mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 14:10:53 +00:00
Code review
This commit is contained in:
@@ -229,7 +229,7 @@ namespace ArchiSteamFarm {
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CardsFarmer = new CardsFarmer(this);
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Trading = new Trading(this);
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if (BotConfig.AcceptConfirmationsPeriod > 0 && AcceptConfirmationsTimer == null) {
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if (BotConfig.AcceptConfirmationsPeriod > 0) {
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AcceptConfirmationsTimer = new Timer(
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async e => await AcceptConfirmations().ConfigureAwait(false),
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null,
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@@ -238,7 +238,7 @@ namespace ArchiSteamFarm {
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);
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}
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if (BotConfig.SendTradePeriod > 0 && SendItemsTimer == null) {
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if (BotConfig.SendTradePeriod > 0) {
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SendItemsTimer = new Timer(
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async e => await ResponseSendTrade(BotConfig.SteamMasterID).ConfigureAwait(false),
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null,
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@@ -516,9 +516,13 @@ namespace ArchiSteamFarm {
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}
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if (CardsFarmer.CurrentGamesFarming.Count > 0) {
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return "Bot " + BotName + " is currently farming appIDs: " + string.Join(", ", CardsFarmer.CurrentGamesFarming) + " and has a total of " + CardsFarmer.GamesToFarm.Count + " games left to farm.";
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return "Bot " + BotName + " is farming appIDs: " + string.Join(", ", CardsFarmer.CurrentGamesFarming) + " and has a total of " + CardsFarmer.GamesToFarm.Count + " games left to farm.";
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} else if (SteamClient.IsConnected) {
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return "Bot " + BotName + " is not farming anything.";
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} else if (KeepRunning) {
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return "Bot " + BotName + " is not connected.";
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} else {
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return "Bot " + BotName + " is currently not farming anything.";
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return "Bot " + BotName + " is not running.";
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}
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}
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@@ -546,9 +550,7 @@ namespace ArchiSteamFarm {
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StringBuilder result = new StringBuilder(Environment.NewLine);
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int totalBotsCount = Bots.Count;
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int runningBotsCount = 0;
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byte runningBotsCount = 0;
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foreach (Bot bot in Bots.Values) {
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result.Append(bot.ResponseStatus(steamID) + Environment.NewLine);
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if (bot.KeepRunning) {
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@@ -556,7 +558,7 @@ namespace ArchiSteamFarm {
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}
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}
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result.Append("There are " + totalBotsCount + " bots initialized and " + runningBotsCount + " of them are currently running.");
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result.Append("There are " + runningBotsCount + "/" + Bots.Count + "bots running.");
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return result.ToString();
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}
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@@ -39,12 +39,10 @@ namespace ArchiSteamFarm {
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private readonly ManualResetEvent FarmResetEvent = new ManualResetEvent(false);
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private readonly SemaphoreSlim Semaphore = new SemaphoreSlim(1);
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private readonly Bot Bot;
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private readonly Timer Timer;
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private bool ManualMode = false;
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private bool NowFarming = false;
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private bool ManualMode, NowFarming;
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internal CardsFarmer(Bot bot) {
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if (bot == null) {
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@@ -53,7 +51,7 @@ namespace ArchiSteamFarm {
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Bot = bot;
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if (Program.GlobalConfig.IdleFarmingPeriod > 0 && Timer == null) {
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if (Program.GlobalConfig.IdleFarmingPeriod > 0) {
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Timer = new Timer(
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async e => await CheckGamesForFarming().ConfigureAwait(false),
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null,
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@@ -63,29 +61,6 @@ namespace ArchiSteamFarm {
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}
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}
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internal static HashSet<uint> GetGamesToFarmSolo(ConcurrentDictionary<uint, float> gamesToFarm) {
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if (gamesToFarm == null) {
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return null;
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}
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HashSet<uint> result = new HashSet<uint>();
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foreach (KeyValuePair<uint, float> keyValue in gamesToFarm) {
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if (keyValue.Value >= 2) {
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result.Add(keyValue.Key);
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}
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}
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return result;
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}
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internal static uint GetAnyGameToFarm(ConcurrentDictionary<uint, float> gamesToFarm) {
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if (gamesToFarm == null) {
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return 0;
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}
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return gamesToFarm.Keys.FirstOrDefault();
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}
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internal async Task<bool> SwitchToManualMode(bool manualMode) {
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if (ManualMode == manualMode) {
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return false;
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@@ -104,62 +79,18 @@ namespace ArchiSteamFarm {
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return true;
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}
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internal bool FarmMultiple(ConcurrentDictionary<uint, float> appIDs) {
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if (appIDs.Count == 0) {
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return true;
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}
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float maxHour = 0;
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foreach (float hour in appIDs.Values) {
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if (hour > maxHour) {
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maxHour = hour;
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}
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}
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CurrentGamesFarming.Clear();
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CurrentGamesFarming.TrimExcess();
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foreach (uint appID in appIDs.Keys) {
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CurrentGamesFarming.Add(appID);
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}
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Logging.LogGenericInfo("Now farming: " + string.Join(", ", appIDs.Keys), Bot.BotName);
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if (Farm(maxHour, appIDs.Keys)) {
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CurrentGamesFarming.Clear();
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return true;
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} else {
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CurrentGamesFarming.Clear();
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return false;
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}
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}
