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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.Localization {
using System ;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings {
private static global :: System . Resources . ResourceManager resourceMan ;
private static global :: System . Globalization . CultureInfo resourceCulture ;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings ( ) {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global :: System . Resources . ResourceManager ResourceManager {
get {
if ( object . ReferenceEquals ( resourceMan , null ) ) {
global :: System . Resources . ResourceManager temp = new global :: System . Resources . ResourceManager ( "ArchiSteamFarm.OfficialPlugins.SteamTokenDumper.Localization.Strings" , typeof ( Strings ) . Assembly ) ;
resourceMan = temp ;
}
return resourceMan ;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global :: System . Globalization . CultureInfo Culture {
get {
return resourceCulture ;
}
set {
resourceCulture = value ;
}
}
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/// <summary>
/// Looks up a localized string similar to Finished retrieving {0} app access tokens..
/// </summary>
internal static string BotFinishedRetrievingAppAccessTokens {
get {
return ResourceManager . GetString ( "BotFinishedRetrievingAppAccessTokens" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Finished retrieving {0} app infos..
/// </summary>
internal static string BotFinishedRetrievingAppInfos {
get {
return ResourceManager . GetString ( "BotFinishedRetrievingAppInfos" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Finished retrieving {0} depot keys..
/// </summary>
internal static string BotFinishedRetrievingDepotKeys {
get {
return ResourceManager . GetString ( "BotFinishedRetrievingDepotKeys" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Finished retrieving a total of {0} app access tokens..
/// </summary>
internal static string BotFinishedRetrievingTotalAppAccessTokens {
get {
return ResourceManager . GetString ( "BotFinishedRetrievingTotalAppAccessTokens" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Finished retrieving all depot keys for a total of {0} apps..
/// </summary>
internal static string BotFinishedRetrievingTotalDepots {
get {
return ResourceManager . GetString ( "BotFinishedRetrievingTotalDepots" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to There are no apps that require a refresh on this bot instance..
/// </summary>
internal static string BotNoAppsToRefresh {
get {
return ResourceManager . GetString ( "BotNoAppsToRefresh" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Retrieving {0} app access tokens....
/// </summary>
internal static string BotRetrievingAppAccessTokens {
get {
return ResourceManager . GetString ( "BotRetrievingAppAccessTokens" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Retrieving {0} app infos....
/// </summary>
internal static string BotRetrievingAppInfos {
get {
return ResourceManager . GetString ( "BotRetrievingAppInfos" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Retrieving {0} depot keys....
/// </summary>
internal static string BotRetrievingDepotKeys {
get {
return ResourceManager . GetString ( "BotRetrievingDepotKeys" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Retrieving a total of {0} app access tokens....
/// </summary>
internal static string BotRetrievingTotalAppAccessTokens {
get {
return ResourceManager . GetString ( "BotRetrievingTotalAppAccessTokens" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Retrieving all depots for a total of {0} apps....
/// </summary>
internal static string BotRetrievingTotalDepots {
get {
return ResourceManager . GetString ( "BotRetrievingTotalDepots" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to {0} could not be loaded, a fresh instance will be initialized....
/// </summary>
internal static string FileCouldNotBeLoadedFreshInit {
get {
return ResourceManager . GetString ( "FileCouldNotBeLoadedFreshInit" , resourceCulture ) ;
}
}
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/// <summary>
/// Looks up a localized string similar to {0} is currently disabled according to your configuration. If you'd like to help SteamDB in data submission, please check out our wiki..
/// </summary>
internal static string PluginDisabledInConfig {
get {
return ResourceManager . GetString ( "PluginDisabledInConfig" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to {0} has been disabled due to a missing build token.
/// </summary>
internal static string PluginDisabledMissingBuildToken {
get {
return ResourceManager . GetString ( "PluginDisabledMissingBuildToken" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to {0} has been initialized successfully, thank you in advance for your help. The first submission will happen in approximately {1} from now..
/// </summary>
internal static string PluginInitializedAndEnabled {
get {
return ResourceManager . GetString ( "PluginInitializedAndEnabled" , resourceCulture ) ;
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}
}
/// <summary>
/// Looks up a localized string similar to {0} initialized, the plugin will not resolve any of those: {1}..
/// </summary>
internal static string PluginSecretListInitialized {
get {
return ResourceManager . GetString ( "PluginSecretListInitialized" , resourceCulture ) ;
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}
}
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/// <summary>
/// Looks up a localized string similar to The submission has failed due to too many requests sent, we'll try again in approximately {0} from now..
/// </summary>
internal static string SubmissionFailedTooManyRequests {
get {
return ResourceManager . GetString ( "SubmissionFailedTooManyRequests" , resourceCulture ) ;
}
}
/// <summary>
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/// Looks up a localized string similar to Submitting a total of registered apps/packages/depots: {0}/{1}/{2}....
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/// </summary>
internal static string SubmissionInProgress {
get {
return ResourceManager . GetString ( "SubmissionInProgress" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Could not submit the data because there is no valid SteamID set that we could classify as a contributor. Consider setting up {0} property..
/// </summary>
internal static string SubmissionNoContributorSet {
get {
return ResourceManager . GetString ( "SubmissionNoContributorSet" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to There is no new data to submit, everything is up-to-date..
/// </summary>
internal static string SubmissionNoNewData {
get {
return ResourceManager . GetString ( "SubmissionNoNewData" , resourceCulture ) ;
}
}
/// <summary>
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/// Looks up a localized string similar to The data has been successfully submitted. The server has registered a total of new apps/packages/depots: {0} ({1} verified)/{2} ({3} verified)/{4} ({5} verified)..
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/// </summary>
internal static string SubmissionSuccessful {
get {
return ResourceManager . GetString ( "SubmissionSuccessful" , resourceCulture ) ;
}
}
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/// <summary>
/// Looks up a localized string similar to New apps: {0}.
/// </summary>
internal static string SubmissionSuccessfulNewApps {
get {
return ResourceManager . GetString ( "SubmissionSuccessfulNewApps" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to New depots: {0}.
/// </summary>
internal static string SubmissionSuccessfulNewDepots {
get {
return ResourceManager . GetString ( "SubmissionSuccessfulNewDepots" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to New packages: {0}.
/// </summary>
internal static string SubmissionSuccessfulNewPackages {
get {
return ResourceManager . GetString ( "SubmissionSuccessfulNewPackages" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Verified apps: {0}.
/// </summary>
internal static string SubmissionSuccessfulVerifiedApps {
get {
return ResourceManager . GetString ( "SubmissionSuccessfulVerifiedApps" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Verified depots: {0}.
/// </summary>
internal static string SubmissionSuccessfulVerifiedDepots {
get {
return ResourceManager . GetString ( "SubmissionSuccessfulVerifiedDepots" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Verified packages: {0}.
/// </summary>
internal static string SubmissionSuccessfulVerifiedPackages {
get {
return ResourceManager . GetString ( "SubmissionSuccessfulVerifiedPackages" , resourceCulture ) ;
}
}
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}
}