Files
ArchiSteamFarm/ArchiSteamFarm/Program.cs

495 lines
15 KiB
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// _ _ _ ____ _ _____
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// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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// |
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// Copyright 2015-2019 Łukasz "JustArchi" Domeradzki
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// Contact: JustArchi@JustArchi.net
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// |
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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
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// |
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// http://www.apache.org/licenses/LICENSE-2.0
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// |
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// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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using System;
using System.Collections;
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using System.Collections.Generic;
using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Resources;
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using System.Threading.Tasks;
using ArchiSteamFarm.IPC;
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using ArchiSteamFarm.Localization;
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using ArchiSteamFarm.NLog;
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using Newtonsoft.Json;
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using NLog;
using NLog.Targets;
using SteamKit2;
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namespace ArchiSteamFarm {
internal static class Program {
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internal static bool ProcessRequired { get; private set; }
internal static bool RestartAllowed { get; private set; } = true;
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internal static bool ShutdownSequenceInitialized { get; private set; }
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// We need to keep this one assigned and not calculated on-demand
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private static readonly string ProcessFileName = Process.GetCurrentProcess().MainModule?.FileName ?? throw new ArgumentNullException(nameof(ProcessFileName));
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private static readonly TaskCompletionSource<byte> ShutdownResetEvent = new TaskCompletionSource<byte>();
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private static bool SystemRequired;
internal static async Task Exit(byte exitCode = 0) {
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if (exitCode != 0) {
ASF.ArchiLogger.LogGenericError(Strings.ErrorExitingWithNonZeroErrorCode);
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}
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await Shutdown(exitCode).ConfigureAwait(false);
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Environment.Exit(exitCode);
}
internal static async Task Restart() {
if (!await InitShutdownSequence().ConfigureAwait(false)) {
return;
}
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string executableName = Path.GetFileNameWithoutExtension(ProcessFileName);
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if (string.IsNullOrEmpty(executableName)) {
ASF.ArchiLogger.LogNullError(nameof(executableName));
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return;
}
IEnumerable<string> arguments = Environment.GetCommandLineArgs().Skip(executableName.Equals(SharedInfo.AssemblyName) ? 1 : 0);
try {
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Process.Start(ProcessFileName, string.Join(" ", arguments));
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
}
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// Give new process some time to take over the window (if needed)
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await Task.Delay(2000).ConfigureAwait(false);
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ShutdownResetEvent.TrySetResult(0);
Environment.Exit(0);
}
private static void HandleCryptKeyArgument(string cryptKey) {
if (string.IsNullOrEmpty(cryptKey)) {
ASF.ArchiLogger.LogNullError(nameof(cryptKey));
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return;
}
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ArchiCryptoHelper.SetEncryptionKey(cryptKey);
}
private static void HandlePathArgument(string path) {
if (string.IsNullOrEmpty(path)) {
ASF.ArchiLogger.LogNullError(nameof(path));
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return;
}
try {
Directory.SetCurrentDirectory(path);
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
}
}
private static async Task Init(IReadOnlyCollection<string> args) {
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AppDomain.CurrentDomain.ProcessExit += OnProcessExit;
AppDomain.CurrentDomain.UnhandledException += OnUnhandledException;
TaskScheduler.UnobservedTaskException += OnUnobservedTaskException;
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// We must register our logging targets as soon as possible
Target.Register<HistoryTarget>(HistoryTarget.TargetName);
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Target.Register<SteamTarget>(SteamTarget.TargetName);
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if (!await InitCore(args).ConfigureAwait(false)) {
