Automatic translations update

This commit is contained in:
ArchiBot
2021-06-29 02:10:04 +00:00
parent b7d98d1739
commit d71dc045a3
3 changed files with 217 additions and 62 deletions

View File

@@ -282,9 +282,18 @@ StackTrace:
<value>Não foi possível encontrar um bot chamado {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Há {0}/{1} bots em execução, com um total de {2} jogo(s) ({3} carta(s)) restante(s) para coleta.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to farm, {3} will be replaced by total number of cards left to farm</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>O bot está executando o jogo: {0} ({1}, {2} carta(s) restante(s)) de um total de {3} jogo(s) ({4} carta(s)) restante(s) para a coleta (~{5} restante(s)).</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm, {3} will be replaced by total number of games to farm, {4} will be replaced by total number of cards to farm, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>O bot está executando os jogos: {0} de um total de {1} jogos ({2} carta(s)) restantes para a coleta (~{3} restante(s)).</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to farm, {2} will be replaced by total number of cards to farm, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Verificando a primeira página de insígnias...</value>
</data>
@@ -298,25 +307,61 @@ StackTrace:
<data name="Done" xml:space="preserve">
<value>Pronto!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>Temos um total de {0} jogo(s) ({1} carta(s)) para a coleta (~{2} restante(s))...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Coleta finalizada!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>Coleta de cartas finalizada: {0} ({1}) após {2} de jogo!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Coleta finalizada para o(s) jogo(s): {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>Status da coleta para {0} ({1}): {2} carta(s) restante(s)</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>Coleta interrompida!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>Ignorando esse pedido pois a pausa permanente está habilitada!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Não há cartas disponíveis para coleta nesta conta!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>Coletando agora: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>Coletando agora: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>Não é possível jogar no momento, tentaremos novamente mais tarde!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>Ainda coletando: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>Ainda coletando: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>Coleta interrompida: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>Coleta interrompida: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>Comando desconhecido!</value>
</data>
@@ -331,7 +376,9 @@ StackTrace:
<value>Aceitando presente: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Esta conta é limitada, processo de coleta indisponível até que a restrição seja removida!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Estado: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
@@ -353,10 +400,18 @@ StackTrace:
<value>Código de autenticação: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>O processo de coleta automática foi pausado!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Coleta automática retomada!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>A coleta automática já está pausada!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>A coleta automática já está pausada!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Conectado ao Steam!</value>
</data>
@@ -439,8 +494,12 @@ StackTrace:
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>A chave de sessão expirada foi removida!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Esse bot não está coletando cartas.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Esse bot é limitado e não pode receber cartas através da coleta.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>O bot está se conectando à rede Steam.</value>
</data>
@@ -472,8 +531,12 @@ StackTrace:
<data name="BotConnectionLost" xml:space="preserve">
<value>A conexão com a rede Steam foi perdida. Reconectando...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>A conta não está mais em uso: processo de coleta retomado!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>A conta está em uso: o ASF retomará a coleta quando ela estiver disponível...</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Conectando...</value>
</data>
@@ -511,7 +574,10 @@ StackTrace:
<value>O ASF tentará usar o seu idioma de preferência: {0}, mas a tradução para este idioma ainda está apenas {1} concluída. Talvez você possa nos ajudar a melhorar a tradução do ASF para o seu idioma?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>O processo de coleta para {0} ({1}) está temporariamente indisponível, o ASF não é capaz de jogar este jogo no momento.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>O ASF detectou um ID incorreto para {0} ({1}) e usará o ID {2} no lugar.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
@@ -520,8 +586,12 @@ StackTrace:
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>Esta conta está bloqueada, o processo de coleta está permanentemente indisponível!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>Esse bot é limitado e não pode receber cartas através da coleta.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Esta função está disponível apenas no modo não-interativo!</value>
</data>
@@ -641,7 +711,10 @@ Tempo de execução: {1}</value>
<value>{0} confirmações tratadas com sucesso!</value>
<comment>{0} will be replaced by number of confirmations</comment>
</data>
<data name="BotExtraIdlingCooldown" xml:space="preserve">
<value>Esperando até {0} para garantir que estamos livres para começar a coletar...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "1 minute")</comment>
</data>
<data name="UpdateCleanup" xml:space="preserve">
<value>Limpando arquivos antigos após a atualização...</value>
</data>
@@ -673,7 +746,10 @@ Tempo de execução: {1}</value>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>Diretório de configuração não encontrado, abortando!</value>
</data>
<data name="BotIdlingSelectedGames" xml:space="preserve">
<value>Rodando o {0} selecionado: {1}</value>
<comment>{0} will be replaced by internal name of the config property (e.g. "GamesPlayedWhileIdle"), {1} will be replaced by comma-separated list of appIDs that user has chosen</comment>
</data>
<data name="AutomaticFileMigration" xml:space="preserve">
<value>O arquivo de configuração {0} será migrado para a última sintaxe...</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>

