mirror of
https://github.com/hyb-oyqq/FRAISEMOE-Addons-Installer-NEXT.git
synced 2026-01-02 04:00:46 +00:00
chore: 项目文件结构重构
删除多个不再使用的源文件,包括动画、下载、配置、UI 相关文件及图标,清理代码库以提高可维护性。
This commit is contained in:
11
source/core/__init__.py
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11
source/core/__init__.py
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@@ -0,0 +1,11 @@
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from .animations import MultiStageAnimations
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from .ui_manager import UIManager
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from .download_manager import DownloadManager
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from .debug_manager import DebugManager
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__all__ = [
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'MultiStageAnimations',
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'UIManager',
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'DownloadManager',
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'DebugManager'
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]
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164
source/core/animations.py
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164
source/core/animations.py
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@@ -0,0 +1,164 @@
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from PySide6.QtCore import (QObject, QPropertyAnimation, QParallelAnimationGroup,
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QPoint, QEasingCurve, QTimer, Signal)
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from PySide6.QtWidgets import QGraphicsOpacityEffect
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class MultiStageAnimations(QObject):
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animation_finished = Signal()
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def __init__(self, ui, parent=None):
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super().__init__(parent)
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self.ui = ui
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# 获取画布尺寸
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self.canvas_width = ui.centralwidget.width()
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self.canvas_height = ui.centralwidget.height()
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# 动画时序配置
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self.animation_config = {
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"logo": {
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"delay_after": 2800
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},
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"mainbg": {
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"delay_after": 500
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}
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}
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# 第一阶段:Logo动画配置
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self.logo_widgets = [
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{"widget": ui.vol1bg, "delay": 0, "duration": 500, "end_pos": QPoint(0, 120)},
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{"widget": ui.vol2bg, "delay": 80, "duration": 500, "end_pos": QPoint(0, 180)},
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{"widget": ui.vol3bg, "delay": 160, "duration": 500, "end_pos": QPoint(0, 240)},
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{"widget": ui.vol4bg, "delay": 240, "duration": 500, "end_pos": QPoint(0, 300)},
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{"widget": ui.afterbg, "delay": 320, "duration": 500, "end_pos": QPoint(0, 360)}
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]
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# 第二阶段:菜单元素
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self.menu_widgets = [
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{"widget": ui.menubg, "end_pos": QPoint(710, 0), "duration": 600},
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{"widget": ui.start_install_btn, "end_pos": QPoint(780, 250), "duration": 600},
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{"widget": ui.exit_btn, "end_pos": QPoint(780, 340), "duration": 600}
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]
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self.animations = []
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self.timers = []
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def initialize(self):
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"""初始化所有组件状态"""
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# 设置Mainbg初始状态
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effect = QGraphicsOpacityEffect(self.ui.Mainbg)
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effect.setOpacity(0)
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self.ui.Mainbg.setGraphicsEffect(effect)
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# 初始化Logo位置(移到左侧外)
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for item in self.logo_widgets:
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widget = item["widget"]
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effect = QGraphicsOpacityEffect(widget)
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effect.setOpacity(0)
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widget.setGraphicsEffect(effect)
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widget.move(-widget.width(), item["end_pos"].y())
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widget.show()
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print("初始化支持栏动画")
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# 初始化菜单元素(底部外)
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for item in self.menu_widgets:
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widget = item["widget"]
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effect = QGraphicsOpacityEffect(widget)
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effect.setOpacity(0)
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widget.setGraphicsEffect(effect)
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widget.move(widget.x(), self.canvas_height + 100)
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widget.show()
