404 from JustArchi/l10n

New Crowdin translations
This commit is contained in:
Łukasz Domeradzki
2017-01-07 02:02:24 +01:00
committed by GitHub
33 changed files with 192 additions and 194 deletions

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@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>تم الانتهاء!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -398,7 +398,7 @@
<value>Готово!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -188,7 +188,7 @@ StackTrace:
<value>Nelze pokračovat s aktualizací, protože nebyl nalezen žádný asset související s aktuálně spuštěným binárním souborem. Ujistěte se, že je váš binární soubor aplikace ASF pojmenován správně.</value>
</data>
<data name="ErrorUpdateNoAssets" xml:space="preserve">
<value>Aktualizace nemohla pokračovat, protože žádaná verze neobsahuje žádné assety!</value>
<value>Aktualizace nemohla pokračovat, protože žádaná verze neobsahuje žádné assety.</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Obdržen vstup od uživatele, ale proces běží v automatickém režimu.</value>
@@ -277,10 +277,10 @@ StackTrace:
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="TimeSpanSecond" xml:space="preserve">
<value>1 vteřina</value>
<value>1 sekunda</value>
</data>
<data name="TimeSpanSeconds" xml:space="preserve">
<value>{0} vteřin</value>
<value>{0} sekund</value>
<comment>{0} will be replaced by number of seconds</comment>
</data>
<data name="UnlockingParentalAccount" xml:space="preserve">
@@ -339,7 +339,7 @@ StackTrace:
<comment>{0} will be replaced by unknown confirmation type</comment>
</data>
<data name="WarningTooManyGamesToPlay" xml:space="preserve">
<value>Spuštní více než {0} her není aktuálně možné, použito bude pouze prvních {0} položek z {1}.</value>
<value>Spušt2ní více než {0} her není aktuálně možné, použito bude pouze prvních {0} položek z {1}.</value>
<comment>{0} will be replaced by max number of games, {1} will be replaced by name of the configuration property</comment>
</data>
<data name="WarningWCFIgnoringCommand" xml:space="preserve">
@@ -401,7 +401,7 @@ StackTrace:
<value>Hotovo.</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Zbývá vytěžit {0} her ({1} karet) (zbývá ~{3})...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
@@ -423,7 +423,7 @@ StackTrace:
<value>Farmení zastaveno.</value>
</data>
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
<value>Nedodržet tuto žádost, jako lepkavý pauza je povoleno!</value>
<value>Tento požadavek nebude splněn, protože je aktivní pozastavení.</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Na tomto účtu není co farmit.</value>
@@ -470,7 +470,7 @@ StackTrace:
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Tento účet je limitovaný, farmení bude trvale nedostupné, dokud nebude omezení odstraněno.</value>
<value>Tento účet je omezený, farmení bude trvale nedostupné, dokud nebude omezení odstraněno.</value>
</data>
<data name="BotAddLicenseResponse" xml:space="preserve">
<value>&lt;{0}&gt; GameID: {1} | Stav: {2}</value>
@@ -541,13 +541,13 @@ StackTrace:
<value>Přihlášení proběhlo úspěšně!</value>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>Probíhá přihlašování...</value>
<value>Přihlašování...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>Zdá se, že tento účet se používá v jiné instanci aplikace ASF. Jedná se o nedefinované chování a běh funkce bude ukončen. </value>
</data>
<data name="BotLootingFailed" xml:space="preserve">
<value>Obchodní nabídka selhala.</value>
<value>Vytvoření obchodní nabídky selhalo.</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>Obchodní nabídka nemohla být odeslána protože identifikátor SteamMasterID nebyl rozpoznán.</value>
@@ -609,7 +609,7 @@ StackTrace:
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Bot {0} je omezený účet a není schopen farmení.</value>
<value>Účet bota {0} je omezený a bot proto nemůže farmit.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
@@ -617,11 +617,11 @@ StackTrace:
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Bot {0} není spuštěn.</value>
<value>Bot {0} není spuštěný.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Bot {0} je pozastaven, nebo spuštěn v ručním režimu.</value>
<value>Bot {0} je pozastavený, nebo spuštěný v ručním režimu.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
@@ -649,7 +649,7 @@ StackTrace:
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Připojení ke Steamu bylo ztraceno, probíhá opětovné připojení...</value>
<value>Připojení k síti Steam bylo ztraceno, probíhá opětovné připojení...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Účet již není využíván, farmení bylo znovu zahájeno.</value>

