Initialize localization strings for STD plugin

This commit is contained in:
JustArchi
2021-04-25 19:55:30 +02:00
parent 426626e3fe
commit 857e9a140f
6 changed files with 263 additions and 22 deletions

View File

@@ -18,4 +18,19 @@
<ItemGroup>
<ProjectReference Include="..\ArchiSteamFarm\ArchiSteamFarm.csproj" ExcludeAssets="all" Private="false" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Localization\Strings.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Compile Update="Localization\Strings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Strings.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,90 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.Localization {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.Localization.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to {0} is currently disabled according to your configuration. If you&apos;d like to help SteamDB in data submission, please check out our wiki..
/// </summary>
internal static string PluginDisabledInConfig {
get {
return ResourceManager.GetString("PluginDisabledInConfig", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} has been disabled due to a missing build token.
/// </summary>
internal static string PluginDisabledMissingBuildToken {
get {
return ResourceManager.GetString("PluginDisabledMissingBuildToken", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} has been initialized successfully, thank you in advance for your help. The first submission will happen in approximately {1} from now..
/// </summary>
internal static string PluginInitializedAndEnabled {
get {
return ResourceManager.GetString("PluginInitializedAndEnabled", resourceCulture);
}
}
}
}

View File

@@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="PluginDisabledMissingBuildToken" xml:space="preserve">
<value>{0} has been disabled due to a missing build token</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginDisabledInConfig" xml:space="preserve">
<value>{0} is currently disabled according to your configuration. If you'd like to help SteamDB in data submission, please check out our wiki.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin")</comment>
</data>
<data name="PluginInitializedAndEnabled" xml:space="preserve">
<value>{0} has been initialized successfully, thank you in advance for your help. The first submission will happen in approximately {1} from now.</value>
<comment>{0} will be replaced by the name of the plugin (e.g. "SteamTokenDumperPlugin"), {1} will be replaced by translated TimeSpan string (such as "53 minutes")</comment>
</data>
</root>

View File

@@ -29,7 +29,7 @@ using System.Linq;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using ArchiSteamFarm.Localization;
using ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.Localization;
using ArchiSteamFarm.Plugins;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
@@ -58,7 +58,7 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
public async void OnASFInit(IReadOnlyDictionary<string, JToken>? additionalConfigProperties = null) {
if (!SharedInfo.HasValidToken) {
ASF.ArchiLogger.LogGenericError($"{Name} has been disabled due to missing build token.");
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.PluginDisabledMissingBuildToken, nameof(SteamTokenDumperPlugin)));
return;
}
@@ -70,6 +70,8 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
try {
if (configProperty == nameof(GlobalConfigExtension.SteamTokenDumperPluginEnabled)) {
enabled = configValue.Value<bool>();
break;
}
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
@@ -82,7 +84,7 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
IsEnabled = enabled;
if (!enabled) {
ASF.ArchiLogger.LogGenericInfo($"{Name} is currently disabled. If you'd like to help SteamDB in data submission, check out our wiki for {nameof(SteamTokenDumperPlugin)}.");
ASF.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.PluginDisabledInConfig, nameof(SteamTokenDumperPlugin)));
return;
}
@@ -95,7 +97,7 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
SubmissionTimer.Change(startIn, TimeSpan.FromHours(SharedInfo.MinimumHoursBetweenUploads));
}
ASF.ArchiLogger.LogGenericInfo($"{Name} has been initialized successfully, thank you for your help. The first submission will happen in approximately {startIn.ToHumanReadable()} from now.");
ASF.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.PluginInitializedAndEnabled, nameof(SteamTokenDumperPlugin), startIn.ToHumanReadable()));
}
public async void OnBotDestroy(Bot bot) {
@@ -304,12 +306,6 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
return;
}
if (response == null) {
bot.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, nameof(response)));
return;
}
bot.ArchiLogger.LogGenericInfo($"Finished retrieving {appIDsThisRound.Count} app access tokens.");
appIDsThisRound.Clear();
@@ -350,7 +346,7 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
}
if (response.Results == null) {
bot.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, nameof(response.Results)));
bot.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, ArchiSteamFarm.Localization.Strings.WarningFailedWithError, nameof(response.Results)));
return;
}
@@ -463,13 +459,13 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
WebBrowser.ObjectResponse<ResponseData>? response = await ASF.WebBrowser.UrlPostToJsonObject<ResponseData, RequestData>(request, data: requestData, requestOptions: WebBrowser.ERequestOptions.ReturnClientErrors).ConfigureAwait(false);
if (response == null) {
ASF.ArchiLogger.LogGenericWarning(Strings.WarningFailed);
ASF.ArchiLogger.LogGenericWarning(ArchiSteamFarm.Localization.Strings.WarningFailed);
return;
}
if (response.StatusCode.IsClientErrorCode()) {
ASF.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, response.StatusCode));
ASF.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, ArchiSteamFarm.Localization.Strings.WarningFailedWithError, response.StatusCode));
#if NETFRAMEWORK
if (response.StatusCode == (HttpStatusCode) 429) {
@@ -489,13 +485,13 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper {
}
if (!response.Content.Success) {
ASF.ArchiLogger.LogGenericError(string.Format(Strings.ErrorIsInvalid), nameof(response.Content.Success));
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, ArchiSteamFarm.Localization.Strings.ErrorIsInvalid), nameof(response.Content.Success));
return;
}
if (response.Content.Data == null) {
ASF.ArchiLogger.LogGenericError(string.Format(Strings.ErrorIsInvalid), nameof(response.Content.Data));
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, ArchiSteamFarm.Localization.Strings.ErrorIsInvalid), nameof(response.Content.Data));
return;
}

View File

@@ -48,6 +48,13 @@
<TrimmerRootDescriptor Include="TrimmerRoots.xml" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Localization\Strings.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Compile Update="Localization\Strings.Designer.cs">
<AutoGen>True</AutoGen>
@@ -56,13 +63,6 @@
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Localization\Strings.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Content Include="overlay\all\**\*.*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>

View File

@@ -8,6 +8,14 @@
".sr-CS.resx": ".sr-Latn.resx"
}
},
{
"source": "/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper/Localization/Strings.resx",
"translation": "/ArchiSteamFarm.OfficialPlugins.SteamTokenDumper/Localization/Strings.%locale%.resx",
"translation_replace": {
".lol-US.resx": ".qps-Ploc.resx",
".sr-CS.resx": ".sr-Latn.resx"
}
},
{
"source": "/wiki/*.md",
"translation": "/wiki/locale/%locale%/%file_name%-%locale%.%file_extension%",