feat(core): 优化下载管理器和进度窗口

- 在下载管理器中引入 CloudflareOptimizer、DownloadTaskManager 和 ExtractionHandler 模块,重构下载流程
- 优化下载进度更新频率,减少 UI 卡顿
- 改进下载和解压缩的处理逻辑,确保更流畅的用户体验
- 更新下载线程设置,支持更灵活的下载管理
This commit is contained in:
hyb-oyqq
2025-08-01 17:54:38 +08:00
parent 5c06802f65
commit 3fc74555cb
7 changed files with 696 additions and 497 deletions

View File

@@ -7,6 +7,9 @@ from .game_detector import GameDetector
from .patch_manager import PatchManager
from .config_manager import ConfigManager
from .privacy_manager import PrivacyManager
from .cloudflare_optimizer import CloudflareOptimizer
from .download_task_manager import DownloadTaskManager
from .extraction_handler import ExtractionHandler
__all__ = [
'MultiStageAnimations',
@@ -17,5 +20,8 @@ __all__ = [
'GameDetector',
'PatchManager',
'ConfigManager',
'PrivacyManager'
'PrivacyManager',
'CloudflareOptimizer',
'DownloadTaskManager',
'ExtractionHandler'
]

View File

@@ -0,0 +1,254 @@
import os
from urllib.parse import urlparse
from PySide6 import QtWidgets
from PySide6.QtCore import Qt, QTimer
from PySide6.QtGui import QIcon, QPixmap
from utils import msgbox_frame, resource_path
from workers import IpOptimizerThread
class CloudflareOptimizer:
"""Cloudflare IP优化器负责处理IP优化和Cloudflare加速相关功能"""
def __init__(self, main_window, hosts_manager):
"""初始化Cloudflare优化器
Args:
main_window: 主窗口实例用于访问UI和状态
hosts_manager: Hosts文件管理器实例
"""
self.main_window = main_window
self.hosts_manager = hosts_manager
self.optimized_ip = None
self.optimization_done = False # 标记是否已执行过优选
self.countdown_finished = False # 标记倒计时是否结束
self.optimizing_msg_box = None
self.optimization_cancelled = False
self.ip_optimizer_thread = None
def is_optimization_done(self):
"""检查是否已完成优化
Returns:
bool: 是否已完成优化
"""
return self.optimization_done
def is_countdown_finished(self):
"""检查倒计时是否已完成
Returns:
bool: 倒计时是否已完成
"""
return self.countdown_finished
def get_optimized_ip(self):
"""获取优选的IP地址
Returns:
str: 优选的IP地址如果未优选则为None
"""
return self.optimized_ip
def start_ip_optimization(self, url):
"""开始IP优化过程
Args:
url: 用于优化的URL
"""
# 创建取消状态标记
self.optimization_cancelled = False
self.countdown_finished = False
# 使用Cloudflare图标创建消息框
self.optimizing_msg_box = msgbox_frame(
f"通知 - {self.main_window.APP_NAME}",
"\n正在优选Cloudflare IP请稍候...\n\n这可能需要5-10分钟请耐心等待喵~"
)
# 设置Cloudflare图标
cf_icon_path = resource_path("IMG/ICO/cloudflare_logo_icon.ico")
if os.path.exists(cf_icon_path):
cf_pixmap = QPixmap(cf_icon_path)
if not cf_pixmap.isNull():
self.optimizing_msg_box.setWindowIcon(QIcon(cf_pixmap))
self.optimizing_msg_box.setIconPixmap(cf_pixmap.scaled(64, 64, Qt.AspectRatioMode.KeepAspectRatio,
Qt.TransformationMode.SmoothTransformation))
# 添加取消按钮
self.optimizing_msg_box.setStandardButtons(QtWidgets.QMessageBox.StandardButton.Cancel)
self.optimizing_msg_box.buttonClicked.connect(self._on_optimization_dialog_clicked)
self.optimizing_msg_box.setWindowModality(Qt.WindowModality.ApplicationModal)
# 创建并启动优化线程
self.ip_optimizer_thread = IpOptimizerThread(url)
self.ip_optimizer_thread.finished.connect(self.on_optimization_finished)
self.ip_optimizer_thread.start()
# 显示消息框(非模态,不阻塞)
self.optimizing_msg_box.open()
def _on_optimization_dialog_clicked(self, button):
"""处理优化对话框按钮点击
Args:
button: 被点击的按钮
"""
if button.text() == "Cancel": # 如果是取消按钮
# 标记已取消
self.optimization_cancelled = True
# 停止优化线程
if hasattr(self, 'ip_optimizer_thread') and self.ip_optimizer_thread and self.ip_optimizer_thread.isRunning():
self.ip_optimizer_thread.stop()
# 恢复主窗口状态
self.main_window.setEnabled(True)
self.main_window.ui.start_install_text.setText("开始安装")
# 显示取消消息
QtWidgets.QMessageBox.information(