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@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Fertig!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Wir haben insgesamt {0} Spiele ({1} Karten) verbleibend zum Idlen (~{3})...</value>
<value>Wir haben insgesamt {0} Spiele ({1} Karten) verbleibend zum Idlen ({2})...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -171,7 +171,7 @@
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>No se pudo borrar el viejo ASF binario, por favor quite {0} manualmente para que la función de actualización funcione!</value>
<value>!No se pudo borrar el viejo binario de ASF, elimine {0} manualmente para que la actualización funcione!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
@@ -188,7 +188,7 @@
<value>¡No puede continuar con una actualización porque esa versión no incluye ningún objeto!</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Recibida una solicitud para entrada del usuario, pero el proceso está ejecutando en modo descabezado!</value>
<value>Recibida una solicitud de entrada del usuario, !pero el proceso se está ejecutando en modo servidor!</value>
</data>
<data name="ErrorWCFAccessDenied" xml:space="preserve">
<value>¡Solicitud denegada porque SteamOwnerID no esta establecido!</value>
@@ -304,7 +304,7 @@
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>&lt;{0}&gt; Por favor, introduzca su código de 2FA del autenticador de la aplicación Steam para móvil: </value>
<value>&lt;{0}&gt; por favor, introduzca su código de 2FA del autenticador de la aplicación Steam Mobile: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
@@ -312,7 +312,7 @@
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>&lt;{0}&gt;, Introduzca su login de Steam: </value>
<value>&lt;{0}&gt;, Introduzca su usuario de Steam: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalPIN" xml:space="preserve">
@@ -377,11 +377,11 @@
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>El bot {0} está farmeando el juego: {1} ({2}, {3} cromos restantes) de un total de {4} juegos ({5} cromos) aún por farmear (faltan ~{6}).</value>
<value>El bot {0} está recolectando del juego: {1} ({2}, {3} cromos restantes) de un total de {4} juegos ({5} cromos) aún por recolectar (faltan ~{6}).</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name, {3} will be replaced by number of cards left to idle, {4} will be replaced by total number of games to idle, {5} will be replaced by total number of cards to idle, {6} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>El bot {0} está farmeando el juego: {1} de un total de {2} juegos ({3} cromos) aún por farmear (faltan ~{4}).</value>
<value>El bot {0} está recolectando el juego: {1} de un total de {2} juegos ({3} cromos) aún por recolectar (faltan ~{4}).</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by list of the games (appIDs, numbers), {2} will be replaced by total number of games to idle, {3} will be replaced by total number of cards to idle, {4} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
@@ -391,21 +391,21 @@
<value>Comprobando por otras paginas de insignias...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Algoritmo de farmeo elegido: {0}</value>
<value>Algoritmo de recolección elegido: {0}</value>
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Hecho!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Tenemos un total de {0} juegos ({1} cromos) restantes por farmear (~{3} restantes)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>¡Farmeo terminado!</value>
<value>¡Recolección finalizada!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Terminando farmeo: {0} ({1}) después de {2} de juego!</value>
<value>Terminando recolección: {0} ({1}) después de {2} de juego!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
@@ -413,43 +413,43 @@
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Estado de farmeo de {0} ({1}): {2} cromos restantes</value>
<value>Estado de recolección para {0} ({1}): {2} cromos restantes</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>¡Farmeo detenido!</value>
<value>¡Recolección detenida!</value>
</data>
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
<value>Ignorando esta petición, ya que la pausa permanente está activada!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>¡No tenemos nada para farmear en esta cuenta!</value>
<value>¡No tenemos nada para recolectar en esta cuenta!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Actualmente farmeando: {0} ({1})</value>
<value>Actualmente recolectando: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Actualmente farmeando: {0}</value>
<value>Ahora Recolectando: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>¡No es posible jugar actualmente, intentaremos mas tarde!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Todavía farmeando: {0} ({1})</value>
<value>Todavía recolectando: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Todavía farmeando: {0}</value>
<value>Todavía recolectando: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Farmeo pausado: {0} ({1})</value>
<value>Recolección pausada {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Farmeo pausado: {0}</value>
<value>Recolección pausada: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Fait !</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -134,13 +134,11 @@
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF V{0} has run into fatal exception before core logging module was even able to initialize!</value>
<value>ASF V{0} ha incontrato un errore irreversibile prima che il modulo di registrazione di base fosse inizializzato!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
<value>Exception: {0}() {1}
StackTrace:
{2}</value>
<value>Eccezione: {0}() {1} StackTrace:{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
@@ -227,13 +225,13 @@ StackTrace:
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
<value>Riavvio...</value>
<value>Riavvio in corso...</value>
</data>
<data name="WarningRuntimeUnsupported" xml:space="preserve">
<value>ASF ha rilevato una versione di runtime non supportata, il programma potrebbe NON funzionare correttamente in questo ambiente. Lo stai eseguendo a tuo rischio, senza nessun tipo di supporto!</value>
</data>
<data name="RuntimeVersionComparison" xml:space="preserve">
<value>Versione richiesta: {0} | Trovato la versione: {1}</value>
<value>Versione richiesta: {0} | Versione rilevata: {1}</value>
<comment>{0} will be replaced by required version, {1} will be replaced by current version</comment>
</data>
<data name="RuntimeVersionOK" xml:space="preserve">
@@ -286,7 +284,7 @@ StackTrace:
<value>Sblocco dell'account genitore...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>Verifica nuova versione...</value>
<value>Verifica della nuova versione...</value>
</data>
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
<value>Scaricando la nuova versione... Durante l'attesa, considera una donazione se apprezzi il lavoro svolto! :)</value>
@@ -295,7 +293,7 @@ StackTrace:
<value>Processo di aggiornamento terminato!</value>
