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Bump limit slightly
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@@ -51,7 +51,7 @@ namespace ArchiSteamFarm.OfficialPlugins.ItemsMatcher;
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internal sealed class RemoteCommunication : IAsyncDisposable, IDisposable {
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private const string MatchActivelyTradeOfferIDsStorageKey = $"{nameof(ItemsMatcher)}-{nameof(MatchActively)}-TradeOfferIDs";
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private const byte MaxAnnouncementTTL = 60; // Maximum amount of minutes we can wait if the next announcement doesn't happen naturally
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private const uint MaxItemsCount = 400000; // Server is unwilling to accept more items than this
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private const uint MaxItemsCount = 500000; // Server is unwilling to accept more items than this
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private const byte MaxTradeOffersActive = 5; // The actual upper limit is 30, but we should use lower amount to allow some bots to react before we hit the maximum allowed
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private const byte MinAnnouncementTTL = 5; // Minimum amount of minutes we must wait before the next Announcement
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private const byte MinHeartBeatTTL = 10; // Minimum amount of minutes we must wait before sending next HeartBeat
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