self.main_window,
f"已取消 - {self.main_window.APP_NAME}",
"\n已取消IP优选和安装过程。\n"
)
def on_optimization_finished(self, ip):
"""IP优化完成后的处理
Args:
ip: 优选的IP地址如果失败则为空字符串
"""
# 如果已经取消,则不继续处理
if hasattr(self, 'optimization_cancelled') and self.optimization_cancelled:
return
self.optimized_ip = ip
self.optimization_done = True
self.countdown_finished = False # 确保倒计时标志重置
# 关闭提示框
if hasattr(self, 'optimizing_msg_box') and self.optimizing_msg_box:
if self.optimizing_msg_box.isVisible():
self.optimizing_msg_box.accept()
self.optimizing_msg_box = None
# 显示优选结果
if not ip:
# 临时启用窗口以显示对话框
self.main_window.setEnabled(True)
msg_box = QtWidgets.QMessageBox(self.main_window)
msg_box.setWindowTitle(f"优选失败 - {self.main_window.APP_NAME}")
msg_box.setText("\n未能找到合适的Cloudflare IP将使用默认网络进行下载。\n\n10秒后自动继续...")
msg_box.setIcon(QtWidgets.QMessageBox.Icon.Warning)
ok_button = msg_box.addButton("确定 (10)", QtWidgets.QMessageBox.ButtonRole.AcceptRole)
cancel_button = msg_box.addButton("取消安装", QtWidgets.QMessageBox.ButtonRole.RejectRole)
# 创建计时器实现倒计时
countdown = 10
timer = QTimer(self.main_window)
def update_countdown():
nonlocal countdown
countdown -= 1
ok_button.setText(f"确定 ({countdown})")
if countdown <= 0:
timer.stop()
if msg_box.isVisible():
msg_box.accept()
timer.timeout.connect(update_countdown)
timer.start(1000) # 每秒更新一次
# 显示对话框并等待用户响应
result = msg_box.exec()
# 停止计时器
timer.stop()
# 如果用户点击了取消安装
if msg_box.clickedButton() == cancel_button:
# 恢复主窗口状态
self.main_window.setEnabled(True)
self.main_window.ui.start_install_text.setText("开始安装")
return False
# 用户点击了继续,重新禁用主窗口
self.main_window.setEnabled(False)
# 标记倒计时已完成
self.countdown_finished = True
return True
else:
# 应用优选IP到hosts文件
hostname = urlparse(self.main_window.current_url).hostname if hasattr(self.main_window, 'current_url') else None
if hostname:
# 先清理可能存在的旧记录
self.hosts_manager.clean_hostname_entries(hostname)
# 临时启用窗口以显示对话框
self.main_window.setEnabled(True)
if self.hosts_manager.apply_ip(hostname, ip):
msg_box = QtWidgets.QMessageBox(self.main_window)
msg_box.setWindowTitle(f"成功 - {self.main_window.APP_NAME}")
msg_box.setText(f"\n已将优选IP ({ip}) 应用到hosts文件。\n\n10秒后自动继续...")
msg_box.setIcon(QtWidgets.QMessageBox.Icon.Information)
ok_button = msg_box.addButton("确定 (10)", QtWidgets.QMessageBox.ButtonRole.AcceptRole)
cancel_button = msg_box.addButton("取消安装", QtWidgets.QMessageBox.ButtonRole.RejectRole)
# 创建计时器实现倒计时
countdown = 10
timer = QTimer(self.main_window)
def update_countdown():
nonlocal countdown
countdown -= 1
ok_button.setText(f"确定 ({countdown})")
if countdown <= 0:
timer.stop()
if msg_box.isVisible():
msg_box.accept()
timer.timeout.connect(update_countdown)
timer.start(1000) # 每秒更新一次
# 显示对话框并等待用户响应
result = msg_box.exec()
# 停止计时器
timer.stop()
# 如果用户点击了取消安装
if msg_box.clickedButton() == cancel_button:
# 恢复主窗口状态
self.main_window.setEnabled(True)
self.main_window.ui.start_install_text.setText("开始安装")
return False
else:
QtWidgets.QMessageBox.critical(
self.main_window,
f"错误 - {self.main_window.APP_NAME}",
"\n修改hosts文件失败请检查程序是否以管理员权限运行。\n"
)
# 恢复主窗口状态
self.main_window.ui.start_install_text.setText("开始安装")
return False
# 用户点击了继续,重新禁用主窗口
self.main_window.setEnabled(False)
# 标记倒计时已完成
self.countdown_finished = True
return True
def stop_optimization(self):
"""停止正在进行的IP优化"""
if hasattr(self, 'ip_optimizer_thread') and self.ip_optimizer_thread and self.ip_optimizer_thread.isRunning():
self.ip_optimizer_thread.stop()
self.ip_optimizer_thread.wait()
if hasattr(self, 'optimizing_msg_box') and self.optimizing_msg_box:
if self.optimizing_msg_box.isVisible():
self.optimizing_msg_box.accept()
self.optimizing_msg_box = None