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def start_logo_animations(self):
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"""启动Logo动画序列"""
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for item in self.logo_widgets:
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timer = QTimer()
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timer.setSingleShot(True)
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timer.timeout.connect(
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lambda w=item["widget"], d=item["duration"], pos=item["end_pos"]:
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self.animate_logo(w, pos, d)
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)
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timer.start(item["delay"])
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self.timers.append(timer)
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def animate_logo(self, widget, end_pos, duration):
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"""执行单个Logo动画"""
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anim_group = QParallelAnimationGroup()
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# 位置动画
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pos_anim = QPropertyAnimation(widget, b"pos")
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pos_anim.setDuration(duration)
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pos_anim.setStartValue(QPoint(-widget.width(), end_pos.y()))
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pos_anim.setEndValue(end_pos)
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pos_anim.setEasingCurve(QEasingCurve.Type.OutBack)
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# 透明度动画
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opacity_anim = QPropertyAnimation(widget.graphicsEffect(), b"opacity")
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opacity_anim.setDuration(duration)
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opacity_anim.setStartValue(0)
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opacity_anim.setEndValue(1)
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anim_group.addAnimation(pos_anim)
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anim_group.addAnimation(opacity_anim)
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# 最后一个Logo动画完成后添加延迟
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if widget == self.logo_widgets[-1]["widget"]:
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anim_group.finished.connect(
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lambda: QTimer.singleShot(
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self.animation_config["logo"]["delay_after"],
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self.start_mainbg_animation
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)
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)
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anim_group.start()
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self.animations.append(anim_group)
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def start_mainbg_animation(self):
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"""启动主背景淡入动画(带延迟)"""
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main_anim = QPropertyAnimation(self.ui.Mainbg.graphicsEffect(), b"opacity")
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main_anim.setDuration(800)
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main_anim.setStartValue(0)
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main_anim.setEndValue(1)
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main_anim.finished.connect(
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lambda: QTimer.singleShot(
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self.animation_config["mainbg"]["delay_after"],
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self.start_menu_animations
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)
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)
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main_anim.start()
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self.animations.append(main_anim)
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def start_menu_animations(self):
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"""启动菜单动画(从下往上)"""
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for item in self.menu_widgets:
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anim_group = QParallelAnimationGroup()
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# 位置动画(从下往上)
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pos_anim = QPropertyAnimation(item["widget"], b"pos")
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pos_anim.setDuration(item["duration"])
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pos_anim.setStartValue(QPoint(item["end_pos"].x(), self.canvas_height + 100))
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pos_anim.setEndValue(item["end_pos"])
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pos_anim.setEasingCurve(QEasingCurve.Type.OutBack)
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# 透明度动画
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opacity_anim = QPropertyAnimation(item["widget"].graphicsEffect(), b"opacity")
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opacity_anim.setDuration(item["duration"])
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opacity_anim.setStartValue(0)
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opacity_anim.setEndValue(1)
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anim_group.addAnimation(pos_anim)
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anim_group.addAnimation(opacity_anim)
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if item["widget"] == self.ui.exit_btn:
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anim_group.finished.connect(self.animation_finished.emit)
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anim_group.start()
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self.animations.append(anim_group)
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def start_animations(self):
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"""启动完整动画序列"""
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self.clear_animations()
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self.start_logo_animations()
