Enhance !owns command

Now doesn't only support multiple games for querying, but also a mixed combination of appIDs and strings
This commit is contained in:
JustArchi
2016-04-08 03:57:03 +02:00
parent b14b9f87c7
commit 844ca7da94

View File

@@ -946,8 +946,8 @@ namespace ArchiSteamFarm {
return await bot.ResponseAddLicense(steamID, gamesToRedeem).ConfigureAwait(false);
}
private async Task<string> ResponseOwns(ulong steamID, string games) {
if (steamID == 0 || string.IsNullOrEmpty(games) || !IsMaster(steamID)) {
private async Task<string> ResponseOwns(ulong steamID, string query) {
if (steamID == 0 || string.IsNullOrEmpty(query) || !IsMaster(steamID)) {
return null;
}
@@ -956,32 +956,37 @@ namespace ArchiSteamFarm {
return "List of owned games is empty!";
}
// Check if this is uint
uint appID;
if (uint.TryParse(games, out appID)) {
string ownedName;
if (ownedGames.TryGetValue(appID, out ownedName)) {
return "Owned already: " + appID + " | " + ownedName;
} else {
return "Not owned yet: " + appID;
}
}
StringBuilder response = new StringBuilder();
// This is a string
foreach (KeyValuePair<uint, string> game in ownedGames) {
if (game.Value.IndexOf(games, StringComparison.OrdinalIgnoreCase) < 0) {
string[] games = query.Split(',');
foreach (string game in games) {
// Check if this is appID
uint appID;
if (uint.TryParse(game, out appID)) {
string ownedName;
if (ownedGames.TryGetValue(appID, out ownedName)) {
response.Append(Environment.NewLine + "Owned already: " + appID + " | " + ownedName);
} else {
response.Append(Environment.NewLine + "Not owned yet: " + appID);
}
continue;
}
response.AppendLine(Environment.NewLine + "Owned already: " + game.Key + " | " + game.Value);
// This is a string, so check our entire library
foreach (KeyValuePair<uint, string> ownedGame in ownedGames) {
if (ownedGame.Value.IndexOf(game, StringComparison.OrdinalIgnoreCase) < 0) {
continue;
}
response.Append(Environment.NewLine + "Owned already: " + ownedGame.Key + " | " + ownedGame.Value);
}
}
if (response.Length > 0) {
return response.ToString();
} else {
return "Not owned yet: " + games;
return "Not owned yet: " + query;
}
}