View File

@@ -12,6 +12,9 @@ from PySide6.QtGui import QIcon, QPixmap, QFont
from utils import msgbox_frame, HostsManager, resource_path
from data.config import APP_NAME, PLUGIN, GAME_INFO, UA, CONFIG_URL, DOWNLOAD_THREADS, DEFAULT_DOWNLOAD_THREAD_LEVEL
from workers import IpOptimizerThread
from core.cloudflare_optimizer import CloudflareOptimizer
from core.download_task_manager import DownloadTaskManager
from core.extraction_handler import ExtractionHandler
class DownloadManager:
def __init__(self, main_window):
@@ -21,16 +24,20 @@ class DownloadManager:
main_window: 主窗口实例用于访问UI和状态
"""
self.main_window = main_window
self.main_window.APP_NAME = APP_NAME # 为了让子模块能够访问APP_NAME
self.selected_folder = ""
self.download_queue = deque()
self.current_download_thread = None
self.hosts_manager = HostsManager()
self.optimized_ip = None
self.optimization_done = False # 标记是否已执行过优选
self.optimizing_msg_box = None
# 添加下载线程级别
self.download_thread_level = DEFAULT_DOWNLOAD_THREAD_LEVEL
# 初始化子模块
self.cloudflare_optimizer = CloudflareOptimizer(main_window, self.hosts_manager)
self.download_task_manager = DownloadTaskManager(main_window, self.download_thread_level)
self.extraction_handler = ExtractionHandler(main_window)
def file_dialog(self):
"""显示文件夹选择对话框,选择游戏安装目录"""
self.selected_folder = QtWidgets.QFileDialog.getExistingDirectory(
@@ -67,12 +74,6 @@ class DownloadManager:
if debug_mode:
print(f"DEBUG: 使用识别到的游戏目录 {game}: {game_dir}")
print(f"DEBUG: 安装路径设置为: {install_path}")
else:
# 回退到原始路径计算方式
install_path = os.path.join(self.selected_folder, info["install_path"])
install_paths[game] = install_path
if debug_mode:
print(f"DEBUG: 未识别到游戏目录 {game}, 使用默认路径: {install_path}")
return install_paths
@@ -442,209 +443,28 @@ class DownloadManager:
use_optimization = clicked_button == yes_button
if use_optimization and not self.optimization_done:
if use_optimization and not self.cloudflare_optimizer.is_optimization_done():
first_url = self.download_queue[0][0]
self._start_ip_optimization(first_url)
# 保存当前URL供CloudflareOptimizer使用
self.main_window.current_url = first_url
# 使用CloudflareOptimizer进行IP优化
self.cloudflare_optimizer.start_ip_optimization(first_url)
# 等待CloudflareOptimizer的回调
# on_optimization_finished会被调用然后决定是否继续
QtCore.QTimer.singleShot(100, self.check_optimization_status)
else:
# 如果用户选择不优化,或已经优化过,直接开始下载
self.next_download_task()
def _start_ip_optimization(self, url):
"""开始IP优化过程
Args:
url: 用于优化的URL
"""
# 创建取消状态标记
self.optimization_cancelled = False
# 使用Cloudflare图标创建消息框
self.optimizing_msg_box = msgbox_frame(
f"通知 - {APP_NAME}",
"\n正在优选Cloudflare IP请稍候...\n\n这可能需要5-10分钟请耐心等待喵~"
)
# 设置Cloudflare图标
cf_icon_path = resource_path("IMG/ICO/cloudflare_logo_icon.ico")
if os.path.exists(cf_icon_path):
cf_pixmap = QPixmap(cf_icon_path)
if not cf_pixmap.isNull():
self.optimizing_msg_box.setWindowIcon(QIcon(cf_pixmap))
self.optimizing_msg_box.setIconPixmap(cf_pixmap.scaled(64, 64, Qt.AspectRatioMode.KeepAspectRatio,
Qt.TransformationMode.SmoothTransformation))
# 添加取消按钮
self.optimizing_msg_box.setStandardButtons(QtWidgets.QMessageBox.StandardButton.Cancel)
self.optimizing_msg_box.buttonClicked.connect(self._on_optimization_dialog_clicked)
self.optimizing_msg_box.setWindowModality(Qt.WindowModality.ApplicationModal)
# 创建并启动优化线程
self.ip_optimizer_thread = IpOptimizerThread(url)
self.ip_optimizer_thread.finished.connect(self.on_optimization_finished)
self.ip_optimizer_thread.start()
# 显示消息框(非模态,不阻塞)
self.optimizing_msg_box.open()
def _on_optimization_dialog_clicked(self, button):
"""处理优化对话框按钮点击
Args:
button: 被点击的按钮
"""
if button.text() == "Cancel": # 如果是取消按钮
# 标记已取消
self.optimization_cancelled = True
# 停止优化线程
if hasattr(self, 'ip_optimizer_thread') and self.ip_optimizer_thread and self.ip_optimizer_thread.isRunning():
self.ip_optimizer_thread.stop()
# 恢复主窗口状态
self.main_window.setEnabled(True)
self.main_window.ui.start_install_text.setText("开始安装")
# 清空下载队列
self.download_queue.clear()
# 显示取消消息
QtWidgets.QMessageBox.information(
self.main_window,
f"已取消 - {APP_NAME}",
"\n已取消IP优选和安装过程。\n"
)
def on_optimization_finished(self, ip):
"""IP优化完成后的处理
Args:
ip: 优选的IP地址如果失败则为空字符串
"""
# 如果已经取消,则不继续处理
if hasattr(self, 'optimization_cancelled') and self.optimization_cancelled:
return
self.optimized_ip = ip
self.optimization_done = True
# 关闭提示框
if hasattr(self, 'optimizing_msg_box') and self.optimizing_msg_box:
if self.optimizing_msg_box.isVisible():
self.optimizing_msg_box.accept()
self.optimizing_msg_box = None
# 显示优选结果
if not ip:
# 临时启用窗口以显示对话框
self.main_window.setEnabled(True)
msg_box = QtWidgets.QMessageBox(self.main_window)
msg_box.setWindowTitle(f"优选失败 - {APP_NAME}")
msg_box.setText("\n未能找到合适的Cloudflare IP将使用默认网络进行下载。\n\n10秒后自动继续...")
msg_box.setIcon(QtWidgets.QMessageBox.Icon.Warning)
ok_button = msg_box.addButton("确定 (10)", QtWidgets.QMessageBox.ButtonRole.AcceptRole)
cancel_button = msg_box.addButton("取消安装", QtWidgets.QMessageBox.ButtonRole.RejectRole)
# 创建计时器实现倒计时
countdown = 10
timer = QtCore.QTimer(self.main_window)
def update_countdown():
nonlocal countdown
countdown -= 1
ok_button.setText(f"确定 ({countdown})")
if countdown <= 0:
timer.stop()
if msg_box.isVisible():
msg_box.accept()
timer.timeout.connect(update_countdown)
timer.start(1000) # 每秒更新一次
# 显示对话框并等待用户响应
result = msg_box.exec()
# 停止计时器
timer.stop()
# 如果用户点击了取消安装
if msg_box.clickedButton() == cancel_button:
# 恢复主窗口状态
self.main_window.setEnabled(True)
self.main_window.ui.start_install_text.setText("开始安装")
# 清空下载队列
self.download_queue.clear()