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def clear_animations(self):
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"""清理所有动画资源"""
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for timer in self.timers:
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timer.stop()
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for anim in self.animations:
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anim.stop()
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self.timers.clear()
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self.animations.clear()
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57
source/core/debug_manager.py
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57
source/core/debug_manager.py
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@@ -0,0 +1,57 @@
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import os
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import sys
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from PySide6 import QtWidgets
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from data.config import LOG_FILE
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from utils import Logger
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class DebugManager:
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def __init__(self, main_window):
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"""初始化调试管理器
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Args:
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main_window: 主窗口实例
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"""
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self.main_window = main_window
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self.logger = None
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self.original_stdout = None
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self.original_stderr = None
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def toggle_debug_mode(self, checked):
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"""切换调试模式
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Args:
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checked: 是否启用调试模式
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"""
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self.main_window.config["debug_mode"] = checked
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self.main_window.save_config(self.main_window.config)
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if checked:
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self.start_logging()
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else:
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self.stop_logging()
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def start_logging(self):
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"""启动日志记录"""
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if self.logger is None:
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try:
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if os.path.exists(LOG_FILE):
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os.remove(LOG_FILE)
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# 保存原始的 stdout 和 stderr
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self.original_stdout = sys.stdout
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self.original_stderr = sys.stderr
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# 创建 Logger 实例
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self.logger = Logger(LOG_FILE, self.original_stdout)
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sys.stdout = self.logger
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sys.stderr = self.logger
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print("--- Debug mode enabled ---")
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except (IOError, OSError) as e:
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QtWidgets.QMessageBox.critical(self.main_window, "错误", f"无法创建日志文件: {e}")
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self.logger = None
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def stop_logging(self):
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"""停止日志记录"""
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if self.logger:
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print("--- Debug mode disabled ---")
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sys.stdout = self.original_stdout
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sys.stderr = self.original_stderr
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self.logger.close()
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self.logger = None
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493
source/core/download_manager.py
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493
source/core/download_manager.py
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@@ -0,0 +1,493 @@
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import os
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import requests
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import json
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from collections import deque
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from urllib.parse import urlparse
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from PySide6 import QtWidgets
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from PySide6.QtCore import Qt
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from utils import msgbox_frame, HostsManager
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from data.config import APP_NAME, PLUGIN, GAME_INFO, UA, CONFIG_URL
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from workers import IpOptimizerThread
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class DownloadManager:
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def __init__(self, main_window):
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"""初始化下载管理器
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Args:
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main_window: 主窗口实例,用于访问UI和状态
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"""
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self.main_window = main_window
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self.selected_folder = ""
