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https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 14:10:53 +00:00
Sync LogOnWithoutMachineID() with SK2
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@@ -227,11 +227,26 @@ namespace ArchiSteamFarm {
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// TODO: Remove me once https://github.com/SteamRE/SteamKit/issues/305 is fixed
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internal void LogOnWithoutMachineID(SteamUser.LogOnDetails details) {
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if (details == null) {
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throw new ArgumentNullException(nameof(details));
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}
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if (string.IsNullOrEmpty(details.Username) || (string.IsNullOrEmpty(details.Password) && string.IsNullOrEmpty(details.LoginKey))) {
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throw new ArgumentException("LogOn requires a username and password to be set in 'details'.");
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}
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if (!string.IsNullOrEmpty(details.LoginKey) && !details.ShouldRememberPassword) {
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// Prevent consumers from screwing this up.
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// If should_remember_password is false, the login_key is ignored server-side.
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// The inverse is not applicable (you can log in with should_remember_password and no login_key).
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throw new ArgumentException("ShouldRememberPassword is required to be set to true in order to use LoginKey.");
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}
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ClientMsgProtobuf<CMsgClientLogon> logon = new ClientMsgProtobuf<CMsgClientLogon>(EMsg.ClientLogon);
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SteamID steamId = new SteamID(details.AccountID, details.AccountInstance, Client.ConnectedUniverse, EAccountType.Individual);
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if (details.LoginID != null) {
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if (details.LoginID.HasValue) {
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logon.Body.obfustucated_private_ip = details.LoginID.Value;
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}
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@@ -250,7 +265,9 @@ namespace ArchiSteamFarm {
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logon.Body.steam2_ticket_request = details.RequestSteam2Ticket;
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logon.Body.client_package_version = 1771;
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logon.Body.supports_rate_limit_response = true;
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// steam guard
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logon.Body.auth_code = details.AuthCode;
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logon.Body.two_factor_code = details.TwoFactorCode;
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