return
# 用户点击了继续,重新禁用主窗口
self.main_window.setEnabled(False)
def check_optimization_status(self):
"""检查IP优化状态并继续下载流程"""
# 必须同时满足:优化已完成且倒计时已结束
if self.cloudflare_optimizer.is_optimization_done() and self.cloudflare_optimizer.is_countdown_finished():
self.next_download_task()
else:
# 应用优选IP到hosts文件
if self.download_queue:
first_url = self.download_queue[0][0]
hostname = urlparse(first_url).hostname
# 先清理可能存在的旧记录
self.hosts_manager.clean_hostname_entries(hostname)
# 临时启用窗口以显示对话框
self.main_window.setEnabled(True)
if self.hosts_manager.apply_ip(hostname, ip):
msg_box = QtWidgets.QMessageBox(self.main_window)
msg_box.setWindowTitle(f"成功 - {APP_NAME}")
msg_box.setText(f"\n已将优选IP ({ip}) 应用到hosts文件。\n\n10秒后自动继续...")
msg_box.setIcon(QtWidgets.QMessageBox.Icon.Information)
ok_button = msg_box.addButton("确定 (10)", QtWidgets.QMessageBox.ButtonRole.AcceptRole)
cancel_button = msg_box.addButton("取消安装", QtWidgets.QMessageBox.ButtonRole.RejectRole)
# 创建计时器实现倒计时
countdown = 10
timer = QtCore.QTimer(self.main_window)
def update_countdown():
nonlocal countdown
countdown -= 1
ok_button.setText(f"确定 ({countdown})")
if countdown <= 0:
timer.stop()
if msg_box.isVisible():
msg_box.accept()
timer.timeout.connect(update_countdown)
timer.start(1000) # 每秒更新一次
# 显示对话框并等待用户响应
result = msg_box.exec()
# 停止计时器
timer.stop()
# 如果用户点击了取消安装
if msg_box.clickedButton() == cancel_button:
# 恢复主窗口状态
self.main_window.setEnabled(True)
self.main_window.ui.start_install_text.setText("开始安装")
# 清空下载队列
self.download_queue.clear()
return
else:
QtWidgets.QMessageBox.critical(
self.main_window,
f"错误 - {APP_NAME}",
"\n修改hosts文件失败请检查程序是否以管理员权限运行。\n"
)
# 恢复主窗口状态
self.main_window.ui.start_install_text.setText("开始安装")
# 清空下载队列并退出
self.download_queue.clear()
return
# 用户点击了继续,重新禁用主窗口
self.main_window.setEnabled(False)
# 计时器结束或用户点击确定时,继续下载
QtCore.QTimer.singleShot(100, self.next_download_task)
# 否则继续等待100ms后再次检查
QtCore.QTimer.singleShot(100, self.check_optimization_status)
def next_download_task(self):
"""处理下载队列中的下一个任务"""
if not self.download_queue:
@@ -652,7 +472,7 @@ class DownloadManager:
return
# 检查下载线程是否仍在运行,以避免在手动停止后立即开始下一个任务
if self.current_download_thread and self.current_download_thread.isRunning():
if self.download_task_manager.current_download_thread and self.download_task_manager.current_download_thread.isRunning():
return
# 获取下一个下载任务并开始
@@ -696,69 +516,18 @@ class DownloadManager:
# 创建进度窗口并开始下载
self.main_window.progress_window = self.main_window.create_progress_window()
self.start_download(url, _7z_path, game_version, game_folder, plugin_path)
def start_download(self, url, _7z_path, game_version, game_folder, plugin_path):
"""启动下载线程
Args:
url: 下载URL
_7z_path: 7z文件保存路径
game_version: 游戏版本名称
game_folder: 游戏文件夹路径
plugin_path: 插件路径
"""
# 按钮在file_dialog中已设置为禁用状态
# 从CloudflareOptimizer获取已优选的IP
self.optimized_ip = self.cloudflare_optimizer.get_optimized_ip()
if self.optimized_ip:
print(f"已为 {game_version} 获取到优选IP: {self.optimized_ip}")
else:
print(f"未能为 {game_version} 获取优选IP将使用默认线路。")
# 创建并连接下载线程
self.current_download_thread = self.main_window.create_download_thread(url, _7z_path, game_version)
self.current_download_thread.progress.connect(self.main_window.progress_window.update_progress)
self.current_download_thread.finished.connect(
lambda success, error: self.on_download_finished(
success,
error,
url,
game_folder,
game_version,
_7z_path,
plugin_path,
)
)
# 连接停止按钮到我们的on_download_stopped方法
self.main_window.progress_window.stop_button.clicked.connect(self.on_download_stopped)
# 连接暂停/恢复按钮
self.main_window.progress_window.pause_resume_button.clicked.connect(self.toggle_download_pause)
# 启动线程和显示进度窗口
self.current_download_thread.start()
self.main_window.progress_window.exec()
def toggle_download_pause(self):
"""切换下载的暂停/恢复状态"""
if not self.current_download_thread:
return
# 获取当前暂停状态
is_paused = self.current_download_thread.is_paused()
if is_paused:
# 如果已暂停,则恢复下载
success = self.current_download_thread.resume()
if success:
self.main_window.progress_window.update_pause_button_state(False)
else:
# 如果未暂停,则暂停下载
success = self.current_download_thread.pause()
if success:
self.main_window.progress_window.update_pause_button_state(True)
# 使用DownloadTaskManager开始下载
self.download_task_manager.start_download(url, _7z_path, game_version, game_folder, plugin_path)
# 连接到主窗口中的下载完成处理函数
def on_download_finished(self, success, error, url, game_folder, game_version, _7z_path, plugin_path):
"""下载完成后的处理
@@ -810,79 +579,31 @@ class DownloadManager:
self.on_download_stopped()
return
# 下载成功,开始解压缩
self.main_window.hash_msg_box = self.main_window.hash_manager.hash_pop_window(check_type="extraction")
# 创建并启动解压线程
self.main_window.extraction_thread = self.main_window.create_extraction_thread(
_7z_path, game_folder, plugin_path, game_version
)
self.main_window.extraction_thread.finished.connect(self.on_extraction_finished)
self.main_window.extraction_thread.start()
# 下载成功,使用ExtractionHandler开始解压缩
self.extraction_handler.start_extraction(_7z_path, game_folder, plugin_path, game_version)
# extraction_handler的回调会处理下一步操作
def on_extraction_finished(self, success, error_message, game_version):
"""解压完成后的处理
def on_extraction_finished(self, continue_download):
"""解压完成后的回调,决定是否继续下载队列
Args:
success: 是否解压成功
error_message: 错误信息
game_version: 游戏版本
continue_download: 是否继续下载队列中的下一个任务
"""
# 关闭哈希检查窗口
if self.main_window.hash_msg_box and self.main_window.hash_msg_box.isVisible():
self.main_window.hash_msg_box.close()
