New translations

This commit is contained in:
Łukasz Domeradzki
2017-01-07 01:12:33 +01:00
parent b18d505611
commit ecaf516990

View File

@@ -151,7 +151,7 @@ StackTrace:
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Global config could not be loaded, please make sure that {0} exists and is valid! Follow setting up guide on the wiki if you're confused.</value>
<value>La configurazione globale non può essere caricata, assicurati che {0} esista e sia valido! Se sei confuso, segui la guida all'installazione sulla wiki.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
@@ -159,7 +159,7 @@ StackTrace:
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Refusing to execute this function due to invalid DeviceID in ASF 2FA!</value>
<value>Rifiutando di eseguire questa funzione a causa di un DeviceID invalido in ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Nessun bot è definito, hai dimenticato di configurare il tuo ASF?</value>
@@ -187,13 +187,13 @@ StackTrace:
<value>Impossibile procedere con l'aggiornamento perché non c'è nessuna risorsa correlata al file binario in esecuzione! Assicurati che il file binario di ASF sia denominato in modo corretto!</value>
</data>
<data name="ErrorUpdateNoAssets" xml:space="preserve">
<value>Could not proceed with an update because that version doesn't include any assets!</value>
<value>Impossibile procedere con un aggiornamento poiché tale versione non include risorse!</value>
</data>
<data name="ErrorUserInputRunningInHeadlessMode" xml:space="preserve">
<value>Received a request for user input, but process is running in headless mode!</value>
<value>Ricevuta una richiesta di input da parte dell'utente, ma il processo è in esecuzione in modalità headless!</value>
</data>
<data name="ErrorWCFAccessDenied" xml:space="preserve">
<value>Refusing to handle the request because SteamOwnerID is not set!</value>
<value>Rifiutando di gestire la richiesta poiché SteamOwnerID non è stato impostato correttamente!</value>
<comment>SteamOwnerID is name of bot config property, it should not be translated</comment>
</data>
<data name="Exiting" xml:space="preserve">
@@ -283,7 +283,7 @@ StackTrace:
<comment>{0} will be replaced by number of seconds</comment>
</data>
<data name="UnlockingParentalAccount" xml:space="preserve">
<value>Unlocking parental account...</value>
<value>Sblocco dell'account genitore...</value>
</data>
<data name="UpdateCheckingNewVersion" xml:space="preserve">
<value>Verifica nuova versione...</value>
@@ -318,7 +318,7 @@ StackTrace:
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalPIN" xml:space="preserve">
<value>&lt;{0}&gt; Please enter Steam parental PIN: </value>
<value>&lt;{0} &gt; Inserisci il PIN genitore di Steam: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
@@ -330,7 +330,7 @@ StackTrace:
<comment>{0} will be replaced by bot's name, {1} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>&lt;{0}&gt; Please enter your WCF host: </value>
<value>&lt;{0} &gt; Inserisci i dati del tuo host WCF: </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="WarningMobileAuthenticatorUnknownConfirmationType" xml:space="preserve">
@@ -342,14 +342,14 @@ StackTrace:
<comment>{0} will be replaced by max number of games, {1} will be replaced by name of the configuration property</comment>
</data>
<data name="WarningWCFIgnoringCommand" xml:space="preserve">
<value>Ignoring WCF command because --client wasn't specified: {0}</value>
<value>Ignorando il comando WCF perché --client non è stato specificato: {0}</value>
<comment>{0} will be replaced by WCF command</comment>
</data>
<data name="ErrorWCFAddressAccessDeniedException" xml:space="preserve">
<value>WCF service could not be started because of AddressAccessDeniedException! If you want to use WCF service provided by ASF, consider starting ASF as administrator, or giving proper permissions!</value>
<value>Il servizio WCF non può essere avviato a causa di AddressAccessDeniedException! Se desideri utilizzare il servizio WCF fornito da ASF, considera di avviare ASF come amministratore, o dargli le autorizzazioni necessarie!</value>
</data>
<data name="WCFAnswered" xml:space="preserve">
<value>Answered to WCF command: {0} with: {1}</value>
<value>Risposto al comando WCF: {0} con: {1}</value>
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF answer</comment>
</data>
<data name="WCFReady" xml:space="preserve">
@@ -368,22 +368,22 @@ StackTrace:
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>That bot instance is already stopped!</value>
<value>Tale istanza di bot è già stata arrestata!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Impossibile trovare un bot denominato {0}!</value>
<comment>{0} will be replaced by bot's name</comment>
</data>
<data name="BotsStatusOverview" xml:space="preserve">
<value>There are {0}/{1} bots running, with total of {2} games ({3} cards) left to idle.</value>
<value>Ci sono {0}/{1} bot in esecuzione, per un totale di {2} giochi ({3} carte) ancora da farmare.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Bot {0} is idling game: {1} ({2}, {3} card drops remaining) from a total of {4} games ({5} cards) left to idle (~{6} remaining).</value>
<value>Il bot {0} sta farmando il gioco: {1} ({2}, {3} carte rimanenti) su un totale di {4} giochi ({5} carte) ancora da farmare (~{6} rimanenti).</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name, {3} will be replaced by number of cards left to idle, {4} will be replaced by total number of games to idle, {5} will be replaced by total number of cards to idle, {6} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Bot {0} is idling games: {1} from a total of {2} games ({3} cards) left to idle (~{4} remaining).</value>
<value>Il bot {0} sta farmando il gioco: {1} da un totale di {2} giochi ({3} carte) ancora da farmare (~{4} rimanenti).</value>
<comment>{0} will be replaced by bot's name, {1} will be replaced by list of the games (appIDs, numbers), {2} will be replaced by total number of games to idle, {3} will be replaced by total number of cards to idle, {4} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
@@ -393,18 +393,18 @@ StackTrace:
<value>Verificando altre pagine di medaglie...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Chosen idling algorithm: {0}</value>
<value>Algoritmo di idling scelto: {0}</value>
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Fatto!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
<value>Ci sono un totale di {0} giochi ({1} carte) ancora da farmare (~{3} rimanenti)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Idling finished!</value>
<value>Idling finito!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Finished idling: {0} ({1}) after {2} of playtime!</value>