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self.download_queue = deque()
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self.current_download_thread = None
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self.hosts_manager = HostsManager()
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self.optimized_ip = None
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self.optimization_done = False # 标记是否已执行过优选
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self.optimizing_msg_box = None
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def file_dialog(self):
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"""显示文件夹选择对话框,选择游戏安装目录"""
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self.selected_folder = QtWidgets.QFileDialog.getExistingDirectory(
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self.main_window, f"选择游戏所在【上级目录】 {APP_NAME}"
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)
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if not self.selected_folder:
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QtWidgets.QMessageBox.warning(
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self.main_window, f"通知 - {APP_NAME}", "\n未选择任何目录,请重新选择\n"
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)
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return
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self.download_action()
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def get_install_paths(self):
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"""获取所有游戏版本的安装路径"""
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return {
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game: os.path.join(self.selected_folder, info["install_path"])
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for game, info in GAME_INFO.items()
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}
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def is_debug_mode(self):
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"""检查是否处于调试模式"""
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if hasattr(self.main_window, 'ui_manager') and self.main_window.ui_manager:
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if hasattr(self.main_window.ui_manager, 'debug_action') and self.main_window.ui_manager.debug_action:
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return self.main_window.ui_manager.debug_action.isChecked()
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return False
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def get_download_url(self) -> dict:
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"""获取所有游戏版本的下载链接
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Returns:
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dict: 包含游戏版本和下载URL的字典
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"""
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try:
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if self.main_window.cloud_config:
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if self.is_debug_mode():
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print("--- Using pre-fetched cloud config ---")
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config_data = self.main_window.cloud_config
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else:
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# 如果没有预加载的配置,则同步获取
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headers = {"User-Agent": UA}
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response = requests.get(CONFIG_URL, headers=headers, timeout=10)
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response.raise_for_status()
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config_data = response.json()
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if not config_data:
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raise ValueError("未能获取或解析配置数据")
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if self.is_debug_mode():
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print(f"DEBUG: Parsed JSON data: {json.dumps(config_data, indent=2)}")
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# 统一处理URL提取,确保返回扁平化的字典
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urls = {}
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for i in range(4):
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key = f"vol.{i+1}.data"
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if key in config_data and "url" in config_data[key]:
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urls[f"vol{i+1}"] = config_data[key]["url"]
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if "after.data" in config_data and "url" in config_data["after.data"]:
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urls["after"] = config_data["after.data"]["url"]
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# 检查是否成功提取了所有URL
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if len(urls) != 5:
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missing_keys_map = {
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f"vol{i+1}": f"vol.{i+1}.data" for i in range(4)
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}
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missing_keys_map["after"] = "after.data"
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extracted_keys = set(urls.keys())
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all_keys = set(missing_keys_map.keys())
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missing_simple_keys = all_keys - extracted_keys
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missing_original_keys = [missing_keys_map[k] for k in missing_simple_keys]
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raise ValueError(f"配置文件缺少必要的键: {', '.join(missing_original_keys)}")
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if self.is_debug_mode():
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print(f"DEBUG: Extracted URLs: {urls}")
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print("--- Finished getting download URL successfully ---")
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return urls
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except requests.exceptions.RequestException as e:
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status_code = e.response.status_code if e.response is not None else "未知"