self.main_window.hash_msg_box = None
# 处理解压结果
if not success:
# 临时启用窗口以显示错误消息
self.main_window.setEnabled(True)
QtWidgets.QMessageBox.critical(self.main_window, f"错误 - {APP_NAME}", error_message)
self.main_window.installed_status[game_version] = False
# 询问用户是否继续其他游戏的安装
reply = QtWidgets.QMessageBox.question(
self.main_window,
f"继续安装? - {APP_NAME}",
f"\n{game_version} 的补丁安装失败。\n\n是否继续安装其他游戏的补丁?\n",
QtWidgets.QMessageBox.StandardButton.Yes | QtWidgets.QMessageBox.StandardButton.No,
QtWidgets.QMessageBox.StandardButton.Yes
)
if reply == QtWidgets.QMessageBox.StandardButton.Yes:
# 继续下一个,重新禁用窗口
self.main_window.setEnabled(False)
self.next_download_task()
else:
# 用户选择停止,保持窗口启用状态
self.main_window.ui.start_install_text.setText("开始安装")
# 清空剩余队列
self.download_queue.clear()
# 显示已完成的安装结果
self.main_window.show_result()
return
if continue_download:
# 继续下一个下载任务
self.next_download_task()
else:
self.main_window.installed_status[game_version] = True
# 继续下一个下载任务
self.next_download_task()
# 清空剩余队列并显示结果
self.download_queue.clear()
self.main_window.show_result()
def on_download_stopped(self):
"""当用户点击停止按钮或选择结束时调用的函数"""
# 停止IP优化线程
if hasattr(self, 'ip_optimizer_thread') and self.ip_optimizer_thread and self.ip_optimizer_thread.isRunning():
self.ip_optimizer_thread.stop()
self.ip_optimizer_thread.wait()
if hasattr(self, 'optimizing_msg_box') and self.optimizing_msg_box:
if self.optimizing_msg_box.isVisible():
self.optimizing_msg_box.accept()
self.optimizing_msg_box = None
self.cloudflare_optimizer.stop_optimization()
# 停止当前可能仍在运行的下载线程
if self.current_download_thread and self.current_download_thread.isRunning():
self.current_download_thread.stop()
self.current_download_thread.wait() # 等待线程完全终止
self.download_task_manager.stop_download()
# 清空下载队列,因为用户决定停止
self.download_queue.clear()
@@ -893,7 +614,7 @@ class DownloadManager:
self.main_window.progress_window.reject()
self.main_window.progress_window = None
# 可以在这里决定是否立即进行哈希比较或显示结果
# 退出应用程序
print("下载已全部停止。")
# 恢复主窗口状态
@@ -906,141 +627,16 @@ class DownloadManager:
f"已取消 - {APP_NAME}",
"\n已成功取消安装进程。\n"
)
# 以下方法委托给DownloadTaskManager
def get_download_thread_count(self):
"""获取当前下载线程设置对应的线程数
Returns:
int: 下载线程数
"""
# 获取当前线程级别对应的线程数
thread_count = DOWNLOAD_THREADS.get(self.download_thread_level, DOWNLOAD_THREADS["medium"])
return thread_count
"""获取当前下载线程设置对应的线程数"""
return self.download_task_manager.get_download_thread_count()
def set_download_thread_level(self, level):
"""设置下载线程级别
Args:
level: 线程级别 (low, medium, high, extreme, insane)
Returns:
bool: 设置是否成功
"""
if level in DOWNLOAD_THREADS:
old_level = self.download_thread_level
self.download_thread_level = level
# 只有非极端级别才保存到配置
if level not in ["extreme", "insane"]:
if hasattr(self.main_window, 'config'):
self.main_window.config["download_thread_level"] = level
self.main_window.save_config(self.main_window.config)
return True
return False
"""设置下载线程级别"""
return self.download_task_manager.set_download_thread_level(level)
def show_download_thread_settings(self):
"""显示下载线程设置对话框"""
# 创建对话框
from PySide6.QtWidgets import QDialog, QVBoxLayout, QRadioButton, QPushButton, QLabel, QButtonGroup, QHBoxLayout
from PySide6.QtCore import Qt
dialog = QDialog(self.main_window)
dialog.setWindowTitle(f"下载线程设置 - {APP_NAME}")
dialog.setMinimumWidth(350)
layout = QVBoxLayout(dialog)
# 添加说明标签
info_label = QLabel("选择下载线程数量(更多线程通常可以提高下载速度):", dialog)
info_label.setWordWrap(True)
layout.addWidget(info_label)
# 创建按钮组
button_group = QButtonGroup(dialog)
# 添加线程选项
thread_options = {
"low": f"低速 - {DOWNLOAD_THREADS['low']}线程(慢慢来,不着急)",
"medium": f"中速 - {DOWNLOAD_THREADS['medium']}线程(快人半步)",
"high": f"高速 - {DOWNLOAD_THREADS['high']}线程(默认,推荐配置)",
"extreme": f"极速 - {DOWNLOAD_THREADS['extreme']}线程(如果你对你的网和电脑很自信的话)",
"insane": f"狂暴 - {DOWNLOAD_THREADS['insane']}线程(看看是带宽和性能先榨干还是牛牛先榨干)"
}
radio_buttons = {}
for level, text in thread_options.items():
radio = QRadioButton(text, dialog)
# 选中当前使用的线程级别
if level == self.download_thread_level:
radio.setChecked(True)
button_group.addButton(radio)
layout.addWidget(radio)
radio_buttons[level] = radio
layout.addSpacing(10)
# 添加按钮区域
btn_layout = QHBoxLayout()
ok_button = QPushButton("确定", dialog)
cancel_button = QPushButton("取消", dialog)
btn_layout.addWidget(ok_button)
btn_layout.addWidget(cancel_button)
layout.addLayout(btn_layout)
# 连接按钮事件
ok_button.clicked.connect(dialog.accept)
cancel_button.clicked.connect(dialog.reject)
# 显示对话框
result = dialog.exec()
# 处理结果
if result == QDialog.DialogCode.Accepted:
# 获取用户选择的线程级别
selected_level = None
for level, radio in radio_buttons.items():
if radio.isChecked():
selected_level = level
break
if selected_level:
# 为极速和狂暴模式显示警告
if selected_level in ["extreme", "insane"]:
warning_result = QtWidgets.QMessageBox.warning(
self.main_window,
f"高风险警告 - {APP_NAME}",
"警告过高的线程数可能导致CPU负载过高或其他恶性问题\n你确定要这么做吗?",
QtWidgets.QMessageBox.StandardButton.Yes | QtWidgets.QMessageBox.StandardButton.No,
QtWidgets.QMessageBox.StandardButton.No
)
if warning_result != QtWidgets.QMessageBox.StandardButton.Yes:
return False
success = self.set_download_thread_level(selected_level)
if success:
# 显示设置成功消息
thread_count = DOWNLOAD_THREADS[selected_level]
message = f"\n已成功设置下载线程为: {thread_count}线程\n"
# 对于极速和狂暴模式,添加仅本次生效的提示
if selected_level in ["extreme", "insane"]:
message += "\n注意:极速/狂暴模式仅本次生效。软件重启后将恢复默认设置。\n"
QtWidgets.QMessageBox.information(
self.main_window,
f"设置成功 - {APP_NAME}",
message
)
return True
return False
return self.download_task_manager.show_download_thread_settings()

