Compare commits

...

21 Commits

Author SHA1 Message Date
Vitaliy
3ac04c6aaf Fix parsing tags in GetActiveTradeOffers (#2060)
* Fix parsing tags in GetActiveTradeOffers

* Accept empty values in Tag constructor

* Throw on null value in constructor

* Fix mindless copypaste
2020-11-21 15:42:19 +01:00
JustArchi
6a8a3b9c8a Travis: using you is a mistake 2020-11-21 14:39:17 +01:00
JustArchi
d892661acd Travis: OS updates 2020-11-21 14:34:35 +01:00
JustArchi
dd1bb75b8a Make --ignore-unsupported-environment emit a warning instead of nothing 2020-11-21 14:18:23 +01:00
JustArchi
2d7979e9ee STD: Save information about submitted tokens/keys
This also allows us to resubmit the same app/package/depot upon token/key change, which didn't happen previously.
2020-11-21 13:54:09 +01:00
GitHub Action
f6c1c04394 Automatic translations update 2020-11-21 02:09:09 +00:00
GitHub Action
38e1ece16f Automatic translations update 2020-11-20 02:09:16 +00:00
dependabot-preview[bot]
7513f136ba Bump ASF-ui from d066be5 to 1f52d6a
Bumps [ASF-ui](https://github.com/JustArchiNET/ASF-ui) from `d066be5` to `1f52d6a`.
- [Release notes](https://github.com/JustArchiNET/ASF-ui/releases)
- [Commits](d066be50da...1f52d6a635)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-11-20 01:31:20 +00:00
JustArchi
f429a7b618 Misc CIs 2020-11-19 21:32:06 +01:00
JustArchi
1c1c9d107b Try to guess what is wrong with GitHub 2020-11-19 21:21:48 +01:00
JustArchi
f259d2a846 Misc fixes 2020-11-19 21:08:50 +01:00
JustArchi
792babb049 Misc cleanup 2020-11-19 21:04:45 +01:00
JustArchi
a34b1724b1 Misc cleanup 2020-11-19 21:03:09 +01:00
JustArchi
51ad3b0c76 Improve runtime compatibility
This commit does 3 things:
- adds safeguard against running generic-netf in unsupported environments
- adds notice about providing ASF with unknown command-line arguments
- refactors old pre+post args parsing into a single window
2020-11-19 21:01:17 +01:00
GitHub Action
fc36174953 Automatic translations update 2020-11-19 02:08:54 +00:00
dependabot-preview[bot]
7e731b9826 Bump ASF-ui from c4f2a07 to d066be5
Bumps [ASF-ui](https://github.com/JustArchiNET/ASF-ui) from `c4f2a07` to `d066be5`.
- [Release notes](https://github.com/JustArchiNET/ASF-ui/releases)
- [Commits](c4f2a0703a...d066be50da)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-11-19 01:33:57 +00:00
GitHub Action
63bec34d7a Automatic translations update 2020-11-18 02:09:09 +00:00
dependabot-preview[bot]
fc97cc7d70 Bump wiki from 748e008 to f32a499
Bumps [wiki](https://github.com/JustArchiNET/ArchiSteamFarm.wiki) from `748e008` to `f32a499`.
- [Release notes](https://github.com/JustArchiNET/ArchiSteamFarm.wiki/releases)
- [Commits](748e0087ff...f32a499cf9)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-11-18 01:48:04 +00:00
dependabot-preview[bot]
4e302d0b7a Bump ASF-ui from 021a4e0 to c4f2a07
Bumps [ASF-ui](https://github.com/JustArchiNET/ASF-ui) from `021a4e0` to `c4f2a07`.
- [Release notes](https://github.com/JustArchiNET/ASF-ui/releases)
- [Commits](021a4e0f26...c4f2a0703a)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-11-18 01:32:43 +00:00
JustArchi
3bdd6c76b9 Update ArchiSteamFarm.sln.DotSettings 2020-11-17 20:13:29 +01:00
JustArchi
e0e26f57aa Bump 2020-11-17 14:14:20 +01:00
46 changed files with 1361 additions and 1220 deletions