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try:
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error_response = e.response.json() if e.response else {}
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json_title = error_response.get("title", "无错误类型")
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json_message = error_response.get("message", "无附加错误信息")
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except (ValueError, AttributeError):
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json_title = "配置文件异常,无法解析错误类型"
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json_message = "配置文件异常,无法解析错误信息"
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if self.is_debug_mode():
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print(f"ERROR: Failed to get download config due to RequestException: {e}")
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QtWidgets.QMessageBox.critical(
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self.main_window,
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f"错误 - {APP_NAME}",
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f"\n下载配置获取失败\n\n【HTTP状态】:{status_code}\n【错误类型】:{json_title}\n【错误信息】:{json_message}\n",
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)
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return {}
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except ValueError as e:
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if self.is_debug_mode():
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print(f"ERROR: Failed to parse download config due to ValueError: {e}")
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QtWidgets.QMessageBox.critical(
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self.main_window,
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f"错误 - {APP_NAME}",
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f"\n配置文件格式异常\n\n【错误信息】:{e}\n",
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)
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return {}
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def download_action(self):
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"""开始下载流程"""
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# 禁用开始安装按钮
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self.main_window.ui.start_install_btn.setEnabled(False)
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# 显示哈希检查窗口
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self.main_window.hash_msg_box = self.main_window.hash_manager.hash_pop_window()
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# 执行预检查
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install_paths = self.get_install_paths()
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self.main_window.hash_thread = self.main_window.create_hash_thread("pre", install_paths)
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self.main_window.hash_thread.pre_finished.connect(self.on_pre_hash_finished)
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self.main_window.hash_thread.start()
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def on_pre_hash_finished(self, updated_status):
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"""哈希预检查完成后的处理
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Args:
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updated_status: 更新后的安装状态
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"""
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self.main_window.installed_status = updated_status
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if self.main_window.hash_msg_box and self.main_window.hash_msg_box.isVisible():
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self.main_window.hash_msg_box.accept()
|
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self.main_window.hash_msg_box = None
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|
||||
# 获取下载配置
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config = self.get_download_url()
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if not config:
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QtWidgets.QMessageBox.critical(
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self.main_window, f"错误 - {APP_NAME}", "\n网络状态异常或服务器故障,请重试\n"
|
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)
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# 重新启用开始安装按钮
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self.main_window.ui.start_install_btn.setEnabled(True)
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return
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|
||||
# 填充下载队列
|
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self._fill_download_queue(config)
|
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|
||||
# 如果没有需要下载的内容,直接进行最终校验
|
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if not self.download_queue:
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self.main_window.after_hash_compare()
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return
|
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|
||||
# 只有当有需要下载内容时才询问是否使用Cloudflare加速
|
||||
# 询问用户是否使用Cloudflare加速
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msg_box = QtWidgets.QMessageBox(self.main_window)
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msg_box.setWindowTitle(f"下载优化 - {APP_NAME}")
|
||||
msg_box.setText("是否愿意通过Cloudflare加速来优化下载速度?\n\n这将临时修改系统的hosts文件,并需要管理员权限。")
|
||||
msg_box.setIcon(QtWidgets.QMessageBox.Icon.Question)
|
||||
|
||||
yes_button = msg_box.addButton("是,开启加速", QtWidgets.QMessageBox.ButtonRole.YesRole)
|
||||
no_button = msg_box.addButton("否,直接下载", QtWidgets.QMessageBox.ButtonRole.NoRole)
|
||||
|
||||
msg_box.exec()
|
||||
|
||||
use_optimization = msg_box.clickedButton() == yes_button
|
||||
|
||||
if use_optimization and not self.optimization_done:
|
||||
first_url = self.download_queue[0][0]
|
||||
self._start_ip_optimization(first_url)
|
||||
else:
|
||||
# 如果用户选择不优化,或已经优化过,直接开始下载
|
||||
self.next_download_task()
|
||||
|
||||
def _fill_download_queue(self, config):
|
||||
"""填充下载队列
|
||||
|
||||
Args:
|
||||
config: 包含下载URL的配置字典
|
||||
"""
|
||||
# 清空现有队列
|
||||
self.download_queue.clear()
|
||||
|
||||
# 添加nekopara 1-4
|
||||
for i in range(1, 5):
|
||||
game_version = f"NEKOPARA Vol.{i}"
|
||||
if not self.main_window.installed_status.get(game_version, False):
|
||||
