Correct custom games played while idle with new event-based mechanism

This commit is contained in:
JustArchi
2016-05-30 13:12:22 +02:00
parent 2ce54d9d0a
commit 7af0027c66

View File

@@ -1488,6 +1488,10 @@ namespace ArchiSteamFarm {
}
private void ResetGamesPlayed() {
if (PlayingBlocked) {
return;
}
if (!string.IsNullOrEmpty(BotConfig.CustomGamePlayedWhileIdle)) {
ArchiHandler.PlayGame(BotConfig.CustomGamePlayedWhileIdle);
} else {