Fix ResponseRedeem() and make it possible to redeem multiple keys

This commit is contained in:
JustArchi
2016-04-06 15:25:52 +02:00
parent a8e1039e32
commit d67be4f092

View File

@@ -301,7 +301,7 @@ namespace ArchiSteamFarm {
}
if (!message.StartsWith("!")) {
return await ResponseRedeem(steamID, BotName, message, true).ConfigureAwait(false);
return await ResponseRedeem(steamID, message.Replace(",", Environment.NewLine), true).ConfigureAwait(false);
}
if (!message.Contains(" ")) {
@@ -378,9 +378,9 @@ namespace ArchiSteamFarm {
}
case "!redeem":
if (args.Length > 2) {
return await ResponseRedeem(steamID, args[1], args[2], false).ConfigureAwait(false);
return await ResponseRedeem(steamID, args[1], args[2].Replace(",", Environment.NewLine), false).ConfigureAwait(false);
} else {
return await ResponseRedeem(steamID, BotName, args[1], false).ConfigureAwait(false);
return await ResponseRedeem(steamID, BotName, args[1].Replace(",", Environment.NewLine), false).ConfigureAwait(false);
}
case "!start":
return await ResponseStart(steamID, args[1]).ConfigureAwait(false);
@@ -747,7 +747,7 @@ namespace ArchiSteamFarm {
}
private async Task<string> ResponseRedeem(ulong steamID, string message, bool validate) {
if (steamID == 0 || string.IsNullOrEmpty(message) || !IsMaster(steamID)) {
if (steamID == 0 || string.IsNullOrEmpty(message) || !IsMaster(steamID) || !SteamClient.IsConnected) {
return null;
}
@@ -762,62 +762,62 @@ namespace ArchiSteamFarm {
continue; // Without changing the bot
}
ArchiHandler.PurchaseResponseCallback result = await currentBot.ArchiHandler.RedeemKey(key).ConfigureAwait(false);
if (result == null) {
break;
}
if (currentBot.SteamClient.IsConnected) {
ArchiHandler.PurchaseResponseCallback result = await currentBot.ArchiHandler.RedeemKey(key).ConfigureAwait(false);
if (result != null) {
switch (result.PurchaseResult) {
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.DuplicatedKey:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.InvalidKey:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OK:
response.Append(Environment.NewLine + "<" + currentBot.BotName + "> Key: " + key + " | Status: " + result.PurchaseResult + " | Items: " + string.Join("", result.Items));
switch (result.PurchaseResult) {
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.DuplicatedKey:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.InvalidKey:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OK:
response.Append(Environment.NewLine + "<" + currentBot.BotName + "> Key: " + key + " | Status: " + result.PurchaseResult + " | Items: " + string.Join("", result.Items));
key = reader.ReadLine(); // Next key
break; // Next bot (if needed)
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.AlreadyOwned:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.BaseGameRequired:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OnCooldown:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.RegionLocked:
response.Append(Environment.NewLine + "<" + currentBot.BotName + "> Key: " + key + " | Status: " + result.PurchaseResult + " | Items: " + string.Join("", result.Items));
key = reader.ReadLine(); // Next key
break; // Next bot (if needed)
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.AlreadyOwned:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.BaseGameRequired:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OnCooldown:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.RegionLocked:
response.Append(Environment.NewLine + "<" + currentBot.BotName + "> Key: " + key + " | Status: " + result.PurchaseResult + " | Items: " + string.Join("", result.Items));
if (!BotConfig.ForwardKeysToOtherBots) {
key = reader.ReadLine(); // Next key
break; // Next bot (if needed)
}
if (!BotConfig.ForwardKeysToOtherBots) {
key = reader.ReadLine(); // Next key
break; // Next bot (if needed)
if (BotConfig.DistributeKeys) {
break; // Next bot, without changing key
}
bool alreadyHandled = false;
foreach (Bot bot in Bots.Values) {
if (alreadyHandled) {
break;
}
if (bot == this || !bot.SteamClient.IsConnected) {
continue;
}
ArchiHandler.PurchaseResponseCallback otherResult = await bot.ArchiHandler.RedeemKey(key).ConfigureAwait(false);
if (otherResult == null) {
continue;
}
switch (otherResult.PurchaseResult) {
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.DuplicatedKey:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.InvalidKey:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OK:
alreadyHandled = true; // This key is already handled, as we either redeemed it or we're sure it's dupe/invalid
break;
}
response.Append(Environment.NewLine + "<" + bot.BotName + "> Key: " + key + " | Status: " + otherResult.PurchaseResult + " | Items: " + string.Join("", otherResult.Items));
}
key = reader.ReadLine(); // Next key
break; // Next bot (if needed)
}
if (BotConfig.DistributeKeys) {
break; // Next bot, without changing key
}
bool alreadyHandled = false;
foreach (Bot bot in Bots.Values) {
if (alreadyHandled) {
break;
}
if (bot == this) {
continue;
}
ArchiHandler.PurchaseResponseCallback otherResult = await bot.ArchiHandler.RedeemKey(key).ConfigureAwait(false);
if (otherResult == null) {
break;
}
switch (otherResult.PurchaseResult) {
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.DuplicatedKey:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.InvalidKey:
case ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OK:
alreadyHandled = true; // This key is already handled, as we either redeemed it or we're sure it's dupe/invalid
break;
}
response.Append(Environment.NewLine + "<" + bot.BotName + "> Key: " + key + " | Status: " + otherResult.PurchaseResult + " | Items: " + string.Join("", otherResult.Items));
}
key = reader.ReadLine(); // Next key
break; // Next bot (if needed)
}
}
if (BotConfig.DistributeKeys) {
@@ -827,7 +827,7 @@ namespace ArchiSteamFarm {
} else {
currentBot = null;
}
} while (currentBot == this);
} while (currentBot == this || (currentBot != null && !currentBot.SteamClient.IsConnected));
}
}
}