url = config.get(f"vol{i}")
|
||||
if not url: continue
|
||||
game_folder = os.path.join(self.selected_folder, f"NEKOPARA Vol. {i}")
|
||||
_7z_path = os.path.join(PLUGIN, f"vol.{i}.7z")
|
||||
plugin_path = os.path.join(PLUGIN, GAME_INFO[game_version]["plugin_path"])
|
||||
self.download_queue.append((url, game_folder, game_version, _7z_path, plugin_path))
|
||||
|
||||
# 添加nekopara after
|
||||
game_version = "NEKOPARA After"
|
||||
if not self.main_window.installed_status.get(game_version, False):
|
||||
url = config.get("after")
|
||||
if url:
|
||||
game_folder = os.path.join(self.selected_folder, "NEKOPARA After")
|
||||
_7z_path = os.path.join(PLUGIN, "after.7z")
|
||||
plugin_path = os.path.join(PLUGIN, GAME_INFO[game_version]["plugin_path"])
|
||||
self.download_queue.append((url, game_folder, game_version, _7z_path, plugin_path))
|
||||
|
||||
def _start_ip_optimization(self, url):
|
||||
"""开始IP优化过程
|
||||
|
||||
Args:
|
||||
url: 用于优化的URL
|
||||
"""
|
||||
# 禁用退出按钮
|
||||
self.main_window.ui.exit_btn.setEnabled(False)
|
||||
|
||||
self.optimizing_msg_box = msgbox_frame(
|
||||
f"通知 - {APP_NAME}",
|
||||
"\n正在优选Cloudflare IP,请稍候...\n\n这可能需要5-10分钟,请耐心等待喵~"
|
||||
)
|
||||
# 我们不再提供"跳过"按钮
|
||||
self.optimizing_msg_box.setStandardButtons(QtWidgets.QMessageBox.StandardButton.NoButton)
|
||||
self.optimizing_msg_box.setWindowModality(Qt.WindowModality.ApplicationModal)
|
||||
self.optimizing_msg_box.open()
|
||||
|
||||
# 创建并启动优化线程
|
||||
self.ip_optimizer_thread = IpOptimizerThread(url)
|
||||
self.ip_optimizer_thread.finished.connect(self.on_optimization_finished)
|
||||
self.ip_optimizer_thread.start()
|
||||
|
||||
def on_optimization_finished(self, ip):
|
||||
"""IP优化完成后的处理
|
||||
|
||||
Args:
|
||||
ip: 优选的IP地址,如果失败则为空字符串
|
||||
"""
|
||||
self.optimized_ip = ip
|
||||
self.optimization_done = True
|
||||
|
||||
# 关闭提示框
|
||||
if hasattr(self, 'optimizing_msg_box') and self.optimizing_msg_box:
|
||||
if self.optimizing_msg_box.isVisible():
|
||||
self.optimizing_msg_box.accept()
|
||||
self.optimizing_msg_box = None
|
||||
|
||||
# 显示优选结果
|
||||
if not ip:
|
||||
QtWidgets.QMessageBox.warning(
|
||||
self.main_window,
|
||||
f"优选失败 - {APP_NAME}",
|
||||
"\n未能找到合适的Cloudflare IP,将使用默认网络进行下载。\n"
|
||||
)
|
||||
else:
|
||||
# 应用优选IP到hosts文件
|
||||
if self.download_queue:
|
||||
first_url = self.download_queue[0][0]
|
||||
hostname = urlparse(first_url).hostname
|
||||
|
||||
# 先清理可能存在的旧记录
|
||||
self.hosts_manager.clean_hostname_entries(hostname)
|
||||
|
||||
if self.hosts_manager.apply_ip(hostname, ip):
|
||||
QtWidgets.QMessageBox.information(
|
||||
self.main_window,
|
||||
f"成功 - {APP_NAME}",
|
||||
f"\n已将优选IP ({ip}) 应用到hosts文件。\n"
|
||||
)
|
||||
else:
|
||||
QtWidgets.QMessageBox.critical(
|
||||
self.main_window,
|
||||
f"错误 - {APP_NAME}",
|
||||
"\n修改hosts文件失败,请检查程序是否以管理员权限运行。\n"
|
||||
)
|
||||
|
||||
# 开始下载
|
||||
self.next_download_task()
|
||||
|
||||
def next_download_task(self):
|
||||
"""处理下载队列中的下一个任务"""
|
||||
if not self.download_queue:
|
||||
self.main_window.after_hash_compare()
|
||||
return
|
||||
|
||||
# 检查下载线程是否仍在运行,以避免在手动停止后立即开始下一个任务
|
||||
if self.current_download_thread and self.current_download_thread.isRunning():
|
||||
return
|
||||
|
||||
# 获取下一个下载任务并开始
|
||||
url, game_folder, game_version, _7z_path, plugin_path = self.download_queue.popleft()
|
||||
self.download_setting(url, game_folder, game_version, _7z_path, plugin_path)
|
||||
|
||||
def download_setting(self, url, game_folder, game_version, _7z_path, plugin_path):
|
||||
"""准备下载特定游戏版本
|
||||
|
||||
Args:
|
||||
url: 下载URL
|
||||
game_folder: 游戏文件夹路径
|
||||
game_version: 游戏版本名称
|
||||
_7z_path: 7z文件保存路径
|
||||
plugin_path: 插件路径
|
||||
"""
|
||||
game_exe = {
|
||||
game: os.path.join(
|
||||
self.selected_folder, info["install_path"].split("/")[0], info["exe"]
|
||||
)
|
||||
for game, info in GAME_INFO.items()
|
||||
}
|
||||
|
||||
# 检查游戏是否已安装
|
||||
if (
|
||||
game_version not in game_exe
|
||||
or not os.path.exists(game_exe[game_version])
|
||||
or self.main_window.installed_status[game_version]
|
||||
):
|
||||
self.main_window.installed_status[game_version] = False
|
||||
self.main_window.show_result()
|
||||
return
|
||||
|
||||
# 创建进度窗口并开始下载
|
||||
self.main_window.progress_window = self.main_window.create_progress_window()
|
||||
self.start_download(url, _7z_path, game_version, game_folder, plugin_path)
|
||||
|
||||
def start_download(self, url, _7z_path, game_version, game_folder, plugin_path):
|
||||
"""启动下载线程
|
||||
|
||||
Args:
|
||||
url: 下载URL
|
||||
_7z_path: 7z文件保存路径
|
||||
game_version: 游戏版本名称
|
||||
game_folder: 游戏文件夹路径
|
||||
plugin_path: 插件路径
|
||||
"""
|
||||
# 禁用退出按钮
|
||||
self.main_window.ui.exit_btn.setEnabled(False)
|
||||
|
||||
if self.optimized_ip:
|
||||
print(f"已为 {game_version} 获取到优选IP: {self.optimized_ip}")
|
||||
else:
|
||||
print(f"未能为 {game_version} 获取优选IP,将使用默认线路。")
|
||||
|
||||
# 创建并连接下载线程
|
||||
self.current_download_thread = self.main_window.create_download_thread(url, _7z_path, game_version)
|
||||
self.current_download_thread.progress.connect(self.main_window.progress_window.update_progress)
|
||||
self.current_download_thread.finished.connect(
|
||||
lambda success, error: self.on_download_finished(
|
||||
success,
|
||||
error,
|
||||
url,
|
||||
game_folder,
|
||||
game_version,
|
||||
_7z_path,
|
||||
plugin_path,
|
||||
)
|
||||
)
|
||||
|
||||
# 连接停止按钮
|
||||
self.main_window.progress_window.stop_button.clicked.connect(self.current_download_thread.stop)
|
||||
|
||||
# 启动线程和显示进度窗口
|
||||
self.current_download_thread.start()
|
||||
self.main_window.progress_window.exec()
|
||||
|
||||
def on_download_finished(self, success, error, url, game_folder, game_version, _7z_path, plugin_path):
|
||||
"""下载完成后的处理
|
||||
|
||||
Args:
|
||||
success: 是否下载成功
|
||||
error: 错误信息
|
||||
url: 下载URL
|
||||
game_folder: 游戏文件夹路径
|
||||
game_version: 游戏版本名称
|
||||
_7z_path: 7z文件保存路径
|
||||
plugin_path: 插件路径
|
||||
"""
|
||||
# 关闭进度窗口
|
||||
if self.main_window.progress_window.isVisible():
|
||||
self.main_window.progress_window.reject()
|
||||
|
||||
# 处理下载失败
|
||||
if not success:
|
||||
print(f"--- Download Failed: {game_version} ---")
|
||||
print(error)
|
||||
print("------------------------------------")
|
||||
msg_box = QtWidgets.QMessageBox(self.main_window)
|
||||
msg_box.setWindowTitle(f"下载失败 - {APP_NAME}")
|
||||
msg_box.setText(f"\n文件获取失败: {game_version}\n错误: {error}\n\n是否重试?")
