mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 14:10:53 +00:00
STD: Add additional safeguards against depot keys corruption
This commit is contained in:
@@ -103,6 +103,8 @@ internal sealed class GlobalCache : SerializableFile {
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return result;
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}
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ASF.ArchiLogger.LogGenericInfo(Localization.Strings.LoadingGlobalCache);
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GlobalCache? globalCache;
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try {
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@@ -127,6 +129,16 @@ internal sealed class GlobalCache : SerializableFile {
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return null;
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}
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ASF.ArchiLogger.LogGenericInfo(Localization.Strings.ValidatingGlobalCacheIntegrity);
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if (globalCache.DepotKeys.Values.Any(static depotKey => !IsValidDepotKey(depotKey))) {
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ASF.ArchiLogger.LogGenericWarning(Localization.Strings.GlobalCacheIntegrityValidationFailed);
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globalCache = new GlobalCache();
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Utilities.InBackground(globalCache.Save);
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}
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return globalCache;
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}
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@@ -243,6 +255,12 @@ internal sealed class GlobalCache : SerializableFile {
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string depotKey = Convert.ToHexString(depotKeyResult.DepotKey);
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if (!IsValidDepotKey(depotKey)) {
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ASF.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, Strings.ErrorIsInvalid, nameof(depotKey)));
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continue;
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}
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if (DepotKeys.TryGetValue(depotKeyResult.DepotID, out string? previousDepotKey) && (previousDepotKey == depotKey)) {
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continue;
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}
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@@ -304,4 +322,12 @@ internal sealed class GlobalCache : SerializableFile {
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Utilities.InBackground(Save);
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}
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private static bool IsValidDepotKey(string depotKey) {
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if (string.IsNullOrEmpty(depotKey)) {
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throw new ArgumentNullException(nameof(depotKey));
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}
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return (depotKey.Length == 64) && Utilities.IsValidHexadecimalText(depotKey);
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}
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}
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@@ -1,7 +1,6 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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@@ -12,46 +11,32 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.Localization {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Strings {
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private static global::System.Resources.ResourceManager resourceMan;
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private static System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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private static System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Strings() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.Localization.Strings", typeof(Strings).Assembly);
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if (object.Equals(null, resourceMan)) {
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System.Resources.ResourceManager temp = new System.Resources.ResourceManager("ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.Localization.Strings", typeof(Strings).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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@@ -60,246 +45,183 @@ namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.Localization {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Finished retrieving {0} app access tokens..
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/// </summary>
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internal static string BotFinishedRetrievingAppAccessTokens {
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get {
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return ResourceManager.GetString("BotFinishedRetrievingAppAccessTokens", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Finished retrieving {0} app infos..
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/// </summary>
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internal static string BotFinishedRetrievingAppInfos {
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get {
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return ResourceManager.GetString("BotFinishedRetrievingAppInfos", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Finished retrieving {0} depot keys..
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/// </summary>
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internal static string BotFinishedRetrievingDepotKeys {
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get {
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return ResourceManager.GetString("BotFinishedRetrievingDepotKeys", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Finished retrieving a total of {0} app access tokens..
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/// </summary>
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internal static string BotFinishedRetrievingTotalAppAccessTokens {
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get {
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return ResourceManager.GetString("BotFinishedRetrievingTotalAppAccessTokens", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Finished retrieving all depot keys for a total of {0} apps..
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/// </summary>
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internal static string BotFinishedRetrievingTotalDepots {
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get {
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return ResourceManager.GetString("BotFinishedRetrievingTotalDepots", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to There are no apps that require a refresh on this bot instance..
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/// </summary>
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internal static string BotNoAppsToRefresh {
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get {
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return ResourceManager.GetString("BotNoAppsToRefresh", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Retrieving {0} app access tokens....
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/// </summary>
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internal static string BotRetrievingAppAccessTokens {
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get {
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return ResourceManager.GetString("BotRetrievingAppAccessTokens", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Retrieving {0} app infos....
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/// </summary>
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internal static string BotRetrievingAppInfos {
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get {
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return ResourceManager.GetString("BotRetrievingAppInfos", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Retrieving {0} depot keys....
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/// </summary>
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internal static string BotRetrievingDepotKeys {
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get {
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return ResourceManager.GetString("BotRetrievingDepotKeys", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Retrieving a total of {0} app access tokens....
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/// </summary>
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internal static string BotRetrievingTotalAppAccessTokens {
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get {
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return ResourceManager.GetString("BotRetrievingTotalAppAccessTokens", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Retrieving all depots for a total of {0} apps....