View File

@@ -248,7 +248,7 @@ jobs:
Start-Job -Name "$variant" $PublishBlock -ArgumentList "$variant"
}
Get-Job | Receive-Job -Wait -AutoRemoveJob
Get-Job | Receive-Job -Wait
- name: Upload ASF-generic
continue-on-error: true

View File

@@ -113,4 +113,4 @@ matrix:
- os: osx
# Ref: https://docs.travis-ci.com/user/reference/osx
dotnet: 5.0.100 # For OSX, we need absolute dotnet version until https://github.com/dotnet/core-setup/issues/4187 is resolved
osx_image: xcode11.4
osx_image: xcode12.2

2
ASF-ui

Submodule ASF-ui updated: 021a4e0f26...1f52d6a635

View File

@@ -25,7 +25,6 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using ArchiSteamFarm.Collections;
using ArchiSteamFarm.Helpers;
using Newtonsoft.Json;
using SteamKit2;
@@ -47,13 +46,13 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
private readonly ConcurrentDictionary<uint, ulong> PackageTokens = new();
[JsonProperty(Required = Required.DisallowNull)]
private readonly ConcurrentHashSet<uint> SubmittedAppIDs = new();
private readonly ConcurrentDictionary<uint, ulong> SubmittedApps = new();
[JsonProperty(Required = Required.DisallowNull)]
private readonly ConcurrentHashSet<uint> SubmittedDepotIDs = new();
private readonly ConcurrentDictionary<uint, string> SubmittedDepots = new();
[JsonProperty(Required = Required.DisallowNull)]
private readonly ConcurrentHashSet<uint> SubmittedPackageIDs = new();
private readonly ConcurrentDictionary<uint, ulong> SubmittedPackages = new();
[JsonProperty(Required = Required.DisallowNull)]
internal uint LastChangeNumber { get; private set; }
@@ -62,9 +61,9 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
internal ulong GetAppToken(uint appID) => AppTokens[appID];
internal Dictionary<uint, ulong> GetAppTokensForSubmission() => AppTokens.Where(appToken => !SubmittedAppIDs.Contains(appToken.Key)).ToDictionary(appToken => appToken.Key, appToken => appToken.Value);
internal Dictionary<uint, string> GetDepotKeysForSubmission() => DepotKeys.Where(depotKey => !SubmittedDepotIDs.Contains(depotKey.Key)).ToDictionary(depotKey => depotKey.Key, depotKey => depotKey.Value);
internal Dictionary<uint, ulong> GetPackageTokensForSubmission() => PackageTokens.Where(packageToken => !SubmittedPackageIDs.Contains(packageToken.Key)).ToDictionary(packageToken => packageToken.Key, packageToken => packageToken.Value);
internal Dictionary<uint, ulong> GetAppTokensForSubmission() => AppTokens.Where(appToken => !SubmittedApps.TryGetValue(appToken.Key, out ulong token) || (appToken.Value != token)).ToDictionary(appToken => appToken.Key, appToken => appToken.Value);
internal Dictionary<uint, string> GetDepotKeysForSubmission() => DepotKeys.Where(depotKey => !SubmittedDepots.TryGetValue(depotKey.Key, out string? key) || (depotKey.Value != key)).ToDictionary(depotKey => depotKey.Key, depotKey => depotKey.Value);
