mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 14:10:53 +00:00
Avoid unlocking parental account when it's not needed
Even if user supplies the code, as long as we can determine that it's really not needed
This commit is contained in:
@@ -192,6 +192,7 @@ namespace ArchiSteamFarm {
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private Timer PlayingWasBlockedTimer;
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private bool ReconnectOnUserInitiated;
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private Timer SendItemsTimer;
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private bool SteamParentalActive = true;
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private SteamSaleEvent SteamSaleEvent;
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private uint TradesCount;
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private string TwoFactorCode;
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@@ -1018,7 +1019,7 @@ namespace ArchiSteamFarm {
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return false;
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}
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if (await ArchiWebHandler.Init(SteamID, SteamClient.Universe, callback.Nonce, BotConfig.SteamParentalCode).ConfigureAwait(false)) {
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if (await ArchiWebHandler.Init(SteamID, SteamClient.Universe, callback.Nonce, SteamParentalActive ? BotConfig.SteamParentalCode : null).ConfigureAwait(false)) {
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return true;
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}
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@@ -2415,29 +2416,35 @@ namespace ArchiSteamFarm {
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}
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}
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(bool isSteamParentalEnabled, string steamParentalCode)? steamParental = await ArchiHandler.ValidateSteamParental(BotConfig.SteamParentalCode).ConfigureAwait(false);
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(bool IsSteamParentalEnabled, string SteamParentalCode)? steamParental = await ArchiHandler.ValidateSteamParental(BotConfig.SteamParentalCode).ConfigureAwait(false);
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if (steamParental?.isSteamParentalEnabled == true) {
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if (!string.IsNullOrEmpty(steamParental.Value.steamParentalCode)) {
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if (BotConfig.SteamParentalCode != steamParental.Value.steamParentalCode) {
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SetUserInput(ASF.EUserInputType.SteamParentalCode, steamParental.Value.steamParentalCode);
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if (steamParental.HasValue) {
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if (steamParental.Value.IsSteamParentalEnabled) {
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SteamParentalActive = true;
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if (!string.IsNullOrEmpty(steamParental.Value.SteamParentalCode)) {
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if (BotConfig.SteamParentalCode != steamParental.Value.SteamParentalCode) {
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SetUserInput(ASF.EUserInputType.SteamParentalCode, steamParental.Value.SteamParentalCode);
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}
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} else {
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string steamParentalCode = await Logging.GetUserInput(ASF.EUserInputType.SteamParentalCode, BotName).ConfigureAwait(false);
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if (string.IsNullOrEmpty(steamParentalCode) || (steamParentalCode.Length != 4)) {
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Stop();
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break;
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}
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SetUserInput(ASF.EUserInputType.SteamParentalCode, steamParentalCode);
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}
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} else {
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string steamParentalCode = await Logging.GetUserInput(ASF.EUserInputType.SteamParentalCode, BotName).ConfigureAwait(false);
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if (string.IsNullOrEmpty(steamParentalCode) || (steamParentalCode.Length != 4)) {
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Stop();
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break;
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}
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SetUserInput(ASF.EUserInputType.SteamParentalCode, steamParentalCode);
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SteamParentalActive = false;
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}
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}
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ArchiWebHandler.OnVanityURLChanged(callback.VanityURL);
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if (!await ArchiWebHandler.Init(callback.ClientSteamID, SteamClient.Universe, callback.WebAPIUserNonce, BotConfig.SteamParentalCode).ConfigureAwait(false)) {
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if (!await ArchiWebHandler.Init(callback.ClientSteamID, SteamClient.Universe, callback.WebAPIUserNonce, SteamParentalActive ? BotConfig.SteamParentalCode : null).ConfigureAwait(false)) {
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if (!await RefreshSession().ConfigureAwait(false)) {
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break;
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}
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