await Exit(1).ConfigureAwait(false);
return;
}
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await InitASF(args).ConfigureAwait(false);
}
private static async Task InitASF(IReadOnlyCollection<string> args) {
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OS.CoreInit();
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Console.Title = SharedInfo.ProgramIdentifier;
ASF.ArchiLogger.LogGenericInfo(SharedInfo.ProgramIdentifier);
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await InitGlobalConfigAndLanguage().ConfigureAwait(false);
// Parse post-init args
if (args != null) {
ParsePostInitArgs(args);
}
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OS.Init(SystemRequired, ASF.GlobalConfig.OptimizationMode);
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await InitGlobalDatabaseAndServices().ConfigureAwait(false);
await ASF.Init().ConfigureAwait(false);
}
private static async Task<bool> InitCore(IReadOnlyCollection<string> args) {
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Directory.SetCurrentDirectory(SharedInfo.HomeDirectory);
// Allow loading configs from source tree if it's a debug build
if (Debugging.IsDebugBuild) {
// Common structure is bin/(x64/)Debug/ArchiSteamFarm.exe, so we allow up to 4 directories up
for (byte i = 0; i < 4; i++) {
Directory.SetCurrentDirectory("..");
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if (Directory.Exists(SharedInfo.ConfigDirectory)) {
break;
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}
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}
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// If config directory doesn't exist after our adjustment, abort all of that
if (!Directory.Exists(SharedInfo.ConfigDirectory)) {
Directory.SetCurrentDirectory(SharedInfo.HomeDirectory);
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}
}
// Parse pre-init args
if (args != null) {
ParsePreInitArgs(args);
}
bool uniqueInstance = OS.RegisterProcess();
Logging.InitCoreLoggers(uniqueInstance);
if (!uniqueInstance) {
ASF.ArchiLogger.LogGenericError(Strings.ErrorSingleInstanceRequired);
await Task.Delay(5000).ConfigureAwait(false);
return false;
}
return true;
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}
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private static async Task InitGlobalConfigAndLanguage() {
string globalConfigFile = ASF.GetFilePath(ASF.EFileType.Config);
if (string.IsNullOrEmpty(globalConfigFile)) {
ASF.ArchiLogger.LogNullError(nameof(globalConfigFile));
return;
}
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GlobalConfig globalConfig;
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if (File.Exists(globalConfigFile)) {
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globalConfig = await GlobalConfig.Load(globalConfigFile).ConfigureAwait(false);
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if (globalConfig == null) {
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ASF.ArchiLogger.LogGenericError(string.Format(Strings.ErrorGlobalConfigNotLoaded, globalConfigFile));
await Task.Delay(5 * 1000).ConfigureAwait(false);
await Exit(1).ConfigureAwait(false);
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return;
}
} else {
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globalConfig = GlobalConfig.Create();
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}
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ASF.InitGlobalConfig(globalConfig);
if (Debugging.IsDebugConfigured) {
ASF.ArchiLogger.LogGenericDebug(globalConfigFile + ": " + JsonConvert.SerializeObject(ASF.GlobalConfig, Formatting.Indented));
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}
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if (!string.IsNullOrEmpty(ASF.GlobalConfig.CurrentCulture)) {
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try {
// GetCultureInfo() would be better but we can't use it for specifying neutral cultures such as "en"
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CultureInfo culture = CultureInfo.CreateSpecificCulture(ASF.GlobalConfig.CurrentCulture);
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CultureInfo.DefaultThreadCurrentCulture = CultureInfo.DefaultThreadCurrentUICulture = culture;
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} catch (Exception) {
ASF.ArchiLogger.LogGenericError(Strings.ErrorInvalidCurrentCulture);
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}
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}
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if (CultureInfo.CurrentUICulture.TwoLetterISOLanguageName.Equals("en")) {
return;
}
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ResourceSet defaultResourceSet = Strings.ResourceManager.GetResourceSet(CultureInfo.GetCultureInfo("en-US"), true, true);
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if (defaultResourceSet == null) {
ASF.ArchiLogger.LogNullError(nameof(defaultResourceSet));
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return;
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}
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HashSet<DictionaryEntry> defaultStringObjects = defaultResourceSet.Cast<DictionaryEntry>().ToHashSet();
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if (defaultStringObjects.Count == 0) {
ASF.ArchiLogger.LogNullError(nameof(defaultStringObjects));
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return;
}
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ResourceSet currentResourceSet = Strings.ResourceManager.GetResourceSet(CultureInfo.CurrentUICulture, true, true);