internal Dictionary<uint, ulong> GetPackageTokensForSubmission() => PackageTokens.Where(packageToken => !SubmittedPackages.TryGetValue(packageToken.Key, out ulong token) || (packageToken.Value != token)).ToDictionary(packageToken => packageToken.Key, packageToken => packageToken.Value);
internal static async Task<GlobalCache> Load() {
if (!File.Exists(SharedFilePath)) {
@@ -183,7 +182,7 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
if (appToken == 0) {
// Backend is not interested in zero access tokens
SubmittedAppIDs.Add(appID);
SubmittedApps[appID] = 0;
}
save = true;
@@ -197,7 +196,7 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
AppTokens[appID] = 0;
// Backend is not interested in zero access tokens
SubmittedAppIDs.Add(appID);
SubmittedApps[appID] = 0;
save = true;
}
@@ -229,7 +228,7 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
if (string.IsNullOrEmpty(depotKey)) {
// Backend is not interested in zero depot keys
SubmittedDepotIDs.Add(depotKeyResult.DepotID);
SubmittedDepots[depotKeyResult.DepotID] = depotKey;
}
save = true;
@@ -256,7 +255,7 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
if (packageToken == 0) {
// Backend is not interested in zero access tokens
SubmittedPackageIDs.Add(packageID);
SubmittedPackages[packageID] = 0;
}
save = true;
@@ -267,36 +266,32 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
}
}
internal async Task UpdateSubmittedData(IReadOnlyCollection<uint> appIDs, IReadOnlyCollection<uint> packageIDs, IReadOnlyCollection<uint> depotIDs) {
if (appIDs == null) {
throw new ArgumentNullException(nameof(appIDs));
internal async Task UpdateSubmittedData(IReadOnlyDictionary<uint, ulong> apps, IReadOnlyDictionary<uint, ulong> packages, IReadOnlyDictionary<uint, string> depots) {
if (apps == null) {
throw new ArgumentNullException(nameof(apps));
}
if (packageIDs == null) {
throw new ArgumentNullException(nameof(packageIDs));
if (packages == null) {
throw new ArgumentNullException(nameof(packages));
}
if (depotIDs == null) {
throw new ArgumentNullException(nameof(depotIDs));
if (depots == null) {
throw new ArgumentNullException(nameof(depots));
}
bool save = false;
foreach (uint _ in appIDs.Where(appID => SubmittedAppIDs.Add(appID))) {
save = true;
foreach ((uint appID, ulong token) in apps) {
SubmittedApps[appID] = token;
}
foreach (uint _ in packageIDs.Where(packageID => SubmittedPackageIDs.Add(packageID))) {
save = true;
foreach ((uint packageID, ulong token) in packages) {
SubmittedPackages[packageID] = token;
}
foreach (uint _ in depotIDs.Where(depotID => SubmittedDepotIDs.Add(depotID))) {
save = true;
foreach ((uint depotID, string key) in depots) {
SubmittedDepots[depotID] = key;
}
if (save) {
await Save().ConfigureAwait(false);
}
await Save().ConfigureAwait(false);
}
}
}