View File

@@ -0,0 +1,221 @@
from PySide6 import QtWidgets
from PySide6.QtCore import Qt
from PySide6.QtWidgets import QDialog, QVBoxLayout, QRadioButton, QPushButton, QLabel, QButtonGroup, QHBoxLayout
from PySide6.QtGui import QFont
from data.config import DOWNLOAD_THREADS
class DownloadTaskManager:
"""下载任务管理器,负责管理下载任务和线程设置"""
def __init__(self, main_window, download_thread_level="medium"):
"""初始化下载任务管理器
Args:
main_window: 主窗口实例用于访问UI和状态
download_thread_level: 下载线程级别,默认为"medium"
"""
self.main_window = main_window
self.APP_NAME = main_window.APP_NAME if hasattr(main_window, 'APP_NAME') else ""
self.current_download_thread = None
self.download_thread_level = download_thread_level
def start_download(self, url, _7z_path, game_version, game_folder, plugin_path):
"""启动下载线程
Args:
url: 下载URL
_7z_path: 7z文件保存路径
game_version: 游戏版本名称
game_folder: 游戏文件夹路径
plugin_path: 插件路径
"""
# 按钮在file_dialog中已设置为禁用状态
# 创建并连接下载线程
self.current_download_thread = self.main_window.create_download_thread(url, _7z_path, game_version)
self.current_download_thread.progress.connect(self.main_window.progress_window.update_progress)
self.current_download_thread.finished.connect(
lambda success, error: self.main_window.download_manager.on_download_finished(
success,
error,
url,
game_folder,
game_version,
_7z_path,
plugin_path,
)
)
# 连接停止按钮到download_manager的on_download_stopped方法
self.main_window.progress_window.stop_button.clicked.connect(self.main_window.download_manager.on_download_stopped)
# 连接暂停/恢复按钮
self.main_window.progress_window.pause_resume_button.clicked.connect(self.toggle_download_pause)
# 启动线程和显示进度窗口
self.current_download_thread.start()
self.main_window.progress_window.exec()
def toggle_download_pause(self):
"""切换下载的暂停/恢复状态"""
if not self.current_download_thread:
return
# 获取当前暂停状态
is_paused = self.current_download_thread.is_paused()
if is_paused:
# 如果已暂停,则恢复下载
success = self.current_download_thread.resume()
if success:
self.main_window.progress_window.update_pause_button_state(False)
else:
# 如果未暂停,则暂停下载
success = self.current_download_thread.pause()
if success:
self.main_window.progress_window.update_pause_button_state(True)
def get_download_thread_count(self):
"""获取当前下载线程设置对应的线程数
Returns:
int: 下载线程数
"""
# 获取当前线程级别对应的线程数
thread_count = DOWNLOAD_THREADS.get(self.download_thread_level, DOWNLOAD_THREADS["medium"])
return thread_count
def set_download_thread_level(self, level):
"""设置下载线程级别
Args:
level: 线程级别 (low, medium, high, extreme, insane)
Returns:
bool: 设置是否成功
"""
if level in DOWNLOAD_THREADS:
old_level = self.download_thread_level
self.download_thread_level = level
# 只有非极端级别才保存到配置
if level not in ["extreme", "insane"]:
if hasattr(self.main_window, 'config'):
self.main_window.config["download_thread_level"] = level
self.main_window.save_config(self.main_window.config)
return True
return False
def show_download_thread_settings(self):
"""显示下载线程设置对话框"""
# 创建对话框
dialog = QDialog(self.main_window)
dialog.setWindowTitle(f"下载线程设置 - {self.APP_NAME}")
dialog.setMinimumWidth(350)
layout = QVBoxLayout(dialog)
# 添加说明标签
info_label = QLabel("选择下载线程数量(更多线程通常可以提高下载速度):", dialog)
info_label.setWordWrap(True)
layout.addWidget(info_label)
# 创建按钮组
button_group = QButtonGroup(dialog)
# 添加线程选项
thread_options = {
"low": f"低速 - {DOWNLOAD_THREADS['low']}线程(慢慢来,不着急)",
"medium": f"中速 - {DOWNLOAD_THREADS['medium']}线程(快人半步)",
"high": f"高速 - {DOWNLOAD_THREADS['high']}线程(默认,推荐配置)",
"extreme": f"极速 - {DOWNLOAD_THREADS['extreme']}线程(如果你对你的网和电脑很自信的话)",
"insane": f"狂暴 - {DOWNLOAD_THREADS['insane']}线程(看看是带宽和性能先榨干还是牛牛先榨干)"
}
radio_buttons = {}
for level, text in thread_options.items():
radio = QRadioButton(text, dialog)
# 选中当前使用的线程级别
if level == self.download_thread_level:
radio.setChecked(True)
button_group.addButton(radio)
layout.addWidget(radio)
radio_buttons[level] = radio
layout.addSpacing(10)
# 添加按钮区域
btn_layout = QHBoxLayout()
ok_button = QPushButton("确定", dialog)
cancel_button = QPushButton("取消", dialog)
btn_layout.addWidget(ok_button)
btn_layout.addWidget(cancel_button)
layout.addLayout(btn_layout)
# 连接按钮事件
ok_button.clicked.connect(dialog.accept)
cancel_button.clicked.connect(dialog.reject)
# 显示对话框
result = dialog.exec()
# 处理结果
if result == QDialog.DialogCode.Accepted:
# 获取用户选择的线程级别
selected_level = None
for level, radio in radio_buttons.items():
if radio.isChecked():
selected_level = level
break
if selected_level:
# 为极速和狂暴模式显示警告
if selected_level in ["extreme", "insane"]:
warning_result = QtWidgets.QMessageBox.warning(
self.main_window,
f"高风险警告 - {self.APP_NAME}",
"警告过高的线程数可能导致CPU负载过高或其他恶性问题\n你确定要这么做吗?",
QtWidgets.QMessageBox.StandardButton.Yes | QtWidgets.QMessageBox.StandardButton.No,
QtWidgets.QMessageBox.StandardButton.No
)
if warning_result != QtWidgets.QMessageBox.StandardButton.Yes:
return False
success = self.set_download_thread_level(selected_level)
if success:
# 显示设置成功消息
thread_count = DOWNLOAD_THREADS[selected_level]
message = f"\n已成功设置下载线程为: {thread_count}线程\n"
# 对于极速和狂暴模式,添加仅本次生效的提示
if selected_level in ["extreme", "insane"]:
message += "\n注意:极速/狂暴模式仅本次生效。软件重启后将恢复默认设置。\n"
QtWidgets.QMessageBox.information(
self.main_window,
f"设置成功 - {self.APP_NAME}",
message
)
return True
return False
def stop_download(self):
"""停止当前下载线程"""
if self.current_download_thread and self.current_download_thread.isRunning():
self.current_download_thread.stop()
self.current_download_thread.wait() # 等待线程完全终止
return True
return False