|
||||
|
||||
retry_button = msg_box.addButton("重试", QtWidgets.QMessageBox.ButtonRole.YesRole)
|
||||
next_button = msg_box.addButton("下一个", QtWidgets.QMessageBox.ButtonRole.NoRole)
|
||||
end_button = msg_box.addButton("结束", QtWidgets.QMessageBox.ButtonRole.RejectRole)
|
||||
|
||||
msg_box.exec()
|
||||
clicked_button = msg_box.clickedButton()
|
||||
|
||||
# 处理用户选择
|
||||
if clicked_button == retry_button:
|
||||
self.download_setting(url, game_folder, game_version, _7z_path, plugin_path)
|
||||
elif clicked_button == next_button:
|
||||
self.next_download_task()
|
||||
else:
|
||||
self.on_download_stopped()
|
||||
return
|
||||
|
||||
# 下载成功,开始解压缩
|
||||
self.main_window.hash_msg_box = self.main_window.hash_manager.hash_pop_window()
|
||||
|
||||
# 创建并启动解压线程
|
||||
self.main_window.extraction_thread = self.main_window.create_extraction_thread(
|
||||
_7z_path, game_folder, plugin_path, game_version
|
||||
)
|
||||
self.main_window.extraction_thread.finished.connect(self.on_extraction_finished)
|
||||
self.main_window.extraction_thread.start()
|
||||
|
||||
def on_extraction_finished(self, success, error_message, game_version):
|
||||
"""解压完成后的处理
|
||||
|
||||
Args:
|
||||
success: 是否解压成功
|
||||
error_message: 错误信息
|
||||
game_version: 游戏版本
|
||||
"""
|
||||
# 关闭哈希检查窗口
|
||||
if self.main_window.hash_msg_box and self.main_window.hash_msg_box.isVisible():
|
||||
self.main_window.hash_msg_box.close()
|
||||
|
||||
# 处理解压结果
|
||||
if not success:
|
||||
QtWidgets.QMessageBox.critical(self.main_window, f"错误 - {APP_NAME}", error_message)
|
||||
self.main_window.installed_status[game_version] = False
|
||||
else:
|
||||
self.main_window.installed_status[game_version] = True
|
||||
|
||||
# 继续下一个下载任务
|
||||
self.next_download_task()
|
||||
|
||||
def on_download_stopped(self):
|
||||
"""当用户点击停止按钮或选择结束时调用的函数"""
|
||||
# 停止IP优化线程
|
||||
if hasattr(self, 'ip_optimizer_thread') and self.ip_optimizer_thread and self.ip_optimizer_thread.isRunning():
|
||||
self.ip_optimizer_thread.stop()
|
||||
self.ip_optimizer_thread.wait()
|
||||
if hasattr(self, 'optimizing_msg_box') and self.optimizing_msg_box:
|
||||
if self.optimizing_msg_box.isVisible():
|
||||
self.optimizing_msg_box.accept()
|
||||
self.optimizing_msg_box = None
|
||||
|
||||
# 停止当前可能仍在运行的下载线程
|
||||
if self.current_download_thread and self.current_download_thread.isRunning():
|
||||
self.current_download_thread.stop()
|
||||
self.current_download_thread.wait() # 等待线程完全终止
|
||||
|
||||
# 清空下载队列,因为用户决定停止
|
||||
self.download_queue.clear()
|
||||
|
||||
# 确保进度窗口已关闭
|
||||
if hasattr(self.main_window, 'progress_window') and self.main_window.progress_window.isVisible():
|
||||
self.main_window.progress_window.reject()
|
||||
|
||||
# 可以在这里决定是否立即进行哈希比较或显示结果
|
||||
print("下载已全部停止。")
|
||||
self.main_window.setEnabled(True) # 恢复主窗口交互
|
||||
|
||||
# 重新启用退出按钮和开始安装按钮
|
||||
self.main_window.ui.exit_btn.setEnabled(True)
|
||||
self.main_window.ui.start_install_btn.setEnabled(True)
|
||||
|
||||
self.main_window.show_result()
|
||||
94
source/core/ui_manager.py
Normal file
94
source/core/ui_manager.py
Normal file
@@ -0,0 +1,94 @@
|
||||
from PySide6.QtGui import QIcon, QAction
|
||||
