mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 14:10:53 +00:00
Add a pre-container assembly verification for detecting failing plugins
This commit is contained in:
@@ -101,6 +101,20 @@ namespace ArchiSteamFarm.Plugins {
|
||||
|
||||
ASF.ArchiLogger.LogGenericInfo(string.Format(CultureInfo.CurrentCulture, Strings.Initializing, nameof(Plugins)));
|
||||
|
||||
foreach (Assembly assembly in assemblies) {
|
||||
ASF.ArchiLogger.LogGenericDebug(string.Format(CultureInfo.CurrentCulture, Strings.Initializing, assembly.FullName));
|
||||
|
||||
try {
|
||||
// This call is bare minimum to verify if the assembly can load itself
|
||||
assembly.GetTypes();
|
||||
} catch (Exception e) {
|
||||
ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.WarningFailedWithError, assembly.FullName));
|
||||
ASF.ArchiLogger.LogGenericException(e);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ConventionBuilder conventions = new();
|
||||
conventions.ForTypesDerivedFrom<IPlugin>().Export<IPlugin>();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user