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https://github.com/JustArchiNET/ArchiSteamFarm.git
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New translations
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@@ -383,43 +383,43 @@ StackTrace:
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<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name, {3} will be replaced by number of cards left to idle, {4} will be replaced by total number of games to idle, {5} will be replaced by total number of cards to idle, {6} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
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</data>
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<data name="BotStatusIdlingList" xml:space="preserve">
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<value>Bot {0} is idling games: {1} from a total of {2} games ({3} cards) left to idle (~{4} remaining).</value>
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<value>Bot {0} idled Spiele: {1} von insgesamt {2} Spielen ({3} Karten) verbleibend zum Idlen (~{4}).</value>
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<comment>{0} will be replaced by bot's name, {1} will be replaced by list of the games (appIDs, numbers), {2} will be replaced by total number of games to idle, {3} will be replaced by total number of cards to idle, {4} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
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</data>
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<data name="CheckingFirstBadgePage" xml:space="preserve">
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<value>Checking first badge page...</value>
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<value>Überprüfe erste Abzeichenseite...</value>
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</data>
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<data name="CheckingOtherBadgePages" xml:space="preserve">
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<value>Checking other badge pages...</value>
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<value>Überprüfe andere Abzeichenseiten...</value>
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</data>
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<data name="ChosenFarmingAlgorithm" xml:space="preserve">
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<value>Chosen farming algorithm: {0}</value>
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<value>Ausgewählter Farmalgorithmus: {0}</value>
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<comment>{0} will be replaced by the name of chosen farming algorithm</comment>
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</data>
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<data name="Done" xml:space="preserve">
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<value>Done!</value>
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<value>Fertig!</value>
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</data>
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<data name="GamesToIdle" xml:space="preserve">
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<value>We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...</value>
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<value>Wir haben insgesamt {0} Spiele ({1} Karten) verbleibend zum Idlen (~{3})...</value>
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<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
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</data>
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<data name="IdlingFinished" xml:space="preserve">
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<value>Idling finished!</value>
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<value>Idlen abgeschlossen!</value>
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</data>
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<data name="IdlingFinishedForGame" xml:space="preserve">
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<value>Finished idling: {0} ({1}) after {2} of playtime!</value>
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<value>Idlen abgeschlossen: {0} ({1}) nach {2} Spielzeit!</value>
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<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
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</data>
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<data name="IdlingFinishedForGames" xml:space="preserve">
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<value>Finished idling games: {0}</value>
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<value>Idlen von Spielen abgeschlossen: {0}</value>
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<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
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</data>
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<data name="IdlingStatusForGame" xml:space="preserve">
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<value>Idling status for {0} ({1}): {2} cards remaining</value>
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<value>Status zum Idlen von {0} ({1}): {2} Karten verbleibend</value>
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<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle</comment>
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</data>
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<data name="IdlingStopped" xml:space="preserve">
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<value>Idling stopped!</value>
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<value>Idlen gestoppt!</value>
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</data>
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<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
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<value>Not honoring this request, as sticky pause is enabled!</value>
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