mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 22:20:52 +00:00
Enable AccountPlayingDelay of 0, WCFHostname of null and add code for fixing fuckups
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@@ -485,7 +485,7 @@ namespace ArchiSteamFarm {
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while ((loginResult = userLogin.DoLogin()) != LoginResult.LoginOkay) {
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switch (loginResult) {
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case LoginResult.Need2FA:
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userLogin.TwoFactorCode = Program.GetUserInput(BotName, Program.EUserInputType.TwoFactorAuthentication);
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userLogin.TwoFactorCode = Program.GetUserInput(Program.EUserInputType.TwoFactorAuthentication, BotName);
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break;
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default:
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Logging.LogGenericError("Unhandled situation: " + loginResult, BotName);
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@@ -503,7 +503,7 @@ namespace ArchiSteamFarm {
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BotDatabase.SteamGuardAccount.Session = userLogin.Session;
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if (string.IsNullOrEmpty(BotDatabase.SteamGuardAccount.DeviceID)) {
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BotDatabase.SteamGuardAccount.DeviceID = Program.GetUserInput(BotName, Program.EUserInputType.DeviceID);
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BotDatabase.SteamGuardAccount.DeviceID = Program.GetUserInput(Program.EUserInputType.DeviceID, BotName);
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}
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BotDatabase.Save();
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@@ -1214,7 +1214,7 @@ namespace ArchiSteamFarm {
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while ((loginResult = userLogin.DoLogin()) != LoginResult.LoginOkay) {
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switch (loginResult) {
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case LoginResult.NeedEmail:
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userLogin.EmailCode = Program.GetUserInput(BotName, Program.EUserInputType.SteamGuard);
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userLogin.EmailCode = Program.GetUserInput(Program.EUserInputType.SteamGuard, BotName);
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break;
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default:
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Logging.LogGenericError("Unhandled situation: " + loginResult, BotName);
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@@ -1228,7 +1228,7 @@ namespace ArchiSteamFarm {
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while ((linkResult = authenticatorLinker.AddAuthenticator()) != AuthenticatorLinker.LinkResult.AwaitingFinalization) {
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switch (linkResult) {
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case AuthenticatorLinker.LinkResult.MustProvidePhoneNumber:
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authenticatorLinker.PhoneNumber = Program.GetUserInput(BotName, Program.EUserInputType.PhoneNumber);
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authenticatorLinker.PhoneNumber = Program.GetUserInput(Program.EUserInputType.PhoneNumber, BotName);
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break;
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default:
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Logging.LogGenericError("Unhandled situation: " + linkResult, BotName);
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@@ -1238,7 +1238,7 @@ namespace ArchiSteamFarm {
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BotDatabase.SteamGuardAccount = authenticatorLinker.LinkedAccount;
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AuthenticatorLinker.FinalizeResult finalizeResult = authenticatorLinker.FinalizeAddAuthenticator(Program.GetUserInput(BotName, Program.EUserInputType.SMS));
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AuthenticatorLinker.FinalizeResult finalizeResult = authenticatorLinker.FinalizeAddAuthenticator(Program.GetUserInput(Program.EUserInputType.SMS, BotName));
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if (finalizeResult != AuthenticatorLinker.FinalizeResult.Success) {
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Logging.LogGenericError("Unhandled situation: " + finalizeResult, BotName);
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DelinkMobileAuthenticator();
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@@ -1246,7 +1246,7 @@ namespace ArchiSteamFarm {
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}
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Logging.LogGenericInfo("Successfully linked ASF as new mobile authenticator for this account!", BotName);
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Program.GetUserInput(BotName, Program.EUserInputType.RevocationCode, BotDatabase.SteamGuardAccount.RevocationCode);
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Program.GetUserInput(Program.EUserInputType.RevocationCode, BotName, BotDatabase.SteamGuardAccount.RevocationCode);
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}
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private bool DelinkMobileAuthenticator() {
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@@ -1273,11 +1273,11 @@ namespace ArchiSteamFarm {
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private void InitializeLoginAndPassword() {
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if (string.IsNullOrEmpty(BotConfig.SteamLogin)) {
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BotConfig.SteamLogin = Program.GetUserInput(BotName, Program.EUserInputType.Login);
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BotConfig.SteamLogin = Program.GetUserInput(Program.EUserInputType.Login, BotName);
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}
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if (string.IsNullOrEmpty(BotConfig.SteamPassword) && string.IsNullOrEmpty(BotDatabase.LoginKey)) {