View File

@@ -0,0 +1,81 @@
import os
from PySide6 import QtWidgets
from PySide6.QtWidgets import QMessageBox
class ExtractionHandler:
"""解压处理器,负责管理解压任务和结果处理"""
def __init__(self, main_window):
"""初始化解压处理器
Args:
main_window: 主窗口实例用于访问UI和状态
"""
self.main_window = main_window
self.APP_NAME = main_window.APP_NAME if hasattr(main_window, 'APP_NAME') else ""
def start_extraction(self, _7z_path, game_folder, plugin_path, game_version):
"""开始解压任务
Args:
_7z_path: 7z文件路径
game_folder: 游戏文件夹路径
plugin_path: 插件路径
game_version: 游戏版本名称
"""
# 显示解压中的消息窗口
self.main_window.hash_msg_box = self.main_window.hash_manager.hash_pop_window(check_type="extraction")
# 创建并启动解压线程
self.main_window.extraction_thread = self.main_window.create_extraction_thread(
_7z_path, game_folder, plugin_path, game_version
)
self.main_window.extraction_thread.finished.connect(self.on_extraction_finished)
self.main_window.extraction_thread.start()
def on_extraction_finished(self, success, error_message, game_version):
"""解压完成后的处理
Args:
success: 是否解压成功
error_message: 错误信息
game_version: 游戏版本
"""
# 关闭哈希检查窗口
if self.main_window.hash_msg_box and self.main_window.hash_msg_box.isVisible():
self.main_window.hash_msg_box.close()
self.main_window.hash_msg_box = None
# 处理解压结果
if not success:
# 临时启用窗口以显示错误消息
self.main_window.setEnabled(True)
QtWidgets.QMessageBox.critical(self.main_window, f"错误 - {self.APP_NAME}", error_message)
self.main_window.installed_status[game_version] = False
# 询问用户是否继续其他游戏的安装
reply = QtWidgets.QMessageBox.question(
self.main_window,
f"继续安装? - {self.APP_NAME}",
f"\n{game_version} 的补丁安装失败。\n\n是否继续安装其他游戏的补丁?\n",
QtWidgets.QMessageBox.StandardButton.Yes | QtWidgets.QMessageBox.StandardButton.No,
QtWidgets.QMessageBox.StandardButton.Yes
)
if reply == QtWidgets.QMessageBox.StandardButton.Yes:
# 继续下一个,重新禁用窗口
self.main_window.setEnabled(False)
# 通知DownloadManager继续下一个下载任务
self.main_window.download_manager.on_extraction_finished(True)
else:
# 用户选择停止,保持窗口启用状态
self.main_window.ui.start_install_text.setText("开始安装")
# 通知DownloadManager停止下载队列
self.main_window.download_manager.on_extraction_finished(False)
else:
# 更新安装状态
self.main_window.installed_status[game_version] = True
# 通知DownloadManager继续下一个下载任务
self.main_window.download_manager.on_extraction_finished(True)