View File

@@ -482,7 +482,7 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
ASF.ArchiLogger.LogGenericInfo($"Data successfully submitted. Newly registered apps/subs/depots: {response.Content.Data.NewAppsCount}/{response.Content.Data.NewSubsCount}/{response.Content.Data.NewDepotsCount}.");
await GlobalCache.UpdateSubmittedData(appTokens.Keys, packageTokens.Keys, depotKeys.Keys).ConfigureAwait(false);
await GlobalCache.UpdateSubmittedData(appTokens, packageTokens, depotKeys).ConfigureAwait(false);
} finally {
SubmissionSemaphore.Release();
}

View File

@@ -3,7 +3,7 @@
<s:Boolean x:Key="/Default/CodeEditing/TypingAssist/Asp/FormatOnEnter/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/CodeEditing/TypingAssist/FormatOnPaste/@EntryValue">FullFormat</s:String>
<s:Boolean x:Key="/Default/CodeEditing/TypingAssist/SmartIndentOnEnter/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeEditing/TypingAssist/VirtualSpaceOnEnter/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeEditing/TypingAssist/VirtualSpaceOnEnter/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=Strings_002E_003F_003F_002D_003F_003F_002Eresx/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=CF84911C_002D2C4C_002D4195_002D8AF3_002DABBB6D3DE9AA_002Fd_003Awww/@EntryIndexedValue">ExplicitlyExcluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/GeneratedFilesAndFolders/=CF84911C_002D2C4C_002D4195_002D8AF3_002DABBB6D3DE9AA_002Fd_003Awww/@EntryIndexedValue">CF84911C-2C4C-4195-8AF3-ABBB6D3DE9AA/d:www</s:String>