</data>
<data name="UpdateNewVersionAvailable" xml:space="preserve">
<value>Una nuova versione di ASF è disponibile! Considerare la possibilità di aggiornare manualmente!</value>
<value>Una nuova versione di ASF è disponibile! Considera la possibilità di aggiornare manualmente!</value>
</data>
<data name="UpdateVersionInfo" xml:space="preserve">
<value>Versione locale: {0} | Versione remota: {1}</value>
@@ -326,7 +324,7 @@ StackTrace:
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>&lt;{0} &gt; Inserisci il valore non documentato di {1}: </value>
<value>&lt;{0} &gt; Inserisci il valore non documentato {1}: </value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
@@ -393,124 +391,124 @@ StackTrace:
<value>Verificando altre pagine di medaglie...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Algoritmo di idling scelto: {0}</value>
<value>Algoritmo di idling selezionato: {0}</value>
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Fatto!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Ci sono un totale di {0} giochi ({1} carte) ancora da farmare (~{3} rimanenti)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Idling finito!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Finished idling: {0} ({1}) after {2} of playtime!</value>
<value>Idling finito: {0}({1}) dopo {2} di tempo di gioco!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Finished idling games: {0}</value>
<value>Finito l'idling dei giochi: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Idling status for {0} ({1}): {2} cards remaining</value>
<value>Stato di idling per {0} ({1}): {2} carte rimanenti</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Idling stopped!</value>
<value>Idling arrestato!</value>
</data>
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
<value>Not honoring this request, as sticky pause is enabled!</value>
<value>Questa richiesta non verrà eseguita, in quanto è abilitata la pausa permanente!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>We don't have anything to idle on this account!</value>
<value>Non c'è niente da farmare su questo account!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Now idling: {0} ({1})</value>
<value>Ora in idling: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Now idling: {0}</value>
<value>Ora in idling: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Playing is currently unavailable, we'll try again later!</value>
<value>Attualmente è impossibile giocare, riproveremo più tardi!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Still idling: {0} ({1})</value>
<value>Ancora in idling: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Still idling: {0}</value>
<value>Ancora in idling: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Stopped idling: {0} ({1})</value>
<value>Idling fermato: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Stopped idling: {0}</value>
<value>Idling fermato: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Comando sconosciuto!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Non è stato possibile ottenere informazioni riguardo alle medaglie, riproveremo più tardi!</value>
<value>Impossibile ottenere informazioni riguardo alle medaglie, riproveremo più tardi!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Non è stato possibile controllare lo stato delle carte per:{0} ({1}), riproveremo più tardi!</value>
<value>Impossibile controllare lo stato delle carte per:{0} ({1}), riproveremo più tardi!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotAcceptingGift" xml:space="preserve">
<value>Accepting gift: {0}...</value>
<value>Accettando il regalo: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>This account is limited, idling process is permanently unavailable until the restriction is removed!</value>
<value>Questo account è limitato, il processo di idling non sarà disponibile finchè la restrizione non verrà rimossa!</value>
</data>
<data name="BotAddLicenseResponse" xml:space="preserve">
<value>&lt;{0}&gt; GameID: {1} | Status: {2}</value>
<value>&lt;{0}&gt; ID del gioco: {1} | Stato: {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseResponseWithItems" xml:space="preserve">
<value>&lt;{0}&gt; GameID: {1} | Status: {2} | Items: {3}</value>
<value>&lt;{0}&gt; ID del gioco: {1} | Stato: {2} | Oggetti: {3}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string, {3} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>That bot instance is already running!</value>
<value>Tale istanza di bot è già in esecuzione!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>Converting .maFile into ASF format...</value>
<value>Conversione del file .maFile nel formato di ASF in corso...</value>
</data>
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
<value>Successfully finished importing mobile authenticator!</value>
<value>L'importazione dell'autotenticatore mobile è terminata con successo!</value>
</data>
<data name="BotAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Your DeviceID is incorrect or doesn't exist!</value>
<value>Il tuo ID dispositivo non è corretto o non esiste!</value>
</data>
<data name="BotAuthenticatorToken" xml:space="preserve">
<value>2FA Token: {0}</value>
<value>Token 2FA: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automatic idling is now paused!</value>
<value>L'idling automatico è ora in pausa!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automatic idling is now resumed!</value>
<value>L'idling automatico è ora stato ripreso!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automatic idling is paused already!</value>
<value>L'idling automatico è già in pausa!</value>
</data>
<data name="BotAutomaticIdlingPausedWithCountdown" xml:space="preserve">
<value>Automatic idling is now paused! You have {0} minutes to start a game.</value>
<value>L'idling automatico è ora in pausa! Hai {0} minuti per avviare un gioco.</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>Automatic idling is resumed already!</value>
<value>L'idling automatico è già stato ripreso!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Connesso a Steam!</value>
@@ -519,44 +517,44 @@ StackTrace:
<value>Disconnesso da Steam!</value>
</data>
<data name="BotDisconnecting" xml:space="preserve">
<value>Disconnecting...</value>
<value>Disconnessione in corso...</value>
</data>
<data name="BotEncryptedPassword" xml:space="preserve">
<value>[{0}] password: {1}</value>
<comment>{0} will be replaced by password encryption method (string), {1} will be replaced by encrypted password using that method (string)</comment>
</data>
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
<value>Questo bot non verrà avviato, in quanto è disabilitato nel file di configurazione!</value>
<value>Questa istanza di bot non verrà avviata, poichè è stata disabilitata nel file di configurazione!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>Received TwoFactorCodeMismatch error code {0} times in a row, this almost always indicates invalid ASF 2FA credentials, aborting!</value>