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/// </summary>
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internal static string BotRetrievingTotalDepots {
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get {
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return ResourceManager.GetString("BotRetrievingTotalDepots", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {0} could not be loaded, a fresh instance will be initialized....
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/// </summary>
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internal static string FileCouldNotBeLoadedFreshInit {
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get {
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return ResourceManager.GetString("FileCouldNotBeLoadedFreshInit", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {0} is currently disabled according to your configuration. If you'd like to help SteamDB in data submission, please check out our wiki..
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/// </summary>
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internal static string PluginDisabledInConfig {
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get {
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return ResourceManager.GetString("PluginDisabledInConfig", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {0} has been disabled due to a missing build token.
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/// </summary>
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internal static string PluginDisabledMissingBuildToken {
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get {
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return ResourceManager.GetString("PluginDisabledMissingBuildToken", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {0} has been initialized successfully, thank you in advance for your help. The first submission will happen in approximately {1} from now..
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/// </summary>
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internal static string PluginDisabledInConfig {
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get {
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return ResourceManager.GetString("PluginDisabledInConfig", resourceCulture);
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}
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}
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internal static string PluginInitializedAndEnabled {
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get {
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return ResourceManager.GetString("PluginInitializedAndEnabled", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {0} initialized, the plugin will not resolve any of those: {1}..
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/// </summary>
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internal static string PluginSecretListInitialized {
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internal static string FileCouldNotBeLoadedFreshInit {
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get {
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return ResourceManager.GetString("PluginSecretListInitialized", resourceCulture);
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return ResourceManager.GetString("FileCouldNotBeLoadedFreshInit", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The submission has failed due to too many requests sent, we'll try again in approximately {0} from now..
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/// </summary>
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internal static string SubmissionFailedTooManyRequests {
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internal static string BotNoAppsToRefresh {
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get {
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return ResourceManager.GetString("SubmissionFailedTooManyRequests", resourceCulture);
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return ResourceManager.GetString("BotNoAppsToRefresh", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Submitting a total of registered apps/packages/depots: {0}/{1}/{2}....
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/// </summary>
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internal static string SubmissionInProgress {
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internal static string BotRetrievingTotalAppAccessTokens {
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get {
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return ResourceManager.GetString("SubmissionInProgress", resourceCulture);
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return ResourceManager.GetString("BotRetrievingTotalAppAccessTokens", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Could not submit the data because there is no valid SteamID set that we could classify as a contributor. Consider setting up {0} property..
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/// </summary>
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internal static string SubmissionNoContributorSet {
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internal static string BotRetrievingAppAccessTokens {
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get {
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return ResourceManager.GetString("SubmissionNoContributorSet", resourceCulture);
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return ResourceManager.GetString("BotRetrievingAppAccessTokens", resourceCulture);
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}
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}
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internal static string BotFinishedRetrievingAppAccessTokens {
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get {
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return ResourceManager.GetString("BotFinishedRetrievingAppAccessTokens", resourceCulture);
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}
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}
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internal static string BotFinishedRetrievingTotalAppAccessTokens {
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get {
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return ResourceManager.GetString("BotFinishedRetrievingTotalAppAccessTokens", resourceCulture);
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}
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}
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internal static string BotRetrievingTotalDepots {
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get {
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return ResourceManager.GetString("BotRetrievingTotalDepots", resourceCulture);
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}
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}
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internal static string BotRetrievingAppInfos {
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get {
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return ResourceManager.GetString("BotRetrievingAppInfos", resourceCulture);
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}
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}
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internal static string BotFinishedRetrievingAppInfos {
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get {
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return ResourceManager.GetString("BotFinishedRetrievingAppInfos", resourceCulture);
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}
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}
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internal static string BotRetrievingDepotKeys {
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get {
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return ResourceManager.GetString("BotRetrievingDepotKeys", resourceCulture);
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}
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}
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internal static string BotFinishedRetrievingDepotKeys {
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get {
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return ResourceManager.GetString("BotFinishedRetrievingDepotKeys", resourceCulture);
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}
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}
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internal static string BotFinishedRetrievingTotalDepots {
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get {
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return ResourceManager.GetString("BotFinishedRetrievingTotalDepots", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to There is no new data to submit, everything is up-to-date..
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/// </summary>
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internal static string SubmissionNoNewData {
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get {
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return ResourceManager.GetString("SubmissionNoNewData", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The data has been successfully submitted. The server has registered a total of new apps/packages/depots: {0} ({1} verified)/{2} ({3} verified)/{4} ({5} verified)..
