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Test
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@@ -35,7 +35,7 @@ using SteamKit2.Internal;
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namespace ArchiSteamFarm {
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internal sealed class ArchiHandler : ClientMsgHandler {
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internal const byte MaxGamesPerPICSRequest = 10; // TODO: This might need to be corrected
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internal const byte MaxGamesPerPICSRequest = 1; // TODO: This might need to be corrected
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internal const byte MaxGamesPlayedConcurrently = 32; // This is limit introduced by Steam Network
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private readonly ArchiLogger ArchiLogger;
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