* Good start
* Misc
* Make ApiAuthenticationMiddleware use new json
* Remove first newtonsoft dependency
* Pull latest ASFB json enhancements
* Start reimplementing newtonsoft!
* One thing at a time
* Keep doing all kind of breaking changes which need to be tested later
* Add back ShouldSerialize() support
* Misc
* Eradicate remaining parts of newtonsoft
* WIP
* Workaround STJ stupidity in regards to derived types
STJ can't serialize derived type properties by default, so we'll use another approach in our serializable file function
* Make CI happy
* Bunch of further fixes
* Fix AddFreeLicense() after rewrite
* Add full support for JsonDisallowNullAttribute
* Optimize our json utilities even further
* Misc
* Add support for fields in disallow null
* Misc optimization
* Fix deserialization of GlobalCache in STD
* Fix non-public [JsonExtensionData]
* Fix IM missing method exception, correct db storage helpers
* Fix saving into generic databases
Thanks STJ
* Make Save() function abstract to force inheritors to implement it properly
* Correct ShouldSerializeAdditionalProperties to be a method
* Misc cleanup
* Code review
* Allow JSON comments in configs, among other
* Allow trailing commas in configs
Users very often add them accidentally, no reason to throw on them
* Fix confirmation ID
Probably needs further fixes, will need to check later
* Correct confirmations deserialization
* Use JsonNumberHandling
* Misc
* Misc
* [JsonDisallowNull] corrections
* Forbid [JsonDisallowNull] on non-nullable structs
* Not really but okay
* Add and use ToJson() helpers
* Misc
* Misc
> As of IdentityModel 7x, this is a legacy tool that should be replaced with Microsoft.IdentityModel.JsonWebTokens.
> This is a newer, faster version of System.IdentityModel.Tokens.Jwt that has additional functionality
* Implement support for access tokens
A bit more work and testing is needed
* Make ValidUntil computed, fix netf, among others
* netf fixes as always
* Allow AWH to forcefully refresh session
* Unify access token lifetime
* Initial login flow changes
* I hate windows
* Make it compile
* Hehe, you bet
* Another approach
* Misc
* Misc
* Final touches
* Misc
* Okay xpaw
* xPaw update
* Keep set input for reconnection
* Unify login errors
* Add missing registry entry
* Final touches before I lose my sanity
- Make use of new UnixFileMode, always one native method we need to maintain less
- Add madness support for it, because new feature of course
- Add optional netstandard target and required compatibility for it, so I can test netf-oriented changes easier
* Move copying of overlay files to ArchiSteamFarm.csproj
* Fix build on Windows
* Try to make it more reliable
* Update ArchiSteamFarm.csproj
* Update ArchiSteamFarm.csproj
* Revert "Update ArchiSteamFarm.csproj"
This reverts commit ba41b2e3c1.
* Rename
Co-authored-by: JustArchi <JustArchi@JustArchi.net>
Skipping a 20 KB stub in OS-specific non-windows builds and omitting a few very fast if checks isn't worth the code quality degradation that involves all of the ifdef options.
ifdefs should be reserved for stuff that either doesn't compile whatsoever in some specific configurations (NETFRAMEWORK), or is required to make logical decisions based on the compiler input (e.g. DEBUG for detecting debugging builds or ASF_VARIANT_* for hardcoding the platform identifier to use for auto-updates)
In all other situations, we should use OperatingSystem if condition, even if it's equal to hitting them on the platforms that are unlikely to hit them.
And I say unlikely, because nothing stops me from downloading a win-x64 build and running it like a generic one on windows, what you gonna do?
* Localize IPC
* Keep logs in one language
* Cleanup
* Revert changes that keep strings in one locale
* Order dependencies alphabetically
* Fix formatting (Thanks, Rider -.-)
* Add warnings about password security
* Warn about weak steam passwords even if they are encrypted
* Apply feedback
* Apply feedback
* Simplify code
* Move return criteria up a bit for increased performance
* Choose more fitting strings for localization
* Extract const value
* Fix incorrect null reference warning
* Switch prefix operator for postfix one
Co-authored-by: Łukasz Domeradzki <JustArchi@JustArchi.net>
* Add tests
* Disable CA1724
The type name Utilities conflicts in whole or in part with the namespace name 'Microsoft.VisualStudio.TestPlatform.Common.ExtensionFramework.Utilities'.
* Tell users why their password is considered weak
* Apply feedback
* Merge resource comments
* Misc.
* Use library for password testing and Run testing in background
* Clean up
* OncSeparate forbidden phrases forfor IPC passwords (once again)
* Additionally check encryption key
* Add comment about {0}
Co-authored-by: Łukasz Domeradzki <JustArchi@JustArchi.net>
This actually does two things: client caching and server caching
Client caching considers only static files, for which we instruct the web browser to revalidate each cache usage with our server to ensure that it's up-to-date.
Server caching with those settings actually doesn't work (nothing to do), but may in the future as lack of no-store means that server is technically allowed to cache I/O read files for as long as it can guarantee they didn't change on the disk.
Closes#2316
The issue we're facing right now comes from the fact of desynchronization of packages between different projects. Since I didn't find any way to "fix" the package versions of our plugins to the main ASF project, we'll instead use centralized Directory.packages.props which specifies appropriate versions