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if (currentResourceSet == null) {
ASF.ArchiLogger.LogNullError(nameof(currentResourceSet));
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return;
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}
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HashSet<DictionaryEntry> currentStringObjects = currentResourceSet.Cast<DictionaryEntry>().ToHashSet();
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if (currentStringObjects.Count >= defaultStringObjects.Count) {
// Either we have 100% finished translation, or we're missing it entirely and using en-US
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HashSet<DictionaryEntry> testStringObjects = currentStringObjects.ToHashSet();
testStringObjects.ExceptWith(defaultStringObjects);
// If we got 0 as final result, this is the missing language
// Otherwise it's just a small amount of strings that happen to be the same
if (testStringObjects.Count == 0) {
currentStringObjects = testStringObjects;
}
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}
if (currentStringObjects.Count < defaultStringObjects.Count) {
float translationCompleteness = currentStringObjects.Count / (float) defaultStringObjects.Count;
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ASF.ArchiLogger.LogGenericInfo(string.Format(Strings.TranslationIncomplete, CultureInfo.CurrentUICulture.Name, translationCompleteness.ToString("P1")));
}
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}
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private static async Task InitGlobalDatabaseAndServices() {
string globalDatabaseFile = ASF.GetFilePath(ASF.EFileType.Database);
if (string.IsNullOrEmpty(globalDatabaseFile)) {
ASF.ArchiLogger.LogNullError(nameof(globalDatabaseFile));
return;
}
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if (!File.Exists(globalDatabaseFile)) {
ASF.ArchiLogger.LogGenericInfo(Strings.Welcome);
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await Task.Delay(10 * 1000).ConfigureAwait(false);
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ASF.ArchiLogger.LogGenericWarning(Strings.WarningPrivacyPolicy);
await Task.Delay(5 * 1000).ConfigureAwait(false);
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}
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GlobalDatabase globalDatabase = await GlobalDatabase.CreateOrLoad(globalDatabaseFile).ConfigureAwait(false);
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if (globalDatabase == null) {
ASF.ArchiLogger.LogGenericError(string.Format(Strings.ErrorDatabaseInvalid, globalDatabaseFile));
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await Task.Delay(5 * 1000).ConfigureAwait(false);
await Exit(1).ConfigureAwait(false);
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return;
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}
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ASF.InitGlobalDatabase(globalDatabase);
// If debugging is on, we prepare debug directory prior to running
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if (Debugging.IsUserDebugging) {
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if (Debugging.IsDebugConfigured) {
ASF.ArchiLogger.LogGenericDebug(globalDatabaseFile + ": " + JsonConvert.SerializeObject(ASF.GlobalDatabase, Formatting.Indented));
}
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Logging.EnableTraceLogging();
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DebugLog.AddListener(new Debugging.DebugListener());
DebugLog.Enabled = true;
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if (Directory.Exists(SharedInfo.DebugDirectory)) {
try {
Directory.Delete(SharedInfo.DebugDirectory, true);
await Task.Delay(1000).ConfigureAwait(false); // Dirty workaround giving Windows some time to sync
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} catch (Exception e) {
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ASF.ArchiLogger.LogGenericException(e);
}
}
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try {
Directory.CreateDirectory(SharedInfo.DebugDirectory);
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
}
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}
WebBrowser.Init();
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}
private static async Task<bool> InitShutdownSequence() {
if (ShutdownSequenceInitialized) {
return false;
}
ShutdownSequenceInitialized = true;
// Sockets created by IPC might still be running for a short while after complete app shutdown
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// Ensure that IPC is stopped before we finalize shutdown sequence
await ArchiKestrel.Stop().ConfigureAwait(false);
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// Stop all the active bots so they can disconnect cleanly
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if (Bot.Bots?.Count > 0) {
// Stop() function can block due to SK2 sockets, don't forget a maximum delay
await Task.WhenAny(Utilities.InParallel(Bot.Bots.Values.Select(bot => Task.Run(() => bot.Stop(true)))), Task.Delay(Bot.Bots.Count * WebBrowser.MaxTries * 1000)).ConfigureAwait(false);
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// Extra second for Steam requests to go through
await Task.Delay(1000).ConfigureAwait(false);
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}
// Flush all the pending writes to log files
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LogManager.Flush();