<value>È stato ricevuto il codice di errore TwoFactorCodeMismatch {0} volte di seguito, questo quasi sempre indica credenziali ASF 2FA non valide, il processo viene interrotto!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
<value>Logged off of Steam: {0}</value>
<value>Uscito dall'account Steam: {0}</value>
<comment>{0} will be replaced by logging off reason (string)</comment>
</data>
<data name="BotLoggedOn" xml:space="preserve">
<value>Successfully logged on!</value>
<value>Accesso effettuato con successo!</value>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>Logging in...</value>
<value>Accesso in corso...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!</value>
<value>Sembra che questo account è utilizzato in un'altra istanza ASF, il che è un comportamento non definito, si rifiuta di continuare l'esecuzione!</value>
</data>
<data name="BotLootingFailed" xml:space="preserve">
<value>Trade offer failed!</value>
<value>Offerta di scambio fallita!</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>Trade couldn't be send because SteamMasterID is not defined!</value>
<value>Impossibile inviare l'offerta di scambio perché SteamMasterID non è definito!</value>
<comment>SteamMasterID is name of bot config property, it should not be translated</comment>
</data>
<data name="BotLootingNoLootableTypes" xml:space="preserve">
<value>You don't have any lootable types set!</value>
<value>Non hai configurato il tipo di oggetti per il loot!</value>
</data>
<data name="BotLootingNowDisabled" xml:space="preserve">
<value>Looting is now disabled!</value>
<value>Looting è ora disabilitato!</value>
</data>
<data name="BotLootingNowEnabled" xml:space="preserve">
<value>Looting è ora abilitato!</value>
@@ -574,11 +572,11 @@ StackTrace:
<value>Questo bot non ha abilitato ASF 2FA! Hai dimenticato di importare il tuo autenticatore come ASF 2FA?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>This bot instance is not connected!</value>
<value>Questa istanza di bot non è connessa!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>&lt;{0}&gt; Not owned yet: {1}</value>
<value>&lt;{0} &gt; Non ancora posseduto: {1}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
@@ -586,29 +584,29 @@ StackTrace:
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Rate limit exceeded, we will retry after {0} minutes of cooldown...</value>
<value>Superato il numero di tentativi, ritenteremo tra {0} minuti di cooldown...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Reconnecting...</value>
<value>Riconnessione in corso...</value>
</data>
<data name="BotRedeemResponse" xml:space="preserve">
<value>&lt;{0}&gt; Key: {1} | Status: {2}</value>
<value>&lt;{0}&gt; Chiave: {1} | Status: {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string</comment>
</data>
<data name="BotRedeemResponseWithItems" xml:space="preserve">
<value>&lt;{0}&gt; Key: {1} | Status: {2} | Items: {3}</value>
<value>&lt;{0}&gt; Chiave: {1} | Status: {2} | Oggetti: {3}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string, {3} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Rimossa la chiave di accesso scaduta!</value>
</data>
<data name="BotsStatusNotIdling" xml:space="preserve">
<value>Bot {0} is not idling anything.</value>
<value>Bot {0} non sta farmando nulla.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Bot {0} is limited and can't drop any cards through idling.</value>
<value>Bot {0} è un account limitato e non può ottenere carte.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
@@ -628,11 +626,11 @@ StackTrace:
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotUnableToConnect" xml:space="preserve">
<value>Non è stato possibile connettersi a Steam: {0}</value>
<value>Impossibile connettersi a Steam: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotUnableToLogin" xml:space="preserve">
<value>Non è stato possibile effettuare l'accesso a Steam: {0}/{1}</value>
<value>Impossibile effettuare l'accesso a Steam: {0}/{1}</value>
<comment>{0} will be replaced by failure reason (string), {1} will be replaced by extended failure reason (string)</comment>
</data>
<data name="ErrorIsEmpty" xml:space="preserve">
@@ -644,11 +642,11 @@ StackTrace:
<comment>{0} will be replaced by list of cd-keys (strings), separated by a comma</comment>
</data>
<data name="WarningFailedWithError" xml:space="preserve">
<value>Failed due to error: {0}</value>
<value>Fallito a causa di un errore: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Connection to Steam Network lost, reconnecting...</value>
<value>Connessione alla rete di Steam persa, riconnessione in corso...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>L'account non è più occupato, il processo di idling è stato ripreso!</value>
@@ -657,36 +655,36 @@ StackTrace:
<value>L'account è attualmente in uso, ASF riprenderà l'idling quando sarà libero...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Shared library has not been launched in given time period, idling process resumed!</value>
<value>La libreria condivisa non è stata avviata nel limite di tempo predeterminato, il processo di idling è ripreso!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Connecting...</value>
<value>Connessione in corso...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Failed to disconnect the client, abandoning this bot instance!</value>
<value>Disconnessione del client non riuscita, abbandonando questa istanza di bot!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Could not initialize SteamDirectory, connecting with Steam Network might take much longer than usual!</value>
<value>Impossibile inizializzare SteamDirectory, il collegamento con la rete di Steam potrebbe richiedere più tempo del solito!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Stopping...</value>
<value>Interruzione in corso...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Your bot config is invalid, please verify content of {0} and try again!</value>
<value>La configurazione del tuo bot non è valida, verifica il contenuto di {0} e riprova!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>Persistent database could not be loaded, if issue persists, please remove {0} in order to recreate the database!</value>
<value>Impossibile caricare il database persistente, se il problema persiste, rimuovi {0} per ricreare il database!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="Initializing" xml:space="preserve">
<value>Initializing {0}...</value>
<value>Inizializzazione di {0} in corso...</value>
<comment>{0} will be replaced by service name that is being initialized</comment>
</data>
<data name="WarningPrivacyPolicy" xml:space="preserve">
<value>Please review our privacy policy section on the wiki if you're concerned about what ASF is in fact doing!</value>
<value>Se sei preoccupato riguardo alle funzioni di ASF, consulta la nostra informativa sulla privacy sulla wiki!</value>
</data>
<data name="Welcome" xml:space="preserve">
<value>It looks like it's your first launch of the program, welcome!</value>
<value>Sembra che questa sia la prima volta che avvii il programma, benvenuto!</value>
</data>
</root>