View File

@@ -282,38 +282,86 @@ STACKTRACE:
<value>COULDNT FIND ANY BOT NAMD {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>THAR R {0}/{1} BOTS RUNNIN, WIF TOTAL OV {2} GAMEZ ({3} CARDZ) LEFT 2 FARM.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to farm, {3} will be replaced by total number of cards left to farm</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>BOT IZ FARMIN GAME: {0} ({1}, {2} CARD DROPS REMAININ) FRUM TOTAL OV {3} GAMEZ ({4} CARDZ) LEFT 2 FARM (~{5} REMAININ).</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm, {3} will be replaced by total number of games to farm, {4} will be replaced by total number of cards to farm, {5} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>BOT IZ FARMIN GAMEZ: {0} FRUM TOTAL OV {1} GAMEZ ({2} CARDZ) LEFT 2 FARM (~{3} REMAININ).</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to farm, {2} will be replaced by total number of cards to farm, {3} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>CHECKIN FURST BADGE PAEG...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>CHECKIN OTHR BADGE PAGEZ...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>CHOSEN FARMIN ALGORITHM: {0}</value>
<comment>{0} will be replaced by the name of chosen farming algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>DUN!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>WE HAS TOTAL OV {0} GAMEZ ({1} CARDZ) LEFT 2 FARM (~{2} REMAININ)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>FARMIN FINISHD!</value>
</data>
<data name="IdlingFinishedForGame" xml:space="preserve">
<value>FINISHD FARMIN: {0} ({1}) AFTR {2} OV PLAYTIME!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string (such as "1 day, 5 hours and 30 minutes")</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>FINISHD FARMIN GAMEZ: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
<value>FARMIN STATUS 4 {0} ({1}): {2} CARDZ REMAININ</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to farm</comment>
</data>
<data name="IdlingStopped" xml:space="preserve">
<value>FARMIN STOPPD!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>IGNORIN DIS REQUEST, AS PERMANENT PAUSE IZ ENABLD!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>WE DOAN HAS ANYTHIN 2 FARM ON DIS AKOWNT!</value>
</data>
<data name="NowIdling" xml:space="preserve">
<value>NAO FARMIN: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="NowIdlingList" xml:space="preserve">
<value>NAO FARMIN: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="PlayingNotAvailable" xml:space="preserve">
<value>PLAYIN IZ CURRENTLY UNAVAILABLE, WELL TRY AGAIN LATR!</value>
</data>
<data name="StillIdling" xml:space="preserve">
<value>STILL FARMIN: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StillIdlingList" xml:space="preserve">
<value>STILL FARMIN: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="StoppedIdling" xml:space="preserve">
<value>STOPPD FARMIN: {0} ({1})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="StoppedIdlingList" xml:space="preserve">
<value>STOPPD FARMIN: {0}</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), separated by a comma</comment>
</data>
<data name="UnknownCommand" xml:space="preserve">
<value>UNKNWN COMMAND!</value>
</data>
@@ -328,7 +376,9 @@ STACKTRACE:
<value>ACCEPTIN GIFT: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>DIS AKOWNT IZ LIMITD, FARMIN PROCES IZ UNAVAILABLE TIL TEH RESTRICSHUN IZ REMOVD!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | STATUS: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