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// Unregister the process from single instancing
OS.UnregisterProcess();
return true;
}
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private static async Task<int> Main(string[] args) {
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// Initialize
await Init(args).ConfigureAwait(false);
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// Wait for shutdown event
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return await ShutdownResetEvent.Task.ConfigureAwait(false);
}
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private static async void OnProcessExit(object sender, EventArgs e) => await Shutdown().ConfigureAwait(false);
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private static async void OnUnhandledException(object sender, UnhandledExceptionEventArgs e) {
if (e?.ExceptionObject == null) {
ASF.ArchiLogger.LogNullError(nameof(e) + " || " + nameof(e.ExceptionObject));
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return;
}
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await ASF.ArchiLogger.LogFatalException((Exception) e.ExceptionObject).ConfigureAwait(false);
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await Exit(1).ConfigureAwait(false);
}
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private static async void OnUnobservedTaskException(object sender, UnobservedTaskExceptionEventArgs e) {
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if (e?.Exception == null) {
ASF.ArchiLogger.LogNullError(nameof(e) + " || " + nameof(e.Exception));
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return;
}
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await ASF.ArchiLogger.LogFatalException(e.Exception).ConfigureAwait(false);
// Normally we should abort the application here, but many tasks are in fact failing in SK2 code which we can't easily fix
// Thanks Valve.
e.SetObserved();
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}
private static void ParsePostInitArgs(IReadOnlyCollection<string> args) {
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if (args == null) {
ASF.ArchiLogger.LogNullError(nameof(args));
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return;
}
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try {
string envCryptKey = Environment.GetEnvironmentVariable(SharedInfo.EnvironmentVariableCryptKey);
if (!string.IsNullOrEmpty(envCryptKey)) {
HandleCryptKeyArgument(envCryptKey);
}
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
}
bool cryptKeyNext = false;
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foreach (string arg in args) {
switch (arg) {
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case "--cryptkey" when !cryptKeyNext:
cryptKeyNext = true;
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break;
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case "--no-restart" when !cryptKeyNext:
RestartAllowed = false;
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break;
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case "--process-required" when !cryptKeyNext:
ProcessRequired = true;
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break;
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case "--system-required" when !cryptKeyNext:
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SystemRequired = true;
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break;
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default:
if (cryptKeyNext) {
cryptKeyNext = false;
HandleCryptKeyArgument(arg);
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} else if ((arg.Length > 11) && arg.StartsWith("--cryptkey=", StringComparison.Ordinal)) {
HandleCryptKeyArgument(arg.Substring(11));
}
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break;
}
}
}
private static void ParsePreInitArgs(IReadOnlyCollection<string> args) {
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if (args == null) {
ASF.ArchiLogger.LogNullError(nameof(args));
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return;
}
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try {
string envPath = Environment.GetEnvironmentVariable(SharedInfo.EnvironmentVariablePath);
if (!string.IsNullOrEmpty(envPath)) {
HandlePathArgument(envPath);
}
} catch (Exception e) {
ASF.ArchiLogger.LogGenericException(e);
}
bool pathNext = false;
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foreach (string arg in args) {
switch (arg) {
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case "--path" when !pathNext:
pathNext = true;
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break;
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default:
if (pathNext) {
pathNext = false;
HandlePathArgument(arg);
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} else if ((arg.Length > 7) && arg.StartsWith("--path=", StringComparison.Ordinal)) {
HandlePathArgument(arg.Substring(7));
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}
break;
}
}
}
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private static async Task Shutdown(byte exitCode = 0) {
if (!await InitShutdownSequence().ConfigureAwait(false)) {
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return;
}
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ShutdownResetEvent.TrySetResult(exitCode);
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}
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}
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}