from PySide6.QtWidgets import QMessageBox, QMainWindow
|
||||
from PySide6.QtCore import Qt
|
||||
import webbrowser
|
||||
|
||||
from utils import load_base64_image, msgbox_frame
|
||||
from data.config import APP_NAME, APP_VERSION
|
||||
from data.pic_data import img_data
|
||||
|
||||
class UIManager:
|
||||
def __init__(self, main_window):
|
||||
"""初始化UI管理器
|
||||
|
||||
Args:
|
||||
main_window: 主窗口实例,用于设置UI元素
|
||||
"""
|
||||
self.main_window = main_window
|
||||
# 使用getattr获取ui属性,如果不存在则为None
|
||||
self.ui = getattr(main_window, 'ui', None)
|
||||
self.debug_action = None
|
||||
|
||||
def setup_ui(self):
|
||||
"""设置UI元素,包括窗口图标、标题和菜单"""
|
||||
# 设置窗口图标
|
||||
icon_data = img_data.get("icon")
|
||||
if icon_data:
|
||||
pixmap = load_base64_image(icon_data)
|
||||
self.main_window.setWindowIcon(QIcon(pixmap))
|
||||
|
||||
# 设置窗口标题
|
||||
self.main_window.setWindowTitle(f"{APP_NAME} v{APP_VERSION}")
|
||||
|
||||
# 设置菜单
|
||||
self._setup_help_menu()
|
||||
self._setup_settings_menu()
|
||||
|
||||
def _setup_help_menu(self):
|
||||
"""设置"帮助"菜单"""
|
||||
if not self.ui or not hasattr(self.ui, 'menu_2'):
|
||||
return
|
||||
|
||||
project_home_action = QAction("项目主页", self.main_window)
|
||||
project_home_action.triggered.connect(self.open_project_home_page)
|
||||
|
||||
about_action = QAction("关于", self.main_window)
|
||||
about_action.triggered.connect(self.show_about_dialog)
|
||||
|
||||
self.ui.menu_2.addAction(project_home_action)
|
||||
self.ui.menu_2.addAction(about_action)
|
||||
|
||||
def _setup_settings_menu(self):
|
||||
"""设置"设置"菜单"""
|
||||
if not self.ui or not hasattr(self.ui, 'menu'):
|
||||
return
|
||||
|
||||
self.debug_action = QAction("Debug模式", self.main_window, checkable=True)
|
||||
|
||||
# 安全地获取config属性
|
||||
config = getattr(self.main_window, 'config', {})
|
||||
debug_mode = False
|
||||
if isinstance(config, dict):
|
||||
debug_mode = config.get("debug_mode", False)
|
||||
|
||||
self.debug_action.setChecked(debug_mode)
|
||||
|
||||
# 安全地连接toggle_debug_mode方法
|
||||
if hasattr(self.main_window, 'toggle_debug_mode'):
|
||||
self.debug_action.triggered.connect(self.main_window.toggle_debug_mode)
|
||||
|
||||
self.ui.menu.addAction(self.debug_action)
|
||||
|
||||
# 为未来功能预留的"切换下载源"按钮
|
||||
self.switch_source_action = QAction("切换下载源", self.main_window)
|
||||
self.switch_source_action.setEnabled(False) # 暂时禁用
|
||||
self.ui.menu.addAction(self.switch_source_action)
|
||||
|
||||
def open_project_home_page(self):
|
||||
"""打开项目主页"""
|
||||
webbrowser.open("https://github.com/hyb-oyqq/FRAISEMOE-Addons-Installer-NEXT")
|
||||
|
||||
def show_about_dialog(self):
|
||||
"""显示关于对话框"""
|
||||
about_text = f"""
|
||||
<p><b>{APP_NAME} v{APP_VERSION}</b></p>
|
||||
<p>原作: <a href="https://github.com/Yanam1Anna">Yanam1Anna</a></p>
|
||||
<p>此应用根据 <a href="https://github.com/hyb-oyqq/FRAISEMOE2-Installer/blob/master/LICENSE">GPL-3.0 许可证</a> 授权。</p>
|
||||
"""
|
||||
msg_box = msgbox_frame(
|
||||
f"关于 - {APP_NAME}",
|
||||
about_text,
|
||||
QMessageBox.StandardButton.Ok,
|
||||
)
|
||||
msg_box.setTextFormat(Qt.TextFormat.RichText) # 使用Qt.TextFormat
|
||||
msg_box.exec()
|
||||
Reference in New Issue
Block a user