View File

@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

View File

@@ -398,7 +398,7 @@
<value>Baigta!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -400,7 +400,7 @@ StackTrace:
<value>Klaar!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Gotowe!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -400,7 +400,7 @@ StackTrace:
<value>Pronto!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Temos um total de {0} jogos ({1} cartas) para farmar (~{3} restantes)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -160,41 +160,41 @@ StackTrace:
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Refusing to execute this function due to invalid DeviceID in ASF 2FA!</value>
<value>Recusando-se de executar esta função devido ao ID de dispositivo inválido no ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Sem bots definidos, esqueceste-te de configurar o teu ASF?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} is null!</value>
<value>{0} é nulo!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
<value>Parsing {0} failed!</value>
<value>Falha ao analisar {0}!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Could not remove old ASF binary, please remove {0} manually in order for update function to work!</value>
<value>Não foi possível remover o velho ASF, por favor remova {0} manualmente para função de atualização funcionar!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Request failed despite of {0} tries!</value>
<value>Pedido falhado apesar de {0} tentativas de solicitação!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Não foi possível verificar a ultima versão!</value>
</data>
<data name="ErrorUpdateNoAssetForThisBinary" xml:space="preserve">
<value>Could not proceed with update because there is no asset that relates to currently running binary! Please ensure that your ASF binary is named appropriately!</value>
<value>Não foi possível prosseguir com atualização, porque não há nada que se relaciona com o binário em execução no momento! Por favor, certifique-se de que seu binário ASF esta nomeado apropriadamente!</value>
</data>
<data name="ErrorUpdateNoAssets" xml:space="preserve">
<value>Could not proceed with an update because that version doesn't include any assets!</value>
<value>Não foi possível prosseguir com uma atualização!</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Received a request for user input, but process is running in headless mode!</value>
<value>O pedido de entrada do usuário foi recebido, mas o processo está sendo executado no modo "headless mode"!</value>
</data>
<data name="ErrorWCFAccessDenied" xml:space="preserve">
<value>Refusing to handle the request because SteamOwnerID is not set!</value>
<value>Recusando-se a lidar com o pedido, porque SteamOwnerID não está definido!</value>
<comment>SteamOwnerID is name of bot config property, it should not be translated</comment>
</data>
<data name="Exiting" xml:space="preserve">
@@ -204,10 +204,10 @@ StackTrace:
<value>Erro!</value>
</data>
<data name="GlobalConfigChanged" xml:space="preserve">
<value>Global config file has been changed!</value>
<value>A configuração global foi alterada!</value>
</data>
<data name="ErrorGlobalConfigRemoved" xml:space="preserve">
<value>Global config file has been removed!</value>
<value>A configuração global foi removida!</value>
</data>
<data name="IgnoringTrade" xml:space="preserve">
<value>A ignorar a troca: {0}</value>
@@ -221,7 +221,7 @@ StackTrace:
<value>Sem bots ligados, a sair...</value>
</data>
<data name="RefreshingOurSession" xml:space="preserve">
<value>Refreshing our session!</value>
<value>Atualizando a nossa sessão!</value>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>Rejeitando a troca: {0}</value>
@@ -238,11 +238,11 @@ StackTrace:
<comment>{0} will be replaced by required version, {1} will be replaced by current version</comment>
</data>
<data name="RuntimeVersionOK" xml:space="preserve">
<value>Your {0} runtime version is OK.</value>
<value>A sua versão de execução {0} está OK.</value>
<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
</data>
<data name="WarningRuntimeVersionTooOld" xml:space="preserve">
<value>Your {0} runtime version is too old!</value>
<value>A sua versão de execução {0} está muito velha!</value>
<comment>{0} will be replaced by runtime name (e.g. "Mono")</comment>
</data>
<data name="Starting" xml:space="preserve">
@@ -284,7 +284,7 @@ StackTrace:
<comment>{0} will be replaced by number of seconds</comment>
</data>
<data name="UnlockingParentalAccount" xml:space="preserve">
<value>Unlocking parental account...</value>
<value>Desbloqueando a conta parental...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>A verificar por novas versões...</value>
@@ -303,23 +303,23 @@ StackTrace:
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>&lt;{0}&gt; Please enter your Device ID (including "android:"): </value>
<value>&lt;{0}&gt; Por favor, digite o seu ID de dispositivo (incluindo "android:"): </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>&lt;{0}&gt; Please enter your 2FA code from your Steam authenticator app: </value>
<value>&lt;{0}&gt; Por favor, digite o seu código de autenticação de dois fatores da app de autenticador da Steam: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>&lt;{0}&gt; Please enter SteamGuard auth code that was sent on your e-mail: </value>
