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1、重启AM后,需要重新更新每个子部件的dockInter,因为这些字部件的dockInter是从MultiScreenWorker类中获取的,而MultiScreenWorker类中的dockInter已经被释放重新获取了; 2、重新启动AM后,由于任务栏会重新执行positionChanged的方法,在这个过程中会执行300毫秒的动画,在动画执行完成后,会判断当前服务是否重启过,如果重启过服务,则重新刷新界面 Log: 修复重启AM后任务栏崩溃的问题 Influence: 重启AM服务,观察任务栏是否重启 Task: https://pms.uniontech.com/task-view-225201.html Change-Id: I1d5337fe7a0101450dfce7338d32aad73c14f697
100 lines
3.2 KiB
C++
100 lines
3.2 KiB
C++
/*
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* Copyright (C) 2022 ~ 2022 Deepin Technology Co., Ltd.
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*
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* Author: donghualin <donghualin@uniontech.com>
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*
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* Maintainer: donghualin <donghualin@uniontech.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef WINDOWMANAGER_H
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#define WINDOWMANAGER_H
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#include "constants.h"
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#include "statusnotifierwatcher_interface.h"
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#include <QObject>
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namespace Dtk {namespace Gui { class DWindowManagerHelper; }}
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class MainWindowBase;
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class MainWindow;
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class TrayMainWindow;
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class MultiScreenWorker;
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class MenuWorker;
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class QDBusConnectionInterface;
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using namespace Dtk::Gui;
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class WindowManager : public QObject
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{
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Q_OBJECT
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public:
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explicit WindowManager(MultiScreenWorker *multiScreenWorker, QObject *parent = nullptr);
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~WindowManager() override;
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void addWindow(MainWindowBase *window);
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void launch();
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void sendNotifications();
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void callShow();
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void resizeDock(int offset, bool dragging);
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QRect geometry() const;
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Q_SIGNALS:
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void panelGeometryChanged();
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private:
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void initConnection();
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void initSNIHost();
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void initMember();
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void updateMainGeometry(const Dock::HideState &hideState);
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QParallelAnimationGroup *createAnimationGroup(const Dock::AniAction &aniAction, const QString &screenName, const Dock::Position &position) const;
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void showAniFinish();
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void animationFinish(bool showOrHide);
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void hideAniFinish();
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QRect getDockGeometry(bool withoutScale = false) const; // 计算左右侧加起来的区域大小
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void RegisterDdeSession();
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void updateDockGeometry(const QRect &rect);
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private Q_SLOTS:
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void onUpdateDockGeometry(const Dock::HideMode &hideMode);
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void onPositionChanged(const Dock::Position &position);
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void onDisplayModeChanged(const Dock::DisplayMode &displayMode);
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void onDbusNameOwnerChanged(const QString &name, const QString &oldOwner, const QString &newOwner);
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void onPlayAnimation(const QString &screenName, const Dock::Position &pos, Dock::AniAction act, bool containMouse = false, bool updatePos = false);
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void onChangeDockPosition(QString fromScreen, QString toScreen, const Dock::Position &fromPos, const Dock::Position &toPos);
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void onRequestUpdateFrontendGeometry();
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void onRequestNotifyWindowManager();
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void onServiceRestart();
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private:
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MultiScreenWorker *m_multiScreenWorker;
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QString m_sniHostService;
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Dock::DisplayMode m_displayMode;
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Dock::Position m_position;
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QDBusConnectionInterface *m_dbusDaemonInterface;
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org::kde::StatusNotifierWatcher *m_sniWatcher; // DBUS状态通知
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QList<MainWindowBase *> m_topWindows;
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};
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#endif // WINDOWMANAGER_H
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