dde-dock/frame/util/multiscreenworker.h
Fan PengCheng dc4074b4bd fix: 修复找不到屏幕信息导致的任务栏不显示的情况
Display服务给出的屏幕名有时候是异常的,比如VGA的屏幕刚接上的时候有时候后端给出的服务名时":0.0",导致获取不到正确的屏幕信息,从而导致任务栏显示位置异常

Log: 修复任务栏偶尔不显示的情况
Bug: https://pms.uniontech.com/zentao/bug-view-69484.html
Change-Id: Id6d6505255ddd2fd24bb873dbc9307fa0bb2c5c1
2021-04-01 21:45:39 +08:00

408 lines
14 KiB
C++
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* Copyright (C) 2018 ~ 2028 Deepin Technology Co., Ltd.
*
* Author: fanpengcheng <fanpengcheng_cm@deepin.com>
*
* Maintainer: fanpengcheng <fanpengcheng_cm@deepin.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MULTISCREENWORKER_H
#define MULTISCREENWORKER_H
#include "constants.h"
#include "monitor.h"
#include "utils.h"
#include "dockitem.h"
#include "xcb_misc.h"
#include <com_deepin_dde_daemon_dock.h>
#include <com_deepin_daemon_display.h>
#include <com_deepin_daemon_display_monitor.h>
#include <com_deepin_api_xeventmonitor.h>
#include <com_deepin_dde_launcher.h>
#include <DWindowManagerHelper>
#include <QObject>
#define WINDOWMARGIN ((m_displayMode == Dock::Efficient) ? 0 : 10)
#define ANIMATIONTIME 300
#define FREE_POINT(p) if (p) {\
delete p;\
p = nullptr;\
}\
DGUI_USE_NAMESPACE
/**
* 多屏功能这部分看着很复杂,其实只需要把握住一个核心:及时更新数据!
* 之前测试出的诸多问题都是在切换任务栏位置,切换屏幕,主屏更改,分辨率更改等情况发生后
* 任务栏的鼠标唤醒区域或任务栏的大小没更新或者更新时的大小还是按照原来的屏幕信息计算而来的,
*/
using DBusDock = com::deepin::dde::daemon::Dock;
using DisplayInter = com::deepin::daemon::Display;
using MonitorInter = com::deepin::daemon::display::Monitor;
using XEventMonitor = ::com::deepin::api::XEventMonitor;
using DBusLuncher = ::com::deepin::dde::Launcher;
using namespace Dock;
class QVariantAnimation;
class QWidget;
class QTimer;
class MainWindow;
class QGSettings;
/**
* @brief The MonitorInfo class
* 保存显示器信息
*/
class MonitorInfo : public QObject
{
Q_OBJECT
public:
explicit MonitorInfo() {}
/**
* @brief data
* @return 所有的显示器信息
*/
inline QMap<Monitor *, MonitorInter *> data() {return m_monitorInfo;}
/**
* @brief validMonitor
* @return 返回一个列表,包含所有可用的显示器
*/
const QList<Monitor *> validMonitor()
{
QList<Monitor *> list;
QMapIterator<Monitor *, MonitorInter *>it(m_monitorInfo);
while (it.hasNext()) {
it.next();
// 仅显示在主屏的情况下,可用屏幕信息只提供主屏幕(m_primary有可能不是主屏幕的名字数据还没来得及切换过来)
// 问题场景连接双屏设置任务栏仅显示在主屏gsettings然后拔掉主屏幕显示器任务栏崩溃
if (it.key()->enable()) {
if (m_showInPrimary) {
if (it.key()->name() == m_primary) {
list.clear();
list.append(it.key());
return list;
}
if (!list.isEmpty()) {
list.removeAt(0);
list.push_front(it.key());
} else
list << it.key();
} else
list << it.key();
}
}
return list;
}
/**
* @brief insert 插入新的屏幕信息
* @param mon 插入的屏幕信息
* @param monInter 插入的屏幕对应的dbus指针
*/
void insert(Monitor *mon, MonitorInter *monInter)
{
m_monitorInfo.insert(mon, monInter);
Q_EMIT monitorChanged();
}
/**
* @brief remove 删除显示其信息
* @param mon 待删除的数据
*/
void remove(Monitor *mon)
{
m_monitorInfo.value(mon)->deleteLater();
m_monitorInfo.remove(mon);
mon->deleteLater();
Q_EMIT monitorChanged();
}
/**
* @brief setShowInPrimary 设置仅显示在主屏
* @param showIn
*/
void setShowInPrimary(const bool &showIn)
{
if (m_showInPrimary != showIn)
m_showInPrimary = showIn;
}
/**
* @brief setPrimary 记录一下主屏信息
* @param primary
*/
void setPrimary(const QString &primary)
{
if (m_primary != primary)
m_primary = primary;
}
signals:
/**
* @brief monitorChanged 显示器信息发生变化
*/
void monitorChanged();
private:
QMap<Monitor *, MonitorInter *> m_monitorInfo;
QString m_primary;
bool m_showInPrimary = false;
};
/**