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internal async Task<bool> FarmSolo(uint appID) {
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if (appID == 0) {
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return true;
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}
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CurrentGamesFarming.Clear();
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CurrentGamesFarming.TrimExcess();
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CurrentGamesFarming.Add(appID);
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Logging.LogGenericInfo("Now farming: " + appID, Bot.BotName);
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if (await Farm(appID).ConfigureAwait(false)) {
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float hours;
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GamesToFarm.TryRemove(appID, out hours);
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return true;
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} else {
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CurrentGamesFarming.Clear();
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return false;
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}
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}
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internal async Task RestartFarming() {
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await StopFarming().ConfigureAwait(false);
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await StartFarming().ConfigureAwait(false);
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}
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internal async Task StartFarming() {
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if (NowFarming) {
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return;
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}
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await Semaphore.WaitAsync().ConfigureAwait(false);
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if (NowFarming) {
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Semaphore.Release();
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return;
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}
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if (ManualMode) {
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Semaphore.Release(); // We have nothing to do, don't forget to release semaphore
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return;
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@@ -234,6 +165,10 @@ namespace ArchiSteamFarm {
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}
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internal async Task StopFarming() {
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if (!NowFarming) {
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return;
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}
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await Semaphore.WaitAsync().ConfigureAwait(false);
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if (!NowFarming) {
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@@ -252,6 +187,34 @@ namespace ArchiSteamFarm {
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Semaphore.Release();
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}
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internal async Task RestartFarming() {
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await StopFarming().ConfigureAwait(false);
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await StartFarming().ConfigureAwait(false);
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}
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private static HashSet<uint> GetGamesToFarmSolo(ConcurrentDictionary<uint, float> gamesToFarm) {
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if (gamesToFarm == null) {
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return null;
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}
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HashSet<uint> result = new HashSet<uint>();
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foreach (KeyValuePair<uint, float> keyValue in gamesToFarm) {
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if (keyValue.Value >= 2) {
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result.Add(keyValue.Key);
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}
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}
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return result;
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}
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private static uint GetAnyGameToFarm(ConcurrentDictionary<uint, float> gamesToFarm) {
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if (gamesToFarm == null) {
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return 0;
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}
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return gamesToFarm.Keys.FirstOrDefault();
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}
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private async Task<bool> IsAnythingToFarm() {
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if (NowFarming) {
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return true;
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@@ -418,6 +381,54 @@ namespace ArchiSteamFarm {
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return !htmlNode.InnerText.Contains("No card drops");
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}
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private bool FarmMultiple(ConcurrentDictionary<uint, float> appIDs) {
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if (appIDs.Count == 0) {
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return true;
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}
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float maxHour = 0;
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foreach (float hour in appIDs.Values) {
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if (hour > maxHour) {
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maxHour = hour;
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}
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}
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CurrentGamesFarming.Clear();
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CurrentGamesFarming.TrimExcess();
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foreach (uint appID in appIDs.Keys) {
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CurrentGamesFarming.Add(appID);
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}
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Logging.LogGenericInfo("Now farming: " + string.Join(", ", appIDs.Keys), Bot.BotName);
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if (Farm(maxHour, appIDs.Keys)) {
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CurrentGamesFarming.Clear();
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return true;
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} else {
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CurrentGamesFarming.Clear();
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return false;
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}
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}
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private async Task<bool> FarmSolo(uint appID) {
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if (appID == 0) {
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return true;
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}
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CurrentGamesFarming.Clear();
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CurrentGamesFarming.TrimExcess();
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CurrentGamesFarming.Add(appID);
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Logging.LogGenericInfo("Now farming: " + appID, Bot.BotName);
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if (await Farm(appID).ConfigureAwait(false)) {
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float hours;
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GamesToFarm.TryRemove(appID, out hours);
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return true;
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} else {
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CurrentGamesFarming.Clear();
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return false;
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}
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}
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private async Task<bool> Farm(uint appID) {
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Bot.ArchiHandler.PlayGames(appID);
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@@ -149,7 +149,7 @@ namespace ArchiSteamFarm {
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Logging.LogGenericInfo("Local version: " + Version + " | Remote version: " + newVersion);
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if (Version.CompareTo(newVersion) >= 0) { // If local version is the same or newer than remote version
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if (GlobalConfig.AutoUpdates && AutoUpdatesTimer == null) {
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if (AutoUpdatesTimer == null && GlobalConfig.AutoUpdates) {
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Logging.LogGenericInfo("ASF will automatically check for new versions every 24 hours");
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AutoUpdatesTimer = new Timer(
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async e => await CheckForUpdate().ConfigureAwait(false),
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