<value>&lt;{0}&gt;, Por favor insira o código de autenticação da SteamGuard que foi enviado para seu e-mail: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>&lt;{0}&gt; Please enter your Steam login: </value>
<value>&lt;{0}&gt; Por favor escreva o seu Steam login: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalPIN" xml:space="preserve">
<value>&lt;{0}&gt; Please enter Steam parental PIN: </value>
<value>&lt;{0}&gt; Por favor, insira o seu PIN parental da Steam: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
@@ -339,7 +339,7 @@ StackTrace:
<comment>{0} will be replaced by unknown confirmation type</comment>
</data>
<data name="WarningTooManyGamesToPlay" xml:space="preserve">
<value>Playing more than {0} games concurrently is not possible, only first {0} entries from {1} will be used!</value>
<value>Não é possível jogar {0} ao mesmo tempo, apenas {0} jogos vão usados com {1}!</value>
<comment>{0} will be replaced by max number of games, {1} will be replaced by name of the configuration property</comment>
</data>
<data name="WarningWCFIgnoringCommand" xml:space="preserve">
@@ -394,14 +394,14 @@ StackTrace:
<value>Verificando outras páginas de medalhas...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Algoritmo de coleção de cartas: {0}</value>
<value>Algoritmo de coleção: {0}</value>
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Feito!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Nós temos um total de {0} jogos ({1} cartas) restantes para obter as cartas (~{3} cartas restantes)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
@@ -440,11 +440,11 @@ StackTrace:
<value>Playing is currently unavailable, we'll try again later!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Still idling: {0} ({1})</value>
<value>Ainda está a farmar: {0} ({1})</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Still idling: {0}</value>
<value>Ainda está a farmar: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
@@ -507,7 +507,7 @@ StackTrace:
<value>Automatic idling is paused already!</value>
</data>
<data name="BotAutomaticIdlingPausedWithCountdown" xml:space="preserve">
<value>Automatic idling is now paused! You have {0} minutes to start a game.</value>
<value>Colector está agora pausado! Tu tens {0} minutos para iniciar um jogo.</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
@@ -534,14 +534,14 @@ StackTrace:
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
<value>Logged off of Steam: {0}</value>
<value>Desconectado da Steam: {0}</value>
<comment>{0} will be replaced by logging off reason (string)</comment>
</data>
<data name="BotLoggedOn" xml:space="preserve">
<value>Successfully logged on!</value>
<value>Login bem sucedido!</value>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>Logging in...</value>
<value>A iniciar sessão...</value>
</data>
<data name="BotLogonSessionReplaced" xml:space="preserve">
<value>This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!</value>
@@ -550,7 +550,7 @@ StackTrace:
<value>A Troca falhou!</value>
</data>
<data name="BotLootingMasterNotDefined" xml:space="preserve">
<value>Trade couldn't be send because SteamMasterID is not defined!</value>
<value>A troca não pode ser enviada porque a configuração de "SteamMasterID" não esta definida!</value>
<comment>SteamMasterID is name of bot config property, it should not be translated</comment>
</data>
<data name="BotLootingNoLootableTypes" xml:space="preserve">
@@ -563,7 +563,7 @@ StackTrace:
<value>Looting is now enabled!</value>
</data>
<data name="BotLootingSuccess" xml:space="preserve">
<value>Trade offer sent successfully!</value>
<value>O pedido de troca foi enviado com sucesso!</value>
</data>
<data name="BotLootingTemporarilyDisabled" xml:space="preserve">
<value>Looting is temporarily disabled!</value>
@@ -594,7 +594,7 @@ StackTrace:
<value>Reconectando...</value>
</data>
<data name="BotRedeemResponse" xml:space="preserve">
<value>&lt;{0}&gt; Key: {1} | Status: {2}</value>
<value>&lt;{0}&gt; Chave: {1} | Estado: {2}</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string</comment>
</data>
<data name="BotRedeemResponseWithItems" xml:space="preserve">
@@ -605,11 +605,11 @@ StackTrace:
<value>Removed expired login key!</value>
</data>
<data name="BotsStatusNotIdling" xml:space="preserve">
<value>Bot {0} is not idling anything.</value>
<value>O Bot {0} não está a farmar nada.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Bot {0} is limited and can't drop any cards through idling.</value>
<value>O Bot {0} é limitado e não consegue colectar nenhuma carta.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
@@ -617,7 +617,7 @@ StackTrace:
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Bot {0} is not running.</value>
<value>O Bot {0} não está ligado.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPaused" xml:space="preserve">
@@ -664,7 +664,7 @@ StackTrace:
<value>A ligar...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Failed to disconnect the client, abandoning this bot instance!</value>
<value>Erro ao desconectar o cliente, a abandonar este bot!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Não foi possível executar o Steam Directory, a conexão com a Steam Network pode demorar mais do que o normal!</value>

