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Bullet-proofing
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@@ -224,7 +224,7 @@ public sealed class ArchiHandler : ClientMsgHandler {
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};
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// TODO: Use below or equivalent after SK2 merges https://github.com/SteamRE/SteamKit/pull/1075
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//UnifiedChatRoomService.SendMessage(x => x.AckChatMessage(request), true);
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//UnifiedChatRoomService.SendNotification(x => x.AckChatMessage(request));
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ClientMsgProtobuf<CChatRoom_AckChatMessage_Notification> msg = new(EMsg.ServiceMethodCallFromClient);
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@@ -257,7 +257,7 @@ public sealed class ArchiHandler : ClientMsgHandler {
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};
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// TODO: Use below or equivalent after SK2 merges https://github.com/SteamRE/SteamKit/pull/1075
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//UnifiedFriendMessagesService.SendMessage(x => x.AckMessage(request), true);
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//UnifiedFriendMessagesService.SendNotification(x => x.AckMessage(request));
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ClientMsgProtobuf<CFriendMessages_AckMessage_Notification> msg = new(EMsg.ServiceMethodCallFromClient);
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