mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 14:10:53 +00:00
Add more debugging for SK2
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@@ -180,12 +180,8 @@ namespace ArchiSteamFarm {
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// Initialize
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SteamClient = new SteamClient();
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if (Program.GlobalConfig.Debug && !Debugging.NetHookAlreadyInitialized) {
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if (Program.GlobalConfig.Debug && !Debugging.NetHookAlreadyInitialized && Directory.Exists(Program.DebugDirectory)) {
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try {
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if (Directory.Exists(Program.DebugDirectory)) {
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Directory.Delete(Program.DebugDirectory, true);
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}
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Directory.CreateDirectory(Program.DebugDirectory);
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SteamClient.DebugNetworkListener = new NetHookNetworkListener(Program.DebugDirectory);
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Debugging.NetHookAlreadyInitialized = true;
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} catch (Exception e) {
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@@ -22,6 +22,10 @@
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*/
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using SteamKit2;
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using System;
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using System.IO;
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namespace ArchiSteamFarm {
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internal static class Debugging {
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#if DEBUG
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@@ -33,5 +37,27 @@ namespace ArchiSteamFarm {
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internal static bool IsReleaseBuild => !IsDebugBuild;
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internal static bool NetHookAlreadyInitialized { get; set; } = false;
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internal sealed class DebugListener : IDebugListener {
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private readonly string FilePath;
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internal DebugListener(string filePath) {
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if (string.IsNullOrEmpty(filePath)) {
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return;
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}
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FilePath = filePath;
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}
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public void WriteLine(string category, string msg) {
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lock (FilePath) {
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try {
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File.AppendAllText(FilePath, category + " | " + msg + Environment.NewLine);
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} catch (Exception e) {
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Logging.LogGenericException(e);
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}
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}
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}
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}
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}
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}
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@@ -438,6 +438,18 @@ namespace ArchiSteamFarm {
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}
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}
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// If debugging is on, we prepare debug directory prior to running
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if (GlobalConfig.Debug) {
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if (Directory.Exists(Program.DebugDirectory)) {
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Directory.Delete(Program.DebugDirectory, true);
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Thread.Sleep(1000); // Dirty workaround giving Windows some time to sync
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}
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Directory.CreateDirectory(Program.DebugDirectory);
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SteamKit2.DebugLog.AddListener(new Debugging.DebugListener(Path.Combine(Program.DebugDirectory, "debug.txt")));
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SteamKit2.DebugLog.Enabled = true;
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}
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// Parse args
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ParseArgs(args);
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