mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 06:00:46 +00:00
Implement and use persistent ServerList
Initial idea was suggested back in #66, but recently made possible in clean and nice way, thanks to @azuisleet and @Netshroud
This commit is contained in:
@@ -125,9 +125,12 @@
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<Compile Include="CardsFarmer.cs" />
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<Compile Include="Debugging.cs" />
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<Compile Include="GlobalConfig.cs" />
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<Compile Include="IPAddressConverter.cs" />
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<Compile Include="IPEndPointConverter.cs" />
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<Compile Include="JSON\GitHub.cs" />
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<Compile Include="JSON\Steam.cs" />
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<Compile Include="Logging.cs" />
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<Compile Include="JsonStorageServerListProvider.cs" />
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<Compile Include="MobileAuthenticator.cs" />
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<Compile Include="Runtime.cs" />
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<Compile Include="ObsoleteSteamGuardAccount.cs" />
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@@ -35,6 +35,7 @@ using System.Threading.Tasks;
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using System.Text;
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using System.Text.RegularExpressions;
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using ArchiSteamFarm.JSON;
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using SteamKit2.Discovery;
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namespace ArchiSteamFarm {
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internal sealed class Bot : IDisposable {
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@@ -76,24 +77,14 @@ namespace ArchiSteamFarm {
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private bool FirstTradeSent, InvalidPassword, SkipFirstShutdown;
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private string AuthCode, TwoFactorCode;
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internal static async Task RefreshCMs(uint cellID) {
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bool initialized = false;
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for (byte i = 0; (i < WebBrowser.MaxRetries) && !initialized; i++) {
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try {
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Logging.LogGenericInfo("Refreshing list of CMs...");
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await SteamDirectory.Initialize(cellID).ConfigureAwait(false);
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initialized = true;
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} catch (Exception e) {
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Logging.LogGenericException(e);
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await Task.Delay(1000).ConfigureAwait(false);
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}
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internal static void InitializeCMs(uint cellID, IServerListProvider serverListProvider) {
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if (serverListProvider == null) {
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Logging.LogNullError(nameof(serverListProvider));
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return;
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}
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if (initialized) {
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Logging.LogGenericInfo("Success!");
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} else {
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Logging.LogGenericWarning("Failed to initialize list of CMs after " + WebBrowser.MaxRetries + " tries, ASF will use built-in SK2 list, it may take a while to connect");
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}
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CMClient.Servers.CellID = cellID;
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CMClient.Servers.ServerListProvider = serverListProvider;
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}
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private static bool IsOwner(ulong steamID) {
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@@ -24,18 +24,29 @@
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Threading;
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namespace ArchiSteamFarm {
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internal sealed class GlobalDatabase {
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private static readonly JsonSerializerSettings CustomSerializerSettings = new JsonSerializerSettings {
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Converters = new List<JsonConverter> {
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new IPAddressConverter(),
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new IPEndPointConverter()
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}
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};
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[JsonProperty(Required = Required.DisallowNull)]
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private uint _CellID;
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internal uint CellID {
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get {
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return _CellID;
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}
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set {
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if (_CellID == value) {
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if ((value == 0) || (_CellID == value)) {
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return;
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}
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@@ -45,7 +56,8 @@ namespace ArchiSteamFarm {
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}
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[JsonProperty(Required = Required.DisallowNull)]
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private uint _CellID;
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[SuppressMessage("ReSharper", "AutoPropertyCanBeMadeGetOnly.Local")]
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internal JsonStorageServerListProvider ServerListProvider { get; private set; }
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private readonly object FileLock = new object();
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@@ -64,7 +76,7 @@ namespace ArchiSteamFarm {
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GlobalDatabase globalDatabase;
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try {
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globalDatabase = JsonConvert.DeserializeObject<GlobalDatabase>(File.ReadAllText(filePath));
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globalDatabase = JsonConvert.DeserializeObject<GlobalDatabase>(File.ReadAllText(filePath), CustomSerializerSettings);
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} catch (Exception e) {
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Logging.LogGenericException(e);
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return null;
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@@ -76,11 +88,13 @@ namespace ArchiSteamFarm {
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}
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globalDatabase.FilePath = filePath;
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globalDatabase.ServerListProvider.GlobalDatabase = globalDatabase;
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return globalDatabase;
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}
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// This constructor is used when creating new database
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private GlobalDatabase(string filePath) {
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private GlobalDatabase(string filePath) : this() {
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if (string.IsNullOrEmpty(filePath)) {
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throw new ArgumentNullException(nameof(filePath));
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}
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@@ -91,10 +105,12 @@ namespace ArchiSteamFarm {
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// This constructor is used only by deserializer
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[SuppressMessage("ReSharper", "UnusedMember.Local")]
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private GlobalDatabase() { }
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private GlobalDatabase() {
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ServerListProvider = new JsonStorageServerListProvider(this);
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}
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private void Save() {
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string json = JsonConvert.SerializeObject(this);
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internal void Save() {
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string json = JsonConvert.SerializeObject(this, CustomSerializerSettings);
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if (string.IsNullOrEmpty(json)) {