View File

@@ -1527,7 +1527,8 @@ namespace ArchiSteamFarm {
string? value = tag["internal_name"].AsString();
if (string.IsNullOrEmpty(value)) {
// Apparently, name can be empty, but not null
if (value == null) {
Bot.ArchiLogger.LogNullError(nameof(value));
return null;

View File

@@ -261,7 +261,7 @@ namespace ArchiSteamFarm.Json {
internal Tag(string identifier, string value) {
Identifier = !string.IsNullOrEmpty(identifier) ? identifier : throw new ArgumentNullException(nameof(identifier));
Value = !string.IsNullOrEmpty(value) ? value : throw new ArgumentNullException(nameof(value));
Value = value ?? throw new ArgumentNullException(nameof(value));
}
[JsonConstructor]

File diff suppressed because it is too large Load Diff

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -724,4 +724,6 @@
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -723,4 +723,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -723,4 +723,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -736,4 +736,6 @@ Prozesslaufzeit: {1}</value>
<value>Ergebnis: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -692,4 +692,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -735,4 +735,10 @@ Tiempo de actividad del proceso: {1}</value>
<value>Resultado: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>Estás intentando ejecutar la variante {0} de ASF en un entorno no soportado: {1}. Proporciona el argumento --ignore-unsupported-environment si realmente sabes lo que estás haciendo.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Argumento de línea de comandos desconocido: {0}</value>
</data>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -717,4 +717,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -366,7 +366,7 @@ StackTrace :
<value>Commande inconnue !</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Impossible d'obtenir les informations des badges, nous réessayerons plus tard !</value>
<value>Impossible d'obtenir des informations sur les badges, nous allons réessayer plus tard !</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Impossible de vérifier les cartes restantes pour : {0} ({1}), nous réessayerons plus tard !</value>
@@ -724,7 +724,18 @@ Durée de fonctionnement : {1}</value>
<data name="IPCConfigChanged" xml:space="preserve">
<value>La configuration IPC a été modifiée !</value>
</data>
<data name="BotTradeOfferResult" xml:space="preserve">
<value>L'offre d'échange {0} est déterminée comme étant {1} à cause de {2}.</value>
<comment>{0} will be replaced by trade offer ID (number), {1} will be replaced by internal ASF enum name, {2} will be replaced by technical reason why the trade was determined to be in this state</comment>
</data>
<data name="BotInvalidPasswordDuringLogin" xml:space="preserve">
<value>Le code d'erreur InvalidPassword a été reçu {0} fois de suite. Votre mot de passe pour ce compte est probablement erroné, abandon!</value>
<comment>{0} will be replaced by maximum allowed number of failed login attempts</comment>
</data>
<data name="Result" xml:space="preserve">
<value>Résultat: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -645,4 +645,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -721,4 +721,6 @@ StackTrace: {2}</value>
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -673,4 +673,6 @@
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -734,4 +734,6 @@ Tempo di attività: {1}</value>
<value>Risultato: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -733,4 +733,6 @@ Process uptime: {1}</value>
<value>結果: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -723,4 +723,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -723,4 +723,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -736,4 +736,6 @@ Darbspējas laiks: {1}</value>
<value>Rezultāts: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -735,4 +735,6 @@ Proces uptime: {1}</value>
<value>Resultaat: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -736,4 +736,10 @@ Czas procesu: {1}</value>
<value>Wynik: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>Próbujesz uruchomić wariant ASF {0} w nieobsługiwanym środowisku: {1}. Podaj argument --ignore-unsupported-environment, jeśli naprawdę wiesz, co robisz.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Nieznany argument wiersza poleceń: {0}</value>
</data>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -736,4 +736,6 @@ Tempo de execução: {1}</value>
<value>Resultado: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -557,4 +557,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -736,4 +736,10 @@ Process uptime: {1}</value>
<value>Result: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>You're attempting to run {0} variant of ASF in unsupported environment: {1}. Supply --ignore-unsupported-environment argument if you really know what you're doing.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Unknown command-line argument: {0}</value>
</data>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -727,4 +727,6 @@ Proces: {1}</value>
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -736,4 +736,10 @@
<value>Результат: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>Вы пытаетесь запустить ASF в варианте {0} в неподдерживаемом окружении: {1}. Используйте аргумент --ignore-unsupported-environment если вы действительно понимаете, что делаете.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Неизвестный аргумент командной строки: {0}</value>
</data>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -705,4 +705,6 @@ Interaktívna konzola je teraz aktívna, napíšte "c" pre vstup do príkazovéh
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -574,4 +574,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -627,4 +627,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -736,4 +736,6 @@ Süreç çalışma zamanı: {1}</value>
<value>Sonuç: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -736,4 +736,10 @@
<value>Результат: {0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>Ви намагаєтеся запустити ASF у варіанті {0} у непідтримуваному середовищі: {1}. Скористуйтеся аргументом --ignore-unsupported-environment якщо ви справді розумієте, що робите.</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>Невідомий аргумент командного рядка: {0}</value>
</data>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -723,4 +723,6 @@ StackTrace:
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -736,4 +736,10 @@
<value>结果:{0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
<data name="WarningUnsupportedEnvironment" xml:space="preserve">
<value>您正尝试在不受支持的环境 {1} 中运行 ASF 的 {0} 版本。如果您了解自己在做什么,请提供 --ignore-unsupported-environment 参数。</value>
</data>
<data name="WarningUnknownCommandLineArgument" xml:space="preserve">
<value>未知命令行参数:{0}</value>
</data>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -723,4 +723,6 @@
</root>
</root>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
@@ -729,4 +729,6 @@
<value>結果:{0}</value>
<comment>{0} will be replaced by generic result of various functions that use this string</comment>
</data>
</root>
</root>

