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https://github.com/JustArchiNET/ArchiSteamFarm.git
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Fix NRE with CustomGamePlayedWhileFarming
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@@ -908,7 +908,13 @@ namespace ArchiSteamFarm {
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return;
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return;
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}
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}
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await ArchiHandler.PlayGames(game.PlayableAppID.ToEnumerable(), string.Format(BotConfig.CustomGamePlayedWhileFarming, game.AppID, game.GameName)).ConfigureAwait(false);
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string gameName = null;
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if (!string.IsNullOrEmpty(BotConfig.CustomGamePlayedWhileFarming)) {
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gameName = string.Format(BotConfig.CustomGamePlayedWhileFarming, game.AppID, game.GameName);
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}
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await ArchiHandler.PlayGames(game.PlayableAppID.ToEnumerable(), gameName).ConfigureAwait(false);
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}
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}
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internal async Task IdleGames(IReadOnlyCollection<CardsFarmer.Game> games) {
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internal async Task IdleGames(IReadOnlyCollection<CardsFarmer.Game> games) {
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@@ -918,7 +924,13 @@ namespace ArchiSteamFarm {
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return;
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return;
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}
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}
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await ArchiHandler.PlayGames(games.Select(game => game.PlayableAppID), string.Format(BotConfig.CustomGamePlayedWhileFarming, string.Join(", ", games.Select(game => game.AppID)), string.Join(", ", games.Select(game => game.GameName)))).ConfigureAwait(false);
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string gameName = null;
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if (!string.IsNullOrEmpty(BotConfig.CustomGamePlayedWhileFarming)) {
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gameName = string.Format(BotConfig.CustomGamePlayedWhileFarming, string.Join(", ", games.Select(game => game.AppID)), string.Join(", ", games.Select(game => game.GameName)));
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}
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await ArchiHandler.PlayGames(games.Select(game => game.PlayableAppID), gameName).ConfigureAwait(false);
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}
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}
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internal async Task ImportKeysToRedeem(string filePath) {
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internal async Task ImportKeysToRedeem(string filePath) {
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