* @brief The DockScreen class
* 保存任务栏的屏幕信息
*/
class DockScreen
{
public:
explicit DockScreen(const QString &primary)
: m_currentScreen(primary)
, m_lastScreen(primary)
, m_primary(primary)
{}
inline const QString &current() {return m_currentScreen;}
inline const QString &last() {return m_lastScreen;}
inline const QString &primary() {return m_primary;}
void updateDockedScreen(const QString &screenName)
{
m_lastScreen = m_currentScreen;
m_currentScreen = screenName;
}
void updatePrimary(const QString &primary)
{
m_primary = primary;
if (m_currentScreen.isEmpty()) {
updateDockedScreen(primary);
}
}
private:
QString m_currentScreen;
QString m_lastScreen;
QString m_primary;
};
class MultiScreenWorker : public QObject
{
Q_OBJECT
public:
enum Flag {
Motion = 1 << 0,
Button = 1 << 1,
Key = 1 << 2
};
enum AniAction {
Show = 0,
Hide
};
MultiScreenWorker(QWidget *parent, DWindowManagerHelper *helper);
~MultiScreenWorker();
void initShow();
DBusDock *dockInter() { return m_dockInter; }
inline const QString &lastScreen() { return m_ds.last(); }
inline const QString &deskScreen() { return m_ds.current(); }
inline const Position &position() { return m_position; }
inline const DisplayMode &displayMode() { return m_displayMode; }
inline const HideMode &hideMode() { return m_hideMode; }
inline const HideState &hideState() { return m_hideState; }
inline quint8 opacity() { return m_opacity * 255; }
QRect dockRect(const QString &screenName, const Position &pos, const HideMode &hideMode, const DisplayMode &displayMode);
QRect dockRect(const QString &screenName);
QRect dockRectWithoutScale(const QString &screenName, const Position &pos, const HideMode &hideMode, const DisplayMode &displayMode);
signals:
void opacityChanged(const quint8 value) const;
void displayModeChanegd();
// 更新监视区域
void requestUpdateRegionMonitor(); // 更新监听区域
void requestUpdateFrontendGeometry(); //!!! 给后端的区域不能为是或宽度为0的区域,否则会带来HideState死循环切换的bug
void requestNotifyWindowManager();
void requestUpdatePosition(const Position &fromPos, const Position &toPos);
void requestUpdateLayout(); // 界面需要根据任务栏更新布局的方向
void requestUpdateDragArea(); // 更新拖拽区域
void requestUpdateMonitorInfo(); // 屏幕信息发生变化,需要更新任务栏大小,拖拽区域,所在屏幕,监控区域,通知窗管,通知后端,
void requestDelayShowDock(const QString &screenName); // 延时唤醒任务栏
void requestStopShowAni();
void requestStopHideAni();
void requestUpdateDockEntry();
public slots:
void onAutoHideChanged(bool autoHide);
void updateDaemonDockSize(int dockSize);
void onDragStateChanged(bool draging);
void handleDbusSignal(QDBusMessage);
private slots:
// Region Monitor
void onRegionMonitorChanged(int x, int y, const QString &key);
void onExtralRegionMonitorChanged(int x, int y, const QString &key);
// Display Monitor
void onMonitorListChanged(const QList<QDBusObjectPath> &mons);
void monitorAdded(const QString &path);
void monitorRemoved(const QString &path);
// Animation
void showAniFinished();
void hideAniFinished();
void onWindowSizeChanged(uint value);
void primaryScreenChanged();
void updateParentGeometry(const QVariant &value, const Position &pos);
void updateParentGeometry(const QVariant &value);
void delayShowDock();
// 任务栏属性变化
void onPositionChanged();
void onDisplayModeChanged();
void onHideModeChanged();
void onHideStateChanged();
void onOpacityChanged(const double value);
void onRequestUpdateRegionMonitor();
// 通知后端任务栏所在位置
void onRequestUpdateFrontendGeometry();
void onRequestNotifyWindowManager();
