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Fix Mono 4.8+
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@@ -54,6 +54,10 @@ namespace ArchiSteamFarm {
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// Don't use Expect100Continue, we're sure about our POSTs, save some TCP packets
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ServicePointManager.Expect100Continue = false;
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if (Runtime.RequiresNoCertificateValidation()) {
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ServicePointManager.ServerCertificateValidationCallback += (s, ce, ca, p) => true;
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}
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#if !__MonoCS__
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// We run Windows-compiled ASF on both Windows and Mono. Normally we'd simply put code in the if
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// However, if we did that, then we would still crash on Mono due to potentially calling non-existing methods
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