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4 Commits

Author SHA1 Message Date
JustArchi
bac1bc6903 Closes #502 2017-03-16 10:04:49 +01:00
JustArchi
956c6b4eb2 Bump 2017-03-16 08:12:43 +01:00
JustArchi
79f64ed31a Bump 2017-03-16 08:12:19 +01:00
JustArchi
7b199a392a Fix fuckup 2017-03-16 08:12:10 +01:00
3 changed files with 3 additions and 3 deletions

View File

@@ -2048,7 +2048,7 @@ namespace ArchiSteamFarm {
}
private string ResponseAPI(ulong steamID) {
if (steamID == 0) {
if (steamID != 0) {
return IsMaster(steamID) ? GetAPIStatus(Bots.Where(kv => kv.Value == this).ToDictionary(kv => kv.Key, kv => kv.Value)) : null;
}

View File

@@ -119,7 +119,7 @@ namespace ArchiSteamFarm {
// This call verifies if JSON is alright
// We don't wrap it in try catch as it should always be the case
// And if it's not, we want to know about it (in a crash) and correct it in future version
JsonConvert.DeserializeObject<GlobalDatabase>(json);
JsonConvert.DeserializeObject<GlobalDatabase>(json, CustomSerializerSettings);
lock (FileLock) {
for (byte i = 0; i < 5; i++) {

View File

@@ -44,7 +44,7 @@ namespace ArchiSteamFarm {
internal const string ServiceDescription = "ASF is an application that allows you to farm steam cards using multiple steam accounts simultaneously.";
internal const string ServiceName = "ArchiSteamFarm";
internal const string StatisticsServer = "asf.justarchi.net";
internal const string VersionNumber = "2.3.0.0";
internal const string VersionNumber = "2.3.0.2";
internal static readonly Version Version = Assembly.GetEntryAssembly().GetName().Version;
}