View File

@@ -401,7 +401,7 @@ StackTrace:
<value>Gata!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

View File

@@ -166,7 +166,7 @@
<value>Не задано ни единого бота, вы забыли настроить ваш ASF?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} равен null!</value>
<value>{0} не задан!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
@@ -299,7 +299,7 @@
<value>Доступна новая версия ASF! Подумайте о ручном обновлении!</value>
</data>
<data name="UpdateVersionInfo" xml:space="preserve">
<value>Локальная версия: {0} | Актуальная версия: {1}</value>
<value>Установленная версия: {0} | Актуальная версия: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
@@ -350,7 +350,7 @@
<value>Сервис WCF не может быть запущен, из-за "AddressAccessDeniedException" (исключение: отказ в доступе к адресу)! Если Вы желаете использовать сервис WCF, предоставляемый ASF, то попробуйте запустить ASF от имени администратора, или выдать необходимые права!</value>
</data>
<data name="WCFAnswered" xml:space="preserve">
<value>Отвечено на команду WCF: {0} этим: {1}</value>
<value>Ответ на команду WCF: {0} с: {1}</value>
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF answer</comment>
</data>
<data name="WCFReady" xml:space="preserve">
@@ -401,14 +401,14 @@
<value>Готово!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Всего осталось {0} игр ({1} карт, ~{3} осталось)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Фарм завершён!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Фарм завершён: {0} ({1}) спустя {2} игры!</value>
<value>Фарм завершён: {0} ({1}) спустя {2} игрового времени!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
@@ -470,7 +470,7 @@
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Этот аккаунт ограниченный, процесс фарма недоступен до снятия ограничений!</value>
<value>Этот аккаунт имеет ограничения, фарм недоступен до их снятия!</value>
</data>
<data name="BotAddLicenseResponse" xml:space="preserve">
<value>&lt;{0}&gt; ID игры: {1} | Состояние: {2}</value>
@@ -530,7 +530,7 @@
<value>Не запускаем этого бота, поскольку он отключён в файле настроек!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>TwoFactorCodeMismatch (Неправильный код 2FA) получен {0} раз подряд, это почти всегда означает неверные изначальные данные ASF 2FA, отменяем!</value>
<value>TwoFactorCodeMismatch (Неправильный код 2FA) получен {0} раз подряд, это почти всегда означает неверные изначальные данные ASF 2FA, отменяем вход!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
@@ -554,10 +554,10 @@
<comment>SteamMasterID is name of bot config property, it should not be translated</comment>
</data>
<data name="BotLootingNoLootableTypes" xml:space="preserve">
<value>У вас не выставлены какие-либо типы вещей для лута!</value>
<value>У вас не указано какие типы вещей использовать для лута!</value>
</data>
<data name="BotLootingNowDisabled" xml:space="preserve">
<value>Лут сейчас отключен!</value>
<value>Лут отключен!</value>
</data>
<data name="BotLootingNowEnabled" xml:space="preserve">
<value>Лут сейчас включен!</value>
@@ -621,7 +621,7 @@
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Бот {0} на паузе или запущен в ручном режиме.</value>
<value>Бот {0} приостановлен или запущен в ручном режиме.</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
@@ -673,7 +673,7 @@
<value>Остановка...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Ваши настройки бота недействительны, пожалуйста проверьте содержимое {0} и попробуйте еще раз!</value>
<value>Ваши настройки бота недействительны, пожалуйста, проверьте содержимое {0} и попробуйте еще раз!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
@@ -685,9 +685,9 @@
<comment>{0} will be replaced by service name that is being initialized</comment>
</data>
<data name="WarningPrivacyPolicy" xml:space="preserve">
<value>Пожалуйста, просмотрите наш раздел политики конфиденциальности на wiki, если вас беспокоит то, что по факту делает ASF!</value>
<value>Пожалуйста, просмотрите наш раздел политики конфиденциальности на wiki, если вас беспокоит то, что делает ASF на самом деле!</value>
</data>
<data name="Welcome" xml:space="preserve">
<value>Похоже, вы впервые запустили программу, добро пожаловать!</value>
<value>Похоже, что Вы впервые запустили программу, добро пожаловать!</value>
</data>
</root>