View File

@@ -40,20 +40,26 @@ namespace ArchiSteamFarm {
private static Mutex? SingleInstance;
internal static void CoreInit() {
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) && !Console.IsOutputRedirected) {
// Normally we should use UTF-8 encoding as it's the most correct one for our case, and we already use it on other OSes such as Linux
// However, older Windows versions, mainly 7/8.1 can't into UTF-8 without appropriate console font, and expecting from users to change it manually is unwanted
// As irrational as it can sound, those versions actually can work with unicode encoding instead, as they magically map it into proper chars despite of incorrect font
// We could in theory conditionally use UTF-8 for Windows 10+ and unicode otherwise, but Windows version detection is simply not worth the hassle in this case
// Therefore, until we can drop support for Windows < 10, we'll stick with Unicode for all Windows boxes, unless there will be valid reasoning for conditional switch
// See https://github.com/JustArchiNET/ArchiSteamFarm/issues/1289 for more details
Console.OutputEncoding = Encoding.Unicode;
internal static void CoreInit(bool systemRequired) {
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) {
if (systemRequired) {
WindowsKeepSystemActive();
}
// Quick edit mode will freeze when user start selecting something on the console until the selection is cancelled
// Users are very often doing it accidentally without any real purpose, and we want to avoid this common issue which causes the whole process to hang
// See http://stackoverflow.com/questions/30418886/how-and-why-does-quickedit-mode-in-command-prompt-freeze-applications for more details
WindowsDisableQuickEditMode();
if (!Console.IsOutputRedirected) {
// Normally we should use UTF-8 encoding as it's the most correct one for our case, and we already use it on other OSes such as Linux
// However, older Windows versions, mainly 7/8.1 can't into UTF-8 without appropriate console font, and expecting from users to change it manually is unwanted
// As irrational as it can sound, those versions actually can work with unicode encoding instead, as they magically map it into proper chars despite of incorrect font
// We could in theory conditionally use UTF-8 for Windows 10+ and unicode otherwise, but Windows version detection is simply not worth the hassle in this case
// Therefore, until we can drop support for Windows < 10, we'll stick with Unicode for all Windows boxes, unless there will be valid reasoning for conditional switch
// See https://github.com/JustArchiNET/ArchiSteamFarm/issues/1289 for more details
Console.OutputEncoding = Encoding.Unicode;
// Quick edit mode will freeze when user start selecting something on the console until the selection is cancelled
// Users are very often doing it accidentally without any real purpose, and we want to avoid this common issue which causes the whole process to hang
// See http://stackoverflow.com/questions/30418886/how-and-why-does-quickedit-mode-in-command-prompt-freeze-applications for more details
WindowsDisableQuickEditMode();
}
}
}
@@ -67,17 +73,11 @@ namespace ArchiSteamFarm {
return new CrossProcessFileBasedSemaphore(resourceName);
}
internal static void Init(bool systemRequired, GlobalConfig.EOptimizationMode optimizationMode) {
internal static void Init(GlobalConfig.EOptimizationMode optimizationMode) {
if (!Enum.IsDefined(typeof(GlobalConfig.EOptimizationMode), optimizationMode)) {
throw new ArgumentNullException(nameof(optimizationMode));
}
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) {
if (systemRequired) {
WindowsKeepSystemActive();
}
}
switch (optimizationMode) {
case GlobalConfig.EOptimizationMode.MaxPerformance:
// No specific tuning required for now, ASF is optimized for max performance by default
@@ -151,6 +151,36 @@ namespace ArchiSteamFarm {
SingleInstance = null;
}
internal static bool VerifyEnvironment() {
#if NETFRAMEWORK
// This is .NET Framework build, we support that one only on mono for platforms not supported by .NET Core
// We're not going to analyze source builds, as we don't know what changes the author has made, assume they have a point
if (SharedInfo.BuildInfo.IsCustomBuild) {
return true;
}
// All windows variants have valid .NET Core build, and generic-netf is supported only on mono
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) || !RuntimeCompatibility.IsRunningOnMono) {
return false;
}
return RuntimeInformation.OSArchitecture switch {
// Sadly we can't tell a difference between ARMv6 and ARMv7 reliably, we'll believe that this linux-arm user knows what he's doing and he's indeed in need of generic-netf on ARMv6
Architecture.Arm => true,
// Apart from real x86, this also covers all unknown architectures, such as sparc, ppc64, and anything else Mono might support, we're fine with that
Architecture.X86 => true,
// Everything else is covered by .NET Core
_ => false
};
#else
// This is .NET Core build, we support all scenarios
return true;
#endif
}
private static string GetOsResourceName(string objectName) {
if (string.IsNullOrEmpty(objectName)) {
throw new ArgumentNullException(nameof(objectName));