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BotConfig.SteamPassword = Program.GetUserInput(BotName, Program.EUserInputType.Password);
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BotConfig.SteamPassword = Program.GetUserInput(Program.EUserInputType.Password, BotName);
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}
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}
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@@ -1369,6 +1369,12 @@ namespace ArchiSteamFarm {
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}
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} else if (LoggedInElsewhere) {
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LoggedInElsewhere = false;
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if (Program.GlobalConfig.AccountPlayingDelay == 0) {
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Shutdown().Forget();
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return;
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}
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Logging.LogGenericInfo("Account is being used elsewhere, ASF will try to resume farming in " + Program.GlobalConfig.AccountPlayingDelay + " minutes...", BotName);
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await Utilities.SleepAsync(Program.GlobalConfig.AccountPlayingDelay * 60 * 1000).ConfigureAwait(false);
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}
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@@ -1527,11 +1533,11 @@ namespace ArchiSteamFarm {
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switch (callback.Result) {
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case EResult.AccountLogonDenied:
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AuthCode = Program.GetUserInput(BotConfig.SteamLogin, Program.EUserInputType.SteamGuard);
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AuthCode = Program.GetUserInput(Program.EUserInputType.SteamGuard, BotName);
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break;
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case EResult.AccountLoginDeniedNeedTwoFactor:
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if (BotDatabase.SteamGuardAccount == null) {
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TwoFactorAuth = Program.GetUserInput(BotConfig.SteamLogin, Program.EUserInputType.TwoFactorAuthentication);
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TwoFactorAuth = Program.GetUserInput(Program.EUserInputType.TwoFactorAuthentication, BotName);
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} else {
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TwoFactorAuth = BotDatabase.SteamGuardAccount.GenerateSteamGuardCode();
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}
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@@ -1563,7 +1569,7 @@ namespace ArchiSteamFarm {
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ResetGamesPlayed();
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if (string.IsNullOrEmpty(BotConfig.SteamParentalPIN)) {
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BotConfig.SteamParentalPIN = Program.GetUserInput(BotName, Program.EUserInputType.SteamParentalPIN);
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BotConfig.SteamParentalPIN = Program.GetUserInput(Program.EUserInputType.SteamParentalPIN, BotName);
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}
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if (!await ArchiWebHandler.Init(SteamClient, callback.WebAPIUserNonce, BotConfig.SteamParentalPIN).ConfigureAwait(false)) {
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@@ -36,6 +36,13 @@ namespace ArchiSteamFarm {
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Experimental
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}
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private const byte DefaultMaxFarmingTime = 10;
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private const byte DefaultFarmingDelay = 5;
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private const byte DefaultHttpTimeout = 60;
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private const ushort DefaultWCFPort = 1242;
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private static readonly ProtocolType DefaultSteamProtocol = ProtocolType.Tcp;
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// This is hardcoded blacklist which should not be possible to change
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internal static readonly HashSet<uint> GlobalBlacklist = new HashSet<uint> { 267420, 303700, 335590, 368020, 425280 };
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@@ -49,19 +56,19 @@ namespace ArchiSteamFarm {
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internal EUpdateChannel UpdateChannel { get; private set; } = EUpdateChannel.Stable;
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[JsonProperty(Required = Required.DisallowNull)]
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internal ProtocolType SteamProtocol { get; private set; } = ProtocolType.Tcp;
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internal ProtocolType SteamProtocol { get; private set; } = DefaultSteamProtocol;
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[JsonProperty(Required = Required.DisallowNull)]
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internal ulong SteamOwnerID { get; private set; } = 0;
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[JsonProperty(Required = Required.DisallowNull)]
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internal byte MaxFarmingTime { get; private set; } = 10;
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internal byte MaxFarmingTime { get; private set; } = DefaultMaxFarmingTime;
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[JsonProperty(Required = Required.DisallowNull)]
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internal byte IdleFarmingPeriod { get; private set; } = 3;
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[JsonProperty(Required = Required.DisallowNull)]
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internal byte FarmingDelay { get; private set; } = 5;
