mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-09 21:24:34 +00:00
Misc
This commit is contained in:
@@ -1269,9 +1269,6 @@ namespace ArchiSteamFarm {
|
||||
Program.GlobalDatabase.CellID = callback.CellID;
|
||||
}
|
||||
|
||||
// Sometimes Steam won't send us our own PersonaStateCallback, so request it explicitly
|
||||
SteamFriends.RequestFriendInfo(callback.ClientSteamID, EClientPersonaStateFlag.PlayerName | EClientPersonaStateFlag.Presence);
|
||||
|
||||
if (!HasMobileAuthenticator) {
|
||||
// Support and convert SDA files
|
||||
string maFilePath = Path.Combine(SharedInfo.ConfigDirectory, callback.ClientSteamID.ConvertToUInt64() + ".maFile");
|
||||
@@ -1294,6 +1291,9 @@ namespace ArchiSteamFarm {
|
||||
}
|
||||
}
|
||||
|
||||
// Sometimes Steam won't send us our own PersonaStateCallback, so request it explicitly
|
||||
SteamFriends.RequestFriendInfo(callback.ClientSteamID, EClientPersonaStateFlag.PlayerName | EClientPersonaStateFlag.Presence);
|
||||
|
||||
InitializeFamilySharing().Forget();
|
||||
|
||||
if (BotConfig.DismissInventoryNotifications) {
|
||||
|
||||
Reference in New Issue
Block a user