View File

@@ -45,6 +45,7 @@ namespace ArchiSteamFarm {
private static readonly TaskCompletionSource<byte> ShutdownResetEvent = new();
private static bool IgnoreUnsupportedEnvironment;
private static bool SystemRequired;
internal static async Task Exit(byte exitCode = 0) {
@@ -119,38 +120,29 @@ namespace ArchiSteamFarm {
Target.Register<HistoryTarget>(HistoryTarget.TargetName);
Target.Register<SteamTarget>(SteamTarget.TargetName);
if (!await InitCore(args).ConfigureAwait(false)) {
if (!await InitCore(args).ConfigureAwait(false) || !await InitASF().ConfigureAwait(false)) {
await Exit(1).ConfigureAwait(false);
return;
}
await InitASF(args).ConfigureAwait(false);
}
private static async Task InitASF(IReadOnlyCollection<string>? args) {
OS.CoreInit();
Console.Title = SharedInfo.ProgramIdentifier;
ASF.ArchiLogger.LogGenericInfo(SharedInfo.ProgramIdentifier);
private static async Task<bool> InitASF() {
if (!await InitGlobalConfigAndLanguage().ConfigureAwait(false)) {
return;
return false;
}
if (ASF.GlobalConfig == null) {
throw new InvalidOperationException(nameof(ASF.GlobalConfig));
}
// Parse post-init args
if (args != null) {
ParsePostInitArgs(args);
OS.Init(ASF.GlobalConfig.OptimizationMode);
if (!await InitGlobalDatabaseAndServices().ConfigureAwait(false)) {
return false;
}
OS.Init(SystemRequired, ASF.GlobalConfig.OptimizationMode);
await InitGlobalDatabaseAndServices().ConfigureAwait(false);
await ASF.Init().ConfigureAwait(false);
return true;
}
private static async Task<bool> InitCore(IReadOnlyCollection<string>? args) {
@@ -173,9 +165,9 @@ namespace ArchiSteamFarm {
}
}
// Parse pre-init args
// Parse args
if (args != null) {
ParsePreInitArgs(args);
ParseArgs(args);
}
bool uniqueInstance = OS.RegisterProcess();
@@ -188,6 +180,24 @@ namespace ArchiSteamFarm {
return false;
}
OS.CoreInit(SystemRequired);
Console.Title = SharedInfo.ProgramIdentifier;
ASF.ArchiLogger.LogGenericInfo(SharedInfo.ProgramIdentifier);
if (!OS.VerifyEnvironment()) {
string errorMessage = string.Format(CultureInfo.CurrentCulture, Strings.WarningUnsupportedEnvironment, SharedInfo.BuildInfo.Variant, OS.Variant);
if (!IgnoreUnsupportedEnvironment) {
ASF.ArchiLogger.LogGenericError(errorMessage);
await Task.Delay(10000).ConfigureAwait(false);
return false;
}
ASF.ArchiLogger.LogGenericWarning(errorMessage);
}
return true;
}
@@ -205,8 +215,7 @@ namespace ArchiSteamFarm {
if (globalConfig == null) {
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.ErrorGlobalConfigNotLoaded, globalConfigFile));
await Task.Delay(5 * 1000).ConfigureAwait(false);
await Exit(1).ConfigureAwait(false);
await Task.Delay(5000).ConfigureAwait(false);
return false;
}
@@ -287,7 +296,7 @@ namespace ArchiSteamFarm {
return true;
}
private static async Task InitGlobalDatabaseAndServices() {
private static async Task<bool> InitGlobalDatabaseAndServices() {
string globalDatabaseFile = ASF.GetFilePath(ASF.EFileType.Database);
if (string.IsNullOrEmpty(globalDatabaseFile)) {
@@ -296,19 +305,18 @@ namespace ArchiSteamFarm {
if (!File.Exists(globalDatabaseFile)) {
ASF.ArchiLogger.LogGenericInfo(Strings.Welcome);
await Task.Delay(10 * 1000).ConfigureAwait(false);
await Task.Delay(10000).ConfigureAwait(false);
ASF.ArchiLogger.LogGenericWarning(Strings.WarningPrivacyPolicy);
await Task.Delay(5 * 1000).ConfigureAwait(false);
await Task.Delay(5000).ConfigureAwait(false);
}
GlobalDatabase? globalDatabase = await GlobalDatabase.CreateOrLoad(globalDatabaseFile).ConfigureAwait(false);
if (globalDatabase == null) {
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.ErrorDatabaseInvalid, globalDatabaseFile));
await Task.Delay(5 * 1000).ConfigureAwait(false);
await Exit(1).ConfigureAwait(false);
await Task.Delay(5000).ConfigureAwait(false);
return;
return false;