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internal byte FarmingDelay { get; private set; } = DefaultFarmingDelay;
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[JsonProperty(Required = Required.DisallowNull)]
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internal byte AccountPlayingDelay { get; private set; } = 5;
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@@ -76,13 +83,13 @@ namespace ArchiSteamFarm {
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internal bool ForceHttp { get; private set; } = false;
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[JsonProperty(Required = Required.DisallowNull)]
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internal byte HttpTimeout { get; private set; } = 60;
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internal byte HttpTimeout { get; private set; } = DefaultHttpTimeout;
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[JsonProperty]
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internal string WCFHostname { get; set; } = "localhost";
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[JsonProperty(Required = Required.DisallowNull)]
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internal string WCFHostname { get; private set; } = "localhost";
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[JsonProperty(Required = Required.DisallowNull)]
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internal ushort WCFPort { get; private set; } = 1242;
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internal ushort WCFPort { get; private set; } = DefaultWCFPort;
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[JsonProperty(Required = Required.DisallowNull)]
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internal bool LogToFile { get; private set; } = true;
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@@ -112,17 +119,39 @@ namespace ArchiSteamFarm {
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}
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// SK2 supports only TCP and UDP steam protocols
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// Make sure that user can't screw this up
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// Ensure that user can't screw this up
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switch (globalConfig.SteamProtocol) {
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case ProtocolType.Tcp:
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case ProtocolType.Udp:
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break;
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default:
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Logging.LogGenericWarning("Configured SteamProtocol is invalid: " + globalConfig.SteamProtocol + ", default TCP protocol will be used instead");
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globalConfig.SteamProtocol = ProtocolType.Tcp;
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Logging.LogGenericWarning("Configured SteamProtocol is invalid: " + globalConfig.SteamProtocol + ". Value of " + DefaultSteamProtocol + " will be used instead");
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globalConfig.SteamProtocol = DefaultSteamProtocol;
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break;
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}
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// User might not know what he's doing
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// Ensure that he can't screw core ASF variables
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if (globalConfig.MaxFarmingTime == 0) {
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Logging.LogGenericWarning("Configured MaxFarmingTime is invalid: " + globalConfig.MaxFarmingTime + ". Value of " + DefaultMaxFarmingTime + " will be used instead");
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globalConfig.MaxFarmingTime = DefaultMaxFarmingTime;
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}
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if (globalConfig.FarmingDelay == 0) {
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Logging.LogGenericWarning("Configured FarmingDelay is invalid: " + globalConfig.FarmingDelay + ". Value of " + DefaultFarmingDelay + " will be used instead");
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globalConfig.FarmingDelay = DefaultFarmingDelay;
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}
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if (globalConfig.HttpTimeout == 0) {
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Logging.LogGenericWarning("Configured HttpTimeout is invalid: " + globalConfig.HttpTimeout + ". Value of " + DefaultHttpTimeout + " will be used instead");
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globalConfig.HttpTimeout = DefaultHttpTimeout;
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}
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if (globalConfig.WCFPort == 0) {
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Logging.LogGenericWarning("Configured WCFPort is invalid: " + globalConfig.WCFPort + ". Value of " + DefaultWCFPort + " will be used instead");
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globalConfig.WCFPort = DefaultWCFPort;
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}
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return globalConfig;
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}
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@@ -45,6 +45,7 @@ namespace ArchiSteamFarm {
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SteamParentalPIN,
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RevocationCode,
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TwoFactorAuthentication,
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WCFHostname
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}
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internal enum EMode : byte {
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@@ -262,7 +263,7 @@ namespace ArchiSteamFarm {
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}).Forget();
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}