View File

@@ -361,25 +361,27 @@ class MainWindow(QMainWindow):
install_paths = self.download_manager.get_install_paths() if hasattr(self.download_manager, "get_install_paths") else {}
for game_version, is_installed in self.installed_status.items():
path = install_paths.get(game_version, "")
# 检查游戏是否存在但未通过本次安装补丁
if is_installed:
# 游戏已安装补丁
if hasattr(self, 'download_queue_history') and game_version not in self.download_queue_history:
# 已有补丁,被跳过下载
skipped_versions.append(game_version)
# 只处理install_paths中存在的游戏版本
if game_version in install_paths:
path = install_paths[game_version]
# 检查游戏是否存在但未通过本次安装补丁
if is_installed:
# 游戏已安装补丁
if hasattr(self, 'download_queue_history') and game_version not in self.download_queue_history:
# 已有补丁,被跳过下载
skipped_versions.append(game_version)
else:
# 本次成功安装
installed_versions.append(game_version)
else:
# 本次成功安装
installed_versions.append(game_version)
else:
# 游戏未安装补丁
if os.path.exists(path):
# 游戏文件夹存在,但安装失败
failed_versions.append(game_version)
else:
# 游戏文件夹不存在
not_found_versions.append(game_version)
# 游戏未安装补丁
if os.path.exists(path):
# 游戏文件夹存在,但安装失败
failed_versions.append(game_version)
else:
# 游戏文件夹存在
not_found_versions.append(game_version)
# 构建结果信息
result_text = f"\n安装结果:\n"
@@ -387,7 +389,6 @@ class MainWindow(QMainWindow):
# 总数统计 - 不再显示已跳过的数量
total_installed = len(installed_versions)
total_failed = len(failed_versions)
total_not_found = len(not_found_versions)
result_text += f"安装成功:{total_installed} 个 安装失败:{total_failed}\n\n"
@@ -399,7 +400,7 @@ class MainWindow(QMainWindow):
result_text += f"【安装失败】:\n{chr(10).join(failed_versions)}\n\n"
if not_found_versions:
# 将"未在指定目录找到"改为"尚未安装补丁的游戏"
# 只有在真正检测到了游戏但未安装补丁时才显示
result_text += f"【尚未安装补丁的游戏】:\n{chr(10).join(not_found_versions)}\n"
QMessageBox.information(

View File

@@ -10,6 +10,7 @@ from utils import resource_path
from data.config import APP_NAME, UA
import signal
import ctypes
import time
# Windows API常量和函数
if sys.platform == 'win32':
@@ -136,6 +137,23 @@ class DownloadThread(QThread):
def is_paused(self):
"""返回当前下载是否处于暂停状态"""
return self._is_paused
def _emit_progress(self, percent, threads, speed, eta):
"""用于直接连接的进度发射方法
Args:
percent: 完成百分比
threads: 线程数
speed: 下载速度
eta: 预计完成时间
"""
self.progress.emit({
"game": self.game_version,
"percent": percent,
"threads": threads,
"speed": speed,
"eta": eta
})
def run(self):
try:
@@ -178,7 +196,7 @@ class DownloadThread(QThread):
'--header', 'Sec-Fetch-Site: same-origin',
'--http-accept-gzip=true',
'--console-log-level=notice',
'--summary-interval=1',
'--summary-interval=0.5', # 减小摘要间隔到0.5秒,提高进度更新频率
'--log-level=notice',
'--max-tries=3',
'--retry-wait=2',
@@ -193,7 +211,6 @@ class DownloadThread(QThread):
'--file-allocation=none', # 禁用文件预分配加快开始
'--async-dns=true', # 使用异步DNS
'--disable-ipv6=true', # 禁用IPv6提高速度
'--quiet=true' # 减少非必要日志输出
])
# 证书验证现在总是需要因为我们依赖hosts文件
@@ -211,6 +228,10 @@ class DownloadThread(QThread):
# 例如: #1 GID[...]( 5%) CN:1 DL:10.5MiB/s ETA:1m30s
progress_pattern = re.compile(r'\((\d{1,3})%\).*?CN:(\d+).*?DL:\s*([^\s]+).*?ETA:\s*([^\s\]]+)')
# 添加限流计时器防止更新过于频繁导致UI卡顿
last_update_time = 0
update_interval = 0.2 # 限制UI更新频率每0.2秒最多更新一次
full_output = []
while self._is_running and self.process.poll() is None:
if self.process.stdout:
@@ -225,17 +246,26 @@ class DownloadThread(QThread):
match = progress_pattern.search(line)
if match:
percent = int(match.group(1))
threads = match.group(2)
speed = match.group(3)
eta = match.group(4)
self.progress.emit({
"game": self.game_version,
"percent": percent,
"threads": threads,
"speed": speed,
"eta": eta
})
# 检查是否达到更新间隔
current_time = time.time()
if current_time - last_update_time >= update_interval:
percent = int(match.group(1))
threads = match.group(2)
speed = match.group(3)
eta = match.group(4)
# 直接更新UI不经过事件队列减少延迟
QtCore.QMetaObject.invokeMethod(
self,
"_emit_progress",
Qt.ConnectionType.DirectConnection,
QtCore.Q_ARG(int, percent),
QtCore.Q_ARG(str, threads),
QtCore.Q_ARG(str, speed),
QtCore.Q_ARG(str, eta)
)
last_update_time = current_time
return_code = self.process.wait()
@@ -299,6 +329,9 @@ class ProgressWindow(QDialog):
# 设置暂停/恢复状态
self.is_paused = False
# 添加最后进度记录用于优化UI更新
self._last_percent = -1
def update_pause_button_state(self, is_paused):
"""更新暂停按钮的显示状态
@@ -321,10 +354,17 @@ class ProgressWindow(QDialog):
# 清除ETA值中可能存在的"]"符号
if isinstance(eta, str):
eta = eta.replace("]", "")
self.game_label.setText(f"正在下载 {game_version} 的补丁")
self.progress_bar.setValue(int(percent))
self.stats_label.setText(f"速度: {speed} | 线程: {threads} | 剩余时间: {eta}")
# 优化UI更新
if hasattr(self, '_last_percent') and self._last_percent == percent and percent < 100:
# 如果百分比没变只更新速度和ETA信息
self.stats_label.setText(f"速度: {speed} | 线程: {threads} | 剩余时间: {eta}")
else:
# 百分比变化或初次更新,更新所有信息
self._last_percent = percent
self.game_label.setText(f"正在下载 {game_version} 的补丁")
self.progress_bar.setValue(int(percent))
self.stats_label.setText(f"速度: {speed} | 线程: {threads} | 剩余时间: {eta}")
if percent == 100:
self.pause_resume_button.setEnabled(False)