@@ -350,10 +400,18 @@ STACKTRACE:
<value>2FA TOKEN: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>AUTOMATIC FARMIN HAS PAUSD!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>AUTOMATIC FARMIN HAS RESUMD!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>AUTOMATIC FARMIN IZ PAUSD ALREADY!</value>
</data>
<data name="BotAutomaticIdlingResumedAlready" xml:space="preserve">
<value>AUTOMATIC FARMIN IZ RESUMD ALREADY!</value>
</data>
<data name="BotConnected" xml:space="preserve">
<value>CONNECTD 2 STEAM!</value>
</data>
@@ -436,8 +494,12 @@ STACKTRACE:
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>REMOVD EXPIRD LOGIN KEY!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>BOT IZ NOT FARMIN ANYTHIN.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>BOT IZ LIMITD AN CANT DROP ANY CARDZ THRU FARMIN.</value>
</data>
<data name="BotStatusConnecting" xml:space="preserve">
<value>BOT IZ CONNECTIN 2 STEAM NETWORK.</value>
</data>
@@ -469,8 +531,12 @@ STACKTRACE:
<data name="BotConnectionLost" xml:space="preserve">
<value>CONNECSHUN 2 STEAM NETWORK LOST. RECONNECTIN...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>AKOWNT IZ NO LONGR OCCUPID: FARMIN PROCES RESUMD!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>AKOWNT IZ CURRENTLY BEAN USD: ASF WILL RESUME FARMIN WHEN IZ FREE...</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>CONNECTIN...</value>
</data>
@@ -508,7 +574,10 @@ STACKTRACE:
<value>ASF WILL ATTEMPT 2 USE UR PREFERRD {0} CULCHUR, BUT TRANZLASHUN INTO DAT LANGUAGE IZ ONLY {1} COMPLETE. PERHAPS U CUD HALP US IMPROOOV TEH ASF TRANZLASHUN 4 UR LANGUAGE?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>FARMIN {0} ({1}) IZ TEMPORARILY DISABLD, AS ASF IZ NOT ABLE 2 PULAY DAT GAME AT TEH MOMENT.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF DETECTD ID MISMATCH 4 {0} ({1}) AN WILL USE ID OV {2} INSTEAD.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
@@ -517,8 +586,12 @@ STACKTRACE:
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>DIS AKOWNT IZ LOCKD, FARMIN PROCES IZ PERMANENTLY UNAVAILABLE!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>BOT IZ LOCKD AN CANT DROP ANY CARDZ THRU FARMIN.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>DIS FUNCSHUN IZ AVAILABLE ONLY IN HEADLES MODE!</value>
</data>
@@ -638,7 +711,10 @@ PROCES UPTIME: {1}</value>
<value>SUCCESFULLY HANDLD {0} CONFIRMASHUNS!</value>
<comment>{0} will be replaced by number of confirmations</comment>
</data>
<data name="BotExtraIdlingCooldown" xml:space="preserve">
<value>WAITIN UP 2 {0} 2 ENSURE DAT WERE FREE 2 START FARMIN...</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "1 minute")</comment>
</data>
<data name="UpdateCleanup" xml:space="preserve">
<value>CLEANIN UP OLD FILEZ AFTR UPDATE...</value>
</data>
@@ -670,7 +746,10 @@ PROCES UPTIME: {1}</value>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>CONFIG DIRECTORY CUD NOT BE FINDZ, ABORTIN!</value>
</data>
<data name="BotIdlingSelectedGames" xml:space="preserve">
<value>PLAYIN SELECTD {0}: {1}</value>
<comment>{0} will be replaced by internal name of the config property (e.g. "GamesPlayedWhileIdle"), {1} will be replaced by comma-separated list of appIDs that user has chosen</comment>
</data>
<data name="AutomaticFileMigration" xml:space="preserve">
<value>{0} CONFIG FILE WILL BE MIGRATD 2 TEH LATEST SYNTAX...</value>
<comment>{0} will be replaced with the relative path to the affected config file</comment>

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Submodule wiki updated: 365c16dbf4...44c3b0106d