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internal static string GetUserInput(string botLogin, EUserInputType userInputType, string extraInformation = null) {
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internal static string GetUserInput(EUserInputType userInputType, string botName = null, string extraInformation = null) {
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if (userInputType == EUserInputType.Unknown) {
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return null;
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}
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@@ -272,36 +273,39 @@ namespace ArchiSteamFarm {
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ConsoleIsBusy = true;
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switch (userInputType) {
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case EUserInputType.DeviceID:
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Console.Write("<" + botLogin + "> Please enter your Device ID (including \"android:\"): ");
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your Device ID (including \"android:\"): ");
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break;
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case EUserInputType.Login:
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Console.Write("<" + botLogin + "> Please enter your login: ");
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your login: ");
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break;
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case EUserInputType.Password:
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Console.Write("<" + botLogin + "> Please enter your password: ");
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your password: ");
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break;
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case EUserInputType.PhoneNumber:
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Console.Write("<" + botLogin + "> Please enter your full phone number (e.g. +1234567890): ");
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your full phone number (e.g. +1234567890): ");
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break;
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case EUserInputType.SMS:
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Console.Write("<" + botLogin + "> Please enter SMS code sent on your mobile: ");
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter SMS code sent on your mobile: ");
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break;
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case EUserInputType.SteamGuard:
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Console.Write("<" + botLogin + "> Please enter the auth code sent to your email: ");
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter the auth code sent to your email: ");
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break;
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case EUserInputType.SteamParentalPIN:
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Console.Write("<" + botLogin + "> Please enter steam parental PIN: ");
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter steam parental PIN: ");
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break;
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case EUserInputType.RevocationCode:
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Console.WriteLine("<" + botLogin + "> PLEASE WRITE DOWN YOUR REVOCATION CODE: " + extraInformation);
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Console.WriteLine("<" + botLogin + "> THIS IS THE ONLY WAY TO NOT GET LOCKED OUT OF YOUR ACCOUNT!");
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Console.Write("<" + botLogin + "> Hit enter once ready...");
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "PLEASE WRITE DOWN YOUR REVOCATION CODE: " + extraInformation);
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "THIS IS THE ONLY WAY TO NOT GET LOCKED OUT OF YOUR ACCOUNT!");
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Hit enter once ready...");
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break;
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case EUserInputType.TwoFactorAuthentication:
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Console.Write("<" + botLogin + "> Please enter your 2 factor auth code from your authenticator app: ");
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your 2 factor auth code from your authenticator app: ");
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break;
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case EUserInputType.WCFHostname:
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Console.Write((string.IsNullOrEmpty(botName) ? "" : "<" + botName + "> ") + "Please enter your WCF hostname: ");
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break;
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default:
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Console.Write("<" + botLogin + "> Please enter not documented yet value of \"" + userInputType + "\": ");
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Console.Write("<" + botName + "> Please enter not documented yet value of \"" + userInputType + "\": ");
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break;
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}
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result = Console.ReadLine();
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@@ -42,6 +42,10 @@ namespace ArchiSteamFarm {
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private Client Client;
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internal static void Init() {
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if (string.IsNullOrEmpty(Program.GlobalConfig.WCFHostname)) {
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Program.GlobalConfig.WCFHostname = Program.GetUserInput(Program.EUserInputType.WCFHostname);
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}
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URL = "http://" + Program.GlobalConfig.WCFHostname + ":" + Program.GlobalConfig.WCFPort + "/ASF";
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}
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