View File

@@ -401,7 +401,7 @@ StackTrace:
<value>Gotovo!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
@@ -420,7 +420,7 @@ StackTrace:
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Idling stopped!</value>
<value>Idlovanje zaustavljeno!</value>
</data>
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
<value>Not honoring this request, as sticky pause is enabled!</value>
@@ -485,7 +485,7 @@ StackTrace:
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>Converting .maFile into ASF format...</value>
<value>Konvertovanje .maFile u ASF format...</value>
</data>
<data name="BotAuthenticatorImportFinished" xml:space="preserve">
<value>Successfully finished importing mobile authenticator!</value>
@@ -572,7 +572,7 @@ StackTrace:
<value>You can't loot yourself!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>That bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?</value>
<value>Ovaj bot nema ASF 2FA ukljucen! Da li ste zaboravili da importujete vas authentikator kao ASF 2FA?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>This bot instance is not connected!</value>

View File

@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

View File

@@ -401,7 +401,7 @@ StackTrace:
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

View File

@@ -118,8 +118,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AcceptingTrade" xml:space="preserve">
<value>Takas onaylanıyor {0}
</value>
<value>Takas onaylanıyor: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
@@ -127,7 +126,8 @@
<comment>{0} will be replaced by number of hours</comment>
</data>
<data name="Content" xml:space="preserve">
<value>İçerik: {0}</value>
<value>İçerik:
{0}</value>
<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
@@ -400,7 +400,7 @@ Yığın izleme:{2}</value>
<value>Bitti!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>İdle kalacak toplam {0} oyununuz var ({1} kart), (~ {3} kalan)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
@@ -461,7 +461,7 @@ Yığın izleme:{2}</value>
<value>Rozet bilgisi alınamadı, daha sonra tekrar deneyelim!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Kartların durumunu {0} ({1}) için kontrol edemedik, daha sonra tekrar deneyelim!</value>
<value>Kartların {0} ({1}) durumunu kontrol edemedik, daha sonra tekrar deneyelim!</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotAcceptingGift" xml:space="preserve">

View File

@@ -401,7 +401,7 @@
<value>Виконано!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Всього залишилося {0} ігор ({1} карт), ще ідліти (~ {3} залишається)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -401,7 +401,7 @@ StackTrace:
<value>Xong!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Chúng tôi có tổng cộng {0} trò chơi ({1} thẻ) còn lại để chạy không (~{3} còn lại)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -388,7 +388,7 @@
<value>正在检查Steam徽章页面第一页……</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>正在检查Steam徽章其他页……</value>
<value>正在检查徽章其他页……</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>已选的挂卡算法:{0}</value>
@@ -398,7 +398,7 @@
<value>搞定!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>我们一共有{0} 个游戏 ({1} 张卡) 等待挂卡(~还剩{3})...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">

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@@ -157,7 +157,7 @@
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>因在 ASF 2FA 中設定的裝置ID無效該功能無法執行</value>
<value>因在 ASF 2FA 中設定的 DeviceID 無效,該功能無法執行!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>沒有設定BOT你忘了設置你的 ASF 嗎?</value>
@@ -171,7 +171,7 @@
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>無法刪除舊的 ASF 二進位,請按順序地手動刪除 {0} ,使更新功能正常運作!</value>
<value>無法刪除舊的 ASF 二進位,請按順序地手動刪除 {0} ,使更新功能正常運作!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
@@ -182,7 +182,7 @@
<value>無法檢查最新版本!</value>
</data>
<data name="ErrorUpdateNoAssetForThisBinary" xml:space="preserve">
<value>沒有資源集與當前運行中的二進位相關而無法更新 !請確保您的 ASF 二進位檔案有正確地命名 </value>
<value>沒有資源集與當前運行中的二進位檔案相關而無法更新 !請確保您的 ASF 二進位檔案有正確地命名 </value>
</data>
<data name="ErrorUpdateNoAssets" xml:space="preserve">
<value>因該版本不含任何資源集而無法進行更新 </value>
@@ -191,7 +191,7 @@
<value>Received a request for user input, but process is running in headless mode!</value>
</data>
<data name="ErrorWCFAccessDenied" xml:space="preserve">
<value>Refusing to handle the request because SteamOwnerID is not set!</value>
<value>因為未設置 SteamOwnerID,無法處理該請求!</value>
<comment>SteamOwnerID is name of bot config property, it should not be translated</comment>
</data>
<data name="Exiting" xml:space="preserve">
@@ -398,7 +398,7 @@
<value>Done!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">