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https://github.com/JustArchiNET/ArchiSteamFarm.git
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Tools update
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@@ -2165,6 +2165,14 @@
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<param name="endPoint">The IP address and port of the server.</param>
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<returns>A new <see cref="T:SteamKit2.Discovery.ServerRecord"/> instance</returns>
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</member>
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<member name="M:SteamKit2.Discovery.ServerRecord.TryCreateSocketServer(System.String,SteamKit2.Discovery.ServerRecord@)">
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<summary>
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Creates a Socket server given an IP endpoint.
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</summary>
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<param name="address">The IP address and port of the server, as a string.</param>
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<param name="serverRecord">A new <see cref="T:SteamKit2.Discovery.ServerRecord"/>, if the address was able to be parsed. <c>null</c> otherwise.</param>
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<returns><c>true</c> if the address was able to be parsed, <c>false</c> otherwise.</returns>
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</member>
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<member name="M:SteamKit2.Discovery.ServerRecord.CreateWebSocketServer(System.String)">
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<summary>
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Creates a WebSocket server given an address in the form of "hostname:port".
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@@ -6285,6 +6293,15 @@
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<param name="cancellationToken">Cancellation Token</param>
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<returns>A <see cref="T:System.Threading.Tasks.Task"/> with the Result set to an enumerable list of <see cref="T:SteamKit2.Discovery.ServerRecord"/>s.</returns>
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</member>
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<member name="M:SteamKit2.SteamDirectory.LoadAsync(SteamKit2.SteamConfiguration,System.Int32,System.Threading.CancellationToken)">
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<summary>
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Load a list of servers from the Steam Directory.
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</summary>
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<param name="configuration">Configuration Object</param>
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<param name="maxNumServers">Max number of servers to return. The API will typically return this number per server type (socket and websocket).</param>
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<param name="cancellationToken">Cancellation Token</param>
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<returns>A <see cref="T:System.Threading.Tasks.Task"/> with the Result set to an enumerable list of <see cref="T:SteamKit2.Discovery.ServerRecord"/>s.</returns>
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</member>
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<member name="T:SteamKit2.WebAPI">
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<summary>
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Utility class for interacting with the Steam Web API.
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