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Logging.LogNullError(nameof(json));
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return;
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44
ArchiSteamFarm/IPAddressConverter.cs
Normal file
44
ArchiSteamFarm/IPAddressConverter.cs
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@@ -0,0 +1,44 @@
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/*
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_ _ _ ____ _ _____
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/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
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Contact: JustArchi@JustArchi.net
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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using System;
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using System.Net;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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namespace ArchiSteamFarm {
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internal sealed class IPAddressConverter : JsonConverter {
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public override bool CanConvert(Type objectType) => objectType == typeof(IPAddress);
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public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) {
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JToken token = JToken.Load(reader);
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return IPAddress.Parse(token.Value<string>());
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}
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public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) {
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IPAddress ip = (IPAddress) value;
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writer.WriteValue(ip.ToString());
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}
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}
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}
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51
ArchiSteamFarm/IPEndPointConverter.cs
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51
ArchiSteamFarm/IPEndPointConverter.cs
Normal file
@@ -0,0 +1,51 @@
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/*
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_ _ _ ____ _ _____
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/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
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Contact: JustArchi@JustArchi.net
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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using System;
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using System.Net;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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namespace ArchiSteamFarm {
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internal sealed class IPEndPointConverter : JsonConverter {
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public override bool CanConvert(Type objectType) => objectType == typeof(IPEndPoint);
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public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) {
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JObject jo = JObject.Load(reader);
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IPAddress address = jo["Address"].ToObject<IPAddress>(serializer);
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ushort port = jo["Port"].Value<ushort>();
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return new IPEndPoint(address, port);
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}
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public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) {
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IPEndPoint ep = (IPEndPoint) value;
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writer.WriteStartObject();
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writer.WritePropertyName("Address");
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serializer.Serialize(writer, ep.Address);
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writer.WritePropertyName("Port");
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writer.WriteValue(ep.Port);
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writer.WriteEndObject();
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}
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}
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}
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72
ArchiSteamFarm/JsonStorageServerListProvider.cs
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72
ArchiSteamFarm/JsonStorageServerListProvider.cs
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@@ -0,0 +1,72 @@
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/*
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_ _ _ ____ _ _____
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/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
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Contact: JustArchi@JustArchi.net
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Net;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using SteamKit2.Discovery;
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namespace ArchiSteamFarm {
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internal sealed class JsonStorageServerListProvider : IServerListProvider {
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[JsonProperty(Required = Required.DisallowNull)]
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[SuppressMessage("ReSharper", "FieldCanBeMadeReadOnly.Local")]
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private HashSet<IPEndPoint> Servers = new HashSet<IPEndPoint>();
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internal GlobalDatabase GlobalDatabase { private get; set; }
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internal JsonStorageServerListProvider(GlobalDatabase globalDatabase) {
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if (globalDatabase == null) {
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throw new ArgumentNullException(nameof(globalDatabase));
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}
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GlobalDatabase = globalDatabase;
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}
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// This constructor is used only by deserializer
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[SuppressMessage("ReSharper", "UnusedMember.Local")]
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private JsonStorageServerListProvider() { }
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public Task<IEnumerable<IPEndPoint>> FetchServerListAsync() => Task.FromResult(Servers.Select(endpoint => endpoint));
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public Task UpdateServerListAsync(IEnumerable<IPEndPoint> endpoints) {
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if (endpoints == null) {
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Logging.LogNullError(nameof(endpoints));
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return Task.Delay(0);
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}
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Servers.Clear();
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foreach (IPEndPoint endpoint in endpoints) {
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Servers.Add(endpoint);
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}
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GlobalDatabase.Save();
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return Task.Delay(0);
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}
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}
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}
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@@ -462,7 +462,6 @@ namespace ArchiSteamFarm {
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Logging.LogGenericInfo("ASF V" + Version);
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Directory.SetCurrentDirectory(ExecutableDirectory);
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InitServices();
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// Allow loading configs from source tree if it's a debug build
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if (Debugging.IsDebugBuild) {
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@@ -481,6 +480,8 @@ namespace ArchiSteamFarm {
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}
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}
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InitServices();
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// If debugging is on, we prepare debug directory prior to running
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if (GlobalConfig.Debug) {
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if (Directory.Exists(DebugDirectory)) {
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@@ -515,7 +516,7 @@ namespace ArchiSteamFarm {
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CheckForUpdate().Wait();
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// Before attempting to connect, initialize our list of CMs
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Bot.RefreshCMs(GlobalDatabase.CellID).Wait();
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Bot.InitializeCMs(GlobalDatabase.CellID, GlobalDatabase.ServerListProvider);
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bool isRunning = false;
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