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/// </summary>
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internal static string SubmissionNoContributorSet {
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get {
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return ResourceManager.GetString("SubmissionNoContributorSet", resourceCulture);
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}
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||||
}
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internal static string SubmissionInProgress {
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get {
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return ResourceManager.GetString("SubmissionInProgress", resourceCulture);
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||||
}
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}
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internal static string SubmissionFailedTooManyRequests {
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||||
get {
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return ResourceManager.GetString("SubmissionFailedTooManyRequests", resourceCulture);
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||||
}
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||||
}
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||||
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||||
internal static string SubmissionSuccessful {
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||||
get {
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return ResourceManager.GetString("SubmissionSuccessful", resourceCulture);
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||||
}
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||||
}
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||||
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||||
/// <summary>
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||||
/// Looks up a localized string similar to New apps: {0}.
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||||
/// </summary>
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||||
internal static string SubmissionSuccessfulNewApps {
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||||
get {
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||||
return ResourceManager.GetString("SubmissionSuccessfulNewApps", resourceCulture);
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||||
}
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||||
}
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||||
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||||
/// <summary>
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||||
/// Looks up a localized string similar to New depots: {0}.
|
||||
/// </summary>
|
||||
internal static string SubmissionSuccessfulNewDepots {
|
||||
get {
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||||
return ResourceManager.GetString("SubmissionSuccessfulNewDepots", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to New packages: {0}.
|
||||
/// </summary>
|
||||
internal static string SubmissionSuccessfulNewPackages {
|
||||
get {
|
||||
return ResourceManager.GetString("SubmissionSuccessfulNewPackages", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Verified apps: {0}.
|
||||
/// </summary>
|
||||
internal static string SubmissionSuccessfulVerifiedApps {
|
||||
get {
|
||||
return ResourceManager.GetString("SubmissionSuccessfulVerifiedApps", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Verified depots: {0}.
|
||||
/// </summary>
|
||||
internal static string SubmissionSuccessfulNewPackages {
|
||||
get {
|
||||
return ResourceManager.GetString("SubmissionSuccessfulNewPackages", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
internal static string SubmissionSuccessfulVerifiedPackages {
|
||||
get {
|
||||
return ResourceManager.GetString("SubmissionSuccessfulVerifiedPackages", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
internal static string SubmissionSuccessfulNewDepots {
|
||||
get {
|
||||
return ResourceManager.GetString("SubmissionSuccessfulNewDepots", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
internal static string SubmissionSuccessfulVerifiedDepots {
|
||||
get {
|
||||
return ResourceManager.GetString("SubmissionSuccessfulVerifiedDepots", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Verified packages: {0}.
|
||||
/// </summary>
|
||||
internal static string SubmissionSuccessfulVerifiedPackages {
|
||||
internal static string PluginSecretListInitialized {
|
||||
get {
|
||||
return ResourceManager.GetString("SubmissionSuccessfulVerifiedPackages", resourceCulture);
|
||||
return ResourceManager.GetString("PluginSecretListInitialized", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
internal static string LoadingGlobalCache {
|
||||
get {
|
||||
return ResourceManager.GetString("LoadingGlobalCache", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
internal static string ValidatingGlobalCacheIntegrity {
|
||||
get {
|
||||
return ResourceManager.GetString("ValidatingGlobalCacheIntegrity", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
internal static string GlobalCacheIntegrityValidationFailed {
|
||||
get {
|
||||
return ResourceManager.GetString("GlobalCacheIntegrityValidationFailed", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -168,4 +168,13 @@
|
||||
<value>{0} initialized, the plugin will not resolve any of those: {1}.</value>
|
||||
<comment>{0} will be replaced by the name of the config property (e.g. "SecretPackageIDs"), {1} will be replaced by list of the objects (IDs, numbers), separated by a comma</comment>
|
||||
</data>
|
||||
<data name="LoadingGlobalCache" xml:space="preserve">
|
||||
<value>Loading STD global cache...</value>
|
||||
</data>
|
||||
<data name="ValidatingGlobalCacheIntegrity" xml:space="preserve">
|
||||
<value>Validating STD global cache integrity...</value>
|
||||
</data>
|
||||
<data name="GlobalCacheIntegrityValidationFailed" xml:space="preserve">
|
||||
<value>Failed to verify STD global cache integrity. This suggests a potential file/memory corruption, a fresh instance will be initialized instead.</value>
|
||||
</data>
|
||||
</root>
|
||||
|
||||
Reference in New Issue
Block a user