}
ASF.InitGlobalDatabase(globalDatabase);
@@ -343,6 +351,8 @@ namespace ArchiSteamFarm {
}
WebBrowser.Init();
return true;
}
private static async Task<bool> InitShutdownSequence() {
@@ -413,7 +423,7 @@ namespace ArchiSteamFarm {
e.SetObserved();
}
private static void ParsePostInitArgs(IReadOnlyCollection<string> args) {
private static void ParseArgs(IReadOnlyCollection<string> args) {
if (args == null) {
throw new ArgumentNullException(nameof(args));
}
@@ -424,49 +434,7 @@ namespace ArchiSteamFarm {
if (!string.IsNullOrEmpty(envCryptKey)) {
HandleCryptKeyArgument(envCryptKey!);
}
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
}
bool cryptKeyNext = false;
foreach (string arg in args) {
switch (arg) {
case "--cryptkey" when !cryptKeyNext:
cryptKeyNext = true;
break;
case "--no-restart" when !cryptKeyNext:
RestartAllowed = false;
break;
case "--process-required" when !cryptKeyNext:
ProcessRequired = true;
break;
case "--system-required" when !cryptKeyNext:
SystemRequired = true;
break;
default:
if (cryptKeyNext) {
cryptKeyNext = false;
HandleCryptKeyArgument(arg);
} else if ((arg.Length > 11) && arg.StartsWith("--cryptkey=", StringComparison.Ordinal)) {
HandleCryptKeyArgument(arg.Substring(11));
}
break;
}
}
}
private static void ParsePreInitArgs(IReadOnlyCollection<string> args) {
if (args == null) {
throw new ArgumentNullException(nameof(args));
}
try {
string? envNetworkGroup = Environment.GetEnvironmentVariable(SharedInfo.EnvironmentVariableNetworkGroup);
if (!string.IsNullOrEmpty(envNetworkGroup)) {
@@ -482,21 +450,45 @@ namespace ArchiSteamFarm {
ASF.ArchiLogger.LogGenericException(e);
}
bool cryptKeyNext = false;
bool networkGroupNext = false;
bool pathNext = false;
foreach (string arg in args) {
switch (arg) {
case "--network-group" when !networkGroupNext && !pathNext:
case "--cryptkey" when !cryptKeyNext && !networkGroupNext && !pathNext:
cryptKeyNext = true;
break;
case "--ignore-unsupported-environment" when !cryptKeyNext && !networkGroupNext && !pathNext:
IgnoreUnsupportedEnvironment = true;
break;
case "--network-group" when !cryptKeyNext && !networkGroupNext && !pathNext:
networkGroupNext = true;
break;
case "--path" when !networkGroupNext && !pathNext:
case "--no-restart" when !cryptKeyNext && !networkGroupNext && !pathNext:
RestartAllowed = false;
break;
case "--process-required" when !cryptKeyNext && !networkGroupNext && !pathNext:
ProcessRequired = true;
break;
case "--path" when !cryptKeyNext && !networkGroupNext && !pathNext:
pathNext = true;
break;
case "--system-required" when !cryptKeyNext && !networkGroupNext && !pathNext:
SystemRequired = true;
break;
default:
if (networkGroupNext) {
if (cryptKeyNext) {
cryptKeyNext = false;
HandleCryptKeyArgument(arg);
} else if (networkGroupNext) {
networkGroupNext = false;
HandleNetworkGroupArgument(arg);
} else if (pathNext) {
@@ -507,10 +499,18 @@ namespace ArchiSteamFarm {
case > 16 when arg.StartsWith("--network-group=", StringComparison.Ordinal):
HandleNetworkGroupArgument(arg.Substring(16));
break;
case > 11 when arg.StartsWith("--cryptkey=", StringComparison.Ordinal):
HandleCryptKeyArgument(arg.Substring(11));
break;
case > 7 when arg.StartsWith("--path=", StringComparison.Ordinal):
HandlePathArgument(arg.Substring(7));
break;
default:
ASF.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, Strings.WarningUnknownCommandLineArgument, arg));
break;
}
}

View File

@@ -1,6 +1,6 @@
<Project>
<PropertyGroup>
<Version>5.0.0.2</Version>
<Version>5.0.0.3</Version>
</PropertyGroup>
<PropertyGroup>

View File

@@ -279,7 +279,7 @@ after_test:
}
Get-Job | Receive-Job -Wait -AutoRemoveJob
Get-Job | Receive-Job -Wait
deploy: off
notifications:
- provider: Webhook

2
wiki

Submodule wiki updated: 748e0087ff...c9702b50e3