void onRequestUpdatePosition(const Position &fromPos, const Position &toPos);
void onRequestUpdateMonitorInfo();
void onRequestDelayShowDock(const QString &screenName);
void updateMonitorDockedInfo();
/**
* @brief updatePrimaryDisplayRotation
* 更新主屏幕的方向
*/
void updatePrimaryDisplayRotation();
void onTouchPress(int type, int x, int y, const QString &key);
void onTouchRelease(int type, int x, int y, const QString &key);
// gsetting配置改变响应槽
void onGSettingsChange(const QString &changeKey);
Monitor *waitAndGetScreen(const QString& screenName);
private:
MainWindow *parent();
// 初始化数据信息
void initMembers();
void initGSettingConfig();
void initDBus();
void initConnection();
void initUI();
void initDisplayData();
void reInitDisplayData();
void displayAnimation(const QString &screen, const Position &pos, AniAction act);
void displayAnimation(const QString &screen, AniAction act);
void tryToShowDock(int eventX, int eventY);
void changeDockPosition(QString lastScreen, QString deskScreen, const Position &fromPos, const Position &toPos);
void updateDockScreenName(const QString &screenName);
QString getValidScreen(const Position &pos);
void resetDockScreen();
void checkDaemonDockService();
void checkDaemonDisplayService();
void checkXEventMonitorService();
QRect getDockShowGeometry(const QString &screenName, const Position &pos, const DisplayMode &displaymode, bool withoutScale = false);
QRect getDockHideGeometry(const QString &screenName, const Position &pos, const DisplayMode &displaymode, bool withoutScale = false);
Monitor *monitorByName(const QList<Monitor *> &list, const QString &screenName);
QScreen *screenByName(const QString &screenName);
bool onScreenEdge(const QString &screenName, const QPoint &point);
bool onScreenEdge(const QPoint &point);
bool contains(const MonitRect &rect, const QPoint &pos);
bool contains(const QList<MonitRect> &rectList, const QPoint &pos);
const QPoint rawXPosition(const QPoint &scaledPos);
void updateScreenSize();
private:
QWidget *m_parent;
DWindowManagerHelper *m_wmHelper;
// monitor screen
XEventMonitor *m_eventInter;
XEventMonitor *m_extralEventInter;
XEventMonitor *m_touchEventInter;
// DBus interface
DBusDock *m_dockInter;
DisplayInter *m_displayInter;
DBusLuncher *m_launcherInter;
// update monitor info
QTimer *m_monitorUpdateTimer;
QTimer *m_delayWakeTimer; // sp3需求切换屏幕显示延时默认2秒唤起任务栏
const QGSettings *m_gsettings; // 多屏配置控制
DockScreen m_ds; // 屏幕名称信息
MonitorInfo m_mtrInfo; // 显示器信息
// 任务栏属性
double m_opacity;
Position m_position;
HideMode m_hideMode;
HideState m_hideState;
DisplayMode m_displayMode;
int m_monitorRotation; //当前屏幕的方向
RotationList m_rotations; // 当前屏幕的所有方向,逆时针旋转(向下,向右,向上,向左)
/***************不和其他流程产生交互,尽量不要动这里的变量***************/
int m_screenRawHeight;
int m_screenRawWidth;
QString m_registerKey;
QString m_extralRegisterKey;
QString m_touchRegisterKey; // 触控屏唤起任务栏监控区域key
bool m_showAniStart; // 动画显示过程正在执行标志
bool m_hideAniStart; // 动画隐藏过程正在执行标志
bool m_aniStart; // changeDockPosition是否正在运行中
bool m_draging; // 鼠标是否正在调整任务栏的宽度或高度
bool m_autoHide; // 和MenuWorker保持一致,为false时表示菜单已经打开
bool m_btnPress; // 鼠标按下时移动到唤醒区域不应该响应唤醒
bool m_touchPress; // 触屏按下
QPoint m_touchPos; // 触屏按下坐标
QList<MonitRect> m_monitorRectList; // 监听唤起任务栏区域
QList<MonitRect> m_extralRectList; // 任务栏外部区域,随m_monitorRectList一起更新
QList<MonitRect> m_touchRectList; // 监听触屏唤起任务栏区域
QString m_delayScreen; // 任务栏将要切换到的屏幕名
/*****************************************************************/
};
#endif // MULTISCREENWORKER_H